// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
-#include "wx/app.h"
-#include "wx/statbmp.h"
+#include "wx/wxprec.h"
+#ifndef WX_PRECOMP
+ #include "wx/app.h"
+ #include "wx/statbmp.h"
+#endif //WX_PRECOMP
+#include "wx/cocoa/autorelease.h"
-#import <AppKit/NSView.h>
+#import <AppKit/NSImageView.h>
IMPLEMENT_DYNAMIC_CLASS(wxStaticBitmap, wxControl)
BEGIN_EVENT_TABLE(wxStaticBitmap, wxControl)
long style,
const wxString& name)
{
+ wxAutoNSAutoreleasePool pool;
if(!CreateControl(parent,winid,pos,size,style,wxDefaultValidator,name))
return false;
m_cocoaNSView = NULL;
- SetNSView([[NSView alloc] initWithFrame: NSMakeRect(10,10,20,20)]);
+ SetNSView([[NSImageView alloc] initWithFrame: MakeDefaultNSRect(size)]);
[m_cocoaNSView release];
if(m_parent)
m_parent->CocoaAddChild(this);
+ SetInitialFrameRect(pos,size);
+
return true;
}