]> git.saurik.com Git - wxWidgets.git/blob - src/unix/threadpsx.cpp
ddb603d1726509fbf1c68b059d6a8d77fe7505b2
[wxWidgets.git] / src / unix / threadpsx.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: threadpsx.cpp
3 // Purpose: wxThread (Posix) Implementation
4 // Author: Original from Wolfram Gloger/Guilhem Lavaux
5 // Modified by:
6 // Created: 04/22/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Wolfram Gloger (1996, 1997)
9 // Guilhem Lavaux (1998)
10 // Vadim Zeitlin (1999)
11 // Robert Roebling (1999)
12 // Licence: wxWindows licence
13 /////////////////////////////////////////////////////////////////////////////
14
15 // ============================================================================
16 // declaration
17 // ============================================================================
18
19 // ----------------------------------------------------------------------------
20 // headers
21 // ----------------------------------------------------------------------------
22
23 #ifdef __GNUG__
24 #pragma implementation "thread.h"
25 #endif
26
27 // With simple makefiles, we must ignore the file body if not using
28 // threads.
29 #include "wx/setup.h"
30
31 #if wxUSE_THREADS
32
33 #include "wx/thread.h"
34 #include "wx/module.h"
35 #include "wx/utils.h"
36 #include "wx/log.h"
37 #include "wx/intl.h"
38 #include "wx/dynarray.h"
39
40 #include <stdio.h>
41 #include <unistd.h>
42 #include <pthread.h>
43 #include <errno.h>
44 #include <time.h>
45
46 #if HAVE_SCHED_H
47 #include <sched.h>
48 #endif
49
50 // ----------------------------------------------------------------------------
51 // constants
52 // ----------------------------------------------------------------------------
53
54 // the possible states of the thread and transitions from them
55 enum wxThreadState
56 {
57 STATE_NEW, // didn't start execution yet (=> RUNNING)
58 STATE_RUNNING, // running (=> PAUSED or EXITED)
59 STATE_PAUSED, // suspended (=> RUNNING or EXITED)
60 STATE_EXITED // thread doesn't exist any more
61 };
62
63 // ----------------------------------------------------------------------------
64 // types
65 // ----------------------------------------------------------------------------
66
67 WX_DEFINE_ARRAY(wxThread *, wxArrayThread);
68
69 // -----------------------------------------------------------------------------
70 // global data
71 // -----------------------------------------------------------------------------
72
73 // we keep the list of all threads created by the application to be able to
74 // terminate them on exit if there are some left - otherwise the process would
75 // be left in memory
76 static wxArrayThread gs_allThreads;
77
78 // the id of the main thread
79 static pthread_t gs_tidMain;
80
81 // the key for the pointer to the associated wxThread object
82 static pthread_key_t gs_keySelf;
83
84 // this mutex must be acquired before any call to a GUI function
85 static wxMutex *gs_mutexGui;
86
87 // ============================================================================
88 // implementation
89 // ============================================================================
90
91 //--------------------------------------------------------------------
92 // wxMutex (Posix implementation)
93 //--------------------------------------------------------------------
94
95 class wxMutexInternal
96 {
97 public:
98 pthread_mutex_t p_mutex;
99 };
100
101 wxMutex::wxMutex()
102 {
103 p_internal = new wxMutexInternal;
104 pthread_mutex_init( &(p_internal->p_mutex), (const pthread_mutexattr_t*) NULL );
105 m_locked = 0;
106 }
107
108 wxMutex::~wxMutex()
109 {
110 if (m_locked > 0)
111 wxLogDebug(_T("Freeing a locked mutex (%d locks)"), m_locked);
112
113 pthread_mutex_destroy( &(p_internal->p_mutex) );
114 delete p_internal;
115 }
116
117 wxMutexError wxMutex::Lock()
118 {
119 int err = pthread_mutex_lock( &(p_internal->p_mutex) );
120 if (err == EDEADLK)
121 {
122 wxLogDebug(_T("Locking this mutex would lead to deadlock!"));
123
124 return wxMUTEX_DEAD_LOCK;
125 }
126
127 m_locked++;
128
129 return wxMUTEX_NO_ERROR;
130 }
131
132 wxMutexError wxMutex::TryLock()
133 {
134 if (m_locked)
135 {
136 return wxMUTEX_BUSY;
137 }
138
139 int err = pthread_mutex_trylock( &(p_internal->p_mutex) );
140 switch (err)
141 {
142 case EBUSY: return wxMUTEX_BUSY;
143 }
144
145 m_locked++;
146
147 return wxMUTEX_NO_ERROR;
148 }
149
150 wxMutexError wxMutex::Unlock()
151 {
152 if (m_locked > 0)
153 {
154 m_locked--;
155 }
156 else
157 {
158 wxLogDebug(_T("Unlocking not locked mutex."));
159
160 return wxMUTEX_UNLOCKED;
161 }
162
163 pthread_mutex_unlock( &(p_internal->p_mutex) );
164
165 return wxMUTEX_NO_ERROR;
166 }
167
168 //--------------------------------------------------------------------
169 // wxCondition (Posix implementation)
170 //--------------------------------------------------------------------
171
172 class wxConditionInternal
173 {
174 public:
175 pthread_cond_t p_condition;
176 };
177
178 wxCondition::wxCondition()
179 {
180 p_internal = new wxConditionInternal;
181 pthread_cond_init( &(p_internal->p_condition), (const pthread_condattr_t *) NULL );
182 }
183
184 wxCondition::~wxCondition()
185 {
186 pthread_cond_destroy( &(p_internal->p_condition) );
187
188 delete p_internal;
189 }
190
191 void wxCondition::Wait(wxMutex& mutex)
192 {
193 pthread_cond_wait( &(p_internal->p_condition), &(mutex.p_internal->p_mutex) );
194 }
195
196 bool wxCondition::Wait(wxMutex& mutex, unsigned long sec, unsigned long nsec)
197 {
198 struct timespec tspec;
199
200 tspec.tv_sec = time(0L)+sec;
201 tspec.tv_nsec = nsec;
202 return (pthread_cond_timedwait(&(p_internal->p_condition), &(mutex.p_internal->p_mutex), &tspec) != ETIMEDOUT);
203 }
204
205 void wxCondition::Signal()
206 {
207 pthread_cond_signal( &(p_internal->p_condition) );
208 }
209
210 void wxCondition::Broadcast()
211 {
212 pthread_cond_broadcast( &(p_internal->p_condition) );
213 }
214
215 //--------------------------------------------------------------------
216 // wxThread (Posix implementation)
217 //--------------------------------------------------------------------
218
219 class wxThreadInternal
220 {
221 public:
222 wxThreadInternal();
223 ~wxThreadInternal();
224
225 // thread entry function
226 static void *PthreadStart(void *ptr);
227
228 // thread actions
229 // start the thread
230 wxThreadError Run();
231 // ask the thread to terminate
232 void Wait();
233 // wake up threads waiting for our termination
234 void SignalExit();
235 // go to sleep until Resume() is called
236 void Pause();
237 // resume the thread
238 void Resume();
239
240 // accessors
241 // priority
242 int GetPriority() const { return m_prio; }
243 void SetPriority(int prio) { m_prio = prio; }
244 // state
245 wxThreadState GetState() const { return m_state; }
246 void SetState(wxThreadState state) { m_state = state; }
247 // id
248 pthread_t GetId() const { return m_threadId; }
249 pthread_t *GetIdPtr() { return &m_threadId; }
250 // "cancelled" flag
251 void SetCancelFlag() { m_cancelled = TRUE; }
252 bool WasCancelled() const { return m_cancelled; }
253
254 private:
255 pthread_t m_threadId; // id of the thread
256 wxThreadState m_state; // see wxThreadState enum
257 int m_prio; // in wxWindows units: from 0 to 100
258
259 // set when the thread should terminate
260 bool m_cancelled;
261
262 // this (mutex, cond) pair is used to synchronize the main thread and this
263 // thread in several situations:
264 // 1. The thread function blocks until condition is signaled by Run() when
265 // it's initially created - this allows thread creation in "suspended"
266 // state
267 // 2. The Delete() function blocks until the condition is signaled when the
268 // thread exits.
269 wxMutex m_mutex;
270 wxCondition m_cond;
271
272 // another (mutex, cond) pair for Pause()/Resume() usage
273 //
274 // VZ: it's possible that we might reuse the mutex and condition from above
275 // for this too, but as I'm not at all sure that it won't create subtle
276 // problems with race conditions between, say, Pause() and Delete() I
277 // prefer this may be a bit less efficient but much safer solution
278 wxMutex m_mutexSuspend;
279 wxCondition m_condSuspend;
280 };
281
282 void *wxThreadInternal::PthreadStart(void *ptr)
283 {
284 wxThread *thread = (wxThread *)ptr;
285 wxThreadInternal *pthread = thread->p_internal;
286
287 int rc = pthread_setspecific(gs_keySelf, thread);
288 if ( rc != 0 )
289 {
290 wxLogSysError(rc, _("Cannot start thread: error writing TLS"));
291
292 return (void *)-1;
293 }
294
295 // wait for the condition to be signaled from Run()
296 // mutex state: currently locked by the thread which created us
297 pthread->m_cond.Wait(pthread->m_mutex);
298
299 // mutex state: locked again on exit of Wait()
300
301 // call the main entry
302 void* status = thread->Entry();
303
304 // terminate the thread
305 thread->Exit(status);
306
307 wxFAIL_MSG(_T("wxThread::Exit() can't return."));
308
309 return NULL;
310 }
311
312 wxThreadInternal::wxThreadInternal()
313 {
314 m_state = STATE_NEW;
315 m_cancelled = FALSE;
316
317 // this mutex is locked during almost all thread lifetime - it will only be
318 // unlocked in the very end
319 m_mutex.Lock();
320
321 // this mutex is used in Pause()/Resume() and is also locked all the time
322 // unless the thread is paused
323 m_mutexSuspend.Lock();
324 }
325
326 wxThreadInternal::~wxThreadInternal()
327 {
328 // GL: moved to SignalExit
329 // m_mutexSuspend.Unlock();
330
331 // note that m_mutex will be unlocked by the thread which waits for our
332 // termination
333 }
334
335 wxThreadError wxThreadInternal::Run()
336 {
337 wxCHECK_MSG( GetState() == STATE_NEW, wxTHREAD_RUNNING,
338 _T("thread may only be started once after successful Create()") );
339
340 // the mutex was locked on Create(), so we will be able to lock it again
341 // only when the thread really starts executing and enters the wait -
342 // otherwise we might signal the condition before anybody is waiting for it
343 wxMutexLocker lock(m_mutex);
344 m_cond.Signal();
345
346 m_state = STATE_RUNNING;
347
348 return wxTHREAD_NO_ERROR;
349
350 // now the mutex is unlocked back - but just to allow Wait() function to
351 // terminate by relocking it, so the net result is that the worker thread
352 // starts executing and the mutex is still locked
353 }
354
355 void wxThreadInternal::Wait()
356 {
357 wxCHECK_RET( WasCancelled(), _T("thread should have been cancelled first") );
358
359 // if the thread we're waiting for is waiting for the GUI mutex, we will
360 // deadlock so make sure we release it temporarily
361 if ( wxThread::IsMain() )
362 wxMutexGuiLeave();
363
364 // entering Wait() releases the mutex thus allowing SignalExit() to acquire
365 // it and to signal us its termination
366 m_cond.Wait(m_mutex);
367
368 // mutex is still in the locked state - relocked on exit from Wait(), so
369 // unlock it - we don't need it any more, the thread has already terminated
370 m_mutex.Unlock();
371
372 // reacquire GUI mutex
373 if ( wxThread::IsMain() )
374 wxMutexGuiEnter();
375 }
376
377 void wxThreadInternal::SignalExit()
378 {
379 // GL: Unlock mutexSuspend here.
380 m_mutexSuspend.Unlock();
381
382 // as mutex is currently locked, this will block until some other thread
383 // (normally the same which created this one) unlocks it by entering Wait()
384 m_mutex.Lock();
385
386 // wake up all the threads waiting for our termination
387 m_cond.Broadcast();
388
389 // after this call mutex will be finally unlocked
390 m_mutex.Unlock();
391 }
392
393 void wxThreadInternal::Pause()
394 {
395 // the state is set from the thread which pauses us first, this function
396 // is called later so the state should have been already set
397 wxCHECK_RET( m_state == STATE_PAUSED,
398 _T("thread must first be paused with wxThread::Pause().") );
399
400 // don't pause the thread which is being terminated - this would lead to
401 // deadlock if the thread is paused after Delete() had called Resume() but
402 // before it had time to call Wait()
403 if ( WasCancelled() )
404 return;
405
406 // wait until the condition is signaled from Resume()
407 m_condSuspend.Wait(m_mutexSuspend);
408 }
409
410 void wxThreadInternal::Resume()
411 {
412 wxCHECK_RET( m_state == STATE_PAUSED,
413 _T("can't resume thread which is not suspended.") );
414
415 // we will be able to lock this mutex only when Pause() starts waiting
416 wxMutexLocker lock(m_mutexSuspend);
417 m_condSuspend.Signal();
418
419 SetState(STATE_RUNNING);
420 }
421
422 // -----------------------------------------------------------------------------
423 // static functions
424 // -----------------------------------------------------------------------------
425
426 wxThread *wxThread::This()
427 {
428 return (wxThread *)pthread_getspecific(gs_keySelf);
429 }
430
431 bool wxThread::IsMain()
432 {
433 return (bool)pthread_equal(pthread_self(), gs_tidMain);
434 }
435
436 void wxThread::Yield()
437 {
438 sched_yield();
439 }
440
441 void wxThread::Sleep(unsigned long milliseconds)
442 {
443 wxUsleep(milliseconds);
444 }
445
446 // -----------------------------------------------------------------------------
447 // creating thread
448 // -----------------------------------------------------------------------------
449
450 wxThread::wxThread()
451 {
452 // add this thread to the global list of all threads
453 gs_allThreads.Add(this);
454
455 p_internal = new wxThreadInternal();
456 }
457
458 wxThreadError wxThread::Create()
459 {
460 if (p_internal->GetState() != STATE_NEW)
461 return wxTHREAD_RUNNING;
462
463 // set up the thread attribute: right now, we only set thread priority
464 pthread_attr_t attr;
465 pthread_attr_init(&attr);
466
467 #ifdef HAVE_THREAD_PRIORITY_FUNCTIONS
468 int prio;
469 if ( pthread_attr_getschedpolicy(&attr, &prio) != 0 )
470 {
471 wxLogError(_("Cannot retrieve thread scheduling policy."));
472 }
473
474 int min_prio = sched_get_priority_min(prio),
475 max_prio = sched_get_priority_max(prio);
476
477 if ( min_prio == -1 || max_prio == -1 )
478 {
479 wxLogError(_("Cannot get priority range for scheduling policy %d."),
480 prio);
481 }
482 else
483 {
484 struct sched_param sp;
485 pthread_attr_getschedparam(&attr, &sp);
486 sp.sched_priority = min_prio +
487 (p_internal->GetPriority()*(max_prio-min_prio))/100;
488 pthread_attr_setschedparam(&attr, &sp);
489 }
490 #endif // HAVE_THREAD_PRIORITY_FUNCTIONS
491
492 #ifdef HAVE_PTHREAD_ATTR_SETSCOPE
493 // this will make the threads created by this process really concurrent
494 pthread_attr_setscope(&attr, PTHREAD_SCOPE_SYSTEM);
495 #endif // HAVE_PTHREAD_ATTR_SETSCOPE
496
497 // create the new OS thread object
498 int rc = pthread_create(p_internal->GetIdPtr(), &attr,
499 wxThreadInternal::PthreadStart, (void *)this);
500 pthread_attr_destroy(&attr);
501
502 if ( rc != 0 )
503 {
504 p_internal->SetState(STATE_EXITED);
505 return wxTHREAD_NO_RESOURCE;
506 }
507
508 return wxTHREAD_NO_ERROR;
509 }
510
511 wxThreadError wxThread::Run()
512 {
513 return p_internal->Run();
514 }
515
516 // -----------------------------------------------------------------------------
517 // misc accessors
518 // -----------------------------------------------------------------------------
519
520 void wxThread::SetPriority(unsigned int prio)
521 {
522 wxCHECK_RET( ((int)WXTHREAD_MIN_PRIORITY <= (int)prio) &&
523 ((int)prio <= (int)WXTHREAD_MAX_PRIORITY),
524 _T("invalid thread priority") );
525
526 wxCriticalSectionLocker lock(m_critsect);
527
528 switch ( p_internal->GetState() )
529 {
530 case STATE_NEW:
531 // thread not yet started, priority will be set when it is
532 p_internal->SetPriority(prio);
533 break;
534
535 case STATE_RUNNING:
536 case STATE_PAUSED:
537 #ifdef HAVE_THREAD_PRIORITY_FUNCTIONS
538 {
539 struct sched_param sparam;
540 sparam.sched_priority = prio;
541
542 if ( pthread_setschedparam(p_internal->GetId(),
543 SCHED_OTHER, &sparam) != 0 )
544 {
545 wxLogError(_("Failed to set thread priority %d."), prio);
546 }
547 }
548 #endif // HAVE_THREAD_PRIORITY_FUNCTIONS
549 break;
550
551 case STATE_EXITED:
552 default:
553 wxFAIL_MSG(_T("impossible to set thread priority in this state"));
554 }
555 }
556
557 unsigned int wxThread::GetPriority() const
558 {
559 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
560
561 return p_internal->GetPriority();
562 }
563
564 unsigned long wxThread::GetID() const
565 {
566 return (unsigned long)p_internal->GetId();
567 }
568
569 // -----------------------------------------------------------------------------
570 // pause/resume
571 // -----------------------------------------------------------------------------
572
573 wxThreadError wxThread::Pause()
574 {
575 wxCriticalSectionLocker lock(m_critsect);
576
577 if ( p_internal->GetState() != STATE_RUNNING )
578 {
579 wxLogDebug(_T("Can't pause thread which is not running."));
580
581 return wxTHREAD_NOT_RUNNING;
582 }
583
584 p_internal->SetState(STATE_PAUSED);
585
586 return wxTHREAD_NO_ERROR;
587 }
588
589 wxThreadError wxThread::Resume()
590 {
591 wxCriticalSectionLocker lock(m_critsect);
592
593 if ( p_internal->GetState() == STATE_PAUSED )
594 {
595 m_critsect.Leave();
596 p_internal->Resume();
597 m_critsect.Enter();
598
599 return wxTHREAD_NO_ERROR;
600 }
601 else
602 {
603 wxLogDebug(_T("Attempt to resume a thread which is not paused."));
604
605 return wxTHREAD_MISC_ERROR;
606 }
607 }
608
609 // -----------------------------------------------------------------------------
610 // exiting thread
611 // -----------------------------------------------------------------------------
612
613 wxThread::ExitCode wxThread::Delete()
614 {
615 m_critsect.Enter();
616 wxThreadState state = p_internal->GetState();
617 m_critsect.Leave();
618
619 // ask the thread to stop
620 p_internal->SetCancelFlag();
621
622 switch ( state )
623 {
624 case STATE_NEW:
625 case STATE_EXITED:
626 // nothing to do
627 break;
628
629 case STATE_PAUSED:
630 // resume the thread first
631 Resume();
632
633 // fall through
634
635 default:
636 // wait until the thread stops
637 p_internal->Wait();
638 }
639
640 return NULL;
641 }
642
643 wxThreadError wxThread::Kill()
644 {
645 switch ( p_internal->GetState() )
646 {
647 case STATE_NEW:
648 case STATE_EXITED:
649 return wxTHREAD_NOT_RUNNING;
650
651 default:
652 #ifdef HAVE_PTHREAD_CANCEL
653 if ( pthread_cancel(p_internal->GetId()) != 0 )
654 #endif
655 {
656 wxLogError(_("Failed to terminate a thread."));
657
658 return wxTHREAD_MISC_ERROR;
659 }
660
661 return wxTHREAD_NO_ERROR;
662 }
663 }
664
665 void wxThread::Exit(void *status)
666 {
667 // first call user-level clean up code
668 OnExit();
669
670 // next wake up the threads waiting for us (OTOH, this function won't return
671 // until someone waited for us!)
672 p_internal->SignalExit();
673
674 p_internal->SetState(STATE_EXITED);
675
676 // delete both C++ thread object and terminate the OS thread object
677 // GL: This is very ugly and buggy ...
678 // delete this;
679 pthread_exit(status);
680 }
681
682 // also test whether we were paused
683 bool wxThread::TestDestroy()
684 {
685 wxCriticalSectionLocker lock(m_critsect);
686
687 if ( p_internal->GetState() == STATE_PAUSED )
688 {
689 // leave the crit section or the other threads will stop too if they try
690 // to call any of (seemingly harmless) IsXXX() functions while we sleep
691 m_critsect.Leave();
692
693 p_internal->Pause();
694
695 // enter it back before it's finally left in lock object dtor
696 m_critsect.Enter();
697 }
698
699 return p_internal->WasCancelled();
700 }
701
702 wxThread::~wxThread()
703 {
704 // remove this thread from the global array
705 gs_allThreads.Remove(this);
706 }
707
708 // -----------------------------------------------------------------------------
709 // state tests
710 // -----------------------------------------------------------------------------
711
712 bool wxThread::IsRunning() const
713 {
714 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
715
716 return p_internal->GetState() == STATE_RUNNING;
717 }
718
719 bool wxThread::IsAlive() const
720 {
721 wxCriticalSectionLocker lock((wxCriticalSection&)m_critsect);
722
723 switch ( p_internal->GetState() )
724 {
725 case STATE_RUNNING:
726 case STATE_PAUSED:
727 return TRUE;
728
729 default:
730 return FALSE;
731 }
732 }
733
734 bool wxThread::IsPaused() const
735 {
736 wxCriticalSectionLocker lock((wxCriticalSection&)m_critsect);
737
738 return (p_internal->GetState() == STATE_PAUSED);
739 }
740
741 //--------------------------------------------------------------------
742 // wxThreadModule
743 //--------------------------------------------------------------------
744
745 class wxThreadModule : public wxModule
746 {
747 public:
748 virtual bool OnInit();
749 virtual void OnExit();
750
751 private:
752 DECLARE_DYNAMIC_CLASS(wxThreadModule)
753 };
754
755 IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
756
757 bool wxThreadModule::OnInit()
758 {
759 int rc = pthread_key_create(&gs_keySelf, NULL /* dtor function */);
760 if ( rc != 0 )
761 {
762 wxLogSysError(rc, _("Thread module initialization failed: "
763 "failed to create thread key"));
764
765 return FALSE;
766 }
767
768 gs_mutexGui = new wxMutex();
769
770 //wxThreadGuiInit();
771
772 gs_tidMain = pthread_self();
773 gs_mutexGui->Lock();
774
775 return TRUE;
776 }
777
778 void wxThreadModule::OnExit()
779 {
780 wxASSERT_MSG( wxThread::IsMain(), _T("only main thread can be here") );
781
782 // terminate any threads left
783 size_t count = gs_allThreads.GetCount();
784 if ( count != 0u )
785 wxLogDebug(_T("Some threads were not terminated by the application."));
786
787 for ( size_t n = 0u; n < count; n++ )
788 {
789 gs_allThreads[n]->Delete();
790 }
791
792 // destroy GUI mutex
793 gs_mutexGui->Unlock();
794
795 //wxThreadGuiExit();
796
797 delete gs_mutexGui;
798
799 // and free TLD slot
800 (void)pthread_key_delete(gs_keySelf);
801 }
802
803 // ----------------------------------------------------------------------------
804 // global functions
805 // ----------------------------------------------------------------------------
806
807 void wxMutexGuiEnter()
808 {
809 gs_mutexGui->Lock();
810 }
811
812 void wxMutexGuiLeave()
813 {
814 gs_mutexGui->Unlock();
815 }
816
817 #endif
818 // wxUSE_THREADS