);
virtual ~wxAuiFloatingFrame();
void SetPaneWindow(const wxAuiPaneInfo& pane);
+ wxAuiManager* GetOwnerManager() const;
protected:
virtual void OnMoveStart();
void OnIdle(wxIdleEvent& event);
void OnActivate(wxActivateEvent& event);
static bool isMouseDown();
+
private:
wxWindow* m_pane_window; // pane window being managed
bool m_solid_drag; // true if system uses solid window drag
#ifndef SWIG
DECLARE_EVENT_TABLE()
- DECLARE_CLASS(wxAuiFloatingFrameBaseClass)
+ DECLARE_CLASS(wxAuiFloatingFrame)
#endif // SWIG
};