"""GetBackingStore(self) -> Bitmap"""
return _animate.AnimationPlayer_GetBackingStore(*args, **kwargs)
-AnimationPlayer_swigregister = _animate.AnimationPlayer_swigregister
-AnimationPlayer_swigregister(AnimationPlayer)
+_animate.AnimationPlayer_swigregister(AnimationPlayer)
cvar = _animate.cvar
AnimationControlNameStr = cvar.AnimationControlNameStr
"""LoadFile(self, String filename) -> bool"""
return _animate.AnimationBase_LoadFile(*args, **kwargs)
-AnimationBase_swigregister = _animate.AnimationBase_swigregister
-AnimationBase_swigregister(AnimationBase)
+_animate.AnimationBase_swigregister(AnimationBase)
class GIFAnimation(AnimationBase):
"""Proxy of C++ GIFAnimation class"""
_animate.GIFAnimation_swiginit(self,_animate.new_GIFAnimation(*args, **kwargs))
__swig_destroy__ = _animate.delete_GIFAnimation
__del__ = lambda self : None;
-GIFAnimation_swigregister = _animate.GIFAnimation_swigregister
-GIFAnimation_swigregister(GIFAnimation)
+_animate.GIFAnimation_swigregister(GIFAnimation)
AN_FIT_ANIMATION = _animate.AN_FIT_ANIMATION
class GIFAnimationCtrl(_core.Control):
"""SetFilename(self, String filename)"""
return _animate.GIFAnimationCtrl_SetFilename(*args, **kwargs)
-GIFAnimationCtrl_swigregister = _animate.GIFAnimationCtrl_swigregister
-GIFAnimationCtrl_swigregister(GIFAnimationCtrl)
+_animate.GIFAnimationCtrl_swigregister(GIFAnimationCtrl)
def PreGIFAnimationCtrl(*args, **kwargs):
"""PreGIFAnimationCtrl() -> GIFAnimationCtrl"""