#endif
#include "wx/event.h"
+#include "wx/evtloop.h"
#ifndef WX_PRECOMP
#include "wx/list.h"
#endif // wxUSE_GUI
#endif
+#include "wx/thread.h"
+
// ----------------------------------------------------------------------------
// wxWin macros
// ----------------------------------------------------------------------------
// the memory leaks when using it, however this breaks re-initializing the
// library (i.e. repeated calls to wxInitialize/wxUninitialize) because the
// event tables won't be rebuilt the next time, so disable this by default
-#if defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING
+#if defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING
class wxEventTableEntryModule: public wxModule
{
// global variables
// ----------------------------------------------------------------------------
-// To put pending event handlers
-wxList *wxPendingEvents = (wxList *)NULL;
+// List containing event handlers with pending events (each handler can occur
+// at most once here)
+wxList *wxPendingEvents = NULL;
#if wxUSE_THREADS
// protects wxPendingEvents list
- wxCriticalSection *wxPendingEventsLocker = (wxCriticalSection *)NULL;
+ wxCriticalSection *wxPendingEventsLocker = NULL;
#endif
-#if !WXWIN_COMPATIBILITY_EVENT_TYPES
-
// common event types are defined here, other event types are defined by the
// components which use them
DEFINE_EVENT_TYPE(wxEVT_SOCKET)
DEFINE_EVENT_TYPE(wxEVT_TIMER)
-#endif // !WXWIN_COMPATIBILITY_EVENT_TYPES
-
#endif // wxUSE_BASE
#if wxUSE_GUI
-#if !WXWIN_COMPATIBILITY_EVENT_TYPES
-
DEFINE_EVENT_TYPE(wxEVT_COMMAND_BUTTON_CLICKED)
DEFINE_EVENT_TYPE(wxEVT_COMMAND_CHECKBOX_CLICKED)
DEFINE_EVENT_TYPE(wxEVT_COMMAND_CHOICE_SELECTED)
DEFINE_EVENT_TYPE(wxEVT_SIZING)
DEFINE_EVENT_TYPE(wxEVT_MOVE)
DEFINE_EVENT_TYPE(wxEVT_MOVING)
+DEFINE_EVENT_TYPE(wxEVT_MOVE_START)
+DEFINE_EVENT_TYPE(wxEVT_MOVE_END)
DEFINE_EVENT_TYPE(wxEVT_CLOSE_WINDOW)
DEFINE_EVENT_TYPE(wxEVT_END_SESSION)
DEFINE_EVENT_TYPE(wxEVT_QUERY_END_SESSION)
DEFINE_EVENT_TYPE(wxEVT_HIBERNATE)
DEFINE_EVENT_TYPE(wxEVT_ACTIVATE_APP)
-DEFINE_EVENT_TYPE(wxEVT_POWER)
DEFINE_EVENT_TYPE(wxEVT_ACTIVATE)
DEFINE_EVENT_TYPE(wxEVT_CREATE)
DEFINE_EVENT_TYPE(wxEVT_DESTROY)
DEFINE_EVENT_TYPE(wxEVT_HELP)
DEFINE_EVENT_TYPE(wxEVT_DETAILED_HELP)
-#endif // !WXWIN_COMPATIBILITY_EVENT_TYPES
-
#endif // wxUSE_GUI
#if wxUSE_BASE
wxMouseEvent::wxMouseEvent(wxEventType commandType)
{
m_eventType = commandType;
- m_metaDown = false;
- m_altDown = false;
- m_controlDown = false;
- m_shiftDown = false;
+
+ m_x = 0;
+ m_y = 0;
+
m_leftDown = false;
- m_rightDown = false;
m_middleDown = false;
+ m_rightDown = false;
m_aux1Down = false;
m_aux2Down = false;
- m_x = 0;
- m_y = 0;
+
+ m_controlDown = false;
+ m_shiftDown = false;
+ m_altDown = false;
+ m_metaDown = false;
+
+ m_clickCount = -1;
+
m_wheelRotation = 0;
m_wheelDelta = 0;
m_linesPerAction = 0;
#endif
}
-#if WXWIN_COMPATIBILITY_2_6
-long wxKeyEvent::KeyCode() const
-{
- return m_keyCode;
-}
-#endif // WXWIN_COMPATIBILITY_2_6
-
wxWindowCreateEvent::wxWindowCreateEvent(wxWindow *win)
{
SetEventType(wxEVT_CREATE);
m_size = 0;
}
-#if defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING
+#if defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING
// Clear all tables
void wxEventHashTable::ClearAll()
m_enabled = true;
m_dynamicEvents = (wxList *) NULL;
m_pendingEvents = (wxList *) NULL;
-#if wxUSE_THREADS
-# if !defined(__VISAGECPP__)
- m_eventsLocker = new wxCriticalSection;
-# endif
-#endif
-
+
// no client data (yet)
m_clientData = NULL;
m_clientDataType = wxClientData_None;
it != end;
++it )
{
-#if WXWIN_COMPATIBILITY_EVENT_TYPES
- wxEventTableEntry *entry = (wxEventTableEntry*)*it;
-#else // !WXWIN_COMPATIBILITY_EVENT_TYPES
wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)*it;
-#endif // WXWIN_COMPATIBILITY_EVENT_TYPES/!WXWIN_COMPATIBILITY_EVENT_TYPES
if (entry->m_callbackUserData)
delete entry->m_callbackUserData;
m_pendingEvents->DeleteContents(true);
delete m_pendingEvents;
-#if wxUSE_THREADS
-# if !defined(__VISAGECPP__)
- delete m_eventsLocker;
-# endif
-
// Remove us from wxPendingEvents if necessary.
- if(wxPendingEventsLocker)
- wxENTER_CRIT_SECT(*wxPendingEventsLocker);
if ( wxPendingEvents )
{
- // Delete all occurences of this from the list of pending events
- while (wxPendingEvents->DeleteObject(this)) { } // Do nothing
+ if(wxPendingEventsLocker)
+ wxENTER_CRIT_SECT(*wxPendingEventsLocker);
+
+ if ( wxPendingEvents->DeleteObject(this) )
+ {
+ // check that we were present only once in the list
+ wxASSERT_MSG( !wxPendingEvents->Find(this),
+ "Handler occurs twice in wxPendingEvents list" );
+ }
+ //else: we weren't in this list at all, it's ok
+
+ if(wxPendingEventsLocker)
+ wxLEAVE_CRIT_SECT(*wxPendingEventsLocker);
}
- if(wxPendingEventsLocker)
- wxLEAVE_CRIT_SECT(*wxPendingEventsLocker);
-#endif
// we only delete object data, not untyped
if ( m_clientDataType == wxClientData_Object )
return true;
}
-void wxEvtHandler::ClearEventLocker()
-{
-#if !defined(__VISAGECPP__)
- delete m_eventsLocker;
- m_eventsLocker = NULL;
-#endif
-}
-
#endif // wxUSE_THREADS
void wxEvtHandler::AddPendingEvent(const wxEvent& event)
wxCHECK_RET( eventCopy,
_T("events of this type aren't supposed to be posted") );
- wxENTER_CRIT_SECT( Lock() );
+ wxENTER_CRIT_SECT( m_pendingEventsLock );
if ( !m_pendingEvents )
m_pendingEvents = new wxList;
m_pendingEvents->Append(eventCopy);
- wxLEAVE_CRIT_SECT( Lock() );
+ wxLEAVE_CRIT_SECT( m_pendingEventsLock );
// 2) Add this event handler to list of event handlers that
// have pending events.
if ( !wxPendingEvents )
wxPendingEvents = new wxList;
- wxPendingEvents->Append(this);
+ if ( !wxPendingEvents->Find(this) )
+ wxPendingEvents->Append(this);
wxLEAVE_CRIT_SECT(*wxPendingEventsLocker);
void wxEvtHandler::ProcessPendingEvents()
{
+ wxENTER_CRIT_SECT( m_pendingEventsLock );
+
// this method is only called by wxApp if this handler does have
// pending events
- wxCHECK_RET( m_pendingEvents,
- wxT("Please call wxApp::ProcessPendingEvents() instead") );
-
- wxENTER_CRIT_SECT( Lock() );
-
- // we leave the loop once we have processed all events that were present at
- // the start of ProcessPendingEvents because otherwise we could get into
- // infinite loop if the pending event handler execution resulted in another
- // event being posted
- size_t n = m_pendingEvents->size();
- for ( wxList::compatibility_iterator node = m_pendingEvents->GetFirst();
- node;
- node = m_pendingEvents->GetFirst() )
- {
- wxEvent *event = (wxEvent *)node->GetData();
+ wxCHECK_RET( m_pendingEvents && !m_pendingEvents->IsEmpty(),
+ "should have pending events if called" );
- // It's importan we remove event from list before processing it.
- // Else a nested event loop, for example from a modal dialog, might
- // process the same event again.
+ wxList::compatibility_iterator node = m_pendingEvents->GetFirst();
+ wxEvent * const event = wx_static_cast(wxEvent *, node->GetData());
- m_pendingEvents->Erase(node);
+ // it's important we remove event from list before processing it, else a
+ // nested event loop, for example from a modal dialog, might process the
+ // same event again.
+ m_pendingEvents->Erase(node);
- wxLEAVE_CRIT_SECT( Lock() );
+ // if there are no more pending events left, we don't need to stay in this
+ // list
+ if ( m_pendingEvents->IsEmpty() )
+ wxPendingEvents->DeleteObject(this);
- ProcessEvent(*event);
+ wxLEAVE_CRIT_SECT( m_pendingEventsLock );
- delete event;
+ ProcessEvent(*event);
- wxENTER_CRIT_SECT( Lock() );
+ // careful: this object could have been deleted by the event handler
+ // executed by the above ProcessEvent() call, so we can't access any fields
+ // of this object any more
- if ( --n == 0 )
- break;
- }
-
- wxLEAVE_CRIT_SECT( Lock() );
+ delete event;
}
/*
return TryParent(event);
}
+bool wxEvtHandler::SafelyProcessEvent(wxEvent& event)
+{
+#if wxUSE_EXCEPTIONS
+ try
+ {
+#endif
+ return ProcessEvent(event);
+#if wxUSE_EXCEPTIONS
+ }
+ catch ( ... )
+ {
+ wxEventLoopBase *loop = wxEventLoopBase::GetActive();
+ try
+ {
+ if ( !wxTheApp || !wxTheApp->OnExceptionInMainLoop() )
+ {
+ if ( loop )
+ loop->Exit();
+ }
+ //else: continue running current event loop
+
+ return false;
+ }
+ catch ( ... )
+ {
+ // OnExceptionInMainLoop() threw, possibly rethrowing the same
+ // exception again: very good, but we still need Exit() to
+ // be called
+ if ( loop )
+ loop->Exit();
+ throw;
+ }
+ }
+#endif // wxUSE_EXCEPTIONS
+}
+
bool wxEvtHandler::SearchEventTable(wxEventTable& table, wxEvent& event)
{
wxObject *userData,
wxEvtHandler* eventSink )
{
-#if WXWIN_COMPATIBILITY_EVENT_TYPES
- wxEventTableEntry *entry = new wxEventTableEntry;
- entry->m_eventType = eventType;
- entry->m_id = id;
- entry->m_lastId = lastId;
- entry->m_fn = func;
- entry->m_callbackUserData = userData;
-#else // !WXWIN_COMPATIBILITY_EVENT_TYPES
wxDynamicEventTableEntry *entry =
new wxDynamicEventTableEntry(eventType, id, lastId, func, userData, eventSink);
-#endif // WXWIN_COMPATIBILITY_EVENT_TYPES/!WXWIN_COMPATIBILITY_EVENT_TYPES
if (!m_dynamicEvents)
m_dynamicEvents = new wxList;
wxList::compatibility_iterator node = m_dynamicEvents->GetFirst();
while (node)
{
-#if WXWIN_COMPATIBILITY_EVENT_TYPES
- wxEventTableEntry *entry = (wxEventTableEntry*)node->GetData();
-#else // !WXWIN_COMPATIBILITY_EVENT_TYPES
- wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)node->GetData();
-#endif // WXWIN_COMPATIBILITY_EVENT_TYPES/!WXWIN_COMPATIBILITY_EVENT_TYPES
+ wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)node->GetData();
if ((entry->m_id == id) &&
((entry->m_lastId == lastId) || (lastId == wxID_ANY)) &&
wxList::compatibility_iterator node = m_dynamicEvents->GetFirst();
while (node)
{
-#if WXWIN_COMPATIBILITY_EVENT_TYPES
- wxEventTableEntry *entry = (wxEventTableEntry*)node->GetData();
-#else // !WXWIN_COMPATIBILITY_EVENT_TYPES
wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)node->GetData();
-#endif // WXWIN_COMPATIBILITY_EVENT_TYPES/!WXWIN_COMPATIBILITY_EVENT_TYPES
// get next node before (maybe) calling the event handler as it could
// call Disconnect() invalidating the current node
if ((event.GetEventType() == entry->m_eventType) && (entry->m_fn != 0))
{
- wxEvtHandler *handler =
-#if !WXWIN_COMPATIBILITY_EVENT_TYPES
- entry->m_eventSink ? entry->m_eventSink
- :
-#endif
- this;
-
+ wxEvtHandler *handler = entry->m_eventSink ? entry->m_eventSink
+ : this;
if ( ProcessEventIfMatches(*entry, handler, event) )
- {
return true;
- }
}
}
wxEventBlocker::~wxEventBlocker()
{
wxEvtHandler *popped = m_window->PopEventHandler(false);
- wxCHECK_RET(popped == this,
+ wxCHECK_RET(popped == this,
wxT("Don't push other event handlers into a window managed by wxEventBlocker!"));
}