+ case GDK_KP_Separator:
+ // FIXME: what is this?
+ key_code = isChar ? '.' : int(WXK_NUMPAD_SEPARATOR);
+ break;
+
+ case GDK_KP_Subtract:
+ key_code = isChar ? '-' : int(WXK_NUMPAD_SUBTRACT);
+ break;
+
+ case GDK_KP_Decimal:
+ key_code = isChar ? '.' : int(WXK_NUMPAD_DECIMAL);
+ break;
+
+ case GDK_KP_Divide:
+ key_code = isChar ? '/' : int(WXK_NUMPAD_DIVIDE);
+ break;
+
+
+ // function keys
+ case GDK_F1:
+ case GDK_F2:
+ case GDK_F3:
+ case GDK_F4:
+ case GDK_F5:
+ case GDK_F6:
+ case GDK_F7:
+ case GDK_F8:
+ case GDK_F9:
+ case GDK_F10:
+ case GDK_F11:
+ case GDK_F12:
+ key_code = WXK_F1 + keysym - GDK_F1;
+ break;
+
+ default:
+ key_code = 0;
+ }
+
+ return key_code;
+}
+
+static inline bool wxIsAsciiKeysym(KeySym ks)
+{
+ return ks < 256;
+}
+
+static void wxFillOtherKeyEventFields(wxKeyEvent& event,
+ wxWindowGTK *win,
+ GdkEventKey *gdk_event)
+{
+ int x = 0;
+ int y = 0;
+ GdkModifierType state;
+ if (gdk_event->window)
+ gdk_window_get_pointer(gdk_event->window, &x, &y, &state);
+
+ event.SetTimestamp( gdk_event->time );
+ event.SetId(win->GetId());
+ event.m_shiftDown = (gdk_event->state & GDK_SHIFT_MASK) != 0;
+ event.m_controlDown = (gdk_event->state & GDK_CONTROL_MASK) != 0;
+ event.m_altDown = (gdk_event->state & GDK_MOD1_MASK) != 0;
+ event.m_metaDown = (gdk_event->state & GDK_META_MASK) != 0;
+ event.m_rawCode = (wxUint32) gdk_event->keyval;
+ event.m_rawFlags = 0;
+#if wxUSE_UNICODE
+ event.m_uniChar = gdk_keyval_to_unicode(gdk_event->keyval);
+#endif
+ wxGetMousePosition( &x, &y );
+ win->ScreenToClient( &x, &y );
+ event.m_x = x;
+ event.m_y = y;
+ event.SetEventObject( win );
+}
+
+
+static bool
+wxTranslateGTKKeyEventToWx(wxKeyEvent& event,
+ wxWindowGTK *win,
+ GdkEventKey *gdk_event)
+{
+ // VZ: it seems that GDK_KEY_RELEASE event doesn't set event->string
+ // but only event->keyval which is quite useless to us, so remember
+ // the last character from GDK_KEY_PRESS and reuse it as last resort
+ //
+ // NB: should be MT-safe as we're always called from the main thread only
+ static struct
+ {
+ KeySym keysym;
+ long keycode;
+ } s_lastKeyPress = { 0, 0 };
+
+ KeySym keysym = gdk_event->keyval;
+
+ wxLogTrace(TRACE_KEYS, _T("Key %s event: keysym = %ld"),
+ event.GetEventType() == wxEVT_KEY_UP ? _T("release")
+ : _T("press"),
+ keysym);
+
+ long key_code = wxTranslateKeySymToWXKey(keysym, false /* !isChar */);
+
+ if ( !key_code )
+ {
+ // do we have the translation or is it a plain ASCII character?
+ if ( (gdk_event->length == 1) || wxIsAsciiKeysym(keysym) )
+ {
+ // we should use keysym if it is ASCII as X does some translations
+ // like "I pressed while Control is down" => "Ctrl-I" == "TAB"
+ // which we don't want here (but which we do use for OnChar())
+ if ( !wxIsAsciiKeysym(keysym) )
+ {
+ keysym = (KeySym)gdk_event->string[0];
+ }
+
+ // we want to always get the same key code when the same key is
+ // pressed regardless of the state of the modifiers, i.e. on a
+ // standard US keyboard pressing '5' or '%' ('5' key with
+ // Shift) should result in the same key code in OnKeyDown():
+ // '5' (although OnChar() will get either '5' or '%').
+ //
+ // to do it we first translate keysym to keycode (== scan code)
+ // and then back but always using the lower register
+ Display *dpy = (Display *)wxGetDisplay();
+ KeyCode keycode = XKeysymToKeycode(dpy, keysym);
+
+ wxLogTrace(TRACE_KEYS, _T("\t-> keycode %d"), keycode);
+
+ KeySym keysymNormalized = XKeycodeToKeysym(dpy, keycode, 0);
+
+ // use the normalized, i.e. lower register, keysym if we've
+ // got one
+ key_code = keysymNormalized ? keysymNormalized : keysym;
+
+ // as explained above, we want to have lower register key codes
+ // normally but for the letter keys we want to have the upper ones
+ //
+ // NB: don't use XConvertCase() here, we want to do it for letters
+ // only
+ key_code = toupper(key_code);
+ }
+ else // non ASCII key, what to do?
+ {
+ // by default, ignore it
+ key_code = 0;
+
+ // but if we have cached information from the last KEY_PRESS
+ if ( gdk_event->type == GDK_KEY_RELEASE )
+ {
+ // then reuse it
+ if ( keysym == s_lastKeyPress.keysym )
+ {
+ key_code = s_lastKeyPress.keycode;
+ }
+ }
+ }
+
+ if ( gdk_event->type == GDK_KEY_PRESS )
+ {
+ // remember it to be reused for KEY_UP event later
+ s_lastKeyPress.keysym = keysym;
+ s_lastKeyPress.keycode = key_code;
+ }
+ }
+
+ wxLogTrace(TRACE_KEYS, _T("\t-> wxKeyCode %ld"), key_code);
+
+ // sending unknown key events doesn't really make sense
+ if ( !key_code )
+ return false;
+
+ // now fill all the other fields
+ wxFillOtherKeyEventFields(event, win, gdk_event);
+
+ event.m_keyCode = key_code;
+#if wxUSE_UNICODE
+ if ( gdk_event->type == GDK_KEY_PRESS || gdk_event->type == GDK_KEY_RELEASE )
+ {
+ event.m_uniChar = key_code;
+ }
+#endif
+
+ return true;
+}
+
+
+struct wxGtkIMData
+{
+ GtkIMContext *context;
+ GdkEventKey *lastKeyEvent;
+
+ wxGtkIMData()
+ {
+ context = gtk_im_multicontext_new();
+ lastKeyEvent = NULL;
+ }
+ ~wxGtkIMData()
+ {
+ g_object_unref (context);
+ }
+};
+
+extern "C" {
+static gboolean
+gtk_window_key_press_callback( GtkWidget *WXUNUSED(widget),
+ GdkEventKey *gdk_event,
+ wxWindow *win )
+{
+ if (!win->m_hasVMT)
+ return FALSE;
+ if (g_blockEventsOnDrag)
+ return FALSE;
+
+ wxKeyEvent event( wxEVT_KEY_DOWN );
+ bool ret = false;
+ bool return_after_IM = false;
+
+ if( wxTranslateGTKKeyEventToWx(event, win, gdk_event) )
+ {
+ // Emit KEY_DOWN event
+ ret = win->HandleWindowEvent( event );
+ }
+ else
+ {
+ // Return after IM processing as we cannot do
+ // anything with it anyhow.
+ return_after_IM = true;
+ }
+
+ if ((!ret) && (win->m_imData != NULL))
+ {
+ // We should let GTK+ IM filter key event first. According to GTK+ 2.0 API
+ // docs, if IM filter returns true, no further processing should be done.
+ // we should send the key_down event anyway.
+ bool intercepted_by_IM = gtk_im_context_filter_keypress(win->m_imData->context, gdk_event);
+ win->m_imData->lastKeyEvent = NULL;
+ if (intercepted_by_IM)
+ {
+ wxLogTrace(TRACE_KEYS, _T("Key event intercepted by IM"));
+ return TRUE;
+ }
+ }
+
+ if (return_after_IM)
+ return FALSE;
+
+#if wxUSE_ACCEL
+ if (!ret)
+ {
+ wxWindowGTK *ancestor = win;
+ while (ancestor)
+ {
+ int command = ancestor->GetAcceleratorTable()->GetCommand( event );
+ if (command != -1)
+ {
+ wxCommandEvent menu_event( wxEVT_COMMAND_MENU_SELECTED, command );
+ ret = ancestor->HandleWindowEvent( menu_event );
+
+ if ( !ret )
+ {
+ // if the accelerator wasn't handled as menu event, try
+ // it as button click (for compatibility with other
+ // platforms):
+ wxCommandEvent button_event( wxEVT_COMMAND_BUTTON_CLICKED, command );
+ ret = ancestor->HandleWindowEvent( button_event );
+ }
+
+ break;
+ }
+ if (ancestor->IsTopLevel())
+ break;
+ ancestor = ancestor->GetParent();
+ }
+ }
+#endif // wxUSE_ACCEL
+
+ // Only send wxEVT_CHAR event if not processed yet. Thus, ALT-x
+ // will only be sent if it is not in an accelerator table.
+ if (!ret)
+ {
+ long key_code;
+ KeySym keysym = gdk_event->keyval;
+ // Find key code for EVT_CHAR and EVT_CHAR_HOOK events
+ key_code = wxTranslateKeySymToWXKey(keysym, true /* isChar */);
+ if ( !key_code )
+ {
+ if ( wxIsAsciiKeysym(keysym) )
+ {
+ // ASCII key
+ key_code = (unsigned char)keysym;
+ }
+ // gdk_event->string is actually deprecated
+ else if ( gdk_event->length == 1 )
+ {
+ key_code = (unsigned char)gdk_event->string[0];
+ }
+ }
+
+ if ( key_code )
+ {
+ wxLogTrace(TRACE_KEYS, _T("Char event: %ld"), key_code);
+
+ event.m_keyCode = key_code;
+
+ // To conform to the docs we need to translate Ctrl-alpha
+ // characters to values in the range 1-26.
+ if ( event.ControlDown() &&
+ ( wxIsLowerChar(key_code) || wxIsUpperChar(key_code) ))
+ {
+ if ( wxIsLowerChar(key_code) )
+ event.m_keyCode = key_code - 'a' + 1;
+ if ( wxIsUpperChar(key_code) )
+ event.m_keyCode = key_code - 'A' + 1;
+#if wxUSE_UNICODE
+ event.m_uniChar = event.m_keyCode;
+#endif
+ }
+
+ // Implement OnCharHook by checking ancestor top level windows
+ wxWindow *parent = win;
+ while (parent && !parent->IsTopLevel())
+ parent = parent->GetParent();
+ if (parent)
+ {
+ event.SetEventType( wxEVT_CHAR_HOOK );
+ ret = parent->HandleWindowEvent( event );
+ }
+
+ if (!ret)
+ {
+ event.SetEventType(wxEVT_CHAR);
+ ret = win->HandleWindowEvent( event );
+ }
+ }
+ }
+
+ return ret;
+}
+}
+
+extern "C" {
+static void
+gtk_wxwindow_commit_cb (GtkIMContext * WXUNUSED(context),
+ const gchar *str,
+ wxWindow *window)
+{
+ wxKeyEvent event( wxEVT_KEY_DOWN );
+
+ // take modifiers, cursor position, timestamp etc. from the last
+ // key_press_event that was fed into Input Method:
+ if (window->m_imData->lastKeyEvent)
+ {
+ wxFillOtherKeyEventFields(event,
+ window, window->m_imData->lastKeyEvent);
+ }
+ else
+ {
+ event.SetEventObject( window );
+ }
+
+ const wxString data(wxGTK_CONV_BACK_SYS(str));
+ if( data.empty() )
+ return;
+
+ bool ret = false;
+
+ // Implement OnCharHook by checking ancestor top level windows
+ wxWindow *parent = window;
+ while (parent && !parent->IsTopLevel())
+ parent = parent->GetParent();
+
+ for( wxString::const_iterator pstr = data.begin(); pstr != data.end(); ++pstr )
+ {
+#if wxUSE_UNICODE
+ event.m_uniChar = *pstr;
+ // Backward compatible for ISO-8859-1
+ event.m_keyCode = *pstr < 256 ? event.m_uniChar : 0;
+ wxLogTrace(TRACE_KEYS, _T("IM sent character '%c'"), event.m_uniChar);
+#else
+ event.m_keyCode = (char)*pstr;
+#endif // wxUSE_UNICODE
+
+ // To conform to the docs we need to translate Ctrl-alpha
+ // characters to values in the range 1-26.
+ if ( event.ControlDown() &&
+ ( wxIsLowerChar(*pstr) || wxIsUpperChar(*pstr) ))
+ {
+ if ( wxIsLowerChar(*pstr) )
+ event.m_keyCode = *pstr - 'a' + 1;
+ if ( wxIsUpperChar(*pstr) )
+ event.m_keyCode = *pstr - 'A' + 1;
+
+ event.m_keyCode = *pstr - 'a' + 1;
+#if wxUSE_UNICODE
+ event.m_uniChar = event.m_keyCode;
+#endif
+ }
+
+ if (parent)
+ {
+ event.SetEventType( wxEVT_CHAR_HOOK );
+ ret = parent->HandleWindowEvent( event );
+ }
+
+ if (!ret)
+ {
+ event.SetEventType(wxEVT_CHAR);
+ ret = window->HandleWindowEvent( event );
+ }
+ }
+}
+}
+
+
+//-----------------------------------------------------------------------------
+// "key_release_event" from any window
+//-----------------------------------------------------------------------------
+
+extern "C" {
+static gboolean
+gtk_window_key_release_callback( GtkWidget * WXUNUSED(widget),
+ GdkEventKey *gdk_event,
+ wxWindowGTK *win )
+{
+ if (!win->m_hasVMT)
+ return FALSE;
+
+ if (g_blockEventsOnDrag)
+ return FALSE;
+
+ wxKeyEvent event( wxEVT_KEY_UP );
+ if ( !wxTranslateGTKKeyEventToWx(event, win, gdk_event) )
+ {
+ // unknown key pressed, ignore (the event would be useless anyhow)
+ return FALSE;
+ }
+
+ return win->GTKProcessEvent(event);
+}
+}
+
+// ============================================================================
+// the mouse events
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// mouse event processing helpers
+// ----------------------------------------------------------------------------
+
+// init wxMouseEvent with the info from GdkEventXXX struct
+template<typename T> void InitMouseEvent(wxWindowGTK *win,
+ wxMouseEvent& event,
+ T *gdk_event)
+{
+ event.SetTimestamp( gdk_event->time );
+ event.m_shiftDown = (gdk_event->state & GDK_SHIFT_MASK) != 0;
+ event.m_controlDown = (gdk_event->state & GDK_CONTROL_MASK) != 0;
+ event.m_altDown = (gdk_event->state & GDK_MOD1_MASK) != 0;
+ event.m_metaDown = (gdk_event->state & GDK_META_MASK) != 0;
+ event.m_leftDown = (gdk_event->state & GDK_BUTTON1_MASK) != 0;
+ event.m_middleDown = (gdk_event->state & GDK_BUTTON2_MASK) != 0;
+ event.m_rightDown = (gdk_event->state & GDK_BUTTON3_MASK) != 0;
+ event.m_aux1Down = (gdk_event->state & GDK_BUTTON4_MASK) != 0;
+ event.m_aux2Down = (gdk_event->state & GDK_BUTTON5_MASK) != 0;
+
+ wxPoint pt = win->GetClientAreaOrigin();
+ event.m_x = (wxCoord)gdk_event->x - pt.x;
+ event.m_y = (wxCoord)gdk_event->y - pt.y;
+
+ if ((win->m_wxwindow) && (win->GetLayoutDirection() == wxLayout_RightToLeft))
+ {
+ // origin in the upper right corner
+ int window_width = win->m_wxwindow->allocation.width;
+ event.m_x = window_width - event.m_x;
+ }
+
+ event.SetEventObject( win );
+ event.SetId( win->GetId() );
+ event.SetTimestamp( gdk_event->time );
+}
+
+static void AdjustEventButtonState(wxMouseEvent& event)
+{
+ // GDK reports the old state of the button for a button press event, but
+ // for compatibility with MSW and common sense we want m_leftDown be TRUE
+ // for a LEFT_DOWN event, not FALSE, so we will invert
+ // left/right/middleDown for the corresponding click events
+
+ if ((event.GetEventType() == wxEVT_LEFT_DOWN) ||
+ (event.GetEventType() == wxEVT_LEFT_DCLICK) ||
+ (event.GetEventType() == wxEVT_LEFT_UP))
+ {
+ event.m_leftDown = !event.m_leftDown;
+ return;
+ }
+
+ if ((event.GetEventType() == wxEVT_MIDDLE_DOWN) ||
+ (event.GetEventType() == wxEVT_MIDDLE_DCLICK) ||
+ (event.GetEventType() == wxEVT_MIDDLE_UP))
+ {
+ event.m_middleDown = !event.m_middleDown;
+ return;
+ }
+
+ if ((event.GetEventType() == wxEVT_RIGHT_DOWN) ||
+ (event.GetEventType() == wxEVT_RIGHT_DCLICK) ||
+ (event.GetEventType() == wxEVT_RIGHT_UP))
+ {
+ event.m_rightDown = !event.m_rightDown;
+ return;
+ }
+}
+
+// find the window to send the mouse event too
+static
+wxWindowGTK *FindWindowForMouseEvent(wxWindowGTK *win, wxCoord& x, wxCoord& y)
+{
+ wxCoord xx = x;
+ wxCoord yy = y;
+
+ if (win->m_wxwindow)
+ {
+ wxPizza* pizza = WX_PIZZA(win->m_wxwindow);
+ xx += pizza->m_scroll_x;
+ yy += pizza->m_scroll_y;
+ }
+
+ wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
+ while (node)
+ {
+ wxWindowGTK *child = node->GetData();
+
+ node = node->GetNext();
+ if (!child->IsShown())
+ continue;
+
+ if (child->GTKIsTransparentForMouse())
+ {
+ // wxStaticBox is transparent in the box itself
+ int xx1 = child->m_x;
+ int yy1 = child->m_y;
+ int xx2 = child->m_x + child->m_width;
+ int yy2 = child->m_y + child->m_height;
+
+ // left
+ if (((xx >= xx1) && (xx <= xx1+10) && (yy >= yy1) && (yy <= yy2)) ||
+ // right
+ ((xx >= xx2-10) && (xx <= xx2) && (yy >= yy1) && (yy <= yy2)) ||
+ // top
+ ((xx >= xx1) && (xx <= xx2) && (yy >= yy1) && (yy <= yy1+10)) ||
+ // bottom
+ ((xx >= xx1) && (xx <= xx2) && (yy >= yy2-1) && (yy <= yy2)))
+ {
+ win = child;
+ x -= child->m_x;
+ y -= child->m_y;
+ break;
+ }
+
+ }
+ else
+ {
+ if ((child->m_wxwindow == NULL) &&
+ (child->m_x <= xx) &&
+ (child->m_y <= yy) &&
+ (child->m_x+child->m_width >= xx) &&
+ (child->m_y+child->m_height >= yy))
+ {
+ win = child;
+ x -= child->m_x;
+ y -= child->m_y;
+ break;
+ }
+ }
+ }
+
+ return win;
+}
+
+// ----------------------------------------------------------------------------
+// common event handlers helpers
+// ----------------------------------------------------------------------------
+
+bool wxWindowGTK::GTKProcessEvent(wxEvent& event) const
+{
+ // nothing special at this level
+ return HandleWindowEvent(event);
+}
+
+int wxWindowGTK::GTKCallbackCommonPrologue(GdkEventAny *event) const
+{
+ if (!m_hasVMT)
+ return FALSE;
+ if (g_blockEventsOnDrag)
+ return TRUE;
+ if (g_blockEventsOnScroll)
+ return TRUE;
+
+ if (!GTKIsOwnWindow(event->window))
+ return FALSE;
+
+ return -1;
+}
+
+// overloads for all GDK event types we use here: we need to have this as
+// GdkEventXXX can't be implicitly cast to GdkEventAny even if it, in fact,
+// derives from it in the sense that the structs have the same layout
+#define wxDEFINE_COMMON_PROLOGUE_OVERLOAD(T) \
+ static int wxGtkCallbackCommonPrologue(T *event, wxWindowGTK *win) \
+ { \
+ return win->GTKCallbackCommonPrologue((GdkEventAny *)event); \
+ }
+
+wxDEFINE_COMMON_PROLOGUE_OVERLOAD(GdkEventButton)
+wxDEFINE_COMMON_PROLOGUE_OVERLOAD(GdkEventMotion)
+wxDEFINE_COMMON_PROLOGUE_OVERLOAD(GdkEventCrossing)
+
+#undef wxDEFINE_COMMON_PROLOGUE_OVERLOAD
+
+#define wxCOMMON_CALLBACK_PROLOGUE(event, win) \
+ const int rc = wxGtkCallbackCommonPrologue(event, win); \
+ if ( rc != -1 ) \
+ return rc
+
+// all event handlers must have C linkage as they're called from GTK+ C code
+extern "C"
+{
+
+//-----------------------------------------------------------------------------
+// "button_press_event"
+//-----------------------------------------------------------------------------
+
+static gboolean
+gtk_window_button_press_callback( GtkWidget *widget,
+ GdkEventButton *gdk_event,
+ wxWindowGTK *win )
+{
+ wxCOMMON_CALLBACK_PROLOGUE(gdk_event, win);
+
+ g_lastButtonNumber = gdk_event->button;
+
+ // GDK sends surplus button down events
+ // before a double click event. We
+ // need to filter these out.
+ if ((gdk_event->type == GDK_BUTTON_PRESS) && (win->m_wxwindow))
+ {
+ GdkEvent *peek_event = gdk_event_peek();
+ if (peek_event)
+ {
+ if ((peek_event->type == GDK_2BUTTON_PRESS) ||
+ (peek_event->type == GDK_3BUTTON_PRESS))
+ {
+ gdk_event_free( peek_event );
+ return TRUE;
+ }
+ else
+ {
+ gdk_event_free( peek_event );
+ }
+ }
+ }
+
+ wxEventType event_type = wxEVT_NULL;
+
+ if ( gdk_event->type == GDK_2BUTTON_PRESS &&
+ gdk_event->button >= 1 && gdk_event->button <= 3 )
+ {
+ // Reset GDK internal timestamp variables in order to disable GDK
+ // triple click events. GDK will then next time believe no button has
+ // been clicked just before, and send a normal button click event.
+ GdkDisplay* display = gtk_widget_get_display (widget);
+ display->button_click_time[1] = 0;
+ display->button_click_time[0] = 0;
+ }
+
+ if (gdk_event->button == 1)
+ {
+ // note that GDK generates triple click events which are not supported
+ // by wxWidgets but still have to be passed to the app as otherwise
+ // clicks would simply go missing
+ switch (gdk_event->type)
+ {
+ // we shouldn't get triple clicks at all for GTK2 because we
+ // suppress them artificially using the code above but we still
+ // should map them to something for GTK1 and not just ignore them
+ // as this would lose clicks
+ case GDK_3BUTTON_PRESS: // we could also map this to DCLICK...
+ case GDK_BUTTON_PRESS:
+ event_type = wxEVT_LEFT_DOWN;
+ break;
+
+ case GDK_2BUTTON_PRESS:
+ event_type = wxEVT_LEFT_DCLICK;
+ break;
+
+ default:
+ // just to silence gcc warnings
+ ;
+ }
+ }
+ else if (gdk_event->button == 2)
+ {
+ switch (gdk_event->type)
+ {
+ case GDK_3BUTTON_PRESS:
+ case GDK_BUTTON_PRESS:
+ event_type = wxEVT_MIDDLE_DOWN;
+ break;
+
+ case GDK_2BUTTON_PRESS:
+ event_type = wxEVT_MIDDLE_DCLICK;
+ break;
+
+ default:
+ ;
+ }
+ }
+ else if (gdk_event->button == 3)
+ {
+ switch (gdk_event->type)
+ {
+ case GDK_3BUTTON_PRESS:
+ case GDK_BUTTON_PRESS:
+ event_type = wxEVT_RIGHT_DOWN;
+ break;
+
+ case GDK_2BUTTON_PRESS:
+ event_type = wxEVT_RIGHT_DCLICK;
+ break;
+
+ default:
+ ;
+ }
+ }
+
+ if ( event_type == wxEVT_NULL )
+ {
+ // unknown mouse button or click type
+ return FALSE;
+ }
+
+ g_lastMouseEvent = (GdkEvent*) gdk_event;
+
+ wxMouseEvent event( event_type );
+ InitMouseEvent( win, event, gdk_event );
+
+ AdjustEventButtonState(event);
+
+ // find the correct window to send the event to: it may be a different one
+ // from the one which got it at GTK+ level because some controls don't have
+ // their own X window and thus cannot get any events.
+ if ( !g_captureWindow )
+ win = FindWindowForMouseEvent(win, event.m_x, event.m_y);
+
+ // reset the event object and id in case win changed.
+ event.SetEventObject( win );
+ event.SetId( win->GetId() );
+
+ bool ret = win->GTKProcessEvent( event );
+ g_lastMouseEvent = NULL;
+ if ( ret )
+ return TRUE;
+
+ if ((event_type == wxEVT_LEFT_DOWN) && !win->IsOfStandardClass() &&
+ (gs_currentFocus != win) /* && win->IsFocusable() */)
+ {
+ win->SetFocus();
+ }
+
+ if (event_type == wxEVT_RIGHT_DOWN)
+ {
+ // generate a "context menu" event: this is similar to right mouse
+ // click under many GUIs except that it is generated differently
+ // (right up under MSW, ctrl-click under Mac, right down here) and
+ //
+ // (a) it's a command event and so is propagated to the parent
+ // (b) under some ports it can be generated from kbd too
+ // (c) it uses screen coords (because of (a))
+ wxContextMenuEvent evtCtx(
+ wxEVT_CONTEXT_MENU,
+ win->GetId(),
+ win->ClientToScreen(event.GetPosition()));
+ evtCtx.SetEventObject(win);
+ return win->GTKProcessEvent(evtCtx);
+ }
+
+ return FALSE;
+}
+
+//-----------------------------------------------------------------------------
+// "button_release_event"
+//-----------------------------------------------------------------------------
+
+static gboolean
+gtk_window_button_release_callback( GtkWidget *WXUNUSED(widget),
+ GdkEventButton *gdk_event,
+ wxWindowGTK *win )
+{
+ wxCOMMON_CALLBACK_PROLOGUE(gdk_event, win);
+
+ g_lastButtonNumber = 0;
+
+ wxEventType event_type = wxEVT_NULL;
+
+ switch (gdk_event->button)
+ {
+ case 1:
+ event_type = wxEVT_LEFT_UP;
+ break;
+
+ case 2:
+ event_type = wxEVT_MIDDLE_UP;
+ break;
+
+ case 3:
+ event_type = wxEVT_RIGHT_UP;
+ break;
+
+ default:
+ // unknown button, don't process
+ return FALSE;
+ }
+
+ g_lastMouseEvent = (GdkEvent*) gdk_event;
+
+ wxMouseEvent event( event_type );
+ InitMouseEvent( win, event, gdk_event );
+
+ AdjustEventButtonState(event);
+
+ if ( !g_captureWindow )
+ win = FindWindowForMouseEvent(win, event.m_x, event.m_y);
+
+ // reset the event object and id in case win changed.
+ event.SetEventObject( win );
+ event.SetId( win->GetId() );
+
+ bool ret = win->GTKProcessEvent(event);
+
+ g_lastMouseEvent = NULL;
+
+ return ret;
+}
+
+//-----------------------------------------------------------------------------
+// "motion_notify_event"
+//-----------------------------------------------------------------------------
+
+static gboolean
+gtk_window_motion_notify_callback( GtkWidget * WXUNUSED(widget),
+ GdkEventMotion *gdk_event,
+ wxWindowGTK *win )
+{
+ wxCOMMON_CALLBACK_PROLOGUE(gdk_event, win);
+
+ if (gdk_event->is_hint)
+ {
+ int x = 0;
+ int y = 0;
+ GdkModifierType state;
+ gdk_window_get_pointer(gdk_event->window, &x, &y, &state);
+ gdk_event->x = x;
+ gdk_event->y = y;