-#ifdef __GNUG__
-#pragma interface "cursor.h"
-#endif
-
-#include "wx/bitmap.h"
-#include "wx/list.h"
-
-/* Cursor for one display, so we can choose the correct one for
-* the current display.
-*/
-class wxXCursor : public wxObject
-{
- DECLARE_DYNAMIC_CLASS(wxXCursor)
-
-public:
- WXDisplay* m_display;
- WXCursor m_cursor;
-};
-
-class WXDLLEXPORT wxCursorRefData: public wxBitmapRefData
-{
- friend class WXDLLEXPORT wxBitmap;
- friend class WXDLLEXPORT wxCursor;
-public:
- wxCursorRefData();
- ~wxCursorRefData();
-
- wxList m_cursors; // wxXCursor objects, one per display
- wxStockCursor m_cursorId; // wxWindows standard cursor id
-};