/////////////////////////////////////////////////////////////////////////////
-// Name: windows.cpp
+// Name: src/x11/window.cpp
// Purpose: wxWindow
// Author: Julian Smart
// Modified by:
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
+// for compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
+
+#if defined(__BORLANDC__)
+ #pragma hdrstop
+#endif
+
// ============================================================================
// declarations
// ============================================================================
// headers
// ----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma implementation "window.h"
+#include "wx/window.h"
+
+#ifndef WX_PRECOMP
+ #include "wx/hash.h"
+ #include "wx/log.h"
+ #include "wx/app.h"
+ #include "wx/utils.h"
+ #include "wx/panel.h"
+ #include "wx/frame.h"
+ #include "wx/dc.h"
+ #include "wx/dcclient.h"
+ #include "wx/button.h"
+ #include "wx/menu.h"
+ #include "wx/dialog.h"
+ #include "wx/timer.h"
+ #include "wx/settings.h"
+ #include "wx/msgdlg.h"
+ #include "wx/scrolbar.h"
+ #include "wx/listbox.h"
+ #include "wx/scrolwin.h"
+ #include "wx/layout.h"
+ #include "wx/menuitem.h"
+ #include "wx/module.h"
#endif
-#include "wx/setup.h"
-#include "wx/menu.h"
-#include "wx/dc.h"
-#include "wx/dcclient.h"
-#include "wx/utils.h"
-#include "wx/app.h"
-#include "wx/panel.h"
-#include "wx/layout.h"
-#include "wx/dialog.h"
-#include "wx/listbox.h"
-#include "wx/button.h"
-#include "wx/settings.h"
-#include "wx/msgdlg.h"
-#include "wx/frame.h"
-#include "wx/scrolwin.h"
-#include "wx/scrolbar.h"
-#include "wx/module.h"
-#include "wx/menuitem.h"
-#include "wx/log.h"
#include "wx/fontutil.h"
#include "wx/univ/renderer.h"
-#include "wx/hash.h"
#if wxUSE_DRAG_AND_DROP
#include "wx/dnd.h"
#include "wx/x11/private.h"
#include "X11/Xutil.h"
-#if wxUSE_NANOX
-// For wxGetLocalTime, used by XButtonEventGetTime
-#include "wx/timer.h"
-#endif
-
#include <string.h>
// ----------------------------------------------------------------------------
// X11-specific
m_mainWindow = (WXWindow) 0;
m_clientWindow = (WXWindow) 0;
- m_insertIntoMain = FALSE;
- m_updateNcArea = FALSE;
+ m_insertIntoMain = false;
+ m_updateNcArea = false;
- m_winCaptured = FALSE;
- m_needsInputFocus = FALSE;
- m_isShown = TRUE;
+ m_winCaptured = false;
+ m_needsInputFocus = false;
+ m_isShown = true;
m_lastTS = 0;
m_lastButton = 0;
}
// real construction (Init() must have been called before!)
bool wxWindowX11::Create(wxWindow *parent, wxWindowID id,
- const wxPoint& pos,
- const wxSize& size,
- long style,
- const wxString& name)
+ const wxPoint& pos,
+ const wxSize& size,
+ long style,
+ const wxString& name)
{
- wxCHECK_MSG( parent, FALSE, wxT("can't create wxWindow without parent") );
+ wxCHECK_MSG( parent, false, wxT("can't create wxWindow without parent") );
CreateBase(parent, id, pos, size, style, wxDefaultValidator, name);
size2.y = 20;
wxPoint pos2(pos);
- if (pos2.x == -1)
+ if (pos2.x == wxDefaultCoord)
pos2.x = 0;
- if (pos2.y == -1)
+ if (pos2.y == wxDefaultCoord)
pos2.y = 0;
#if wxUSE_TWO_WINDOWS
bool need_two_windows =
((( wxSUNKEN_BORDER | wxRAISED_BORDER | wxSIMPLE_BORDER | wxHSCROLL | wxVSCROLL ) & m_windowStyle) != 0);
#else
- bool need_two_windows = FALSE;
+ bool need_two_windows = false;
#endif
#if wxUSE_NANOX
}
// Is a subwindow, so map immediately
- m_isShown = TRUE;
+ m_isShown = true;
// Without this, the cursor may not be restored properly (e.g. in splitter
// sample).
// for example
// SetSize(pos.x, pos.y, size.x, size.y);
- return TRUE;
+ return true;
}
// Destructor
if (g_captureWindow == this)
g_captureWindow = NULL;
- m_isBeingDeleted = TRUE;
+ m_isBeingDeleted = true;
DestroyChildren();
wxCHECK_RET( xwindow, wxT("invalid window") );
- wxCHECK_RET( AcceptsFocus(), wxT("set focus on window that doesn't accept the focus") );
+ // Don't assert; we might be trying to set the focus for a panel
+ // with only static controls, so the panel returns false from AcceptsFocus.
+ // The app should be not be expected to deal with this.
+ if (!AcceptsFocus())
+ return;
#if 0
if (GetName() == "scrollBar")
wxLogTrace( _T("focus"), _T("wxWindowX11::SetFocus: %s"), GetClassInfo()->GetClassName());
// XSetInputFocus( wxGlobalDisplay(), xwindow, RevertToParent, CurrentTime );
XSetInputFocus( wxGlobalDisplay(), xwindow, RevertToNone, CurrentTime );
- m_needsInputFocus = FALSE;
+ m_needsInputFocus = false;
}
else
{
- m_needsInputFocus = TRUE;
+ m_needsInputFocus = true;
}
}
bool wxWindowX11::Enable(bool enable)
{
if ( !wxWindowBase::Enable(enable) )
- return FALSE;
+ return false;
- return TRUE;
+ return true;
}
bool wxWindowX11::Show(bool show)
XUnmapWindow(xdisp, xwindow);
}
- return TRUE;
+ return true;
}
// Raise the window to the top of the Z order
XLowerWindow( wxGlobalDisplay(), (Window) m_mainWindow );
}
+void wxWindowX11::SetLabel(const wxString& WXUNUSED(label))
+{
+ // TODO
+}
+
+wxString wxWindowX11::GetLabel() const
+{
+ // TODO
+ return wxEmptyString;
+}
+
void wxWindowX11::DoCaptureMouse()
{
if ((g_captureWindow != NULL) && (g_captureWindow != this))
{
- wxASSERT_MSG(FALSE, wxT("Trying to capture before mouse released."));
+ wxFAIL_MSG(wxT("Trying to capture before mouse released."));
// Core dump now
int *tmp = NULL;
return;
}
- m_winCaptured = TRUE;
+ m_winCaptured = true;
}
}
// wxLogDebug( "Ungrabbed pointer in %s", GetName().c_str() );
- m_winCaptured = FALSE;
+ m_winCaptured = false;
}
bool wxWindowX11::SetFont(const wxFont& font)
if ( !wxWindowBase::SetFont(font) )
{
// nothing to do
- return FALSE;
+ return false;
}
- return TRUE;
+ return true;
}
bool wxWindowX11::SetCursor(const wxCursor& cursor)
if ( !wxWindowBase::SetCursor(cursor) )
{
// no change
- return FALSE;
+ return false;
}
Window xwindow = (Window) m_clientWindow;
- wxCHECK_MSG( xwindow, FALSE, wxT("invalid window") );
+ wxCHECK_MSG( xwindow, false, wxT("invalid window") );
wxCursor cursorToUse;
if (m_cursor.Ok())
XDefineCursor( wxGlobalDisplay(), xwindow, xcursor );
- return TRUE;
+ return true;
}
// Coordinates relative to the window
}
XFreeGC( xdisplay, xgc );
+
+ // Move Clients, but not the scrollbars
+ // FIXME: There may be a better method to move a lot of Windows within X11
+ wxScrollBar *sbH = ((wxWindow *) this)->GetScrollbar( wxHORIZONTAL );
+ wxScrollBar *sbV = ((wxWindow *) this)->GetScrollbar( wxVERTICAL );
+ wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
+ while ( node )
+ {
+ // Only propagate to non-top-level windows
+ wxWindow *win = node->GetData();
+ if ( win->GetParent() && win != sbH && win != sbV )
+ {
+ wxPoint pos = win->GetPosition();
+ // Add the delta to the old Position
+ pos.x += dx;
+ pos.y += dy;
+ win->SetPosition(pos);
+ }
+ node = node->GetNext();
+ }
}
// ---------------------------------------------------------------------------
bool wxWindowX11::PreResize()
{
- return TRUE;
+ return true;
}
// Get total size
int new_w = attr.width;
int new_h = attr.height;
- if (x != -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
+ if (x != wxDefaultCoord || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
{
int yy = 0;
AdjustForParentClientOrigin( x, yy, sizeFlags);
new_x = x;
}
- if (y != -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
+ if (y != wxDefaultCoord || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
{
int xx = 0;
AdjustForParentClientOrigin( xx, y, sizeFlags);
new_y = y;
}
- if (width != -1)
+ if (width != wxDefaultCoord)
{
new_w = width;
if (new_w <= 0)
new_w = 20;
}
- if (height != -1)
+ if (height != wxDefaultCoord)
{
new_h = height;
if (new_h <= 0)
int wxWindowX11::GetCharHeight() const
{
- wxCHECK_MSG( m_font.Ok(), 0, wxT("valid window font needed") );
+ wxFont font(GetFont());
+ wxCHECK_MSG( font.Ok(), 0, wxT("valid window font needed") );
#if wxUSE_UNICODE
// There should be an easier way.
PangoLayout *layout = pango_layout_new( wxTheApp->GetPangoContext() );
- pango_layout_set_font_description( layout, GetFont().GetNativeFontInfo()->description );
+ pango_layout_set_font_description( layout, font.GetNativeFontInfo()->description );
pango_layout_set_text(layout, "H", 1 );
int w,h;
pango_layout_get_pixel_size(layout, &w, &h);
return h;
#else
- WXFontStructPtr pFontStruct = m_font.GetFontStruct(1.0, wxGlobalDisplay());
+ WXFontStructPtr pFontStruct = font.GetFontStruct(1.0, wxGlobalDisplay());
int direction, ascent, descent;
XCharStruct overall;
int wxWindowX11::GetCharWidth() const
{
- wxCHECK_MSG( m_font.Ok(), 0, wxT("valid window font needed") );
+ wxFont font(GetFont());
+ wxCHECK_MSG( font.Ok(), 0, wxT("valid window font needed") );
#if wxUSE_UNICODE
// There should be an easier way.
PangoLayout *layout = pango_layout_new( wxTheApp->GetPangoContext() );
- pango_layout_set_font_description( layout, GetFont().GetNativeFontInfo()->description );
+ pango_layout_set_font_description( layout, font.GetNativeFontInfo()->description );
pango_layout_set_text(layout, "H", 1 );
int w,h;
pango_layout_get_pixel_size(layout, &w, &h);
return w;
#else
- WXFontStructPtr pFontStruct = m_font.GetFontStruct(1.0, wxGlobalDisplay());
+ WXFontStructPtr pFontStruct = font.GetFontStruct(1.0, wxGlobalDisplay());
int direction, ascent, descent;
XCharStruct overall;
}
void wxWindowX11::GetTextExtent(const wxString& string,
- int *x, int *y,
- int *descent, int *externalLeading,
- const wxFont *theFont) const
+ int *x, int *y,
+ int *descent, int *externalLeading,
+ const wxFont *theFont) const
{
- wxFont fontToUse = m_font;
+ wxFont fontToUse = GetFont();
if (theFont) fontToUse = *theFont;
wxCHECK_RET( fontToUse.Ok(), wxT("invalid font") );
- if (string.IsEmpty())
+ if (string.empty())
{
if (x) (*x) = 0;
if (y) (*y) = 0;
int direction, ascent, descent2;
XCharStruct overall;
- int slen = string.Len();
+ int slen = string.length();
XTextExtents((XFontStruct*) pFontStruct, (char*) string.c_str(), slen,
&direction, &ascent, &descent2, &overall);
{
// wxLogDebug("SendPaintEvents: %s (%ld)", GetClassInfo()->GetClassName(), GetId());
- m_clipPaintRegion = TRUE;
+ m_clipPaintRegion = true;
wxPaintEvent paint_event( GetId() );
paint_event.SetEventObject( this );
m_updateRegion.Clear();
- m_clipPaintRegion = FALSE;
+ m_clipPaintRegion = false;
}
void wxWindowX11::SendNcPaintEvents()
nc_paint_event.SetEventObject( this );
GetEventHandler()->ProcessEvent( nc_paint_event );
- m_updateNcArea = FALSE;
+ m_updateNcArea = false;
}
// ----------------------------------------------------------------------------
// If it couldn't set the focus now, there's
// no point in trying again.
- m_needsInputFocus = FALSE;
+ m_needsInputFocus = false;
}
g_GettingFocus = NULL;
}
{
wxLogDebug( wxT("Widget table clash: new widget is 0x%08x, %s"),
(unsigned int)w, win->GetClassInfo()->GetClassName());
- return FALSE;
+ return false;
}
wxLogTrace( wxT("widget"), wxT("XWindow 0x%08x <-> window %p (%s)"),
(unsigned int) w, win, win->GetClassInfo()->GetClassName());
- return TRUE;
+ return true;
}
static inline wxWindow *DoGetWindowFromTable(wxWindowHash *hash, Window w)
{
eventType = wxEVT_RIGHT_UP;
}
- else return FALSE;
+ else return false;
}
else
{
- return FALSE;
+ return false;
}
wxevent.SetEventType(eventType);
wxevent.SetId(win->GetId());
wxevent.SetEventObject(win);
- return TRUE;
+ return true;
}
}
- return FALSE;
+ return false;
}
bool wxTranslateKeyEvent(wxKeyEvent& wxevent, wxWindow *win, Window WXUNUSED(win), XEvent *xevent, bool isAscii)
default:
break;
}
- return FALSE;
+ return false;
}
// ----------------------------------------------------------------------------
// the background ourselves.
// XSetWindowBackground( xdisplay, (Window) m_clientWindow, m_backgroundColour.GetPixel() );
- return TRUE;
+ return true;
}
bool wxWindowX11::SetForegroundColour(const wxColour& col)
{
if ( !wxWindowBase::SetForegroundColour(col) )
- return FALSE;
+ return false;
- return TRUE;
+ return true;
}
// ----------------------------------------------------------------------------
return wxFindWindowAtPoint(wxGetMousePosition());
}
-// Get the current mouse position.
-wxPoint wxGetMousePosition()
+void wxGetMouseState(int& rootX, int& rootY, unsigned& maskReturn)
{
#if wxUSE_NANOX
/* TODO */
- return wxPoint(0, 0);
+ rootX = rootY = 0;
+ maskReturn = 0;
#else
Display *display = wxGlobalDisplay();
Window rootWindow = RootWindowOfScreen (DefaultScreenOfDisplay(display));
Window rootReturn, childReturn;
- int rootX, rootY, winX, winY;
- unsigned int maskReturn;
+ int winX, winY;
XQueryPointer (display,
rootWindow,
&rootReturn,
&childReturn,
&rootX, &rootY, &winX, &winY, &maskReturn);
- return wxPoint(rootX, rootY);
#endif
}
+// Get the current mouse position.
+wxPoint wxGetMousePosition()
+{
+ int x, y;
+ unsigned mask;
+
+ wxGetMouseState(x, y, mask);
+ return wxPoint(x, y);
+}
+
+wxMouseState wxGetMouseState()
+{
+ wxMouseState ms;
+ int x, y;
+ unsigned mask;
+
+ wxGetMouseState(x, y, mask);
+
+ ms.SetX(x);
+ ms.SetY(y);
+
+ ms.SetLeftDown(mask & Button1Mask);
+ ms.SetMiddleDown(mask & Button2Mask);
+ ms.SetRightDown(mask & Button3Mask);
+
+ ms.SetControlDown(mask & ControlMask);
+ ms.SetShiftDown(mask & ShiftMask);
+ ms.SetAltDown(mask & Mod3Mask);
+ ms.SetMetaDown(mask & Mod1Mask);
+
+ return ms;
+}
+
// ----------------------------------------------------------------------------
// wxNoOptimize: switch off size optimization
class wxWinModule : public wxModule
{
public:
- bool OnInit();
- void OnExit();
+ wxWinModule()
+ {
+ // we must be cleaned up before the display is closed
+ AddDependency(wxClassInfo::FindClass(_T("wxX11DisplayModule")));
+ }
+
+ virtual bool OnInit();
+ virtual void OnExit();
private:
DECLARE_DYNAMIC_CLASS(wxWinModule)
g_eraseGC = XCreateGC( xdisplay, xroot, 0, NULL );
XSetFillStyle( xdisplay, g_eraseGC, FillSolid );
- return TRUE;
+ return true;
}
void wxWinModule::OnExit()
Display *xdisplay = wxGlobalDisplay();
XFreeGC( xdisplay, g_eraseGC );
}
-
-