1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxControl common interface
4 // Author: Vadim Zeitlin
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_CONTROL_H_BASE_
13 #define _WX_CONTROL_H_BASE_
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
23 #include "wx/window.h" // base class
25 extern WXDLLEXPORT_DATA(const char) wxControlNameStr
[];
27 // ----------------------------------------------------------------------------
28 // wxControl is the base class for all controls
29 // ----------------------------------------------------------------------------
31 class WXDLLEXPORT wxControlBase
: public wxWindow
36 virtual ~wxControlBase();
38 // Create() function adds the validator parameter
39 bool Create(wxWindow
*parent
, wxWindowID id
,
40 const wxPoint
& pos
= wxDefaultPosition
,
41 const wxSize
& size
= wxDefaultSize
,
43 const wxValidator
& validator
= wxDefaultValidator
,
44 const wxString
& name
= wxControlNameStr
);
46 // get the control alignment (left/right/centre, top/bottom/centre)
47 int GetAlignment() const { return m_windowStyle
& wxALIGN_MASK
; }
49 // get just the text of the label, without mnemonic characters ('&')
50 wxString
GetLabelText() const { return GetLabelText(GetLabel()); }
52 virtual void SetLabel(const wxString
& label
)
58 wxWindow::SetLabel(label
);
61 virtual wxString
GetLabel() const
63 // return the original string, as it was passed to SetLabel()
64 // (i.e. with wx-style mnemonics)
70 // get the string without mnemonic characters ('&')
71 static wxString
GetLabelText(const wxString
& label
);
73 // removes the mnemonics characters
74 static wxString
RemoveMnemonics(const wxString
& str
);
77 // controls by default inherit the colours of their parents, if a
78 // particular control class doesn't want to do it, it can override
79 // ShouldInheritColours() to return false
80 virtual bool ShouldInheritColours() const { return true; }
83 // WARNING: this doesn't work for all controls nor all platforms!
85 // simulates the event of given type (i.e. wxButton::Command() is just as
86 // if the button was clicked)
87 virtual void Command(wxCommandEvent
&event
);
89 virtual bool SetFont(const wxFont
& font
);
91 // wxControl-specific processing after processing the update event
92 virtual void DoUpdateWindowUI(wxUpdateUIEvent
& event
);
95 // creates the control (calls wxWindowBase::CreateBase inside) and adds it
96 // to the list of parents children
97 bool CreateControl(wxWindowBase
*parent
,
102 const wxValidator
& validator
,
103 const wxString
& name
);
105 // initialize the common fields of wxCommandEvent
106 void InitCommandEvent(wxCommandEvent
& event
) const;
108 // this field contains the label in wx format, i.e. with '&' mnemonics
109 wxString m_labelOrig
;
111 DECLARE_NO_COPY_CLASS(wxControlBase
)
114 // ----------------------------------------------------------------------------
115 // include platform-dependent wxControl declarations
116 // ----------------------------------------------------------------------------
118 #if defined(__WXUNIVERSAL__)
119 #include "wx/univ/control.h"
120 #elif defined(__WXPALMOS__)
121 #include "wx/palmos/control.h"
122 #elif defined(__WXMSW__)
123 #include "wx/msw/control.h"
124 #elif defined(__WXMOTIF__)
125 #include "wx/motif/control.h"
126 #elif defined(__WXGTK20__)
127 #include "wx/gtk/control.h"
128 #elif defined(__WXGTK__)
129 #include "wx/gtk1/control.h"
130 #elif defined(__WXMAC__)
131 #include "wx/mac/control.h"
132 #elif defined(__WXCOCOA__)
133 #include "wx/cocoa/control.h"
134 #elif defined(__WXPM__)
135 #include "wx/os2/control.h"
138 #endif // wxUSE_CONTROLS
141 // _WX_CONTROL_H_BASE_