// count of items in the list
size_t GetCount() const { return m_count; }
- // return TRUE if this list is empty
+ // return true if this list is empty
bool IsEmpty() const { return m_count == 0; }
// operations
// removes node from the list but doesn't delete it (returns pointer
// to the node or NULL if it wasn't found in the list)
wxNodeBase *DetachNode(wxNodeBase *node);
- // delete element from list, returns FALSE if node not found
+ // delete element from list, returns false if node not found
bool DeleteNode(wxNodeBase *node);
// finds object pointer and deletes node (and object if DeleteContents
- // is on), returns FALSE if object not found
+ // is on), returns false if object not found
bool DeleteObject(void *object);
// search (all return NULL if item not found)
#define WX_DECLARE_LIST_WITH_DECL(elementtype, listname, decl) \
typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node, decl)
-
+
#define WX_DECLARE_EXPORTED_LIST(elementtype, listname) \
WX_DECLARE_LIST_WITH_DECL(elementtype, listname, class WXDLLEXPORT)
// copying the string list: the strings are copied, too (extremely
// inefficient!)
- wxStringList(const wxStringList& other) : wxStringListBase() { DeleteContents(TRUE); DoCopy(other); }
+ wxStringList(const wxStringList& other) : wxStringListBase() { DeleteContents(true); DoCopy(other); }
wxStringList& operator=(const wxStringList& other)
{ Clear(); DoCopy(other); return *this; }
// operations
// makes a copy of the string
wxNode *Add(const wxChar *s);
-
+
// Append to beginning of list
wxNode *Prepend(const wxChar *s);
bool Delete(const wxChar *s);
- wxChar **ListToArray(bool new_copies = FALSE) const;
+ wxChar **ListToArray(bool new_copies = false) const;
bool Member(const wxChar *s) const;
// alphabetic sort