if ( convertEncoding )
{
wxFontEncoding targetEnc = wxFONTENCODING_SYSTEM;
- wxFontEncoding enc = wxFontMapper::Get()->CharsetToEncoding(charset, FALSE);
+ wxFontEncoding enc = wxFontMapper::Get()->CharsetToEncoding(m_charset, FALSE);
if ( enc == wxFONTENCODING_SYSTEM )
{
convertEncoding = FALSE; // unknown encoding