+ //@{
+ /**
+ Sets the RGB or RGBA colour values from a single 32 bit value.
+
+ The arguments @a colRGB and @a colRGBA should be of the form 0x00BBGGRR
+ and 0xAABBGGRR respectively where @c 0xRR, @c 0xGG, @c 0xBB and @c 0xAA
+ are the values of the red, blue, green and alpha components.
+
+ Notice the right-to-left order of components!
+
+ @see GetRGB(), GetRGBA()
+
+ @since 2.9.1
+ */
+ void SetRGB(wxUint32 colRGB);
+ void SetRGBA(wxUint32 colRGBA);
+ //@}
+
+ //@{
+ /**
+ Gets the RGB or RGBA colour values as a single 32 bit value.
+
+ The returned value is of the same form as expected by SetRGB() and
+ SetRGBA().
+
+ Notice that GetRGB() returns the value with 0 as its highest byte
+ independently of the value actually returned by Alpha(). So for a fully
+ opaque colour, the return value of GetRGBA() is @c 0xFFBBGGRR while
+ that of GetRGB() is @c 0x00BBGGRR.
+
+ @since 2.9.1
+ */
+ wxUint32 GetRGB() const;
+ wxUint32 GetRGBA() const;
+ //@}
+