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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
29 // This setting determines the compatibility with 2.2 API: set it to 1 to
30 // enable it but please consider updating your code instead.
34 // Recommended setting: 0 (please update your code)
35 #define WXWIN_COMPATIBILITY_2_2 0
37 // This setting determines the compatibility with 2.4 API: set it to 0 to
38 // flag all cases of using deprecated functions.
40 // Default is 1 but please try building your code with 0 as the default will
41 // change to 0 in the next version and the deprecated functions will disappear
42 // in the version after it completely.
44 // Recommended setting: 0 (please update your code)
45 #define WXWIN_COMPATIBILITY_2_4 1
47 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
48 // If migrating between versions, your dialogs may seem to shrink.
52 // Recommended setting: 0 (the new calculations are more correct!)
53 #define wxDIALOG_UNIT_COMPATIBILITY 1
55 // ----------------------------------------------------------------------------
57 // ----------------------------------------------------------------------------
59 // Generic comment about debugging settings: they are very useful if you don't
60 // use any other memory leak detection tools such as Purify/BoundsChecker, but
61 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
62 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
63 // may prefer to use it instead of built in memory debugging code because it is
64 // faster and more fool proof.
66 // Using VC++ CRT memory debugging is enabled by default in debug mode
67 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
68 // and if __NO_VC_CRTDBG__ is not defined.
70 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
71 // __WXDEBUG__ is not defined, will still use the normal memory operators.
75 // Recommended setting: 0
76 #define wxUSE_DEBUG_CONTEXT 0
78 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
79 // __WXDEBUG__ is also defined.
81 // WARNING: this code may not work with all architectures, especially if
82 // alignment is an issue. This switch is currently ignored for mingw / cygwin
86 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
87 #define wxUSE_MEMORY_TRACING 0
89 // In debug mode, cause new and delete to be redefined globally.
90 // If this causes problems (e.g. link errors which is a common problem
91 // especially if you use another library which also redefines the global new
92 // and delete), set this to 0.
93 // This switch is currently ignored for mingw / cygwin
97 // Recommended setting: 0
98 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
100 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
101 // this causes problems (e.g. link errors), set this to 0. You may need to set
102 // this to 0 if using templates (at least for VC++). This switch is currently
103 // ignored for mingw / cygwin / CodeWarrior
107 // Recommended setting: 0
108 #define wxUSE_DEBUG_NEW_ALWAYS 0
110 // wxHandleFatalExceptions() may be used to catch the program faults at run
111 // time and, instead of terminating the program with a usual GPF message box,
112 // call the user-defined wxApp::OnFatalException() function. If you set
113 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
115 // This setting is for Win32 only and can only be enabled if your compiler
116 // supports Win32 structured exception handling (currently only VC++ does)
120 // Recommended setting: 1 if your compiler supports it.
121 #if defined(_MSC_VER) && !defined(__WXWINCE__)
122 #define wxUSE_ON_FATAL_EXCEPTION 1
124 #define wxUSE_ON_FATAL_EXCEPTION 0
127 // ----------------------------------------------------------------------------
129 // ----------------------------------------------------------------------------
131 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
132 // defined as wchar_t, wxString will use Unicode internally. If you set this
133 // to 1, you must use wxT() macro for all literal strings in the program.
135 // Unicode is currently only fully supported under Windows NT/2000/XP
136 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
137 // will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
141 // Recommended setting: 1
142 #ifndef wxUSE_UNICODE
143 #define wxUSE_UNICODE 1
146 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
147 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
148 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
149 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note that
150 // you will have to modify the makefiles to include unicows.lib import library
151 // as the first library (if you use MSVC, you can run the makefile with "nmake
152 // MSLU=1 UNICODE=1" command).
154 // If your compiler doesn't have unicows.lib, you can get a version of it at
155 // http://libunicows.sourceforge.net
159 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
160 #define wxUSE_UNICODE_MSLU 0
162 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
163 // compiling the program in Unicode mode. More precisely, it will be possible
164 // to construct wxString from a wide (Unicode) string and convert any wxString
169 // Recommended setting: 1
170 #define wxUSE_WCHAR_T 1
172 // ----------------------------------------------------------------------------
174 // ----------------------------------------------------------------------------
176 // Compile library in exception-safe mode? If set to 1, the library will try to
177 // behave correctly in presence of exceptions (even though it still will not
178 // use the exceptions itself) and notify the user code about any unhandled
179 // exceptions. If set to 0, propagation of the exceptions through the library
180 // code will lead to undefined behaviour -- but the code itself will be
181 // slightly smaller and faster.
185 // Recommended setting: depends on whether you intend to use C++ exceptions
186 // in your own code (1 if you do, 0 if you don't)
187 #define wxUSE_EXCEPTIONS 0
189 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
193 // Recommended setting: 0
194 #define wxUSE_EXTENDED_RTTI 0
196 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
197 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
198 // and for wxHashMap to be implemented with templates.
202 // Recommended setting: YMMV
205 // Support for message/error logging. This includes wxLogXXX() functions and
206 // wxLog and derived classes. Don't set this to 0 unless you really know what
211 // Recommended setting: 1 (always)
214 // Recommended setting: 1
215 #define wxUSE_LOGWINDOW 1
217 // Recommended setting: 1
218 #define wxUSE_LOGGUI 1
220 // Recommended setting: 1
221 #define wxUSE_LOG_DIALOG 1
223 // Support for command line parsing using wxCmdLineParser class.
227 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
228 #define wxUSE_CMDLINE_PARSER 1
230 // Support for multithreaded applications: if 1, compile in thread classes
231 // (thread.h) and make the library a bit more thread safe. Although thread
232 // support is quite stable by now, you may still consider recompiling the
233 // library without it if you have no use for it - this will result in a
234 // somewhat smaller and faster operation.
236 // This is ignored under Win16, threads are only supported under Win32.
240 // Recommended setting: 0 unless you do plan to develop MT applications
241 #define wxUSE_THREADS 1
243 // If enabled (1), compiles wxWidgets streams classes
244 #define wxUSE_STREAMS 1
246 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
247 #define wxUSE_STD_IOSTREAM 0
249 // ----------------------------------------------------------------------------
250 // non GUI features selection
251 // ----------------------------------------------------------------------------
253 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
254 // integer which is implemented in terms of native 64 bit integers if any or
255 // uses emulation otherwise.
257 // This class is required by wxDateTime and so you should enable it if you want
258 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
259 // integers in which case (almost) all of its functions are inline and it
260 // almost does not take any space, so there should be no reason to switch it
263 // Recommended setting: 1
264 #define wxUSE_LONGLONG 1
266 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
267 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
271 // Recommended setting: 1 (wxFile is highly recommended as it is required by
272 // i18n code, wxFileConfig and others)
274 #define wxUSE_FFILE 1
276 // Use wxFSVolume class providing access to the configured/active mount points
280 // Recommended setting: 1 (but may be safely disabled if you don't use it)
281 #define wxUSE_FSVOLUME 0
283 // Use wxStandardPaths class which allows to retrieve some standard locations
284 // in the file system
288 // Recommended setting: 1 (may be disabled to save space, but not much)
289 #define wxUSE_STDPATHS 1
291 // use wxTextBuffer class: required by wxTextFile
292 #define wxUSE_TEXTBUFFER 1
294 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
296 #define wxUSE_TEXTFILE 1
298 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
301 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
302 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
303 // old wxTime and wxDate classes which are still provided for backwards
304 // compatibility (and implemented in terms of wxDateTime).
306 // Note that this class is relatively new and is still officially in alpha
307 // stage because some features are not yet (fully) implemented. It is already
308 // quite useful though and should only be disabled if you are aiming at
309 // absolutely minimal version of the library.
311 // Requires: wxUSE_LONGLONG
315 // Recommended setting: 1
316 #define wxUSE_DATETIME 1
318 // Set wxUSE_TIMER to 1 to compile wxTimer class
322 // Recommended setting: 1
323 #define wxUSE_TIMER 1
325 // Use wxStopWatch clas.
329 // Recommended setting: 1 (needed by wxSocket)
330 #define wxUSE_STOPWATCH 1
332 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
333 // which allow the application to store its settings in the persistent
334 // storage. Setting this to 1 will also enable on-demand creation of the
335 // global config object in wxApp.
337 // See also wxUSE_CONFIG_NATIVE below.
339 // Recommended setting: 1
340 #define wxUSE_CONFIG 1
342 // If wxUSE_CONFIG is 1, you may choose to use either the native config
343 // classes under Windows (using .INI files under Win16 and the registry under
344 // Win32) or the portable text file format used by the config classes under
347 // Default is 1 to use native classes. Note that you may still use
348 // wxFileConfig even if you set this to 1 - just the config object created by
349 // default for the applications needs will be a wxRegConfig or wxIniConfig and
352 // Recommended setting: 1
353 #define wxUSE_CONFIG_NATIVE 1
356 // Recommended setting: 1
357 #define wxUSE_FILECONFIG 0
359 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
360 // to connect/disconnect from the network and be notified whenever the dial-up
361 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
365 // Recommended setting: 1
366 #define wxUSE_DIALUP_MANAGER 0
368 // Compile in classes for run-time DLL loading and function calling.
369 // Required by wxUSE_DIALUP_MANAGER.
371 // This setting is for Win32 only
375 // Recommended setting: 1
376 #define wxUSE_DYNLIB_CLASS 1
378 // experimental, don't use for now
379 #define wxUSE_DYNAMIC_LOADER 0
381 // Set to 1 to use socket classes
382 #define wxUSE_SOCKETS 1
384 // Set to 1 to enable virtual file systems (required by wxHTML)
385 #define wxUSE_FILESYSTEM 1
387 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
388 #define wxUSE_FS_ZIP 0
390 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
391 #define wxUSE_FS_INET 0
393 // Set to 1 to compile wxZipInput/OutputStream classes.
394 #define wxUSE_ZIPSTREAM 0
396 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
400 // If enabled, the code written by Apple will be used to write, in a portable
401 // way, float on the disk. See extended.c for the license which is different
402 // from wxWidgets one.
406 // Recommended setting: 1 unless you don't like the license terms (unlikely)
407 #define wxUSE_APPLE_IEEE 1
409 // Joystick support class
410 #define wxUSE_JOYSTICK 1
412 // wxFontMapper class
413 #define wxUSE_FONTMAP 1
415 // wxMimeTypesManager class
416 #define wxUSE_MIMETYPE 1
418 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
419 // or wxURL you need to set this to 1.
423 // Recommended setting: 1
424 #define wxUSE_PROTOCOL 0
426 // The settings for the individual URL schemes
427 #define wxUSE_PROTOCOL_FILE 1
428 #define wxUSE_PROTOCOL_FTP 1
429 #define wxUSE_PROTOCOL_HTTP 1
431 // Define this to use wxURL class.
434 // Support for regular expression matching via wxRegEx class: enable this to
435 // use POSIX regular expressions in your code. You need to compile regex
436 // library from src/regex to use it under Windows.
440 // Recommended setting: 1 if your compiler supports it, if it doesn't please
441 // contribute us a makefile for src/regex for it
442 #define wxUSE_REGEX 0
444 // wxSystemOptions class
445 #define wxUSE_SYSTEM_OPTIONS 1
448 #define wxUSE_SOUND 1
454 // Recommended setting: 1
455 #define wxUSE_MEDIACTRL 0
461 // Recommended setting: 1 if you have the QT SDK installed and you need it, else 0
462 #define wxUSE_QUICKTIME 0
468 // Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
469 #define wxUSE_DIRECTSHOW 0
471 // Use wxWidget's XRC XML-based resource system. Recommended.
475 // Recommended setting: 1 (requires wxUSE_XML)
478 // XML parsing classes. Note that their API will change in the future, so
479 // using wxXmlDocument and wxXmlNode in your app is not recommended.
483 // Recommended setting: 1 (required by XRC)
490 // ----------------------------------------------------------------------------
491 // Individual GUI controls
492 // ----------------------------------------------------------------------------
494 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
495 // (without it, wxControl class is not compiled)
499 // Recommended setting: 1 (don't change except for very special programs)
500 #define wxUSE_CONTROLS 1
502 // wxPopupWindow class is a top level transient window. It is currently used
503 // to implement wxTipWindow
507 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
508 #define wxUSE_POPUPWIN 1
510 // wxTipWindow allows to implement the custom tooltips, it is used by the
511 // context help classes. Requires wxUSE_POPUPWIN.
515 // Recommended setting: 1 (may be set to 0)
516 #define wxUSE_TIPWINDOW 1
518 // Each of the settings below corresponds to one wxWidgets control. They are
519 // all switched on by default but may be disabled if you are sure that your
520 // program (including any standard dialogs it can show!) doesn't need them and
521 // if you desperately want to save some space. If you use any of these you must
522 // set wxUSE_CONTROLS as well.
526 // Recommended setting: 1
527 #define wxUSE_BUTTON 1 // wxButton
528 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
529 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
530 #define wxUSE_CHECKBOX 1 // wxCheckBox
531 #define wxUSE_CHECKLISTBOX 0 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
532 #define wxUSE_CHOICE 1 // wxChoice
533 #define wxUSE_COMBOBOX 1 // wxComboBox
534 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
535 #define wxUSE_GAUGE 1 // wxGauge
536 #define wxUSE_LISTBOX 1 // wxListBox
537 #define wxUSE_LISTCTRL 1 // wxListCtrl
538 #define wxUSE_RADIOBOX 1 // wxRadioBox
539 #define wxUSE_RADIOBTN 1 // wxRadioButton
540 #define wxUSE_SCROLLBAR 1 // wxScrollBar
541 #define wxUSE_SLIDER 1 // wxSlider
542 #define wxUSE_SPINBTN 1 // wxSpinButton
543 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
544 #define wxUSE_STATBOX 1 // wxStaticBox
545 #define wxUSE_STATLINE 1 // wxStaticLine
546 #define wxUSE_STATTEXT 1 // wxStaticText
547 #define wxUSE_STATBMP 1 // wxStaticBitmap
548 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
549 #define wxUSE_TOGGLEBTN 1 // requires wxButton
550 #define wxUSE_TREECTRL 1 // wxTreeCtrl
552 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
553 // below either wxStatusBar95 or a generic wxStatusBar will be used.
557 // Recommended setting: 1
558 #ifdef __SMARTPHONE__
559 #define wxUSE_STATUSBAR 0
561 #define wxUSE_STATUSBAR 1
564 // Two status bar implementations are available under Win32: the generic one
565 // or the wrapper around native control. For native look and feel the native
566 // version should be used.
570 // Recommended setting: 1 (there is no advantage in using the generic one)
571 #define wxUSE_NATIVE_STATUSBAR 1
573 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
574 // classes at all. Otherwise, use the native toolbar class unless
575 // wxUSE_TOOLBAR_NATIVE is 0.
577 // Default is 1 for all settings.
579 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
580 #define wxUSE_TOOLBAR 1
581 #define wxUSE_TOOLBAR_NATIVE 1
583 // wxNotebook is a control with several "tabs" located on one of its sides. It
584 // may be used ot logically organise the data presented to the user instead of
585 // putting everything in one huge dialog. It replaces wxTabControl and related
586 // classes of wxWin 1.6x.
590 // Recommended setting: 1
591 #define wxUSE_NOTEBOOK 1
593 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
598 // Recommended setting: 1
599 #define wxUSE_LISTBOOK 1
601 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
606 // Recommended setting: 1
607 #define wxUSE_CHOICEBOOK 1
609 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
610 // the new class. It shouldn't be used in new code.
614 // Recommended setting: 0 (use wxNotebook)
615 #define wxUSE_TAB_DIALOG 0
619 // Default is 1 for both options.
621 // Recommended setting: 1
625 // ----------------------------------------------------------------------------
626 // Miscellaneous GUI stuff
627 // ----------------------------------------------------------------------------
629 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
630 #define wxUSE_ACCEL 1
632 // Hotkey support (currently Windows only)
633 #define wxUSE_HOTKEY 1
635 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
640 // Recommended setting: 1 (can be safely set to 0, not used by the library)
641 #define wxUSE_CARET 1
643 // Use wxDisplay class: it allows enumerating all displays on a system and
644 // working with them.
646 // Default is 0 because it isn't yet implemented on all platforms
648 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
649 #define wxUSE_DISPLAY 0
651 // Miscellaneous geometry code: needed for Canvas library
652 #define wxUSE_GEOMETRY 1
654 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
659 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
660 // enumerated above, then this class is mostly useless too)
661 #define wxUSE_IMAGLIST 1
663 // Use wxMenu, wxMenuBar, wxMenuItem.
667 // Recommended setting: 1 (can't be disabled under MSW)
668 #define wxUSE_MENUS 1
670 // Use wxSashWindow class.
674 // Recommended setting: 1
677 // Use wxSplitterWindow class.
681 // Recommended setting: 1
682 #define wxUSE_SPLITTER 1
684 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
688 // Recommended setting: 1
689 #define wxUSE_TOOLTIPS 0
691 // wxValidator class and related methods
692 #define wxUSE_VALIDATORS 1
694 // wxDC cacheing implementation
695 #define wxUSE_DC_CACHEING 1
697 // Set this to 1 to enable the use of DIB's for wxBitmap to support
698 // bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
699 #define wxUSE_DIB_FOR_BITMAP 0
701 // Set this to 1 to enable wxDIB
702 #define wxUSE_WXDIB 1
704 // ----------------------------------------------------------------------------
706 // ----------------------------------------------------------------------------
708 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
709 // file selector, printer dialog). Switching this off also switches off the
710 // printing architecture and interactive wxPrinterDC.
714 // Recommended setting: 1 (unless it really doesn't work)
715 #define wxUSE_COMMON_DIALOGS 0
717 // wxBusyInfo displays window with message when app is busy. Works in same way
719 #define wxUSE_BUSYINFO 1
721 // Use single/multiple choice dialogs.
725 // Recommended setting: 1 (used in the library itself)
726 #define wxUSE_CHOICEDLG 1
728 // Use colour picker dialog
732 // Recommended setting: 1
733 #define wxUSE_COLOURDLG 1
735 // wxDirDlg class for getting a directory name from user
736 #define wxUSE_DIRDLG 1
738 // TODO: setting to choose the generic or native one
740 // Use file open/save dialogs.
744 // Recommended setting: 1 (used in many places in the library itself)
745 #define wxUSE_FILEDLG 1
747 // Use find/replace dialogs.
751 // Recommended setting: 1 (but may be safely set to 0)
752 #define wxUSE_FINDREPLDLG 1
754 // Use font picker dialog
758 // Recommended setting: 1 (used in the library itself)
759 #define wxUSE_FONTDLG 1
761 // Use wxMessageDialog and wxMessageBox.
765 // Recommended setting: 1 (used in the library itself)
766 #define wxUSE_MSGDLG 1
768 // progress dialog class for lengthy operations
769 #define wxUSE_PROGRESSDLG 1
771 // support for startup tips (wxShowTip &c)
772 #define wxUSE_STARTUP_TIPS 1
774 // text entry dialog and wxGetTextFromUser function
775 #define wxUSE_TEXTDLG 1
777 // number entry dialog
778 #define wxUSE_NUMBERDLG 1
780 // splash screen class
781 #define wxUSE_SPLASH 1
784 #define wxUSE_WIZARDDLG 1
786 // ----------------------------------------------------------------------------
788 // ----------------------------------------------------------------------------
790 // Windows supports the graphics format known as metafile which is, though not
791 // portable, is widely used under Windows and so is supported by wxWin (under
792 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
793 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
794 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
795 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
796 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
797 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
798 // in any metafile related classes at all.
800 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
802 // Recommended setting: default or 0 for everything for portable programs.
803 #define wxUSE_METAFILE 0
804 #define wxUSE_ENH_METAFILE 0
805 #define wxUSE_WIN_METAFILES_ALWAYS 0
807 // ----------------------------------------------------------------------------
808 // Big GUI components
809 // ----------------------------------------------------------------------------
811 // Set to 0 to disable document/view architecture
812 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
814 // Set to 0 to disable MDI support.
816 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
820 // Recommended setting: 1, can be safely set to 0.
823 // Set to 0 to disable MDI document/view architecture
824 #define wxUSE_MDI_ARCHITECTURE 0
826 // Set to 0 to disable print/preview architecture code
827 #define wxUSE_PRINTING_ARCHITECTURE 0
829 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
834 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
838 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
839 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
840 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
841 // will need to manually add opengl32.lib and glu32.lib to the list of
842 // libraries linked with your program if you use OpenGL.
846 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
847 #define wxUSE_GLCANVAS 0
849 // ----------------------------------------------------------------------------
851 // ----------------------------------------------------------------------------
853 // Use wxClipboard class for clipboard copy/paste.
857 // Recommended setting: 1
858 #define wxUSE_CLIPBOARD 1
860 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
865 // Recommended setting: 1
866 #define wxUSE_DATAOBJ 1
868 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
869 // different from "built in" drag and drop in wxTreeCtrl which is always
870 // available). Requires wxUSE_DATAOBJ.
874 // Recommended setting: 1
875 #define wxUSE_DRAG_AND_DROP 1
877 // Use wxAccessible for enhanced and customisable accessibility.
878 // Depends on wxUSE_OLE.
882 // Recommended setting (at present): 0
883 #define wxUSE_ACCESSIBILITY 0
885 // ----------------------------------------------------------------------------
886 // miscellaneous settings
887 // ----------------------------------------------------------------------------
889 // wxSingleInstanceChecker class allows to verify at startup if another program
890 // instance is running (it is only available under Win32)
894 // Recommended setting: 1 (the class is tiny, disabling it won't save much
896 #define wxUSE_SNGLINST_CHECKER 1
898 #define wxUSE_DRAGIMAGE 1
901 // 0 for no interprocess comms
903 // 0 for no help facility
904 #define wxUSE_MS_HTML_HELP 0
905 // 0 for no MS HTML Help
907 // Use wxHTML-based help controller?
908 #define wxUSE_WXHTML_HELP 0
910 #define wxUSE_RESOURCES 0
911 // 0 for no wxGetResource/wxWriteResource
912 #define wxUSE_CONSTRAINTS 1
913 // 0 for no window layout constraint system
915 #define wxUSE_SPLINES 1
918 #define wxUSE_MOUSEWHEEL 1
919 // Include mouse wheel support
921 // ----------------------------------------------------------------------------
922 // postscript support settings
923 // ----------------------------------------------------------------------------
925 // Set to 1 for PostScript device context.
926 #define wxUSE_POSTSCRIPT 0
928 // Set to 1 to use font metric files in GetTextExtent
929 #define wxUSE_AFM_FOR_POSTSCRIPT 0
931 // ----------------------------------------------------------------------------
933 // ----------------------------------------------------------------------------
935 // Define 1 to use ODBC classes
938 // For backward compatibility reasons, this parameter now only controls the
939 // default scrolling method used by cursors. This default behavior can be
940 // overriden by setting the second param of wxDB::wxDbGetConnection() or
941 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
942 // that use the connection) should support forward only scrolling of cursors,
943 // or both forward and backward support for backward scrolling cursors is
944 // dependent on the data source as well as the ODBC driver being used.
945 #define wxODBC_FWD_ONLY_CURSORS 1
947 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
948 // member variables. With a setting of 1, full backward compatability with the
949 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
950 // as future development will be done only on the non-deprecated
951 // functions/classes/member variables/etc.
952 #define wxODBC_BACKWARD_COMPATABILITY 0
954 // ----------------------------------------------------------------------------
955 // other compiler (mis)features
956 // ----------------------------------------------------------------------------
958 // Set this to 0 if your compiler can't cope with omission of prototype
963 // Recommended setting: 1 (should never need to set this to 0)
964 #define REMOVE_UNUSED_ARG 1
966 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
967 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
968 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
973 // Recommended setting: whatever your compiler likes more
974 #define wxUSE_IOSTREAMH 1
976 // ----------------------------------------------------------------------------
977 // image format support
978 // ----------------------------------------------------------------------------
980 // wxImage supports many different image formats which can be configured at
981 // compile-time. BMP is always supported, others are optional and can be safely
982 // disabled if you don't plan to use images in such format sometimes saving
983 // substantial amount of code in the final library.
985 // Some formats require an extra library which is included in wxWin sources
986 // which is mentioned if it is the case.
988 // Set to 1 for wxImage support (recommended).
989 #define wxUSE_IMAGE 1
991 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
992 #define wxUSE_LIBPNG 1
994 // Set to 1 for JPEG format support (requires libjpeg)
995 #define wxUSE_LIBJPEG 1
997 // Set to 1 for TIFF format support (requires libtiff)
998 #define wxUSE_LIBTIFF 0
1000 // Set to 1 for GIF format support
1003 // Set to 1 for PNM format support
1006 // Set to 1 for PCX format support
1009 // Set to 1 for IFF format support (Amiga format)
1012 // Set to 1 for XPM format support
1015 // Set to 1 for MS Icons and Cursors format support
1016 #define wxUSE_ICO_CUR 0
1018 // Set to 1 to compile in wxPalette class
1019 #define wxUSE_PALETTE 1
1021 // ----------------------------------------------------------------------------
1022 // Windows-only settings
1023 // ----------------------------------------------------------------------------
1025 // Set this to 1 if you want to use wxWidgets and MFC in the same program. This
1026 // will override some other settings (see below)
1030 // Recommended setting: 0 unless you really have to use MFC
1033 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
1034 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1035 // can't compile/doesn't have the OLE headers.
1039 // Recommended setting: 1
1042 // Set to 0 to disable PostScript print/preview architecture code under Windows
1043 // (just use Windows printing).
1044 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
1046 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
1047 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
1048 // miniframes support instead.
1050 // Default is 0 for (most) Win32 (systems), 1 for Win16
1052 // Recommended setting: same as default
1053 #if defined(__WIN95__)
1054 #define wxUSE_ITSY_BITSY 0
1056 #define wxUSE_ITSY_BITSY 1
1059 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1060 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1061 // doesn't have such limitation).
1063 // Default is 1 for compilers which support it
1065 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1066 // or can't compile <richedit.h>
1067 #if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
1068 #define wxUSE_RICHEDIT 0
1070 // TODO: This should be ifdef'ed for any compilers that don't support
1071 // RichEdit 2.0 but do have RichEdit 1.0...
1072 #define wxUSE_RICHEDIT2 0
1075 #define wxUSE_RICHEDIT 0
1076 #define wxUSE_RICHEDIT2 0
1079 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1080 // is required by wxUSE_CHECKLISTBOX.
1084 // Recommended setting: 1, set to 0 for a small library size reduction
1085 #define wxUSE_OWNER_DRAWN 0
1087 // Set to 1 to compile MS Windows XP theme engine support
1088 #define wxUSE_UXTHEME 0
1090 // Set to 1 to auto-adapt to MS Windows XP themes where possible
1091 // (notably, wxNotebook pages)
1092 #define wxUSE_UXTHEME_AUTO 0
1094 // ----------------------------------------------------------------------------
1095 // obsolete settings
1096 // ----------------------------------------------------------------------------
1098 // NB: all settings in this section are obsolete and should not be used/changed
1099 // at all, they will disappear
1101 // Set to 1 to use PenWindows
1102 #define wxUSE_PENWINDOWS 0
1104 // Define 1 to use bitmap messages.
1105 #define wxUSE_BITMAP_MESSAGE 1
1107 // If 1, enables provision of run-time type information.
1108 // NOW MANDATORY: don't change.
1109 #define wxUSE_DYNAMIC_CLASSES 1