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1 //----------------------------------------------------------------------
2 // Name: embedded.cpp
3 // Purpose: To serve as an example of how to use wxPython from
4 // within a C++ wxWindows program.
5 //
6 // Author: Robin Dunn
7 //
8 // Created: 1-May-2002
9 // RCS-ID: $Id$
10 // Copyright: (c) 2002 by Total Control Software
11 // Licence: wxWindows license
12 //----------------------------------------------------------------------
13
14 #include <Python.h>
15
16
17 // For compilers that support precompilation, includes "wx/wx.h".
18 #include <wx/wxprec.h>
19
20 #ifdef __BORLANDC__
21 #pragma hdrstop
22 #endif
23
24 #ifndef WX_PRECOMP
25 #include <wx/wx.h>
26 #endif
27
28 #include <wx/splitter.h>
29
30 #if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__)
31 #include "mondrian.xpm"
32 #endif
33
34 // Import Python and wxPython headers
35 #include <wx/wxPython/wxPython.h>
36
37
38 //----------------------------------------------------------------------
39 // Class definitions
40
41 class MyApp : public wxApp
42 {
43 public:
44 virtual bool OnInit();
45 virtual ~MyApp();
46 void Init_wxPython();
47 private:
48 PyThreadState* m_mainTState;
49 };
50
51
52 class MyFrame : public wxFrame
53 {
54 public:
55 MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
56 void RedirectStdio();
57 wxWindow* DoPythonStuff(wxWindow* parent);
58 void OnExit(wxCommandEvent& event);
59 void OnPyFrame(wxCommandEvent& event);
60
61 private:
62 DECLARE_EVENT_TABLE()
63 };
64
65 //----------------------------------------------------------------------
66 // MyApp methods
67
68
69 bool MyApp::OnInit()
70 {
71 Init_wxPython();
72 MyFrame *frame = new MyFrame(_T("Embedded wxPython Test"),
73 wxPoint(50, 50), wxSize(700, 600));
74 frame->Show(TRUE);
75 return TRUE;
76 }
77
78
79 void MyApp::Init_wxPython()
80 {
81 // Initialize Python
82 Py_Initialize();
83 PyEval_InitThreads();
84
85 // Load the wxPython core API. Imports the wxPython.wxc
86 // module and sets a pointer to a function table located there.
87 wxPyCoreAPI_IMPORT();
88
89 // Save the current Python thread state and release the
90 // Global Interpreter Lock.
91 m_mainTState = wxPyBeginAllowThreads();
92 }
93
94
95 MyApp::~MyApp()
96 {
97 // Restore the thread state and tell Python to cleanup after itself.
98 wxPyEndAllowThreads(m_mainTState);
99 Py_Finalize();
100 }
101
102 IMPLEMENT_APP(MyApp)
103
104 //----------------------------------------------------------------------
105
106 enum
107 {
108 ID_EXIT=1001,
109 ID_PYFRAME
110 };
111
112
113 BEGIN_EVENT_TABLE(MyFrame, wxFrame)
114 EVT_MENU(ID_EXIT, MyFrame::OnExit)
115 EVT_MENU(ID_PYFRAME, MyFrame::OnPyFrame)
116 END_EVENT_TABLE()
117
118
119
120 MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
121 : wxFrame(NULL, -1, title, pos, size,
122 wxDEFAULT_FRAME_STYLE|wxNO_FULL_REPAINT_ON_RESIZE)
123 {
124 SetIcon(wxICON(mondrian));
125
126 wxMenuBar* mbar = new wxMenuBar;
127 wxMenu* menu = new wxMenu;
128 menu->Append(ID_PYFRAME, _T("Make wx&Python frame"));
129 menu->AppendSeparator();
130 menu->Append(ID_EXIT, _T("&Close Frame\tAlt-X"));
131 mbar->Append(menu, _T("&File"));
132 SetMenuBar(mbar);
133
134 CreateStatusBar();
135 RedirectStdio();
136
137 // Make some child windows from C++
138 wxSplitterWindow* sp = new wxSplitterWindow(this, -1);
139 wxPanel* p1 = new wxPanel(sp, -1);
140 p1->SetFont(wxFont(12, wxSWISS, wxNORMAL, wxBOLD));
141 new wxStaticText(p1, -1,
142 _T("The frame, menu, splitter, this panel and this text were created in C++..."),
143 wxPoint(10,10));
144
145 // And get a panel from Python
146 wxWindow* p2 = DoPythonStuff(sp);
147
148 sp->SplitHorizontally(p1, p2, GetClientSize().y/4);
149 }
150
151 void MyFrame::OnExit(wxCommandEvent& event)
152 {
153 Close();
154 }
155
156
157 //----------------------------------------------------------------------
158 // This is where the fun begins...
159
160
161 char* python_code1 = "\
162 from wxPython.wx import wxFrame\n\
163 f = wxFrame(None, -1, 'Hello from wxPython!', size=(250, 150))\n\
164 f.Show()\n\
165 ";
166
167 void MyFrame::OnPyFrame(wxCommandEvent& event)
168 {
169 // For simple Python code that doesn't have to interact with the
170 // C++ code in any way, you can execute it with PyRun_SimpleString.
171
172
173 // First, whenever you do anyting with Python objects or code, you
174 // *MUST* aquire the Global Interpreter Lock and block other
175 // Python threads from running.
176 bool blocked = wxPyBeginBlockThreads();
177
178 // Execute the code in the __main__ module
179 PyRun_SimpleString(python_code1);
180
181 // Finally, release the GIL and let other Python threads run.
182 wxPyEndBlockThreads(blocked);
183 }
184
185
186 void MyFrame::RedirectStdio()
187 {
188 // This is a helpful little tidbit to help debugging and such. It
189 // redirects Python's stdout and stderr to a window that will popup
190 // only on demand when something is printed, like a traceback.
191 char* python_redirect = "\
192 import sys\n\
193 from wxPython.wx import wxPyOnDemandOutputWindow\n\
194 output = wxPyOnDemandOutputWindow()\n\
195 sys.stdin = sys.stderr = output\n\
196 ";
197 bool blocked = wxPyBeginBlockThreads();
198 PyRun_SimpleString(python_redirect);
199 wxPyEndBlockThreads(blocked);
200 }
201
202
203
204
205 char* python_code2 = "\
206 import embedded_sample\n\
207 \n\
208 def makeWindow(parent):\n\
209 win = embedded_sample.MyPanel(parent)\n\
210 return win\n\
211 ";
212
213 wxWindow* MyFrame::DoPythonStuff(wxWindow* parent)
214 {
215 // More complex embedded situations will require passing C++ objects to
216 // Python and/or returning objects from Python to be used in C++. This
217 // sample shows one way to do it. NOTE: The above code could just have
218 // easily come from a file, or the whole thing could be in the Python
219 // module that is imported and manipulated directly in this C++ code. See
220 // the Python API for more details.
221
222 wxWindow* window = NULL;
223 PyObject* result;
224
225 // As always, first grab the GIL
226 bool blocked = wxPyBeginBlockThreads();
227
228 // Now make a dictionary to serve as the global namespace when the code is
229 // executed. Put a reference to the builtins module in it. (Yes, the
230 // names are supposed to be different, I don't know why...)
231 PyObject* globals = PyDict_New();
232 PyObject* builtins = PyImport_ImportModule("__builtin__");
233 PyDict_SetItemString(globals, "__builtins__", builtins);
234 Py_DECREF(builtins);
235
236 // Execute the code to make the makeWindow function
237 result = PyRun_String(python_code2, Py_file_input, globals, globals);
238 // Was there an exception?
239 if (! result) {
240 PyErr_Print();
241 wxPyEndBlockThreads(blocked);
242 return NULL;
243 }
244 Py_DECREF(result);
245
246 // Now there should be an object named 'makeWindow' in the dictionary that
247 // we can grab a pointer to:
248 PyObject* func = PyDict_GetItemString(globals, "makeWindow");
249 wxASSERT(PyCallable_Check(func));
250
251 // Now build an argument tuple and call the Python function. Notice the
252 // use of another wxPython API to take a wxWindows object and build a
253 // wxPython object that wraps it.
254 PyObject* arg = wxPyMake_wxObject(parent);
255 wxASSERT(arg != NULL);
256
257 PyObject* tuple = PyTuple_New(1);
258 PyTuple_SET_ITEM(tuple, 0, arg);
259 result = PyEval_CallObject(func, tuple);
260
261 // Was there an exception?
262 if (! result)
263 PyErr_Print();
264 else {
265 // Otherwise, get the returned window out of Python-land and
266 // into C++-ville...
267 bool success = wxPyConvertSwigPtr(result, (void**)&window, _T("wxWindow"));
268 wxASSERT_MSG(success, _T("Returned object was not a wxWindow!"));
269 Py_DECREF(result);
270 }
271
272 // Release the python objects we still have
273 Py_DECREF(globals);
274 Py_DECREF(tuple);
275
276 // Finally, after all Python stuff is done, release the GIL
277 wxPyEndBlockThreads(blocked);
278
279 return window;
280 }
281
282
283 //----------------------------------------------------------------------
284
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