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git.saurik.com Git - wxWidgets.git/blob - include/wx/mac/setup0.h
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1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Configuration for the library
4 // Author: Stefan Csomor
5 // Modified by: Stefan Csomor
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
16 /* --- start common options --- */
18 // ----------------------------------------------------------------------------
20 // ----------------------------------------------------------------------------
22 // define this to 0 when building wxBase library - this can also be done from
23 // makefile/project file overriding the value here
28 // ----------------------------------------------------------------------------
29 // compatibility settings
30 // ----------------------------------------------------------------------------
32 // This setting determines the compatibility with 2.2 API: set it to 1 to
33 // enable it but please consider updating your code instead.
37 // Recommended setting: 0 (please update your code)
38 #define WXWIN_COMPATIBILITY_2_2 0
40 // This setting determines the compatibility with 2.4 API: set it to 0 to
41 // flag all cases of using deprecated functions.
43 // Default is 1 but please try building your code with 0 as the default will
44 // change to 0 in the next version and the deprecated functions will disappear
45 // in the version after it completely.
47 // Recommended setting: 0 (please update your code)
48 #define WXWIN_COMPATIBILITY_2_4 1
50 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
51 // default system font is used for wxWindow::GetCharWidth/Height() instead of
56 // Recommended setting: 0
57 #define wxDIALOG_UNIT_COMPATIBILITY 0
59 // ----------------------------------------------------------------------------
61 // ----------------------------------------------------------------------------
63 // Generic comment about debugging settings: they are very useful if you don't
64 // use any other memory leak detection tools such as Purify/BoundsChecker, but
65 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
66 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
67 // may prefer to use it instead of built in memory debugging code because it is
68 // faster and more fool proof.
70 // Using VC++ CRT memory debugging is enabled by default in debug mode
71 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
72 // and if __NO_VC_CRTDBG__ is not defined.
74 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
75 // __WXDEBUG__ is not defined, will still use the normal memory operators.
79 // Recommended setting: 0
80 #define wxUSE_DEBUG_CONTEXT 0
82 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
83 // __WXDEBUG__ is also defined.
85 // WARNING: this code may not work with all architectures, especially if
86 // alignment is an issue. This switch is currently ignored for mingw / cygwin
90 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
91 #define wxUSE_MEMORY_TRACING 0
93 // In debug mode, cause new and delete to be redefined globally.
94 // If this causes problems (e.g. link errors which is a common problem
95 // especially if you use another library which also redefines the global new
96 // and delete), set this to 0.
97 // This switch is currently ignored for mingw / cygwin
101 // Recommended setting: 0
102 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
104 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
105 // this causes problems (e.g. link errors), set this to 0. You may need to set
106 // this to 0 if using templates (at least for VC++). This switch is currently
107 // ignored for mingw / cygwin / CodeWarrior
111 // Recommended setting: 0
112 #define wxUSE_DEBUG_NEW_ALWAYS 0
114 // wxHandleFatalExceptions() may be used to catch the program faults at run
115 // time and, instead of terminating the program with a usual GPF message box,
116 // call the user-defined wxApp::OnFatalException() function. If you set
117 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
119 // This setting is for Win32 only and can only be enabled if your compiler
120 // supports Win32 structured exception handling (currently only VC++ does)
124 // Recommended setting: 1 if your compiler supports it.
125 #define wxUSE_ON_FATAL_EXCEPTION 1
127 // Set this to 1 to be able to generate a human-readable (unlike
128 // machine-readable minidump created by wxCrashReport::Generate()) stack back
129 // trace when your program crashes using wxStackWalker
131 // Default is 1 if supported by the compiler.
133 // Recommended setting: 1, set to 0 if your programs never crash
134 #define wxUSE_STACKWALKER 1
136 // Set this to 1 to compile in wxDebugReport class which allows you to create
137 // and optionally upload to your web site a debug report consisting of back
138 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
140 // Default is 1 if supported by the compiler.
142 // Recommended setting: 0, it is still experimental and API may change
143 #define wxUSE_DEBUGREPORT 0
145 // ----------------------------------------------------------------------------
147 // ----------------------------------------------------------------------------
149 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
150 // defined as wchar_t, wxString will use Unicode internally. If you set this
151 // to 1, you must use wxT() macro for all literal strings in the program.
153 // Unicode is currently only fully supported under Windows NT/2000/XP
154 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
155 // will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
159 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
160 #ifndef wxUSE_UNICODE
161 #define wxUSE_UNICODE 0
164 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
165 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
166 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
167 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
168 // that you will have to modify the makefiles to include unicows.lib import
169 // library as the first library (see installation instructions in install.txt
170 // to learn how to do it when building the library or samples).
172 // If your compiler doesn't have unicows.lib, you can get a version of it at
173 // http://libunicows.sourceforge.net
177 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
178 #define wxUSE_UNICODE_MSLU 0
180 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
181 // compiling the program in Unicode mode. More precisely, it will be possible
182 // to construct wxString from a wide (Unicode) string and convert any wxString
187 // Recommended setting: 1
188 #define wxUSE_WCHAR_T 1
190 // ----------------------------------------------------------------------------
192 // ----------------------------------------------------------------------------
194 // Compile library in exception-safe mode? If set to 1, the library will try to
195 // behave correctly in presence of exceptions (even though it still will not
196 // use the exceptions itself) and notify the user code about any unhandled
197 // exceptions. If set to 0, propagation of the exceptions through the library
198 // code will lead to undefined behaviour -- but the code itself will be
199 // slightly smaller and faster.
201 // Note that like wxUSE_THREADS this option is automatically set to 0 if
202 // wxNO_EXCEPTIONS is defined.
206 // Recommended setting: depends on whether you intend to use C++ exceptions
207 // in your own code (1 if you do, 0 if you don't)
208 #define wxUSE_EXCEPTIONS 1
210 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
214 // Recommended setting: 0 (this is still work in progress...)
215 #define wxUSE_EXTENDED_RTTI 0
217 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
218 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
219 // and for wxHashMap to be implemented with templates.
223 // Recommended setting: YMMV
226 // Support for message/error logging. This includes wxLogXXX() functions and
227 // wxLog and derived classes. Don't set this to 0 unless you really know what
232 // Recommended setting: 1 (always)
235 // Recommended setting: 1
236 #define wxUSE_LOGWINDOW 1
238 // Recommended setting: 1
239 #define wxUSE_LOGGUI 1
241 // Recommended setting: 1
242 #define wxUSE_LOG_DIALOG 1
244 // Support for command line parsing using wxCmdLineParser class.
248 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
249 #define wxUSE_CMDLINE_PARSER 1
251 // Support for multithreaded applications: if 1, compile in thread classes
252 // (thread.h) and make the library a bit more thread safe. Although thread
253 // support is quite stable by now, you may still consider recompiling the
254 // library without it if you have no use for it - this will result in a
255 // somewhat smaller and faster operation.
257 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
258 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
259 // build/msw/config.* file this value will have no effect.
263 // Recommended setting: 0 unless you do plan to develop MT applications
264 #define wxUSE_THREADS 1
266 // If enabled (1), compiles wxWidgets streams classes
267 #define wxUSE_STREAMS 1
269 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
270 #define wxUSE_STD_IOSTREAM 0
272 // ----------------------------------------------------------------------------
273 // non GUI features selection
274 // ----------------------------------------------------------------------------
276 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
277 // integer which is implemented in terms of native 64 bit integers if any or
278 // uses emulation otherwise.
280 // This class is required by wxDateTime and so you should enable it if you want
281 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
282 // integers in which case (almost) all of its functions are inline and it
283 // almost does not take any space, so there should be no reason to switch it
286 // Recommended setting: 1
287 #define wxUSE_LONGLONG 1
289 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
290 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
294 // Recommended setting: 1 (wxFile is highly recommended as it is required by
295 // i18n code, wxFileConfig and others)
297 #define wxUSE_FFILE 1
299 // Use wxFSVolume class providing access to the configured/active mount points
303 // Recommended setting: 1 (but may be safely disabled if you don't use it)
304 #define wxUSE_FSVOLUME 1
306 // Use wxStandardPaths class which allows to retrieve some standard locations
307 // in the file system
311 // Recommended setting: 1 (may be disabled to save space, but not much)
312 #define wxUSE_STDPATHS 1
314 // use wxTextBuffer class: required by wxTextFile
315 #define wxUSE_TEXTBUFFER 1
317 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
319 #define wxUSE_TEXTFILE 1
321 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
324 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
325 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
326 // old wxTime and wxDate classes which are still provided for backwards
327 // compatibility (and implemented in terms of wxDateTime).
329 // Note that this class is relatively new and is still officially in alpha
330 // stage because some features are not yet (fully) implemented. It is already
331 // quite useful though and should only be disabled if you are aiming at
332 // absolutely minimal version of the library.
334 // Requires: wxUSE_LONGLONG
338 // Recommended setting: 1
339 #define wxUSE_DATETIME 1
341 // Set wxUSE_TIMER to 1 to compile wxTimer class
345 // Recommended setting: 1
346 #define wxUSE_TIMER 1
348 // Use wxStopWatch clas.
352 // Recommended setting: 1 (needed by wxSocket)
353 #define wxUSE_STOPWATCH 1
355 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
356 // which allow the application to store its settings in the persistent
357 // storage. Setting this to 1 will also enable on-demand creation of the
358 // global config object in wxApp.
360 // See also wxUSE_CONFIG_NATIVE below.
362 // Recommended setting: 1
363 #define wxUSE_CONFIG 1
365 // If wxUSE_CONFIG is 1, you may choose to use either the native config
366 // classes under Windows (using .INI files under Win16 and the registry under
367 // Win32) or the portable text file format used by the config classes under
370 // Default is 1 to use native classes. Note that you may still use
371 // wxFileConfig even if you set this to 1 - just the config object created by
372 // default for the applications needs will be a wxRegConfig or wxIniConfig and
375 // Recommended setting: 1
376 #define wxUSE_CONFIG_NATIVE 1
378 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
379 // to connect/disconnect from the network and be notified whenever the dial-up
380 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
384 // Recommended setting: 1
385 #define wxUSE_DIALUP_MANAGER 1
387 // Compile in classes for run-time DLL loading and function calling.
388 // Required by wxUSE_DIALUP_MANAGER.
390 // This setting is for Win32 only
394 // Recommended setting: 1
395 #define wxUSE_DYNLIB_CLASS 1
397 // experimental, don't use for now
398 #define wxUSE_DYNAMIC_LOADER 1
400 // Set to 1 to use socket classes
401 #define wxUSE_SOCKETS 1
403 // Set to 1 to enable virtual file systems (required by wxHTML)
404 #define wxUSE_FILESYSTEM 1
406 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
407 #define wxUSE_FS_ZIP 1
409 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
410 #define wxUSE_FS_INET 1
412 // wxArchive classes for accessing archives such as zip and tar
413 #define wxUSE_ARCHIVE_STREAMS 1
415 // Set to 1 to compile wxZipInput/OutputStream classes.
416 #define wxUSE_ZIPSTREAM 1
418 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
422 // If enabled, the code written by Apple will be used to write, in a portable
423 // way, float on the disk. See extended.c for the license which is different
424 // from wxWidgets one.
428 // Recommended setting: 1 unless you don't like the license terms (unlikely)
429 #define wxUSE_APPLE_IEEE 1
431 // Joystick support class
432 #define wxUSE_JOYSTICK 1
434 // wxFontMapper class
435 #define wxUSE_FONTMAP 1
437 // wxMimeTypesManager class
438 #define wxUSE_MIMETYPE 1
440 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
441 // or wxURL you need to set this to 1.
445 // Recommended setting: 1
446 #define wxUSE_PROTOCOL 1
448 // The settings for the individual URL schemes
449 #define wxUSE_PROTOCOL_FILE 1
450 #define wxUSE_PROTOCOL_FTP 1
451 #define wxUSE_PROTOCOL_HTTP 1
453 // Define this to use wxURL class.
456 // Define this to use native platform url and protocol support.
457 // Currently valid only for MS-Windows.
458 // Note: if you set this to 1, you can open ftp/http/gopher sites
459 // and obtain a valid input stream for these sites
460 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
461 // Doing so reduces the code size.
463 // This code is experimental and subject to change.
464 #define wxUSE_URL_NATIVE 0
466 // Support for regular expression matching via wxRegEx class: enable this to
467 // use POSIX regular expressions in your code. You need to compile regex
468 // library from src/regex to use it under Windows.
472 // Recommended setting: 1 if your compiler supports it, if it doesn't please
473 // contribute us a makefile for src/regex for it
474 #define wxUSE_REGEX 1
476 // wxSystemOptions class
477 #define wxUSE_SYSTEM_OPTIONS 1
480 #define wxUSE_SOUND 1
486 // Recommended setting: 1
487 #define wxUSE_MEDIACTRL 1
493 // Recommended setting: 1 if you have the QT SDK installed and you need it, else 0
494 #define wxUSE_QUICKTIME 0
496 // Use DirectShow (requires linkage to strmiids.lib)
500 // Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
501 #define wxUSE_DIRECTSHOW 0
503 // Use GStreamer for Unix (req a lot of dependancies)
507 // Recommended setting: 1 (wxMediaCtrl won't work by default without it)
508 #define wxUSE_GSTREAMER 0
510 // Use wxWidget's XRC XML-based resource system. Recommended.
514 // Recommended setting: 1 (requires wxUSE_XML)
517 // XML parsing classes. Note that their API will change in the future, so
518 // using wxXmlDocument and wxXmlNode in your app is not recommended.
522 // Recommended setting: 1 (required by XRC)
529 // ----------------------------------------------------------------------------
530 // Individual GUI controls
531 // ----------------------------------------------------------------------------
533 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
534 // (without it, wxControl class is not compiled)
538 // Recommended setting: 1 (don't change except for very special programs)
539 #define wxUSE_CONTROLS 1
541 // wxPopupWindow class is a top level transient window. It is currently used
542 // to implement wxTipWindow
546 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
547 #define wxUSE_POPUPWIN 1
549 // wxTipWindow allows to implement the custom tooltips, it is used by the
550 // context help classes. Requires wxUSE_POPUPWIN.
554 // Recommended setting: 1 (may be set to 0)
555 #define wxUSE_TIPWINDOW 1
557 // Each of the settings below corresponds to one wxWidgets control. They are
558 // all switched on by default but may be disabled if you are sure that your
559 // program (including any standard dialogs it can show!) doesn't need them and
560 // if you desperately want to save some space. If you use any of these you must
561 // set wxUSE_CONTROLS as well.
565 // Recommended setting: 1
566 #define wxUSE_BUTTON 1 // wxButton
567 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
568 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
569 #define wxUSE_CHECKBOX 1 // wxCheckBox
570 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
571 #define wxUSE_CHOICE 1 // wxChoice
572 #define wxUSE_COMBOBOX 1 // wxComboBox
573 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
574 #define wxUSE_GAUGE 1 // wxGauge
575 #define wxUSE_LISTBOX 1 // wxListBox
576 #define wxUSE_LISTCTRL 1 // wxListCtrl
577 #define wxUSE_RADIOBOX 1 // wxRadioBox
578 #define wxUSE_RADIOBTN 1 // wxRadioButton
579 #define wxUSE_SCROLLBAR 1 // wxScrollBar
580 #define wxUSE_SLIDER 1 // wxSlider
581 #define wxUSE_SPINBTN 1 // wxSpinButton
582 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
583 #define wxUSE_STATBOX 1 // wxStaticBox
584 #define wxUSE_STATLINE 1 // wxStaticLine
585 #define wxUSE_STATTEXT 1 // wxStaticText
586 #define wxUSE_STATBMP 1 // wxStaticBitmap
587 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
588 #define wxUSE_TOGGLEBTN 1 // requires wxButton
589 #define wxUSE_TREECTRL 1 // wxTreeCtrl
591 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
592 // below either wxStatusBar95 or a generic wxStatusBar will be used.
596 // Recommended setting: 1
597 #define wxUSE_STATUSBAR 1
599 // Two status bar implementations are available under Win32: the generic one
600 // or the wrapper around native control. For native look and feel the native
601 // version should be used.
603 // Default is 1 for the platforms where native status bar is supported.
605 // Recommended setting: 1 (there is no advantage in using the generic one)
606 #define wxUSE_NATIVE_STATUSBAR 1
608 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
609 // classes at all. Otherwise, use the native toolbar class unless
610 // wxUSE_TOOLBAR_NATIVE is 0.
612 // Default is 1 for all settings.
614 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
615 #define wxUSE_TOOLBAR 1
616 #define wxUSE_TOOLBAR_NATIVE 1
618 // wxNotebook is a control with several "tabs" located on one of its sides. It
619 // may be used to logically organise the data presented to the user instead of
620 // putting everything in one huge dialog. It replaces wxTabControl and related
621 // classes of wxWin 1.6x.
625 // Recommended setting: 1
626 #define wxUSE_NOTEBOOK 1
628 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
633 // Recommended setting: 1
634 #define wxUSE_LISTBOOK 1
636 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
641 // Recommended setting: 1
642 #define wxUSE_CHOICEBOOK 1
644 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
645 // the new class. It shouldn't be used in new code.
649 // Recommended setting: 0 (use wxNotebook)
650 #define wxUSE_TAB_DIALOG 0
654 // Default is 1, set to 0 to cut down compilation time and binaries size if you
657 // Recommended setting: 1
661 // wxMiniFrame class: a frame with narrow title bar
665 // Recommended setting: 1 (it doesn't cost almost anything)
666 #define wxUSE_MINIFRAME 1
668 // ----------------------------------------------------------------------------
669 // Miscellaneous GUI stuff
670 // ----------------------------------------------------------------------------
672 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
673 #define wxUSE_ACCEL 1
675 // Hotkey support (currently Windows only)
676 #define wxUSE_HOTKEY 1
678 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
683 // Recommended setting: 1 (can be safely set to 0, not used by the library)
684 #define wxUSE_CARET 1
686 // Use wxDisplay class: it allows enumerating all displays on a system and
687 // working with them.
689 // Default is 0 because it isn't yet implemented on all platforms
691 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
692 #define wxUSE_DISPLAY 0
694 // Miscellaneous geometry code: needed for Canvas library
695 #define wxUSE_GEOMETRY 1
697 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
702 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
703 // enumerated above, then this class is mostly useless too)
704 #define wxUSE_IMAGLIST 1
706 // Use wxMenu, wxMenuBar, wxMenuItem.
710 // Recommended setting: 1 (can't be disabled under MSW)
711 #define wxUSE_MENUS 1
713 // Use wxSashWindow class.
717 // Recommended setting: 1
720 // Use wxSplitterWindow class.
724 // Recommended setting: 1
725 #define wxUSE_SPLITTER 1
727 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
731 // Recommended setting: 1
732 #define wxUSE_TOOLTIPS 1
734 // wxValidator class and related methods
735 #define wxUSE_VALIDATORS 1
737 // ----------------------------------------------------------------------------
739 // ----------------------------------------------------------------------------
741 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
742 // file selector, printer dialog). Switching this off also switches off the
743 // printing architecture and interactive wxPrinterDC.
747 // Recommended setting: 1 (unless it really doesn't work)
748 #define wxUSE_COMMON_DIALOGS 1
750 // wxBusyInfo displays window with message when app is busy. Works in same way
752 #define wxUSE_BUSYINFO 1
754 // Use single/multiple choice dialogs.
758 // Recommended setting: 1 (used in the library itself)
759 #define wxUSE_CHOICEDLG 1
761 // Use colour picker dialog
765 // Recommended setting: 1
766 #define wxUSE_COLOURDLG 1
768 // wxDirDlg class for getting a directory name from user
769 #define wxUSE_DIRDLG 1
771 // TODO: setting to choose the generic or native one
773 // Use file open/save dialogs.
777 // Recommended setting: 1 (used in many places in the library itself)
778 #define wxUSE_FILEDLG 1
780 // Use find/replace dialogs.
784 // Recommended setting: 1 (but may be safely set to 0)
785 #define wxUSE_FINDREPLDLG 1
787 // Use font picker dialog
791 // Recommended setting: 1 (used in the library itself)
792 #define wxUSE_FONTDLG 1
794 // Use wxMessageDialog and wxMessageBox.
798 // Recommended setting: 1 (used in the library itself)
799 #define wxUSE_MSGDLG 1
801 // progress dialog class for lengthy operations
802 #define wxUSE_PROGRESSDLG 1
804 // support for startup tips (wxShowTip &c)
805 #define wxUSE_STARTUP_TIPS 1
807 // text entry dialog and wxGetTextFromUser function
808 #define wxUSE_TEXTDLG 1
810 // number entry dialog
811 #define wxUSE_NUMBERDLG 1
813 // splash screen class
814 #define wxUSE_SPLASH 1
817 #define wxUSE_WIZARDDLG 1
819 // ----------------------------------------------------------------------------
821 // ----------------------------------------------------------------------------
823 // Windows supports the graphics format known as metafile which is, though not
824 // portable, is widely used under Windows and so is supported by wxWin (under
825 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
826 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
827 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
828 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
829 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
830 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
831 // in any metafile related classes at all.
833 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
835 // Recommended setting: default or 0 for everything for portable programs.
836 #define wxUSE_METAFILE 1
837 #define wxUSE_ENH_METAFILE 1
838 #define wxUSE_WIN_METAFILES_ALWAYS 0
840 // ----------------------------------------------------------------------------
841 // Big GUI components
842 // ----------------------------------------------------------------------------
844 // Set to 0 to disable MDI support.
846 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
850 // Recommended setting: 1, can be safely set to 0.
853 // Set to 0 to disable document/view architecture
854 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
856 // Set to 0 to disable MDI document/view architecture
858 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
859 #define wxUSE_MDI_ARCHITECTURE 1
861 // Set to 0 to disable print/preview architecture code
862 #define wxUSE_PRINTING_ARCHITECTURE 1
864 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
869 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
873 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
874 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
875 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
876 // will need to manually add opengl32.lib and glu32.lib to the list of
877 // libraries linked with your program if you use OpenGL.
881 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
882 #define wxUSE_GLCANVAS 0
884 // ----------------------------------------------------------------------------
886 // ----------------------------------------------------------------------------
888 // Use wxClipboard class for clipboard copy/paste.
892 // Recommended setting: 1
893 #define wxUSE_CLIPBOARD 1
895 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
900 // Recommended setting: 1
901 #define wxUSE_DATAOBJ 1
903 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
904 // different from "built in" drag and drop in wxTreeCtrl which is always
905 // available). Requires wxUSE_DATAOBJ.
909 // Recommended setting: 1
910 #define wxUSE_DRAG_AND_DROP 1
912 // Use wxAccessible for enhanced and customisable accessibility.
913 // Depends on wxUSE_OLE.
917 // Recommended setting (at present): 0
918 #define wxUSE_ACCESSIBILITY 0
920 // ----------------------------------------------------------------------------
921 // miscellaneous settings
922 // ----------------------------------------------------------------------------
924 // wxSingleInstanceChecker class allows to verify at startup if another program
925 // instance is running (it is only available under Win32)
929 // Recommended setting: 1 (the class is tiny, disabling it won't save much
931 #define wxUSE_SNGLINST_CHECKER 1
933 #define wxUSE_DRAGIMAGE 1
936 // 0 for no interprocess comms
938 // 0 for no help facility
939 #define wxUSE_MS_HTML_HELP 1
940 // 0 for no MS HTML Help
942 // Use wxHTML-based help controller?
943 #define wxUSE_WXHTML_HELP 1
945 #define wxUSE_RESOURCES 0
946 // 0 for no wxGetResource/wxWriteResource
947 #define wxUSE_CONSTRAINTS 1
948 // 0 for no window layout constraint system
950 #define wxUSE_SPLINES 1
953 #define wxUSE_MOUSEWHEEL 1
954 // Include mouse wheel support
956 // ----------------------------------------------------------------------------
957 // postscript support settings
958 // ----------------------------------------------------------------------------
960 // Set to 1 for PostScript device context.
961 #define wxUSE_POSTSCRIPT 0
963 // Set to 1 to use font metric files in GetTextExtent
964 #define wxUSE_AFM_FOR_POSTSCRIPT 1
966 // ----------------------------------------------------------------------------
968 // ----------------------------------------------------------------------------
970 // Define 1 to use ODBC classes
973 // For backward compatibility reasons, this parameter now only controls the
974 // default scrolling method used by cursors. This default behavior can be
975 // overriden by setting the second param of wxDB::wxDbGetConnection() or
976 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
977 // that use the connection) should support forward only scrolling of cursors,
978 // or both forward and backward support for backward scrolling cursors is
979 // dependent on the data source as well as the ODBC driver being used.
980 #define wxODBC_FWD_ONLY_CURSORS 1
982 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
983 // member variables. With a setting of 1, full backward compatability with the
984 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
985 // as future development will be done only on the non-deprecated
986 // functions/classes/member variables/etc.
987 #define wxODBC_BACKWARD_COMPATABILITY 0
989 // ----------------------------------------------------------------------------
990 // other compiler (mis)features
991 // ----------------------------------------------------------------------------
993 // Set this to 0 if your compiler can't cope with omission of prototype
998 // Recommended setting: 1 (should never need to set this to 0)
999 #define REMOVE_UNUSED_ARG 1
1001 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1002 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
1003 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
1008 // Recommended setting: whatever your compiler likes more
1009 #define wxUSE_IOSTREAMH 1
1011 // ----------------------------------------------------------------------------
1012 // image format support
1013 // ----------------------------------------------------------------------------
1015 // wxImage supports many different image formats which can be configured at
1016 // compile-time. BMP is always supported, others are optional and can be safely
1017 // disabled if you don't plan to use images in such format sometimes saving
1018 // substantial amount of code in the final library.
1020 // Some formats require an extra library which is included in wxWin sources
1021 // which is mentioned if it is the case.
1023 // Set to 1 for wxImage support (recommended).
1024 #define wxUSE_IMAGE 1
1026 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1027 #define wxUSE_LIBPNG 1
1029 // Set to 1 for JPEG format support (requires libjpeg)
1030 #define wxUSE_LIBJPEG 1
1032 // Set to 1 for TIFF format support (requires libtiff)
1033 #define wxUSE_LIBTIFF 1
1035 // Set to 1 for GIF format support
1038 // Set to 1 for PNM format support
1041 // Set to 1 for PCX format support
1044 // Set to 1 for IFF format support (Amiga format)
1047 // Set to 1 for XPM format support
1050 // Set to 1 for MS Icons and Cursors format support
1051 #define wxUSE_ICO_CUR 1
1053 // Set to 1 to compile in wxPalette class
1054 #define wxUSE_PALETTE 1
1056 /* --- end common options --- */
1058 // ----------------------------------------------------------------------------
1059 // Mac-specific settings
1060 // ----------------------------------------------------------------------------
1062 // override some settings for Metrowerks
1064 // VZ: isn't this file only used when building with Metrowerks anyhow?
1066 #undef wxUSE_DEBUG_CONTEXT
1067 #define wxUSE_DEBUG_CONTEXT 1
1069 #undef wxUSE_STD_IOSTREAM
1070 #define wxUSE_STD_IOSTREAM 1
1072 #undef wxUSE_STACKWALKER
1073 #define wxUSE_STACKWALKER 0
1076 // things not implemented under Mac
1077 #undef wxUSE_POPUPWIN
1078 #define wxUSE_POPUPWIN 0
1080 #undef wxUSE_TIPWINDOW
1081 #define wxUSE_TIPWINDOW 0
1083 #undef wxUSE_TOGGLEBTN
1084 #define wxUSE_TOGGLEBTN 0
1086 // wxWebKit is a wrapper for Apple's WebKit framework, use it if you want to
1087 // embed the Safari browser control
1088 // 0 by default because of Jaguar compatibility problems
1089 #define wxUSE_WEBKIT 0
1092 // Set to 0 for no libmspack
1093 #define wxUSE_LIBMSPACK 0