#endif
#include "wx/msw/private.h"
+#include "wx/msw/dcclient.h"
#if wxUSE_TOOLTIPS
#include "wx/tooltip.h"
#endif
#endif
+#if wxUSE_UXTHEME
+ #include "wx/msw/uxtheme.h"
+ #define EP_EDITTEXT 1
+ #define ETS_NORMAL 1
+ #define ETS_HOT 2
+ #define ETS_SELECTED 3
+ #define ETS_DISABLED 4
+ #define ETS_FOCUSED 5
+ #define ETS_READONLY 6
+ #define ETS_ASSIST 7
+#endif
+
+// define the constants used by AnimateWindow() if our SDK doesn't have them
+#ifndef AW_CENTER
+ #define AW_HOR_POSITIVE 0x00000001
+ #define AW_HOR_NEGATIVE 0x00000002
+ #define AW_VER_POSITIVE 0x00000004
+ #define AW_VER_NEGATIVE 0x00000008
+ #define AW_CENTER 0x00000010
+ #define AW_HIDE 0x00010000
+ #define AW_ACTIVATE 0x00020000
+ #define AW_SLIDE 0x00040000
+ #define AW_BLEND 0x00080000
+#endif
+
#if defined(TME_LEAVE) && defined(WM_MOUSELEAVE) && wxUSE_DYNLIB_CLASS
#define HAVE_TRACKMOUSEEVENT
#endif // everything needed for TrackMouseEvent()
#define wxUSE_MOUSEEVENT_HACK 1
#endif
+// not all compilers/platforms have X button related declarations (notably
+// Windows CE doesn't, and probably some old SDKs don't neither)
+#ifdef WM_XBUTTONDOWN
+ #define wxHAS_XBUTTON
+#endif
+
// ---------------------------------------------------------------------------
// global variables
// ---------------------------------------------------------------------------
#if wxUSE_MENUS_NATIVE
-wxMenu *wxCurrentPopupMenu = NULL;
-#endif // wxUSE_MENUS_NATIVE
+extern wxMenu *wxCurrentPopupMenu;
+#endif
#ifdef __WXWINCE__
extern wxChar *wxCanvasClassName;
m_mouseInWindow = false;
m_lastKeydownProcessed = false;
- m_frozenness = 0;
-
m_hWnd = 0;
m_hDWP = 0;
return true;
}
+bool
+wxWindowMSW::MSWShowWithEffect(bool show,
+ wxShowEffect effect,
+ unsigned timeout,
+ wxDirection dir)
+{
+ typedef BOOL (WINAPI *AnimateWindow_t)(HWND, DWORD, DWORD);
+
+ static AnimateWindow_t s_pfnAnimateWindow = NULL;
+ static bool s_initDone = false;
+ if ( !s_initDone )
+ {
+ wxDynamicLibrary dllUser32(_T("user32.dll"), wxDL_VERBATIM | wxDL_QUIET);
+ wxDL_INIT_FUNC(s_pfn, AnimateWindow, dllUser32);
+
+ s_initDone = true;
+
+ // notice that it's ok to unload user32.dll here as it won't be really
+ // unloaded, being still in use because we link to it statically too
+ }
+
+ if ( !s_pfnAnimateWindow )
+ return Show(show);
+
+ // prepare to use AnimateWindow()
+
+ if ( !timeout )
+ timeout = 200; // this is the default animation timeout, per MSDN
+
+ DWORD dwFlags = show ? 0 : AW_HIDE;
+ bool needsDir = false;
+ switch ( effect )
+ {
+ case wxSHOW_EFFECT_ROLL:
+ needsDir = true;
+ break;
+
+ case wxSHOW_EFFECT_SLIDE:
+ needsDir = true;
+ dwFlags |= AW_SLIDE;
+ break;
+
+ case wxSHOW_EFFECT_BLEND:
+ dwFlags |= AW_BLEND;
+ break;
+
+ case wxSHOW_EFFECT_EXPAND:
+ dwFlags |= AW_CENTER;
+ break;
+
+
+ case wxSHOW_EFFECT_MAX:
+ wxFAIL_MSG( _T("invalid window show effect") );
+ return false;
+
+ default:
+ wxFAIL_MSG( _T("unknown window show effect") );
+ return false;
+ }
+
+ if ( needsDir )
+ {
+ switch ( dir )
+ {
+ case wxTOP:
+ dwFlags |= AW_VER_NEGATIVE;
+ break;
+
+ case wxBOTTOM:
+ dwFlags |= AW_VER_POSITIVE;
+ break;
+
+ case wxLEFT:
+ dwFlags |= AW_HOR_NEGATIVE;
+ break;
+
+ case wxRIGHT:
+ dwFlags |= AW_HOR_POSITIVE;
+ break;
+
+ default:
+ wxFAIL_MSG( _T("unknown window effect direction") );
+ return false;
+ }
+ }
+ else // animation effect which doesn't need the direction
+ {
+ wxASSERT_MSG( dir == wxBOTTOM,
+ _T("non-default direction used unnecessarily") );
+ }
+
+
+ if ( !(*s_pfnAnimateWindow)(GetHwnd(), timeout, dwFlags) )
+ {
+ wxLogLastError(_T("AnimateWindow"));
+
+ return false;
+ }
+
+ return true;
+}
+
// Raise the window to the top of the Z order
void wxWindowMSW::Raise()
{
// we're officially created now, send the event
wxWindowCreateEvent event((wxWindow *)this);
- (void)GetEventHandler()->ProcessEvent(event);
+ (void)HandleWindowEvent(event);
}
void wxWindowMSW::UnsubclassWin()
}
}
+wxBorder wxWindowMSW::GetDefaultBorderForControl() const
+{
+ return wxBORDER_THEME;
+}
+
+wxBorder wxWindowMSW::GetDefaultBorder() const
+{
+ return wxWindowBase::GetDefaultBorder();
+}
+
+// Translate wxBORDER_THEME (and other border styles if necessary) to the value
+// that makes most sense for this Windows environment
+wxBorder wxWindowMSW::TranslateBorder(wxBorder border) const
+{
+#if defined(__POCKETPC__) || defined(__SMARTPHONE__)
+ if (border == wxBORDER_THEME || border == wxBORDER_SUNKEN || border == wxBORDER_SIMPLE)
+ return wxBORDER_SIMPLE;
+ else
+ return wxBORDER_NONE;
+#else
+#if wxUSE_UXTHEME
+ if (border == wxBORDER_THEME)
+ {
+ if (CanApplyThemeBorder())
+ {
+ wxUxThemeEngine* theme = wxUxThemeEngine::GetIfActive();
+ if (theme)
+ return wxBORDER_THEME;
+ }
+ return wxBORDER_SUNKEN;
+ }
+#endif
+ return border;
+#endif
+}
+
+
WXDWORD wxWindowMSW::MSWGetStyle(long flags, WXDWORD *exstyle) const
{
// translate common wxWidgets styles to Windows ones
if ( flags & wxHSCROLL )
style |= WS_HSCROLL;
- const wxBorder border = GetBorder(flags);
+ const wxBorder border = TranslateBorder(GetBorder(flags));
+
+ // After translation, border is now optimized for the specific version of Windows
+ // and theme engine presence.
// WS_BORDER is only required for wxBORDER_SIMPLE
if ( border == wxBORDER_SIMPLE )
case wxBORDER_NONE:
case wxBORDER_SIMPLE:
+ case wxBORDER_THEME:
break;
case wxBORDER_STATIC:
style &= ~WS_BORDER;
break;
- case wxBORDER_DOUBLE:
- *exstyle |= WS_EX_DLGMODALFRAME;
- break;
+// case wxBORDER_DOUBLE:
+// *exstyle |= WS_EX_DLGMODALFRAME;
+// break;
}
// wxUniv doesn't use Windows dialog navigation functions at all
}
#endif // !HAVE_TRACKMOUSEEVENT
- if (wxUpdateUIEvent::CanUpdate(this))
+ if (wxUpdateUIEvent::CanUpdate(this) && IsShown())
UpdateWindowUI(wxUPDATE_UI_FROMIDLE);
}
#endif
}
-void wxWindowMSW::Freeze()
+void wxWindowMSW::DoFreeze()
{
- if ( !m_frozenness++ )
- {
- if ( IsShown() )
- SendSetRedraw(GetHwnd(), false);
- }
+ if ( IsShown() )
+ SendSetRedraw(GetHwnd(), false);
}
-void wxWindowMSW::Thaw()
+void wxWindowMSW::DoThaw()
{
- wxASSERT_MSG( m_frozenness > 0, _T("Thaw() without matching Freeze()") );
-
- if ( --m_frozenness == 0 )
+ if ( IsShown() )
{
- if ( IsShown() )
- {
- SendSetRedraw(GetHwnd(), true);
+ SendSetRedraw(GetHwnd(), true);
- // we need to refresh everything or otherwise the invalidated area
- // is not going to be repainted
- Refresh();
- }
+ // we need to refresh everything or otherwise the invalidated area
+ // is not going to be repainted
+ Refresh();
}
}
void wxWindowMSW::GetTextExtent(const wxString& string,
int *x, int *y,
int *descent, int *externalLeading,
- const wxFont *theFont) const
+ const wxFont *fontToUse) const
{
- wxASSERT_MSG( !theFont || theFont->Ok(),
+ wxASSERT_MSG( !fontToUse || fontToUse->Ok(),
_T("invalid font in GetTextExtent()") );
- wxFont fontToUse;
- if (theFont)
- fontToUse = *theFont;
+ HFONT hfontToUse;
+ if ( fontToUse )
+ hfontToUse = GetHfontOf(*fontToUse);
else
- fontToUse = GetFont();
+ hfontToUse = GetHfontOf(GetFont());
WindowHDC hdc(GetHwnd());
- SelectInHDC selectFont(hdc, GetHfontOf(fontToUse));
+ SelectInHDC selectFont(hdc, hfontToUse);
SIZE sizeRect;
TEXTMETRIC tm;
point.x = x;
point.y = y;
::ClientToScreen(hWnd, &point);
- wxCurrentPopupMenu = menu;
#if defined(__WXWINCE__)
static const UINT flags = 0;
#else // !__WXWINCE__
// for example) and so we do need to process the event immediately
wxYieldForCommandsOnly();
- wxCurrentPopupMenu = NULL;
-
menu->SetInvokingWindow(NULL);
return true;
case VK_RETURN:
{
- if ( (lDlgCode & DLGC_WANTMESSAGE) && !bCtrlDown )
- {
- // control wants to process Enter itself, don't
- // call IsDialogMessage() which would consume it
- return false;
- }
-
#if wxUSE_BUTTON
// currently active button should get enter press even
// if there is a default button elsewhere so check if
}
else // not a button itself, do we have default button?
{
- wxTopLevelWindow *
- tlw = wxDynamicCast(wxGetTopLevelParent(this),
- wxTopLevelWindow);
+ // check if this window or any of its ancestors
+ // wants the message for itself (we always reserve
+ // Ctrl-Enter for dialog navigation though)
+ wxWindow *win = this;
+ if ( !bCtrlDown )
+ {
+ // this will contain the dialog code of this
+ // window and all of its parent windows in turn
+ LONG lDlgCode2 = lDlgCode;
+
+ while ( win )
+ {
+ if ( lDlgCode2 & DLGC_WANTMESSAGE )
+ {
+ // as it wants to process Enter itself,
+ // don't call IsDialogMessage() which
+ // would consume it
+ return false;
+ }
+
+ // don't propagate keyboard messages beyond
+ // the first top level window parent
+ if ( win->IsTopLevel() )
+ break;
+
+ win = win->GetParent();
+
+ lDlgCode2 = ::SendMessage
+ (
+ GetHwndOf(win),
+ WM_GETDLGCODE,
+ 0,
+ 0
+ );
+ }
+ }
+ else // bCtrlDown
+ {
+ win = wxGetTopLevelParent(win);
+ }
+
+ wxTopLevelWindow * const
+ tlw = wxDynamicCast(win, wxTopLevelWindow);
if ( tlw )
{
btn = wxDynamicCast(tlw->GetDefaultItem(),
// map Enter presses into button presses on PDAs
wxJoystickEvent event(wxEVT_JOY_BUTTON_DOWN);
event.SetEventObject(this);
- if ( GetEventHandler()->ProcessEvent(event) )
+ if ( HandleWindowEvent(event) )
return true;
#endif // __WXWINCE__
}
event.SetFromTab(bFromTab);
event.SetEventObject(this);
- if ( GetEventHandler()->ProcessEvent(event) )
+ if ( HandleWindowEvent(event) )
{
// as we don't call IsDialogMessage(), which would take of
// this by default, we need to manually send this message
}
}
break;
+#if 0
+ case WM_ENTERSIZEMOVE:
+ {
+ processed = HandleEnterSizeMove();
+ }
+ break;
+ case WM_EXITSIZEMOVE:
+ {
+ processed = HandleExitSizeMove();
+ }
+ break;
+#endif
case WM_SIZING:
{
LPRECT pRect = (LPRECT)lParam;
case WM_MBUTTONDOWN:
case WM_MBUTTONUP:
case WM_MBUTTONDBLCLK:
+#ifdef wxHAS_XBUTTON
case WM_XBUTTONDOWN:
case WM_XBUTTONUP:
case WM_XBUTTONDBLCLK:
+#endif // wxHAS_XBUTTON
{
#ifdef __WXMICROWIN__
// MicroWindows seems to ignore the fact that a window is
wxContextMenuEvent evtCtx(wxEVT_CONTEXT_MENU, GetId(), pt);
evtCtx.SetEventObject(this);
- if (GetEventHandler()->ProcessEvent(evtCtx))
+ if (HandleWindowEvent(evtCtx))
{
processed = true;
return true;
);
helpEvent.SetEventObject(this);
- GetEventHandler()->ProcessEvent(helpEvent);
+ HandleWindowEvent(helpEvent);
#ifndef __WXWINCE__
}
else if ( info->iContextType == HELPINFO_MENUITEM )
{
wxHelpEvent helpEvent(wxEVT_HELP, info->iCtrlId);
helpEvent.SetEventObject(this);
- GetEventHandler()->ProcessEvent(helpEvent);
+ HandleWindowEvent(helpEvent);
}
else // unknown help event?
win = this;
evtCtx.SetEventObject(win);
- processed = win->GetEventHandler()->ProcessEvent(evtCtx);
+ processed = win->HandleWindowEvent(evtCtx);
}
break;
#endif
break;
#endif // __WXWINCE__
+#if wxUSE_UXTHEME
+ // If we want the default themed border then we need to draw it ourselves
+ case WM_NCCALCSIZE:
+ {
+ wxUxThemeEngine* theme = wxUxThemeEngine::GetIfActive();
+ const wxBorder border = TranslateBorder(GetBorder());
+ if (theme && border == wxBORDER_THEME)
+ {
+ // first ask the widget to calculate the border size
+ rc.result = MSWDefWindowProc(message, wParam, lParam);
+ processed = true;
+
+ // now alter the client size making room for drawing a themed border
+ NCCALCSIZE_PARAMS *csparam = NULL;
+ RECT rect;
+ if (wParam)
+ {
+ csparam = (NCCALCSIZE_PARAMS*)lParam;
+ rect = csparam->rgrc[0];
+ }
+ else
+ {
+ rect = *((RECT*)lParam);
+ }
+ wxUxThemeHandle hTheme((wxWindow *)this, L"EDIT");
+ RECT rcClient = { 0, 0, 0, 0 };
+ wxClientDC dc((wxWindow *)this);
+ wxMSWDCImpl *impl = (wxMSWDCImpl*) dc.GetImpl();
+
+ if (theme->GetThemeBackgroundContentRect(
+ hTheme, GetHdcOf(*impl), EP_EDITTEXT, ETS_NORMAL,
+ &rect, &rcClient) == S_OK)
+ {
+ InflateRect(&rcClient, -1, -1);
+ if (wParam)
+ csparam->rgrc[0] = rcClient;
+ else
+ *((RECT*)lParam) = rcClient;
+ rc.result = WVR_REDRAW;
+ }
+ }
+ }
+ break;
+
+ case WM_NCPAINT:
+ {
+ wxUxThemeEngine* theme = wxUxThemeEngine::GetIfActive();
+ const wxBorder border = TranslateBorder(GetBorder());
+ if (theme && border == wxBORDER_THEME)
+ {
+ // first ask the widget to paint its non-client area, such as scrollbars, etc.
+ rc.result = MSWDefWindowProc(message, wParam, lParam);
+ processed = true;
+
+ wxUxThemeHandle hTheme((wxWindow *)this, L"EDIT");
+ wxWindowDC dc((wxWindow *)this);
+ wxMSWDCImpl *impl = (wxMSWDCImpl*) dc.GetImpl();
+
+ // Clip the DC so that you only draw on the non-client area
+ RECT rcBorder;
+ wxCopyRectToRECT(GetSize(), rcBorder);
+
+ RECT rcClient;
+ theme->GetThemeBackgroundContentRect(
+ hTheme, GetHdcOf(*impl), EP_EDITTEXT, ETS_NORMAL, &rcBorder, &rcClient);
+ InflateRect(&rcClient, -1, -1);
+
+ ::ExcludeClipRect(GetHdcOf(*impl), rcClient.left, rcClient.top,
+ rcClient.right, rcClient.bottom);
+
+ // Make sure the background is in a proper state
+ if (theme->IsThemeBackgroundPartiallyTransparent(hTheme, EP_EDITTEXT, ETS_NORMAL))
+ {
+ theme->DrawThemeParentBackground(GetHwnd(), GetHdcOf(*impl), &rcBorder);
+ }
+
+ // Draw the border
+ int nState;
+ if ( !IsEnabled() )
+ nState = ETS_DISABLED;
+ // should we check this?
+ //else if ( ::GetWindowLong(GetHwnd(), GWL_STYLE) & ES_READONLY)
+ // nState = ETS_READONLY;
+ else
+ nState = ETS_NORMAL;
+ theme->DrawThemeBackground(hTheme, GetHdcOf(*impl), EP_EDITTEXT, nState, &rcBorder, NULL);
+ }
+ }
+ break;
+
+#endif // wxUSE_UXTHEME
+
default:
// try a custom message handler
const MSWMessageHandlers::const_iterator
m_windowId);
event.SetEventObject(this);
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
}
bool wxWindowMSW::HandleSetFocus(WXHWND hwnd)
// notify the parent keeping track of focus for the kbd navigation
// purposes that we got it
wxChildFocusEvent eventFocus((wxWindow *)this);
- (void)GetEventHandler()->ProcessEvent(eventFocus);
+ (void)HandleWindowEvent(eventFocus);
#if wxUSE_CARET
// Deal with caret
}
#endif // wxUSE_CARET
-#if wxUSE_TEXTCTRL
- // If it's a wxTextCtrl don't send the event as it will be done
- // after the control gets to process it from EN_FOCUS handler
- if ( wxDynamicCastThis(wxTextCtrl) )
- {
- return false;
- }
-#endif // wxUSE_TEXTCTRL
-
wxFocusEvent event(wxEVT_SET_FOCUS, m_windowId);
event.SetEventObject(this);
// wxFindWinFromHandle() may return NULL, it is ok
event.SetWindow(wxFindWinFromHandle(hwnd));
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
}
bool wxWindowMSW::HandleKillFocus(WXHWND hwnd)
}
#endif // wxUSE_CARET
-#if wxUSE_TEXTCTRL
- // If it's a wxTextCtrl don't send the event as it will be done
- // after the control gets to process it.
- wxTextCtrl *ctrl = wxDynamicCastThis(wxTextCtrl);
- if ( ctrl )
- {
- return false;
- }
-#endif
-
// Don't send the event when in the process of being deleted. This can
// only cause problems if the event handler tries to access the object.
if ( m_isBeingDeleted )
// wxFindWinFromHandle() may return NULL, it is ok
event.SetWindow(wxFindWinFromHandle(hwnd));
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
}
// ---------------------------------------------------------------------------
wxShowEvent event(GetId(), show);
event.SetEventObject(this);
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
}
bool wxWindowMSW::HandleInitDialog(WXHWND WXUNUSED(hWndFocus))
wxInitDialogEvent event(GetId());
event.SetEventObject(this);
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
}
bool wxWindowMSW::HandleDropFiles(WXWPARAM wParam)
event.m_pos.x = dropPoint.x;
event.m_pos.y = dropPoint.y;
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
#endif
}
ScreenToClient(&x, &y);
wxSetCursorEvent event(x, y);
- bool processedEvtSetCursor = GetEventHandler()->ProcessEvent(event);
+ bool processedEvtSetCursor = HandleWindowEvent(event);
if ( processedEvtSetCursor && event.HasCursor() )
{
hcursor = GetHcursorOf(event.GetCursor());
// TODO: notify about PBTF_APMRESUMEFROMFAILURE in case of resume events?
wxPowerEvent event(evtType);
- if ( !GetEventHandler()->ProcessEvent(event) )
+ if ( !HandleWindowEvent(event) )
return false;
*vetoed = event.IsVetoed();
wxSysColourChangedEvent event;
event.SetEventObject(this);
- (void)GetEventHandler()->ProcessEvent(event);
+ (void)HandleWindowEvent(event);
// always let the system carry on the default processing to allow the
// native controls to react to the colours update
wxDisplayChangedEvent event;
event.SetEventObject(this);
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
}
#ifndef __WXMICROWIN__
event.SetEventObject(this);
event.SetChangedWindow(wxFindWinFromHandle(hWndPalChange));
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
}
bool wxWindowMSW::HandleCaptureChanged(WXHWND hWndGainedCapture)
wxWindow *win = wxFindWinFromHandle(hWndGainedCapture);
wxMouseCaptureChangedEvent event(GetId(), win);
event.SetEventObject(this);
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
}
bool wxWindowMSW::HandleSettingChange(WXWPARAM wParam, WXLPARAM lParam)
wxQueryNewPaletteEvent event(GetId());
event.SetEventObject(this);
- return GetEventHandler()->ProcessEvent(event) && event.GetPaletteRealized();
+ return HandleWindowEvent(event) && event.GetPaletteRealized();
}
// Responds to colour changes: passes event on to children.
wxPaintEvent event(m_windowId);
event.SetEventObject(this);
- bool processed = GetEventHandler()->ProcessEvent(event);
+ bool processed = HandleWindowEvent(event);
// note that we must generate NC event after the normal one as otherwise
// BeginPaint() will happily overwrite our decorations with the background
// colour
wxNcPaintEvent eventNc(m_windowId);
eventNc.SetEventObject(this);
- GetEventHandler()->ProcessEvent(eventNc);
+ HandleWindowEvent(eventNc);
+
+ // don't keep an HRGN we don't need any longer (GetUpdateRegion() can only
+ // be called from inside the event handlers called above)
+ m_updateRegion.Clear();
return processed;
}
#ifdef __WXUNIVERSAL__
event.Skip();
#else
- HDC hDC = (HDC) wxPaintDC::FindDCInCache((wxWindow*) event.GetEventObject());
+ HDC hDC = (HDC) wxPaintDCImpl::FindDCInCache((wxWindow*) event.GetEventObject());
if (hDC != 0)
{
MSWDefWindowProc(WM_PAINT, (WPARAM) hDC, 0);
bool wxWindowMSW::HandleEraseBkgnd(WXHDC hdc)
{
wxDCTemp dc(hdc, GetClientSize());
+ wxDCTempImpl *impl = (wxDCTempImpl*) dc.GetImpl();
- dc.SetHDC(hdc);
- dc.SetWindow((wxWindow *)this);
+ impl->SetHDC(hdc);
+ impl->SetWindow((wxWindow *)this);
wxEraseEvent event(m_windowId, &dc);
event.SetEventObject(this);
- bool rc = GetEventHandler()->ProcessEvent(event);
+ bool rc = HandleWindowEvent(event);
// must be called manually as ~wxDC doesn't do anything for wxDCTemp
- dc.SelectOldObjects(hdc);
+ impl->SelectOldObjects(hdc);
return rc;
}
return;
}
+ wxDC *dc = event.GetDC();
+ if (!dc) return;
+ wxMSWDCImpl *impl = (wxMSWDCImpl*) dc->GetImpl();
// do default background painting
- if ( !DoEraseBackground(GetHdcOf(*event.GetDC())) )
+ if ( !DoEraseBackground(GetHdcOf(*impl)) )
{
// let the system paint the background
event.Skip();
wxIconizeEvent event(m_windowId);
event.SetEventObject(this);
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
}
bool wxWindowMSW::HandleMaximize()
wxMaximizeEvent event(m_windowId);
event.SetEventObject(this);
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
}
bool wxWindowMSW::HandleMove(int x, int y)
wxMoveEvent event(point, m_windowId);
event.SetEventObject(this);
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
}
bool wxWindowMSW::HandleMoving(wxRect& rect)
wxMoveEvent event(rect, m_windowId);
event.SetEventObject(this);
- bool rc = GetEventHandler()->ProcessEvent(event);
+ bool rc = HandleWindowEvent(event);
if (rc)
rect = event.GetRect();
return rc;
}
+bool wxWindowMSW::HandleEnterSizeMove()
+{
+ wxMoveEvent event(wxPoint(0,0), m_windowId);
+ event.SetEventType(wxEVT_MOVE_START);
+ event.SetEventObject(this);
+
+ return HandleWindowEvent(event);
+}
+
+bool wxWindowMSW::HandleExitSizeMove()
+{
+ wxMoveEvent event(wxPoint(0,0), m_windowId);
+ event.SetEventType(wxEVT_MOVE_END);
+ event.SetEventObject(this);
+
+ return HandleWindowEvent(event);
+}
+
bool wxWindowMSW::HandleSize(int WXUNUSED(w), int WXUNUSED(h), WXUINT wParam)
{
#if USE_DEFERRED_SIZING
wxSizeEvent event(GetSize(), m_windowId);
event.SetEventObject(this);
- processed = GetEventHandler()->ProcessEvent(event);
+ processed = HandleWindowEvent(event);
}
#if USE_DEFERRED_SIZING
wxSizeEvent event(rect, m_windowId);
event.SetEventObject(this);
- bool rc = GetEventHandler()->ProcessEvent(event);
+ bool rc = HandleWindowEvent(event);
if (rc)
rect = event.GetRect();
return rc;
// command messages
// ---------------------------------------------------------------------------
-bool wxWindowMSW::HandleCommand(WXWORD id, WXWORD cmd, WXHWND control)
+bool wxWindowMSW::HandleCommand(WXWORD id_, WXWORD cmd, WXHWND control)
{
+ // sign extend to int from short before comparing with the other int ids
+ int id = (signed short)id_;
+
#if wxUSE_MENUS_NATIVE
if ( !cmd && wxCurrentPopupMenu )
{
// try the id
if ( !win )
{
- // must cast to a signed type before comparing with other ids!
- win = FindItem((signed short)id);
+ win = FindItem(id);
}
if ( win )
event.SetId(id);
event.SetInt(id);
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
}
else
{
event.m_leftDown = (flags & MK_LBUTTON) != 0;
event.m_middleDown = (flags & MK_MBUTTON) != 0;
event.m_rightDown = (flags & MK_RBUTTON) != 0;
+#ifdef wxHAS_XBUTTON
event.m_aux1Down = (flags & MK_XBUTTON1) != 0;
event.m_aux2Down = (flags & MK_XBUTTON2) != 0;
- event.m_altDown = ::GetKeyState(VK_MENU) < 0;
+#endif // wxHAS_XBUTTON
+ event.m_altDown = ::wxIsAltDown();
#ifndef __WXWINCE__
event.SetTimestamp(::GetMessageTime());
wxEVT_AUX2_DCLICK
};
+#ifdef wxHAS_XBUTTON
// the same messages are used for both auxillary mouse buttons so we need
// to adjust the index manually
switch ( msg )
if ( flags & MK_XBUTTON2 )
msg += wxEVT_AUX2_DOWN - wxEVT_AUX1_DOWN;
}
+#endif // wxHAS_XBUTTON
wxMouseEvent event(eventsMouse[msg - WM_MOUSEMOVE]);
InitMouseEvent(event, x, y, flags);
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
}
bool wxWindowMSW::HandleMouseMove(int x, int y, WXUINT flags)
wxMouseEvent event(wxEVT_ENTER_WINDOW);
InitMouseEvent(event, x, y, flags);
- (void)GetEventHandler()->ProcessEvent(event);
+ (void)HandleWindowEvent(event);
}
}
#ifdef HAVE_TRACKMOUSEEVENT
}
event.m_linesPerAction = s_linesPerRotation;
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
#else // !wxUSE_MOUSEWHEEL
wxUnusedVar(wParam);
wxMouseEvent event(wxEVT_LEAVE_WINDOW);
InitMouseEvent(event, pt.x, pt.y, state);
- (void)GetEventHandler()->ProcessEvent(event);
+ (void)HandleWindowEvent(event);
}
// ---------------------------------------------------------------------------
event.m_altDown = false;
}
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
}
bool wxWindowMSW::HandleKeyDown(WXWPARAM wParam, WXLPARAM lParam)
}
wxKeyEvent event(CreateKeyEvent(wxEVT_KEY_DOWN, id, lParam, wParam));
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
}
bool wxWindowMSW::HandleKeyUp(WXWPARAM wParam, WXLPARAM lParam)
}
wxKeyEvent event(CreateKeyEvent(wxEVT_KEY_UP, id, lParam, wParam));
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
}
#if wxUSE_MENUS
// menu creation code
wxMenuItem *item = (wxMenuItem*)mii.dwItemData;
- const wxChar *p = wxStrchr(item->GetText().wx_str(), _T('&'));
+ const wxChar *p = wxStrchr(item->GetItemLabel().wx_str(), _T('&'));
while ( p++ )
{
if ( *p == _T('&') )
evt.SetEventObject(this);
- return GetEventHandler()->ProcessEvent(evt);
+ return HandleWindowEvent(evt);
}
#endif // wxUSE_MENUS
event.SetPosition(wxPoint(x, y));
event.SetEventObject(this);
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
#else
wxUnusedVar(msg);
wxUnusedVar(x);
return false;
}
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
}
// ----------------------------------------------------------------------------
break;
default:
- if ( isVirtual )
- *isVirtual = false;
- vk = (WXWORD)wxk;
- break;
+ // check to see if its one of the OEM key codes.
+ BYTE vks = LOBYTE(VkKeyScan(wxk));
+ if ( vks != 0xff )
+ {
+ vk = vks;
+ }
+ else
+ {
+ if ( isVirtual )
+ *isVirtual = false;
+ vk = (WXWORD)wxk;
+ }
}
return vk;
ms.SetLeftDown(wxIsKeyDown(VK_LBUTTON));
ms.SetMiddleDown(wxIsKeyDown(VK_MBUTTON));
ms.SetRightDown(wxIsKeyDown(VK_RBUTTON));
+#ifdef wxHAS_XBUTTON
ms.SetAux1Down(wxIsKeyDown(VK_XBUTTON1));
ms.SetAux2Down(wxIsKeyDown(VK_XBUTTON2));
+#endif // wxHAS_XBUTTON
- ms.SetControlDown(wxIsKeyDown(VK_CONTROL));
- ms.SetShiftDown(wxIsKeyDown(VK_SHIFT));
- ms.SetAltDown(wxIsKeyDown(VK_MENU));
+ ms.SetControlDown(wxIsCtrlDown ());
+ ms.SetShiftDown (wxIsShiftDown());
+ ms.SetAltDown (wxIsAltDown ());
// ms.SetMetaDown();
return ms;
event.m_altDown = (win_modifiers & MOD_ALT) != 0;
event.m_metaDown = (win_modifiers & MOD_WIN) != 0;
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
}
#endif // wxUSE_ACCEL