#endif
#include <unistd.h>
-#ifdef __VMS
+#if defined(__DARWIN__)
+// FIXME: select must be used instead of poll (GD)
+#elif defined(__VMS)
# include <poll.h>
#else
# include <sys/poll.h>
wxMutexGuiLeave();
g_mainThreadLocked = TRUE;
+#ifdef __DARWIN__
+ // FIXME: poll is not available under Darwin/Mac OS X and this needs
+ // to be implemented using select instead (GD)
+ // what about other BSD derived systems?
+ res = -1;
+#else
res = poll( (struct pollfd*) ufds, nfds, timeout );
+#endif
wxMutexGuiEnter();
g_mainThreadLocked = FALSE;
if ( retValue == 0 )
{
- /* delete pending toplevel windows (typically a single
- dialog) so that, if there isn't any left, we don't
- call OnRun() */
+ // Delete pending toplevel windows
wxTheApp->DeletePendingObjects();
- wxTheApp->m_initialized = wxTopLevelWindows.GetCount() != 0;
+ // When is the app not initialized ?
+ wxTheApp->m_initialized = TRUE;
if (wxTheApp->Initialized())
{
wxTheApp->OnRun();
wxWindow *topWindow = wxTheApp->GetTopWindow();
+
+ // Delete all pending windows if any
+ wxTheApp->DeletePendingObjects();
+
+ // Reset top window
if (topWindow)
- {
- /* Forcibly delete the window. */
- if (topWindow->IsKindOf(CLASSINFO(wxFrame)) ||
- topWindow->IsKindOf(CLASSINFO(wxDialog)) )
- {
- topWindow->Close( TRUE );
- wxTheApp->DeletePendingObjects();
- }
- else
- {
- delete topWindow;
- wxTheApp->SetTopWindow( (wxWindow*) NULL );
- }
- }
+ wxTheApp->SetTopWindow( (wxWindow*) NULL );
retValue = wxTheApp->OnExit();
}