]> git.saurik.com Git - wxWidgets.git/blobdiff - samples/docview/doc.cpp
bringing target naming in line with other projects
[wxWidgets.git] / samples / docview / doc.cpp
index 4108800ede819228ca2582274191c483f47874f8..713a76d569786199611053feb0e2419740d505e7 100644 (file)
@@ -7,7 +7,7 @@
 // RCS-ID:      $Id$
 // Copyright:   (c) 1998 Julian Smart
 //              (c) 2008 Vadim Zeitlin
-// Licence:     wxWindows license
+// Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
 // ----------------------------------------------------------------------------
@@ -34,6 +34,7 @@
 #else
     #include "wx/txtstrm.h"
 #endif
+#include "wx/wfstream.h"
 
 #include "doc.h"
 #include "view.h"
@@ -171,42 +172,91 @@ DocumentIstream& DoodleSegment::LoadObject(DocumentIstream& istream)
 }
 
 // ----------------------------------------------------------------------------
-// TextEditDocument implementation
+// wxTextDocument: wxDocument and wxTextCtrl married
 // ----------------------------------------------------------------------------
 
-IMPLEMENT_DYNAMIC_CLASS(TextEditDocument, wxDocument)
+IMPLEMENT_CLASS(wxTextDocument, wxDocument)
+
+bool wxTextDocument::OnCreate(const wxString& path, long flags)
+{
+    if ( !wxDocument::OnCreate(path, flags) )
+        return false;
+
+    // subscribe to changes in the text control to update the document state
+    // when it's modified
+    GetTextCtrl()->Connect
+    (
+        wxEVT_COMMAND_TEXT_UPDATED,
+        wxCommandEventHandler(wxTextDocument::OnTextChange),
+        NULL,
+        this
+    );
+
+    return true;
+}
 
 // Since text windows have their own method for saving to/loading from files,
 // we override DoSave/OpenDocument instead of Save/LoadObject
-bool TextEditDocument::DoSaveDocument(const wxString& filename)
+bool wxTextDocument::DoSaveDocument(const wxString& filename)
 {
-    return GetFirstView()->GetText()->SaveFile(filename);
+    return GetTextCtrl()->SaveFile(filename);
 }
 
-bool TextEditDocument::DoOpenDocument(const wxString& filename)
+bool wxTextDocument::DoOpenDocument(const wxString& filename)
 {
-    return GetFirstView()->GetText()->LoadFile(filename);
+    if ( !GetTextCtrl()->LoadFile(filename) )
+        return false;
+
+    // we're not modified by the user yet
+    Modify(false);
+
+    return true;
 }
 
-bool TextEditDocument::IsModified() const
+bool wxTextDocument::IsModified() const
 {
-    TextEditView* view = GetFirstView();
-    return wxDocument::IsModified() || (view && view->GetText()->IsModified());
+    wxTextCtrl* wnd = GetTextCtrl();
+    return wxDocument::IsModified() || (wnd && wnd->IsModified());
 }
 
-void TextEditDocument::Modify(bool modified)
+void wxTextDocument::Modify(bool modified)
 {
-    TextEditView* view = GetFirstView();
-
     wxDocument::Modify(modified);
 
-    if ( !modified && view && view->GetText() )
-        view->GetText()->DiscardEdits();
+    wxTextCtrl* wnd = GetTextCtrl();
+    if (wnd && !modified)
+    {
+        wnd->DiscardEdits();
+    }
+}
+
+void wxTextDocument::OnTextChange(wxCommandEvent& event)
+{
+    Modify(true);
+
+    event.Skip();
 }
 
-TextEditView* TextEditDocument::GetFirstView() const
+// ----------------------------------------------------------------------------
+// TextEditDocument implementation
+// ----------------------------------------------------------------------------
+
+IMPLEMENT_DYNAMIC_CLASS(TextEditDocument, wxDocument)
+
+wxTextCtrl* TextEditDocument::GetTextCtrl() const
+{
+    wxView* view = GetFirstView();
+    return view ? wxStaticCast(view, TextEditView)->GetText() : NULL;
+}
+
+// ----------------------------------------------------------------------------
+// ImageDocument and wxImageDetailsDocument implementation
+// ----------------------------------------------------------------------------
+
+IMPLEMENT_DYNAMIC_CLASS(ImageDocument, wxDocument)
+
+bool ImageDocument::DoOpenDocument(const wxString& file)
 {
-    wxView* view = wxDocument::GetFirstView();
-    return view ? wxStaticCast(view, TextEditView) : NULL;
+    return m_image.LoadFile(file);
 }