-#if WXWIN_COMPATIBILITY_2_4
- // NB: we can't use enum because there would be ambiguity between the
- // two Play() prototypes when called without explicit parameters
+#if WXWIN_COMPATIBILITY_2_4 || \
+ defined(__BORLANDC__) || \
+ defined(__VISUALC__) || \
+ defined(__DMC__)
+ // NB: We can't use enum because there would be ambiguity between the
+ // two Play() prototypes when called without explicit parameters.
+ // We can't use enum with some compilers either, because they
+ // keep reporting nonexistent ambiguities between
+ // Play(unsigned) and static Play(const wxString&, unsigned).