return m_smallImageList;
}
-#if wxUSE_MIMETYPE && wxUSE_IMAGE
+#if wxUSE_MIMETYPE && wxUSE_IMAGE && (!defined(__WXMSW__) || wxUSE_WXDIB)
// VS: we don't need this function w/o wxMimeTypesManager because we'll only have
// one icon and we won't resize it
{
m_smallImageList->Add(bmp);
}
-#if wxUSE_IMAGE
+#if wxUSE_IMAGE && (!defined(__WXMSW__) || wxUSE_WXDIB)
else
{
wxImage img = bmp.ConvertToImage();