]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/propgrid/manager.h
By default, always refresh editor and redraw properties when property value is changed
[wxWidgets.git] / include / wx / propgrid / manager.h
index c93c669420168e4f24c5b91c33c34909208ace2a..f0addd43ed8672d1d2a05a39590a6c3ba89f2998 100644 (file)
@@ -607,8 +607,12 @@ protected:
     // Subclassing helpers
     //
 
-    /** Creates property grid for the manager. Override to use subclassed
-        wxPropertyGrid.
+    /**
+        Creates property grid for the manager. Reimplement in derived class to
+        use subclassed wxPropertyGrid. However, if you you do this then you
+        must also use the two-step construction (ie. default constructor and
+        Create() instead of constructor with arguments) when creating the
+        manager.
     */
     virtual wxPropertyGrid* CreatePropertyGrid() const;
 
@@ -718,11 +722,10 @@ protected:
 
     void UpdateDescriptionBox( int new_splittery, int new_width, int new_height );
 
-    void RepaintSplitter( wxDC& dc,
-                          int new_splittery,
-                          int new_width,
-                          int new_height,
-                          bool desc_too );
+    void RepaintDescBoxDecorations( wxDC& dc,
+                                    int newSplitterY,
+                                    int newWidth,
+                                    int newHeight );
 
     void SetDescribedProperty( wxPGProperty* p );