//| The base class for holding piles of playing cards. |
//+-------------------------------------------------------------+
-#ifdef __GNUG__
-#pragma implementation
-#pragma interface
-#endif
-
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
-#ifdef __GNUG__
-#pragma implementation
-#endif
#include <stdlib.h>
#include <stdio.h>
}
return false;
}
-
-
-Pile::~Pile()
-{
-// nothing special at the moment
-}