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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: constraints.h
3 // Purpose: topic overview
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
8
9 /*!
10
11 @page overview_constraints Constraints overview
12
13 Classes: wxLayoutConstraints, wxIndividualLayoutConstraint.
14
15 @note Constraints are now deprecated and you should use sizers instead (see wxSizer).
16
17 Objects of class wxLayoutConstraint can be associated with a window to define
18 the way it is laid out, with respect to its siblings or the parent.
19
20 The class consists of the following eight constraints of class wxIndividualLayoutConstraint,
21 some or all of which should be accessed directly to set the appropriate
22 constraints.
23
24 @b left: represents the left hand edge of the window
25 @b right: represents the right hand edge of the window
26 @b top: represents the top edge of the window
27 @b bottom: represents the bottom edge of the window
28 @b width: represents the width of the window
29 @b height: represents the height of the window
30 @b centreX: represents the horizontal centre point of the window
31 @b centreY: represents the vertical centre point of the window
32
33 The constraints are initially set to have the relationship wxUnconstrained,
34 which means that their values should be calculated by looking at known constraints.
35 To calculate the position and size of the control, the layout algorithm needs to
36 know exactly 4 constraints (as it has 4 numbers to calculate from them), so you
37 should always set exactly 4 of the constraints from the above table.
38
39 If you want the controls height or width to have the default value, you may use
40 a special value for the constraint: wxAsIs. If the constraint is wxAsIs, the
41 dimension will not be changed which is useful for the dialog controls which
42 often have the default size (e.g. the buttons whose size is determined by their
43 label).
44
45 The constrains calculation is done in wxWindow::Layout function which evaluates
46 constraints. To call it you can either call wxWindow::SetAutoLayout if the parent
47 window is a frame, panel or a dialog to tell default OnSize handlers to call Layout
48 automatically whenever the window size changes, or override OnSize and call
49 Layout yourself (note that you do have to call wxWindow::Layout yourself if the parent
50 window is not a frame, panel or dialog).
51
52 @li @ref overview_constraints_layout
53 @li @ref overview_constraints_examples
54
55
56 <hr>
57
58
59 @section overview_constraints_layout Constraint layout: more details
60
61 By default, windows do not have a wxLayoutConstraints object. In this case, much layout
62 must be done explicitly, by performing calculations in OnSize members, except
63 for the case of frames that have exactly one subwindow (not counting toolbar and
64 statusbar which are also positioned by the frame automatically), where wxFrame::OnSize
65 takes care of resizing the child to always fill the frame.
66
67 To avoid the need for these rather awkward calculations, the user can create
68 a wxLayoutConstraints object and associate it with a window with wxWindow::SetConstraints.
69 This object contains a constraint for each of the window edges, two for the centre point,
70 and two for the window size. By setting some or all of these constraints appropriately,
71 the user can achieve quite complex layout by defining relationships between windows.
72
73 In wxWidgets, each window can be constrained relative to either its @e siblings
74 on the same window, or the @e parent. The layout algorithm
75 therefore operates in a top-down manner, finding the correct layout for
76 the children of a window, then the layout for the grandchildren, and so on.
77
78 Note that this differs markedly from native Motif layout, where
79 constraints can ripple upwards and can eventually change the frame
80 window or dialog box size. We assume in wxWidgets that the @e user is
81 always 'boss' and specifies the size of the outer window, to which
82 subwindows must conform. Obviously, this might be a limitation in some
83 circumstances, but it suffices for most situations, and the
84 simplification avoids some of the nightmarish problems associated with
85 programming Motif.
86
87 When the user sets constraints, many of the constraints for windows
88 edges and dimensions remain unconstrained. For a given window,
89 the wxWindow::Layout algorithm first resets all constraints
90 in all children to have unknown edge or dimension values, and then iterates
91 through the constraints, evaluating them. For unconstrained edges and dimensions,
92 it tries to find the value using known relationships that always hold. For example,
93 an unconstrained @e width may be calculated from the @e left and @e right edges, if
94 both are currently known. For edges and dimensions with user-supplied constraints, these
95 constraints are evaluated if the inputs of the constraint are known.
96
97 The algorithm stops when all child edges and dimension are known (success), or
98 there are unknown edges or dimensions but there has been no change in this cycle (failure).
99 It then sets all the window positions and sizes according to the values it has found.
100 Because the algorithm is iterative, the order in which constraints are considered is
101 irrelevant, however you may reduce the number of iterations (and thus speed up
102 the layout calculations) by creating the controls in such order that as many
103 constraints as possible can be calculated during the first iteration. For example, if
104 you have 2 buttons which you'd like to position in the lower right corner, it is
105 slightly more efficient to first create the second button and specify that its
106 right border IsSameAs(parent, wxRight) and then create the first one by
107 specifying that it should be LeftOf() the second one than to do in a more
108 natural left-to-right order.
109
110
111
112 @section overview_constraints_examples Window layout examples
113
114 @subsection overview_constraints_example1 Example 1: subwindow layout
115
116 This example specifies a panel and a window side by side,
117 with a text subwindow below it.
118
119 @code
120 frame->panel = new wxPanel(frame, -1, wxPoint(0, 0), wxSize(1000, 500), 0);
121 frame->scrollWindow = new MyScrolledWindow(frame, -1, wxPoint(0, 0), wxSize(400, 400), wxRETAINED);
122 frame->text_window = new MyTextWindow(frame, -1, wxPoint(0, 250), wxSize(400, 250));
123
124 // Set constraints for panel subwindow
125 wxLayoutConstraints *c1 = new wxLayoutConstraints;
126
127 c1->left.SameAs (frame, wxLeft);
128 c1->top.SameAs (frame, wxTop);
129 c1->right.PercentOf (frame, wxWidth, 50);
130 c1->height.PercentOf (frame, wxHeight, 50);
131
132 frame->panel->SetConstraints(c1);
133
134 // Set constraints for scrollWindow subwindow
135 wxLayoutConstraints *c2 = new wxLayoutConstraints;
136
137 c2->left.SameAs (frame->panel, wxRight);
138 c2->top.SameAs (frame, wxTop);
139 c2->right.SameAs (frame, wxRight);
140 c2->height.PercentOf (frame, wxHeight, 50);
141
142 frame->scrollWindow->SetConstraints(c2);
143
144 // Set constraints for text subwindow
145 wxLayoutConstraints *c3 = new wxLayoutConstraints;
146 c3->left.SameAs (frame, wxLeft);
147 c3->top.Below (frame->panel);
148 c3->right.SameAs (frame, wxRight);
149 c3->bottom.SameAs (frame, wxBottom);
150
151 frame->text_window->SetConstraints(c3);
152 @endcode
153
154
155 @subsection overview_constraints_example2 Example 2: panel item layout
156
157 This example sizes a button width to 80 percent of the panel width, and centres
158 it horizontally. A listbox and multitext item are placed below it. The listbox
159 takes up 40 percent of the panel width, and the multitext item takes up
160 the remainder of the width. Margins of 5 pixels are used.
161
162 @code
163 // Create some panel items
164 wxButton *btn1 = new wxButton(frame->panel, ->1, "A button") ;
165
166 wxLayoutConstraints *b1 = new wxLayoutConstraints;
167 b1->centreX.SameAs (frame->panel, wxCentreX);
168 b1->top.SameAs (frame->panel, wxTop, 5);
169 b1->width.PercentOf (frame->panel, wxWidth, 80);
170 b1->height.PercentOf (frame->panel, wxHeight, 10);
171 btn1->SetConstraints(b1);
172
173 wxListBox *list = new wxListBox(frame->panel, ->1, "A list",
174 wxPoint(->1, ->1), wxSize(200, 100));
175
176 wxLayoutConstraints *b2 = new wxLayoutConstraints;
177 b2->top.Below (btn1, 5);
178 b2->left.SameAs (frame->panel, wxLeft, 5);
179 b2->width.PercentOf (frame->panel, wxWidth, 40);
180 b2->bottom.SameAs (frame->panel, wxBottom, 5);
181 list->SetConstraints(b2);
182
183 wxTextCtrl *mtext = new wxTextCtrl(frame->panel, ->1, "Multiline text", "Some text",
184 wxPoint(->1, ->1), wxSize(150, 100), wxTE_MULTILINE);
185
186 wxLayoutConstraints *b3 = new wxLayoutConstraints;
187 b3->top.Below (btn1, 5);
188 b3->left.RightOf (list, 5);
189 b3->right.SameAs (frame->panel, wxRight, 5);
190 b3->bottom.SameAs (frame->panel, wxBottom, 5);
191 mtext->SetConstraints(b3);
192 @endcode
193
194 */
195