1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
28 #include "wx/string.h"
32 #include "wx/window.h"
33 #include "wx/control.h"
34 #include "wx/checkbox.h"
35 #include "wx/radiobut.h"
36 #include "wx/statbox.h"
37 #include "wx/textctrl.h"
38 #include "wx/settings.h"
39 #include "wx/dialog.h"
40 #include "wx/msgdlg.h"
41 #include "wx/msgout.h"
42 #include "wx/statusbr.h"
43 #include "wx/toolbar.h"
44 #include "wx/dcclient.h"
45 #include "wx/scrolbar.h"
46 #include "wx/layout.h"
51 #if wxUSE_DRAG_AND_DROP
53 #endif // wxUSE_DRAG_AND_DROP
55 #if wxUSE_ACCESSIBILITY
56 #include "wx/access.h"
60 #include "wx/cshelp.h"
64 #include "wx/tooltip.h"
65 #endif // wxUSE_TOOLTIPS
71 #if wxUSE_SYSTEM_OPTIONS
72 #include "wx/sysopt.h"
75 // For reporting compile- and runtime version of GTK+ in the ctrl+alt+mclick dialog.
76 // The gtk includes don't pull any other headers in, at least not on my system - MR
79 #include <gtk/gtkversion.h>
81 #include <gtk/gtkfeatures.h>
85 #include "wx/platinfo.h"
88 WXDLLIMPEXP_DATA_CORE(wxWindowList
) wxTopLevelWindows
;
92 wxMenu
*wxCurrentPopupMenu
= NULL
;
95 // ----------------------------------------------------------------------------
97 // ----------------------------------------------------------------------------
100 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase
, wxEvtHandler
)
102 // ----------------------------------------------------------------------------
104 // ----------------------------------------------------------------------------
106 BEGIN_EVENT_TABLE(wxWindowBase
, wxEvtHandler
)
107 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged
)
108 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog
)
109 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick
)
112 EVT_HELP(wxID_ANY
, wxWindowBase::OnHelp
)
117 // ============================================================================
118 // implementation of the common functionality of the wxWindow class
119 // ============================================================================
121 // ----------------------------------------------------------------------------
123 // ----------------------------------------------------------------------------
125 // the default initialization
126 wxWindowBase::wxWindowBase()
128 // no window yet, no parent nor children
130 m_windowId
= wxID_ANY
;
132 // no constraints on the minimal window size
134 m_maxWidth
= wxDefaultCoord
;
136 m_maxHeight
= wxDefaultCoord
;
138 // invalidiated cache value
139 m_bestSizeCache
= wxDefaultSize
;
141 // window are created enabled and visible by default
145 // the default event handler is just this window
146 m_eventHandler
= this;
150 m_windowValidator
= NULL
;
151 #endif // wxUSE_VALIDATORS
153 // the colours/fonts are default for now, so leave m_font,
154 // m_backgroundColour and m_foregroundColour uninitialized and set those
160 m_inheritFont
= false;
166 m_backgroundStyle
= wxBG_STYLE_SYSTEM
;
168 #if wxUSE_CONSTRAINTS
169 // no constraints whatsoever
170 m_constraints
= NULL
;
171 m_constraintsInvolvedIn
= NULL
;
172 #endif // wxUSE_CONSTRAINTS
174 m_windowSizer
= NULL
;
175 m_containingSizer
= NULL
;
176 m_autoLayout
= false;
178 #if wxUSE_DRAG_AND_DROP
180 #endif // wxUSE_DRAG_AND_DROP
184 #endif // wxUSE_TOOLTIPS
188 #endif // wxUSE_CARET
191 m_hasCustomPalette
= false;
192 #endif // wxUSE_PALETTE
194 #if wxUSE_ACCESSIBILITY
198 m_virtualSize
= wxDefaultSize
;
200 m_scrollHelper
= NULL
;
202 m_windowVariant
= wxWINDOW_VARIANT_NORMAL
;
203 #if wxUSE_SYSTEM_OPTIONS
204 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT
) )
206 m_windowVariant
= (wxWindowVariant
) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT
) ;
210 // Whether we're using the current theme for this window (wxGTK only for now)
211 m_themeEnabled
= false;
213 // This is set to true by SendDestroyEvent() which should be called by the
214 // most derived class to ensure that the destruction event is sent as soon
215 // as possible to allow its handlers to still see the undestroyed window
216 m_isBeingDeleted
= false;
221 // common part of window creation process
222 bool wxWindowBase::CreateBase(wxWindowBase
*parent
,
224 const wxPoint
& WXUNUSED(pos
),
225 const wxSize
& WXUNUSED(size
),
227 const wxValidator
& wxVALIDATOR_PARAM(validator
),
228 const wxString
& name
)
231 // wxGTK doesn't allow to create controls with static box as the parent so
232 // this will result in a crash when the program is ported to wxGTK so warn
235 // if you get this assert, the correct solution is to create the controls
236 // as siblings of the static box
237 wxASSERT_MSG( !parent
|| !wxDynamicCast(parent
, wxStaticBox
),
238 _T("wxStaticBox can't be used as a window parent!") );
239 #endif // wxUSE_STATBOX
241 // ids are limited to 16 bits under MSW so if you care about portability,
242 // it's not a good idea to use ids out of this range (and negative ids are
243 // reserved for wxWidgets own usage)
244 wxASSERT_MSG( id
== wxID_ANY
|| (id
>= 0 && id
< 32767) ||
245 (id
>= wxID_AUTO_LOWEST
&& id
<= wxID_AUTO_HIGHEST
),
246 _T("invalid id value") );
248 // generate a new id if the user doesn't care about it
249 if ( id
== wxID_ANY
)
251 m_windowId
= NewControlId();
253 else // valid id specified
258 // don't use SetWindowStyleFlag() here, this function should only be called
259 // to change the flag after creation as it tries to reflect the changes in
260 // flags by updating the window dynamically and we don't need this here
261 m_windowStyle
= style
;
267 SetValidator(validator
);
268 #endif // wxUSE_VALIDATORS
270 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
271 // have it too - like this it's possible to set it only in the top level
272 // dialog/frame and all children will inherit it by defult
273 if ( parent
&& (parent
->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) )
275 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY
);
281 bool wxWindowBase::ToggleWindowStyle(int flag
)
283 wxASSERT_MSG( flag
, _T("flags with 0 value can't be toggled") );
286 long style
= GetWindowStyleFlag();
292 else // currently off
298 SetWindowStyleFlag(style
);
303 // ----------------------------------------------------------------------------
305 // ----------------------------------------------------------------------------
308 wxWindowBase::~wxWindowBase()
310 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
312 // FIXME if these 2 cases result from programming errors in the user code
313 // we should probably assert here instead of silently fixing them
315 // Just in case the window has been Closed, but we're then deleting
316 // immediately: don't leave dangling pointers.
317 wxPendingDelete
.DeleteObject(this);
319 // Just in case we've loaded a top-level window via LoadNativeDialog but
320 // we weren't a dialog class
321 wxTopLevelWindows
.DeleteObject((wxWindow
*)this);
324 // The associated popup menu can still be alive, disassociate from it in
326 if ( wxCurrentPopupMenu
&& wxCurrentPopupMenu
->GetInvokingWindow() == this )
327 wxCurrentPopupMenu
->SetInvokingWindow(NULL
);
328 #endif // wxUSE_MENUS
330 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
332 // notify the parent about this window destruction
334 m_parent
->RemoveChild(this);
338 #endif // wxUSE_CARET
341 delete m_windowValidator
;
342 #endif // wxUSE_VALIDATORS
344 #if wxUSE_CONSTRAINTS
345 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
346 // at deleted windows as they delete themselves.
347 DeleteRelatedConstraints();
351 // This removes any dangling pointers to this window in other windows'
352 // constraintsInvolvedIn lists.
353 UnsetConstraints(m_constraints
);
354 delete m_constraints
;
355 m_constraints
= NULL
;
357 #endif // wxUSE_CONSTRAINTS
359 if ( m_containingSizer
)
360 m_containingSizer
->Detach( (wxWindow
*)this );
362 delete m_windowSizer
;
364 #if wxUSE_DRAG_AND_DROP
366 #endif // wxUSE_DRAG_AND_DROP
370 #endif // wxUSE_TOOLTIPS
372 #if wxUSE_ACCESSIBILITY
377 // NB: this has to be called unconditionally, because we don't know
378 // whether this window has associated help text or not
379 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
381 helpProvider
->RemoveHelp(this);
385 bool wxWindowBase::IsBeingDeleted() const
387 return m_isBeingDeleted
||
388 (!IsTopLevel() && m_parent
&& m_parent
->IsBeingDeleted());
391 void wxWindowBase::SendDestroyEvent()
393 if ( m_isBeingDeleted
)
395 // we could have been already called from a more derived class dtor,
396 // e.g. ~wxTLW calls us and so does ~wxWindow and the latter call
397 // should be simply ignored
401 m_isBeingDeleted
= true;
403 wxWindowDestroyEvent event
;
404 event
.SetEventObject(this);
405 event
.SetId(GetId());
406 GetEventHandler()->ProcessEvent(event
);
409 bool wxWindowBase::Destroy()
418 bool wxWindowBase::Close(bool force
)
420 wxCloseEvent
event(wxEVT_CLOSE_WINDOW
, m_windowId
);
421 event
.SetEventObject(this);
422 event
.SetCanVeto(!force
);
424 // return false if window wasn't closed because the application vetoed the
426 return HandleWindowEvent(event
) && !event
.GetVeto();
429 bool wxWindowBase::DestroyChildren()
431 wxWindowList::compatibility_iterator node
;
434 // we iterate until the list becomes empty
435 node
= GetChildren().GetFirst();
439 wxWindow
*child
= node
->GetData();
441 // note that we really want to delete it immediately so don't call the
442 // possible overridden Destroy() version which might not delete the
443 // child immediately resulting in problems with our (top level) child
444 // outliving its parent
445 child
->wxWindowBase::Destroy();
447 wxASSERT_MSG( !GetChildren().Find(child
),
448 wxT("child didn't remove itself using RemoveChild()") );
454 // ----------------------------------------------------------------------------
455 // size/position related methods
456 // ----------------------------------------------------------------------------
458 // centre the window with respect to its parent in either (or both) directions
459 void wxWindowBase::DoCentre(int dir
)
461 wxCHECK_RET( !(dir
& wxCENTRE_ON_SCREEN
) && GetParent(),
462 _T("this method only implements centering child windows") );
464 SetSize(GetRect().CentreIn(GetParent()->GetClientSize(), dir
));
467 // fits the window around the children
468 void wxWindowBase::Fit()
470 if ( !GetChildren().empty() )
472 SetSize(GetBestSize());
474 //else: do nothing if we have no children
477 // fits virtual size (ie. scrolled area etc.) around children
478 void wxWindowBase::FitInside()
480 if ( GetChildren().GetCount() > 0 )
482 SetVirtualSize( GetBestVirtualSize() );
486 // On Mac, scrollbars are explicitly children.
488 static bool wxHasRealChildren(const wxWindowBase
* win
)
490 int realChildCount
= 0;
492 for ( wxWindowList::compatibility_iterator node
= win
->GetChildren().GetFirst();
494 node
= node
->GetNext() )
496 wxWindow
*win
= node
->GetData();
497 if ( !win
->IsTopLevel() && win
->IsShown() && !win
->IsKindOf(CLASSINFO(wxScrollBar
)))
500 return (realChildCount
> 0);
504 void wxWindowBase::InvalidateBestSize()
506 m_bestSizeCache
= wxDefaultSize
;
508 // parent's best size calculation may depend on its children's
509 // as long as child window we are in is not top level window itself
510 // (because the TLW size is never resized automatically)
511 // so let's invalidate it as well to be safe:
512 if (m_parent
&& !IsTopLevel())
513 m_parent
->InvalidateBestSize();
516 // return the size best suited for the current window
517 wxSize
wxWindowBase::DoGetBestSize() const
523 best
= m_windowSizer
->GetMinSize();
525 #if wxUSE_CONSTRAINTS
526 else if ( m_constraints
)
528 wxConstCast(this, wxWindowBase
)->SatisfyConstraints();
530 // our minimal acceptable size is such that all our windows fit inside
534 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
536 node
= node
->GetNext() )
538 wxLayoutConstraints
*c
= node
->GetData()->GetConstraints();
541 // it's not normal that we have an unconstrained child, but
542 // what can we do about it?
546 int x
= c
->right
.GetValue(),
547 y
= c
->bottom
.GetValue();
555 // TODO: we must calculate the overlaps somehow, otherwise we
556 // will never return a size bigger than the current one :-(
559 best
= wxSize(maxX
, maxY
);
561 #endif // wxUSE_CONSTRAINTS
562 else if ( !GetChildren().empty()
564 && wxHasRealChildren(this)
568 // our minimal acceptable size is such that all our visible child
569 // windows fit inside
573 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
575 node
= node
->GetNext() )
577 wxWindow
*win
= node
->GetData();
578 if ( win
->IsTopLevel()
581 || wxDynamicCast(win
, wxStatusBar
)
582 #endif // wxUSE_STATUSBAR
585 // dialogs and frames lie in different top level windows -
586 // don't deal with them here; as for the status bars, they
587 // don't lie in the client area at all
592 win
->GetPosition(&wx
, &wy
);
594 // if the window hadn't been positioned yet, assume that it is in
596 if ( wx
== wxDefaultCoord
)
598 if ( wy
== wxDefaultCoord
)
601 win
->GetSize(&ww
, &wh
);
602 if ( wx
+ ww
> maxX
)
604 if ( wy
+ wh
> maxY
)
608 best
= wxSize(maxX
, maxY
);
610 else // ! has children
612 // for a generic window there is no natural best size so, if the
613 // minimal size is not set, use the current size but take care to
614 // remember it as minimal size for the next time because our best size
615 // should be constant: otherwise we could get into a situation when the
616 // window is initially at some size, then expanded to a larger size and
617 // then, when the containing window is shrunk back (because our initial
618 // best size had been used for computing the parent min size), we can't
619 // be shrunk back any more because our best size is now bigger
620 wxSize size
= GetMinSize();
621 if ( !size
.IsFullySpecified() )
623 size
.SetDefaults(GetSize());
624 wxConstCast(this, wxWindowBase
)->SetMinSize(size
);
627 // return as-is, unadjusted by the client size difference.
631 // Add any difference between size and client size
632 wxSize diff
= GetSize() - GetClientSize();
633 best
.x
+= wxMax(0, diff
.x
);
634 best
.y
+= wxMax(0, diff
.y
);
639 // helper of GetWindowBorderSize(): as many ports don't implement support for
640 // wxSYS_BORDER/EDGE_X/Y metrics in their wxSystemSettings, use hard coded
641 // fallbacks in this case
642 static int wxGetMetricOrDefault(wxSystemMetric what
, const wxWindowBase
* win
)
644 int rc
= wxSystemSettings::GetMetric(
645 what
, static_cast<wxWindow
*>(const_cast<wxWindowBase
*>(win
)));
652 // 2D border is by default 1 pixel wide
658 // 3D borders are by default 2 pixels
663 wxFAIL_MSG( _T("unexpected wxGetMetricOrDefault() argument") );
671 wxSize
wxWindowBase::GetWindowBorderSize() const
675 switch ( GetBorder() )
678 // nothing to do, size is already (0, 0)
681 case wxBORDER_SIMPLE
:
682 case wxBORDER_STATIC
:
683 size
.x
= wxGetMetricOrDefault(wxSYS_BORDER_X
, this);
684 size
.y
= wxGetMetricOrDefault(wxSYS_BORDER_Y
, this);
687 case wxBORDER_SUNKEN
:
688 case wxBORDER_RAISED
:
689 size
.x
= wxMax(wxGetMetricOrDefault(wxSYS_EDGE_X
, this),
690 wxGetMetricOrDefault(wxSYS_BORDER_X
, this));
691 size
.y
= wxMax(wxGetMetricOrDefault(wxSYS_EDGE_Y
, this),
692 wxGetMetricOrDefault(wxSYS_BORDER_Y
, this));
695 case wxBORDER_DOUBLE
:
696 size
.x
= wxGetMetricOrDefault(wxSYS_EDGE_X
, this) +
697 wxGetMetricOrDefault(wxSYS_BORDER_X
, this);
698 size
.y
= wxGetMetricOrDefault(wxSYS_EDGE_Y
, this) +
699 wxGetMetricOrDefault(wxSYS_BORDER_Y
, this);
703 wxFAIL_MSG(_T("Unknown border style."));
707 // we have borders on both sides
711 wxSize
wxWindowBase::GetEffectiveMinSize() const
713 // merge the best size with the min size, giving priority to the min size
714 wxSize min
= GetMinSize();
716 if (min
.x
== wxDefaultCoord
|| min
.y
== wxDefaultCoord
)
718 wxSize best
= GetBestSize();
719 if (min
.x
== wxDefaultCoord
) min
.x
= best
.x
;
720 if (min
.y
== wxDefaultCoord
) min
.y
= best
.y
;
726 wxSize
wxWindowBase::GetBestSize() const
728 if ((!m_windowSizer
) && (m_bestSizeCache
.IsFullySpecified()))
729 return m_bestSizeCache
;
731 return DoGetBestSize();
734 void wxWindowBase::SetMinSize(const wxSize
& minSize
)
736 m_minWidth
= minSize
.x
;
737 m_minHeight
= minSize
.y
;
740 void wxWindowBase::SetMaxSize(const wxSize
& maxSize
)
742 m_maxWidth
= maxSize
.x
;
743 m_maxHeight
= maxSize
.y
;
746 void wxWindowBase::SetInitialSize(const wxSize
& size
)
748 // Set the min size to the size passed in. This will usually either be
749 // wxDefaultSize or the size passed to this window's ctor/Create function.
752 // Merge the size with the best size if needed
753 wxSize best
= GetEffectiveMinSize();
755 // If the current size doesn't match then change it
756 if (GetSize() != best
)
761 // by default the origin is not shifted
762 wxPoint
wxWindowBase::GetClientAreaOrigin() const
767 wxSize
wxWindowBase::ClientToWindowSize(const wxSize
& size
) const
769 const wxSize
diff(GetSize() - GetClientSize());
771 return wxSize(size
.x
== -1 ? -1 : size
.x
+ diff
.x
,
772 size
.y
== -1 ? -1 : size
.y
+ diff
.y
);
775 wxSize
wxWindowBase::WindowToClientSize(const wxSize
& size
) const
777 const wxSize
diff(GetSize() - GetClientSize());
779 return wxSize(size
.x
== -1 ? -1 : size
.x
- diff
.x
,
780 size
.y
== -1 ? -1 : size
.y
- diff
.y
);
783 void wxWindowBase::SetWindowVariant( wxWindowVariant variant
)
785 if ( m_windowVariant
!= variant
)
787 m_windowVariant
= variant
;
789 DoSetWindowVariant(variant
);
793 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant
)
795 // adjust the font height to correspond to our new variant (notice that
796 // we're only called if something really changed)
797 wxFont font
= GetFont();
798 int size
= font
.GetPointSize();
801 case wxWINDOW_VARIANT_NORMAL
:
804 case wxWINDOW_VARIANT_SMALL
:
809 case wxWINDOW_VARIANT_MINI
:
814 case wxWINDOW_VARIANT_LARGE
:
820 wxFAIL_MSG(_T("unexpected window variant"));
824 font
.SetPointSize(size
);
828 void wxWindowBase::DoSetSizeHints( int minW
, int minH
,
830 int WXUNUSED(incW
), int WXUNUSED(incH
) )
832 wxCHECK_RET( (minW
== wxDefaultCoord
|| maxW
== wxDefaultCoord
|| minW
<= maxW
) &&
833 (minH
== wxDefaultCoord
|| maxH
== wxDefaultCoord
|| minH
<= maxH
),
834 _T("min width/height must be less than max width/height!") );
843 #if WXWIN_COMPATIBILITY_2_8
844 void wxWindowBase::SetVirtualSizeHints(int WXUNUSED(minW
), int WXUNUSED(minH
),
845 int WXUNUSED(maxW
), int WXUNUSED(maxH
))
849 void wxWindowBase::SetVirtualSizeHints(const wxSize
& WXUNUSED(minsize
),
850 const wxSize
& WXUNUSED(maxsize
))
853 #endif // WXWIN_COMPATIBILITY_2_8
855 void wxWindowBase::DoSetVirtualSize( int x
, int y
)
857 m_virtualSize
= wxSize(x
, y
);
860 wxSize
wxWindowBase::DoGetVirtualSize() const
862 // we should use the entire client area so if it is greater than our
863 // virtual size, expand it to fit (otherwise if the window is big enough we
864 // wouldn't be using parts of it)
865 wxSize size
= GetClientSize();
866 if ( m_virtualSize
.x
> size
.x
)
867 size
.x
= m_virtualSize
.x
;
869 if ( m_virtualSize
.y
>= size
.y
)
870 size
.y
= m_virtualSize
.y
;
875 void wxWindowBase::DoGetScreenPosition(int *x
, int *y
) const
877 // screen position is the same as (0, 0) in client coords for non TLWs (and
878 // TLWs override this method)
884 ClientToScreen(x
, y
);
887 void wxWindowBase::SendSizeEvent(int flags
)
889 wxSizeEvent
event(GetSize(), GetId());
890 event
.SetEventObject(this);
891 if ( flags
& wxSEND_EVENT_POST
)
892 wxPostEvent(this, event
);
894 HandleWindowEvent(event
);
897 void wxWindowBase::SendSizeEventToParent(int flags
)
899 wxWindow
* const parent
= GetParent();
900 if ( parent
&& !parent
->IsBeingDeleted() )
901 parent
->SendSizeEvent(flags
);
904 // ----------------------------------------------------------------------------
905 // show/hide/enable/disable the window
906 // ----------------------------------------------------------------------------
908 bool wxWindowBase::Show(bool show
)
910 if ( show
!= m_isShown
)
922 bool wxWindowBase::IsEnabled() const
924 return IsThisEnabled() && (IsTopLevel() || !GetParent() || GetParent()->IsEnabled());
927 void wxWindowBase::NotifyWindowOnEnableChange(bool enabled
)
929 #ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT
931 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
935 // If we are top-level then the logic doesn't apply - otherwise
936 // showing a modal dialog would result in total greying out (and ungreying
937 // out later) of everything which would be really ugly
941 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
943 node
= node
->GetNext() )
945 wxWindowBase
* const child
= node
->GetData();
946 if ( !child
->IsTopLevel() && child
->IsThisEnabled() )
947 child
->NotifyWindowOnEnableChange(enabled
);
951 bool wxWindowBase::Enable(bool enable
)
953 if ( enable
== IsThisEnabled() )
956 m_isEnabled
= enable
;
958 #ifdef wxHAS_NATIVE_ENABLED_MANAGEMENT
960 #else // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
961 wxWindowBase
* const parent
= GetParent();
962 if( !IsTopLevel() && parent
&& !parent
->IsEnabled() )
966 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
968 NotifyWindowOnEnableChange(enable
);
973 bool wxWindowBase::IsShownOnScreen() const
975 // A window is shown on screen if it itself is shown and so are all its
976 // parents. But if a window is toplevel one, then its always visible on
977 // screen if IsShown() returns true, even if it has a hidden parent.
979 (IsTopLevel() || GetParent() == NULL
|| GetParent()->IsShownOnScreen());
982 // ----------------------------------------------------------------------------
984 // ----------------------------------------------------------------------------
986 bool wxWindowBase::IsTopLevel() const
991 // ----------------------------------------------------------------------------
993 // ----------------------------------------------------------------------------
995 void wxWindowBase::Freeze()
997 if ( !m_freezeCount
++ )
999 // physically freeze this window:
1002 // and recursively freeze all children:
1003 for ( wxWindowList::iterator i
= GetChildren().begin();
1004 i
!= GetChildren().end(); ++i
)
1006 wxWindow
*child
= *i
;
1007 if ( child
->IsTopLevel() )
1015 void wxWindowBase::Thaw()
1017 wxASSERT_MSG( m_freezeCount
, "Thaw() without matching Freeze()" );
1019 if ( !--m_freezeCount
)
1021 // recursively thaw all children:
1022 for ( wxWindowList::iterator i
= GetChildren().begin();
1023 i
!= GetChildren().end(); ++i
)
1025 wxWindow
*child
= *i
;
1026 if ( child
->IsTopLevel() )
1032 // physically thaw this window:
1037 // ----------------------------------------------------------------------------
1038 // reparenting the window
1039 // ----------------------------------------------------------------------------
1041 void wxWindowBase::AddChild(wxWindowBase
*child
)
1043 wxCHECK_RET( child
, wxT("can't add a NULL child") );
1045 // this should never happen and it will lead to a crash later if it does
1046 // because RemoveChild() will remove only one node from the children list
1047 // and the other(s) one(s) will be left with dangling pointers in them
1048 wxASSERT_MSG( !GetChildren().Find((wxWindow
*)child
), _T("AddChild() called twice") );
1050 GetChildren().Append((wxWindow
*)child
);
1051 child
->SetParent(this);
1053 // adding a child while frozen will assert when thawed, so freeze it as if
1054 // it had been already present when we were frozen
1055 if ( IsFrozen() && !child
->IsTopLevel() )
1059 void wxWindowBase::RemoveChild(wxWindowBase
*child
)
1061 wxCHECK_RET( child
, wxT("can't remove a NULL child") );
1063 // removing a child while frozen may result in permanently frozen window
1064 // if used e.g. from Reparent(), so thaw it
1066 // NB: IsTopLevel() doesn't return true any more when a TLW child is being
1067 // removed from its ~wxWindowBase, so check for IsBeingDeleted() too
1068 if ( IsFrozen() && !child
->IsBeingDeleted() && !child
->IsTopLevel() )
1071 GetChildren().DeleteObject((wxWindow
*)child
);
1072 child
->SetParent(NULL
);
1075 bool wxWindowBase::Reparent(wxWindowBase
*newParent
)
1077 wxWindow
*oldParent
= GetParent();
1078 if ( newParent
== oldParent
)
1084 const bool oldEnabledState
= IsEnabled();
1086 // unlink this window from the existing parent.
1089 oldParent
->RemoveChild(this);
1093 wxTopLevelWindows
.DeleteObject((wxWindow
*)this);
1096 // add it to the new one
1099 newParent
->AddChild(this);
1103 wxTopLevelWindows
.Append((wxWindow
*)this);
1106 // We need to notify window (and its subwindows) if by changing the parent
1107 // we also change our enabled/disabled status.
1108 const bool newEnabledState
= IsEnabled();
1109 if ( newEnabledState
!= oldEnabledState
)
1111 NotifyWindowOnEnableChange(newEnabledState
);
1117 // ----------------------------------------------------------------------------
1118 // event handler stuff
1119 // ----------------------------------------------------------------------------
1121 void wxWindowBase::SetEventHandler(wxEvtHandler
*handler
)
1123 wxCHECK_RET(handler
!= NULL
, "SetEventHandler(NULL) called");
1125 m_eventHandler
= handler
;
1128 void wxWindowBase::SetNextHandler(wxEvtHandler
*WXUNUSED(handler
))
1130 // disable wxEvtHandler chain mechanism for wxWindows:
1131 // wxWindow uses its own stack mechanism which doesn't mix well with wxEvtHandler's one
1133 wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1135 void wxWindowBase::SetPreviousHandler(wxEvtHandler
*WXUNUSED(handler
))
1137 // we can't simply wxFAIL here as in SetNextHandler: in fact the last
1138 // handler of our stack when is destroyed will be Unlink()ed and thus
1139 // will call this function to update the pointer of this window...
1141 //wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1144 void wxWindowBase::PushEventHandler(wxEvtHandler
*handlerToPush
)
1146 wxCHECK_RET( handlerToPush
!= NULL
, "PushEventHandler(NULL) called" );
1148 // the new handler is going to be part of the wxWindow stack of event handlers:
1149 // it can't be part also of an event handler double-linked chain:
1150 wxASSERT_MSG(handlerToPush
->IsUnlinked(),
1151 "The handler being pushed in the wxWindow stack shouldn't be part of "
1152 "a wxEvtHandler chain; call Unlink() on it first");
1154 wxEvtHandler
*handlerOld
= GetEventHandler();
1155 wxCHECK_RET( handlerOld
, "an old event handler is NULL?" );
1157 // now use wxEvtHandler double-linked list to implement a stack:
1158 handlerToPush
->SetNextHandler(handlerOld
);
1160 if (handlerOld
!= this)
1161 handlerOld
->SetPreviousHandler(handlerToPush
);
1163 SetEventHandler(handlerToPush
);
1166 // final checks of the operations done above:
1167 wxASSERT_MSG( handlerToPush
->GetPreviousHandler() == NULL
,
1168 "the first handler of the wxWindow stack should have no previous handlers set" );
1169 wxASSERT_MSG( handlerToPush
->GetNextHandler() != NULL
,
1170 "the first handler of the wxWindow stack should have non-NULL next handler" );
1172 wxEvtHandler
* pLast
= handlerToPush
;
1173 while (pLast
&& pLast
!= this)
1174 pLast
= pLast
->GetNextHandler();
1175 wxASSERT_MSG( pLast
->GetNextHandler() == NULL
,
1176 "the last handler of the wxWindow stack should have this window as next handler" );
1180 wxEvtHandler
*wxWindowBase::PopEventHandler(bool deleteHandler
)
1182 // we need to pop the wxWindow stack, i.e. we need to remove the first handler
1184 wxEvtHandler
*firstHandler
= GetEventHandler();
1185 wxCHECK_MSG( firstHandler
!= NULL
, NULL
, "wxWindow cannot have a NULL event handler" );
1186 wxCHECK_MSG( firstHandler
!= this, NULL
, "cannot pop the wxWindow itself" );
1187 wxCHECK_MSG( firstHandler
->GetPreviousHandler() == NULL
, NULL
,
1188 "the first handler of the wxWindow stack should have no previous handlers set" );
1190 wxEvtHandler
*secondHandler
= firstHandler
->GetNextHandler();
1191 wxCHECK_MSG( secondHandler
!= NULL
, NULL
,
1192 "the first handler of the wxWindow stack should have non-NULL next handler" );
1194 firstHandler
->SetNextHandler(NULL
);
1195 secondHandler
->SetPreviousHandler(NULL
);
1197 // now firstHandler is completely unlinked; set secondHandler as the new window event handler
1198 SetEventHandler(secondHandler
);
1200 if ( deleteHandler
)
1202 delete firstHandler
;
1203 firstHandler
= NULL
;
1206 return firstHandler
;
1209 bool wxWindowBase::RemoveEventHandler(wxEvtHandler
*handlerToRemove
)
1211 wxCHECK_MSG( handlerToRemove
!= NULL
, false, "RemoveEventHandler(NULL) called" );
1212 wxCHECK_MSG( handlerToRemove
!= this, false, "Cannot remove the window itself" );
1214 if (handlerToRemove
== GetEventHandler())
1216 // removing the first event handler is equivalent to "popping" the stack
1217 PopEventHandler(false);
1221 // NOTE: the wxWindow event handler list is always terminated with "this" handler
1222 wxEvtHandler
*handlerCur
= GetEventHandler()->GetNextHandler();
1223 while ( handlerCur
!= this )
1225 wxEvtHandler
*handlerNext
= handlerCur
->GetNextHandler();
1227 if ( handlerCur
== handlerToRemove
)
1229 handlerCur
->Unlink();
1231 wxASSERT_MSG( handlerCur
!= GetEventHandler(),
1232 "the case Remove == Pop should was already handled" );
1236 handlerCur
= handlerNext
;
1239 wxFAIL_MSG( _T("where has the event handler gone?") );
1244 bool wxWindowBase::HandleWindowEvent(wxEvent
& event
) const
1246 // SafelyProcessEvent() will handle exceptions nicely
1247 return GetEventHandler()->SafelyProcessEvent(event
);
1250 // ----------------------------------------------------------------------------
1251 // colours, fonts &c
1252 // ----------------------------------------------------------------------------
1254 void wxWindowBase::InheritAttributes()
1256 const wxWindowBase
* const parent
= GetParent();
1260 // we only inherit attributes which had been explicitly set for the parent
1261 // which ensures that this only happens if the user really wants it and
1262 // not by default which wouldn't make any sense in modern GUIs where the
1263 // controls don't all use the same fonts (nor colours)
1264 if ( parent
->m_inheritFont
&& !m_hasFont
)
1265 SetFont(parent
->GetFont());
1267 // in addition, there is a possibility to explicitly forbid inheriting
1268 // colours at each class level by overriding ShouldInheritColours()
1269 if ( ShouldInheritColours() )
1271 if ( parent
->m_inheritFgCol
&& !m_hasFgCol
)
1272 SetForegroundColour(parent
->GetForegroundColour());
1274 // inheriting (solid) background colour is wrong as it totally breaks
1275 // any kind of themed backgrounds
1277 // instead, the controls should use the same background as their parent
1278 // (ideally by not drawing it at all)
1280 if ( parent
->m_inheritBgCol
&& !m_hasBgCol
)
1281 SetBackgroundColour(parent
->GetBackgroundColour());
1286 /* static */ wxVisualAttributes
1287 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant
WXUNUSED(variant
))
1289 // it is important to return valid values for all attributes from here,
1290 // GetXXX() below rely on this
1291 wxVisualAttributes attrs
;
1292 attrs
.font
= wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT
);
1293 attrs
.colFg
= wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT
);
1295 // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of
1296 // the usual background colour than wxSYS_COLOUR_BTNFACE.
1297 // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background
1298 // colour on other platforms.
1300 #if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
1301 attrs
.colBg
= wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW
);
1303 attrs
.colBg
= wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE
);
1308 wxColour
wxWindowBase::GetBackgroundColour() const
1310 if ( !m_backgroundColour
.IsOk() )
1312 wxASSERT_MSG( !m_hasBgCol
, _T("we have invalid explicit bg colour?") );
1314 // get our default background colour
1315 wxColour colBg
= GetDefaultAttributes().colBg
;
1317 // we must return some valid colour to avoid redoing this every time
1318 // and also to avoid surprizing the applications written for older
1319 // wxWidgets versions where GetBackgroundColour() always returned
1320 // something -- so give them something even if it doesn't make sense
1321 // for this window (e.g. it has a themed background)
1323 colBg
= GetClassDefaultAttributes().colBg
;
1328 return m_backgroundColour
;
1331 wxColour
wxWindowBase::GetForegroundColour() const
1333 // logic is the same as above
1334 if ( !m_hasFgCol
&& !m_foregroundColour
.Ok() )
1336 wxColour colFg
= GetDefaultAttributes().colFg
;
1338 if ( !colFg
.IsOk() )
1339 colFg
= GetClassDefaultAttributes().colFg
;
1344 return m_foregroundColour
;
1347 bool wxWindowBase::SetBackgroundColour( const wxColour
&colour
)
1349 if ( colour
== m_backgroundColour
)
1352 m_hasBgCol
= colour
.IsOk();
1353 if ( m_backgroundStyle
!= wxBG_STYLE_CUSTOM
)
1354 m_backgroundStyle
= m_hasBgCol
? wxBG_STYLE_COLOUR
: wxBG_STYLE_SYSTEM
;
1356 m_inheritBgCol
= m_hasBgCol
;
1357 m_backgroundColour
= colour
;
1358 SetThemeEnabled( !m_hasBgCol
&& !m_foregroundColour
.Ok() );
1362 bool wxWindowBase::SetForegroundColour( const wxColour
&colour
)
1364 if (colour
== m_foregroundColour
)
1367 m_hasFgCol
= colour
.IsOk();
1368 m_inheritFgCol
= m_hasFgCol
;
1369 m_foregroundColour
= colour
;
1370 SetThemeEnabled( !m_hasFgCol
&& !m_backgroundColour
.Ok() );
1374 bool wxWindowBase::SetCursor(const wxCursor
& cursor
)
1376 // setting an invalid cursor is ok, it means that we don't have any special
1378 if ( m_cursor
.IsSameAs(cursor
) )
1389 wxFont
wxWindowBase::GetFont() const
1391 // logic is the same as in GetBackgroundColour()
1392 if ( !m_font
.IsOk() )
1394 wxASSERT_MSG( !m_hasFont
, _T("we have invalid explicit font?") );
1396 wxFont font
= GetDefaultAttributes().font
;
1398 font
= GetClassDefaultAttributes().font
;
1406 bool wxWindowBase::SetFont(const wxFont
& font
)
1408 if ( font
== m_font
)
1415 m_hasFont
= font
.IsOk();
1416 m_inheritFont
= m_hasFont
;
1418 InvalidateBestSize();
1425 void wxWindowBase::SetPalette(const wxPalette
& pal
)
1427 m_hasCustomPalette
= true;
1430 // VZ: can anyone explain me what do we do here?
1431 wxWindowDC
d((wxWindow
*) this);
1435 wxWindow
*wxWindowBase::GetAncestorWithCustomPalette() const
1437 wxWindow
*win
= (wxWindow
*)this;
1438 while ( win
&& !win
->HasCustomPalette() )
1440 win
= win
->GetParent();
1446 #endif // wxUSE_PALETTE
1449 void wxWindowBase::SetCaret(wxCaret
*caret
)
1460 wxASSERT_MSG( m_caret
->GetWindow() == this,
1461 wxT("caret should be created associated to this window") );
1464 #endif // wxUSE_CARET
1466 #if wxUSE_VALIDATORS
1467 // ----------------------------------------------------------------------------
1469 // ----------------------------------------------------------------------------
1471 void wxWindowBase::SetValidator(const wxValidator
& validator
)
1473 if ( m_windowValidator
)
1474 delete m_windowValidator
;
1476 m_windowValidator
= (wxValidator
*)validator
.Clone();
1478 if ( m_windowValidator
)
1479 m_windowValidator
->SetWindow(this);
1481 #endif // wxUSE_VALIDATORS
1483 // ----------------------------------------------------------------------------
1484 // update region stuff
1485 // ----------------------------------------------------------------------------
1487 wxRect
wxWindowBase::GetUpdateClientRect() const
1489 wxRegion rgnUpdate
= GetUpdateRegion();
1490 rgnUpdate
.Intersect(GetClientRect());
1491 wxRect rectUpdate
= rgnUpdate
.GetBox();
1492 wxPoint ptOrigin
= GetClientAreaOrigin();
1493 rectUpdate
.x
-= ptOrigin
.x
;
1494 rectUpdate
.y
-= ptOrigin
.y
;
1499 bool wxWindowBase::DoIsExposed(int x
, int y
) const
1501 return m_updateRegion
.Contains(x
, y
) != wxOutRegion
;
1504 bool wxWindowBase::DoIsExposed(int x
, int y
, int w
, int h
) const
1506 return m_updateRegion
.Contains(x
, y
, w
, h
) != wxOutRegion
;
1509 void wxWindowBase::ClearBackground()
1511 // wxGTK uses its own version, no need to add never used code
1513 wxClientDC
dc((wxWindow
*)this);
1514 wxBrush
brush(GetBackgroundColour(), wxBRUSHSTYLE_SOLID
);
1515 dc
.SetBackground(brush
);
1520 // ----------------------------------------------------------------------------
1521 // find child window by id or name
1522 // ----------------------------------------------------------------------------
1524 wxWindow
*wxWindowBase::FindWindow(long id
) const
1526 if ( id
== m_windowId
)
1527 return (wxWindow
*)this;
1529 wxWindowBase
*res
= NULL
;
1530 wxWindowList::compatibility_iterator node
;
1531 for ( node
= m_children
.GetFirst(); node
&& !res
; node
= node
->GetNext() )
1533 wxWindowBase
*child
= node
->GetData();
1534 res
= child
->FindWindow( id
);
1537 return (wxWindow
*)res
;
1540 wxWindow
*wxWindowBase::FindWindow(const wxString
& name
) const
1542 if ( name
== m_windowName
)
1543 return (wxWindow
*)this;
1545 wxWindowBase
*res
= NULL
;
1546 wxWindowList::compatibility_iterator node
;
1547 for ( node
= m_children
.GetFirst(); node
&& !res
; node
= node
->GetNext() )
1549 wxWindow
*child
= node
->GetData();
1550 res
= child
->FindWindow(name
);
1553 return (wxWindow
*)res
;
1557 // find any window by id or name or label: If parent is non-NULL, look through
1558 // children for a label or title matching the specified string. If NULL, look
1559 // through all top-level windows.
1561 // to avoid duplicating code we reuse the same helper function but with
1562 // different comparators
1564 typedef bool (*wxFindWindowCmp
)(const wxWindow
*win
,
1565 const wxString
& label
, long id
);
1568 bool wxFindWindowCmpLabels(const wxWindow
*win
, const wxString
& label
,
1571 return win
->GetLabel() == label
;
1575 bool wxFindWindowCmpNames(const wxWindow
*win
, const wxString
& label
,
1578 return win
->GetName() == label
;
1582 bool wxFindWindowCmpIds(const wxWindow
*win
, const wxString
& WXUNUSED(label
),
1585 return win
->GetId() == id
;
1588 // recursive helper for the FindWindowByXXX() functions
1590 wxWindow
*wxFindWindowRecursively(const wxWindow
*parent
,
1591 const wxString
& label
,
1593 wxFindWindowCmp cmp
)
1597 // see if this is the one we're looking for
1598 if ( (*cmp
)(parent
, label
, id
) )
1599 return (wxWindow
*)parent
;
1601 // It wasn't, so check all its children
1602 for ( wxWindowList::compatibility_iterator node
= parent
->GetChildren().GetFirst();
1604 node
= node
->GetNext() )
1606 // recursively check each child
1607 wxWindow
*win
= (wxWindow
*)node
->GetData();
1608 wxWindow
*retwin
= wxFindWindowRecursively(win
, label
, id
, cmp
);
1618 // helper for FindWindowByXXX()
1620 wxWindow
*wxFindWindowHelper(const wxWindow
*parent
,
1621 const wxString
& label
,
1623 wxFindWindowCmp cmp
)
1627 // just check parent and all its children
1628 return wxFindWindowRecursively(parent
, label
, id
, cmp
);
1631 // start at very top of wx's windows
1632 for ( wxWindowList::compatibility_iterator node
= wxTopLevelWindows
.GetFirst();
1634 node
= node
->GetNext() )
1636 // recursively check each window & its children
1637 wxWindow
*win
= node
->GetData();
1638 wxWindow
*retwin
= wxFindWindowRecursively(win
, label
, id
, cmp
);
1648 wxWindowBase::FindWindowByLabel(const wxString
& title
, const wxWindow
*parent
)
1650 return wxFindWindowHelper(parent
, title
, 0, wxFindWindowCmpLabels
);
1655 wxWindowBase::FindWindowByName(const wxString
& title
, const wxWindow
*parent
)
1657 wxWindow
*win
= wxFindWindowHelper(parent
, title
, 0, wxFindWindowCmpNames
);
1661 // fall back to the label
1662 win
= FindWindowByLabel(title
, parent
);
1670 wxWindowBase::FindWindowById( long id
, const wxWindow
* parent
)
1672 return wxFindWindowHelper(parent
, wxEmptyString
, id
, wxFindWindowCmpIds
);
1675 // ----------------------------------------------------------------------------
1676 // dialog oriented functions
1677 // ----------------------------------------------------------------------------
1679 void wxWindowBase::MakeModal(bool modal
)
1681 // Disable all other windows
1684 wxWindowList::compatibility_iterator node
= wxTopLevelWindows
.GetFirst();
1687 wxWindow
*win
= node
->GetData();
1689 win
->Enable(!modal
);
1691 node
= node
->GetNext();
1696 bool wxWindowBase::Validate()
1698 #if wxUSE_VALIDATORS
1699 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
1701 wxWindowList::compatibility_iterator node
;
1702 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
1704 wxWindowBase
*child
= node
->GetData();
1705 wxValidator
*validator
= child
->GetValidator();
1706 if ( validator
&& !validator
->Validate((wxWindow
*)this) )
1711 if ( recurse
&& !child
->Validate() )
1716 #endif // wxUSE_VALIDATORS
1721 bool wxWindowBase::TransferDataToWindow()
1723 #if wxUSE_VALIDATORS
1724 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
1726 wxWindowList::compatibility_iterator node
;
1727 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
1729 wxWindowBase
*child
= node
->GetData();
1730 wxValidator
*validator
= child
->GetValidator();
1731 if ( validator
&& !validator
->TransferToWindow() )
1733 wxLogWarning(_("Could not transfer data to window"));
1735 wxLog::FlushActive();
1743 if ( !child
->TransferDataToWindow() )
1745 // warning already given
1750 #endif // wxUSE_VALIDATORS
1755 bool wxWindowBase::TransferDataFromWindow()
1757 #if wxUSE_VALIDATORS
1758 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
1760 wxWindowList::compatibility_iterator node
;
1761 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
1763 wxWindow
*child
= node
->GetData();
1764 wxValidator
*validator
= child
->GetValidator();
1765 if ( validator
&& !validator
->TransferFromWindow() )
1767 // nop warning here because the application is supposed to give
1768 // one itself - we don't know here what might have gone wrongly
1775 if ( !child
->TransferDataFromWindow() )
1777 // warning already given
1782 #endif // wxUSE_VALIDATORS
1787 void wxWindowBase::InitDialog()
1789 wxInitDialogEvent
event(GetId());
1790 event
.SetEventObject( this );
1791 GetEventHandler()->ProcessEvent(event
);
1794 // ----------------------------------------------------------------------------
1795 // context-sensitive help support
1796 // ----------------------------------------------------------------------------
1800 // associate this help text with this window
1801 void wxWindowBase::SetHelpText(const wxString
& text
)
1803 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1806 helpProvider
->AddHelp(this, text
);
1810 #if WXWIN_COMPATIBILITY_2_8
1811 // associate this help text with all windows with the same id as this
1813 void wxWindowBase::SetHelpTextForId(const wxString
& text
)
1815 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1818 helpProvider
->AddHelp(GetId(), text
);
1821 #endif // WXWIN_COMPATIBILITY_2_8
1823 // get the help string associated with this window (may be empty)
1824 // default implementation forwards calls to the help provider
1826 wxWindowBase::GetHelpTextAtPoint(const wxPoint
& WXUNUSED(pt
),
1827 wxHelpEvent::Origin
WXUNUSED(origin
)) const
1830 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1833 text
= helpProvider
->GetHelp(this);
1839 // show help for this window
1840 void wxWindowBase::OnHelp(wxHelpEvent
& event
)
1842 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1845 wxPoint pos
= event
.GetPosition();
1846 const wxHelpEvent::Origin origin
= event
.GetOrigin();
1847 if ( origin
== wxHelpEvent::Origin_Keyboard
)
1849 // if the help event was generated from keyboard it shouldn't
1850 // appear at the mouse position (which is still the only position
1851 // associated with help event) if the mouse is far away, although
1852 // we still do use the mouse position if it's over the window
1853 // because we suppose the user looks approximately at the mouse
1854 // already and so it would be more convenient than showing tooltip
1855 // at some arbitrary position which can be quite far from it
1856 const wxRect rectClient
= GetClientRect();
1857 if ( !rectClient
.Contains(ScreenToClient(pos
)) )
1859 // position help slightly under and to the right of this window
1860 pos
= ClientToScreen(wxPoint(
1862 rectClient
.height
+ GetCharHeight()
1867 if ( helpProvider
->ShowHelpAtPoint(this, pos
, origin
) )
1869 // skip the event.Skip() below
1877 #endif // wxUSE_HELP
1879 // ----------------------------------------------------------------------------
1881 // ----------------------------------------------------------------------------
1885 void wxWindowBase::SetToolTip( const wxString
&tip
)
1887 // don't create the new tooltip if we already have one
1890 m_tooltip
->SetTip( tip
);
1894 SetToolTip( new wxToolTip( tip
) );
1897 // setting empty tooltip text does not remove the tooltip any more - use
1898 // SetToolTip(NULL) for this
1901 void wxWindowBase::DoSetToolTip(wxToolTip
*tooltip
)
1903 if ( m_tooltip
!= tooltip
)
1908 m_tooltip
= tooltip
;
1912 #endif // wxUSE_TOOLTIPS
1914 // ----------------------------------------------------------------------------
1915 // constraints and sizers
1916 // ----------------------------------------------------------------------------
1918 #if wxUSE_CONSTRAINTS
1920 void wxWindowBase::SetConstraints( wxLayoutConstraints
*constraints
)
1922 if ( m_constraints
)
1924 UnsetConstraints(m_constraints
);
1925 delete m_constraints
;
1927 m_constraints
= constraints
;
1928 if ( m_constraints
)
1930 // Make sure other windows know they're part of a 'meaningful relationship'
1931 if ( m_constraints
->left
.GetOtherWindow() && (m_constraints
->left
.GetOtherWindow() != this) )
1932 m_constraints
->left
.GetOtherWindow()->AddConstraintReference(this);
1933 if ( m_constraints
->top
.GetOtherWindow() && (m_constraints
->top
.GetOtherWindow() != this) )
1934 m_constraints
->top
.GetOtherWindow()->AddConstraintReference(this);
1935 if ( m_constraints
->right
.GetOtherWindow() && (m_constraints
->right
.GetOtherWindow() != this) )
1936 m_constraints
->right
.GetOtherWindow()->AddConstraintReference(this);
1937 if ( m_constraints
->bottom
.GetOtherWindow() && (m_constraints
->bottom
.GetOtherWindow() != this) )
1938 m_constraints
->bottom
.GetOtherWindow()->AddConstraintReference(this);
1939 if ( m_constraints
->width
.GetOtherWindow() && (m_constraints
->width
.GetOtherWindow() != this) )
1940 m_constraints
->width
.GetOtherWindow()->AddConstraintReference(this);
1941 if ( m_constraints
->height
.GetOtherWindow() && (m_constraints
->height
.GetOtherWindow() != this) )
1942 m_constraints
->height
.GetOtherWindow()->AddConstraintReference(this);
1943 if ( m_constraints
->centreX
.GetOtherWindow() && (m_constraints
->centreX
.GetOtherWindow() != this) )
1944 m_constraints
->centreX
.GetOtherWindow()->AddConstraintReference(this);
1945 if ( m_constraints
->centreY
.GetOtherWindow() && (m_constraints
->centreY
.GetOtherWindow() != this) )
1946 m_constraints
->centreY
.GetOtherWindow()->AddConstraintReference(this);
1950 // This removes any dangling pointers to this window in other windows'
1951 // constraintsInvolvedIn lists.
1952 void wxWindowBase::UnsetConstraints(wxLayoutConstraints
*c
)
1956 if ( c
->left
.GetOtherWindow() && (c
->top
.GetOtherWindow() != this) )
1957 c
->left
.GetOtherWindow()->RemoveConstraintReference(this);
1958 if ( c
->top
.GetOtherWindow() && (c
->top
.GetOtherWindow() != this) )
1959 c
->top
.GetOtherWindow()->RemoveConstraintReference(this);
1960 if ( c
->right
.GetOtherWindow() && (c
->right
.GetOtherWindow() != this) )
1961 c
->right
.GetOtherWindow()->RemoveConstraintReference(this);
1962 if ( c
->bottom
.GetOtherWindow() && (c
->bottom
.GetOtherWindow() != this) )
1963 c
->bottom
.GetOtherWindow()->RemoveConstraintReference(this);
1964 if ( c
->width
.GetOtherWindow() && (c
->width
.GetOtherWindow() != this) )
1965 c
->width
.GetOtherWindow()->RemoveConstraintReference(this);
1966 if ( c
->height
.GetOtherWindow() && (c
->height
.GetOtherWindow() != this) )
1967 c
->height
.GetOtherWindow()->RemoveConstraintReference(this);
1968 if ( c
->centreX
.GetOtherWindow() && (c
->centreX
.GetOtherWindow() != this) )
1969 c
->centreX
.GetOtherWindow()->RemoveConstraintReference(this);
1970 if ( c
->centreY
.GetOtherWindow() && (c
->centreY
.GetOtherWindow() != this) )
1971 c
->centreY
.GetOtherWindow()->RemoveConstraintReference(this);
1975 // Back-pointer to other windows we're involved with, so if we delete this
1976 // window, we must delete any constraints we're involved with.
1977 void wxWindowBase::AddConstraintReference(wxWindowBase
*otherWin
)
1979 if ( !m_constraintsInvolvedIn
)
1980 m_constraintsInvolvedIn
= new wxWindowList
;
1981 if ( !m_constraintsInvolvedIn
->Find((wxWindow
*)otherWin
) )
1982 m_constraintsInvolvedIn
->Append((wxWindow
*)otherWin
);
1985 // REMOVE back-pointer to other windows we're involved with.
1986 void wxWindowBase::RemoveConstraintReference(wxWindowBase
*otherWin
)
1988 if ( m_constraintsInvolvedIn
)
1989 m_constraintsInvolvedIn
->DeleteObject((wxWindow
*)otherWin
);
1992 // Reset any constraints that mention this window
1993 void wxWindowBase::DeleteRelatedConstraints()
1995 if ( m_constraintsInvolvedIn
)
1997 wxWindowList::compatibility_iterator node
= m_constraintsInvolvedIn
->GetFirst();
2000 wxWindow
*win
= node
->GetData();
2001 wxLayoutConstraints
*constr
= win
->GetConstraints();
2003 // Reset any constraints involving this window
2006 constr
->left
.ResetIfWin(this);
2007 constr
->top
.ResetIfWin(this);
2008 constr
->right
.ResetIfWin(this);
2009 constr
->bottom
.ResetIfWin(this);
2010 constr
->width
.ResetIfWin(this);
2011 constr
->height
.ResetIfWin(this);
2012 constr
->centreX
.ResetIfWin(this);
2013 constr
->centreY
.ResetIfWin(this);
2016 wxWindowList::compatibility_iterator next
= node
->GetNext();
2017 m_constraintsInvolvedIn
->Erase(node
);
2021 delete m_constraintsInvolvedIn
;
2022 m_constraintsInvolvedIn
= NULL
;
2026 #endif // wxUSE_CONSTRAINTS
2028 void wxWindowBase::SetSizer(wxSizer
*sizer
, bool deleteOld
)
2030 if ( sizer
== m_windowSizer
)
2033 if ( m_windowSizer
)
2035 m_windowSizer
->SetContainingWindow(NULL
);
2038 delete m_windowSizer
;
2041 m_windowSizer
= sizer
;
2042 if ( m_windowSizer
)
2044 m_windowSizer
->SetContainingWindow((wxWindow
*)this);
2047 SetAutoLayout(m_windowSizer
!= NULL
);
2050 void wxWindowBase::SetSizerAndFit(wxSizer
*sizer
, bool deleteOld
)
2052 SetSizer( sizer
, deleteOld
);
2053 sizer
->SetSizeHints( (wxWindow
*) this );
2057 void wxWindowBase::SetContainingSizer(wxSizer
* sizer
)
2059 // adding a window to a sizer twice is going to result in fatal and
2060 // hard to debug problems later because when deleting the second
2061 // associated wxSizerItem we're going to dereference a dangling
2062 // pointer; so try to detect this as early as possible
2063 wxASSERT_MSG( !sizer
|| m_containingSizer
!= sizer
,
2064 _T("Adding a window to the same sizer twice?") );
2066 m_containingSizer
= sizer
;
2069 #if wxUSE_CONSTRAINTS
2071 void wxWindowBase::SatisfyConstraints()
2073 wxLayoutConstraints
*constr
= GetConstraints();
2074 bool wasOk
= constr
&& constr
->AreSatisfied();
2076 ResetConstraints(); // Mark all constraints as unevaluated
2080 // if we're a top level panel (i.e. our parent is frame/dialog), our
2081 // own constraints will never be satisfied any more unless we do it
2085 while ( noChanges
> 0 )
2087 LayoutPhase1(&noChanges
);
2091 LayoutPhase2(&noChanges
);
2094 #endif // wxUSE_CONSTRAINTS
2096 bool wxWindowBase::Layout()
2098 // If there is a sizer, use it instead of the constraints
2102 GetVirtualSize(&w
, &h
);
2103 GetSizer()->SetDimension( 0, 0, w
, h
);
2105 #if wxUSE_CONSTRAINTS
2108 SatisfyConstraints(); // Find the right constraints values
2109 SetConstraintSizes(); // Recursively set the real window sizes
2116 #if wxUSE_CONSTRAINTS
2118 // first phase of the constraints evaluation: set our own constraints
2119 bool wxWindowBase::LayoutPhase1(int *noChanges
)
2121 wxLayoutConstraints
*constr
= GetConstraints();
2123 return !constr
|| constr
->SatisfyConstraints(this, noChanges
);
2126 // second phase: set the constraints for our children
2127 bool wxWindowBase::LayoutPhase2(int *noChanges
)
2134 // Layout grand children
2140 // Do a phase of evaluating child constraints
2141 bool wxWindowBase::DoPhase(int phase
)
2143 // the list containing the children for which the constraints are already
2145 wxWindowList succeeded
;
2147 // the max number of iterations we loop before concluding that we can't set
2149 static const int maxIterations
= 500;
2151 for ( int noIterations
= 0; noIterations
< maxIterations
; noIterations
++ )
2155 // loop over all children setting their constraints
2156 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2158 node
= node
->GetNext() )
2160 wxWindow
*child
= node
->GetData();
2161 if ( child
->IsTopLevel() )
2163 // top level children are not inside our client area
2167 if ( !child
->GetConstraints() || succeeded
.Find(child
) )
2169 // this one is either already ok or nothing we can do about it
2173 int tempNoChanges
= 0;
2174 bool success
= phase
== 1 ? child
->LayoutPhase1(&tempNoChanges
)
2175 : child
->LayoutPhase2(&tempNoChanges
);
2176 noChanges
+= tempNoChanges
;
2180 succeeded
.Append(child
);
2186 // constraints are set
2194 void wxWindowBase::ResetConstraints()
2196 wxLayoutConstraints
*constr
= GetConstraints();
2199 constr
->left
.SetDone(false);
2200 constr
->top
.SetDone(false);
2201 constr
->right
.SetDone(false);
2202 constr
->bottom
.SetDone(false);
2203 constr
->width
.SetDone(false);
2204 constr
->height
.SetDone(false);
2205 constr
->centreX
.SetDone(false);
2206 constr
->centreY
.SetDone(false);
2209 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2212 wxWindow
*win
= node
->GetData();
2213 if ( !win
->IsTopLevel() )
2214 win
->ResetConstraints();
2215 node
= node
->GetNext();
2219 // Need to distinguish between setting the 'fake' size for windows and sizers,
2220 // and setting the real values.
2221 void wxWindowBase::SetConstraintSizes(bool recurse
)
2223 wxLayoutConstraints
*constr
= GetConstraints();
2224 if ( constr
&& constr
->AreSatisfied() )
2226 int x
= constr
->left
.GetValue();
2227 int y
= constr
->top
.GetValue();
2228 int w
= constr
->width
.GetValue();
2229 int h
= constr
->height
.GetValue();
2231 if ( (constr
->width
.GetRelationship() != wxAsIs
) ||
2232 (constr
->height
.GetRelationship() != wxAsIs
) )
2234 SetSize(x
, y
, w
, h
);
2238 // If we don't want to resize this window, just move it...
2244 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
2245 GetClassInfo()->GetClassName(),
2251 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2254 wxWindow
*win
= node
->GetData();
2255 if ( !win
->IsTopLevel() && win
->GetConstraints() )
2256 win
->SetConstraintSizes();
2257 node
= node
->GetNext();
2262 // Only set the size/position of the constraint (if any)
2263 void wxWindowBase::SetSizeConstraint(int x
, int y
, int w
, int h
)
2265 wxLayoutConstraints
*constr
= GetConstraints();
2268 if ( x
!= wxDefaultCoord
)
2270 constr
->left
.SetValue(x
);
2271 constr
->left
.SetDone(true);
2273 if ( y
!= wxDefaultCoord
)
2275 constr
->top
.SetValue(y
);
2276 constr
->top
.SetDone(true);
2278 if ( w
!= wxDefaultCoord
)
2280 constr
->width
.SetValue(w
);
2281 constr
->width
.SetDone(true);
2283 if ( h
!= wxDefaultCoord
)
2285 constr
->height
.SetValue(h
);
2286 constr
->height
.SetDone(true);
2291 void wxWindowBase::MoveConstraint(int x
, int y
)
2293 wxLayoutConstraints
*constr
= GetConstraints();
2296 if ( x
!= wxDefaultCoord
)
2298 constr
->left
.SetValue(x
);
2299 constr
->left
.SetDone(true);
2301 if ( y
!= wxDefaultCoord
)
2303 constr
->top
.SetValue(y
);
2304 constr
->top
.SetDone(true);
2309 void wxWindowBase::GetSizeConstraint(int *w
, int *h
) const
2311 wxLayoutConstraints
*constr
= GetConstraints();
2314 *w
= constr
->width
.GetValue();
2315 *h
= constr
->height
.GetValue();
2321 void wxWindowBase::GetClientSizeConstraint(int *w
, int *h
) const
2323 wxLayoutConstraints
*constr
= GetConstraints();
2326 *w
= constr
->width
.GetValue();
2327 *h
= constr
->height
.GetValue();
2330 GetClientSize(w
, h
);
2333 void wxWindowBase::GetPositionConstraint(int *x
, int *y
) const
2335 wxLayoutConstraints
*constr
= GetConstraints();
2338 *x
= constr
->left
.GetValue();
2339 *y
= constr
->top
.GetValue();
2345 #endif // wxUSE_CONSTRAINTS
2347 void wxWindowBase::AdjustForParentClientOrigin(int& x
, int& y
, int sizeFlags
) const
2349 // don't do it for the dialogs/frames - they float independently of their
2351 if ( !IsTopLevel() )
2353 wxWindow
*parent
= GetParent();
2354 if ( !(sizeFlags
& wxSIZE_NO_ADJUSTMENTS
) && parent
)
2356 wxPoint
pt(parent
->GetClientAreaOrigin());
2363 // ----------------------------------------------------------------------------
2364 // Update UI processing
2365 // ----------------------------------------------------------------------------
2367 void wxWindowBase::UpdateWindowUI(long flags
)
2369 wxUpdateUIEvent
event(GetId());
2370 event
.SetEventObject(this);
2372 if ( GetEventHandler()->ProcessEvent(event
) )
2374 DoUpdateWindowUI(event
);
2377 if (flags
& wxUPDATE_UI_RECURSE
)
2379 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2382 wxWindow
* child
= (wxWindow
*) node
->GetData();
2383 child
->UpdateWindowUI(flags
);
2384 node
= node
->GetNext();
2389 // do the window-specific processing after processing the update event
2390 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent
& event
)
2392 if ( event
.GetSetEnabled() )
2393 Enable(event
.GetEnabled());
2395 if ( event
.GetSetShown() )
2396 Show(event
.GetShown());
2399 // ----------------------------------------------------------------------------
2400 // dialog units translations
2401 // ----------------------------------------------------------------------------
2403 wxPoint
wxWindowBase::ConvertPixelsToDialog(const wxPoint
& pt
)
2405 int charWidth
= GetCharWidth();
2406 int charHeight
= GetCharHeight();
2407 wxPoint pt2
= wxDefaultPosition
;
2408 if (pt
.x
!= wxDefaultCoord
)
2409 pt2
.x
= (int) ((pt
.x
* 4) / charWidth
);
2410 if (pt
.y
!= wxDefaultCoord
)
2411 pt2
.y
= (int) ((pt
.y
* 8) / charHeight
);
2416 wxPoint
wxWindowBase::ConvertDialogToPixels(const wxPoint
& pt
)
2418 int charWidth
= GetCharWidth();
2419 int charHeight
= GetCharHeight();
2420 wxPoint pt2
= wxDefaultPosition
;
2421 if (pt
.x
!= wxDefaultCoord
)
2422 pt2
.x
= (int) ((pt
.x
* charWidth
) / 4);
2423 if (pt
.y
!= wxDefaultCoord
)
2424 pt2
.y
= (int) ((pt
.y
* charHeight
) / 8);
2429 // ----------------------------------------------------------------------------
2431 // ----------------------------------------------------------------------------
2433 // propagate the colour change event to the subwindows
2434 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent
& event
)
2436 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2439 // Only propagate to non-top-level windows
2440 wxWindow
*win
= node
->GetData();
2441 if ( !win
->IsTopLevel() )
2443 wxSysColourChangedEvent event2
;
2444 event
.SetEventObject(win
);
2445 win
->GetEventHandler()->ProcessEvent(event2
);
2448 node
= node
->GetNext();
2454 // the default action is to populate dialog with data when it's created,
2455 // and nudge the UI into displaying itself correctly in case
2456 // we've turned the wxUpdateUIEvents frequency down low.
2457 void wxWindowBase::OnInitDialog( wxInitDialogEvent
&WXUNUSED(event
) )
2459 TransferDataToWindow();
2461 // Update the UI at this point
2462 UpdateWindowUI(wxUPDATE_UI_RECURSE
);
2465 // ----------------------------------------------------------------------------
2466 // menu-related functions
2467 // ----------------------------------------------------------------------------
2471 bool wxWindowBase::PopupMenu(wxMenu
*menu
, int x
, int y
)
2473 wxCHECK_MSG( menu
, false, "can't popup NULL menu" );
2475 wxCurrentPopupMenu
= menu
;
2476 const bool rc
= DoPopupMenu(menu
, x
, y
);
2477 wxCurrentPopupMenu
= NULL
;
2482 // this is used to pass the id of the selected item from the menu event handler
2483 // to the main function itself
2485 // it's ok to use a global here as there can be at most one popup menu shown at
2487 static int gs_popupMenuSelection
= wxID_NONE
;
2489 void wxWindowBase::InternalOnPopupMenu(wxCommandEvent
& event
)
2491 // store the id in a global variable where we'll retrieve it from later
2492 gs_popupMenuSelection
= event
.GetId();
2495 void wxWindowBase::InternalOnPopupMenuUpdate(wxUpdateUIEvent
& WXUNUSED(event
))
2497 // nothing to do but do not skip it
2501 wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu
& menu
, int x
, int y
)
2503 gs_popupMenuSelection
= wxID_NONE
;
2505 Connect(wxEVT_COMMAND_MENU_SELECTED
,
2506 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu
),
2510 // it is common to construct the menu passed to this function dynamically
2511 // using some fixed range of ids which could clash with the ids used
2512 // elsewhere in the program, which could result in some menu items being
2513 // unintentionally disabled or otherwise modified by update UI handlers
2514 // elsewhere in the program code and this is difficult to avoid in the
2515 // program itself, so instead we just temporarily suspend UI updating while
2516 // this menu is shown
2517 Connect(wxEVT_UPDATE_UI
,
2518 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate
),
2522 PopupMenu(&menu
, x
, y
);
2524 Disconnect(wxEVT_UPDATE_UI
,
2525 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate
),
2528 Disconnect(wxEVT_COMMAND_MENU_SELECTED
,
2529 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu
),
2533 return gs_popupMenuSelection
;
2536 #endif // wxUSE_MENUS
2538 // methods for drawing the sizers in a visible way
2541 static void DrawSizers(wxWindowBase
*win
);
2543 static void DrawBorder(wxWindowBase
*win
, const wxRect
& rect
, bool fill
, const wxPen
* pen
)
2545 wxClientDC
dc((wxWindow
*)win
);
2547 dc
.SetBrush(fill
? wxBrush(pen
->GetColour(), wxBRUSHSTYLE_CROSSDIAG_HATCH
) :
2548 *wxTRANSPARENT_BRUSH
);
2549 dc
.DrawRectangle(rect
.Deflate(1, 1));
2552 static void DrawSizer(wxWindowBase
*win
, wxSizer
*sizer
)
2554 const wxSizerItemList
& items
= sizer
->GetChildren();
2555 for ( wxSizerItemList::const_iterator i
= items
.begin(),
2560 wxSizerItem
*item
= *i
;
2561 if ( item
->IsSizer() )
2563 DrawBorder(win
, item
->GetRect().Deflate(2), false, wxRED_PEN
);
2564 DrawSizer(win
, item
->GetSizer());
2566 else if ( item
->IsSpacer() )
2568 DrawBorder(win
, item
->GetRect().Deflate(2), true, wxBLUE_PEN
);
2570 else if ( item
->IsWindow() )
2572 DrawSizers(item
->GetWindow());
2575 wxFAIL_MSG("inconsistent wxSizerItem status!");
2579 static void DrawSizers(wxWindowBase
*win
)
2581 DrawBorder(win
, win
->GetClientSize(), false, wxGREEN_PEN
);
2583 wxSizer
*sizer
= win
->GetSizer();
2586 DrawSizer(win
, sizer
);
2588 else // no sizer, still recurse into the children
2590 const wxWindowList
& children
= win
->GetChildren();
2591 for ( wxWindowList::const_iterator i
= children
.begin(),
2592 end
= children
.end();
2599 // show all kind of sizes of this window; see the "window sizing" topic
2600 // overview for more info about the various differences:
2601 wxSize fullSz
= win
->GetSize();
2602 wxSize clientSz
= win
->GetClientSize();
2603 wxSize bestSz
= win
->GetBestSize();
2604 wxSize minSz
= win
->GetMinSize();
2605 wxSize maxSz
= win
->GetMaxSize();
2606 wxSize virtualSz
= win
->GetVirtualSize();
2608 wxMessageOutputDebug dbgout
;
2610 "%-10s => fullsz=%4d;%-4d clientsz=%4d;%-4d bestsz=%4d;%-4d minsz=%4d;%-4d maxsz=%4d;%-4d virtualsz=%4d;%-4d\n",
2613 clientSz
.x
, clientSz
.y
,
2617 virtualSz
.x
, virtualSz
.y
);
2621 #endif // __WXDEBUG__
2623 // process special middle clicks
2624 void wxWindowBase::OnMiddleClick( wxMouseEvent
& event
)
2626 if ( event
.ControlDown() && event
.AltDown() )
2629 // Ctrl-Alt-Shift-mclick makes the sizers visible in debug builds
2630 if ( event
.ShiftDown() )
2635 #endif // __WXDEBUG__
2636 ::wxInfoMessageBox((wxWindow
*)this);
2644 // ----------------------------------------------------------------------------
2646 // ----------------------------------------------------------------------------
2648 #if wxUSE_ACCESSIBILITY
2649 void wxWindowBase::SetAccessible(wxAccessible
* accessible
)
2651 if (m_accessible
&& (accessible
!= m_accessible
))
2652 delete m_accessible
;
2653 m_accessible
= accessible
;
2655 m_accessible
->SetWindow((wxWindow
*) this);
2658 // Returns the accessible object, creating if necessary.
2659 wxAccessible
* wxWindowBase::GetOrCreateAccessible()
2662 m_accessible
= CreateAccessible();
2663 return m_accessible
;
2666 // Override to create a specific accessible object.
2667 wxAccessible
* wxWindowBase::CreateAccessible()
2669 return new wxWindowAccessible((wxWindow
*) this);
2674 // ----------------------------------------------------------------------------
2675 // list classes implementation
2676 // ----------------------------------------------------------------------------
2680 #include "wx/listimpl.cpp"
2681 WX_DEFINE_LIST(wxWindowList
)
2685 void wxWindowListNode::DeleteData()
2687 delete (wxWindow
*)GetData();
2690 #endif // wxUSE_STL/!wxUSE_STL
2692 // ----------------------------------------------------------------------------
2694 // ----------------------------------------------------------------------------
2696 wxBorder
wxWindowBase::GetBorder(long flags
) const
2698 wxBorder border
= (wxBorder
)(flags
& wxBORDER_MASK
);
2699 if ( border
== wxBORDER_DEFAULT
)
2701 border
= GetDefaultBorder();
2703 else if ( border
== wxBORDER_THEME
)
2705 border
= GetDefaultBorderForControl();
2711 wxBorder
wxWindowBase::GetDefaultBorder() const
2713 return wxBORDER_NONE
;
2716 // ----------------------------------------------------------------------------
2718 // ----------------------------------------------------------------------------
2720 wxHitTest
wxWindowBase::DoHitTest(wxCoord x
, wxCoord y
) const
2722 // here we just check if the point is inside the window or not
2724 // check the top and left border first
2725 bool outside
= x
< 0 || y
< 0;
2728 // check the right and bottom borders too
2729 wxSize size
= GetSize();
2730 outside
= x
>= size
.x
|| y
>= size
.y
;
2733 return outside
? wxHT_WINDOW_OUTSIDE
: wxHT_WINDOW_INSIDE
;
2736 // ----------------------------------------------------------------------------
2738 // ----------------------------------------------------------------------------
2740 struct WXDLLEXPORT wxWindowNext
2744 } *wxWindowBase::ms_winCaptureNext
= NULL
;
2745 wxWindow
*wxWindowBase::ms_winCaptureCurrent
= NULL
;
2746 bool wxWindowBase::ms_winCaptureChanging
= false;
2748 void wxWindowBase::CaptureMouse()
2750 wxLogTrace(_T("mousecapture"), _T("CaptureMouse(%p)"), static_cast<void*>(this));
2752 wxASSERT_MSG( !ms_winCaptureChanging
, _T("recursive CaptureMouse call?") );
2754 ms_winCaptureChanging
= true;
2756 wxWindow
*winOld
= GetCapture();
2759 ((wxWindowBase
*) winOld
)->DoReleaseMouse();
2762 wxWindowNext
*item
= new wxWindowNext
;
2764 item
->next
= ms_winCaptureNext
;
2765 ms_winCaptureNext
= item
;
2767 //else: no mouse capture to save
2770 ms_winCaptureCurrent
= (wxWindow
*)this;
2772 ms_winCaptureChanging
= false;
2775 void wxWindowBase::ReleaseMouse()
2777 wxLogTrace(_T("mousecapture"), _T("ReleaseMouse(%p)"), static_cast<void*>(this));
2779 wxASSERT_MSG( !ms_winCaptureChanging
, _T("recursive ReleaseMouse call?") );
2781 wxASSERT_MSG( GetCapture() == this,
2782 "attempt to release mouse, but this window hasn't captured it" );
2783 wxASSERT_MSG( ms_winCaptureCurrent
== this,
2784 "attempt to release mouse, but this window hasn't captured it" );
2786 ms_winCaptureChanging
= true;
2789 ms_winCaptureCurrent
= NULL
;
2791 if ( ms_winCaptureNext
)
2793 ((wxWindowBase
*)ms_winCaptureNext
->win
)->DoCaptureMouse();
2794 ms_winCaptureCurrent
= ms_winCaptureNext
->win
;
2796 wxWindowNext
*item
= ms_winCaptureNext
;
2797 ms_winCaptureNext
= item
->next
;
2800 //else: stack is empty, no previous capture
2802 ms_winCaptureChanging
= false;
2804 wxLogTrace(_T("mousecapture"),
2805 (const wxChar
*) _T("After ReleaseMouse() mouse is captured by %p"),
2806 static_cast<void*>(GetCapture()));
2809 static void DoNotifyWindowAboutCaptureLost(wxWindow
*win
)
2811 wxMouseCaptureLostEvent
event(win
->GetId());
2812 event
.SetEventObject(win
);
2813 if ( !win
->GetEventHandler()->ProcessEvent(event
) )
2815 // windows must handle this event, otherwise the app wouldn't behave
2816 // correctly if it loses capture unexpectedly; see the discussion here:
2817 // http://sourceforge.net/tracker/index.php?func=detail&aid=1153662&group_id=9863&atid=109863
2818 // http://article.gmane.org/gmane.comp.lib.wxwidgets.devel/82376
2819 wxFAIL_MSG( _T("window that captured the mouse didn't process wxEVT_MOUSE_CAPTURE_LOST") );
2824 void wxWindowBase::NotifyCaptureLost()
2826 // don't do anything if capture lost was expected, i.e. resulted from
2827 // a wx call to ReleaseMouse or CaptureMouse:
2828 if ( ms_winCaptureChanging
)
2831 // if the capture was lost unexpectedly, notify every window that has
2832 // capture (on stack or current) about it and clear the stack:
2834 if ( ms_winCaptureCurrent
)
2836 DoNotifyWindowAboutCaptureLost(ms_winCaptureCurrent
);
2837 ms_winCaptureCurrent
= NULL
;
2840 while ( ms_winCaptureNext
)
2842 wxWindowNext
*item
= ms_winCaptureNext
;
2843 ms_winCaptureNext
= item
->next
;
2845 DoNotifyWindowAboutCaptureLost(item
->win
);
2854 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId
),
2855 int WXUNUSED(modifiers
),
2856 int WXUNUSED(keycode
))
2862 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId
))
2868 #endif // wxUSE_HOTKEY
2870 // ----------------------------------------------------------------------------
2872 // ----------------------------------------------------------------------------
2874 bool wxWindowBase::TryValidator(wxEvent
& wxVALIDATOR_PARAM(event
))
2876 #if wxUSE_VALIDATORS
2877 // Can only use the validator of the window which
2878 // is receiving the event
2879 if ( event
.GetEventObject() == this )
2881 wxValidator
* const validator
= GetValidator();
2882 if ( validator
&& validator
->ProcessEventHere(event
) )
2887 #endif // wxUSE_VALIDATORS
2892 bool wxWindowBase::TryParent(wxEvent
& event
)
2894 // carry on up the parent-child hierarchy if the propagation count hasn't
2896 if ( event
.ShouldPropagate() )
2898 // honour the requests to stop propagation at this window: this is
2899 // used by the dialogs, for example, to prevent processing the events
2900 // from the dialog controls in the parent frame which rarely, if ever,
2902 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS
) )
2904 wxWindow
*parent
= GetParent();
2905 if ( parent
&& !parent
->IsBeingDeleted() )
2907 wxPropagateOnce
propagateOnce(event
);
2909 return parent
->GetEventHandler()->ProcessEvent(event
);
2914 return wxEvtHandler::TryParent(event
);
2917 // ----------------------------------------------------------------------------
2918 // window relationships
2919 // ----------------------------------------------------------------------------
2921 wxWindow
*wxWindowBase::DoGetSibling(WindowOrder order
) const
2923 wxCHECK_MSG( GetParent(), NULL
,
2924 _T("GetPrev/NextSibling() don't work for TLWs!") );
2926 wxWindowList
& siblings
= GetParent()->GetChildren();
2927 wxWindowList::compatibility_iterator i
= siblings
.Find((wxWindow
*)this);
2928 wxCHECK_MSG( i
, NULL
, _T("window not a child of its parent?") );
2930 if ( order
== OrderBefore
)
2931 i
= i
->GetPrevious();
2935 return i
? i
->GetData() : NULL
;
2938 // ----------------------------------------------------------------------------
2939 // keyboard navigation
2940 // ----------------------------------------------------------------------------
2942 // Navigates in the specified direction inside this window
2943 bool wxWindowBase::DoNavigateIn(int flags
)
2945 #ifdef wxHAS_NATIVE_TAB_TRAVERSAL
2946 // native code doesn't process our wxNavigationKeyEvents anyhow
2949 #else // !wxHAS_NATIVE_TAB_TRAVERSAL
2950 wxNavigationKeyEvent eventNav
;
2951 wxWindow
*focused
= FindFocus();
2952 eventNav
.SetCurrentFocus(focused
);
2953 eventNav
.SetEventObject(focused
);
2954 eventNav
.SetFlags(flags
);
2955 return GetEventHandler()->ProcessEvent(eventNav
);
2956 #endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL
2959 bool wxWindowBase::HandleAsNavigationKey(const wxKeyEvent
& event
)
2961 if ( event
.GetKeyCode() != WXK_TAB
)
2964 int flags
= wxNavigationKeyEvent::FromTab
;
2966 if ( event
.ShiftDown() )
2967 flags
|= wxNavigationKeyEvent::IsBackward
;
2969 flags
|= wxNavigationKeyEvent::IsForward
;
2971 if ( event
.ControlDown() )
2972 flags
|= wxNavigationKeyEvent::WinChange
;
2978 void wxWindowBase::DoMoveInTabOrder(wxWindow
*win
, WindowOrder move
)
2980 // check that we're not a top level window
2981 wxCHECK_RET( GetParent(),
2982 _T("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
2984 // detect the special case when we have nothing to do anyhow and when the
2985 // code below wouldn't work
2989 // find the target window in the siblings list
2990 wxWindowList
& siblings
= GetParent()->GetChildren();
2991 wxWindowList::compatibility_iterator i
= siblings
.Find(win
);
2992 wxCHECK_RET( i
, _T("MoveBefore/AfterInTabOrder(): win is not a sibling") );
2994 // unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we
2995 // can't just move the node around
2996 wxWindow
*self
= (wxWindow
*)this;
2997 siblings
.DeleteObject(self
);
2998 if ( move
== OrderAfter
)
3005 siblings
.Insert(i
, self
);
3007 else // OrderAfter and win was the last sibling
3009 siblings
.Append(self
);
3013 // ----------------------------------------------------------------------------
3015 // ----------------------------------------------------------------------------
3017 /*static*/ wxWindow
* wxWindowBase::FindFocus()
3019 wxWindowBase
*win
= DoFindFocus();
3020 return win
? win
->GetMainWindowOfCompositeControl() : NULL
;
3023 bool wxWindowBase::HasFocus() const
3025 wxWindowBase
*win
= DoFindFocus();
3026 return win
== this ||
3027 win
== wxConstCast(this, wxWindowBase
)->GetMainWindowOfCompositeControl();
3030 // ----------------------------------------------------------------------------
3032 // ----------------------------------------------------------------------------
3034 #if wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3039 class DragAcceptFilesTarget
: public wxFileDropTarget
3042 DragAcceptFilesTarget(wxWindowBase
*win
) : m_win(win
) {}
3044 virtual bool OnDropFiles(wxCoord x
, wxCoord y
,
3045 const wxArrayString
& filenames
)
3047 wxDropFilesEvent
event(wxEVT_DROP_FILES
,
3049 wxCArrayString(filenames
).Release());
3050 event
.SetEventObject(m_win
);
3054 return m_win
->HandleWindowEvent(event
);
3058 wxWindowBase
* const m_win
;
3060 DECLARE_NO_COPY_CLASS(DragAcceptFilesTarget
)
3064 } // anonymous namespace
3066 // Generic version of DragAcceptFiles(). It works by installing a simple
3067 // wxFileDropTarget-to-EVT_DROP_FILES adaptor and therefore cannot be used
3068 // together with explicit SetDropTarget() calls.
3069 void wxWindowBase::DragAcceptFiles(bool accept
)
3073 wxASSERT_MSG( !GetDropTarget(),
3074 "cannot use DragAcceptFiles() and SetDropTarget() together" );
3075 SetDropTarget(new DragAcceptFilesTarget(this));
3079 SetDropTarget(NULL
);
3083 #endif // wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3085 // ----------------------------------------------------------------------------
3087 // ----------------------------------------------------------------------------
3089 wxWindow
* wxGetTopLevelParent(wxWindow
*win
)
3091 while ( win
&& !win
->IsTopLevel() )
3092 win
= win
->GetParent();
3097 #if wxUSE_ACCESSIBILITY
3098 // ----------------------------------------------------------------------------
3099 // accessible object for windows
3100 // ----------------------------------------------------------------------------
3102 // Can return either a child object, or an integer
3103 // representing the child element, starting from 1.
3104 wxAccStatus
wxWindowAccessible::HitTest(const wxPoint
& WXUNUSED(pt
), int* WXUNUSED(childId
), wxAccessible
** WXUNUSED(childObject
))
3106 wxASSERT( GetWindow() != NULL
);
3110 return wxACC_NOT_IMPLEMENTED
;
3113 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
3114 wxAccStatus
wxWindowAccessible::GetLocation(wxRect
& rect
, int elementId
)
3116 wxASSERT( GetWindow() != NULL
);
3120 wxWindow
* win
= NULL
;
3127 if (elementId
<= (int) GetWindow()->GetChildren().GetCount())
3129 win
= GetWindow()->GetChildren().Item(elementId
-1)->GetData();
3136 rect
= win
->GetRect();
3137 if (win
->GetParent() && !win
->IsKindOf(CLASSINFO(wxTopLevelWindow
)))
3138 rect
.SetPosition(win
->GetParent()->ClientToScreen(rect
.GetPosition()));
3142 return wxACC_NOT_IMPLEMENTED
;
3145 // Navigates from fromId to toId/toObject.
3146 wxAccStatus
wxWindowAccessible::Navigate(wxNavDir navDir
, int fromId
,
3147 int* WXUNUSED(toId
), wxAccessible
** toObject
)
3149 wxASSERT( GetWindow() != NULL
);
3155 case wxNAVDIR_FIRSTCHILD
:
3157 if (GetWindow()->GetChildren().GetCount() == 0)
3159 wxWindow
* childWindow
= (wxWindow
*) GetWindow()->GetChildren().GetFirst()->GetData();
3160 *toObject
= childWindow
->GetOrCreateAccessible();
3164 case wxNAVDIR_LASTCHILD
:
3166 if (GetWindow()->GetChildren().GetCount() == 0)
3168 wxWindow
* childWindow
= (wxWindow
*) GetWindow()->GetChildren().GetLast()->GetData();
3169 *toObject
= childWindow
->GetOrCreateAccessible();
3173 case wxNAVDIR_RIGHT
:
3177 wxWindowList::compatibility_iterator node
=
3178 wxWindowList::compatibility_iterator();
3181 // Can't navigate to sibling of this window
3182 // if we're a top-level window.
3183 if (!GetWindow()->GetParent())
3184 return wxACC_NOT_IMPLEMENTED
;
3186 node
= GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3190 if (fromId
<= (int) GetWindow()->GetChildren().GetCount())
3191 node
= GetWindow()->GetChildren().Item(fromId
-1);
3194 if (node
&& node
->GetNext())
3196 wxWindow
* nextWindow
= node
->GetNext()->GetData();
3197 *toObject
= nextWindow
->GetOrCreateAccessible();
3205 case wxNAVDIR_PREVIOUS
:
3207 wxWindowList::compatibility_iterator node
=
3208 wxWindowList::compatibility_iterator();
3211 // Can't navigate to sibling of this window
3212 // if we're a top-level window.
3213 if (!GetWindow()->GetParent())
3214 return wxACC_NOT_IMPLEMENTED
;
3216 node
= GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3220 if (fromId
<= (int) GetWindow()->GetChildren().GetCount())
3221 node
= GetWindow()->GetChildren().Item(fromId
-1);
3224 if (node
&& node
->GetPrevious())
3226 wxWindow
* previousWindow
= node
->GetPrevious()->GetData();
3227 *toObject
= previousWindow
->GetOrCreateAccessible();
3235 return wxACC_NOT_IMPLEMENTED
;
3238 // Gets the name of the specified object.
3239 wxAccStatus
wxWindowAccessible::GetName(int childId
, wxString
* name
)
3241 wxASSERT( GetWindow() != NULL
);
3247 // If a child, leave wxWidgets to call the function on the actual
3250 return wxACC_NOT_IMPLEMENTED
;
3252 // This will eventually be replaced by specialised
3253 // accessible classes, one for each kind of wxWidgets
3254 // control or window.
3256 if (GetWindow()->IsKindOf(CLASSINFO(wxButton
)))
3257 title
= ((wxButton
*) GetWindow())->GetLabel();
3260 title
= GetWindow()->GetName();
3268 return wxACC_NOT_IMPLEMENTED
;
3271 // Gets the number of children.
3272 wxAccStatus
wxWindowAccessible::GetChildCount(int* childId
)
3274 wxASSERT( GetWindow() != NULL
);
3278 *childId
= (int) GetWindow()->GetChildren().GetCount();
3282 // Gets the specified child (starting from 1).
3283 // If *child is NULL and return value is wxACC_OK,
3284 // this means that the child is a simple element and
3285 // not an accessible object.
3286 wxAccStatus
wxWindowAccessible::GetChild(int childId
, wxAccessible
** child
)
3288 wxASSERT( GetWindow() != NULL
);
3298 if (childId
> (int) GetWindow()->GetChildren().GetCount())
3301 wxWindow
* childWindow
= GetWindow()->GetChildren().Item(childId
-1)->GetData();
3302 *child
= childWindow
->GetOrCreateAccessible();
3309 // Gets the parent, or NULL.
3310 wxAccStatus
wxWindowAccessible::GetParent(wxAccessible
** parent
)
3312 wxASSERT( GetWindow() != NULL
);
3316 wxWindow
* parentWindow
= GetWindow()->GetParent();
3324 *parent
= parentWindow
->GetOrCreateAccessible();
3332 // Performs the default action. childId is 0 (the action for this object)
3333 // or > 0 (the action for a child).
3334 // Return wxACC_NOT_SUPPORTED if there is no default action for this
3335 // window (e.g. an edit control).
3336 wxAccStatus
wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId
))
3338 wxASSERT( GetWindow() != NULL
);
3342 return wxACC_NOT_IMPLEMENTED
;
3345 // Gets the default action for this object (0) or > 0 (the action for a child).
3346 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
3347 // string if there is no action.
3348 // The retrieved string describes the action that is performed on an object,
3349 // not what the object does as a result. For example, a toolbar button that prints
3350 // a document has a default action of "Press" rather than "Prints the current document."
3351 wxAccStatus
wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId
), wxString
* WXUNUSED(actionName
))
3353 wxASSERT( GetWindow() != NULL
);
3357 return wxACC_NOT_IMPLEMENTED
;
3360 // Returns the description for this object or a child.
3361 wxAccStatus
wxWindowAccessible::GetDescription(int WXUNUSED(childId
), wxString
* description
)
3363 wxASSERT( GetWindow() != NULL
);
3367 wxString
ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition
, wxHelpEvent::Origin_Keyboard
));
3373 return wxACC_NOT_IMPLEMENTED
;
3376 // Returns help text for this object or a child, similar to tooltip text.
3377 wxAccStatus
wxWindowAccessible::GetHelpText(int WXUNUSED(childId
), wxString
* helpText
)
3379 wxASSERT( GetWindow() != NULL
);
3383 wxString
ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition
, wxHelpEvent::Origin_Keyboard
));
3389 return wxACC_NOT_IMPLEMENTED
;
3392 // Returns the keyboard shortcut for this object or child.
3393 // Return e.g. ALT+K
3394 wxAccStatus
wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId
), wxString
* WXUNUSED(shortcut
))
3396 wxASSERT( GetWindow() != NULL
);
3400 return wxACC_NOT_IMPLEMENTED
;
3403 // Returns a role constant.
3404 wxAccStatus
wxWindowAccessible::GetRole(int childId
, wxAccRole
* role
)
3406 wxASSERT( GetWindow() != NULL
);
3410 // If a child, leave wxWidgets to call the function on the actual
3413 return wxACC_NOT_IMPLEMENTED
;
3415 if (GetWindow()->IsKindOf(CLASSINFO(wxControl
)))
3416 return wxACC_NOT_IMPLEMENTED
;
3418 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar
)))
3419 return wxACC_NOT_IMPLEMENTED
;
3422 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar
)))
3423 return wxACC_NOT_IMPLEMENTED
;
3426 //*role = wxROLE_SYSTEM_CLIENT;
3427 *role
= wxROLE_SYSTEM_CLIENT
;
3431 return wxACC_NOT_IMPLEMENTED
;
3435 // Returns a state constant.
3436 wxAccStatus
wxWindowAccessible::GetState(int childId
, long* state
)
3438 wxASSERT( GetWindow() != NULL
);
3442 // If a child, leave wxWidgets to call the function on the actual
3445 return wxACC_NOT_IMPLEMENTED
;
3447 if (GetWindow()->IsKindOf(CLASSINFO(wxControl
)))
3448 return wxACC_NOT_IMPLEMENTED
;
3451 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar
)))
3452 return wxACC_NOT_IMPLEMENTED
;
3455 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar
)))
3456 return wxACC_NOT_IMPLEMENTED
;
3463 return wxACC_NOT_IMPLEMENTED
;
3467 // Returns a localized string representing the value for the object
3469 wxAccStatus
wxWindowAccessible::GetValue(int WXUNUSED(childId
), wxString
* WXUNUSED(strValue
))
3471 wxASSERT( GetWindow() != NULL
);
3475 return wxACC_NOT_IMPLEMENTED
;
3478 // Selects the object or child.
3479 wxAccStatus
wxWindowAccessible::Select(int WXUNUSED(childId
), wxAccSelectionFlags
WXUNUSED(selectFlags
))
3481 wxASSERT( GetWindow() != NULL
);
3485 return wxACC_NOT_IMPLEMENTED
;
3488 // Gets the window with the keyboard focus.
3489 // If childId is 0 and child is NULL, no object in
3490 // this subhierarchy has the focus.
3491 // If this object has the focus, child should be 'this'.
3492 wxAccStatus
wxWindowAccessible::GetFocus(int* WXUNUSED(childId
), wxAccessible
** WXUNUSED(child
))
3494 wxASSERT( GetWindow() != NULL
);
3498 return wxACC_NOT_IMPLEMENTED
;
3502 // Gets a variant representing the selected children
3504 // Acceptable values:
3505 // - a null variant (IsNull() returns true)
3506 // - a list variant (GetType() == wxT("list")
3507 // - an integer representing the selected child element,
3508 // or 0 if this object is selected (GetType() == wxT("long")
3509 // - a "void*" pointer to a wxAccessible child object
3510 wxAccStatus
wxWindowAccessible::GetSelections(wxVariant
* WXUNUSED(selections
))
3512 wxASSERT( GetWindow() != NULL
);
3516 return wxACC_NOT_IMPLEMENTED
;
3518 #endif // wxUSE_VARIANT
3520 #endif // wxUSE_ACCESSIBILITY
3522 // ----------------------------------------------------------------------------
3524 // ----------------------------------------------------------------------------
3527 wxWindowBase::AdjustForLayoutDirection(wxCoord x
,
3529 wxCoord widthTotal
) const
3531 if ( GetLayoutDirection() == wxLayout_RightToLeft
)
3533 x
= widthTotal
- x
- width
;