#define wx_round(a) (int)((a)+.5)
-class WXDLLEXPORT wxDC : public wxDCBase
+#if wxUSE_DC_CACHEING
+/*
+ * Cached blitting, maintaining a cache
+ * of bitmaps required for transparent blitting
+ * instead of constant creation/deletion
+ */
+
+class wxDCCacheEntry : public wxObject
+{
+public:
+ wxDCCacheEntry( WXHBITMAP hBitmap
+ ,int nWidth
+ ,int nHeight
+ ,int nDepth
+ );
+ wxDCCacheEntry( HPS hPS
+ ,int nDepth
+ );
+ virtual ~wxDCCacheEntry();
+
+ WXHBITMAP m_hBitmap;
+ HPS m_hPS;
+ int m_nWidth;
+ int m_nHeight;
+ int m_nDepth;
+}; // end of CLASS wxDCCacheEntry
+#endif
+
+// this is an ABC: use one of the derived classes to create a DC associated
+// with a window, screen, printer and so on
+class WXDLLIMPEXP_CORE wxPMDCImpl : public wxDCImpl
{
DECLARE_DYNAMIC_CLASS(wxDC)
public:
- wxDC();
- ~wxDC();
+ wxPMDCImpl(wxDC *owner, WXHDC hDC);
+ virtual ~wxPMDCImpl();
// implement base class pure virtuals
// ----------------------------------
virtual void Clear();
- virtual bool StartDoc(const wxString& message);
- virtual void EndDoc();
+ virtual bool StartDoc(const wxString& rsMessage);
+ virtual void EndDoc();
- virtual void StartPage();
- virtual void EndPage();
+ virtual void StartPage();
+ virtual void EndPage();
- virtual void SetFont(const wxFont& font);
- virtual void SetPen(const wxPen& pen);
- virtual void SetBrush(const wxBrush& brush);
- virtual void SetBackground(const wxBrush& brush);
- virtual void SetBackgroundMode(int mode);
- virtual void SetPalette(const wxPalette& palette);
+ virtual void SetFont(const wxFont& rFont);
+ virtual void SetPen(const wxPen& rPen);
+ virtual void SetBrush(const wxBrush& rBrush);
+ virtual void SetBackground(const wxBrush& rBrush);
+ virtual void SetBackgroundMode(int nMode);
+ virtual void SetPalette(const wxPalette& rPalette);
- virtual void DestroyClippingRegion();
+ virtual void DestroyClippingRegion();
virtual wxCoord GetCharHeight() const;
virtual wxCoord GetCharWidth() const;
- virtual void DoGetTextExtent(const wxString& string,
- wxCoord *x, wxCoord *y,
- wxCoord *descent = NULL,
- wxCoord *externalLeading = NULL,
- wxFont *theFont = NULL) const;
-
- virtual bool CanDrawBitmap() const;
- virtual bool CanGetTextExtent() const;
- virtual int GetDepth() const;
- virtual wxSize GetPPI() const;
-
- virtual void SetMapMode(int mode);
- virtual void SetUserScale(double x, double y);
- virtual void SetSystemScale(double x, double y);
- virtual void SetLogicalScale(double x, double y);
- virtual void SetLogicalOrigin(wxCoord x, wxCoord y);
- virtual void SetDeviceOrigin(wxCoord x, wxCoord y);
- virtual void SetAxisOrientation(bool xLeftRight, bool yBottomUp);
- virtual void SetLogicalFunction(int function);
+
+ virtual bool CanDrawBitmap() const;
+ virtual bool CanGetTextExtent() const;
+ virtual int GetDepth() const;
+ virtual wxSize GetPPI() const;
+
+ virtual void SetMapMode(wxMappingMode nMode);
+ virtual void SetUserScale( double dX
+ ,double dY
+ );
+ virtual void SetLogicalScale( double dX
+ ,double dY
+ );
+ virtual void SetLogicalOrigin( wxCoord vX
+ ,wxCoord vY
+ );
+ virtual void SetDeviceOrigin( wxCoord vX
+ ,wxCoord vY
+ );
+ virtual void SetAxisOrientation( bool bXLeftRight
+ ,bool bYBottomUp
+ );
+ virtual void SetLogicalFunction(wxRasterOperationMode nFunction);
// implementation from now on
// --------------------------
- virtual void SetRop(WXHDC cdc);
- virtual void DoClipping(WXHDC cdc);
- virtual void SelectOldObjects(WXHDC dc);
+ virtual void SetRop(WXHDC hCdc);
+ virtual void SelectOldObjects(WXHDC hDc);
- wxWindow *GetWindow() const { return m_canvas; }
- void SetWindow(wxWindow *win) { m_canvas = win; }
+ wxWindow* GetWindow() const { return m_pCanvas; }
+ void SetWindow(wxWindow* pWin) { m_pCanvas = pWin; }
- WXHDC GetHDC() const { return m_hDC; }
- void SetHDC(WXHDC dc, bool bOwnsDC = FALSE)
+ WXHDC GetHDC() const { return m_hDC; }
+ void SetHDC( WXHDC hDc
+ ,bool bOwnsDC = FALSE
+ )
{
- m_hDC = dc;
+ m_hDC = hDc;
m_bOwnsDC = bOwnsDC;
}
-protected:
- virtual void DoFloodFill(wxCoord x, wxCoord y, const wxColour& col,
- int style = wxFLOOD_SURFACE);
-
- virtual bool DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const;
-
- virtual void DoDrawPoint(wxCoord x, wxCoord y);
- virtual void DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2);
-
- virtual void DoDrawArc(wxCoord x1, wxCoord y1,
- wxCoord x2, wxCoord y2,
- wxCoord xc, wxCoord yc);
- virtual void DoDrawEllipticArc(wxCoord x, wxCoord y, wxCoord w, wxCoord h,
- double sa, double ea);
-
- virtual void DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
- virtual void DoDrawRoundedRectangle(wxCoord x, wxCoord y,
- wxCoord width, wxCoord height,
- double radius);
- virtual void DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
-
- virtual void DoCrossHair(wxCoord x, wxCoord y);
-
- virtual void DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y);
- virtual void DoDrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y,
- bool useMask = FALSE);
-
- virtual void DoDrawText(const wxString& text, wxCoord x, wxCoord y);
-
- virtual bool DoBlit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,
- wxDC *source, wxCoord xsrc, wxCoord ysrc,
- int rop = wxCOPY, bool useMask = FALSE);
-
- // this is gnarly - we can't even call this function DoSetClippingRegion()
- // because of virtual function hiding
- virtual void DoSetClippingRegionAsRegion(const wxRegion& region);
- virtual void DoSetClippingRegion(wxCoord x, wxCoord y,
- wxCoord width, wxCoord height);
- virtual void DoGetClippingRegion(wxCoord *x, wxCoord *y,
- wxCoord *width, wxCoord *height)
+ HPS GetHPS() const { return m_hPS; }
+ void SetHPS(HPS hPS)
{
- GetClippingBox(x, y, width, height);
+ m_hPS = hPS;
}
+ const wxBitmap& GetSelectedBitmap() const { return m_vSelectedBitmap; }
+ wxBitmap& GetSelectedBitmap() { return m_vSelectedBitmap; }
+
+ void UpdateClipBox();
+
+#if wxUSE_DC_CACHEING
+ static wxDCCacheEntry* FindBitmapInCache( HPS hPS
+ ,int nWidth
+ ,int nHeight
+ );
+ static wxDCCacheEntry* FindDCInCache( wxDCCacheEntry* pNotThis
+ ,HPS hPS
+ );
+
+ static void AddToBitmapCache(wxDCCacheEntry* pEntry);
+ static void AddToDCCache(wxDCCacheEntry* pEntry);
+ static void ClearCache();
+#endif
- virtual void DoGetSize(int *width, int *height) const;
- virtual void DoGetSizeMM(int* width, int* height) const;
-
- virtual void DoDrawLines(int n, wxPoint points[],
- wxCoord xoffset, wxCoord yoffset);
- virtual void DoDrawPolygon(int n, wxPoint points[],
- wxCoord xoffset, wxCoord yoffset,
- int fillStyle = wxODDEVEN_RULE);
+protected:
+ void Init()
+ {
+ m_pCanvas = NULL;
+ m_hOldBitmap = 0;
+ m_hOldPen = 0;
+ m_hOldBrush = 0;
+ m_hOldFont = 0;
+#if wxUSE_PALETTE
+ m_hOldPalette = 0;
+#endif // wxUSE_PALETTE
+
+ m_bOwnsDC = false;
+ m_hDC = 0;
+ m_hOldPS = NULL;
+ m_hPS = NULL;
+ m_bIsPaintTime = false; // True at Paint Time
+
+ m_pen.SetColour(*wxBLACK);
+ m_brush.SetColour(*wxWHITE);
+ }
-#if wxUSE_SPLINES
- virtual void DoDrawSpline(wxList *points);
-#endif // wxUSE_SPLINES
+ // create an uninitialized DC: this should be only used by the derived
+ // classes
+ wxPMDCImpl( wxDC *owner ) : wxDCImpl( owner ) { Init(); }
- // OS2-specific member variables
- int m_windowExtX;
- int m_windowExtY;
+public:
+ virtual void DoGetTextExtent( const wxString& rsString
+ ,wxCoord* pX
+ ,wxCoord* pY
+ ,wxCoord* pDescent = NULL
+ ,wxCoord* pExternalLeading = NULL
+ ,const wxFont* pTheFont = NULL
+ ) const;
+ virtual bool DoFloodFill( wxCoord vX
+ ,wxCoord vY
+ ,const wxColour& rCol
+ ,wxFloodFillStyle nStyle = wxFLOOD_SURFACE
+ );
+
+ virtual bool DoGetPixel( wxCoord vX
+ ,wxCoord vY
+ ,wxColour* pCol
+ ) const;
+
+ virtual void DoDrawPoint( wxCoord vX
+ ,wxCoord vY
+ );
+ virtual void DoDrawLine( wxCoord vX1
+ ,wxCoord vY1
+ ,wxCoord vX2
+ ,wxCoord vY2
+ );
+
+ virtual void DoDrawArc( wxCoord vX1
+ ,wxCoord vY1
+ ,wxCoord vX2
+ ,wxCoord vY2
+ ,wxCoord vXc
+ ,wxCoord vYc
+ );
+ virtual void DoDrawCheckMark( wxCoord vX
+ ,wxCoord vY
+ ,wxCoord vWidth
+ ,wxCoord vHeight
+ );
+ virtual void DoDrawEllipticArc( wxCoord vX
+ ,wxCoord vY
+ ,wxCoord vW
+ ,wxCoord vH
+ ,double dSa
+ ,double dEa
+ );
+
+ virtual void DoDrawRectangle( wxCoord vX
+ ,wxCoord vY
+ ,wxCoord vWidth
+ ,wxCoord vHeight
+ );
+ virtual void DoDrawRoundedRectangle( wxCoord vX
+ ,wxCoord vY
+ ,wxCoord vWidth
+ ,wxCoord vHeight
+ ,double dRadius
+ );
+ virtual void DoDrawEllipse( wxCoord vX
+ ,wxCoord vY
+ ,wxCoord vWidth
+ ,wxCoord vHeight
+ );
+
+ virtual void DoCrossHair( wxCoord vX
+ ,wxCoord vY
+ );
+
+ virtual void DoDrawIcon( const wxIcon& rIcon
+ ,wxCoord vX
+ ,wxCoord vY
+ );
+ virtual void DoDrawBitmap( const wxBitmap& rBmp
+ ,wxCoord vX
+ ,wxCoord vY
+ ,bool bUseMask = FALSE
+ );
+
+ virtual void DoDrawText( const wxString& rsText
+ ,wxCoord vX
+ ,wxCoord vY
+ );
+ virtual void DoDrawRotatedText( const wxString& rsText
+ ,wxCoord vX
+ ,wxCoord vY
+ ,double dAngle
+ );
+
+ virtual bool DoBlit( wxCoord vXdest
+ ,wxCoord vYdest
+ ,wxCoord vWidth
+ ,wxCoord vHeight
+ ,wxDC* pSource
+ ,wxCoord vXsrc
+ ,wxCoord vYsrc
+ ,wxRasterOperationMode nRop = wxCOPY
+ ,bool bUseMask = FALSE
+ ,wxCoord vXsrcMask = -1
+ ,wxCoord vYsrcMask = -1
+ );
+
+ virtual void DoSetClippingRegion( wxCoord vX
+ ,wxCoord vY
+ ,wxCoord vWidth
+ ,wxCoord vHeight
+ );
+ virtual void DoSetDeviceClippingRegion(const wxRegion& rRegion);
+
+ virtual void DoGetSize( int* pWidth
+ ,int* pHeight
+ ) const;
+ virtual void DoGetSizeMM( int* pWidth
+ ,int* pHeight
+ ) const;
+
+ virtual void DoDrawLines( int n
+ ,wxPoint vaPoints[]
+ ,wxCoord vXoffset
+ ,wxCoord yYoffset
+ );
+ virtual void DoDrawPolygon( int n
+ ,wxPoint vaPoints[]
+ ,wxCoord vXoffset
+ ,wxCoord vYoffset
+ ,wxPolygonFillMode nFillStyle = wxODDEVEN_RULE
+ );
+
+#if wxUSE_PALETTE
+ void DoSelectPalette(bool bRealize = FALSE);
+ void InitializePalette();
+#endif // wxUSE_PALETTE
+protected:
+ //
+ // common part of DoDrawText() and DoDrawRotatedText()
+ //
+ void DrawAnyText( const wxString& rsText
+ ,wxCoord vX
+ ,wxCoord vY
+ );
+
+ // OS2-specific member variables ?? do we even need this under OS/2?
+ int m_nWindowExtX;
+ int m_nWindowExtY;
+
+ //
// the window associated with this DC (may be NULL)
- wxWindow *m_canvas;
+ //
+ wxWindow* m_pCanvas;
+ wxBitmap m_vSelectedBitmap;
- wxBitmap m_selectedBitmap;
+public:
+ // PM specific stuff
+ HPS m_hPS;
+ HPS m_hOldPS; // old hPS, if any
+ bool m_bIsPaintTime;// True at Paint Time
+ RECTL m_vRclPaint; // Bounding rectangle at Paint time etc.
+ //
// TRUE => DeleteDC() in dtor, FALSE => only ReleaseDC() it
- bool m_bOwnsDC:1;
+ //
+ bool m_bOwnsDC:1;
- // our HDC and its usage count: we only free it when the usage count drops
- // to 0
- WXHDC m_hDC;
- int m_hDCCount;
+ //
+ // our HDC
+ //
+ WXHDC m_hDC;
+ //
// Store all old GDI objects when do a SelectObject, so we can select them
// back in (this unselecting user's objects) so we can safely delete the
// DC.
- WXHBITMAP m_oldBitmap;
- WXHPEN m_oldPen;
- WXHBRUSH m_oldBrush;
- WXHFONT m_oldFont;
- WXHPALETTE m_oldPalette;
-
- float m_scaleFactor; // wxPSDC wants to have this. Will disappear.
-};
+ //
+ WXHBITMAP m_hOldBitmap;
+ WXHPEN m_hOldPen;
+ WXHBRUSH m_hOldBrush;
+ WXHFONT m_hOldFont;
+ WXHPALETTE m_hOldPalette;
+
+#if wxUSE_DC_CACHEING
+ static wxList m_svBitmapCache;
+ static wxList m_svDCCache;
+#endif
+}; // end of CLASS wxDC
#endif
// _WX_DC_H_