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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/graphics.cpp
3 // Purpose: wxGCDC class
4 // Author: Stefan Csomor
5 // Modified by:
6 // Created: 2006-09-30
7 // RCS-ID: $Id$
8 // Copyright: (c) 2006 Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #include "wx/wxprec.h"
13
14 #include "wx/dc.h"
15
16 #ifdef __BORLANDC__
17 #pragma hdrstop
18 #endif
19
20 #if wxUSE_GRAPHICS_CONTEXT
21
22 #ifndef WX_PRECOMP
23 #include "wx/msw/wrapcdlg.h"
24 #include "wx/image.h"
25 #include "wx/window.h"
26 #include "wx/dc.h"
27 #include "wx/utils.h"
28 #include "wx/dialog.h"
29 #include "wx/app.h"
30 #include "wx/bitmap.h"
31 #include "wx/dcmemory.h"
32 #include "wx/log.h"
33 #include "wx/icon.h"
34 #include "wx/dcprint.h"
35 #include "wx/module.h"
36 #endif
37
38 #include "wx/graphics.h"
39
40 #include <vector>
41
42 using namespace std;
43
44 #include "wx/msw/wrapgdip.h"
45
46 //-----------------------------------------------------------------------------
47 // constants
48 //-----------------------------------------------------------------------------
49
50 const double RAD2DEG = 180.0 / M_PI;
51
52 //-----------------------------------------------------------------------------
53 // Local functions
54 //-----------------------------------------------------------------------------
55
56 static inline double dmin(double a, double b) { return a < b ? a : b; }
57 static inline double dmax(double a, double b) { return a > b ? a : b; }
58
59 static inline double DegToRad(double deg) { return (deg * M_PI) / 180.0; }
60 static inline double RadToDeg(double deg) { return (deg * 180.0) / M_PI; }
61
62 //-----------------------------------------------------------------------------
63 // device context implementation
64 //
65 // more and more of the dc functionality should be implemented by calling
66 // the appropricate wxGDIPlusContext, but we will have to do that step by step
67 // also coordinate conversions should be moved to native matrix ops
68 //-----------------------------------------------------------------------------
69
70 // we always stock two context states, one at entry, to be able to preserve the
71 // state we were called with, the other one after changing to HI Graphics orientation
72 // (this one is used for getting back clippings etc)
73
74 //-----------------------------------------------------------------------------
75 // wxGraphicsPath implementation
76 //-----------------------------------------------------------------------------
77
78 #include "wx/msw/private.h" // needs to be before #include <commdlg.h>
79
80 #if wxUSE_COMMON_DIALOGS && !defined(__WXMICROWIN__)
81 #include <commdlg.h>
82 #endif
83
84 class WXDLLIMPEXP_CORE wxGDIPlusPathData : public wxGraphicsPathData
85 {
86 public :
87 wxGDIPlusPathData(wxGraphicsRenderer* renderer, GraphicsPath* path = NULL);
88 ~wxGDIPlusPathData();
89
90 virtual wxGraphicsObjectRefData *Clone() const;
91
92 //
93 // These are the path primitives from which everything else can be constructed
94 //
95
96 // begins a new subpath at (x,y)
97 virtual void MoveToPoint( wxDouble x, wxDouble y );
98
99 // adds a straight line from the current point to (x,y)
100 virtual void AddLineToPoint( wxDouble x, wxDouble y );
101
102 // adds a cubic Bezier curve from the current point, using two control points and an end point
103 virtual void AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y );
104
105
106 // adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle
107 virtual void AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise ) ;
108
109 // gets the last point of the current path, (0,0) if not yet set
110 virtual void GetCurrentPoint( wxDouble* x, wxDouble* y) const;
111
112 // adds another path
113 virtual void AddPath( const wxGraphicsPathData* path );
114
115 // closes the current sub-path
116 virtual void CloseSubpath();
117
118 //
119 // These are convenience functions which - if not available natively will be assembled
120 // using the primitives from above
121 //
122
123 // appends a rectangle as a new closed subpath
124 virtual void AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h ) ;
125 /*
126
127 // appends an ellipsis as a new closed subpath fitting the passed rectangle
128 virtual void AddEllipsis( wxDouble x, wxDouble y, wxDouble w , wxDouble h ) ;
129
130 // draws a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1)
131 virtual void AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r ) ;
132 */
133
134 // returns the native path
135 virtual void * GetNativePath() const { return m_path; }
136
137 // give the native path returned by GetNativePath() back (there might be some deallocations necessary)
138 virtual void UnGetNativePath(void * WXUNUSED(path)) const {}
139
140 // transforms each point of this path by the matrix
141 virtual void Transform( const wxGraphicsMatrixData* matrix ) ;
142
143 // gets the bounding box enclosing all points (possibly including control points)
144 virtual void GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) const;
145
146 virtual bool Contains( wxDouble x, wxDouble y, int fillStyle = wxODDEVEN_RULE) const;
147
148 private :
149 GraphicsPath* m_path;
150 };
151
152 class WXDLLIMPEXP_CORE wxGDIPlusMatrixData : public wxGraphicsMatrixData
153 {
154 public :
155 wxGDIPlusMatrixData(wxGraphicsRenderer* renderer, Matrix* matrix = NULL) ;
156 virtual ~wxGDIPlusMatrixData() ;
157
158 virtual wxGraphicsObjectRefData* Clone() const ;
159
160 // concatenates the matrix
161 virtual void Concat( const wxGraphicsMatrixData *t );
162
163 // sets the matrix to the respective values
164 virtual void Set(wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
165 wxDouble tx=0.0, wxDouble ty=0.0);
166
167 // gets the component valuess of the matrix
168 virtual void Get(wxDouble* a=NULL, wxDouble* b=NULL, wxDouble* c=NULL,
169 wxDouble* d=NULL, wxDouble* tx=NULL, wxDouble* ty=NULL) const;
170
171 // makes this the inverse matrix
172 virtual void Invert();
173
174 // returns true if the elements of the transformation matrix are equal ?
175 virtual bool IsEqual( const wxGraphicsMatrixData* t) const ;
176
177 // return true if this is the identity matrix
178 virtual bool IsIdentity() const;
179
180 //
181 // transformation
182 //
183
184 // add the translation to this matrix
185 virtual void Translate( wxDouble dx , wxDouble dy );
186
187 // add the scale to this matrix
188 virtual void Scale( wxDouble xScale , wxDouble yScale );
189
190 // add the rotation to this matrix (radians)
191 virtual void Rotate( wxDouble angle );
192
193 //
194 // apply the transforms
195 //
196
197 // applies that matrix to the point
198 virtual void TransformPoint( wxDouble *x, wxDouble *y ) const;
199
200 // applies the matrix except for translations
201 virtual void TransformDistance( wxDouble *dx, wxDouble *dy ) const;
202
203 // returns the native representation
204 virtual void * GetNativeMatrix() const;
205 private:
206 Matrix* m_matrix ;
207 } ;
208
209 class WXDLLIMPEXP_CORE wxGDIPlusPenData : public wxGraphicsObjectRefData
210 {
211 public:
212 wxGDIPlusPenData( wxGraphicsRenderer* renderer, const wxPen &pen );
213 ~wxGDIPlusPenData();
214
215 void Init();
216
217 virtual wxDouble GetWidth() { return m_width; }
218 virtual Pen* GetGDIPlusPen() { return m_pen; }
219
220 protected :
221 Pen* m_pen;
222 Image* m_penImage;
223 Brush* m_penBrush;
224
225 wxDouble m_width;
226 };
227
228 class WXDLLIMPEXP_CORE wxGDIPlusBrushData : public wxGraphicsObjectRefData
229 {
230 public:
231 wxGDIPlusBrushData( wxGraphicsRenderer* renderer );
232 wxGDIPlusBrushData( wxGraphicsRenderer* renderer, const wxBrush &brush );
233 ~wxGDIPlusBrushData ();
234
235 void CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
236 const wxColour&c1, const wxColour&c2 );
237 void CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
238 const wxColour &oColor, const wxColour &cColor );
239 virtual Brush* GetGDIPlusBrush() { return m_brush; }
240
241 protected:
242 virtual void Init();
243
244 private :
245 Brush* m_brush;
246 Image* m_brushImage;
247 GraphicsPath* m_brushPath;
248 };
249
250 class WXDLLIMPEXP_CORE wxGDIPlusFontData : public wxGraphicsObjectRefData
251 {
252 public:
253 wxGDIPlusFontData( wxGraphicsRenderer* renderer, const wxFont &font, const wxColour& col );
254 ~wxGDIPlusFontData();
255
256 virtual Brush* GetGDIPlusBrush() { return m_textBrush; }
257 virtual Font* GetGDIPlusFont() { return m_font; }
258 private :
259 Brush* m_textBrush;
260 Font* m_font;
261 };
262
263 class WXDLLIMPEXP_CORE wxGDIPlusContext : public wxGraphicsContext
264 {
265 public:
266 wxGDIPlusContext( wxGraphicsRenderer* renderer, HDC hdc );
267 wxGDIPlusContext( wxGraphicsRenderer* renderer, HWND hwnd );
268 wxGDIPlusContext( wxGraphicsRenderer* renderer, Graphics* gr);
269 wxGDIPlusContext();
270
271 virtual ~wxGDIPlusContext();
272
273 virtual void Clip( const wxRegion &region );
274 // clips drawings to the rect
275 virtual void Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h );
276
277 // resets the clipping to original extent
278 virtual void ResetClip();
279
280 virtual void * GetNativeContext();
281
282 virtual void StrokePath( const wxGraphicsPath& p );
283 virtual void FillPath( const wxGraphicsPath& p , int fillStyle = wxODDEVEN_RULE );
284
285 virtual void Translate( wxDouble dx , wxDouble dy );
286 virtual void Scale( wxDouble xScale , wxDouble yScale );
287 virtual void Rotate( wxDouble angle );
288
289 // concatenates this transform with the current transform of this context
290 virtual void ConcatTransform( const wxGraphicsMatrix& matrix );
291
292 // sets the transform of this context
293 virtual void SetTransform( const wxGraphicsMatrix& matrix );
294
295 // gets the matrix of this context
296 virtual wxGraphicsMatrix GetTransform() const;
297
298 virtual void DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
299 virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
300 virtual void PushState();
301 virtual void PopState();
302
303 virtual void DrawText( const wxString &str, wxDouble x, wxDouble y);
304 virtual void GetTextExtent( const wxString &str, wxDouble *width, wxDouble *height,
305 wxDouble *descent, wxDouble *externalLeading ) const;
306 virtual void GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const;
307
308 private:
309 void Init();
310 void SetDefaults();
311
312 Graphics* m_context;
313 vector<GraphicsState> m_stateStack;
314 GraphicsState m_state1;
315 GraphicsState m_state2;
316
317 DECLARE_DYNAMIC_CLASS_NO_COPY(wxGDIPlusContext)
318 };
319
320 //-----------------------------------------------------------------------------
321 // wxGDIPlusPen implementation
322 //-----------------------------------------------------------------------------
323
324 wxGDIPlusPenData::~wxGDIPlusPenData()
325 {
326 delete m_pen;
327 delete m_penImage;
328 delete m_penBrush;
329 }
330
331 void wxGDIPlusPenData::Init()
332 {
333 m_pen = NULL ;
334 m_penImage = NULL;
335 m_penBrush = NULL;
336 }
337
338 wxGDIPlusPenData::wxGDIPlusPenData( wxGraphicsRenderer* renderer, const wxPen &pen )
339 : wxGraphicsObjectRefData(renderer)
340 {
341 Init();
342 m_width = pen.GetWidth();
343 if (m_width <= 0.0)
344 m_width = 0.1;
345
346 m_pen = new Pen(Color( pen.GetColour().Alpha() , pen.GetColour().Red() ,
347 pen.GetColour().Green() , pen.GetColour().Blue() ), m_width );
348
349 LineCap cap;
350 switch ( pen.GetCap() )
351 {
352 case wxCAP_ROUND :
353 cap = LineCapRound;
354 break;
355
356 case wxCAP_PROJECTING :
357 cap = LineCapSquare;
358 break;
359
360 case wxCAP_BUTT :
361 cap = LineCapFlat; // TODO verify
362 break;
363
364 default :
365 cap = LineCapFlat;
366 break;
367 }
368 m_pen->SetLineCap(cap,cap, DashCapFlat);
369
370 LineJoin join;
371 switch ( pen.GetJoin() )
372 {
373 case wxJOIN_BEVEL :
374 join = LineJoinBevel;
375 break;
376
377 case wxJOIN_MITER :
378 join = LineJoinMiter;
379 break;
380
381 case wxJOIN_ROUND :
382 join = LineJoinRound;
383 break;
384
385 default :
386 join = LineJoinMiter;
387 break;
388 }
389
390 m_pen->SetLineJoin(join);
391
392 m_pen->SetDashStyle(DashStyleSolid);
393
394 DashStyle dashStyle = DashStyleSolid;
395 switch ( pen.GetStyle() )
396 {
397 case wxSOLID :
398 break;
399
400 case wxDOT :
401 dashStyle = DashStyleDot;
402 break;
403
404 case wxLONG_DASH :
405 dashStyle = DashStyleDash; // TODO verify
406 break;
407
408 case wxSHORT_DASH :
409 dashStyle = DashStyleDash;
410 break;
411
412 case wxDOT_DASH :
413 dashStyle = DashStyleDashDot;
414 break;
415 case wxUSER_DASH :
416 {
417 dashStyle = DashStyleCustom;
418 wxDash *dashes;
419 int count = pen.GetDashes( &dashes );
420 if ((dashes != NULL) && (count > 0))
421 {
422 REAL *userLengths = new REAL[count];
423 for ( int i = 0; i < count; ++i )
424 {
425 userLengths[i] = dashes[i];
426 }
427 m_pen->SetDashPattern( userLengths, count);
428 delete[] userLengths;
429 }
430 }
431 break;
432 case wxSTIPPLE :
433 {
434 wxBitmap* bmp = pen.GetStipple();
435 if ( bmp && bmp->Ok() )
436 {
437 m_penImage = Bitmap::FromHBITMAP((HBITMAP)bmp->GetHBITMAP(),(HPALETTE)bmp->GetPalette()->GetHPALETTE());
438 m_penBrush = new TextureBrush(m_penImage);
439 m_pen->SetBrush( m_penBrush );
440 }
441
442 }
443 break;
444 default :
445 if ( pen.GetStyle() >= wxFIRST_HATCH && pen.GetStyle() <= wxLAST_HATCH )
446 {
447 HatchStyle style = HatchStyleHorizontal;
448 switch( pen.GetStyle() )
449 {
450 case wxBDIAGONAL_HATCH :
451 style = HatchStyleBackwardDiagonal;
452 break ;
453 case wxCROSSDIAG_HATCH :
454 style = HatchStyleDiagonalCross;
455 break ;
456 case wxFDIAGONAL_HATCH :
457 style = HatchStyleForwardDiagonal;
458 break ;
459 case wxCROSS_HATCH :
460 style = HatchStyleCross;
461 break ;
462 case wxHORIZONTAL_HATCH :
463 style = HatchStyleHorizontal;
464 break ;
465 case wxVERTICAL_HATCH :
466 style = HatchStyleVertical;
467 break ;
468
469 }
470 m_penBrush = new HatchBrush(style,Color( pen.GetColour().Alpha() , pen.GetColour().Red() ,
471 pen.GetColour().Green() , pen.GetColour().Blue() ), Color::Transparent );
472 m_pen->SetBrush( m_penBrush );
473 }
474 break;
475 }
476 if ( dashStyle != DashStyleSolid )
477 m_pen->SetDashStyle(dashStyle);
478 }
479
480 //-----------------------------------------------------------------------------
481 // wxGDIPlusBrush implementation
482 //-----------------------------------------------------------------------------
483
484 wxGDIPlusBrushData::wxGDIPlusBrushData( wxGraphicsRenderer* renderer )
485 : wxGraphicsObjectRefData(renderer)
486 {
487 Init();
488 }
489
490 wxGDIPlusBrushData::wxGDIPlusBrushData( wxGraphicsRenderer* renderer , const wxBrush &brush )
491 : wxGraphicsObjectRefData(renderer)
492 {
493 Init();
494 if ( brush.GetStyle() == wxSOLID)
495 {
496 m_brush = new SolidBrush( Color( brush.GetColour().Alpha() , brush.GetColour().Red() ,
497 brush.GetColour().Green() , brush.GetColour().Blue() ) );
498 }
499 else if ( brush.IsHatch() )
500 {
501 HatchStyle style = HatchStyleHorizontal;
502 switch( brush.GetStyle() )
503 {
504 case wxBDIAGONAL_HATCH :
505 style = HatchStyleBackwardDiagonal;
506 break ;
507 case wxCROSSDIAG_HATCH :
508 style = HatchStyleDiagonalCross;
509 break ;
510 case wxFDIAGONAL_HATCH :
511 style = HatchStyleForwardDiagonal;
512 break ;
513 case wxCROSS_HATCH :
514 style = HatchStyleCross;
515 break ;
516 case wxHORIZONTAL_HATCH :
517 style = HatchStyleHorizontal;
518 break ;
519 case wxVERTICAL_HATCH :
520 style = HatchStyleVertical;
521 break ;
522
523 }
524 m_brush = new HatchBrush(style,Color( brush.GetColour().Alpha() , brush.GetColour().Red() ,
525 brush.GetColour().Green() , brush.GetColour().Blue() ), Color::Transparent );
526 }
527 else
528 {
529 wxBitmap* bmp = brush.GetStipple();
530 if ( bmp && bmp->Ok() )
531 {
532 wxDELETE( m_brushImage );
533 m_brushImage = Bitmap::FromHBITMAP((HBITMAP)bmp->GetHBITMAP(),(HPALETTE)bmp->GetPalette()->GetHPALETTE());
534 m_brush = new TextureBrush(m_brushImage);
535 }
536 }
537 }
538
539 wxGDIPlusBrushData::~wxGDIPlusBrushData()
540 {
541 delete m_brush;
542 delete m_brushImage;
543 delete m_brushPath;
544 };
545
546 void wxGDIPlusBrushData::Init()
547 {
548 m_brush = NULL;
549 m_brushImage= NULL;
550 m_brushPath= NULL;
551 }
552
553 void wxGDIPlusBrushData::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, const wxColour&c1, const wxColour&c2)
554 {
555 m_brush = new LinearGradientBrush( PointF( x1,y1) , PointF( x2,y2),
556 Color( c1.Alpha(), c1.Red(),c1.Green() , c1.Blue() ),
557 Color( c2.Alpha(), c2.Red(),c2.Green() , c2.Blue() ));
558 }
559
560 void wxGDIPlusBrushData::CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
561 const wxColour &oColor, const wxColour &cColor)
562 {
563 // Create a path that consists of a single circle.
564 m_brushPath = new GraphicsPath();
565 m_brushPath->AddEllipse( (REAL)(xc-radius), (REAL)(yc-radius), (REAL)(2*radius), (REAL)(2*radius));
566
567 PathGradientBrush *b = new PathGradientBrush(m_brushPath);
568 m_brush = b;
569 b->SetCenterPoint( PointF(xo,yo));
570 b->SetCenterColor(Color( oColor.Alpha(), oColor.Red(),oColor.Green() , oColor.Blue() ));
571
572 Color colors[] = {Color( cColor.Alpha(), cColor.Red(),cColor.Green() , cColor.Blue() )};
573 int count = 1;
574 b->SetSurroundColors(colors, &count);
575 }
576
577 //-----------------------------------------------------------------------------
578 // wxGDIPlusFont implementation
579 //-----------------------------------------------------------------------------
580
581 wxGDIPlusFontData::wxGDIPlusFontData( wxGraphicsRenderer* renderer, const wxFont &font,
582 const wxColour& col ) : wxGraphicsObjectRefData( renderer )
583 {
584 m_textBrush = NULL;
585 m_font = NULL;
586
587 wxWCharBuffer s = font.GetFaceName().wc_str( *wxConvUI );
588 int size = font.GetPointSize();
589 int style = FontStyleRegular;
590 if ( font.GetStyle() == wxFONTSTYLE_ITALIC )
591 style |= FontStyleItalic;
592 if ( font.GetUnderlined() )
593 style |= FontStyleUnderline;
594 if ( font.GetWeight() == wxFONTWEIGHT_BOLD )
595 style |= FontStyleBold;
596 m_font = new Font( s , size , style );
597 m_textBrush = new SolidBrush( Color( col.Alpha() , col.Red() ,
598 col.Green() , col.Blue() ));
599 }
600
601 wxGDIPlusFontData::~wxGDIPlusFontData()
602 {
603 delete m_textBrush;
604 delete m_font;
605 }
606
607 //-----------------------------------------------------------------------------
608 // wxGDIPlusPath implementation
609 //-----------------------------------------------------------------------------
610
611 wxGDIPlusPathData::wxGDIPlusPathData(wxGraphicsRenderer* renderer, GraphicsPath* path ) : wxGraphicsPathData(renderer)
612 {
613 if ( path )
614 m_path = path;
615 else
616 m_path = new GraphicsPath();
617 }
618
619 wxGDIPlusPathData::~wxGDIPlusPathData()
620 {
621 delete m_path;
622 }
623
624 wxGraphicsObjectRefData* wxGDIPlusPathData::Clone() const
625 {
626 return new wxGDIPlusPathData( GetRenderer() , m_path->Clone());
627 }
628
629 //
630 // The Primitives
631 //
632
633 void wxGDIPlusPathData::MoveToPoint( wxDouble x , wxDouble y )
634 {
635 m_path->StartFigure();
636 m_path->AddLine((REAL) x,(REAL) y,(REAL) x,(REAL) y);
637 }
638
639 void wxGDIPlusPathData::AddLineToPoint( wxDouble x , wxDouble y )
640 {
641 m_path->AddLine((REAL) x,(REAL) y,(REAL) x,(REAL) y);
642 }
643
644 void wxGDIPlusPathData::CloseSubpath()
645 {
646 m_path->CloseFigure();
647 }
648
649 void wxGDIPlusPathData::AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y )
650 {
651 PointF c1(cx1,cy1);
652 PointF c2(cx2,cy2);
653 PointF end(x,y);
654 PointF start;
655 m_path->GetLastPoint(&start);
656 m_path->AddBezier(start,c1,c2,end);
657 }
658
659 // gets the last point of the current path, (0,0) if not yet set
660 void wxGDIPlusPathData::GetCurrentPoint( wxDouble* x, wxDouble* y) const
661 {
662 PointF start;
663 m_path->GetLastPoint(&start);
664 *x = start.X ;
665 *y = start.Y ;
666 }
667
668 void wxGDIPlusPathData::AddArc( wxDouble x, wxDouble y, wxDouble r, double startAngle, double endAngle, bool clockwise )
669 {
670 double sweepAngle = endAngle - startAngle ;
671 if( abs(sweepAngle) >= 2*M_PI)
672 {
673 sweepAngle = 2 * M_PI;
674 }
675 else
676 {
677 if ( clockwise )
678 {
679 if( sweepAngle < 0 )
680 sweepAngle += 2 * M_PI;
681 }
682 else
683 {
684 if( sweepAngle > 0 )
685 sweepAngle -= 2 * M_PI;
686
687 }
688 }
689 m_path->AddArc((REAL) (x-r),(REAL) (y-r),(REAL) (2*r),(REAL) (2*r),RadToDeg(startAngle),RadToDeg(sweepAngle));
690 }
691
692 void wxGDIPlusPathData::AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
693 {
694 m_path->AddRectangle(RectF(x,y,w,h));
695 }
696
697 void wxGDIPlusPathData::AddPath( const wxGraphicsPathData* path )
698 {
699 m_path->AddPath( (GraphicsPath*) path->GetNativePath(), FALSE);
700 }
701
702
703 // transforms each point of this path by the matrix
704 void wxGDIPlusPathData::Transform( const wxGraphicsMatrixData* matrix )
705 {
706 m_path->Transform( (Matrix*) matrix->GetNativeMatrix() );
707 }
708
709 // gets the bounding box enclosing all points (possibly including control points)
710 void wxGDIPlusPathData::GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) const
711 {
712 RectF bounds;
713 m_path->GetBounds( &bounds, NULL, NULL) ;
714 *x = bounds.X;
715 *y = bounds.Y;
716 *w = bounds.Width;
717 *h = bounds.Height;
718 }
719
720 bool wxGDIPlusPathData::Contains( wxDouble x, wxDouble y, int fillStyle ) const
721 {
722 m_path->SetFillMode( fillStyle == wxODDEVEN_RULE ? FillModeAlternate : FillModeWinding);
723 return m_path->IsVisible( (FLOAT) x,(FLOAT) y) == TRUE ;
724 }
725
726 //-----------------------------------------------------------------------------
727 // wxGDIPlusMatrixData implementation
728 //-----------------------------------------------------------------------------
729
730 wxGDIPlusMatrixData::wxGDIPlusMatrixData(wxGraphicsRenderer* renderer, Matrix* matrix )
731 : wxGraphicsMatrixData(renderer)
732 {
733 if ( matrix )
734 m_matrix = matrix ;
735 else
736 m_matrix = new Matrix();
737 }
738
739 wxGDIPlusMatrixData::~wxGDIPlusMatrixData()
740 {
741 delete m_matrix;
742 }
743
744 wxGraphicsObjectRefData *wxGDIPlusMatrixData::Clone() const
745 {
746 return new wxGDIPlusMatrixData( GetRenderer(), m_matrix->Clone());
747 }
748
749 // concatenates the matrix
750 void wxGDIPlusMatrixData::Concat( const wxGraphicsMatrixData *t )
751 {
752 m_matrix->Multiply( (Matrix*) t->GetNativeMatrix());
753 }
754
755 // sets the matrix to the respective values
756 void wxGDIPlusMatrixData::Set(wxDouble a, wxDouble b, wxDouble c, wxDouble d,
757 wxDouble tx, wxDouble ty)
758 {
759 m_matrix->SetElements(a,b,c,d,tx,ty);
760 }
761
762 // gets the component valuess of the matrix
763 void wxGDIPlusMatrixData::Get(wxDouble* a, wxDouble* b, wxDouble* c,
764 wxDouble* d, wxDouble* tx, wxDouble* ty) const
765 {
766 REAL elements[6];
767 m_matrix->GetElements(elements);
768 if (a) *a = elements[0];
769 if (b) *b = elements[1];
770 if (c) *c = elements[2];
771 if (d) *d = elements[3];
772 if (tx) *tx= elements[4];
773 if (ty) *ty= elements[5];
774 }
775
776 // makes this the inverse matrix
777 void wxGDIPlusMatrixData::Invert()
778 {
779 m_matrix->Invert();
780 }
781
782 // returns true if the elements of the transformation matrix are equal ?
783 bool wxGDIPlusMatrixData::IsEqual( const wxGraphicsMatrixData* t) const
784 {
785 return m_matrix->Equals((Matrix*) t->GetNativeMatrix())== TRUE ;
786 }
787
788 // return true if this is the identity matrix
789 bool wxGDIPlusMatrixData::IsIdentity() const
790 {
791 return m_matrix->IsIdentity() == TRUE ;
792 }
793
794 //
795 // transformation
796 //
797
798 // add the translation to this matrix
799 void wxGDIPlusMatrixData::Translate( wxDouble dx , wxDouble dy )
800 {
801 m_matrix->Translate(dx,dy);
802 }
803
804 // add the scale to this matrix
805 void wxGDIPlusMatrixData::Scale( wxDouble xScale , wxDouble yScale )
806 {
807 m_matrix->Scale(xScale,yScale);
808 }
809
810 // add the rotation to this matrix (radians)
811 void wxGDIPlusMatrixData::Rotate( wxDouble angle )
812 {
813 m_matrix->Rotate( angle );
814 }
815
816 //
817 // apply the transforms
818 //
819
820 // applies that matrix to the point
821 void wxGDIPlusMatrixData::TransformPoint( wxDouble *x, wxDouble *y ) const
822 {
823 PointF pt(*x,*y);
824 m_matrix->TransformPoints(&pt);
825 *x = pt.X;
826 *y = pt.Y;
827 }
828
829 // applies the matrix except for translations
830 void wxGDIPlusMatrixData::TransformDistance( wxDouble *dx, wxDouble *dy ) const
831 {
832 PointF pt(*dx,*dy);
833 m_matrix->TransformVectors(&pt);
834 *dx = pt.X;
835 *dy = pt.Y;
836 }
837
838 // returns the native representation
839 void * wxGDIPlusMatrixData::GetNativeMatrix() const
840 {
841 return m_matrix;
842 }
843
844 //-----------------------------------------------------------------------------
845 // wxGDIPlusContext implementation
846 //-----------------------------------------------------------------------------
847
848 IMPLEMENT_DYNAMIC_CLASS(wxGDIPlusContext,wxGraphicsContext)
849
850 wxGDIPlusContext::wxGDIPlusContext( wxGraphicsRenderer* renderer, HDC hdc )
851 : wxGraphicsContext(renderer)
852 {
853 Init();
854 m_context = new Graphics( hdc);
855 SetDefaults();
856 }
857
858 wxGDIPlusContext::wxGDIPlusContext( wxGraphicsRenderer* renderer, HWND hwnd )
859 : wxGraphicsContext(renderer)
860 {
861 Init();
862 m_context = new Graphics( hwnd);
863 SetDefaults();
864 }
865
866 wxGDIPlusContext::wxGDIPlusContext( wxGraphicsRenderer* renderer, Graphics* gr )
867 : wxGraphicsContext(renderer)
868 {
869 Init();
870 m_context = gr;
871 SetDefaults();
872 }
873
874 wxGDIPlusContext::wxGDIPlusContext() : wxGraphicsContext(NULL)
875 {
876 Init();
877 }
878
879 void wxGDIPlusContext::Init()
880 {
881 m_context = NULL;
882 m_state1 = 0;
883 m_state2= 0;
884 }
885
886 void wxGDIPlusContext::SetDefaults()
887 {
888 m_context->SetSmoothingMode(SmoothingModeHighQuality);
889 m_state1 = m_context->Save();
890 m_state2 = m_context->Save();
891 }
892
893 wxGDIPlusContext::~wxGDIPlusContext()
894 {
895 if ( m_context )
896 {
897 m_context->Restore( m_state2 );
898 m_context->Restore( m_state1 );
899 delete m_context;
900 }
901 }
902
903
904 void wxGDIPlusContext::Clip( const wxRegion &region )
905 {
906 Region rgn((HRGN)region.GetHRGN());
907 m_context->SetClip(&rgn,CombineModeIntersect);
908 }
909
910 void wxGDIPlusContext::Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
911 {
912 m_context->SetClip(RectF(x,y,w,h),CombineModeIntersect);
913 }
914
915 void wxGDIPlusContext::ResetClip()
916 {
917 m_context->ResetClip();
918 }
919
920 void wxGDIPlusContext::StrokePath( const wxGraphicsPath& path )
921 {
922 if ( !m_pen.IsNull() )
923 {
924 m_context->DrawPath( ((wxGDIPlusPenData*)m_pen.GetGraphicsData())->GetGDIPlusPen() , (GraphicsPath*) path.GetNativePath() );
925 }
926 }
927
928 void wxGDIPlusContext::FillPath( const wxGraphicsPath& path , int fillStyle )
929 {
930 if ( !m_brush.IsNull() )
931 {
932 ((GraphicsPath*) path.GetNativePath())->SetFillMode( fillStyle == wxODDEVEN_RULE ? FillModeAlternate : FillModeWinding);
933 m_context->FillPath( ((wxGDIPlusBrushData*)m_brush.GetRefData())->GetGDIPlusBrush() ,
934 (GraphicsPath*) path.GetNativePath());
935 }
936 }
937
938 void wxGDIPlusContext::Rotate( wxDouble angle )
939 {
940 m_context->RotateTransform( RadToDeg(angle) );
941 }
942
943 void wxGDIPlusContext::Translate( wxDouble dx , wxDouble dy )
944 {
945 m_context->TranslateTransform( dx , dy );
946 }
947
948 void wxGDIPlusContext::Scale( wxDouble xScale , wxDouble yScale )
949 {
950 m_context->ScaleTransform(xScale,yScale);
951 }
952
953 void wxGDIPlusContext::PushState()
954 {
955 GraphicsState state = m_context->Save();
956 m_stateStack.push_back(state);
957 }
958
959 void wxGDIPlusContext::PopState()
960 {
961 GraphicsState state = m_stateStack.back();
962 m_stateStack.pop_back();
963 m_context->Restore(state);
964 }
965
966 // the built-in conversions functions create non-premultiplied bitmaps, while GDIPlus needs them in the
967 // premultiplied format, therefore in the failing cases we create a new bitmap using the non-premultiplied
968 // bytes as parameter
969
970 void wxGDIPlusContext::DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
971 {
972 Bitmap* image = NULL;
973 Bitmap* helper = NULL;
974 if ( bmp.GetMask() )
975 {
976 Bitmap interim((HBITMAP)bmp.GetHBITMAP(),(HPALETTE)bmp.GetPalette()->GetHPALETTE()) ;
977
978 size_t width = interim.GetWidth();
979 size_t height = interim.GetHeight();
980 Rect bounds(0,0,width,height);
981
982 image = new Bitmap(width,height,PixelFormat32bppPARGB) ;
983
984 Bitmap interimMask((HBITMAP)bmp.GetMask()->GetMaskBitmap(),NULL);
985 wxASSERT(interimMask.GetPixelFormat() == PixelFormat1bppIndexed);
986
987 BitmapData dataMask ;
988 interimMask.LockBits(&bounds,ImageLockModeRead,
989 interimMask.GetPixelFormat(),&dataMask);
990
991
992 BitmapData imageData ;
993 image->LockBits(&bounds,ImageLockModeWrite, PixelFormat32bppPARGB, &imageData);
994
995 BYTE maskPattern = 0 ;
996 BYTE maskByte = 0;
997 size_t maskIndex ;
998
999 for ( size_t y = 0 ; y < height ; ++y)
1000 {
1001 maskIndex = 0 ;
1002 for( size_t x = 0 ; x < width; ++x)
1003 {
1004 if ( x % 8 == 0)
1005 {
1006 maskPattern = 0x80;
1007 maskByte = *((BYTE*)dataMask.Scan0 + dataMask.Stride*y + maskIndex);
1008 maskIndex++;
1009 }
1010 else
1011 maskPattern = maskPattern >> 1;
1012
1013 ARGB *dest = (ARGB*)((BYTE*)imageData.Scan0 + imageData.Stride*y + x*4);
1014 if ( (maskByte & maskPattern) == 0 )
1015 *dest = 0x00000000;
1016 else
1017 {
1018 Color c ;
1019 interim.GetPixel(x,y,&c) ;
1020 *dest = (c.GetValue() | Color::AlphaMask);
1021 }
1022 }
1023 }
1024
1025 image->UnlockBits(&imageData);
1026
1027 interimMask.UnlockBits(&dataMask);
1028 interim.UnlockBits(&dataMask);
1029 }
1030 else
1031 {
1032 image = Bitmap::FromHBITMAP((HBITMAP)bmp.GetHBITMAP(),(HPALETTE)bmp.GetPalette()->GetHPALETTE());
1033 if ( GetPixelFormatSize(image->GetPixelFormat()) == 32 )
1034 {
1035 size_t width = image->GetWidth();
1036 size_t height = image->GetHeight();
1037 Rect bounds(0,0,width,height);
1038 BitmapData data ;
1039
1040 helper = image ;
1041 image = NULL ;
1042 helper->LockBits(&bounds, ImageLockModeRead,
1043 helper->GetPixelFormat(),&data);
1044
1045 image = new Bitmap(data.Width, data.Height, data.Stride,
1046 PixelFormat32bppARGB , (BYTE*) data.Scan0);
1047
1048 helper->UnlockBits(&data);
1049 }
1050 }
1051 if ( image )
1052 m_context->DrawImage(image,(REAL) x,(REAL) y,(REAL) w,(REAL) h) ;
1053 delete image ;
1054 delete helper ;
1055 }
1056
1057 void wxGDIPlusContext::DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
1058 {
1059 HICON hIcon = (HICON)icon.GetHICON();
1060 ICONINFO iconInfo ;
1061 // IconInfo creates the bitmaps for color and mask, we must dispose of them after use
1062 if (!GetIconInfo(hIcon,&iconInfo))
1063 return;
1064
1065 BITMAP iconBmpData ;
1066 GetObject(iconInfo.hbmColor,sizeof(BITMAP),&iconBmpData);
1067 Bitmap interim(iconInfo.hbmColor,NULL);
1068
1069 Bitmap* image = NULL ;
1070
1071 if( GetPixelFormatSize(interim.GetPixelFormat())!= 32 )
1072 {
1073 image = Bitmap::FromHICON(hIcon);
1074 }
1075 else
1076 {
1077 size_t width = interim.GetWidth();
1078 size_t height = interim.GetHeight();
1079 Rect bounds(0,0,width,height);
1080 BitmapData data ;
1081
1082 interim.LockBits(&bounds, ImageLockModeRead,
1083 interim.GetPixelFormat(),&data);
1084 image = new Bitmap(data.Width, data.Height, data.Stride,
1085 PixelFormat32bppARGB , (BYTE*) data.Scan0);
1086 interim.UnlockBits(&data);
1087 }
1088
1089 m_context->DrawImage(image,(REAL) x,(REAL) y,(REAL) w,(REAL) h) ;
1090
1091 delete image ;
1092 DeleteObject(iconInfo.hbmColor);
1093 DeleteObject(iconInfo.hbmMask);
1094 }
1095
1096 void wxGDIPlusContext::DrawText( const wxString &str, wxDouble x, wxDouble y )
1097 {
1098 if ( m_font.IsNull() || str.IsEmpty())
1099 return ;
1100
1101 wxWCharBuffer s = str.wc_str( *wxConvUI );
1102 m_context->DrawString( s , -1 , ((wxGDIPlusFontData*)m_font.GetRefData())->GetGDIPlusFont() ,
1103 PointF( x , y ) , ((wxGDIPlusFontData*)m_font.GetRefData())->GetGDIPlusBrush() );
1104 // TODO m_backgroundMode == wxSOLID
1105 }
1106
1107 void wxGDIPlusContext::GetTextExtent( const wxString &str, wxDouble *width, wxDouble *height,
1108 wxDouble *descent, wxDouble *externalLeading ) const
1109 {
1110 wxWCharBuffer s = str.wc_str( *wxConvUI );
1111 FontFamily ffamily ;
1112 Font* f = ((wxGDIPlusFontData*)m_font.GetRefData())->GetGDIPlusFont();
1113
1114 f->GetFamily(&ffamily) ;
1115
1116 REAL factorY = m_context->GetDpiY() / 72.0 ;
1117
1118 REAL rDescent = ffamily.GetCellDescent(FontStyleRegular) *
1119 f->GetSize() / ffamily.GetEmHeight(FontStyleRegular);
1120 REAL rAscent = ffamily.GetCellAscent(FontStyleRegular) *
1121 f->GetSize() / ffamily.GetEmHeight(FontStyleRegular);
1122 REAL rHeight = ffamily.GetLineSpacing(FontStyleRegular) *
1123 f->GetSize() / ffamily.GetEmHeight(FontStyleRegular);
1124
1125 if ( height )
1126 *height = rHeight * factorY + 0.5 ;
1127 if ( descent )
1128 *descent = rDescent * factorY + 0.5 ;
1129 if ( externalLeading )
1130 *externalLeading = (rHeight - rAscent - rDescent) * factorY + 0.5 ;
1131 // measuring empty strings is not guaranteed, so do it by hand
1132 if ( str.IsEmpty())
1133 {
1134 if ( width )
1135 *width = 0 ;
1136 }
1137 else
1138 {
1139 // MeasureString does return a rectangle that is way too large, so it is
1140 // not usable here
1141 RectF layoutRect(0,0, 100000.0f, 100000.0f);
1142 StringFormat strFormat;
1143 CharacterRange strRange(0,wcslen(s));
1144 strFormat.SetMeasurableCharacterRanges(1,&strRange);
1145 Region region ;
1146 m_context->MeasureCharacterRanges(s, -1 , f,layoutRect, &strFormat,1,&region) ;
1147 RectF bbox ;
1148 region.GetBounds(&bbox,m_context);
1149 if ( width )
1150 *width = bbox.GetRight()-bbox.GetLeft()+0.5;
1151 }
1152 }
1153
1154 void wxGDIPlusContext::GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const
1155 {
1156 widths.Empty();
1157 widths.Add(0, text.length());
1158
1159 if (text.empty())
1160 return;
1161
1162 Font* f = ((wxGDIPlusFontData*)m_font.GetRefData())->GetGDIPlusFont();
1163 wxWCharBuffer ws = text.wc_str( *wxConvUI );
1164 size_t len = wcslen( ws ) ;
1165 wxASSERT_MSG(text.length() == len , wxT("GetPartialTextExtents not yet implemented for multichar situations"));
1166
1167 RectF layoutRect(0,0, 100000.0f, 100000.0f);
1168 StringFormat strFormat;
1169
1170 CharacterRange* ranges = new CharacterRange[len] ;
1171 Region* regions = new Region[len];
1172 size_t i;
1173 for( i = 0 ; i < len ; ++i)
1174 {
1175 ranges[i].First = i ;
1176 ranges[i].Length = 1 ;
1177 }
1178 strFormat.SetMeasurableCharacterRanges(len,ranges);
1179 m_context->MeasureCharacterRanges(ws, -1 , f,layoutRect, &strFormat,1,regions) ;
1180
1181 RectF bbox ;
1182 for ( i = 0 ; i < len ; ++i)
1183 {
1184 regions[i].GetBounds(&bbox,m_context);
1185 widths[i] = bbox.GetRight()-bbox.GetLeft();
1186 }
1187 }
1188
1189 void* wxGDIPlusContext::GetNativeContext()
1190 {
1191 return m_context;
1192 }
1193
1194 // concatenates this transform with the current transform of this context
1195 void wxGDIPlusContext::ConcatTransform( const wxGraphicsMatrix& matrix )
1196 {
1197 m_context->MultiplyTransform((Matrix*) matrix.GetNativeMatrix());
1198 }
1199
1200 // sets the transform of this context
1201 void wxGDIPlusContext::SetTransform( const wxGraphicsMatrix& matrix )
1202 {
1203 m_context->SetTransform((Matrix*) matrix.GetNativeMatrix());
1204 }
1205
1206 // gets the matrix of this context
1207 wxGraphicsMatrix wxGDIPlusContext::GetTransform() const
1208 {
1209 wxGraphicsMatrix matrix = CreateMatrix();
1210 m_context->GetTransform((Matrix*) matrix.GetNativeMatrix());
1211 return matrix;
1212 }
1213 //-----------------------------------------------------------------------------
1214 // wxGDIPlusRenderer declaration
1215 //-----------------------------------------------------------------------------
1216
1217 class WXDLLIMPEXP_CORE wxGDIPlusRenderer : public wxGraphicsRenderer
1218 {
1219 public :
1220 wxGDIPlusRenderer()
1221 {
1222 m_loaded = false;
1223 m_gditoken = 0;
1224 }
1225
1226 virtual ~wxGDIPlusRenderer()
1227 {
1228 if (m_loaded)
1229 {
1230 Unload();
1231 }
1232 }
1233
1234 // Context
1235
1236 virtual wxGraphicsContext * CreateContext( const wxWindowDC& dc);
1237
1238 virtual wxGraphicsContext * CreateContext( const wxMemoryDC& dc);
1239
1240 virtual wxGraphicsContext * CreateContextFromNativeContext( void * context );
1241
1242 virtual wxGraphicsContext * CreateContextFromNativeWindow( void * window );
1243
1244 virtual wxGraphicsContext * CreateContext( wxWindow* window );
1245
1246 virtual wxGraphicsContext * CreateMeasuringContext();
1247
1248 // Path
1249
1250 virtual wxGraphicsPath CreatePath();
1251
1252 // Matrix
1253
1254 virtual wxGraphicsMatrix CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
1255 wxDouble tx=0.0, wxDouble ty=0.0);
1256
1257
1258 virtual wxGraphicsPen CreatePen(const wxPen& pen) ;
1259
1260 virtual wxGraphicsBrush CreateBrush(const wxBrush& brush ) ;
1261
1262 // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
1263 virtual wxGraphicsBrush CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
1264 const wxColour&c1, const wxColour&c2) ;
1265
1266 // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
1267 // with radius r and color cColor
1268 virtual wxGraphicsBrush CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
1269 const wxColour &oColor, const wxColour &cColor) ;
1270
1271 // sets the font
1272 virtual wxGraphicsFont CreateFont( const wxFont &font , const wxColour &col = *wxBLACK ) ;
1273 protected :
1274 void EnsureIsLoaded();
1275 void Load();
1276 void Unload();
1277
1278 private :
1279 bool m_loaded;
1280 ULONG_PTR m_gditoken;
1281
1282 DECLARE_DYNAMIC_CLASS_NO_COPY(wxGDIPlusRenderer)
1283 } ;
1284
1285 //-----------------------------------------------------------------------------
1286 // wxGDIPlusRenderer implementation
1287 //-----------------------------------------------------------------------------
1288
1289 IMPLEMENT_DYNAMIC_CLASS(wxGDIPlusRenderer,wxGraphicsRenderer)
1290
1291 static wxGDIPlusRenderer gs_GDIPlusRenderer;
1292
1293 wxGraphicsRenderer* wxGraphicsRenderer::GetDefaultRenderer()
1294 {
1295 return &gs_GDIPlusRenderer;
1296 }
1297
1298 void wxGDIPlusRenderer::EnsureIsLoaded()
1299 {
1300 if (!m_loaded)
1301 {
1302 Load();
1303 }
1304 }
1305
1306 void wxGDIPlusRenderer::Load()
1307 {
1308 GdiplusStartupInput input;
1309 GdiplusStartupOutput output;
1310 GdiplusStartup(&m_gditoken,&input,&output);
1311 m_loaded = true;
1312 }
1313
1314 void wxGDIPlusRenderer::Unload()
1315 {
1316 if ( m_gditoken )
1317 GdiplusShutdown(m_gditoken);
1318 }
1319
1320 wxGraphicsContext * wxGDIPlusRenderer::CreateContext( const wxWindowDC& dc)
1321 {
1322 EnsureIsLoaded();
1323 return new wxGDIPlusContext(this,(HDC) dc.GetHDC());
1324 }
1325
1326 wxGraphicsContext * wxGDIPlusRenderer::CreateContext( const wxMemoryDC& dc)
1327 {
1328 EnsureIsLoaded();
1329 return new wxGDIPlusContext(this,(HDC) dc.GetHDC());
1330 }
1331
1332 wxGraphicsContext * wxGDIPlusRenderer::CreateMeasuringContext()
1333 {
1334 EnsureIsLoaded();
1335 return NULL;
1336 // TODO use GetDC(NULL) but then we have to release it from the context
1337 //return new wxGDIPlusContext(this,(HDC) dc.GetHDC());
1338 }
1339
1340 wxGraphicsContext * wxGDIPlusRenderer::CreateContextFromNativeContext( void * context )
1341 {
1342 EnsureIsLoaded();
1343 return new wxGDIPlusContext(this,(Graphics*) context);
1344 }
1345
1346
1347 wxGraphicsContext * wxGDIPlusRenderer::CreateContextFromNativeWindow( void * window )
1348 {
1349 EnsureIsLoaded();
1350 return new wxGDIPlusContext(this,(HWND) window);
1351 }
1352
1353 wxGraphicsContext * wxGDIPlusRenderer::CreateContext( wxWindow* window )
1354 {
1355 EnsureIsLoaded();
1356 return new wxGDIPlusContext(this, (HWND) window->GetHWND() );
1357 }
1358
1359 // Path
1360
1361 wxGraphicsPath wxGDIPlusRenderer::CreatePath()
1362 {
1363 EnsureIsLoaded();
1364 wxGraphicsPath m;
1365 m.SetRefData( new wxGDIPlusPathData(this));
1366 return m;
1367 }
1368
1369
1370 // Matrix
1371
1372 wxGraphicsMatrix wxGDIPlusRenderer::CreateMatrix( wxDouble a, wxDouble b, wxDouble c, wxDouble d,
1373 wxDouble tx, wxDouble ty)
1374
1375 {
1376 EnsureIsLoaded();
1377 wxGraphicsMatrix m;
1378 wxGDIPlusMatrixData* data = new wxGDIPlusMatrixData( this );
1379 data->Set( a,b,c,d,tx,ty ) ;
1380 m.SetRefData(data);
1381 return m;
1382 }
1383
1384 wxGraphicsPen wxGDIPlusRenderer::CreatePen(const wxPen& pen)
1385 {
1386 EnsureIsLoaded();
1387 if ( !pen.Ok() || pen.GetStyle() == wxTRANSPARENT )
1388 return wxNullGraphicsPen;
1389 else
1390 {
1391 wxGraphicsPen p;
1392 p.SetRefData(new wxGDIPlusPenData( this, pen ));
1393 return p;
1394 }
1395 }
1396
1397 wxGraphicsBrush wxGDIPlusRenderer::CreateBrush(const wxBrush& brush )
1398 {
1399 EnsureIsLoaded();
1400 if ( !brush.Ok() || brush.GetStyle() == wxTRANSPARENT )
1401 return wxNullGraphicsBrush;
1402 else
1403 {
1404 wxGraphicsBrush p;
1405 p.SetRefData(new wxGDIPlusBrushData( this, brush ));
1406 return p;
1407 }
1408 }
1409
1410 // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
1411 wxGraphicsBrush wxGDIPlusRenderer::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
1412 const wxColour&c1, const wxColour&c2)
1413 {
1414 EnsureIsLoaded();
1415 wxGraphicsBrush p;
1416 wxGDIPlusBrushData* d = new wxGDIPlusBrushData( this );
1417 d->CreateLinearGradientBrush(x1, y1, x2, y2, c1, c2);
1418 p.SetRefData(d);
1419 return p;
1420 }
1421
1422 // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
1423 // with radius r and color cColor
1424 wxGraphicsBrush wxGDIPlusRenderer::CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
1425 const wxColour &oColor, const wxColour &cColor)
1426 {
1427 EnsureIsLoaded();
1428 wxGraphicsBrush p;
1429 wxGDIPlusBrushData* d = new wxGDIPlusBrushData( this );
1430 d->CreateRadialGradientBrush(xo,yo,xc,yc,radius,oColor,cColor);
1431 p.SetRefData(d);
1432 return p;
1433 }
1434
1435 // sets the font
1436 wxGraphicsFont wxGDIPlusRenderer::CreateFont( const wxFont &font , const wxColour &col )
1437 {
1438 EnsureIsLoaded();
1439 if ( font.Ok() )
1440 {
1441 wxGraphicsFont p;
1442 p.SetRefData(new wxGDIPlusFontData( this , font, col ));
1443 return p;
1444 }
1445 else
1446 return wxNullGraphicsFont;
1447 }
1448
1449 #endif // wxUSE_GRAPHICS_CONTEXT