1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/bitmap.h
3 // Purpose: wxBitmap class
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
16 #pragma interface "bitmap.h"
19 #include "wx/msw/gdiimage.h"
20 #include "wx/gdicmn.h"
21 #include "wx/palette.h"
23 class WXDLLEXPORT wxBitmap
;
24 class WXDLLEXPORT wxBitmapHandler
;
25 class WXDLLEXPORT wxBitmapRefData
;
26 class WXDLLEXPORT wxControl
;
27 class WXDLLEXPORT wxCursor
;
28 class WXDLLEXPORT wxDC
;
29 class WXDLLEXPORT wxDIB
;
30 class WXDLLEXPORT wxIcon
;
31 class WXDLLEXPORT wxImage
;
32 class WXDLLEXPORT wxMask
;
33 class WXDLLEXPORT wxPalette
;
34 class WXDLLEXPORT wxRawBitmapData
;
36 // ----------------------------------------------------------------------------
37 // wxBitmap: a mono or colour bitmap
38 // ----------------------------------------------------------------------------
40 class WXDLLEXPORT wxBitmap
: public wxGDIImage
43 // default ctor creates an invalid bitmap, you must Create() it later
44 wxBitmap() { Init(); }
47 wxBitmap(const wxBitmap
& bitmap
) { Init(); Ref(bitmap
); }
49 // Initialize with raw data
50 wxBitmap(const char bits
[], int width
, int height
, int depth
= 1);
52 // Initialize with XPM data
53 #ifndef __DIGITALMARS__
54 wxBitmap(const char **data
) { CreateFromXpm(data
); }
56 wxBitmap(char **data
) { CreateFromXpm((const char **)data
); }
58 // Load a file or resource
59 wxBitmap(const wxString
& name
, wxBitmapType type
= wxBITMAP_TYPE_BMP_RESOURCE
);
61 // New constructor for generalised creation from data
62 wxBitmap(void *data
, long type
, int width
, int height
, int depth
= 1);
64 // Create a new, uninitialized bitmap of the given size and depth (if it
65 // is omitted, will create a bitmap compatible with the display)
67 // NB: this ctor will create a DIB for 24 and 32bpp bitmaps, use ctor
68 // taking a DC argument if you want to force using DDB in this case
69 wxBitmap(int width
, int height
, int depth
= -1);
71 // Create a bitmap compatible with the given DC
72 wxBitmap(int width
, int height
, const wxDC
& dc
);
75 // Convert from wxImage
76 wxBitmap(const wxImage
& image
, int depth
= -1)
77 { (void)CreateFromImage(image
, depth
); }
79 // Create a DDB compatible with the given DC from wxImage
80 wxBitmap(const wxImage
& image
, const wxDC
& dc
)
81 { (void)CreateFromImage(image
, dc
); }
84 // we must have this, otherwise icons are silently copied into bitmaps using
85 // the copy ctor but the resulting bitmap is invalid!
86 wxBitmap(const wxIcon
& icon
) { Init(); CopyFromIcon(icon
); }
88 wxBitmap
& operator=(const wxBitmap
& bitmap
)
90 if ( m_refData
!= bitmap
.m_refData
)
95 wxBitmap
& operator=(const wxIcon
& icon
)
97 (void)CopyFromIcon(icon
);
102 wxBitmap
& operator=(const wxCursor
& cursor
)
104 (void)CopyFromCursor(cursor
);
112 wxImage
ConvertToImage() const;
113 #endif // wxUSE_IMAGE
115 // get the given part of bitmap
116 wxBitmap
GetSubBitmap( const wxRect
& rect
) const;
118 // copies the contents and mask of the given (colour) icon to the bitmap
119 bool CopyFromIcon(const wxIcon
& icon
);
121 // copies the contents and mask of the given cursor to the bitmap
122 bool CopyFromCursor(const wxCursor
& cursor
);
124 // copies from a device independent bitmap
125 bool CopyFromDIB(const wxDIB
& dib
);
127 virtual bool Create(int width
, int height
, int depth
= -1);
128 virtual bool Create(int width
, int height
, const wxDC
& dc
);
129 virtual bool Create(void *data
, long type
, int width
, int height
, int depth
= 1);
130 virtual bool LoadFile(const wxString
& name
, long type
= wxBITMAP_TYPE_BMP_RESOURCE
);
131 virtual bool SaveFile(const wxString
& name
, int type
, const wxPalette
*cmap
= NULL
);
133 wxBitmapRefData
*GetBitmapData() const
134 { return (wxBitmapRefData
*)m_refData
; }
136 // raw bitmap access support functions
137 bool GetRawData(wxRawBitmapData
*data
);
138 void UngetRawData(wxRawBitmapData
*);
141 wxPalette
* GetPalette() const;
142 void SetPalette(const wxPalette
& palette
);
143 #endif // wxUSE_PALETTE
145 wxMask
*GetMask() const;
146 void SetMask(wxMask
*mask
);
148 bool operator==(const wxBitmap
& bitmap
) const { return m_refData
== bitmap
.m_refData
; }
149 bool operator!=(const wxBitmap
& bitmap
) const { return m_refData
!= bitmap
.m_refData
; }
151 // these functions are internal and shouldn't be used, they risk to
152 // disappear in the future
153 bool HasAlpha() const;
156 #if WXWIN_COMPATIBILITY_2_4
157 // these functions do nothing and are only there for backwards
159 wxDEPRECATED( int GetQuality() const );
160 wxDEPRECATED( void SetQuality(int quality
) );
161 #endif // WXWIN_COMPATIBILITY_2_4
163 #if WXWIN_COMPATIBILITY_2
164 void SetOk(bool isOk
);
165 #endif // WXWIN_COMPATIBILITY_2
167 #if WXWIN_COMPATIBILITY
169 wxPalette
*GetColourMap() const { return GetPalette(); }
170 void SetColourMap(wxPalette
*cmap
) { SetPalette(*cmap
); };
171 #endif // wxUSE_PALETTE
172 #endif // WXWIN_COMPATIBILITY
174 // implementation only from now on
175 // -------------------------------
178 void SetHBITMAP(WXHBITMAP bmp
) { SetHandle((WXHANDLE
)bmp
); }
179 WXHBITMAP
GetHBITMAP() const { return (WXHBITMAP
)GetHandle(); }
182 void SetSelectedInto(wxDC
*dc
);
183 wxDC
*GetSelectedInto() const;
184 #endif // __WXDEBUG__
187 // common part of all ctors
190 virtual wxGDIImageRefData
*CreateData() const;
192 // creates the bitmap from XPM data, supposed to be called from ctor
193 bool CreateFromXpm(const char **bits
);
195 // creates an uninitialized bitmap, called from Create()s above
196 bool DoCreate(int w
, int h
, int depth
, WXHDC hdc
);
199 // creates the bitmap from wxImage, supposed to be called from ctor
200 bool CreateFromImage(const wxImage
& image
, int depth
);
202 // creates a DDB from wxImage, supposed to be called from ctor
203 bool CreateFromImage(const wxImage
& image
, const wxDC
& dc
);
205 // common part of the 2 methods above (hdc may be 0)
206 bool CreateFromImage(const wxImage
& image
, int depth
, WXHDC hdc
);
207 #endif // wxUSE_IMAGE
211 // common part of CopyFromIcon/CopyFromCursor for Win32
212 bool CopyFromIconOrCursor(const wxGDIImage
& icon
);
215 DECLARE_DYNAMIC_CLASS(wxBitmap
)
218 // ----------------------------------------------------------------------------
219 // wxMask: a mono bitmap used for drawing bitmaps transparently.
220 // ----------------------------------------------------------------------------
222 class WXDLLEXPORT wxMask
: public wxObject
227 // Construct a mask from a bitmap and a colour indicating the transparent
229 wxMask(const wxBitmap
& bitmap
, const wxColour
& colour
);
231 // Construct a mask from a bitmap and a palette index indicating the
233 wxMask(const wxBitmap
& bitmap
, int paletteIndex
);
235 // Construct a mask from a mono bitmap (copies the bitmap).
236 wxMask(const wxBitmap
& bitmap
);
238 // construct a mask from the givne bitmap handle
239 wxMask(WXHBITMAP hbmp
) { m_maskBitmap
= hbmp
; }
243 bool Create(const wxBitmap
& bitmap
, const wxColour
& colour
);
244 bool Create(const wxBitmap
& bitmap
, int paletteIndex
);
245 bool Create(const wxBitmap
& bitmap
);
248 WXHBITMAP
GetMaskBitmap() const { return m_maskBitmap
; }
249 void SetMaskBitmap(WXHBITMAP bmp
) { m_maskBitmap
= bmp
; }
252 WXHBITMAP m_maskBitmap
;
254 DECLARE_DYNAMIC_CLASS(wxMask
)
257 // ----------------------------------------------------------------------------
258 // wxBitmapHandler is a class which knows how to load/save bitmaps to/from file
259 // ----------------------------------------------------------------------------
261 class WXDLLEXPORT wxBitmapHandler
: public wxGDIImageHandler
264 wxBitmapHandler() { m_type
= wxBITMAP_TYPE_INVALID
; }
265 wxBitmapHandler(const wxString
& name
, const wxString
& ext
, long type
)
266 : wxGDIImageHandler(name
, ext
, type
)
270 // keep wxBitmapHandler derived from wxGDIImageHandler compatible with the
271 // old class which worked only with bitmaps
272 virtual bool Create(wxBitmap
*bitmap
,
275 int width
, int height
, int depth
= 1);
276 virtual bool LoadFile(wxBitmap
*bitmap
,
277 const wxString
& name
,
279 int desiredWidth
, int desiredHeight
);
280 virtual bool SaveFile(wxBitmap
*bitmap
,
281 const wxString
& name
,
283 const wxPalette
*palette
= NULL
);
285 virtual bool Create(wxGDIImage
*image
,
288 int width
, int height
, int depth
= 1);
289 virtual bool Load(wxGDIImage
*image
,
290 const wxString
& name
,
292 int desiredWidth
, int desiredHeight
);
293 virtual bool Save(wxGDIImage
*image
,
294 const wxString
& name
,
298 DECLARE_DYNAMIC_CLASS(wxBitmapHandler
)