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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/graphics.h
3 // Purpose: graphics context header
4 // Author: Stefan Csomor
5 // Modified by:
6 // Created:
7 // Copyright: (c) Stefan Csomor
8 // RCS-ID: $Id$
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_GRAPHICS_H_
13 #define _WX_GRAPHICS_H_
14
15 #include "wx/defs.h"
16
17 #if wxUSE_GRAPHICS_CONTEXT
18
19 #include "wx/geometry.h"
20 #include "wx/dynarray.h"
21 #include "wx/dc.h"
22
23 class WXDLLIMPEXP_FWD_CORE wxWindowDC;
24 class WXDLLIMPEXP_FWD_CORE wxMemoryDC;
25 #if wxUSE_PRINTING_ARCHITECTURE
26 class WXDLLIMPEXP_FWD_CORE wxPrinterDC;
27 #endif
28 class WXDLLIMPEXP_FWD_CORE wxGraphicsContext;
29 class WXDLLIMPEXP_FWD_CORE wxGraphicsPath;
30 class WXDLLIMPEXP_FWD_CORE wxGraphicsMatrix;
31 class WXDLLIMPEXP_FWD_CORE wxGraphicsFigure;
32 class WXDLLIMPEXP_FWD_CORE wxGraphicsRenderer;
33 class WXDLLIMPEXP_FWD_CORE wxGraphicsPen;
34 class WXDLLIMPEXP_FWD_CORE wxGraphicsBrush;
35 class WXDLLIMPEXP_FWD_CORE wxGraphicsFont;
36 class WXDLLIMPEXP_FWD_CORE wxGraphicsBitmap;
37
38 /*
39 * notes about the graphics context apis
40 *
41 * angles : are measured in radians, 0.0 being in direction of positiv x axis, PI/2 being
42 * in direction of positive y axis.
43 */
44
45 // Base class of all objects used for drawing in the new graphics API, the always point back to their
46 // originating rendering engine, there is no dynamic unloading of a renderer currently allowed,
47 // these references are not counted
48
49 //
50 // The data used by objects like graphics pens etc is ref counted, in order to avoid unnecessary expensive
51 // duplication. Any operation on a shared instance that results in a modified state, uncouples this
52 // instance from the other instances that were shared - using copy on write semantics
53 //
54
55 class WXDLLIMPEXP_FWD_CORE wxGraphicsObjectRefData;
56 class WXDLLIMPEXP_FWD_CORE wxGraphicsMatrixData;
57 class WXDLLIMPEXP_FWD_CORE wxGraphicsPathData;
58
59 class WXDLLIMPEXP_CORE wxGraphicsObject : public wxObject
60 {
61 public:
62 wxGraphicsObject();
63 wxGraphicsObject( wxGraphicsRenderer* renderer );
64 virtual ~wxGraphicsObject();
65
66 bool IsNull() const;
67
68 // returns the renderer that was used to create this instance, or NULL if it has not been initialized yet
69 wxGraphicsRenderer* GetRenderer() const;
70 wxGraphicsObjectRefData* GetGraphicsData() const;
71 protected:
72 virtual wxObjectRefData* CreateRefData() const;
73 virtual wxObjectRefData* CloneRefData(const wxObjectRefData* data) const;
74
75 DECLARE_DYNAMIC_CLASS(wxGraphicsObject)
76 };
77
78 class WXDLLIMPEXP_CORE wxGraphicsPen : public wxGraphicsObject
79 {
80 public:
81 wxGraphicsPen() {}
82 virtual ~wxGraphicsPen() {}
83 private:
84 DECLARE_DYNAMIC_CLASS(wxGraphicsPen)
85 };
86
87 extern WXDLLIMPEXP_DATA_CORE(wxGraphicsPen) wxNullGraphicsPen;
88
89 class WXDLLIMPEXP_CORE wxGraphicsBrush : public wxGraphicsObject
90 {
91 public:
92 wxGraphicsBrush() {}
93 virtual ~wxGraphicsBrush() {}
94 private:
95 DECLARE_DYNAMIC_CLASS(wxGraphicsBrush)
96 };
97
98 extern WXDLLIMPEXP_DATA_CORE(wxGraphicsBrush) wxNullGraphicsBrush;
99
100 class WXDLLIMPEXP_CORE wxGraphicsFont : public wxGraphicsObject
101 {
102 public:
103 wxGraphicsFont() {}
104 virtual ~wxGraphicsFont() {}
105 private:
106 DECLARE_DYNAMIC_CLASS(wxGraphicsFont)
107 };
108
109 extern WXDLLIMPEXP_DATA_CORE(wxGraphicsFont) wxNullGraphicsFont;
110
111 class WXDLLIMPEXP_CORE wxGraphicsBitmap : public wxGraphicsObject
112 {
113 public:
114 wxGraphicsBitmap() {}
115 virtual ~wxGraphicsBitmap() {}
116 private:
117 DECLARE_DYNAMIC_CLASS(wxGraphicsBitmap)
118 };
119
120 extern WXDLLIMPEXP_DATA_CORE(wxGraphicsBitmap) wxNullGraphicsBitmap;
121
122 class WXDLLIMPEXP_CORE wxGraphicsMatrix : public wxGraphicsObject
123 {
124 public:
125 wxGraphicsMatrix() {}
126
127 virtual ~wxGraphicsMatrix() {}
128
129 // concatenates the matrix
130 virtual void Concat( const wxGraphicsMatrix *t );
131 void Concat( const wxGraphicsMatrix &t ) { Concat( &t ); }
132
133 // sets the matrix to the respective values
134 virtual void Set(wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
135 wxDouble tx=0.0, wxDouble ty=0.0);
136
137 // gets the component valuess of the matrix
138 virtual void Get(wxDouble* a=NULL, wxDouble* b=NULL, wxDouble* c=NULL,
139 wxDouble* d=NULL, wxDouble* tx=NULL, wxDouble* ty=NULL) const;
140
141 // makes this the inverse matrix
142 virtual void Invert();
143
144 // returns true if the elements of the transformation matrix are equal ?
145 virtual bool IsEqual( const wxGraphicsMatrix* t) const;
146 bool IsEqual( const wxGraphicsMatrix& t) const { return IsEqual( &t ); }
147
148 // return true if this is the identity matrix
149 virtual bool IsIdentity() const;
150
151 //
152 // transformation
153 //
154
155 // add the translation to this matrix
156 virtual void Translate( wxDouble dx , wxDouble dy );
157
158 // add the scale to this matrix
159 virtual void Scale( wxDouble xScale , wxDouble yScale );
160
161 // add the rotation to this matrix (radians)
162 virtual void Rotate( wxDouble angle );
163
164 //
165 // apply the transforms
166 //
167
168 // applies that matrix to the point
169 virtual void TransformPoint( wxDouble *x, wxDouble *y ) const;
170
171 // applies the matrix except for translations
172 virtual void TransformDistance( wxDouble *dx, wxDouble *dy ) const;
173
174 // returns the native representation
175 virtual void * GetNativeMatrix() const;
176
177 const wxGraphicsMatrixData* GetMatrixData() const
178 { return (const wxGraphicsMatrixData*) GetRefData(); }
179 wxGraphicsMatrixData* GetMatrixData()
180 { return (wxGraphicsMatrixData*) GetRefData(); }
181
182 private:
183 DECLARE_DYNAMIC_CLASS(wxGraphicsMatrix)
184 };
185
186 extern WXDLLIMPEXP_DATA_CORE(wxGraphicsMatrix) wxNullGraphicsMatrix;
187
188 class WXDLLIMPEXP_CORE wxGraphicsPath : public wxGraphicsObject
189 {
190 public:
191 wxGraphicsPath() {}
192 virtual ~wxGraphicsPath() {}
193
194 //
195 // These are the path primitives from which everything else can be constructed
196 //
197
198 // begins a new subpath at (x,y)
199 virtual void MoveToPoint( wxDouble x, wxDouble y );
200 void MoveToPoint( const wxPoint2DDouble& p);
201
202 // adds a straight line from the current point to (x,y)
203 virtual void AddLineToPoint( wxDouble x, wxDouble y );
204 void AddLineToPoint( const wxPoint2DDouble& p);
205
206 // adds a cubic Bezier curve from the current point, using two control points and an end point
207 virtual void AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y );
208 void AddCurveToPoint( const wxPoint2DDouble& c1, const wxPoint2DDouble& c2, const wxPoint2DDouble& e);
209
210 // adds another path
211 virtual void AddPath( const wxGraphicsPath& path );
212
213 // closes the current sub-path
214 virtual void CloseSubpath();
215
216 // gets the last point of the current path, (0,0) if not yet set
217 virtual void GetCurrentPoint( wxDouble* x, wxDouble* y) const;
218 wxPoint2DDouble GetCurrentPoint() const;
219
220 // adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle
221 virtual void AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise );
222 void AddArc( const wxPoint2DDouble& c, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise);
223
224 //
225 // These are convenience functions which - if not available natively will be assembled
226 // using the primitives from above
227 //
228
229 // adds a quadratic Bezier curve from the current point, using a control point and an end point
230 virtual void AddQuadCurveToPoint( wxDouble cx, wxDouble cy, wxDouble x, wxDouble y );
231
232 // appends a rectangle as a new closed subpath
233 virtual void AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h );
234
235 // appends an ellipsis as a new closed subpath fitting the passed rectangle
236 virtual void AddCircle( wxDouble x, wxDouble y, wxDouble r );
237
238 // appends a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1)
239 virtual void AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r );
240
241 // appends an ellipse
242 virtual void AddEllipse( wxDouble x, wxDouble y, wxDouble w, wxDouble h);
243
244 // appends a rounded rectangle
245 virtual void AddRoundedRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h, wxDouble radius);
246
247 // returns the native path
248 virtual void * GetNativePath() const;
249
250 // give the native path returned by GetNativePath() back (there might be some deallocations necessary)
251 virtual void UnGetNativePath(void *p)const;
252
253 // transforms each point of this path by the matrix
254 virtual void Transform( const wxGraphicsMatrix& matrix );
255
256 // gets the bounding box enclosing all points (possibly including control points)
257 virtual void GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h)const;
258 wxRect2DDouble GetBox()const;
259
260 virtual bool Contains( wxDouble x, wxDouble y, wxPolygonFillMode fillStyle = wxODDEVEN_RULE)const;
261 bool Contains( const wxPoint2DDouble& c, wxPolygonFillMode fillStyle = wxODDEVEN_RULE)const;
262
263 const wxGraphicsPathData* GetPathData() const
264 { return (const wxGraphicsPathData*) GetRefData(); }
265 wxGraphicsPathData* GetPathData()
266 { return (wxGraphicsPathData*) GetRefData(); }
267
268 private:
269 DECLARE_DYNAMIC_CLASS(wxGraphicsPath)
270 };
271
272 extern WXDLLIMPEXP_DATA_CORE(wxGraphicsPath) wxNullGraphicsPath;
273
274
275 class WXDLLIMPEXP_CORE wxGraphicsContext : public wxGraphicsObject
276 {
277 public:
278 wxGraphicsContext(wxGraphicsRenderer* renderer);
279
280 virtual ~wxGraphicsContext();
281
282 static wxGraphicsContext* Create( const wxWindowDC& dc);
283 static wxGraphicsContext * Create( const wxMemoryDC& dc);
284 #if wxUSE_PRINTING_ARCHITECTURE
285 static wxGraphicsContext * Create( const wxPrinterDC& dc);
286 #endif
287
288 static wxGraphicsContext* CreateFromNative( void * context );
289
290 static wxGraphicsContext* CreateFromNativeWindow( void * window );
291
292 static wxGraphicsContext* Create( wxWindow* window );
293
294 // create a context that can be used for measuring texts only, no drawing allowed
295 static wxGraphicsContext * Create();
296
297 // begin a new document (relevant only for printing / pdf etc) if there is a progress dialog, message will be shown
298 virtual bool StartDoc( const wxString& message );
299
300 // done with that document (relevant only for printing / pdf etc)
301 virtual void EndDoc();
302
303 // opens a new page (relevant only for printing / pdf etc) with the given size in points
304 // (if both are null the default page size will be used)
305 virtual void StartPage( wxDouble width = 0, wxDouble height = 0 );
306
307 // ends the current page (relevant only for printing / pdf etc)
308 virtual void EndPage();
309
310 // make sure that the current content of this context is immediately visible
311 virtual void Flush();
312
313 wxGraphicsPath CreatePath() const;
314
315 virtual wxGraphicsPen CreatePen(const wxPen& pen) const;
316
317 virtual wxGraphicsBrush CreateBrush(const wxBrush& brush ) const;
318
319 // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
320 virtual wxGraphicsBrush CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
321 const wxColour&c1, const wxColour&c2) const;
322
323 // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
324 // with radius r and color cColor
325 virtual wxGraphicsBrush CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
326 const wxColour &oColor, const wxColour &cColor) const;
327
328 // sets the font
329 virtual wxGraphicsFont CreateFont( const wxFont &font , const wxColour &col = *wxBLACK ) const;
330
331 // create a native bitmap representation
332 virtual wxGraphicsBitmap CreateBitmap( const wxBitmap &bitmap ) const;
333
334 // create a native bitmap representation
335 virtual wxGraphicsBitmap CreateSubBitmap( const wxGraphicsBitmap &bitmap, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) const;
336
337 // create a 'native' matrix corresponding to these values
338 virtual wxGraphicsMatrix CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
339 wxDouble tx=0.0, wxDouble ty=0.0) const;
340
341 // push the current state of the context, ie the transformation matrix on a stack
342 virtual void PushState() = 0;
343
344 // pops a stored state from the stack
345 virtual void PopState() = 0;
346
347 // clips drawings to the region intersected with the current clipping region
348 virtual void Clip( const wxRegion &region ) = 0;
349
350 // clips drawings to the rect intersected with the current clipping region
351 virtual void Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h ) = 0;
352
353 // resets the clipping to original extent
354 virtual void ResetClip() = 0;
355
356 // returns the native context
357 virtual void * GetNativeContext() = 0;
358
359 // returns the current logical function
360 virtual wxRasterOperationMode GetLogicalFunction() const { return m_logicalFunction; }
361
362 // sets the current logical function, returns true if it supported
363 virtual bool SetLogicalFunction(wxRasterOperationMode function);
364
365 // returns the size of the graphics context in device coordinates
366 virtual void GetSize( wxDouble* width, wxDouble* height);
367
368 // returns the resolution of the graphics context in device points per inch
369 virtual void GetDPI( wxDouble* dpiX, wxDouble* dpiY);
370
371 #if 0
372 // sets the current alpha on this context
373 virtual void SetAlpha( wxDouble alpha );
374
375 // returns the alpha on this context
376 virtual wxDouble GetAlpha() const;
377 #endif
378 //
379 // transformation : changes the current transformation matrix CTM of the context
380 //
381
382 // translate
383 virtual void Translate( wxDouble dx , wxDouble dy ) = 0;
384
385 // scale
386 virtual void Scale( wxDouble xScale , wxDouble yScale ) = 0;
387
388 // rotate (radians)
389 virtual void Rotate( wxDouble angle ) = 0;
390
391 // concatenates this transform with the current transform of this context
392 virtual void ConcatTransform( const wxGraphicsMatrix& matrix ) = 0;
393
394 // sets the transform of this context
395 virtual void SetTransform( const wxGraphicsMatrix& matrix ) = 0;
396
397 // gets the matrix of this context
398 virtual wxGraphicsMatrix GetTransform() const = 0;
399 //
400 // setting the paint
401 //
402
403 // sets the pen
404 virtual void SetPen( const wxGraphicsPen& pen );
405
406 void SetPen( const wxPen& pen );
407
408 // sets the brush for filling
409 virtual void SetBrush( const wxGraphicsBrush& brush );
410
411 void SetBrush( const wxBrush& brush );
412
413 // sets the font
414 virtual void SetFont( const wxGraphicsFont& font );
415
416 void SetFont( const wxFont& font, const wxColour& colour );
417
418
419 // strokes along a path with the current pen
420 virtual void StrokePath( const wxGraphicsPath& path ) = 0;
421
422 // fills a path with the current brush
423 virtual void FillPath( const wxGraphicsPath& path, wxPolygonFillMode fillStyle = wxODDEVEN_RULE ) = 0;
424
425 // draws a path by first filling and then stroking
426 virtual void DrawPath( const wxGraphicsPath& path, wxPolygonFillMode fillStyle = wxODDEVEN_RULE );
427
428 //
429 // text
430 //
431
432 void DrawText( const wxString &str, wxDouble x, wxDouble y )
433 { DoDrawText(str, x, y); }
434
435 void DrawText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle )
436 { DoDrawRotatedText(str, x, y, angle); }
437
438 void DrawText( const wxString &str, wxDouble x, wxDouble y,
439 const wxGraphicsBrush& backgroundBrush )
440 { DoDrawFilledText(str, x, y, backgroundBrush); }
441
442 void DrawText( const wxString &str, wxDouble x, wxDouble y,
443 wxDouble angle, const wxGraphicsBrush& backgroundBrush )
444 { DoDrawRotatedFilledText(str, x, y, angle, backgroundBrush); }
445
446
447 virtual void GetTextExtent( const wxString &text, wxDouble *width, wxDouble *height,
448 wxDouble *descent, wxDouble *externalLeading ) const = 0;
449
450 virtual void GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const = 0;
451
452 //
453 // image support
454 //
455
456 #ifndef __WXGTK20__
457 virtual void DrawBitmap( const wxGraphicsBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) = 0;
458 #endif
459
460 virtual void DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) = 0;
461
462 virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) = 0;
463
464 //
465 // convenience methods
466 //
467
468 // strokes a single line
469 virtual void StrokeLine( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2);
470
471 // stroke lines connecting each of the points
472 virtual void StrokeLines( size_t n, const wxPoint2DDouble *points);
473
474 // stroke disconnected lines from begin to end points
475 virtual void StrokeLines( size_t n, const wxPoint2DDouble *beginPoints, const wxPoint2DDouble *endPoints);
476
477 // draws a polygon
478 virtual void DrawLines( size_t n, const wxPoint2DDouble *points, wxPolygonFillMode fillStyle = wxODDEVEN_RULE );
479
480 // draws a polygon
481 virtual void DrawRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h);
482
483 // draws an ellipse
484 virtual void DrawEllipse( wxDouble x, wxDouble y, wxDouble w, wxDouble h);
485
486 // draws a rounded rectangle
487 virtual void DrawRoundedRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h, wxDouble radius);
488
489 // wrappers using wxPoint2DDouble TODO
490
491 // helper to determine if a 0.5 offset should be applied for the drawing operation
492 virtual bool ShouldOffset() const { return false; }
493
494 protected:
495
496 wxGraphicsPen m_pen;
497 wxGraphicsBrush m_brush;
498 wxGraphicsFont m_font;
499 wxRasterOperationMode m_logicalFunction;
500
501 protected:
502 // implementations of overloaded public functions: we use different names
503 // for them to avoid the virtual function hiding problems in the derived
504 // classes
505 virtual void DoDrawText(const wxString& str, wxDouble x, wxDouble y) = 0;
506 virtual void DoDrawRotatedText(const wxString& str, wxDouble x, wxDouble y,
507 wxDouble angle);
508 virtual void DoDrawFilledText(const wxString& str, wxDouble x, wxDouble y,
509 const wxGraphicsBrush& backgroundBrush);
510 virtual void DoDrawRotatedFilledText(const wxString& str,
511 wxDouble x, wxDouble y,
512 wxDouble angle,
513 const wxGraphicsBrush& backgroundBrush);
514
515 wxDECLARE_NO_COPY_CLASS(wxGraphicsContext);
516 DECLARE_ABSTRACT_CLASS(wxGraphicsContext)
517 };
518
519 #if 0
520
521 //
522 // A graphics figure allows to cache path, pen etc creations, also will be a basis for layering/grouping elements
523 //
524
525 class WXDLLIMPEXP_CORE wxGraphicsFigure : public wxGraphicsObject
526 {
527 public:
528 wxGraphicsFigure(wxGraphicsRenderer* renderer);
529
530 virtual ~wxGraphicsFigure();
531
532 void SetPath( wxGraphicsMatrix* matrix );
533
534 void SetMatrix( wxGraphicsPath* path);
535
536 // draws this object on the context
537 virtual void Draw( wxGraphicsContext* cg );
538
539 // returns the path of this object
540 wxGraphicsPath* GetPath() { return m_path; }
541
542 // returns the transformation matrix of this object, may be null if there is no transformation necessary
543 wxGraphicsMatrix* GetMatrix() { return m_matrix; }
544
545 private:
546 wxGraphicsMatrix* m_matrix;
547 wxGraphicsPath* m_path;
548
549 DECLARE_DYNAMIC_CLASS(wxGraphicsFigure)
550 };
551
552 #endif
553
554 //
555 // The graphics renderer is the instance corresponding to the rendering engine used, eg there is ONE core graphics renderer
556 // instance on OSX. This instance is pointed back to by all objects created by it. Therefore you can create eg additional
557 // paths at any point from a given matrix etc.
558 //
559
560 class WXDLLIMPEXP_CORE wxGraphicsRenderer : public wxObject
561 {
562 public:
563 wxGraphicsRenderer() {}
564
565 virtual ~wxGraphicsRenderer() {}
566
567 static wxGraphicsRenderer* GetDefaultRenderer();
568
569 // Context
570
571 virtual wxGraphicsContext * CreateContext( const wxWindowDC& dc) = 0;
572 virtual wxGraphicsContext * CreateContext( const wxMemoryDC& dc) = 0;
573 #if wxUSE_PRINTING_ARCHITECTURE
574 virtual wxGraphicsContext * CreateContext( const wxPrinterDC& dc) = 0;
575 #endif
576
577 virtual wxGraphicsContext * CreateContextFromNativeContext( void * context ) = 0;
578
579 virtual wxGraphicsContext * CreateContextFromNativeWindow( void * window ) = 0;
580
581 virtual wxGraphicsContext * CreateContext( wxWindow* window ) = 0;
582
583 // create a context that can be used for measuring texts only, no drawing allowed
584 virtual wxGraphicsContext * CreateMeasuringContext() = 0;
585
586 // Path
587
588 virtual wxGraphicsPath CreatePath() = 0;
589
590 // Matrix
591
592 virtual wxGraphicsMatrix CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
593 wxDouble tx=0.0, wxDouble ty=0.0) = 0;
594
595 // Paints
596
597 virtual wxGraphicsPen CreatePen(const wxPen& pen) = 0;
598
599 virtual wxGraphicsBrush CreateBrush(const wxBrush& brush ) = 0;
600
601 // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
602 virtual wxGraphicsBrush CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
603 const wxColour&c1, const wxColour&c2) = 0;
604
605 // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
606 // with radius r and color cColor
607 virtual wxGraphicsBrush CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
608 const wxColour &oColor, const wxColour &cColor) = 0;
609
610 // sets the font
611 virtual wxGraphicsFont CreateFont( const wxFont &font , const wxColour &col = *wxBLACK ) = 0;
612
613 #ifndef __WXGTK20__
614 // create a native bitmap representation
615 virtual wxGraphicsBitmap CreateBitmap( const wxBitmap &bitmap ) = 0;
616
617 // create a subimage from a native image representation
618 virtual wxGraphicsBitmap CreateSubBitmap( const wxGraphicsBitmap &bitmap, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) = 0;
619 #endif
620
621
622 private:
623 wxDECLARE_NO_COPY_CLASS(wxGraphicsRenderer);
624 DECLARE_ABSTRACT_CLASS(wxGraphicsRenderer)
625 };
626
627 #endif
628
629 #endif // _WX_GRAPHICS_H_