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1 /* -------------------------------------------------------------------------
2 * Project: GSocket (Generic Socket)
3 * Name: gsocket.h
4 * Author: Guilhem Lavaux
5 * Guillermo Rodriguez Garcia <guille@iies.es>
6 * Copyright: (c) Guilhem Lavaux
7 * (c) 2007,2008 Vadim Zeitlin <vadim@wxwidgets.org>
8 * Licence: wxWindows Licence
9 * Purpose: GSocket include file (system independent)
10 * CVSID: $Id$
11 * -------------------------------------------------------------------------
12 */
13
14 #ifndef _WX_GSOCKET_H_
15 #define _WX_GSOCKET_H_
16
17 #include "wx/defs.h"
18
19 #if wxUSE_SOCKETS
20
21 #include "wx/dlimpexp.h" /* for WXDLLIMPEXP_NET */
22
23 class WXDLLIMPEXP_FWD_NET wxSocketBase;
24
25 #include <stddef.h>
26
27 /*
28 Including sys/types.h under Cygwin results in the warnings about "fd_set
29 having been defined in sys/types.h" when winsock.h is included later and
30 doesn't seem to be necessary anyhow. It's not needed under Mac neither.
31 */
32 #if !defined(__WXMAC__) && !defined(__CYGWIN__) && !defined(__WXWINCE__)
33 #include <sys/types.h>
34 #endif
35
36 #ifdef __WXWINCE__
37 #include <stdlib.h>
38 #endif
39
40 #include <time.h> // for timeval
41
42 enum GAddressType
43 {
44 GSOCK_NOFAMILY = 0,
45 GSOCK_INET,
46 GSOCK_INET6,
47 GSOCK_UNIX
48 };
49
50 enum GSocketStream
51 {
52 GSOCK_STREAMED,
53 GSOCK_UNSTREAMED
54 };
55
56 enum GSocketError
57 {
58 GSOCK_NOERROR = 0,
59 GSOCK_INVOP,
60 GSOCK_IOERR,
61 GSOCK_INVADDR,
62 GSOCK_INVSOCK,
63 GSOCK_NOHOST,
64 GSOCK_INVPORT,
65 GSOCK_WOULDBLOCK,
66 GSOCK_TIMEDOUT,
67 GSOCK_MEMERR,
68 GSOCK_OPTERR
69 };
70
71 /* See below for an explanation on how events work.
72 */
73 enum GSocketEvent
74 {
75 GSOCK_INPUT = 0,
76 GSOCK_OUTPUT = 1,
77 GSOCK_CONNECTION = 2,
78 GSOCK_LOST = 3,
79 GSOCK_MAX_EVENT = 4
80 };
81
82 enum
83 {
84 GSOCK_INPUT_FLAG = 1 << GSOCK_INPUT,
85 GSOCK_OUTPUT_FLAG = 1 << GSOCK_OUTPUT,
86 GSOCK_CONNECTION_FLAG = 1 << GSOCK_CONNECTION,
87 GSOCK_LOST_FLAG = 1 << GSOCK_LOST
88 };
89
90 typedef int GSocketEventFlags;
91
92 struct GAddress;
93 class GSocket;
94
95 typedef void (*GSocketCallback)(GSocket *socket, GSocketEvent event,
96 char *cdata);
97
98 /*
99 Class providing hooks abstracting the differences between console and GUI
100 applications for socket code.
101
102 We also have different implementations of this class for different platforms
103 allowing us to keep more things in the common code but the main reason for
104 its existence is that we want the same socket code work differently
105 depending on whether it's used from a console or a GUI program. This is
106 achieved by implementing the virtual methods of this class differently in
107 the objects returned by wxConsoleAppTraits::GetSocketFunctionsTable() and
108 the same method in wxGUIAppTraits.
109 */
110 class GSocketManager
111 {
112 public:
113 // set the manager to use, we don't take ownership of it
114 //
115 // this should be called before GSocket_Init(), i.e. before the first
116 // wxSocket object is created, otherwise the manager returned by
117 // wxAppTraits::GetSocketManager() will be used
118 static void Set(GSocketManager *manager);
119
120 // return the manager to use
121 //
122 // this initializes the manager at first use
123 static GSocketManager *Get()
124 {
125 if ( !ms_manager )
126 Init();
127
128 return ms_manager;
129 }
130
131 // called before the first wxSocket is created and should do the
132 // initializations needed in order to use the network
133 //
134 // return true if initialized successfully
135 virtual bool OnInit() = 0;
136
137 // undo the initializations of OnInit()
138 virtual void OnExit() = 0;
139
140
141 // do manager-specific socket initializations (and undo it): this is called
142 // in the beginning/end of the socket initialization/destruction
143 virtual bool Init_Socket(GSocket *socket) = 0;
144 virtual void Destroy_Socket(GSocket *socket) = 0;
145
146 virtual void Install_Callback(GSocket *socket, GSocketEvent event) = 0;
147 virtual void Uninstall_Callback(GSocket *socket, GSocketEvent event) = 0;
148
149 virtual void Enable_Events(GSocket *socket) = 0;
150 virtual void Disable_Events(GSocket *socket) = 0;
151
152 virtual ~GSocketManager() { }
153
154 private:
155 // get the manager to use if we don't have it yet
156 static void Init();
157
158 static GSocketManager *ms_manager;
159 };
160
161 /*
162 Base class providing functionality common to BSD and Winsock sockets.
163
164 TODO: merge this in wxSocket itself, there is no reason to maintain the
165 separation between wxSocket and GSocket.
166 */
167 class GSocketBase
168 {
169 public:
170 // static factory function: creates the low-level socket associated with
171 // the given wxSocket (and inherits its attributes such as timeout)
172 static GSocket *Create(wxSocketBase& wxsocket);
173
174 virtual ~GSocketBase();
175
176 void SetTimeout(unsigned long millisec);
177
178 GSocketError SetLocal(GAddress *address);
179 GSocketError SetPeer(GAddress *address);
180 GAddress *GetLocal();
181 GAddress *GetPeer();
182
183 GSocketEventFlags Select(GSocketEventFlags flags);
184
185 virtual GSocket *WaitConnection(wxSocketBase& wxsocket) = 0;
186
187 virtual void Close() = 0;
188 virtual void Shutdown();
189
190 void SetInitialSocketBuffers(int recv, int send)
191 {
192 m_initialRecvBufferSize = recv;
193 m_initialSendBufferSize = send;
194 }
195
196 // notify m_wxsocket about the given socket event by calling its (inaptly
197 // named) OnRequest() method
198 void NotifyOnStateChange(GSocketEvent event);
199
200 // this is officially SOCKET (unsigned int) under Windows but we don't want
201 // to include winsock.h which defines SOCKET from here so just use int
202 // under all platforms
203 int m_fd;
204
205 int m_initialRecvBufferSize;
206 int m_initialSendBufferSize;
207
208 GAddress *m_local;
209 GAddress *m_peer;
210 GSocketError m_error;
211
212 bool m_non_blocking;
213 bool m_server;
214 bool m_stream;
215 bool m_establishing;
216 bool m_reusable;
217 bool m_broadcast;
218 bool m_dobind;
219
220 struct timeval m_timeout;
221
222 GSocketEventFlags m_detected;
223
224 protected:
225 GSocketBase(wxSocketBase& wxsocket);
226
227 private:
228 // set in ctor and never changed except that it's reset to NULL when the
229 // socket is shut down
230 wxSocketBase *m_wxsocket;
231
232 DECLARE_NO_COPY_CLASS(GSocketBase)
233 };
234
235 #if defined(__WINDOWS__)
236 #include "wx/msw/gsockmsw.h"
237 #else
238 #include "wx/unix/gsockunx.h"
239 #endif
240
241 /* Global initializers */
242
243 /* GSocket_Init() must be called at the beginning (but after calling
244 * GSocketManager::Set() if a custom manager should be used) */
245 bool GSocket_Init();
246
247 /* GSocket_Cleanup() must be called at the end */
248 void GSocket_Cleanup();
249
250
251 /* GAddress */
252
253 // Represents a socket endpoint, i.e. -- in spite of its name -- not an address
254 // but an (address, port) pair
255 struct GAddress
256 {
257 struct sockaddr *m_addr;
258 size_t m_len;
259
260 GAddressType m_family;
261 int m_realfamily;
262
263 GSocketError m_error;
264 };
265
266 GAddress *GAddress_new();
267 GAddress *GAddress_copy(GAddress *address);
268 void GAddress_destroy(GAddress *address);
269
270 void GAddress_SetFamily(GAddress *address, GAddressType type);
271 GAddressType GAddress_GetFamily(GAddress *address);
272
273 /* The use of any of the next functions will set the address family to
274 * the specific one. For example if you use GAddress_INET_SetHostName,
275 * address family will be implicitly set to AF_INET.
276 */
277
278 GSocketError GAddress_INET_SetHostName(GAddress *address, const char *hostname);
279 GSocketError GAddress_INET_SetBroadcastAddress(GAddress *address);
280 GSocketError GAddress_INET_SetAnyAddress(GAddress *address);
281 GSocketError GAddress_INET_SetHostAddress(GAddress *address,
282 unsigned long hostaddr);
283 GSocketError GAddress_INET_SetPortName(GAddress *address, const char *port,
284 const char *protocol);
285 GSocketError GAddress_INET_SetPort(GAddress *address, unsigned short port);
286
287 GSocketError GAddress_INET_GetHostName(GAddress *address, char *hostname,
288 size_t sbuf);
289 unsigned long GAddress_INET_GetHostAddress(GAddress *address);
290 unsigned short GAddress_INET_GetPort(GAddress *address);
291
292 GSocketError _GAddress_translate_from(GAddress *address,
293 struct sockaddr *addr, int len);
294 GSocketError _GAddress_translate_to (GAddress *address,
295 struct sockaddr **addr, int *len);
296 GSocketError _GAddress_Init_INET(GAddress *address);
297
298 #if wxUSE_IPV6
299
300 GSocketError GAddress_INET6_SetHostName(GAddress *address, const char *hostname);
301 GSocketError GAddress_INET6_SetAnyAddress(GAddress *address);
302 GSocketError GAddress_INET6_SetHostAddress(GAddress *address,
303 struct in6_addr hostaddr);
304 GSocketError GAddress_INET6_SetPortName(GAddress *address, const char *port,
305 const char *protocol);
306 GSocketError GAddress_INET6_SetPort(GAddress *address, unsigned short port);
307
308 GSocketError GAddress_INET6_GetHostName(GAddress *address, char *hostname,
309 size_t sbuf);
310 GSocketError GAddress_INET6_GetHostAddress(GAddress *address,struct in6_addr *hostaddr);
311 unsigned short GAddress_INET6_GetPort(GAddress *address);
312
313 #endif // wxUSE_IPV6
314
315 // these functions are available under all platforms but only implemented under
316 // Unix ones, elsewhere they just return GSOCK_INVADDR
317 GSocketError _GAddress_Init_UNIX(GAddress *address);
318 GSocketError GAddress_UNIX_SetPath(GAddress *address, const char *path);
319 GSocketError GAddress_UNIX_GetPath(GAddress *address, char *path, size_t sbuf);
320
321 #endif /* wxUSE_SOCKETS */
322
323 #endif /* _WX_GSOCKET_H_ */