virtual void Dispatch();
virtual bool Yield(bool onlyIfNeeded = FALSE);
- virtual wxIcon GetStdIcon(int which) const;
-
// implementation only from now on
void OnIdle( wxIdleEvent &event );
bool SendIdleEvents();
bool m_isInAssert;
#endif // __WXDEBUG__
+ bool CallInternalIdle( wxWindow* win );
+
DECLARE_DYNAMIC_CLASS(wxApp)
DECLARE_EVENT_TABLE()
};