1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Resource editor class
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
15 #define wxDIALOG_EDITOR_VERSION 1.6
18 #pragma interface "reseditr.h"
22 #include "wx/string.h"
23 #include "wx/layout.h"
24 #include "wx/resource.h"
25 #include "wx/toolbar.h"
26 #include "wx/imaglist.h"
31 #define RESED_DELETE 1
32 #define RESED_RECREATE 3
34 #define RESED_NEW_DIALOG 5
35 #define RESED_NEW_PANEL 6
38 #define RESED_CONTENTS 20
40 #define IDC_TREECTRL 100
41 #define IDC_LISTCTRL 101
43 // For control list ('palette')
44 #define RESED_POINTER 0
45 #define RESED_BUTTON 1
46 #define RESED_BMPBUTTON 2
47 #define RESED_STATICTEXT 3
48 #define RESED_STATICBMP 4
49 #define RESED_STATICBOX 5
50 #define RESED_TEXTCTRL_SINGLE 6
51 #define RESED_TEXTCTRL_MULTIPLE 7
52 #define RESED_LISTBOX 8
53 #define RESED_CHOICE 9
54 #define RESED_COMBOBOX 10
55 #define RESED_CHECKBOX 11
56 #define RESED_SLIDER 12
57 #define RESED_GAUGE 13
58 #define RESED_RADIOBOX 14
59 #define RESED_RADIOBUTTON 15
60 #define RESED_SCROLLBAR 16
61 #define RESED_TREECTRL 17
62 #define RESED_LISTCTRL 18
63 #define RESED_SPINBUTTON 19
66 * Controls loading, saving, user interface of resource editor(s).
69 class wxResourceEditorFrame
;
71 class wxWindowPropertyInfo
;
72 class wxResourceEditorProjectTree
;
73 class wxResourceEditorControlList
;
76 #define wxHelpController wxWinHelpController
78 #define wxHelpController wxXLPHelpController;
81 class wxHelpController
;
84 * The resourceTable contains a list of wxItemResources (which each may
85 * have further children, defining e.g. a dialog box with controls).
87 * We need to associate actual windows with each wxItemResource,
88 * instead of the current 'one current window' scheme.
90 * - We create a new dialog, create a wxItemResource,
91 * associate the dialog with wxItemResource via a hash table.
92 * Must be a hash table in case dialog is deleted without
93 * telling the resource manager.
94 * - When we save the resource after editing/closing the dialog,
95 * we check the wxItemResource/wxDialog and children for
96 * consistency (throw away items no longer in the wxDialog,
97 * create any new wxItemResources).
98 * - We save the wxItemResources via the wxPropertyInfo classes,
99 * so devolve the code to the appropriate class.
100 * This involves creating a new temporary wxPropertyInfo for
103 * We currently assume we only create one instance of a window for
104 * each wxItemResource. We will need to relax this when we're editing
110 class wxResourceTableWithSaving
: public wxResourceTable
113 wxResourceTableWithSaving():wxResourceTable()
116 virtual bool Save(const wxString
& filename
);
117 virtual bool SaveResource(ostream
& stream
, wxItemResource
*item
);
119 void GenerateWindowStyleString(long windowStyle
, char *buf
);
120 void GeneratePanelStyleString(long windowStyle
, char *buf
);
121 void GenerateDialogStyleString(long windowStyle
, char *buf
);
123 void GenerateRadioBoxStyleString(long windowStyle
, char *buf
);
124 void GenerateMessageStyleString(long windowStyle
, char *buf
);
125 void GenerateTextStyleString(long windowStyle
, char *buf
);
126 void GenerateButtonStyleString(long windowStyle
, char *buf
);
127 void GenerateCheckBoxStyleString(long windowStyle
, char *buf
);
128 void GenerateRadioButtonStyleString(long windowStyle
, char *buf
);
129 void GenerateListBoxStyleString(long windowStyle
, char *buf
);
130 void GenerateSliderStyleString(long windowStyle
, char *buf
);
131 void GenerateGroupBoxStyleString(long windowStyle
, char *buf
);
132 void GenerateGaugeStyleString(long windowStyle
, char *buf
);
133 void GenerateChoiceStyleString(long windowStyle
, char *buf
);
134 void GenerateScrollBarStyleString(long windowStyle
, char *buf
);
135 void GenerateItemStyleString(long windowStyle
, char *buf
);
137 bool GenerateStyle(char *buf
, long windowStyle
, long flag
, char *strStyle
);
139 void OutputFont(ostream
& stream
, wxFont
*font
);
140 wxControl
*CreateItem(wxPanel
*panel
, wxItemResource
*childResource
);
143 class wxResourceEditorScrolledWindow
;
145 class wxResourceManager
: public wxObject
147 friend class wxResourceEditorFrame
;
151 ~wxResourceManager();
155 // Initializes the resource manager
158 // Load/save window size etc.
162 // Show or hide the resource editor frame, which displays a list
163 // of resources with ability to edit them.
164 virtual bool ShowResourceEditor(bool show
, wxWindow
*parent
= NULL
, const char *title
= "wxWindows Dialog Editor");
167 virtual bool SaveAs();
168 virtual bool Save(const wxString
& filename
);
169 virtual bool Load(const wxString
& filename
);
170 virtual bool Clear(bool deleteWindows
= TRUE
, bool force
= TRUE
);
171 virtual void SetFrameTitle(const wxString
& filename
);
172 virtual void ClearCurrentDialog();
173 virtual bool New(bool loadFromFile
= TRUE
, const wxString
& filename
= "");
174 virtual bool SaveIfModified();
175 virtual void AlignItems(int flag
);
176 virtual void CopySize();
177 virtual void ToBackOrFront(bool toBack
);
178 virtual wxWindow
*FindParentOfSelection();
180 virtual wxFrame
*OnCreateEditorFrame(const char *title
);
181 virtual wxMenuBar
*OnCreateEditorMenuBar(wxFrame
*parent
);
182 virtual wxResourceEditorScrolledWindow
*OnCreateEditorPanel(wxFrame
*parent
);
183 virtual wxToolBarBase
*OnCreateToolBar(wxFrame
*parent
);
185 // Create a window information object for the give window
186 wxWindowPropertyInfo
* CreatePropertyInfoForWindow(wxWindow
*win
);
187 // Edit the given window
188 void EditWindow(wxWindow
*win
);
190 virtual void UpdateResourceList();
191 virtual void AddItemsRecursively(long parent
, wxItemResource
*resource
);
192 virtual bool EditSelectedResource();
193 virtual bool Edit(wxItemResource
*res
);
194 virtual bool CreateNewPanel();
195 virtual bool CreatePanelItem(wxItemResource
*panelResource
, wxPanel
*panel
, char *itemType
, int x
= 10, int y
= 10, bool isBitmap
= FALSE
);
196 virtual bool DeleteSelection();
197 virtual bool TestCurrentDialog(wxWindow
* parent
);
199 // Saves the window info into the resource, and deletes the
200 // handler. Doesn't actually disassociate the window from
201 // the resources. Replaces OnClose.
202 virtual bool SaveInfoAndDeleteHandler(wxWindow
* win
);
204 // Destroys the window. If this is the 'current' panel, NULLs the
206 virtual bool DeleteWindow(wxWindow
* win
);
207 virtual bool DeleteResource(wxItemResource
*res
);
208 virtual bool DeleteResource(wxWindow
*win
);
210 // Add bitmap resource if there isn't already one with this filename.
211 virtual char *AddBitmapResource(char *filename
);
213 // Delete the bitmap resource if it isn't being used by another resource.
214 virtual void PossiblyDeleteBitmapResource(char *resourceName
);
216 // Helper function for above
217 virtual bool IsBitmapResourceUsed(char *resourceName
);
219 wxItemResource
*FindBitmapResourceByFilename(char *filename
);
221 char *FindBitmapFilenameForResource(wxItemResource
*resource
);
223 // Is this window identifier in use?
224 bool IsSymbolUsed(wxItemResource
* thisResource
, wxWindowID id
) ;
226 // Is this window identifier compatible with the given name? (i.e.
227 // does it already exist under a different name)
228 bool IsIdentifierOK(const wxString
& name
, wxWindowID id
);
230 // Change all integer ids that match oldId, to newId.
231 // This is necessary if an id is changed for one resource - all resources
233 void ChangeIds(int oldId
, int newId
);
235 // Deletes 'win' and creates a new window from the resource that
236 // was associated with it. E.g. if you can't change properties on the
237 // fly, you'll need to delete the window and create it again.
238 virtual wxWindow
*RecreateWindowFromResource(wxWindow
*win
, wxWindowPropertyInfo
*info
= NULL
);
240 virtual bool RecreateSelection();
242 // Need to search through resource table removing this from
243 // any resource which has this as a parent.
244 virtual bool RemoveResourceFromParent(wxItemResource
*res
);
246 virtual bool EditDialog(wxDialog
*dialog
, wxWindow
*parent
);
248 void AddSelection(wxWindow
*win
);
249 void RemoveSelection(wxWindow
*win
);
251 virtual void MakeUniqueName(char *prefix
, char *buf
);
253 // (Dis)associate resource<->physical window
254 // Doesn't delete any windows.
255 virtual void AssociateResource(wxItemResource
*resource
, wxWindow
*win
);
256 virtual bool DisassociateResource(wxItemResource
*resource
);
257 virtual bool DisassociateResource(wxWindow
*win
);
258 virtual bool DisassociateWindows();
259 virtual wxItemResource
*FindResourceForWindow(wxWindow
*win
);
260 virtual wxWindow
*FindWindowForResource(wxItemResource
*resource
);
262 virtual bool InstantiateAllResourcesFromWindows();
263 virtual bool InstantiateResourceFromWindow(wxItemResource
*resource
, wxWindow
*window
, bool recurse
= FALSE
);
266 inline void SetEditorFrame(wxFrame
*fr
) { m_editorFrame
= fr
; }
267 inline void SetEditorToolBar(EditorToolBar
*tb
) { m_editorToolBar
= tb
; }
268 inline wxFrame
*GetEditorFrame() const { return m_editorFrame
; }
269 inline wxResourceEditorProjectTree
*GetEditorResourceTree() const { return m_editorResourceTree
; }
270 inline wxResourceEditorControlList
*GetEditorControlList() const { return m_editorControlList
; }
271 inline wxList
& GetSelections() { return m_selections
; }
272 inline wxMenu
*GetPopupMenu() const { return m_popupMenu
; }
273 inline wxHelpController
*GetHelpController() const { return m_helpController
; }
275 inline void Modify(bool mod
= TRUE
) { m_modified
= mod
; }
276 inline bool Modified() const { return m_modified
; }
278 inline wxResourceTable
& GetResourceTable() { return m_resourceTable
; }
279 inline wxHashTable
& GetResourceAssociations() { return m_resourceAssociations
; }
281 inline wxString
GetCurrentFilename() const { return m_currentFilename
; }
282 static wxResourceManager
* GetCurrentResourceManager() { return sm_currentResourceManager
; }
284 inline void SetSymbolFilename(const wxString
& s
) { m_symbolFilename
= s
; }
285 inline wxString
GetSymbolFilename() const { return m_symbolFilename
; }
287 inline wxRect
& GetPropertyWindowSize() { return m_propertyWindowSize
; }
288 inline wxRect
& GetResourceEditorWindowSize() { return m_resourceEditorWindowSize
; }
290 wxResourceSymbolTable
& GetSymbolTable() { return m_symbolTable
; }
292 // Generate a window id and a first stab at a name
293 int GenerateWindowId(const wxString
& prefix
, wxString
& idName
) ;
297 wxHelpController
* m_helpController
;
298 wxResourceTableWithSaving m_resourceTable
;
299 wxFrame
* m_editorFrame
;
300 wxResourceEditorScrolledWindow
* m_editorPanel
;
302 wxResourceEditorProjectTree
* m_editorResourceTree
;
303 wxResourceEditorControlList
* m_editorControlList
;
304 EditorToolBar
* m_editorToolBar
;
306 int m_symbolIdCounter
; // For generating window ids
308 wxHashTable m_resourceAssociations
;
310 wxString m_currentFilename
;
311 wxBitmap
* m_bitmapImage
; // Default for static bitmaps/buttons
313 wxImageList m_imageList
;
314 long m_rootDialogItem
; // Root of dialog hierarchy in tree (unused)
316 // Options to be saved/restored
317 wxString m_optionsResourceFilename
; // e.g. dialoged.ini, .dialogrc
318 wxRect m_propertyWindowSize
;
319 wxRect m_resourceEditorWindowSize
;
320 static wxResourceManager
* sm_currentResourceManager
;
322 // Symbol table with identifiers for controls
323 wxResourceSymbolTable m_symbolTable
;
324 // Filename for include file, e.g. resource.h
325 wxString m_symbolFilename
;
329 class wxResourceEditorFrame
: public wxFrame
332 DECLARE_CLASS(wxResourceEditorFrame
)
334 wxResourceManager
*manager
;
335 wxResourceEditorFrame(wxResourceManager
*resMan
, wxFrame
*parent
, const wxString
& title
,
336 const wxPoint
& pos
= wxDefaultPosition
, const wxSize
& size
= wxSize(600, 400),
337 long style
= wxDEFAULT_FRAME_STYLE
, const wxString
& name
= "frame");
338 ~wxResourceEditorFrame();
342 void OnNew(wxCommandEvent
& event
);
343 void OnOpen(wxCommandEvent
& event
);
344 void OnNewDialog(wxCommandEvent
& event
);
345 void OnClear(wxCommandEvent
& event
);
346 void OnSave(wxCommandEvent
& event
);
347 void OnSaveAs(wxCommandEvent
& event
);
348 void OnExit(wxCommandEvent
& event
);
349 void OnAbout(wxCommandEvent
& event
);
350 void OnContents(wxCommandEvent
& event
);
351 void OnDeleteSelection(wxCommandEvent
& event
);
352 void OnRecreateSelection(wxCommandEvent
& event
);
353 void OnTest(wxCommandEvent
& event
);
355 DECLARE_EVENT_TABLE()
358 class wxResourceEditorScrolledWindow
: public wxScrolledWindow
361 wxResourceEditorScrolledWindow(wxWindow
*parent
, const wxPoint
& pos
= wxDefaultPosition
, const wxSize
& size
= wxDefaultSize
,
363 ~wxResourceEditorScrolledWindow();
365 void OnScroll(wxScrollEvent
& event
);
366 void OnPaint(wxPaintEvent
& event
);
368 void DrawTitle(wxDC
& dc
);
371 inline int GetMarginX() { return m_marginX
; }
372 inline int GetMarginY() { return m_marginY
; }
375 wxWindow
* m_childWindow
;
377 int m_marginX
, m_marginY
;
379 DECLARE_EVENT_TABLE()
382 #define OBJECT_MENU_EDIT 1
383 #define OBJECT_MENU_DELETE 2
390 class EditorToolBar
: public wxToolBar
393 EditorToolBar(wxFrame
*frame
, const wxPoint
& pos
= wxPoint(0, 0), const wxSize
& size
= wxSize(0, 0),
394 long style
= wxTB_HORIZONTAL
);
395 bool OnLeftClick(int toolIndex
, bool toggled
);
396 void OnMouseEnter(int toolIndex
);
397 void OnPaint(wxPaintEvent
& event
);
399 DECLARE_EVENT_TABLE()
403 #define TOOLBAR_LOAD_FILE 1
404 #define TOOLBAR_SAVE_FILE 2
405 #define TOOLBAR_NEW 3
406 #define TOOLBAR_TREE 5
407 #define TOOLBAR_HELP 6
410 #define TOOLBAR_FORMAT_HORIZ 10
411 #define TOOLBAR_FORMAT_HORIZ_LEFT_ALIGN 11
412 #define TOOLBAR_FORMAT_HORIZ_RIGHT_ALIGN 12
413 #define TOOLBAR_FORMAT_VERT 13
414 #define TOOLBAR_FORMAT_VERT_TOP_ALIGN 14
415 #define TOOLBAR_FORMAT_VERT_BOT_ALIGN 15
417 #define TOOLBAR_TO_FRONT 16
418 #define TOOLBAR_TO_BACK 17
419 #define TOOLBAR_COPY_SIZE 18