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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 /* --- start common options --- */
16 // ----------------------------------------------------------------------------
17 // global settings
18 // ----------------------------------------------------------------------------
19
20 // define this to 0 when building wxBase library - this can also be done from
21 // makefile/project file overriding the value here
22 #ifndef wxUSE_GUI
23 #define wxUSE_GUI 1
24 #endif // wxUSE_GUI
25
26 // ----------------------------------------------------------------------------
27 // compatibility settings
28 // ----------------------------------------------------------------------------
29
30 // This setting determines the compatibility with 2.6 API: set it to 0 to
31 // flag all cases of using deprecated functions.
32 //
33 // Default is 1 but please try building your code with 0 as the default will
34 // change to 0 in the next version and the deprecated functions will disappear
35 // in the version after it completely.
36 //
37 // Recommended setting: 0 (please update your code)
38 #define WXWIN_COMPATIBILITY_2_6 0
39
40 // This setting determines the compatibility with 2.8 API: set it to 0 to
41 // flag all cases of using deprecated functions.
42 //
43 // Default is 1 but please try building your code with 0 as the default will
44 // change to 0 in the next version and the deprecated functions will disappear
45 // in the version after it completely.
46 //
47 // Recommended setting: 0 (please update your code)
48 #define WXWIN_COMPATIBILITY_2_8 1
49
50 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
51 // default system font is used for wxWindow::GetCharWidth/Height() instead of
52 // the current font.
53 //
54 // Default is 0
55 //
56 // Recommended setting: 0
57 #define wxDIALOG_UNIT_COMPATIBILITY 0
58
59 // ----------------------------------------------------------------------------
60 // debugging settings
61 // ----------------------------------------------------------------------------
62
63 // wxDEBUG_LEVEL will be defined as 1 in wx/debug.h so normally there is no
64 // need to define it here. You may do it for two reasons: either completely
65 // disable/compile out the asserts in release version (then do it inside #ifdef
66 // NDEBUG) or, on the contrary, enable more asserts, including the usually
67 // disabled ones, in the debug build (then do it inside #ifndef NDEBUG)
68 //
69 // #ifdef NDEBUG
70 // #define wxDEBUG_LEVEL 0
71 // #else
72 // #define wxDEBUG_LEVEL 2
73 // #endif
74
75 // wxHandleFatalExceptions() may be used to catch the program faults at run
76 // time and, instead of terminating the program with a usual GPF message box,
77 // call the user-defined wxApp::OnFatalException() function. If you set
78 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
79 //
80 // This setting is for Win32 only and can only be enabled if your compiler
81 // supports Win32 structured exception handling (currently only VC++ does)
82 //
83 // Default is 1
84 //
85 // Recommended setting: 1 if your compiler supports it.
86 #define wxUSE_ON_FATAL_EXCEPTION 1
87
88 // Set this to 1 to be able to generate a human-readable (unlike
89 // machine-readable minidump created by wxCrashReport::Generate()) stack back
90 // trace when your program crashes using wxStackWalker
91 //
92 // Default is 1 if supported by the compiler.
93 //
94 // Recommended setting: 1, set to 0 if your programs never crash
95 #define wxUSE_STACKWALKER 1
96
97 // Set this to 1 to compile in wxDebugReport class which allows you to create
98 // and optionally upload to your web site a debug report consisting of back
99 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
100 //
101 // Default is 1 if supported by the compiler.
102 //
103 // Recommended setting: 1, it is compiled into a separate library so there
104 // is no overhead if you don't use it
105 #define wxUSE_DEBUGREPORT 1
106
107 // Generic comment about debugging settings: they are very useful if you don't
108 // use any other memory leak detection tools such as Purify/BoundsChecker, but
109 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
110 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
111 // may prefer to use it instead of built in memory debugging code because it is
112 // faster and more fool proof.
113 //
114 // Using VC++ CRT memory debugging is enabled by default in debug build (_DEBUG
115 // is defined) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
116 // and if __NO_VC_CRTDBG__ is not defined.
117
118 // The rest of the options in this section are obsolete and not supported,
119 // enable them at your own risk.
120
121 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
122 // __WXDEBUG__ is not defined, will still use the normal memory operators.
123 //
124 // Default is 0
125 //
126 // Recommended setting: 0
127 #define wxUSE_DEBUG_CONTEXT 0
128
129 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
130 // __WXDEBUG__ is also defined.
131 //
132 // WARNING: this code may not work with all architectures, especially if
133 // alignment is an issue. This switch is currently ignored for mingw / cygwin
134 //
135 // Default is 0
136 //
137 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
138 #define wxUSE_MEMORY_TRACING 0
139
140 // In debug mode, cause new and delete to be redefined globally.
141 // If this causes problems (e.g. link errors which is a common problem
142 // especially if you use another library which also redefines the global new
143 // and delete), set this to 0.
144 // This switch is currently ignored for mingw / cygwin
145 //
146 // Default is 0
147 //
148 // Recommended setting: 0
149 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
150
151 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
152 // this causes problems (e.g. link errors), set this to 0. You may need to set
153 // this to 0 if using templates (at least for VC++). This switch is currently
154 // ignored for mingw / cygwin / CodeWarrior
155 //
156 // Default is 0
157 //
158 // Recommended setting: 0
159 #define wxUSE_DEBUG_NEW_ALWAYS 0
160
161
162 // ----------------------------------------------------------------------------
163 // Unicode support
164 // ----------------------------------------------------------------------------
165
166 // These settings are obsolete: the library is always built in Unicode mode
167 // now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
168 // absolutely necessary -- updating it is strongly recommended as the ANSI mode
169 // will disappear completely in future wxWidgets releases.
170 #ifndef wxUSE_UNICODE
171 #define wxUSE_UNICODE 1
172 #endif
173
174 // wxUSE_WCHAR_T is required by wxWidgets now, don't change.
175 #define wxUSE_WCHAR_T 1
176
177 // ----------------------------------------------------------------------------
178 // global features
179 // ----------------------------------------------------------------------------
180
181 // Compile library in exception-safe mode? If set to 1, the library will try to
182 // behave correctly in presence of exceptions (even though it still will not
183 // use the exceptions itself) and notify the user code about any unhandled
184 // exceptions. If set to 0, propagation of the exceptions through the library
185 // code will lead to undefined behaviour -- but the code itself will be
186 // slightly smaller and faster.
187 //
188 // Note that like wxUSE_THREADS this option is automatically set to 0 if
189 // wxNO_EXCEPTIONS is defined.
190 //
191 // Default is 1
192 //
193 // Recommended setting: depends on whether you intend to use C++ exceptions
194 // in your own code (1 if you do, 0 if you don't)
195 #define wxUSE_EXCEPTIONS 1
196
197 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
198 //
199 // Default is 0
200 //
201 // Recommended setting: 0 (this is still work in progress...)
202 #define wxUSE_EXTENDED_RTTI 0
203
204 // Support for message/error logging. This includes wxLogXXX() functions and
205 // wxLog and derived classes. Don't set this to 0 unless you really know what
206 // you are doing.
207 //
208 // Default is 1
209 //
210 // Recommended setting: 1 (always)
211 #define wxUSE_LOG 1
212
213 // Recommended setting: 1
214 #define wxUSE_LOGWINDOW 1
215
216 // Recommended setting: 1
217 #define wxUSE_LOGGUI 1
218
219 // Recommended setting: 1
220 #define wxUSE_LOG_DIALOG 1
221
222 // Support for command line parsing using wxCmdLineParser class.
223 //
224 // Default is 1
225 //
226 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
227 #define wxUSE_CMDLINE_PARSER 1
228
229 // Support for multithreaded applications: if 1, compile in thread classes
230 // (thread.h) and make the library a bit more thread safe. Although thread
231 // support is quite stable by now, you may still consider recompiling the
232 // library without it if you have no use for it - this will result in a
233 // somewhat smaller and faster operation.
234 //
235 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
236 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
237 // build/msw/config.* file this value will have no effect.
238 //
239 // Default is 1
240 //
241 // Recommended setting: 0 unless you do plan to develop MT applications
242 #define wxUSE_THREADS 1
243
244 // If enabled, compiles wxWidgets streams classes
245 //
246 // wx stream classes are used for image IO, process IO redirection, network
247 // protocols implementation and much more and so disabling this results in a
248 // lot of other functionality being lost.
249 //
250 // Default is 1
251 //
252 // Recommended setting: 1 as setting it to 0 disables many other things
253 #define wxUSE_STREAMS 1
254
255 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
256 // Note that if the system's implementation does not support positional
257 // parameters, setting this to 1 forces the use of the wxWidgets implementation
258 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
259 // many Unix systems but usually doesn't under Windows.
260 //
261 // Positional parameters are very useful when translating a program since using
262 // them in formatting strings allow translators to correctly reorder the
263 // translated sentences.
264 //
265 // Default is 1
266 //
267 // Recommended setting: 1 if you want to support multiple languages
268 #define wxUSE_PRINTF_POS_PARAMS 1
269
270
271 // ----------------------------------------------------------------------------
272 // Interoperability with the standard library.
273 // ----------------------------------------------------------------------------
274
275 // Set wxUSE_STL to 1 to enable maximal interoperability with the standard
276 // library, even at the cost of backwards compatibility.
277 //
278 // Default is 0
279 //
280 // Recommended setting: 0 as the options below already provide a relatively
281 // good level of interoperability and changing this option arguably isn't worth
282 // diverging from the official builds of the library.
283 #define wxUSE_STL 0
284
285 // This is not a real option but is used as the default value for
286 // wxUSE_STD_IOSTREAM, wxUSE_STD_STRING and wxUSE_STD_CONTAINERS.
287 //
288 // Currently the Digital Mars and Watcom compilers come without standard C++
289 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
290 // them (e.g. from STLPort).
291 //
292 // VC++ 5.0 does include standard C++ library headers, however they produce
293 // many warnings that can't be turned off when compiled at warning level 4.
294 #if defined(__DMC__) || defined(__WATCOMC__) \
295 || (defined(_MSC_VER) && _MSC_VER < 1200)
296 #define wxUSE_STD_DEFAULT 0
297 #else
298 #define wxUSE_STD_DEFAULT 1
299 #endif
300
301 // Use standard C++ containers to implement wxVector<>, wxStack<>, wxDList<>
302 // and wxHashXXX<> classes. If disabled, wxWidgets own (mostly compatible but
303 // usually more limited) implementations are used which allows to avoid the
304 // dependency on the C++ run-time library.
305 //
306 // Default is 1 if compiler supports it.
307 //
308 // Recommended setting: 1 unless you use a system without good implementation
309 // of STL.
310 #define wxUSE_STD_CONTAINERS wxUSE_STD_DEFAULT
311
312 // Use standard C++ streams if 1 instead of wx streams in some places. If
313 // disabled, wx streams are used everywhere and wxWidgets doesn't depend on the
314 // standard streams library.
315 //
316 // Notice that enabling this does not replace wx streams with std streams
317 // everywhere, in a lot of places wx streams are used no matter what.
318 //
319 // Default is 1 if compiler supports it.
320 //
321 // Recommended setting: 1 if you use the standard streams anyhow and so
322 // dependency on the standard streams library is not a
323 // problem
324 #define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT
325
326 // Enable minimal interoperability with the standard C++ string class if 1.
327 // "Minimal" means that wxString can be constructed from std::string or
328 // std::wstring but can't be implicitly converted to them. You need to enable
329 // the option below for the latter.
330 //
331 // Default is 1 for most compilers.
332 //
333 // Recommended setting: 1 unless you want to ensure your program doesn't use
334 // the standard C++ library at all.
335 #define wxUSE_STD_STRING wxUSE_STD_DEFAULT
336
337 // Make wxString as much interchangeable with std::[w]string as possible, in
338 // particular allow implicit conversion of wxString to either of these classes.
339 // This comes at a price (or a benefit, depending on your point of view) of not
340 // allowing implicit conversion to "const char *" and "const wchar_t *".
341 //
342 // Because a lot of existing code relies on these conversions, this option is
343 // disabled by default but can be enabled for your build if you don't care
344 // about compatibility.
345 //
346 // Default is 0 if wxUSE_STL has its default value or 1 if it is enabled.
347 //
348 // Recommended setting: 0 to remain compatible with the official builds of
349 // wxWidgets.
350 #define wxUSE_STD_STRING_CONV_IN_WXSTRING wxUSE_STL
351
352
353 // ----------------------------------------------------------------------------
354 // non GUI features selection
355 // ----------------------------------------------------------------------------
356
357 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
358 // integer which is implemented in terms of native 64 bit integers if any or
359 // uses emulation otherwise.
360 //
361 // This class is required by wxDateTime and so you should enable it if you want
362 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
363 // integers in which case (almost) all of its functions are inline and it
364 // almost does not take any space, so there should be no reason to switch it
365 // off.
366 //
367 // Recommended setting: 1
368 #define wxUSE_LONGLONG 1
369
370 // Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
371 // storing binary data in wxConfig on most platforms.
372 //
373 // Default is 1.
374 //
375 // Recommended setting: 1 (but can be safely disabled if you don't use it)
376 #define wxUSE_BASE64 1
377
378 // Set this to 1 to be able to use wxEventLoop even in console applications
379 // (i.e. using base library only, without GUI). This is mostly useful for
380 // processing socket events but is also necessary to use timers in console
381 // applications
382 //
383 // Default is 1.
384 //
385 // Recommended setting: 1 (but can be safely disabled if you don't use it)
386 #define wxUSE_CONSOLE_EVENTLOOP 1
387
388 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
389 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
390 //
391 // Default is 1
392 //
393 // Recommended setting: 1 (wxFile is highly recommended as it is required by
394 // i18n code, wxFileConfig and others)
395 #define wxUSE_FILE 1
396 #define wxUSE_FFILE 1
397
398 // Use wxFSVolume class providing access to the configured/active mount points
399 //
400 // Default is 1
401 //
402 // Recommended setting: 1 (but may be safely disabled if you don't use it)
403 #define wxUSE_FSVOLUME 1
404
405 // Use wxStandardPaths class which allows to retrieve some standard locations
406 // in the file system
407 //
408 // Default is 1
409 //
410 // Recommended setting: 1 (may be disabled to save space, but not much)
411 #define wxUSE_STDPATHS 1
412
413 // use wxTextBuffer class: required by wxTextFile
414 #define wxUSE_TEXTBUFFER 1
415
416 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
417 // wxFileConfig
418 #define wxUSE_TEXTFILE 1
419
420 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
421 #define wxUSE_INTL 1
422
423 // Provide wxFoo_l() functions similar to standard foo() functions but taking
424 // an extra locale parameter.
425 //
426 // Notice that this is fully implemented only for the systems providing POSIX
427 // xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary
428 // almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will
429 // only work for the current user locale and "C" locale. You can use
430 // wxHAS_XLOCALE_SUPPORT to test whether the full support is available.
431 //
432 // Default is 1
433 //
434 // Recommended setting: 1 but may be disabled if you are writing programs
435 // running only in C locale anyhow
436 #define wxUSE_XLOCALE 1
437
438 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
439 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
440 // old wxTime and wxDate classes which are still provided for backwards
441 // compatibility (and implemented in terms of wxDateTime).
442 //
443 // Note that this class is relatively new and is still officially in alpha
444 // stage because some features are not yet (fully) implemented. It is already
445 // quite useful though and should only be disabled if you are aiming at
446 // absolutely minimal version of the library.
447 //
448 // Requires: wxUSE_LONGLONG
449 //
450 // Default is 1
451 //
452 // Recommended setting: 1
453 #define wxUSE_DATETIME 1
454
455 // Set wxUSE_TIMER to 1 to compile wxTimer class
456 //
457 // Default is 1
458 //
459 // Recommended setting: 1
460 #define wxUSE_TIMER 1
461
462 // Use wxStopWatch clas.
463 //
464 // Default is 1
465 //
466 // Recommended setting: 1 (needed by wxSocket)
467 #define wxUSE_STOPWATCH 1
468
469 // Set wxUSE_FSWATCHER to 1 if you want to enable wxFileSystemWatcher
470 //
471 // Default is 1
472 //
473 // Recommended setting: 1
474 #define wxUSE_FSWATCHER 1
475
476 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
477 // which allow the application to store its settings in the persistent
478 // storage. Setting this to 1 will also enable on-demand creation of the
479 // global config object in wxApp.
480 //
481 // See also wxUSE_CONFIG_NATIVE below.
482 //
483 // Recommended setting: 1
484 #define wxUSE_CONFIG 1
485
486 // If wxUSE_CONFIG is 1, you may choose to use either the native config
487 // classes under Windows (using .INI files under Win16 and the registry under
488 // Win32) or the portable text file format used by the config classes under
489 // Unix.
490 //
491 // Default is 1 to use native classes. Note that you may still use
492 // wxFileConfig even if you set this to 1 - just the config object created by
493 // default for the applications needs will be a wxRegConfig or wxIniConfig and
494 // not wxFileConfig.
495 //
496 // Recommended setting: 1
497 #define wxUSE_CONFIG_NATIVE 1
498
499 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
500 // to connect/disconnect from the network and be notified whenever the dial-up
501 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
502 //
503 // Default is 1.
504 //
505 // Recommended setting: 1
506 #define wxUSE_DIALUP_MANAGER 1
507
508 // Compile in classes for run-time DLL loading and function calling.
509 // Required by wxUSE_DIALUP_MANAGER.
510 //
511 // This setting is for Win32 only
512 //
513 // Default is 1.
514 //
515 // Recommended setting: 1
516 #define wxUSE_DYNLIB_CLASS 1
517
518 // experimental, don't use for now
519 #define wxUSE_DYNAMIC_LOADER 1
520
521 // Set to 1 to use socket classes
522 #define wxUSE_SOCKETS 1
523
524 // Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS)
525 //
526 // Notice that currently setting this option under Windows will result in
527 // programs which can only run on recent OS versions (with ws2_32.dll
528 // installed) which is why it is disabled by default.
529 //
530 // Default is 1.
531 //
532 // Recommended setting: 1 if you need IPv6 support
533 #define wxUSE_IPV6 0
534
535 // Set to 1 to enable virtual file systems (required by wxHTML)
536 #define wxUSE_FILESYSTEM 1
537
538 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
539 #define wxUSE_FS_ZIP 1
540
541 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
542 #define wxUSE_FS_ARCHIVE 1
543
544 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
545 #define wxUSE_FS_INET 1
546
547 // wxArchive classes for accessing archives such as zip and tar
548 #define wxUSE_ARCHIVE_STREAMS 1
549
550 // Set to 1 to compile wxZipInput/OutputStream classes.
551 #define wxUSE_ZIPSTREAM 1
552
553 // Set to 1 to compile wxTarInput/OutputStream classes.
554 #define wxUSE_TARSTREAM 1
555
556 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
557 // wxUSE_LIBPNG
558 #define wxUSE_ZLIB 1
559
560 // If enabled, the code written by Apple will be used to write, in a portable
561 // way, float on the disk. See extended.c for the license which is different
562 // from wxWidgets one.
563 //
564 // Default is 1.
565 //
566 // Recommended setting: 1 unless you don't like the license terms (unlikely)
567 #define wxUSE_APPLE_IEEE 1
568
569 // Joystick support class
570 #define wxUSE_JOYSTICK 1
571
572 // wxFontEnumerator class
573 #define wxUSE_FONTENUM 1
574
575 // wxFontMapper class
576 #define wxUSE_FONTMAP 1
577
578 // wxMimeTypesManager class
579 #define wxUSE_MIMETYPE 1
580
581 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
582 // or wxURL you need to set this to 1.
583 //
584 // Default is 1.
585 //
586 // Recommended setting: 1
587 #define wxUSE_PROTOCOL 1
588
589 // The settings for the individual URL schemes
590 #define wxUSE_PROTOCOL_FILE 1
591 #define wxUSE_PROTOCOL_FTP 1
592 #define wxUSE_PROTOCOL_HTTP 1
593
594 // Define this to use wxURL class.
595 #define wxUSE_URL 1
596
597 // Define this to use native platform url and protocol support.
598 // Currently valid only for MS-Windows.
599 // Note: if you set this to 1, you can open ftp/http/gopher sites
600 // and obtain a valid input stream for these sites
601 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
602 // Doing so reduces the code size.
603 //
604 // This code is experimental and subject to change.
605 #define wxUSE_URL_NATIVE 0
606
607 // Support for wxVariant class used in several places throughout the library,
608 // notably in wxDataViewCtrl API.
609 //
610 // Default is 1.
611 //
612 // Recommended setting: 1 unless you want to reduce the library size as much as
613 // possible in which case setting this to 0 can gain up to 100KB.
614 #define wxUSE_VARIANT 1
615
616 // Support for wxAny class, the successor for wxVariant.
617 //
618 // Default is 1.
619 //
620 // Recommended setting: 1 unless you want to reduce the library size by a small amount,
621 // or your compiler cannot for some reason cope with complexity of templates used.
622 #define wxUSE_ANY 1
623
624 // Support for regular expression matching via wxRegEx class: enable this to
625 // use POSIX regular expressions in your code. You need to compile regex
626 // library from src/regex to use it under Windows.
627 //
628 // Default is 0
629 //
630 // Recommended setting: 1 if your compiler supports it, if it doesn't please
631 // contribute us a makefile for src/regex for it
632 #define wxUSE_REGEX 1
633
634 // wxSystemOptions class
635 #define wxUSE_SYSTEM_OPTIONS 1
636
637 // wxSound class
638 #define wxUSE_SOUND 1
639
640 // Use wxMediaCtrl
641 //
642 // Default is 1.
643 //
644 // Recommended setting: 1
645 #define wxUSE_MEDIACTRL 1
646
647 // Use wxWidget's XRC XML-based resource system. Recommended.
648 //
649 // Default is 1
650 //
651 // Recommended setting: 1 (requires wxUSE_XML)
652 #define wxUSE_XRC 1
653
654 // XML parsing classes. Note that their API will change in the future, so
655 // using wxXmlDocument and wxXmlNode in your app is not recommended.
656 //
657 // Default is the same as wxUSE_XRC, i.e. 1 by default.
658 //
659 // Recommended setting: 1 (required by XRC)
660 #define wxUSE_XML wxUSE_XRC
661
662 // Use wxWidget's AUI docking system
663 //
664 // Default is 1
665 //
666 // Recommended setting: 1
667 #define wxUSE_AUI 1
668
669 // Use wxWidget's Ribbon classes for interfaces
670 //
671 // Default is 1
672 //
673 // Recommended setting: 1
674 #define wxUSE_RIBBON 1
675
676 // Use wxPropertyGrid.
677 //
678 // Default is 1
679 //
680 // Recommended setting: 1
681 #define wxUSE_PROPGRID 1
682
683 // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
684 //
685 // Default is 1
686 //
687 // Recommended setting: 1
688 #define wxUSE_STC 1
689
690
691 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
692 // 2D drawing API. (Still somewhat experimental)
693 //
694 // Please note that on Windows gdiplus.dll is loaded dynamically which means
695 // that nothing special needs to be done as long as you don't use
696 // wxGraphicsContext at all or only use it on XP and later systems but you
697 // still do need to distribute it yourself for an application using
698 // wxGraphicsContext to be runnable on pre-XP systems.
699 //
700 // Default is 1 except if you're using a non-Microsoft compiler under Windows
701 // as only MSVC7+ is known to ship with gdiplus.h. For other compilers (e.g.
702 // mingw32) you may need to install the headers (and just the headers)
703 // yourself. If you do, change the setting below manually.
704 //
705 // Recommended setting: 1 if supported by the compilation environment
706
707 // notice that we can't use wxCHECK_VISUALC_VERSION() here as this file is
708 // included from wx/platform.h before wxCHECK_VISUALC_VERSION() is defined
709 #ifdef _MSC_VER
710 # if _MSC_VER >= 1310
711 // MSVC7.1+ comes with new enough Platform SDK, enable
712 // wxGraphicsContext support for it
713 # define wxUSE_GRAPHICS_CONTEXT 1
714 # else
715 // MSVC 6 didn't include GDI+ headers so disable by default, enable it
716 // here if you use MSVC 6 with a newer SDK
717 # define wxUSE_GRAPHICS_CONTEXT 0
718 # endif
719 #else
720 // Disable support for other Windows compilers, enable it if your compiler
721 // comes with new enough SDK or you installed the headers manually.
722 //
723 // Notice that this will be set by configure under non-Windows platforms
724 // anyhow so the value there is not important.
725 # define wxUSE_GRAPHICS_CONTEXT 0
726 #endif
727
728 // Enable wxGraphicsContext implementation using Cairo library.
729 //
730 // This is not needed under Windows and detected automatically by configure
731 // under other systems, however you may set this to 1 manually if you installed
732 // Cairo under Windows yourself and prefer to use it instead the native GDI+
733 // implementation.
734 //
735 // Default is 0
736 //
737 // Recommended setting: 0
738 #define wxUSE_CAIRO 0
739
740
741 // ----------------------------------------------------------------------------
742 // Individual GUI controls
743 // ----------------------------------------------------------------------------
744
745 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
746 // (without it, wxControl class is not compiled)
747 //
748 // Default is 1
749 //
750 // Recommended setting: 1 (don't change except for very special programs)
751 #define wxUSE_CONTROLS 1
752
753 // Support markup in control labels, i.e. provide wxControl::SetLabelMarkup().
754 // Currently markup is supported only by a few controls and only some ports but
755 // their number will increase with time.
756 //
757 // Default is 1
758 //
759 // Recommended setting: 1 (may be set to 0 if you want to save on code size)
760 #define wxUSE_MARKUP 1
761
762 // wxPopupWindow class is a top level transient window. It is currently used
763 // to implement wxTipWindow
764 //
765 // Default is 1
766 //
767 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
768 #define wxUSE_POPUPWIN 1
769
770 // wxTipWindow allows to implement the custom tooltips, it is used by the
771 // context help classes. Requires wxUSE_POPUPWIN.
772 //
773 // Default is 1
774 //
775 // Recommended setting: 1 (may be set to 0)
776 #define wxUSE_TIPWINDOW 1
777
778 // Each of the settings below corresponds to one wxWidgets control. They are
779 // all switched on by default but may be disabled if you are sure that your
780 // program (including any standard dialogs it can show!) doesn't need them and
781 // if you desperately want to save some space. If you use any of these you must
782 // set wxUSE_CONTROLS as well.
783 //
784 // Default is 1
785 //
786 // Recommended setting: 1
787 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
788 #define wxUSE_BUTTON 1 // wxButton
789 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
790 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
791 #define wxUSE_CHECKBOX 1 // wxCheckBox
792 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
793 #define wxUSE_CHOICE 1 // wxChoice
794 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
795 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
796 #define wxUSE_COMBOBOX 1 // wxComboBox
797 #define wxUSE_COMMANDLINKBUTTON 1 // wxCommandLinkButton
798 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
799 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
800 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
801 #define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
802 #define wxUSE_FILECTRL 1 // wxFileCtrl
803 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
804 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
805 #define wxUSE_GAUGE 1 // wxGauge
806 #define wxUSE_HEADERCTRL 1 // wxHeaderCtrl
807 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
808 #define wxUSE_LISTBOX 1 // wxListBox
809 #define wxUSE_LISTCTRL 1 // wxListCtrl
810 #define wxUSE_RADIOBOX 1 // wxRadioBox
811 #define wxUSE_RADIOBTN 1 // wxRadioButton
812 #define wxUSE_RICHMSGDLG 1 // wxRichMessageDialog
813 #define wxUSE_SCROLLBAR 1 // wxScrollBar
814 #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
815 #define wxUSE_SLIDER 1 // wxSlider
816 #define wxUSE_SPINBTN 1 // wxSpinButton
817 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
818 #define wxUSE_STATBOX 1 // wxStaticBox
819 #define wxUSE_STATLINE 1 // wxStaticLine
820 #define wxUSE_STATTEXT 1 // wxStaticText
821 #define wxUSE_STATBMP 1 // wxStaticBitmap
822 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
823 #define wxUSE_TOGGLEBTN 1 // requires wxButton
824 #define wxUSE_TREECTRL 1 // wxTreeCtrl
825
826 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
827 // below either wxStatusBar95 or a generic wxStatusBar will be used.
828 //
829 // Default is 1
830 //
831 // Recommended setting: 1
832 #define wxUSE_STATUSBAR 1
833
834 // Two status bar implementations are available under Win32: the generic one
835 // or the wrapper around native control. For native look and feel the native
836 // version should be used.
837 //
838 // Default is 1 for the platforms where native status bar is supported.
839 //
840 // Recommended setting: 1 (there is no advantage in using the generic one)
841 #define wxUSE_NATIVE_STATUSBAR 1
842
843 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
844 // classes at all. Otherwise, use the native toolbar class unless
845 // wxUSE_TOOLBAR_NATIVE is 0.
846 //
847 // Default is 1 for all settings.
848 //
849 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
850 #define wxUSE_TOOLBAR 1
851 #define wxUSE_TOOLBAR_NATIVE 1
852
853 // wxNotebook is a control with several "tabs" located on one of its sides. It
854 // may be used to logically organise the data presented to the user instead of
855 // putting everything in one huge dialog. It replaces wxTabControl and related
856 // classes of wxWin 1.6x.
857 //
858 // Default is 1.
859 //
860 // Recommended setting: 1
861 #define wxUSE_NOTEBOOK 1
862
863 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
864 // the tabs
865 //
866 // Default is 1.
867 //
868 // Recommended setting: 1
869 #define wxUSE_LISTBOOK 1
870
871 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
872 // the tabs
873 //
874 // Default is 1.
875 //
876 // Recommended setting: 1
877 #define wxUSE_CHOICEBOOK 1
878
879 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
880 // the tabs
881 //
882 // Default is 1.
883 //
884 // Recommended setting: 1
885 #define wxUSE_TREEBOOK 1
886
887 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
888 // tabs
889 //
890 // Default is 1.
891 //
892 // Recommended setting: 1
893 #define wxUSE_TOOLBOOK 1
894
895 // wxTaskBarIcon is a small notification icon shown in the system toolbar or
896 // dock.
897 //
898 // Default is 1.
899 //
900 // Recommended setting: 1 (but can be set to 0 if you don't need it)
901 #define wxUSE_TASKBARICON 1
902
903 // wxGrid class
904 //
905 // Default is 1, set to 0 to cut down compilation time and binaries size if you
906 // don't use it.
907 //
908 // Recommended setting: 1
909 //
910 #define wxUSE_GRID 1
911
912 // wxMiniFrame class: a frame with narrow title bar
913 //
914 // Default is 1.
915 //
916 // Recommended setting: 1 (it doesn't cost almost anything)
917 #define wxUSE_MINIFRAME 1
918
919 // wxComboCtrl and related classes: combobox with custom popup window and
920 // not necessarily a listbox.
921 //
922 // Default is 1.
923 //
924 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
925 // it used by wxComboBox
926 #define wxUSE_COMBOCTRL 1
927
928 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
929 // items.
930 //
931 // Default is 1.
932 //
933 // Recommended setting: 1 but can be safely set to 0, except where it is
934 // needed as a base class for generic wxBitmapComboBox.
935 #define wxUSE_ODCOMBOBOX 1
936
937 // wxBitmapComboBox is a combobox that can have images in front of text items.
938 //
939 // Default is 1.
940 //
941 // Recommended setting: 1 but can be safely set to 0
942 #define wxUSE_BITMAPCOMBOBOX 1
943
944 // wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items
945 // up and down in it. It is also used as part of wxRearrangeDialog.
946 //
947 // Default is 1.
948 //
949 // Recommended setting: 1 but can be safely set to 0 (currently used only by
950 // wxHeaderCtrl)
951 #define wxUSE_REARRANGECTRL 1
952
953 // ----------------------------------------------------------------------------
954 // Miscellaneous GUI stuff
955 // ----------------------------------------------------------------------------
956
957 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
958 #define wxUSE_ACCEL 1
959
960 // Use the standard art provider. The icons returned by this provider are
961 // embedded into the library as XPMs so disabling it reduces the library size
962 // somewhat but this should only be done if you use your own custom art
963 // provider returning the icons or never use any icons not provided by the
964 // native art provider (which might not be implemented at all for some
965 // platforms) or by the Tango icons provider (if it's not itself disabled
966 // below).
967 //
968 // Default is 1.
969 //
970 // Recommended setting: 1 unless you use your own custom art provider.
971 #define wxUSE_ARTPROVIDER_STD 1
972
973 // Use art provider providing Tango icons: this art provider has higher quality
974 // icons than the default ones using smaller size XPM icons without
975 // transparency but the embedded PNG icons add to the library size.
976 //
977 // Default is 1 under non-GTK ports. Under wxGTK the native art provider using
978 // the GTK+ stock icons replaces it so it is normally not necessary.
979 //
980 // Recommended setting: 1 but can be turned off to reduce the library size.
981 #define wxUSE_ARTPROVIDER_TANGO 1
982
983 // Hotkey support (currently Windows only)
984 #define wxUSE_HOTKEY 1
985
986 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
987 // under Windows).
988 //
989 // Default is 1.
990 //
991 // Recommended setting: 1 (can be safely set to 0, not used by the library)
992 #define wxUSE_CARET 1
993
994 // Use wxDisplay class: it allows enumerating all displays on a system and
995 // their geometries as well as finding the display on which the given point or
996 // window lies.
997 //
998 // Default is 1.
999 //
1000 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
1001 #define wxUSE_DISPLAY 1
1002
1003 // Miscellaneous geometry code: needed for Canvas library
1004 #define wxUSE_GEOMETRY 1
1005
1006 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
1007 // wxListCtrl.
1008 //
1009 // Default is 1.
1010 //
1011 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
1012 // enumerated above, then this class is mostly useless too)
1013 #define wxUSE_IMAGLIST 1
1014
1015 // Use wxInfoBar class.
1016 //
1017 // Default is 1.
1018 //
1019 // Recommended setting: 1 (but can be disabled without problems as nothing
1020 // depends on it)
1021 #define wxUSE_INFOBAR 1
1022
1023 // Use wxMenu, wxMenuBar, wxMenuItem.
1024 //
1025 // Default is 1.
1026 //
1027 // Recommended setting: 1 (can't be disabled under MSW)
1028 #define wxUSE_MENUS 1
1029
1030 // Use wxNotificationMessage.
1031 //
1032 // wxNotificationMessage allows to show non-intrusive messages to the user
1033 // using balloons, banners, popups or whatever is the appropriate method for
1034 // the current platform.
1035 //
1036 // Default is 1.
1037 //
1038 // Recommended setting: 1
1039 #define wxUSE_NOTIFICATION_MESSAGE 1
1040
1041 // Use wxSashWindow class.
1042 //
1043 // Default is 1.
1044 //
1045 // Recommended setting: 1
1046 #define wxUSE_SASH 1
1047
1048 // Use wxSplitterWindow class.
1049 //
1050 // Default is 1.
1051 //
1052 // Recommended setting: 1
1053 #define wxUSE_SPLITTER 1
1054
1055 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
1056 //
1057 // Default is 1.
1058 //
1059 // Recommended setting: 1
1060 #define wxUSE_TOOLTIPS 1
1061
1062 // wxValidator class and related methods
1063 #define wxUSE_VALIDATORS 1
1064
1065 // Use reference counted ID management: this means that wxWidgets will track
1066 // the automatically allocated ids (those used when you use wxID_ANY when
1067 // creating a window, menu or toolbar item &c) instead of just supposing that
1068 // the program never runs out of them. This is mostly useful only under wxMSW
1069 // where the total ids range is limited to SHRT_MIN..SHRT_MAX and where
1070 // long-running programs can run into problems with ids reuse without this. On
1071 // the other platforms, where the ids have the full int range, this shouldn't
1072 // be necessary.
1073 #ifdef __WXMSW__
1074 #define wxUSE_AUTOID_MANAGEMENT 1
1075 #else
1076 #define wxUSE_AUTOID_MANAGEMENT 0
1077 #endif
1078
1079 // ----------------------------------------------------------------------------
1080 // common dialogs
1081 // ----------------------------------------------------------------------------
1082
1083 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
1084 // file selector, printer dialog). Switching this off also switches off the
1085 // printing architecture and interactive wxPrinterDC.
1086 //
1087 // Default is 1
1088 //
1089 // Recommended setting: 1 (unless it really doesn't work)
1090 #define wxUSE_COMMON_DIALOGS 1
1091
1092 // wxBusyInfo displays window with message when app is busy. Works in same way
1093 // as wxBusyCursor
1094 #define wxUSE_BUSYINFO 1
1095
1096 // Use single/multiple choice dialogs.
1097 //
1098 // Default is 1
1099 //
1100 // Recommended setting: 1 (used in the library itself)
1101 #define wxUSE_CHOICEDLG 1
1102
1103 // Use colour picker dialog
1104 //
1105 // Default is 1
1106 //
1107 // Recommended setting: 1
1108 #define wxUSE_COLOURDLG 1
1109
1110 // wxDirDlg class for getting a directory name from user
1111 #define wxUSE_DIRDLG 1
1112
1113 // TODO: setting to choose the generic or native one
1114
1115 // Use file open/save dialogs.
1116 //
1117 // Default is 1
1118 //
1119 // Recommended setting: 1 (used in many places in the library itself)
1120 #define wxUSE_FILEDLG 1
1121
1122 // Use find/replace dialogs.
1123 //
1124 // Default is 1
1125 //
1126 // Recommended setting: 1 (but may be safely set to 0)
1127 #define wxUSE_FINDREPLDLG 1
1128
1129 // Use font picker dialog
1130 //
1131 // Default is 1
1132 //
1133 // Recommended setting: 1 (used in the library itself)
1134 #define wxUSE_FONTDLG 1
1135
1136 // Use wxMessageDialog and wxMessageBox.
1137 //
1138 // Default is 1
1139 //
1140 // Recommended setting: 1 (used in the library itself)
1141 #define wxUSE_MSGDLG 1
1142
1143 // progress dialog class for lengthy operations
1144 #define wxUSE_PROGRESSDLG 1
1145
1146 // support for startup tips (wxShowTip &c)
1147 #define wxUSE_STARTUP_TIPS 1
1148
1149 // text entry dialog and wxGetTextFromUser function
1150 #define wxUSE_TEXTDLG 1
1151
1152 // number entry dialog
1153 #define wxUSE_NUMBERDLG 1
1154
1155 // splash screen class
1156 #define wxUSE_SPLASH 1
1157
1158 // wizards
1159 #define wxUSE_WIZARDDLG 1
1160
1161 // Compile in wxAboutBox() function showing the standard "About" dialog.
1162 //
1163 // Default is 1
1164 //
1165 // Recommended setting: 1 but can be set to 0 to save some space if you don't
1166 // use this function
1167 #define wxUSE_ABOUTDLG 1
1168
1169 // wxFileHistory class
1170 //
1171 // Default is 1
1172 //
1173 // Recommended setting: 1
1174 #define wxUSE_FILE_HISTORY 1
1175
1176 // ----------------------------------------------------------------------------
1177 // Metafiles support
1178 // ----------------------------------------------------------------------------
1179
1180 // Windows supports the graphics format known as metafile which is, though not
1181 // portable, is widely used under Windows and so is supported by wxWin (under
1182 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
1183 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
1184 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
1185 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
1186 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
1187 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
1188 // in any metafile related classes at all.
1189 //
1190 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
1191 //
1192 // Recommended setting: default or 0 for everything for portable programs.
1193 #define wxUSE_METAFILE 1
1194 #define wxUSE_ENH_METAFILE 1
1195 #define wxUSE_WIN_METAFILES_ALWAYS 0
1196
1197 // ----------------------------------------------------------------------------
1198 // Big GUI components
1199 // ----------------------------------------------------------------------------
1200
1201 // Set to 0 to disable MDI support.
1202 //
1203 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
1204 //
1205 // Default is 1.
1206 //
1207 // Recommended setting: 1, can be safely set to 0.
1208 #define wxUSE_MDI 1
1209
1210 // Set to 0 to disable document/view architecture
1211 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
1212
1213 // Set to 0 to disable MDI document/view architecture
1214 //
1215 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
1216 #define wxUSE_MDI_ARCHITECTURE 1
1217
1218 // Set to 0 to disable print/preview architecture code
1219 #define wxUSE_PRINTING_ARCHITECTURE 1
1220
1221 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
1222 // much more.
1223 //
1224 // Default is 1.
1225 //
1226 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
1227 // smaller library.
1228 #define wxUSE_HTML 1
1229
1230 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1231 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1232 // set to 1 and, under Windows, also to add opengl32.lib and glu32.lib to the
1233 // list of libraries used to link your application (although this is done
1234 // implicitly for Microsoft Visual C++ users).
1235 //
1236 // Default is 1 unless the compiler is known to ship without the necessary
1237 // headers (Digital Mars) or the platform doesn't support OpenGL (Windows CE).
1238 //
1239 // Recommended setting: 1 if you intend to use OpenGL, can be safely set to 0
1240 // otherwise.
1241 #define wxUSE_GLCANVAS 1
1242
1243 // wxRichTextCtrl allows editing of styled text.
1244 //
1245 // Default is 1.
1246 //
1247 // Recommended setting: 1, set to 0 if you want compile a
1248 // smaller library.
1249 #define wxUSE_RICHTEXT 1
1250
1251 // ----------------------------------------------------------------------------
1252 // Data transfer
1253 // ----------------------------------------------------------------------------
1254
1255 // Use wxClipboard class for clipboard copy/paste.
1256 //
1257 // Default is 1.
1258 //
1259 // Recommended setting: 1
1260 #define wxUSE_CLIPBOARD 1
1261
1262 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1263 // drop
1264 //
1265 // Default is 1.
1266 //
1267 // Recommended setting: 1
1268 #define wxUSE_DATAOBJ 1
1269
1270 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1271 // different from "built in" drag and drop in wxTreeCtrl which is always
1272 // available). Requires wxUSE_DATAOBJ.
1273 //
1274 // Default is 1.
1275 //
1276 // Recommended setting: 1
1277 #define wxUSE_DRAG_AND_DROP 1
1278
1279 // Use wxAccessible for enhanced and customisable accessibility.
1280 // Depends on wxUSE_OLE.
1281 //
1282 // Default is 0.
1283 //
1284 // Recommended setting (at present): 0
1285 #define wxUSE_ACCESSIBILITY 0
1286
1287 // ----------------------------------------------------------------------------
1288 // miscellaneous settings
1289 // ----------------------------------------------------------------------------
1290
1291 // wxSingleInstanceChecker class allows to verify at startup if another program
1292 // instance is running.
1293 //
1294 // Default is 1
1295 //
1296 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1297 // space)
1298 #define wxUSE_SNGLINST_CHECKER 1
1299
1300 #define wxUSE_DRAGIMAGE 1
1301
1302 #define wxUSE_IPC 1
1303 // 0 for no interprocess comms
1304 #define wxUSE_HELP 1
1305 // 0 for no help facility
1306
1307 // Should we use MS HTML help for wxHelpController? If disabled, neither
1308 // wxCHMHelpController nor wxBestHelpController are available.
1309 //
1310 // Default is 1 under MSW, 0 is always used for the other platforms.
1311 //
1312 // Recommended setting: 1, only set to 0 if you have trouble compiling
1313 // wxCHMHelpController (could be a problem with really ancient compilers)
1314 #define wxUSE_MS_HTML_HELP 1
1315
1316
1317 // Use wxHTML-based help controller?
1318 #define wxUSE_WXHTML_HELP 1
1319
1320 #define wxUSE_CONSTRAINTS 1
1321 // 0 for no window layout constraint system
1322
1323 #define wxUSE_SPLINES 1
1324 // 0 for no splines
1325
1326 #define wxUSE_MOUSEWHEEL 1
1327 // Include mouse wheel support
1328
1329 // Compile wxUIActionSimulator class?
1330 #define wxUSE_UIACTIONSIMULATOR 1
1331
1332 // ----------------------------------------------------------------------------
1333 // wxDC classes for various output formats
1334 // ----------------------------------------------------------------------------
1335
1336 // Set to 1 for PostScript device context.
1337 #define wxUSE_POSTSCRIPT 0
1338
1339 // Set to 1 to use font metric files in GetTextExtent
1340 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1341
1342 // Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
1343 // to create files in SVG (Scalable Vector Graphics) format.
1344 #define wxUSE_SVG 1
1345
1346 // ----------------------------------------------------------------------------
1347 // other compiler (mis)features
1348 // ----------------------------------------------------------------------------
1349
1350 // Set this to 0 if your compiler can't cope with omission of prototype
1351 // parameters.
1352 //
1353 // Default is 1.
1354 //
1355 // Recommended setting: 1 (should never need to set this to 0)
1356 #define REMOVE_UNUSED_ARG 1
1357
1358 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1359 // them. Set this option to 1 to use <iostream.h>, 0 to use <iostream>.
1360 //
1361 // Note that newer compilers (including VC++ 7.1 and later) don't support
1362 // wxUSE_IOSTREAMH == 1 and so <iostream> will be used anyhow.
1363 //
1364 // Default is 0.
1365 //
1366 // Recommended setting: 0, only set to 1 if you use a really old compiler
1367 #define wxUSE_IOSTREAMH 0
1368
1369 // ----------------------------------------------------------------------------
1370 // image format support
1371 // ----------------------------------------------------------------------------
1372
1373 // wxImage supports many different image formats which can be configured at
1374 // compile-time. BMP is always supported, others are optional and can be safely
1375 // disabled if you don't plan to use images in such format sometimes saving
1376 // substantial amount of code in the final library.
1377 //
1378 // Some formats require an extra library which is included in wxWin sources
1379 // which is mentioned if it is the case.
1380
1381 // Set to 1 for wxImage support (recommended).
1382 #define wxUSE_IMAGE 1
1383
1384 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1385 #define wxUSE_LIBPNG 1
1386
1387 // Set to 1 for JPEG format support (requires libjpeg)
1388 #define wxUSE_LIBJPEG 1
1389
1390 // Set to 1 for TIFF format support (requires libtiff)
1391 #define wxUSE_LIBTIFF 1
1392
1393 // Set to 1 for TGA format support (loading only)
1394 #define wxUSE_TGA 1
1395
1396 // Set to 1 for GIF format support
1397 #define wxUSE_GIF 1
1398
1399 // Set to 1 for PNM format support
1400 #define wxUSE_PNM 1
1401
1402 // Set to 1 for PCX format support
1403 #define wxUSE_PCX 1
1404
1405 // Set to 1 for IFF format support (Amiga format)
1406 #define wxUSE_IFF 0
1407
1408 // Set to 1 for XPM format support
1409 #define wxUSE_XPM 1
1410
1411 // Set to 1 for MS Icons and Cursors format support
1412 #define wxUSE_ICO_CUR 1
1413
1414 // Set to 1 to compile in wxPalette class
1415 #define wxUSE_PALETTE 1
1416
1417 // ----------------------------------------------------------------------------
1418 // wxUniversal-only options
1419 // ----------------------------------------------------------------------------
1420
1421 // Set to 1 to enable compilation of all themes, this is the default
1422 #define wxUSE_ALL_THEMES 1
1423
1424 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1425 // is unset, if it is set these options are not used; notice that metal theme
1426 // uses Win32 one
1427 #define wxUSE_THEME_GTK 0
1428 #define wxUSE_THEME_METAL 0
1429 #define wxUSE_THEME_MONO 0
1430 #define wxUSE_THEME_WIN32 0
1431
1432
1433 /* --- end common options --- */
1434
1435 /* --- start MSW options --- */
1436 // ----------------------------------------------------------------------------
1437 // Windows-only settings
1438 // ----------------------------------------------------------------------------
1439
1440 // Set wxUSE_UNICODE_MSLU to 1 if you're compiling wxWidgets in Unicode mode
1441 // and want to run your programs under Windows 9x and not only NT/2000/XP.
1442 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
1443 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
1444 // that you will have to modify the makefiles to include unicows.lib import
1445 // library as the first library (see installation instructions in install.txt
1446 // to learn how to do it when building the library or samples).
1447 //
1448 // If your compiler doesn't have unicows.lib, you can get a version of it at
1449 // http://libunicows.sourceforge.net
1450 //
1451 // Default is 0
1452 //
1453 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
1454 #ifndef wxUSE_UNICODE_MSLU
1455 #define wxUSE_UNICODE_MSLU 0
1456 #endif
1457
1458 // Set this to 1 if you want to use wxWidgets and MFC in the same program. This
1459 // will override some other settings (see below)
1460 //
1461 // Default is 0.
1462 //
1463 // Recommended setting: 0 unless you really have to use MFC
1464 #define wxUSE_MFC 0
1465
1466 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
1467 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1468 // can't compile/doesn't have the OLE headers.
1469 //
1470 // Default is 1.
1471 //
1472 // Recommended setting: 1
1473 #define wxUSE_OLE 1
1474
1475 // Set this to 1 to enable wxAutomationObject class.
1476 //
1477 // Default is 1.
1478 //
1479 // Recommended setting: 1 if you need to control other applications via OLE
1480 // Automation, can be safely set to 0 otherwise
1481 #define wxUSE_OLE_AUTOMATION 1
1482
1483 // Set this to 1 to enable wxActiveXContainer class allowing to embed OLE
1484 // controls in wx.
1485 //
1486 // Default is 1.
1487 //
1488 // Recommended setting: 1, required by wxMediaCtrl
1489 #define wxUSE_ACTIVEX 1
1490
1491 // wxDC cacheing implementation
1492 #define wxUSE_DC_CACHEING 1
1493
1494 // Set this to 1 to enable wxDIB class used internally for manipulating
1495 // wxBitmap data.
1496 //
1497 // Default is 1, set it to 0 only if you don't use wxImage neither
1498 //
1499 // Recommended setting: 1 (without it conversion to/from wxImage won't work)
1500 #define wxUSE_WXDIB 1
1501
1502 // Set to 0 to disable PostScript print/preview architecture code under Windows
1503 // (just use Windows printing).
1504 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
1505
1506 // Set this to 1 to compile in wxRegKey class.
1507 //
1508 // Default is 1
1509 //
1510 // Recommended setting: 1, this is used internally by wx in a few places
1511 #define wxUSE_REGKEY 1
1512
1513 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1514 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1515 // doesn't have such limitation).
1516 //
1517 // Default is 1 for compilers which support it
1518 //
1519 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1520 // or can't compile <richedit.h>
1521 #define wxUSE_RICHEDIT 1
1522
1523 // Set this to 1 to use extra features of richedit v2 and later controls
1524 //
1525 // Default is 1 for compilers which support it
1526 //
1527 // Recommended setting: 1
1528 #define wxUSE_RICHEDIT2 1
1529
1530 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1531 // is required by wxUSE_CHECKLISTBOX.
1532 //
1533 // Default is 1.
1534 //
1535 // Recommended setting: 1, set to 0 for a small library size reduction
1536 #define wxUSE_OWNER_DRAWN 1
1537
1538 // Set this to 1 to enable MSW-specific wxTaskBarIcon::ShowBalloon() method. It
1539 // is required by native wxNotificationMessage implementation.
1540 //
1541 // Default is 1 but disabled in wx/msw/chkconf.h if SDK is too old to contain
1542 // the necessary declarations.
1543 //
1544 // Recommended setting: 1, set to 0 for a tiny library size reduction
1545 #define wxUSE_TASKBARICON_BALLOONS 1
1546
1547 // Set to 1 to compile MS Windows XP theme engine support
1548 #define wxUSE_UXTHEME 1
1549
1550 // Set to 1 to use InkEdit control (Tablet PC), if available
1551 #define wxUSE_INKEDIT 0
1552
1553 // Set to 1 to enable .INI files based wxConfig implementation (wxIniConfig)
1554 //
1555 // Default is 0.
1556 //
1557 // Recommended setting: 0, nobody uses .INI files any more
1558 #define wxUSE_INICONF 0
1559
1560 // ----------------------------------------------------------------------------
1561 // Generic versions of native controls
1562 // ----------------------------------------------------------------------------
1563
1564 // Set this to 1 to be able to use wxDatePickerCtrlGeneric in addition to the
1565 // native wxDatePickerCtrl
1566 //
1567 // Default is 0.
1568 //
1569 // Recommended setting: 0, this is mainly used for testing
1570 #define wxUSE_DATEPICKCTRL_GENERIC 0
1571
1572 // ----------------------------------------------------------------------------
1573 // Crash debugging helpers
1574 // ----------------------------------------------------------------------------
1575
1576 // Set this to 1 to be able to use wxCrashReport::Generate() to create mini
1577 // dumps of your program when it crashes (or at any other moment)
1578 //
1579 // Default is 1 if supported by the compiler (VC++ and recent BC++ only).
1580 //
1581 // Recommended setting: 1, set to 0 if your programs never crash
1582 #define wxUSE_CRASHREPORT 1
1583 /* --- end MSW options --- */
1584
1585 #endif // _WX_SETUP_H_
1586