// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "univscrarrow.h"
#endif
arrow = m_control->HitTest(event.GetPosition());
}
- if ( m_captureData )
+ if ( m_captureData && m_captureData->m_timerScroll)
{
// the mouse is captured, we may want to pause scrolling if it goes
// outside the arrow or to resume it if we had paused it before
return TRUE;
}
}
- else if ( 1 ) //FIXME: m_control->ShouldPauseScrolling() )
+ else // if ( 1 ) FIXME: m_control->ShouldPauseScrolling() )
{
// we may want to stop it
if ( arrow != m_captureData->m_arrowPressed )
m_captureData->m_window = m_control->GetWindow();
m_captureData->m_window->CaptureMouse();
- // start scrolling
- m_captureData->m_timerScroll =
+ // start scrolling
+ wxScrollArrowTimer *tmpTimerScroll =
new wxScrollArrowTimer(m_control, arrow);
- m_control->SetArrowFlag(arrow, wxCONTROL_PRESSED, TRUE);
+ // Because in some cases wxScrollArrowTimer can cause
+ // m_captureData to be destructed we need to test if it
+ // is still valid before using.
+ if (m_captureData)
+ {
+ m_captureData->m_timerScroll = tmpTimerScroll;
+
+ m_control->SetArrowFlag(arrow, wxCONTROL_PRESSED, TRUE);
+ }
+ else
+ {
+ delete tmpTimerScroll;
+ }
}
//else: mouse already captured, nothing to do
}