]> git.saurik.com Git - wxWidgets.git/blob - interface/wx/gdicmn.h
c41ac671f9e96e6e591269d167ea6934b8de8bb8
[wxWidgets.git] / interface / wx / gdicmn.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: gdicmn.h
3 // Purpose: interface of wxRealPoint
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows licence
7 /////////////////////////////////////////////////////////////////////////////
8
9
10 /**
11 Bitmap type flags. See wxBitmap and wxImage classes.
12 */
13 enum wxBitmapType
14 {
15 wxBITMAP_TYPE_INVALID,
16 wxBITMAP_TYPE_BMP,
17 wxBITMAP_TYPE_BMP_RESOURCE,
18 wxBITMAP_TYPE_RESOURCE = wxBITMAP_TYPE_BMP_RESOURCE,
19 wxBITMAP_TYPE_ICO,
20 wxBITMAP_TYPE_ICO_RESOURCE,
21 wxBITMAP_TYPE_CUR,
22 wxBITMAP_TYPE_CUR_RESOURCE,
23 wxBITMAP_TYPE_XBM,
24 wxBITMAP_TYPE_XBM_DATA,
25 wxBITMAP_TYPE_XPM,
26 wxBITMAP_TYPE_XPM_DATA,
27 wxBITMAP_TYPE_TIFF,
28 wxBITMAP_TYPE_TIF = wxBITMAP_TYPE_TIFF,
29 wxBITMAP_TYPE_TIFF_RESOURCE,
30 wxBITMAP_TYPE_TIF_RESOURCE = wxBITMAP_TYPE_TIFF_RESOURCE,
31 wxBITMAP_TYPE_GIF,
32 wxBITMAP_TYPE_GIF_RESOURCE,
33 wxBITMAP_TYPE_PNG,
34 wxBITMAP_TYPE_PNG_RESOURCE,
35 wxBITMAP_TYPE_JPEG,
36 wxBITMAP_TYPE_JPEG_RESOURCE,
37 wxBITMAP_TYPE_PNM,
38 wxBITMAP_TYPE_PNM_RESOURCE,
39 wxBITMAP_TYPE_PCX,
40 wxBITMAP_TYPE_PCX_RESOURCE,
41 wxBITMAP_TYPE_PICT,
42 wxBITMAP_TYPE_PICT_RESOURCE,
43 wxBITMAP_TYPE_ICON,
44 wxBITMAP_TYPE_ICON_RESOURCE,
45 wxBITMAP_TYPE_ANI,
46 wxBITMAP_TYPE_IFF,
47 wxBITMAP_TYPE_TGA,
48 wxBITMAP_TYPE_MACCURSOR,
49 wxBITMAP_TYPE_MACCURSOR_RESOURCE,
50 wxBITMAP_TYPE_ANY = 50
51 };
52
53 /**
54 Polygon filling mode. See wxDC::DrawPolygon.
55 */
56 enum wxPolygonFillMode
57 {
58 wxODDEVEN_RULE = 1,
59 wxWINDING_RULE
60 };
61
62 /**
63 Standard cursors.
64
65 Notice that under wxMSW some of these cursors are defined in @c wx.rc file
66 and not by the system itself so you should include this file from your own
67 resource file (possibly creating a trivial resource file just containing a
68 single include line if you don't need it otherwise) to be able to use them.
69
70 See wxCursor.
71 */
72 enum wxStockCursor
73 {
74 wxCURSOR_NONE,
75 wxCURSOR_ARROW, ///< A standard arrow cursor.
76 wxCURSOR_RIGHT_ARROW, ///< A standard arrow cursor pointing to the right.
77 wxCURSOR_BULLSEYE, ///< Bullseye cursor.
78 wxCURSOR_CHAR, ///< Rectangular character cursor.
79 wxCURSOR_CROSS, ///< A cross cursor.
80 wxCURSOR_HAND, ///< A hand cursor.
81 wxCURSOR_IBEAM, ///< An I-beam cursor (vertical line).
82 wxCURSOR_LEFT_BUTTON, ///< Represents a mouse with the left button depressed.
83 wxCURSOR_MAGNIFIER, ///< A magnifier icon.
84 wxCURSOR_MIDDLE_BUTTON, ///< Represents a mouse with the middle button depressed.
85 wxCURSOR_NO_ENTRY, ///< A no-entry sign cursor.
86 wxCURSOR_PAINT_BRUSH, ///< A paintbrush cursor.
87 wxCURSOR_PENCIL, ///< A pencil cursor.
88 wxCURSOR_POINT_LEFT, ///< A cursor that points left.
89 wxCURSOR_POINT_RIGHT, ///< A cursor that points right.
90 wxCURSOR_QUESTION_ARROW, ///< An arrow and question mark.
91 wxCURSOR_RIGHT_BUTTON, ///< Represents a mouse with the right button depressed.
92 wxCURSOR_SIZENESW, ///< A sizing cursor pointing NE-SW.
93 wxCURSOR_SIZENS, ///< A sizing cursor pointing N-S.
94 wxCURSOR_SIZENWSE, ///< A sizing cursor pointing NW-SE.
95 wxCURSOR_SIZEWE, ///< A sizing cursor pointing W-E.
96 wxCURSOR_SIZING, ///< A general sizing cursor.
97 wxCURSOR_SPRAYCAN, ///< A spraycan cursor.
98 wxCURSOR_WAIT, ///< A wait cursor.
99 wxCURSOR_WATCH, ///< A watch cursor.
100 wxCURSOR_BLANK, ///< Transparent cursor.
101 wxCURSOR_DEFAULT, ///< Standard X11 cursor (only in wxGTK).
102 wxCURSOR_COPY_ARROW , ///< MacOS Theme Plus arrow (only in wxMac).
103 wxCURSOR_CROSS_REVERSE, ///< Only available on wxX11.
104 wxCURSOR_DOUBLE_ARROW, ///< Only available on wxX11.
105 wxCURSOR_BASED_ARROW_UP, ///< Only available on wxX11.
106 wxCURSOR_BASED_ARROW_DOWN, ///< Only available on wxX11.
107 wxCURSOR_ARROWWAIT, ///< A wait cursor with a standard arrow.
108 wxCURSOR_MAX
109 };
110
111
112
113 /**
114 @class wxRealPoint
115
116 A wxRealPoint is a useful data structure for graphics operations.
117
118 It contains floating point @e x and @e y members.
119 See wxPoint for an integer version.
120
121 Note that the coordinates stored inside a wxRealPoint object may be negative
122 and that wxRealPoint functions do not perform any check against negative values.
123
124 @library{wxcore}
125 @category{data}
126
127 @see wxPoint
128 */
129 class wxRealPoint
130 {
131 public:
132 /**
133 Initializes to zero the x and y members.
134 */
135 wxRealPoint();
136
137 /**
138 Initializes the point with the given coordinates.
139 */
140 wxRealPoint(double x, double y);
141
142 /**
143 Converts the given wxPoint (with integer coordinates) to a wxRealPoint.
144 */
145 wxRealPoint(const wxPoint& pt);
146
147 /**
148 @name Miscellaneous operators
149
150 Note that these operators are documented as class members
151 (to make them easier to find) but, as their prototype shows,
152 they are implemented as global operators; note that this is
153 transparent to the user but it helps to understand why the
154 following functions are documented to take the wxPoint they
155 operate on as an explicit argument.
156 */
157 //@{
158 wxRealPoint& operator=(const wxRealPoint& pt);
159
160 bool operator ==(const wxRealPoint& p1, const wxRealPoint& p2);
161 bool operator !=(const wxRealPoint& p1, const wxRealPoint& p2);
162
163 wxRealPoint operator +(const wxRealPoint& p1, const wxRealPoint& p2);
164 wxRealPoint operator -(const wxRealPoint& p1, const wxRealPoint& p2);
165
166 wxRealPoint& operator +=(const wxRealPoint& pt);
167 wxRealPoint& operator -=(const wxRealPoint& pt);
168
169 wxRealPoint operator +(const wxRealPoint& pt, const wxSize& sz);
170 wxRealPoint operator -(const wxRealPoint& pt, const wxSize& sz);
171 wxRealPoint operator +(const wxSize& sz, const wxRealPoint& pt);
172 wxRealPoint operator -(const wxSize& sz, const wxRealPoint& pt);
173
174 wxRealPoint& operator +=(const wxSize& sz);
175 wxRealPoint& operator -=(const wxSize& sz);
176
177 wxSize operator /(const wxRealPoint& sz, int factor);
178 wxSize operator *(const wxRealPoint& sz, int factor);
179 wxSize operator *(int factor, const wxSize& sz);
180 wxSize& operator /=(int factor);
181 wxSize& operator *=(int factor);
182 //@}
183
184 /**
185 X coordinate of this point.
186 */
187 double x;
188
189 /**
190 Y coordinate of this point.
191 */
192 double y;
193 };
194
195
196
197 /**
198 @class wxRect
199
200 A class for manipulating rectangles.
201
202 Note that the x, y coordinates and the width and height stored inside a wxRect
203 object may be negative and that wxRect functions do not perform any check against
204 negative values.
205
206 @library{wxcore}
207 @category{data}
208
209 @see wxPoint, wxSize
210 */
211 class wxRect
212 {
213 public:
214 /**
215 Default constructor.
216 Initializes to zero the internal @a x, @a y, @a width and @a height members.
217 */
218 wxRect();
219 /**
220 Creates a wxRect object from @a x, @a y, @a width and @a height values.
221 */
222 wxRect(int x, int y, int width, int height);
223 /**
224 Creates a wxRect object from top-left and bottom-right points.
225 */
226 wxRect(const wxPoint& topLeft, const wxPoint& bottomRight);
227 /**
228 Creates a wxRect object from position @a pos and @a size values.
229 */
230 wxRect(const wxPoint& pos, const wxSize& size);
231 /**
232 Creates a wxRect object from @a size values at the origin.
233 */
234 wxRect(const wxSize& size);
235
236 //@{
237 /**
238 Returns the rectangle having the same size as this one but centered
239 relatively to the given rectangle @a r. By default, rectangle is
240 centred in both directions but if @a dir includes only @c wxVERTICAL or
241 only @c wxHORIZONTAL, then it is only centered in this direction while
242 the other component of its position remains unchanged.
243 */
244 wxRect CentreIn(const wxRect& r, int dir = wxBOTH) const;
245 wxRect CenterIn(const wxRect& r, int dir = wxBOTH) const;
246 //@}
247
248 /**
249 Returns @true if the given point is inside the rectangle (or on its
250 boundary) and @false otherwise.
251 */
252 bool Contains(int x, int y) const;
253 /**
254 Returns @true if the given point is inside the rectangle (or on its
255 boundary) and @false otherwise.
256 */
257 bool Contains(const wxPoint& pt) const;
258 /**
259 Returns @true if the given rectangle is completely inside this
260 rectangle (or touches its boundary) and @false otherwise.
261 */
262 bool Contains(const wxRect& rect) const;
263
264 //@{
265 /**
266 Decrease the rectangle size.
267
268 This method is the opposite from Inflate(): Deflate(a, b) is equivalent
269 to Inflate(-a, -b). Please refer to Inflate() for full description.
270 */
271 wxRect& Deflate(wxCoord dx, wxCoord dy);
272 wxRect& Deflate(const wxSize& diff);
273 wxRect& Deflate(wxCoord diff);
274 wxRect Deflate(wxCoord dx, wxCoord dy) const;
275 //@}
276
277 /**
278 Gets the bottom point of the rectangle.
279 */
280 int GetBottom() const;
281
282 /**
283 Gets the position of the bottom left corner.
284 */
285 wxPoint GetBottomLeft() const;
286
287 /**
288 Gets the position of the bottom right corner.
289 */
290 wxPoint GetBottomRight() const;
291
292 /**
293 Gets the height member.
294 */
295 int GetHeight() const;
296
297 /**
298 Gets the left point of the rectangle (the same as GetX()).
299 */
300 int GetLeft() const;
301
302 /**
303 Gets the position.
304 */
305 wxPoint GetPosition() const;
306
307 /**
308 Gets the right point of the rectangle.
309 */
310 int GetRight() const;
311
312 /**
313 Gets the size.
314
315 @see SetSize()
316 */
317 wxSize GetSize() const;
318
319 /**
320 Gets the top point of the rectangle (the same as GetY()).
321 */
322 int GetTop() const;
323
324 /**
325 Gets the position of the top left corner of the rectangle, same as
326 GetPosition().
327 */
328 wxPoint GetTopLeft() const;
329
330 /**
331 Gets the position of the top right corner.
332 */
333 wxPoint GetTopRight() const;
334
335 /**
336 Gets the width member.
337 */
338 int GetWidth() const;
339
340 /**
341 Gets the x member.
342 */
343 int GetX() const;
344
345 /**
346 Gets the y member.
347 */
348 int GetY() const;
349
350 //@{
351 /**
352 Increases the size of the rectangle.
353
354 The left border is moved farther left and the right border is moved
355 farther right by @a dx. The upper border is moved farther up and the
356 bottom border is moved farther down by @a dy. (Note that the width and
357 height of the rectangle thus change by 2*dx and 2*dy, respectively.) If
358 one or both of @a dx and @a dy are negative, the opposite happens: the
359 rectangle size decreases in the respective direction.
360
361 Inflating and deflating behaves "naturally". Defined more precisely,
362 that means:
363 -# "Real" inflates (that is, @a dx and/or @a dy = 0) are not
364 constrained. Thus inflating a rectangle can cause its upper left
365 corner to move into the negative numbers. (2.5.4 and older forced
366 the top left coordinate to not fall below (0, 0), which implied a
367 forced move of the rectangle.)
368 -# Deflates are clamped to not reduce the width or height of the
369 rectangle below zero. In such cases, the top-left corner is
370 nonetheless handled properly. For example, a rectangle at (10, 10)
371 with size (20, 40) that is inflated by (-15, -15) will become
372 located at (20, 25) at size (0, 10). Finally, observe that the width
373 and height are treated independently. In the above example, the
374 width is reduced by 20, whereas the height is reduced by the full 30
375 (rather than also stopping at 20, when the width reached zero).
376
377 @see Deflate()
378 */
379 wxRect& Inflate(wxCoord dx, wxCoord dy);
380 wxRect& Inflate(const wxSize& diff);
381 wxRect& Inflate(wxCoord diff);
382 wxRect Inflate(wxCoord dx, wxCoord dy) const;
383 //@}
384
385 /**
386 Modifies this rectangle to contain the overlapping portion of this rectangle
387 and the one passed in as parameter.
388
389 @return This rectangle, modified.
390 */
391 wxRect& Intersect(const wxRect& rect);
392
393 /**
394 Returns the overlapping portion of this rectangle and the one passed in as
395 parameter.
396 */
397 wxRect Intersect(const wxRect& rect) const;
398
399 /**
400 Returns @true if this rectangle has a non-empty intersection with the
401 rectangle @a rect and @false otherwise.
402 */
403 bool Intersects(const wxRect& rect) const;
404
405 /**
406 Returns @true if this rectangle has a width or height less than or
407 equal to 0 and @false otherwise.
408 */
409 bool IsEmpty() const;
410
411 //@{
412 /**
413 Moves the rectangle by the specified offset. If @a dx is positive, the
414 rectangle is moved to the right, if @a dy is positive, it is moved to the
415 bottom, otherwise it is moved to the left or top respectively.
416 */
417 void Offset(wxCoord dx, wxCoord dy);
418 void Offset(const wxPoint& pt);
419 //@}
420
421 /**
422 Sets the height.
423 */
424 void SetHeight(int height);
425
426 /**
427 Sets the position.
428 */
429 void SetPosition(const wxPoint& pos);
430
431 /**
432 Sets the size.
433
434 @see GetSize()
435 */
436 void SetSize(const wxSize& s);
437
438 /**
439 Sets the width.
440 */
441 void SetWidth(int width);
442
443 /**
444 Sets the x position.
445 */
446 void SetX(int x);
447
448 /**
449 Sets the y position.
450 */
451 void SetY(int y);
452
453 /**
454 Set the left side of the rectangle.
455
456 Notice that because the rectangle stores its left side and width,
457 calling SetLeft() changes the right side position too -- but does
458 preserve the width.
459 */
460 void SetLeft(int left);
461
462 /**
463 Set the right side of the rectangle.
464
465 Notice that this doesn't affect GetLeft() return value but changes the
466 rectangle width to set its right side to the given position.
467 */
468 void SetRight(int right);
469
470 /**
471 Set the top edge of the rectangle.
472
473 Notice that because the rectangle stores its top side and height,
474 calling SetTop() changes the bottom side position too -- but does
475 preserve the height.
476 */
477 void SetTop(int top);
478
479 /**
480 Set the bottom edge of the rectangle.
481
482 Notice that this doesn't affect GetTop() return value but changes the
483 rectangle height to set its bottom side to the given position.
484 */
485 void SetBottom(int bottom);
486
487 /**
488 Set the top-left point of the rectangle.
489 */
490 void SetTopLeft(const wxPoint &p);
491
492 /**
493 Set the bottom-right point of the rectangle.
494 */
495 void SetBottomRight(const wxPoint &p);
496
497 /**
498 Set the top-right point of the rectangle.
499 */
500 void SetTopRight(const wxPoint &p);
501
502 /**
503 Set the bottom-left point of the rectangle.
504 */
505 void SetBottomLeft(const wxPoint &p);
506
507
508 //@{
509 /**
510 Modifies the rectangle to contain the bounding box of this rectangle
511 and the one passed in as parameter.
512 */
513 wxRect Union(const wxRect& rect) const;
514 wxRect& Union(const wxRect& rect);
515 //@}
516
517 /**
518 Inequality operator.
519 */
520 bool operator !=(const wxRect& r1, const wxRect& r2);
521
522 //@{
523 /**
524 Like Union(), but doesn't treat empty rectangles specially.
525 */
526 wxRect operator +(const wxRect& r1, const wxRect& r2);
527 wxRect& operator +=(const wxRect& r);
528 //@}
529
530 //@{
531 /**
532 Returns the intersection of two rectangles (which may be empty).
533 */
534 wxRect operator *(const wxRect& r1, const wxRect& r2);
535 wxRect& operator *=(const wxRect& r);
536 //@}
537
538 /**
539 Assignment operator.
540 */
541 wxRect& operator=(const wxRect& rect);
542
543 /**
544 Equality operator.
545 */
546 bool operator ==(const wxRect& r1, const wxRect& r2);
547
548 /**
549 Height member.
550 */
551 int height;
552
553 /**
554 Width member.
555 */
556 int width;
557
558 /**
559 x coordinate of the top-level corner of the rectangle.
560 */
561 int x;
562
563 /**
564 y coordinate of the top-level corner of the rectangle.
565 */
566 int y;
567 };
568
569
570
571 /**
572 @class wxPoint
573
574 A wxPoint is a useful data structure for graphics operations.
575
576 It contains integer @e x and @e y members.
577 See wxRealPoint for a floating point version.
578
579 Note that the width and height stored inside a wxPoint object may be negative
580 and that wxPoint functions do not perform any check against negative values
581 (this is used to e.g. store the special -1 value in ::wxDefaultPosition instance).
582
583 @library{wxcore}
584 @category{data}
585
586 @stdobjects
587 ::wxDefaultPosition
588
589 @see wxRealPoint
590 */
591 class wxPoint
592 {
593 public:
594 /**
595 Constructs a point.
596 Initializes the internal x and y coordinates to zero.
597 */
598 wxPoint();
599
600 /**
601 Initializes the point object with the given @a x and @a y coordinates.
602 */
603 wxPoint(int x, int y);
604
605 /**
606 Converts the given wxRealPoint (with floating point coordinates) to a
607 wxPoint instance.
608
609 Notice that this truncates the floating point values of @a pt
610 components, if you want to round them instead you need to do it
611 manually, e.g.
612 @code
613 #include <wx/math.h> // for wxRound()
614
615 wxRealPoint rp = ...;
616 wxPoint p(wxRound(rp.x), wxRound(rp.y));
617 @endcode
618 */
619 wxPoint(const wxRealPoint& pt);
620
621 /**
622 @name Miscellaneous operators
623
624 Note that these operators are documented as class members
625 (to make them easier to find) but, as their prototype shows,
626 they are implemented as global operators; note that this is
627 transparent to the user but it helps to understand why the
628 following functions are documented to take the wxPoint they
629 operate on as an explicit argument.
630 */
631 //@{
632 wxPoint& operator=(const wxPoint& pt);
633
634 bool operator ==(const wxPoint& p1, const wxPoint& p2);
635 bool operator !=(const wxPoint& p1, const wxPoint& p2);
636
637 wxPoint operator +(const wxPoint& p1, const wxPoint& p2);
638 wxPoint operator -(const wxPoint& p1, const wxPoint& p2);
639
640 wxPoint& operator +=(const wxPoint& pt);
641 wxPoint& operator -=(const wxPoint& pt);
642
643 wxPoint operator +(const wxPoint& pt, const wxSize& sz);
644 wxPoint operator -(const wxPoint& pt, const wxSize& sz);
645 wxPoint operator +(const wxSize& sz, const wxPoint& pt);
646 wxPoint operator -(const wxSize& sz, const wxPoint& pt);
647
648 wxPoint& operator +=(const wxSize& sz);
649 wxPoint& operator -=(const wxSize& sz);
650
651 wxSize operator /(const wxPoint& sz, int factor);
652 wxSize operator *(const wxPoint& sz, int factor);
653 wxSize operator *(int factor, const wxSize& sz);
654 wxSize& operator /=(int factor);
655 wxSize& operator *=(int factor);
656 //@}
657
658
659 /**
660 @name Defaults handling.
661
662 Test for and set non-specified wxPoint components.
663
664 Although a wxPoint is always initialized to (0, 0), wxWidgets commonly
665 uses wxDefaultCoord (defined as @c -1) to indicate that a point hasn't
666 been initialized or specified. In particular, ::wxDefaultPosition is
667 used in many places with this meaning.
668 */
669 //@{
670
671 /**
672 Returns @true if neither of the point components is equal to
673 wxDefaultCoord.
674
675 This method is typically used before calling SetDefaults().
676
677 @since 2.9.2
678 */
679 bool IsFullySpecified() const;
680
681 /**
682 Combine this object with another one replacing the uninitialized
683 values.
684
685 It is typically used like this:
686
687 @code
688 if ( !pos.IsFullySpecified() )
689 {
690 pos.SetDefaults(GetDefaultPosition());
691 }
692 @endcode
693
694 @see IsFullySpecified()
695
696 @since 2.9.2
697 */
698 void SetDefaults(const wxPoint& pt);
699 //@}
700
701 /**
702 x member.
703 */
704 int x;
705
706 /**
707 y member.
708 */
709 int y;
710 };
711
712 /**
713 Global instance of a wxPoint initialized with values (-1,-1).
714 */
715 const wxPoint wxDefaultPosition;
716
717
718 /**
719 @class wxColourDatabase
720
721 wxWidgets maintains a database of standard RGB colours for a predefined
722 set of named colours. The application may add to this set if desired by
723 using AddColour() and may use it to look up colours by names using Find()
724 or find the names for the standard colour using FindName().
725
726 There is one predefined, global instance of this class called
727 ::wxTheColourDatabase.
728
729 The standard database contains at least the following colours:
730
731 @beginTable
732 <tr><td>
733 AQUAMARINE
734 @n BLACK
735 @n BLUE
736 @n BLUE VIOLET
737 @n BROWN
738 @n CADET BLUE
739 @n CORAL
740 @n CORNFLOWER BLUE
741 @n CYAN
742 @n DARK GREY
743 @n DARK GREEN
744 @n DARK OLIVE GREEN
745 @n DARK ORCHID
746 @n DARK SLATE BLUE
747 @n DARK SLATE GREY
748 @n DARK TURQUOISE
749 @n DIM GREY
750 </td><td>
751 FIREBRICK
752 @n FOREST GREEN
753 @n GOLD
754 @n GOLDENROD
755 @n GREY
756 @n GREEN
757 @n GREEN YELLOW
758 @n INDIAN RED
759 @n KHAKI
760 @n LIGHT BLUE
761 @n LIGHT GREY
762 @n LIGHT STEEL BLUE
763 @n LIME GREEN
764 @n MAGENTA
765 @n MAROON
766 @n MEDIUM AQUAMARINE
767 @n MEDIUM BLUE
768 </td><td>
769 MEDIUM FOREST GREEN
770 @n MEDIUM GOLDENROD
771 @n MEDIUM ORCHID
772 @n MEDIUM SEA GREEN
773 @n MEDIUM SLATE BLUE
774 @n MEDIUM SPRING GREEN
775 @n MEDIUM TURQUOISE
776 @n MEDIUM VIOLET RED
777 @n MIDNIGHT BLUE
778 @n NAVY
779 @n ORANGE
780 @n ORANGE RED
781 @n ORCHID
782 @n PALE GREEN
783 @n PINK
784 @n PLUM
785 @n PURPLE
786 </td><td>
787 RED
788 @n SALMON
789 @n SEA GREEN
790 @n SIENNA
791 @n SKY BLUE
792 @n SLATE BLUE
793 @n SPRING GREEN
794 @n STEEL BLUE
795 @n TAN
796 @n THISTLE
797 @n TURQUOISE
798 @n VIOLET
799 @n VIOLET RED
800 @n WHEAT
801 @n WHITE
802 @n YELLOW
803 @n YELLOW GREEN
804 </td></tr>
805 @endTable
806
807 @library{wxcore}
808 @category{gdi}
809
810 @see wxColour
811 */
812 class wxColourDatabase
813 {
814 public:
815 /**
816 Constructs the colour database. It will be initialized at the first
817 use.
818 */
819 wxColourDatabase();
820
821 /**
822 Adds a colour to the database. If a colour with the same name already
823 exists, it is replaced.
824 */
825 void AddColour(const wxString& colourName, const wxColour& colour);
826
827 /**
828 Finds a colour given the name. Returns an invalid colour object (that
829 is, wxColour::IsOk() will return @false) if the colour wasn't found in
830 the database.
831 */
832 wxColour Find(const wxString& colourName) const;
833
834 /**
835 Finds a colour name given the colour. Returns an empty string if the
836 colour is not found in the database.
837 */
838 wxString FindName(const wxColour& colour) const;
839 };
840
841
842 /**
843 Global instance of a wxColourDatabase.
844 */
845 wxColourDatabase* wxTheColourDatabase;
846
847
848 /**
849 @class wxSize
850
851 A wxSize is a useful data structure for graphics operations.
852 It simply contains integer @e width and @e height members.
853
854 Note that the width and height stored inside a wxSize object may be negative
855 and that wxSize functions do not perform any check against negative values
856 (this is used to e.g. store the special -1 value in ::wxDefaultSize instance).
857 See also IsFullySpecified() and SetDefaults() for utility functions regarding
858 the special -1 value.
859
860 wxSize is used throughout wxWidgets as well as wxPoint which, although
861 almost equivalent to wxSize, has a different meaning: wxPoint represents a
862 position while wxSize represents the size.
863
864 @library{wxcore}
865 @category{data}
866
867 @stdobjects
868 ::wxDefaultSize
869
870 @see wxPoint, wxRealPoint
871 */
872 class wxSize
873 {
874 public:
875 /**
876 Initializes this size object with zero width and height.
877 */
878 wxSize();
879
880 /**
881 Initializes this size object with the given @a width and @a height.
882 */
883 wxSize(int width, int height);
884
885 //@{
886 /**
887 Decreases the size in both x and y directions.
888
889 @see IncBy()
890 */
891 void DecBy(const wxPoint& pt);
892 void DecBy(const wxSize& size);
893 void DecBy(int dx, int dy);
894 void DecBy(int d);
895 //@}
896
897 /**
898 Decrements this object so that both of its dimensions are not greater
899 than the corresponding dimensions of the @a size.
900
901 @see IncTo()
902 */
903 void DecTo(const wxSize& size);
904
905 /**
906 Decrements this object to be not bigger than the given size ignoring
907 non-specified components.
908
909 This is similar to DecTo() but doesn't do anything for x or y
910 component if the same component of @a size is not specified, i.e. set
911 to ::wxDefaultCoord.
912
913 @since 2.9.5
914 */
915 void DecToIfSpecified(const wxSize& size);
916
917 /**
918 Gets the height member.
919 */
920 int GetHeight() const;
921
922 /**
923 Gets the width member.
924 */
925 int GetWidth() const;
926
927 //@{
928 /**
929 Increases the size in both x and y directions.
930
931 @see DecBy()
932 */
933 void IncBy(const wxPoint& pt);
934 void IncBy(const wxSize& size);
935 void IncBy(int dx, int dy);
936 void IncBy(int d);
937 //@}
938
939 /**
940 Increments this object so that both of its dimensions are not less than
941 the corresponding dimensions of the @a size.
942
943 @see DecTo()
944 */
945 void IncTo(const wxSize& size);
946
947 /**
948 Returns @true if neither of the size object components is equal to -1,
949 which is used as default for the size values in wxWidgets (hence the
950 predefined ::wxDefaultSize has both of its components equal to -1).
951
952 This method is typically used before calling SetDefaults().
953 */
954 bool IsFullySpecified() const;
955
956 /**
957 Scales the dimensions of this object by the given factors. If you want
958 to scale both dimensions by the same factor you can also use
959 operator*=().
960
961 @return A reference to this object (so that you can concatenate other
962 operations in the same line).
963 */
964 wxSize& Scale(float xscale, float yscale);
965
966 /**
967 Sets the width and height members.
968 */
969 void Set(int width, int height);
970
971 /**
972 Combine this size object with another one replacing the default (i.e.\ equal to -1)
973 components of this object with those of the other. It is typically used like this:
974
975 @code
976 if ( !size.IsFullySpecified() )
977 {
978 size.SetDefaults(GetDefaultSize());
979 }
980 @endcode
981
982 @see IsFullySpecified()
983 */
984 void SetDefaults(const wxSize& sizeDefault);
985
986 /**
987 Sets the height.
988 */
989 void SetHeight(int height);
990
991 /**
992 Sets the width.
993 */
994 void SetWidth(int width);
995
996
997 /**
998 @name Miscellaneous operators
999
1000 Note that these operators are documented as class members
1001 (to make them easier to find) but, as their prototype shows,
1002 they are implemented as global operators; note that this is
1003 transparent to the user but it helps to understand why the
1004 following functions are documented to take the wxSize they
1005 operate on as an explicit argument.
1006 */
1007 //@{
1008 wxSize& operator=(const wxSize& sz);
1009
1010 bool operator ==(const wxSize& s1, const wxSize& s2);
1011 bool operator !=(const wxSize& s1, const wxSize& s2);
1012
1013 wxSize operator +(const wxSize& s1, const wxSize& s2);
1014 wxSize operator -(const wxSize& s1, const wxSize& s2);
1015 wxSize& operator +=(const wxSize& sz);
1016 wxSize& operator -=(const wxSize& sz);
1017
1018 wxSize operator /(const wxSize& sz, int factor);
1019 wxSize operator *(const wxSize& sz, int factor);
1020 wxSize operator *(int factor, const wxSize& sz);
1021 wxSize& operator /=(int factor);
1022 wxSize& operator *=(int factor);
1023 //@}
1024 };
1025
1026 /**
1027 Global instance of a wxSize object initialized to (-1,-1).
1028 */
1029 const wxSize wxDefaultSize;
1030
1031
1032
1033
1034 // ============================================================================
1035 // Global functions/macros
1036 // ============================================================================
1037
1038 /** @addtogroup group_funcmacro_gdi */
1039 //@{
1040
1041 /**
1042 This macro loads a bitmap from either application resources (on the
1043 platforms for which they exist, i.e. Windows and OS2) or from an XPM file.
1044 This can help to avoid using @ifdef_ when creating bitmaps.
1045
1046 @see @ref overview_bitmap, wxICON()
1047
1048 @header{wx/gdicmn.h}
1049 */
1050 #define wxBITMAP(bitmapName)
1051
1052 /**
1053 Creates a bitmap from either application resources or embedded image data
1054 in PNG format.
1055
1056 This macro is similar to wxBITMAP() but works with bitmap data in PNG
1057 format and not BMP or XPM.
1058
1059 Under Windows the given @a bitmapName must be present in the application
1060 resource file with the type @c RCDATA and refer to a PNG image. I.e. you
1061 should have a definition similar to the following in your @c .rc file:
1062 @code
1063 mybitmap RCDATA "mybitmap.png"
1064 @endcode
1065 to be able to use @c wxBITMAP_PNG(mybitmap) in the code.
1066
1067 Under OS X the file with the specified name and "png" extension must be
1068 present in the "Resources" subdirectory of the application bundle.
1069
1070 Under the other platforms, this is equivalent to wxBITMAP_PNG_FROM_DATA()
1071 and so loads the image data from the array called @c bitmapName_png that
1072 must exist. Notice that it @e must be an array and not a pointer as the
1073 macro needs to be able to determine its size. Such an array can be produced
1074 by a number of conversion programs. A very simple one is included in
1075 wxWidgets distribution as @c misc/scripts/png2c.py.
1076
1077 Finally notice that you must register PNG image handler to be able to
1078 load bitmaps from PNG data. This can be done either by calling
1079 wxInitAllImageHandlers() which also registers all the other image formats
1080 or including the necessary header:
1081 @code
1082 #include <wx/imagpng.h>
1083 @endcode
1084 and calling
1085 @code
1086 wxImage::AddHandler(new wxPNGHandler);
1087 @endcode
1088 in your application startup code.
1089
1090 @see wxBITMAP_PNG_FROM_DATA()
1091
1092 @header{wx/gdicmn.h}
1093
1094 @since 2.9.5
1095 */
1096 #define wxBITMAP_PNG(bitmapName)
1097
1098 /**
1099 Creates a bitmap from embedded image data in PNG format.
1100
1101 This macro is a thin wrapper around wxBitmap::NewFromPNGData() and takes
1102 just the base name of the array containing the image data and computes its
1103 size internally. In other words, the array called @c bitmapName_png must
1104 exist. Notice that it @e must be an array and not a pointer as the macro
1105 needs to be able to determine its size. Such an array can be produced by a
1106 number of conversion programs. A very simple one is included in wxWidgets
1107 distribution as @c misc/scripts/png2c.py.
1108
1109 You can use wxBITMAP_PNG() to load the PNG bitmaps from resources on the
1110 platforms that support this and only fall back to loading them from data
1111 under the other ones (i.e. not Windows and not OS X).
1112
1113 @header{wx/gdicmn.h}
1114
1115 @since 2.9.5
1116 */
1117 #define wxBITMAP_PNG_FROM_DATA(bitmapName)
1118
1119 /**
1120 This macro loads an icon from either application resources (on the
1121 platforms for which they exist, i.e. Windows and OS2) or from an XPM file.
1122 This can help to avoid using @ifdef_ when creating icons.
1123
1124 @see @ref overview_bitmap, wxBITMAP()
1125
1126 @header{wx/gdicmn.h}
1127 */
1128 #define wxICON(iconName)
1129
1130 /**
1131 Returns @true if the display is colour, @false otherwise.
1132
1133 @header{wx/gdicmn.h}
1134 */
1135 bool wxColourDisplay();
1136
1137 /**
1138 Returns the depth of the display (a value of 1 denotes a monochrome
1139 display).
1140
1141 @header{wx/gdicmn.h}
1142 */
1143 int wxDisplayDepth();
1144
1145 /**
1146 Globally sets the cursor; only has an effect on Windows, Mac and GTK+. You
1147 should call this function with wxNullCursor to restore the system cursor.
1148
1149 @see wxCursor, wxWindow::SetCursor()
1150
1151 @header{wx/gdicmn.h}
1152 */
1153 void wxSetCursor(const wxCursor& cursor);
1154
1155 //@}
1156
1157 /** @addtogroup group_funcmacro_gdi */
1158 //@{
1159 /**
1160 Returns the dimensions of the work area on the display.
1161
1162 This is the same as wxGetClientDisplayRect() but allows to retrieve the
1163 individual components instead of the entire rectangle.
1164
1165 Any of the output pointers can be @NULL if the corresponding value is not
1166 needed by the caller.
1167
1168 @see wxDisplay
1169
1170 @header{wx/gdicmn.h}
1171 */
1172 void wxClientDisplayRect(int* x, int* y, int* width, int* height);
1173 //@}
1174
1175 /** @addtogroup group_funcmacro_gdi */
1176 //@{
1177 /**
1178 Returns the dimensions of the work area on the display. On Windows this
1179 means the area not covered by the taskbar, etc. Other platforms are
1180 currently defaulting to the whole display until a way is found to provide
1181 this info for all window managers, etc.
1182
1183 @see wxDisplay
1184
1185 @header{wx/gdicmn.h}
1186 */
1187 wxRect wxGetClientDisplayRect();
1188 //@}
1189
1190 /** @addtogroup group_funcmacro_gdi */
1191 //@{
1192 /**
1193 Returns the display resolution in pixels per inch.
1194
1195 The @c x component of the returned wxSize object contains the horizontal
1196 resolution and the @c y one -- the vertical resolution.
1197
1198 @header{wx/gdicmn.h}
1199
1200 @see wxDisplay
1201
1202 @since 2.9.0
1203 */
1204 wxSize wxGetDisplayPPI();
1205 //@}
1206
1207 /** @addtogroup group_funcmacro_gdi */
1208 //@{
1209 /**
1210 Returns the display size in pixels.
1211
1212 Either of output pointers can be @NULL if the caller is not interested in
1213 the corresponding value.
1214
1215 @see wxGetDisplaySize(), wxDisplay
1216
1217 @header{wx/gdicmn.h}
1218 */
1219 void wxDisplaySize(int* width, int* height);
1220 //@}
1221
1222 /** @addtogroup group_funcmacro_gdi */
1223 //@{
1224 /**
1225 Returns the display size in pixels.
1226
1227 @see wxDisplay
1228
1229 @header{wx/gdicmn.h}
1230 */
1231 wxSize wxGetDisplaySize();
1232 //@}
1233
1234 /** @addtogroup group_funcmacro_gdi */
1235 //@{
1236 /**
1237 Returns the display size in millimeters.
1238
1239 Either of output pointers can be @NULL if the caller is not interested in
1240 the corresponding value.
1241
1242 @see wxGetDisplaySizeMM(), wxDisplay
1243
1244 @header{wx/gdicmn.h}
1245 */
1246 void wxDisplaySizeMM(int* width, int* height);
1247 //@}
1248
1249 /** @addtogroup group_funcmacro_gdi */
1250 //@{
1251 /**
1252 Returns the display size in millimeters.
1253
1254 @see wxDisplay
1255
1256 @header{wx/gdicmn.h}
1257 */
1258 wxSize wxGetDisplaySizeMM();
1259 //@}
1260