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1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: topic overview
4 // Author: wxWidgets team
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
11 @page overview_app wxApp overview
15 @li @ref overview_app_intro
16 @li @ref overview_app_shutdown
22 @section overview_app_intro Introduction
24 A wxWidgets application does not have a @e main procedure; the equivalent is the
25 wxApp::OnInit member defined for a class derived from wxApp.
27 @e OnInit will usually create a top window as a bare minimum.
28 Unlike in earlier versions of wxWidgets, OnInit does not return a frame. Instead it
29 returns a boolean value which indicates whether processing should continue (@true)
30 or not (@false). You call wxApp::SetTopWindow to let wxWidgets know about the top window.
32 Note that the program's command line arguments, represented by @e argc
33 and @e argv, are available from within wxApp member functions.
35 An application closes by destroying all windows. Because all frames must
36 be destroyed for the application to exit, it is advisable to use parent
37 frames wherever possible when creating new frames, so that deleting the
38 top level frame will automatically delete child frames. The alternative
39 is to explicitly delete child frames in the top-level frame's wxCloseEvent
42 In emergencies the wxExit function can be called to kill the
43 application however normally the application shuts down automatically,
44 see @ref overview_app_shutdown.
46 An example of defining an application follows:
49 class DerivedApp : public wxApp
52 virtual bool OnInit();
55 IMPLEMENT_APP(DerivedApp)
57 bool DerivedApp::OnInit()
59 wxFrame *the_frame = new wxFrame(NULL, ID_MYFRAME, argv[0]);
61 the_frame->Show(true);
62 SetTopWindow(the_frame);
68 Note the use of IMPLEMENT_APP(appClass), which allows wxWidgets to dynamically create
69 an instance of the application object at the appropriate point in wxWidgets initialization.
70 Previous versions of wxWidgets used to rely on the creation of a global application object,
71 but this is no longer recommended, because required global initialization may not have
72 been performed at application object construction time.
74 You can also use DECLARE_APP(appClass) in a header file to declare the wxGetApp function
75 which returns a reference to the application object. Otherwise you can only use the global
76 @c wxTheApp pointer which is of type @c wxApp *.
80 @section overview_app_shutdown Application shutdown
82 The application normally shuts down when the last of its top level windows is
83 closed. This is normally the expected behaviour and means that it is enough to
84 call wxWindow::Close() in response to the @c "Exit" menu command if your program has a
85 single top level window. If this behaviour is not desirable wxApp::SetExitOnFrameDelete
86 can be called to change it.
88 Note that such logic doesn't apply for the windows shown before the program enters the
89 main loop: in other words, you can safely show a dialog from wxApp::OnInit and not be
90 afraid that your application terminates when this dialog -- which is the last top level
91 window for the moment -- is closed.
93 Another aspect of the application shutdown is wxApp::OnExit
94 which is called when the application exits but @e before wxWidgets cleans up
95 its internal structures. You should delete all wxWidgets object that you
96 created by the time OnExit finishes.
98 In particular, do @b not destroy them from application class' destructor!
99 For example, this code may crash:
102 class MyApp : public wxApp
105 wxCHMHelpController m_helpCtrl;
110 The reason for that is that @c m_helpCtrl is a member object and is
111 thus destroyed from MyApp destructor. But MyApp object is deleted after
112 wxWidgets structures that wxCHMHelpController depends on were
113 uninitialized! The solution is to destroy HelpCtrl in @e OnExit:
116 class MyApp : public wxApp
119 wxCHMHelpController *m_helpCtrl;
126 m_helpCtrl = new wxCHMHelpController;