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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/univ/setup.h
3 // Purpose: Configuration for the universal build of the library
4 // Author: Julian Smart
6 // Copyright: (c) Julian Smart
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
13 /* --- start common options --- */
14 // ----------------------------------------------------------------------------
16 // ----------------------------------------------------------------------------
18 // define this to 0 when building wxBase library - this can also be done from
19 // makefile/project file overriding the value here
24 // ----------------------------------------------------------------------------
25 // compatibility settings
26 // ----------------------------------------------------------------------------
28 // This setting determines the compatibility with 2.6 API: set it to 0 to
29 // flag all cases of using deprecated functions.
31 // Default is 1 but please try building your code with 0 as the default will
32 // change to 0 in the next version and the deprecated functions will disappear
33 // in the version after it completely.
35 // Recommended setting: 0 (please update your code)
36 #define WXWIN_COMPATIBILITY_2_6 0
38 // This setting determines the compatibility with 2.8 API: set it to 0 to
39 // flag all cases of using deprecated functions.
41 // Default is 1 but please try building your code with 0 as the default will
42 // change to 0 in the next version and the deprecated functions will disappear
43 // in the version after it completely.
45 // Recommended setting: 0 (please update your code)
46 #define WXWIN_COMPATIBILITY_2_8 1
48 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
49 // default system font is used for wxWindow::GetCharWidth/Height() instead of
54 // Recommended setting: 0
55 #define wxDIALOG_UNIT_COMPATIBILITY 0
57 // ----------------------------------------------------------------------------
59 // ----------------------------------------------------------------------------
61 // wxDEBUG_LEVEL will be defined as 1 in wx/debug.h so normally there is no
62 // need to define it here. You may do it for two reasons: either completely
63 // disable/compile out the asserts in release version (then do it inside #ifdef
64 // NDEBUG) or, on the contrary, enable more asserts, including the usually
65 // disabled ones, in the debug build (then do it inside #ifndef NDEBUG)
68 // #define wxDEBUG_LEVEL 0
70 // #define wxDEBUG_LEVEL 2
73 // wxHandleFatalExceptions() may be used to catch the program faults at run
74 // time and, instead of terminating the program with a usual GPF message box,
75 // call the user-defined wxApp::OnFatalException() function. If you set
76 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
78 // This setting is for Win32 only and can only be enabled if your compiler
79 // supports Win32 structured exception handling (currently only VC++ does)
83 // Recommended setting: 1 if your compiler supports it.
84 #define wxUSE_ON_FATAL_EXCEPTION 1
86 // Set this to 1 to be able to generate a human-readable (unlike
87 // machine-readable minidump created by wxCrashReport::Generate()) stack back
88 // trace when your program crashes using wxStackWalker
90 // Default is 1 if supported by the compiler.
92 // Recommended setting: 1, set to 0 if your programs never crash
93 #define wxUSE_STACKWALKER 1
95 // Set this to 1 to compile in wxDebugReport class which allows you to create
96 // and optionally upload to your web site a debug report consisting of back
97 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
99 // Default is 1 if supported by the compiler.
101 // Recommended setting: 1, it is compiled into a separate library so there
102 // is no overhead if you don't use it
103 #define wxUSE_DEBUGREPORT 1
105 // Generic comment about debugging settings: they are very useful if you don't
106 // use any other memory leak detection tools such as Purify/BoundsChecker, but
107 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
108 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
109 // may prefer to use it instead of built in memory debugging code because it is
110 // faster and more fool proof.
112 // Using VC++ CRT memory debugging is enabled by default in debug build (_DEBUG
113 // is defined) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
114 // and if __NO_VC_CRTDBG__ is not defined.
116 // The rest of the options in this section are obsolete and not supported,
117 // enable them at your own risk.
119 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
120 // __WXDEBUG__ is not defined, will still use the normal memory operators.
124 // Recommended setting: 0
125 #define wxUSE_DEBUG_CONTEXT 0
127 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
128 // __WXDEBUG__ is also defined.
130 // WARNING: this code may not work with all architectures, especially if
131 // alignment is an issue. This switch is currently ignored for mingw / cygwin
135 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
136 #define wxUSE_MEMORY_TRACING 0
138 // In debug mode, cause new and delete to be redefined globally.
139 // If this causes problems (e.g. link errors which is a common problem
140 // especially if you use another library which also redefines the global new
141 // and delete), set this to 0.
142 // This switch is currently ignored for mingw / cygwin
146 // Recommended setting: 0
147 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
149 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
150 // this causes problems (e.g. link errors), set this to 0. You may need to set
151 // this to 0 if using templates (at least for VC++). This switch is currently
152 // ignored for MinGW/Cygwin.
156 // Recommended setting: 0
157 #define wxUSE_DEBUG_NEW_ALWAYS 0
160 // ----------------------------------------------------------------------------
162 // ----------------------------------------------------------------------------
164 // These settings are obsolete: the library is always built in Unicode mode
165 // now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
166 // absolutely necessary -- updating it is strongly recommended as the ANSI mode
167 // will disappear completely in future wxWidgets releases.
168 #ifndef wxUSE_UNICODE
169 #define wxUSE_UNICODE 1
172 // wxUSE_WCHAR_T is required by wxWidgets now, don't change.
173 #define wxUSE_WCHAR_T 1
175 // ----------------------------------------------------------------------------
177 // ----------------------------------------------------------------------------
179 // Compile library in exception-safe mode? If set to 1, the library will try to
180 // behave correctly in presence of exceptions (even though it still will not
181 // use the exceptions itself) and notify the user code about any unhandled
182 // exceptions. If set to 0, propagation of the exceptions through the library
183 // code will lead to undefined behaviour -- but the code itself will be
184 // slightly smaller and faster.
186 // Note that like wxUSE_THREADS this option is automatically set to 0 if
187 // wxNO_EXCEPTIONS is defined.
191 // Recommended setting: depends on whether you intend to use C++ exceptions
192 // in your own code (1 if you do, 0 if you don't)
193 #define wxUSE_EXCEPTIONS 1
195 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
199 // Recommended setting: 0 (this is still work in progress...)
200 #define wxUSE_EXTENDED_RTTI 0
202 // Support for message/error logging. This includes wxLogXXX() functions and
203 // wxLog and derived classes. Don't set this to 0 unless you really know what
208 // Recommended setting: 1 (always)
211 // Recommended setting: 1
212 #define wxUSE_LOGWINDOW 1
214 // Recommended setting: 1
215 #define wxUSE_LOGGUI 1
217 // Recommended setting: 1
218 #define wxUSE_LOG_DIALOG 1
220 // Support for command line parsing using wxCmdLineParser class.
224 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
225 #define wxUSE_CMDLINE_PARSER 1
227 // Support for multithreaded applications: if 1, compile in thread classes
228 // (thread.h) and make the library a bit more thread safe. Although thread
229 // support is quite stable by now, you may still consider recompiling the
230 // library without it if you have no use for it - this will result in a
231 // somewhat smaller and faster operation.
233 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
234 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
235 // build/msw/config.* file this value will have no effect.
239 // Recommended setting: 0 unless you do plan to develop MT applications
240 #define wxUSE_THREADS 1
242 // If enabled, compiles wxWidgets streams classes
244 // wx stream classes are used for image IO, process IO redirection, network
245 // protocols implementation and much more and so disabling this results in a
246 // lot of other functionality being lost.
250 // Recommended setting: 1 as setting it to 0 disables many other things
251 #define wxUSE_STREAMS 1
253 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
254 // Note that if the system's implementation does not support positional
255 // parameters, setting this to 1 forces the use of the wxWidgets implementation
256 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
257 // many Unix systems but usually doesn't under Windows.
259 // Positional parameters are very useful when translating a program since using
260 // them in formatting strings allow translators to correctly reorder the
261 // translated sentences.
265 // Recommended setting: 1 if you want to support multiple languages
266 #define wxUSE_PRINTF_POS_PARAMS 1
269 // ----------------------------------------------------------------------------
270 // Interoperability with the standard library.
271 // ----------------------------------------------------------------------------
273 // Set wxUSE_STL to 1 to enable maximal interoperability with the standard
274 // library, even at the cost of backwards compatibility.
278 // Recommended setting: 0 as the options below already provide a relatively
279 // good level of interoperability and changing this option arguably isn't worth
280 // diverging from the official builds of the library.
283 // This is not a real option but is used as the default value for
284 // wxUSE_STD_IOSTREAM, wxUSE_STD_STRING and wxUSE_STD_CONTAINERS.
286 // Currently the Digital Mars and Watcom compilers come without standard C++
287 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
288 // them (e.g. from STLPort).
290 // VC++ 5.0 does include standard C++ library headers, however they produce
291 // many warnings that can't be turned off when compiled at warning level 4.
292 #if defined(__DMC__) || defined(__WATCOMC__) \
293 || (defined(_MSC_VER) && _MSC_VER < 1200)
294 #define wxUSE_STD_DEFAULT 0
296 #define wxUSE_STD_DEFAULT 1
299 // Use standard C++ containers to implement wxVector<>, wxStack<>, wxDList<>
300 // and wxHashXXX<> classes. If disabled, wxWidgets own (mostly compatible but
301 // usually more limited) implementations are used which allows to avoid the
302 // dependency on the C++ run-time library.
304 // Notice that the compilers mentioned in wxUSE_STD_DEFAULT comment above don't
305 // support using standard containers and that VC6 needs non-default options for
306 // such build to avoid getting "fatal error C1076: compiler limit : internal
307 // heap limit reached; use /Zm to specify a higher limit" in its own standard
308 // headers, so you need to ensure you do increase the heap size before enabling
309 // this option for this compiler.
311 // Default is 0 for compatibility reasons.
313 // Recommended setting: 1 unless compatibility with the official wxWidgets
314 // build and/or the existing code is a concern.
315 #define wxUSE_STD_CONTAINERS 0
317 // Use standard C++ streams if 1 instead of wx streams in some places. If
318 // disabled, wx streams are used everywhere and wxWidgets doesn't depend on the
319 // standard streams library.
321 // Notice that enabling this does not replace wx streams with std streams
322 // everywhere, in a lot of places wx streams are used no matter what.
324 // Default is 1 if compiler supports it.
326 // Recommended setting: 1 if you use the standard streams anyhow and so
327 // dependency on the standard streams library is not a
329 #define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT
331 // Enable minimal interoperability with the standard C++ string class if 1.
332 // "Minimal" means that wxString can be constructed from std::string or
333 // std::wstring but can't be implicitly converted to them. You need to enable
334 // the option below for the latter.
336 // Default is 1 for most compilers.
338 // Recommended setting: 1 unless you want to ensure your program doesn't use
339 // the standard C++ library at all.
340 #define wxUSE_STD_STRING wxUSE_STD_DEFAULT
342 // Make wxString as much interchangeable with std::[w]string as possible, in
343 // particular allow implicit conversion of wxString to either of these classes.
344 // This comes at a price (or a benefit, depending on your point of view) of not
345 // allowing implicit conversion to "const char *" and "const wchar_t *".
347 // Because a lot of existing code relies on these conversions, this option is
348 // disabled by default but can be enabled for your build if you don't care
349 // about compatibility.
351 // Default is 0 if wxUSE_STL has its default value or 1 if it is enabled.
353 // Recommended setting: 0 to remain compatible with the official builds of
355 #define wxUSE_STD_STRING_CONV_IN_WXSTRING wxUSE_STL
357 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
358 // them. Set this option to 1 to use <iostream.h>, 0 to use <iostream>.
360 // Note that newer compilers (including VC++ 7.1 and later) don't support
361 // wxUSE_IOSTREAMH == 1 and so <iostream> will be used anyhow.
365 // Recommended setting: 0, only set to 1 if you use a really old compiler
366 #define wxUSE_IOSTREAMH 0
369 // ----------------------------------------------------------------------------
370 // non GUI features selection
371 // ----------------------------------------------------------------------------
373 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
374 // integer which is implemented in terms of native 64 bit integers if any or
375 // uses emulation otherwise.
377 // This class is required by wxDateTime and so you should enable it if you want
378 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
379 // integers in which case (almost) all of its functions are inline and it
380 // almost does not take any space, so there should be no reason to switch it
383 // Recommended setting: 1
384 #define wxUSE_LONGLONG 1
386 // Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
387 // storing binary data in wxConfig on most platforms.
391 // Recommended setting: 1 (but can be safely disabled if you don't use it)
392 #define wxUSE_BASE64 1
394 // Set this to 1 to be able to use wxEventLoop even in console applications
395 // (i.e. using base library only, without GUI). This is mostly useful for
396 // processing socket events but is also necessary to use timers in console
401 // Recommended setting: 1 (but can be safely disabled if you don't use it)
402 #define wxUSE_CONSOLE_EVENTLOOP 1
404 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
405 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
409 // Recommended setting: 1 (wxFile is highly recommended as it is required by
410 // i18n code, wxFileConfig and others)
412 #define wxUSE_FFILE 1
414 // Use wxFSVolume class providing access to the configured/active mount points
418 // Recommended setting: 1 (but may be safely disabled if you don't use it)
419 #define wxUSE_FSVOLUME 1
421 // Use wxStandardPaths class which allows to retrieve some standard locations
422 // in the file system
426 // Recommended setting: 1 (may be disabled to save space, but not much)
427 #define wxUSE_STDPATHS 1
429 // use wxTextBuffer class: required by wxTextFile
430 #define wxUSE_TEXTBUFFER 1
432 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
434 #define wxUSE_TEXTFILE 1
436 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
439 // Provide wxFoo_l() functions similar to standard foo() functions but taking
440 // an extra locale parameter.
442 // Notice that this is fully implemented only for the systems providing POSIX
443 // xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary
444 // almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will
445 // only work for the current user locale and "C" locale. You can use
446 // wxHAS_XLOCALE_SUPPORT to test whether the full support is available.
450 // Recommended setting: 1 but may be disabled if you are writing programs
451 // running only in C locale anyhow
452 #define wxUSE_XLOCALE 1
454 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
455 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
456 // old wxTime and wxDate classes which are still provided for backwards
457 // compatibility (and implemented in terms of wxDateTime).
459 // Note that this class is relatively new and is still officially in alpha
460 // stage because some features are not yet (fully) implemented. It is already
461 // quite useful though and should only be disabled if you are aiming at
462 // absolutely minimal version of the library.
464 // Requires: wxUSE_LONGLONG
468 // Recommended setting: 1
469 #define wxUSE_DATETIME 1
471 // Set wxUSE_TIMER to 1 to compile wxTimer class
475 // Recommended setting: 1
476 #define wxUSE_TIMER 1
478 // Use wxStopWatch clas.
482 // Recommended setting: 1 (needed by wxSocket)
483 #define wxUSE_STOPWATCH 1
485 // Set wxUSE_FSWATCHER to 1 if you want to enable wxFileSystemWatcher
489 // Recommended setting: 1
490 #define wxUSE_FSWATCHER 1
492 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
493 // which allow the application to store its settings in the persistent
494 // storage. Setting this to 1 will also enable on-demand creation of the
495 // global config object in wxApp.
497 // See also wxUSE_CONFIG_NATIVE below.
499 // Recommended setting: 1
500 #define wxUSE_CONFIG 1
502 // If wxUSE_CONFIG is 1, you may choose to use either the native config
503 // classes under Windows (using .INI files under Win16 and the registry under
504 // Win32) or the portable text file format used by the config classes under
507 // Default is 1 to use native classes. Note that you may still use
508 // wxFileConfig even if you set this to 1 - just the config object created by
509 // default for the applications needs will be a wxRegConfig or wxIniConfig and
512 // Recommended setting: 1
513 #define wxUSE_CONFIG_NATIVE 1
515 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
516 // to connect/disconnect from the network and be notified whenever the dial-up
517 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
521 // Recommended setting: 1
522 #define wxUSE_DIALUP_MANAGER 1
524 // Compile in classes for run-time DLL loading and function calling.
525 // Required by wxUSE_DIALUP_MANAGER.
527 // This setting is for Win32 only
531 // Recommended setting: 1
532 #define wxUSE_DYNLIB_CLASS 1
534 // experimental, don't use for now
535 #define wxUSE_DYNAMIC_LOADER 1
537 // Set to 1 to use socket classes
538 #define wxUSE_SOCKETS 1
540 // Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS)
542 // Notice that currently setting this option under Windows will result in
543 // programs which can only run on recent OS versions (with ws2_32.dll
544 // installed) which is why it is disabled by default.
548 // Recommended setting: 1 if you need IPv6 support
551 // Set to 1 to enable virtual file systems (required by wxHTML)
552 #define wxUSE_FILESYSTEM 1
554 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
555 #define wxUSE_FS_ZIP 1
557 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
558 #define wxUSE_FS_ARCHIVE 1
560 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
561 #define wxUSE_FS_INET 1
563 // wxArchive classes for accessing archives such as zip and tar
564 #define wxUSE_ARCHIVE_STREAMS 1
566 // Set to 1 to compile wxZipInput/OutputStream classes.
567 #define wxUSE_ZIPSTREAM 1
569 // Set to 1 to compile wxTarInput/OutputStream classes.
570 #define wxUSE_TARSTREAM 1
572 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
576 // If enabled, the code written by Apple will be used to write, in a portable
577 // way, float on the disk. See extended.c for the license which is different
578 // from wxWidgets one.
582 // Recommended setting: 1 unless you don't like the license terms (unlikely)
583 #define wxUSE_APPLE_IEEE 1
585 // Joystick support class
586 #define wxUSE_JOYSTICK 1
588 // wxFontEnumerator class
589 #define wxUSE_FONTENUM 1
591 // wxFontMapper class
592 #define wxUSE_FONTMAP 1
594 // wxMimeTypesManager class
595 #define wxUSE_MIMETYPE 1
597 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
598 // or wxURL you need to set this to 1.
602 // Recommended setting: 1
603 #define wxUSE_PROTOCOL 1
605 // The settings for the individual URL schemes
606 #define wxUSE_PROTOCOL_FILE 1
607 #define wxUSE_PROTOCOL_FTP 1
608 #define wxUSE_PROTOCOL_HTTP 1
610 // Define this to use wxURL class.
613 // Define this to use native platform url and protocol support.
614 // Currently valid only for MS-Windows.
615 // Note: if you set this to 1, you can open ftp/http/gopher sites
616 // and obtain a valid input stream for these sites
617 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
618 // Doing so reduces the code size.
620 // This code is experimental and subject to change.
621 #define wxUSE_URL_NATIVE 0
623 // Support for wxVariant class used in several places throughout the library,
624 // notably in wxDataViewCtrl API.
628 // Recommended setting: 1 unless you want to reduce the library size as much as
629 // possible in which case setting this to 0 can gain up to 100KB.
630 #define wxUSE_VARIANT 1
632 // Support for wxAny class, the successor for wxVariant.
636 // Recommended setting: 1 unless you want to reduce the library size by a small amount,
637 // or your compiler cannot for some reason cope with complexity of templates used.
640 // Support for regular expression matching via wxRegEx class: enable this to
641 // use POSIX regular expressions in your code. You need to compile regex
642 // library from src/regex to use it under Windows.
646 // Recommended setting: 1 if your compiler supports it, if it doesn't please
647 // contribute us a makefile for src/regex for it
648 #define wxUSE_REGEX 1
650 // wxSystemOptions class
651 #define wxUSE_SYSTEM_OPTIONS 1
654 #define wxUSE_SOUND 1
660 // Recommended setting: 1
661 #define wxUSE_MEDIACTRL 1
663 // Use wxWidget's XRC XML-based resource system. Recommended.
667 // Recommended setting: 1 (requires wxUSE_XML)
670 // XML parsing classes. Note that their API will change in the future, so
671 // using wxXmlDocument and wxXmlNode in your app is not recommended.
673 // Default is the same as wxUSE_XRC, i.e. 1 by default.
675 // Recommended setting: 1 (required by XRC)
676 #define wxUSE_XML wxUSE_XRC
678 // Use wxWidget's AUI docking system
682 // Recommended setting: 1
685 // Use wxWidget's Ribbon classes for interfaces
689 // Recommended setting: 1
690 #define wxUSE_RIBBON 1
692 // Use wxPropertyGrid.
696 // Recommended setting: 1
697 #define wxUSE_PROPGRID 1
699 // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
703 // Recommended setting: 1
706 // Use wxWidget's web viewing classes
710 // Recommended setting: 1
711 #define wxUSE_WEBVIEW 1
713 // Use the IE wxWebView backend
715 // Default is 1 on MSW
717 // Recommended setting: 1
719 #define wxUSE_WEBVIEW_IE 1
721 #define wxUSE_WEBVIEW_IE 0
724 // Use the WebKit wxWebView backend
726 // Default is 1 on GTK and OSX
728 // Recommended setting: 1
729 #if defined(__WXGTK__) || defined(__WXOSX__)
730 #define wxUSE_WEBVIEW_WEBKIT 1
732 #define wxUSE_WEBVIEW_WEBKIT 0
735 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
736 // 2D drawing API. (Still somewhat experimental)
738 // Please note that on Windows gdiplus.dll is loaded dynamically which means
739 // that nothing special needs to be done as long as you don't use
740 // wxGraphicsContext at all or only use it on XP and later systems but you
741 // still do need to distribute it yourself for an application using
742 // wxGraphicsContext to be runnable on pre-XP systems.
744 // Default is 1 except if you're using a non-Microsoft compiler under Windows
745 // as only MSVC7+ is known to ship with gdiplus.h. For other compilers (e.g.
746 // mingw32) you may need to install the headers (and just the headers)
747 // yourself. If you do, change the setting below manually.
749 // Recommended setting: 1 if supported by the compilation environment
751 // notice that we can't use wxCHECK_VISUALC_VERSION() here as this file is
752 // included from wx/platform.h before wxCHECK_VISUALC_VERSION() is defined
754 # if _MSC_VER >= 1310
755 // MSVC7.1+ comes with new enough Platform SDK, enable
756 // wxGraphicsContext support for it
757 # define wxUSE_GRAPHICS_CONTEXT 1
759 // MSVC 6 didn't include GDI+ headers so disable by default, enable it
760 // here if you use MSVC 6 with a newer SDK
761 # define wxUSE_GRAPHICS_CONTEXT 0
764 // Disable support for other Windows compilers, enable it if your compiler
765 // comes with new enough SDK or you installed the headers manually.
767 // Notice that this will be set by configure under non-Windows platforms
768 // anyhow so the value there is not important.
769 # define wxUSE_GRAPHICS_CONTEXT 0
772 // Enable wxGraphicsContext implementation using Cairo library.
774 // This is not needed under Windows and detected automatically by configure
775 // under other systems, however you may set this to 1 manually if you installed
776 // Cairo under Windows yourself and prefer to use it instead the native GDI+
781 // Recommended setting: 0
782 #define wxUSE_CAIRO 0
785 // ----------------------------------------------------------------------------
786 // Individual GUI controls
787 // ----------------------------------------------------------------------------
789 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
790 // (without it, wxControl class is not compiled)
794 // Recommended setting: 1 (don't change except for very special programs)
795 #define wxUSE_CONTROLS 1
797 // Support markup in control labels, i.e. provide wxControl::SetLabelMarkup().
798 // Currently markup is supported only by a few controls and only some ports but
799 // their number will increase with time.
803 // Recommended setting: 1 (may be set to 0 if you want to save on code size)
804 #define wxUSE_MARKUP 1
806 // wxPopupWindow class is a top level transient window. It is currently used
807 // to implement wxTipWindow
811 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
812 #define wxUSE_POPUPWIN 1
814 // wxTipWindow allows to implement the custom tooltips, it is used by the
815 // context help classes. Requires wxUSE_POPUPWIN.
819 // Recommended setting: 1 (may be set to 0)
820 #define wxUSE_TIPWINDOW 1
822 // Each of the settings below corresponds to one wxWidgets control. They are
823 // all switched on by default but may be disabled if you are sure that your
824 // program (including any standard dialogs it can show!) doesn't need them and
825 // if you desperately want to save some space. If you use any of these you must
826 // set wxUSE_CONTROLS as well.
830 // Recommended setting: 1
831 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
832 #define wxUSE_BANNERWINDOW 1 // wxBannerWindow
833 #define wxUSE_BUTTON 1 // wxButton
834 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
835 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
836 #define wxUSE_CHECKBOX 1 // wxCheckBox
837 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
838 #define wxUSE_CHOICE 1 // wxChoice
839 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
840 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
841 #define wxUSE_COMBOBOX 1 // wxComboBox
842 #define wxUSE_COMMANDLINKBUTTON 1 // wxCommandLinkButton
843 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
844 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
845 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
846 #define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
847 #define wxUSE_FILECTRL 1 // wxFileCtrl
848 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
849 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
850 #define wxUSE_GAUGE 1 // wxGauge
851 #define wxUSE_HEADERCTRL 1 // wxHeaderCtrl
852 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
853 #define wxUSE_LISTBOX 1 // wxListBox
854 #define wxUSE_LISTCTRL 1 // wxListCtrl
855 #define wxUSE_RADIOBOX 1 // wxRadioBox
856 #define wxUSE_RADIOBTN 1 // wxRadioButton
857 #define wxUSE_RICHMSGDLG 1 // wxRichMessageDialog
858 #define wxUSE_SCROLLBAR 1 // wxScrollBar
859 #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
860 #define wxUSE_SLIDER 1 // wxSlider
861 #define wxUSE_SPINBTN 1 // wxSpinButton
862 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
863 #define wxUSE_STATBOX 1 // wxStaticBox
864 #define wxUSE_STATLINE 1 // wxStaticLine
865 #define wxUSE_STATTEXT 1 // wxStaticText
866 #define wxUSE_STATBMP 1 // wxStaticBitmap
867 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
868 #define wxUSE_TIMEPICKCTRL 1 // wxTimePickerCtrl
869 #define wxUSE_TOGGLEBTN 1 // requires wxButton
870 #define wxUSE_TREECTRL 1 // wxTreeCtrl
871 #define wxUSE_TREELISTCTRL 1 // wxTreeListCtrl
873 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
874 // below either wxStatusBar95 or a generic wxStatusBar will be used.
878 // Recommended setting: 1
879 #define wxUSE_STATUSBAR 1
881 // Two status bar implementations are available under Win32: the generic one
882 // or the wrapper around native control. For native look and feel the native
883 // version should be used.
885 // Default is 1 for the platforms where native status bar is supported.
887 // Recommended setting: 1 (there is no advantage in using the generic one)
888 #define wxUSE_NATIVE_STATUSBAR 1
890 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
891 // classes at all. Otherwise, use the native toolbar class unless
892 // wxUSE_TOOLBAR_NATIVE is 0.
894 // Default is 1 for all settings.
896 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
897 #define wxUSE_TOOLBAR 1
898 #define wxUSE_TOOLBAR_NATIVE 1
900 // wxNotebook is a control with several "tabs" located on one of its sides. It
901 // may be used to logically organise the data presented to the user instead of
902 // putting everything in one huge dialog. It replaces wxTabControl and related
903 // classes of wxWin 1.6x.
907 // Recommended setting: 1
908 #define wxUSE_NOTEBOOK 1
910 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
915 // Recommended setting: 1
916 #define wxUSE_LISTBOOK 1
918 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
923 // Recommended setting: 1
924 #define wxUSE_CHOICEBOOK 1
926 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
931 // Recommended setting: 1
932 #define wxUSE_TREEBOOK 1
934 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
939 // Recommended setting: 1
940 #define wxUSE_TOOLBOOK 1
942 // wxTaskBarIcon is a small notification icon shown in the system toolbar or
947 // Recommended setting: 1 (but can be set to 0 if you don't need it)
948 #define wxUSE_TASKBARICON 1
952 // Default is 1, set to 0 to cut down compilation time and binaries size if you
955 // Recommended setting: 1
959 // wxMiniFrame class: a frame with narrow title bar
963 // Recommended setting: 1 (it doesn't cost almost anything)
964 #define wxUSE_MINIFRAME 1
966 // wxComboCtrl and related classes: combobox with custom popup window and
967 // not necessarily a listbox.
971 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
972 // it used by wxComboBox
973 #define wxUSE_COMBOCTRL 1
975 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
980 // Recommended setting: 1 but can be safely set to 0, except where it is
981 // needed as a base class for generic wxBitmapComboBox.
982 #define wxUSE_ODCOMBOBOX 1
984 // wxBitmapComboBox is a combobox that can have images in front of text items.
988 // Recommended setting: 1 but can be safely set to 0
989 #define wxUSE_BITMAPCOMBOBOX 1
991 // wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items
992 // up and down in it. It is also used as part of wxRearrangeDialog.
996 // Recommended setting: 1 but can be safely set to 0 (currently used only by
998 #define wxUSE_REARRANGECTRL 1
1000 // ----------------------------------------------------------------------------
1001 // Miscellaneous GUI stuff
1002 // ----------------------------------------------------------------------------
1004 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
1005 #define wxUSE_ACCEL 1
1007 // Use the standard art provider. The icons returned by this provider are
1008 // embedded into the library as XPMs so disabling it reduces the library size
1009 // somewhat but this should only be done if you use your own custom art
1010 // provider returning the icons or never use any icons not provided by the
1011 // native art provider (which might not be implemented at all for some
1012 // platforms) or by the Tango icons provider (if it's not itself disabled
1017 // Recommended setting: 1 unless you use your own custom art provider.
1018 #define wxUSE_ARTPROVIDER_STD 1
1020 // Use art provider providing Tango icons: this art provider has higher quality
1021 // icons than the default ones using smaller size XPM icons without
1022 // transparency but the embedded PNG icons add to the library size.
1024 // Default is 1 under non-GTK ports. Under wxGTK the native art provider using
1025 // the GTK+ stock icons replaces it so it is normally not necessary.
1027 // Recommended setting: 1 but can be turned off to reduce the library size.
1028 #define wxUSE_ARTPROVIDER_TANGO 1
1030 // Hotkey support (currently Windows only)
1031 #define wxUSE_HOTKEY 1
1033 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
1038 // Recommended setting: 1 (can be safely set to 0, not used by the library)
1039 #define wxUSE_CARET 1
1041 // Use wxDisplay class: it allows enumerating all displays on a system and
1042 // their geometries as well as finding the display on which the given point or
1047 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
1048 #define wxUSE_DISPLAY 1
1050 // Miscellaneous geometry code: needed for Canvas library
1051 #define wxUSE_GEOMETRY 1
1053 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
1058 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
1059 // enumerated above, then this class is mostly useless too)
1060 #define wxUSE_IMAGLIST 1
1062 // Use wxInfoBar class.
1066 // Recommended setting: 1 (but can be disabled without problems as nothing
1068 #define wxUSE_INFOBAR 1
1070 // Use wxMenu, wxMenuBar, wxMenuItem.
1074 // Recommended setting: 1 (can't be disabled under MSW)
1075 #define wxUSE_MENUS 1
1077 // Use wxNotificationMessage.
1079 // wxNotificationMessage allows to show non-intrusive messages to the user
1080 // using balloons, banners, popups or whatever is the appropriate method for
1081 // the current platform.
1085 // Recommended setting: 1
1086 #define wxUSE_NOTIFICATION_MESSAGE 1
1088 // wxRichToolTip is a customizable tooltip class which has more functionality
1089 // than the stock (but native, unlike this class) wxToolTip.
1093 // Recommended setting: 1 (but can be safely set to 0 if you don't need it)
1094 #define wxUSE_RICHTOOLTIP 1
1096 // Use wxSashWindow class.
1100 // Recommended setting: 1
1101 #define wxUSE_SASH 1
1103 // Use wxSplitterWindow class.
1107 // Recommended setting: 1
1108 #define wxUSE_SPLITTER 1
1110 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
1114 // Recommended setting: 1
1115 #define wxUSE_TOOLTIPS 1
1117 // wxValidator class and related methods
1118 #define wxUSE_VALIDATORS 1
1120 // Use reference counted ID management: this means that wxWidgets will track
1121 // the automatically allocated ids (those used when you use wxID_ANY when
1122 // creating a window, menu or toolbar item &c) instead of just supposing that
1123 // the program never runs out of them. This is mostly useful only under wxMSW
1124 // where the total ids range is limited to SHRT_MIN..SHRT_MAX and where
1125 // long-running programs can run into problems with ids reuse without this. On
1126 // the other platforms, where the ids have the full int range, this shouldn't
1129 #define wxUSE_AUTOID_MANAGEMENT 1
1131 #define wxUSE_AUTOID_MANAGEMENT 0
1134 // ----------------------------------------------------------------------------
1136 // ----------------------------------------------------------------------------
1138 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
1139 // file selector, printer dialog). Switching this off also switches off the
1140 // printing architecture and interactive wxPrinterDC.
1144 // Recommended setting: 1 (unless it really doesn't work)
1145 #define wxUSE_COMMON_DIALOGS 1
1147 // wxBusyInfo displays window with message when app is busy. Works in same way
1149 #define wxUSE_BUSYINFO 1
1151 // Use single/multiple choice dialogs.
1155 // Recommended setting: 1 (used in the library itself)
1156 #define wxUSE_CHOICEDLG 1
1158 // Use colour picker dialog
1162 // Recommended setting: 1
1163 #define wxUSE_COLOURDLG 1
1165 // wxDirDlg class for getting a directory name from user
1166 #define wxUSE_DIRDLG 1
1168 // TODO: setting to choose the generic or native one
1170 // Use file open/save dialogs.
1174 // Recommended setting: 1 (used in many places in the library itself)
1175 #define wxUSE_FILEDLG 1
1177 // Use find/replace dialogs.
1181 // Recommended setting: 1 (but may be safely set to 0)
1182 #define wxUSE_FINDREPLDLG 1
1184 // Use font picker dialog
1188 // Recommended setting: 1 (used in the library itself)
1189 #define wxUSE_FONTDLG 1
1191 // Use wxMessageDialog and wxMessageBox.
1195 // Recommended setting: 1 (used in the library itself)
1196 #define wxUSE_MSGDLG 1
1198 // progress dialog class for lengthy operations
1199 #define wxUSE_PROGRESSDLG 1
1201 // support for startup tips (wxShowTip &c)
1202 #define wxUSE_STARTUP_TIPS 1
1204 // text entry dialog and wxGetTextFromUser function
1205 #define wxUSE_TEXTDLG 1
1207 // number entry dialog
1208 #define wxUSE_NUMBERDLG 1
1210 // splash screen class
1211 #define wxUSE_SPLASH 1
1214 #define wxUSE_WIZARDDLG 1
1216 // Compile in wxAboutBox() function showing the standard "About" dialog.
1220 // Recommended setting: 1 but can be set to 0 to save some space if you don't
1221 // use this function
1222 #define wxUSE_ABOUTDLG 1
1224 // wxFileHistory class
1228 // Recommended setting: 1
1229 #define wxUSE_FILE_HISTORY 1
1231 // ----------------------------------------------------------------------------
1232 // Metafiles support
1233 // ----------------------------------------------------------------------------
1235 // Windows supports the graphics format known as metafile which is, though not
1236 // portable, is widely used under Windows and so is supported by wxWin (under
1237 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
1238 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
1239 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
1240 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
1241 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
1242 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
1243 // in any metafile related classes at all.
1245 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
1247 // Recommended setting: default or 0 for everything for portable programs.
1248 #define wxUSE_METAFILE 1
1249 #define wxUSE_ENH_METAFILE 1
1250 #define wxUSE_WIN_METAFILES_ALWAYS 0
1252 // ----------------------------------------------------------------------------
1253 // Big GUI components
1254 // ----------------------------------------------------------------------------
1256 // Set to 0 to disable MDI support.
1258 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
1262 // Recommended setting: 1, can be safely set to 0.
1265 // Set to 0 to disable document/view architecture
1266 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
1268 // Set to 0 to disable MDI document/view architecture
1270 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
1271 #define wxUSE_MDI_ARCHITECTURE 1
1273 // Set to 0 to disable print/preview architecture code
1274 #define wxUSE_PRINTING_ARCHITECTURE 1
1276 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
1281 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
1283 #define wxUSE_HTML 1
1285 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1286 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1287 // set to 1 and, under Windows, also to add opengl32.lib and glu32.lib to the
1288 // list of libraries used to link your application (although this is done
1289 // implicitly for Microsoft Visual C++ users).
1291 // Default is 1 unless the compiler is known to ship without the necessary
1292 // headers (Digital Mars) or the platform doesn't support OpenGL (Windows CE).
1294 // Recommended setting: 1 if you intend to use OpenGL, can be safely set to 0
1296 #define wxUSE_GLCANVAS 1
1298 // wxRichTextCtrl allows editing of styled text.
1302 // Recommended setting: 1, set to 0 if you want compile a
1304 #define wxUSE_RICHTEXT 1
1306 // ----------------------------------------------------------------------------
1308 // ----------------------------------------------------------------------------
1310 // Use wxClipboard class for clipboard copy/paste.
1314 // Recommended setting: 1
1315 #define wxUSE_CLIPBOARD 1
1317 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1322 // Recommended setting: 1
1323 #define wxUSE_DATAOBJ 1
1325 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1326 // different from "built in" drag and drop in wxTreeCtrl which is always
1327 // available). Requires wxUSE_DATAOBJ.
1331 // Recommended setting: 1
1332 #define wxUSE_DRAG_AND_DROP 1
1334 // Use wxAccessible for enhanced and customisable accessibility.
1335 // Depends on wxUSE_OLE.
1339 // Recommended setting (at present): 0
1340 #define wxUSE_ACCESSIBILITY 0
1342 // ----------------------------------------------------------------------------
1343 // miscellaneous settings
1344 // ----------------------------------------------------------------------------
1346 // wxSingleInstanceChecker class allows to verify at startup if another program
1347 // instance is running.
1351 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1353 #define wxUSE_SNGLINST_CHECKER 1
1355 #define wxUSE_DRAGIMAGE 1
1358 // 0 for no interprocess comms
1359 #define wxUSE_HELP 0
1360 // 0 for no help facility
1362 // Should we use MS HTML help for wxHelpController? If disabled, neither
1363 // wxCHMHelpController nor wxBestHelpController are available.
1365 // Default is 1 under MSW, 0 is always used for the other platforms.
1367 // Recommended setting: 1, only set to 0 if you have trouble compiling
1368 // wxCHMHelpController (could be a problem with really ancient compilers)
1369 #define wxUSE_MS_HTML_HELP 1
1372 // Use wxHTML-based help controller?
1373 #define wxUSE_WXHTML_HELP 1
1375 #define wxUSE_CONSTRAINTS 1
1376 // 0 for no window layout constraint system
1378 #define wxUSE_SPLINES 1
1381 #define wxUSE_MOUSEWHEEL 1
1382 // Include mouse wheel support
1384 // Compile wxUIActionSimulator class?
1385 #define wxUSE_UIACTIONSIMULATOR 1
1387 // ----------------------------------------------------------------------------
1388 // wxDC classes for various output formats
1389 // ----------------------------------------------------------------------------
1391 // Set to 1 for PostScript device context.
1392 #define wxUSE_POSTSCRIPT 0
1394 // Set to 1 to use font metric files in GetTextExtent
1395 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1397 // Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
1398 // to create files in SVG (Scalable Vector Graphics) format.
1401 // Should wxDC provide SetTransformMatrix() and related methods?
1403 // Default is 1 but can be set to 0 if this functionality is not used. Notice
1404 // that currently only wxMSW supports this so setting this to 0 doesn't change
1405 // much for non-MSW platforms (although it will still save a few bytes
1408 // Recommended setting: 1.
1409 #define wxUSE_DC_TRANSFORM_MATRIX 1
1411 // ----------------------------------------------------------------------------
1412 // image format support
1413 // ----------------------------------------------------------------------------
1415 // wxImage supports many different image formats which can be configured at
1416 // compile-time. BMP is always supported, others are optional and can be safely
1417 // disabled if you don't plan to use images in such format sometimes saving
1418 // substantial amount of code in the final library.
1420 // Some formats require an extra library which is included in wxWin sources
1421 // which is mentioned if it is the case.
1423 // Set to 1 for wxImage support (recommended).
1424 #define wxUSE_IMAGE 1
1426 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1427 #define wxUSE_LIBPNG 1
1429 // Set to 1 for JPEG format support (requires libjpeg)
1430 #define wxUSE_LIBJPEG 1
1432 // Set to 1 for TIFF format support (requires libtiff)
1433 #define wxUSE_LIBTIFF 1
1435 // Set to 1 for TGA format support (loading only)
1438 // Set to 1 for GIF format support
1441 // Set to 1 for PNM format support
1444 // Set to 1 for PCX format support
1447 // Set to 1 for IFF format support (Amiga format)
1450 // Set to 1 for XPM format support
1453 // Set to 1 for MS Icons and Cursors format support
1454 #define wxUSE_ICO_CUR 1
1456 // Set to 1 to compile in wxPalette class
1457 #define wxUSE_PALETTE 1
1459 // ----------------------------------------------------------------------------
1460 // wxUniversal-only options
1461 // ----------------------------------------------------------------------------
1463 // Set to 1 to enable compilation of all themes, this is the default
1464 #define wxUSE_ALL_THEMES 1
1466 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1467 // is unset, if it is set these options are not used; notice that metal theme
1469 #define wxUSE_THEME_GTK 0
1470 #define wxUSE_THEME_METAL 0
1471 #define wxUSE_THEME_MONO 0
1472 #define wxUSE_THEME_WIN32 0
1475 /* --- end common options --- */
1477 /* --- start MSW options --- */
1478 // ----------------------------------------------------------------------------
1479 // Windows-only settings
1480 // ----------------------------------------------------------------------------
1482 // Set wxUSE_UNICODE_MSLU to 1 if you're compiling wxWidgets in Unicode mode
1483 // and want to run your programs under Windows 9x and not only NT/2000/XP.
1484 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
1485 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
1486 // that you will have to modify the makefiles to include unicows.lib import
1487 // library as the first library (see installation instructions in install.txt
1488 // to learn how to do it when building the library or samples).
1490 // If your compiler doesn't have unicows.lib, you can get a version of it at
1491 // http://libunicows.sourceforge.net
1495 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
1496 #ifndef wxUSE_UNICODE_MSLU
1497 #define wxUSE_UNICODE_MSLU 0
1500 // Set this to 1 if you want to use wxWidgets and MFC in the same program. This
1501 // will override some other settings (see below)
1505 // Recommended setting: 0 unless you really have to use MFC
1508 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
1509 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1510 // can't compile/doesn't have the OLE headers.
1514 // Recommended setting: 1
1517 // Set this to 1 to enable wxAutomationObject class.
1521 // Recommended setting: 1 if you need to control other applications via OLE
1522 // Automation, can be safely set to 0 otherwise
1523 #define wxUSE_OLE_AUTOMATION 1
1525 // Set this to 1 to enable wxActiveXContainer class allowing to embed OLE
1530 // Recommended setting: 1, required by wxMediaCtrl
1531 #define wxUSE_ACTIVEX 1
1533 // wxDC caching implementation
1534 #define wxUSE_DC_CACHEING 1
1536 // Set this to 1 to enable wxDIB class used internally for manipulating
1539 // Default is 1, set it to 0 only if you don't use wxImage neither
1541 // Recommended setting: 1 (without it conversion to/from wxImage won't work)
1542 #define wxUSE_WXDIB 1
1544 // Set to 0 to disable PostScript print/preview architecture code under Windows
1545 // (just use Windows printing).
1546 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
1548 // Set this to 1 to compile in wxRegKey class.
1552 // Recommended setting: 1, this is used internally by wx in a few places
1553 #define wxUSE_REGKEY 1
1555 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1556 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1557 // doesn't have such limitation).
1559 // Default is 1 for compilers which support it
1561 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1562 // or can't compile <richedit.h>
1563 #define wxUSE_RICHEDIT 1
1565 // Set this to 1 to use extra features of richedit v2 and later controls
1567 // Default is 1 for compilers which support it
1569 // Recommended setting: 1
1570 #define wxUSE_RICHEDIT2 1
1572 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1573 // is required by wxUSE_CHECKLISTBOX.
1577 // Recommended setting: 1, set to 0 for a small library size reduction
1578 #define wxUSE_OWNER_DRAWN 1
1580 // Set this to 1 to enable MSW-specific wxTaskBarIcon::ShowBalloon() method. It
1581 // is required by native wxNotificationMessage implementation.
1583 // Default is 1 but disabled in wx/msw/chkconf.h if SDK is too old to contain
1584 // the necessary declarations.
1586 // Recommended setting: 1, set to 0 for a tiny library size reduction
1587 #define wxUSE_TASKBARICON_BALLOONS 1
1589 // Set to 1 to compile MS Windows XP theme engine support
1590 #define wxUSE_UXTHEME 1
1592 // Set to 1 to use InkEdit control (Tablet PC), if available
1593 #define wxUSE_INKEDIT 0
1595 // Set to 1 to enable .INI files based wxConfig implementation (wxIniConfig)
1599 // Recommended setting: 0, nobody uses .INI files any more
1600 #define wxUSE_INICONF 0
1602 // ----------------------------------------------------------------------------
1603 // Generic versions of native controls
1604 // ----------------------------------------------------------------------------
1606 // Set this to 1 to be able to use wxDatePickerCtrlGeneric in addition to the
1607 // native wxDatePickerCtrl
1611 // Recommended setting: 0, this is mainly used for testing
1612 #define wxUSE_DATEPICKCTRL_GENERIC 0
1614 // ----------------------------------------------------------------------------
1615 // Crash debugging helpers
1616 // ----------------------------------------------------------------------------
1618 // Set this to 1 to be able to use wxCrashReport::Generate() to create mini
1619 // dumps of your program when it crashes (or at any other moment)
1621 // Default is 1 if supported by the compiler (VC++ and recent BC++ only).
1623 // Recommended setting: 1, set to 0 if your programs never crash
1624 #define wxUSE_CRASHREPORT 1
1625 /* --- end MSW options --- */
1627 /* --- start wxUniv options --- */
1628 // ----------------------------------------------------------------------------
1629 // wxUniversal-only options
1630 // ----------------------------------------------------------------------------
1632 // Set to 1 to enable compilation of all themes, this is the default
1633 #define wxUSE_ALL_THEMES 1
1635 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1636 // is unset, if it is set these options are not used; notice that metal theme
1638 #define wxUSE_THEME_GTK 0
1639 #define wxUSE_THEME_METAL 0
1640 #define wxUSE_THEME_MONO 0
1641 #define wxUSE_THEME_WIN32 0
1642 /* --- end wxUniv options --- */
1644 #endif // _WX_SETUP_H_