#if !defined(__WXWINCE__)
wxChar pname[52];
- if (GetVolumeInformation( path.c_str(), pname, 52, NULL, NULL, NULL, NULL, NULL ))
+ if (GetVolumeInformation( path.c_str(), pname, 52, NULL, NULL, NULL, NULL, 0 ))
{
name.Printf(wxT("%s %s"), (const wxChar*) name, pname );
}
return m_smallImageList;
}
-#if wxUSE_MIMETYPE && wxUSE_IMAGE
+#if wxUSE_MIMETYPE && wxUSE_IMAGE && (!defined(__WXMSW__) || wxUSE_WXDIB)
// VS: we don't need this function w/o wxMimeTypesManager because we'll only have
// one icon and we won't resize it
{
m_smallImageList->Add(bmp);
}
-#if wxUSE_IMAGE
+#if wxUSE_IMAGE && (!defined(__WXMSW__) || wxUSE_WXDIB)
else
{
wxImage img = bmp.ConvertToImage();