-// Set to 1 if you want to maintain a PocketPC-style UI on
-// Windows CE .NET. If 0, wxWindows will use a commandbar
-// for the menubar, and a normal separate toolbar as per the
-// desktop implementation. If 1, wxWindows will combine
-// the toolbar and menubar as per the PocketPC implementation.
-//
-// Note that at present, the dynamic loading of PocketPC
-// shell functions on WinCE .NET is not yet done, and a
-// simple commandbar implementation is used instead of the
-// PocketPC one. The intention is to use the PocketPC style
-// when available (when wxUSE_POCKETPC_UI is 1).
-//
-// So if you're using WinCE .NET, and wxUSE_POCKETPC_UI is 0,
-// you will be able to create separate toolbars and menubars,
-// but _not_ the combined toolbar/menubar.
-#define wxUSE_POCKETPC_UI 1
+#undef wxUSE_MDI_ARCHITECTURE
+#define wxUSE_MDI_ARCHITECTURE 0
+
+// there is no difference between frame and mini frame decorations under CE
+#undef wxUSE_MINIFRAME
+#define wxUSE_MINIFRAME 0
+
+// no CHM support under CE
+#undef wxUSE_MS_HTML_HELP
+#define wxUSE_MS_HTML_HELP 0
+
+// ???
+#undef wxUSE_OWNER_DRAWN
+#define wxUSE_OWNER_DRAWN 0
+
+// there is usually no printer attached to a PDA...
+#undef wxUSE_PRINTING_ARCHITECTURE
+#define wxUSE_PRINTING_ARCHITECTURE 0
+
+// doesn't make much sense in absence of mouse...
+#undef wxUSE_TOOLTIPS
+#define wxUSE_TOOLTIPS 0
+
+// Do use commdlg.h
+#undef wxUSE_COMMON_DIALOGS
+#define wxUSE_COMMON_DIALOGS 1