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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/os2/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 /* --- start common options --- */
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 // define this to 0 when building wxBase library - this can also be done from
21 // makefile/project file overriding the value here
26 // ----------------------------------------------------------------------------
27 // compatibility settings
28 // ----------------------------------------------------------------------------
30 // This setting determines the compatibility with 2.6 API: set it to 0 to
31 // flag all cases of using deprecated functions.
33 // Default is 1 but please try building your code with 0 as the default will
34 // change to 0 in the next version and the deprecated functions will disappear
35 // in the version after it completely.
37 // Recommended setting: 0 (please update your code)
38 #define WXWIN_COMPATIBILITY_2_6 0
40 // This setting determines the compatibility with 2.8 API: set it to 0 to
41 // flag all cases of using deprecated functions.
43 // Default is 1 but please try building your code with 0 as the default will
44 // change to 0 in the next version and the deprecated functions will disappear
45 // in the version after it completely.
47 // Recommended setting: 0 (please update your code)
48 #define WXWIN_COMPATIBILITY_2_8 1
50 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
51 // default system font is used for wxWindow::GetCharWidth/Height() instead of
56 // Recommended setting: 0
57 #define wxDIALOG_UNIT_COMPATIBILITY 0
59 // ----------------------------------------------------------------------------
61 // ----------------------------------------------------------------------------
63 // wxDEBUG_LEVEL will be defined as 1 in wx/debug.h so normally there is no
64 // need to define it here. You may do it for two reasons: either completely
65 // disable/compile out the asserts in release version (then do it inside #ifdef
66 // NDEBUG) or, on the contrary, enable more asserts, including the usually
67 // disabled ones, in the debug build (then do it inside #ifndef NDEBUG)
70 // #define wxDEBUG_LEVEL 0
72 // #define wxDEBUG_LEVEL 2
75 // wxHandleFatalExceptions() may be used to catch the program faults at run
76 // time and, instead of terminating the program with a usual GPF message box,
77 // call the user-defined wxApp::OnFatalException() function. If you set
78 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
80 // This setting is for Win32 only and can only be enabled if your compiler
81 // supports Win32 structured exception handling (currently only VC++ does)
85 // Recommended setting: 1 if your compiler supports it.
86 #define wxUSE_ON_FATAL_EXCEPTION 1
88 // Set this to 1 to be able to generate a human-readable (unlike
89 // machine-readable minidump created by wxCrashReport::Generate()) stack back
90 // trace when your program crashes using wxStackWalker
92 // Default is 1 if supported by the compiler.
94 // Recommended setting: 1, set to 0 if your programs never crash
95 #define wxUSE_STACKWALKER 1
97 // Set this to 1 to compile in wxDebugReport class which allows you to create
98 // and optionally upload to your web site a debug report consisting of back
99 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
101 // Default is 1 if supported by the compiler.
103 // Recommended setting: 1, it is compiled into a separate library so there
104 // is no overhead if you don't use it
105 #define wxUSE_DEBUGREPORT 1
107 // Generic comment about debugging settings: they are very useful if you don't
108 // use any other memory leak detection tools such as Purify/BoundsChecker, but
109 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
110 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
111 // may prefer to use it instead of built in memory debugging code because it is
112 // faster and more fool proof.
114 // Using VC++ CRT memory debugging is enabled by default in debug build (_DEBUG
115 // is defined) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
116 // and if __NO_VC_CRTDBG__ is not defined.
118 // The rest of the options in this section are obsolete and not supported,
119 // enable them at your own risk.
121 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
122 // __WXDEBUG__ is not defined, will still use the normal memory operators.
126 // Recommended setting: 0
127 #define wxUSE_DEBUG_CONTEXT 0
129 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
130 // __WXDEBUG__ is also defined.
132 // WARNING: this code may not work with all architectures, especially if
133 // alignment is an issue. This switch is currently ignored for mingw / cygwin
137 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
138 #define wxUSE_MEMORY_TRACING 0
140 // In debug mode, cause new and delete to be redefined globally.
141 // If this causes problems (e.g. link errors which is a common problem
142 // especially if you use another library which also redefines the global new
143 // and delete), set this to 0.
144 // This switch is currently ignored for mingw / cygwin
148 // Recommended setting: 0
149 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
151 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
152 // this causes problems (e.g. link errors), set this to 0. You may need to set
153 // this to 0 if using templates (at least for VC++). This switch is currently
154 // ignored for mingw / cygwin / CodeWarrior
158 // Recommended setting: 0
159 #define wxUSE_DEBUG_NEW_ALWAYS 0
162 // ----------------------------------------------------------------------------
164 // ----------------------------------------------------------------------------
166 // These settings are obsolete: the library is always built in Unicode mode
167 // now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
168 // absolutely necessary -- updating it is strongly recommended as the ANSI mode
169 // will disappear completely in future wxWidgets releases.
170 #ifndef wxUSE_UNICODE
171 #define wxUSE_UNICODE 1
174 // wxUSE_WCHAR_T is required by wxWidgets now, don't change.
175 #define wxUSE_WCHAR_T 1
177 // ----------------------------------------------------------------------------
179 // ----------------------------------------------------------------------------
181 // Compile library in exception-safe mode? If set to 1, the library will try to
182 // behave correctly in presence of exceptions (even though it still will not
183 // use the exceptions itself) and notify the user code about any unhandled
184 // exceptions. If set to 0, propagation of the exceptions through the library
185 // code will lead to undefined behaviour -- but the code itself will be
186 // slightly smaller and faster.
188 // Note that like wxUSE_THREADS this option is automatically set to 0 if
189 // wxNO_EXCEPTIONS is defined.
193 // Recommended setting: depends on whether you intend to use C++ exceptions
194 // in your own code (1 if you do, 0 if you don't)
195 #define wxUSE_EXCEPTIONS 1
197 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
201 // Recommended setting: 0 (this is still work in progress...)
202 #define wxUSE_EXTENDED_RTTI 0
204 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
205 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
206 // and for wxHashMap to be implemented with templates.
210 // Recommended setting: YMMV
213 // Support for message/error logging. This includes wxLogXXX() functions and
214 // wxLog and derived classes. Don't set this to 0 unless you really know what
219 // Recommended setting: 1 (always)
222 // Recommended setting: 1
223 #define wxUSE_LOGWINDOW 1
225 // Recommended setting: 1
226 #define wxUSE_LOGGUI 1
228 // Recommended setting: 1
229 #define wxUSE_LOG_DIALOG 1
231 // Support for command line parsing using wxCmdLineParser class.
235 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
236 #define wxUSE_CMDLINE_PARSER 1
238 // Support for multithreaded applications: if 1, compile in thread classes
239 // (thread.h) and make the library a bit more thread safe. Although thread
240 // support is quite stable by now, you may still consider recompiling the
241 // library without it if you have no use for it - this will result in a
242 // somewhat smaller and faster operation.
244 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
245 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
246 // build/msw/config.* file this value will have no effect.
250 // Recommended setting: 0 unless you do plan to develop MT applications
251 #define wxUSE_THREADS 1
253 // If enabled, compiles wxWidgets streams classes
255 // wx stream classes are used for image IO, process IO redirection, network
256 // protocols implementation and much more and so disabling this results in a
257 // lot of other functionality being lost.
261 // Recommended setting: 1 as setting it to 0 disables many other things
262 #define wxUSE_STREAMS 1
264 // This is not a real option but is used as the default value for
265 // wxUSE_STD_IOSTREAM and wxUSE_STD_STRING.
267 // Currently the Digital Mars and Watcom compilers come without standard C++
268 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
269 // them (e.g. from STLPort).
271 // VC++ 5.0 does include standard C++ library headers, however they produce
272 // many warnings that can't be turned off when compiled at warning level 4.
273 #if defined(__DMC__) || defined(__WATCOMC__) \
274 || (defined(_MSC_VER) && _MSC_VER < 1200)
275 #define wxUSE_STD_DEFAULT 0
277 #define wxUSE_STD_DEFAULT 1
280 // Use standard C++ streams if 1 instead of wx streams in some places. If
281 // disabled (default), wx streams are used everywhere and wxWidgets doesn't
282 // depend on the standard streams library.
284 // Notice that enabling this does not replace wx streams with std streams
285 // everywhere, in a lot of places wx streams are used no matter what.
289 // Recommended setting: 1 if you use the standard streams anyhow and so
290 // dependency on the standard streams library is not a
292 #define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT
294 // Enable conversion to standard C++ string if 1.
296 // Default is 1 for most compilers.
298 // Recommended setting: 1 unless you want to ensure your program doesn't use
299 // the standard C++ library at all.
300 #define wxUSE_STD_STRING wxUSE_STD_DEFAULT
302 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
303 // Note that if the system's implementation does not support positional
304 // parameters, setting this to 1 forces the use of the wxWidgets implementation
305 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
306 // many Unix systems but usually doesn't under Windows.
308 // Positional parameters are very useful when translating a program since using
309 // them in formatting strings allow translators to correctly reorder the
310 // translated sentences.
314 // Recommended setting: 1 if you want to support multiple languages
315 #define wxUSE_PRINTF_POS_PARAMS 1
317 // ----------------------------------------------------------------------------
318 // non GUI features selection
319 // ----------------------------------------------------------------------------
321 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
322 // integer which is implemented in terms of native 64 bit integers if any or
323 // uses emulation otherwise.
325 // This class is required by wxDateTime and so you should enable it if you want
326 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
327 // integers in which case (almost) all of its functions are inline and it
328 // almost does not take any space, so there should be no reason to switch it
331 // Recommended setting: 1
332 #define wxUSE_LONGLONG 1
334 // Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
335 // storing binary data in wxConfig on most platforms.
339 // Recommended setting: 1 (but can be safely disabled if you don't use it)
340 #define wxUSE_BASE64 1
342 // Set this to 1 to be able to use wxEventLoop even in console applications
343 // (i.e. using base library only, without GUI). This is mostly useful for
344 // processing socket events but is also necessary to use timers in console
349 // Recommended setting: 1 (but can be safely disabled if you don't use it)
350 #define wxUSE_CONSOLE_EVENTLOOP 1
352 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
353 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
357 // Recommended setting: 1 (wxFile is highly recommended as it is required by
358 // i18n code, wxFileConfig and others)
360 #define wxUSE_FFILE 1
362 // Use wxFSVolume class providing access to the configured/active mount points
366 // Recommended setting: 1 (but may be safely disabled if you don't use it)
367 #define wxUSE_FSVOLUME 1
369 // Use wxStandardPaths class which allows to retrieve some standard locations
370 // in the file system
374 // Recommended setting: 1 (may be disabled to save space, but not much)
375 #define wxUSE_STDPATHS 1
377 // use wxTextBuffer class: required by wxTextFile
378 #define wxUSE_TEXTBUFFER 1
380 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
382 #define wxUSE_TEXTFILE 1
384 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
387 // Provide wxFoo_l() functions similar to standard foo() functions but taking
388 // an extra locale parameter.
390 // Notice that this is fully implemented only for the systems providing POSIX
391 // xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary
392 // almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will
393 // only work for the current user locale and "C" locale. You can use
394 // wxHAS_XLOCALE_SUPPORT to test whether the full support is available.
398 // Recommended setting: 1 but may be disabled if you are writing programs
399 // running only in C locale anyhow
400 #define wxUSE_XLOCALE 1
402 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
403 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
404 // old wxTime and wxDate classes which are still provided for backwards
405 // compatibility (and implemented in terms of wxDateTime).
407 // Note that this class is relatively new and is still officially in alpha
408 // stage because some features are not yet (fully) implemented. It is already
409 // quite useful though and should only be disabled if you are aiming at
410 // absolutely minimal version of the library.
412 // Requires: wxUSE_LONGLONG
416 // Recommended setting: 1
417 #define wxUSE_DATETIME 1
419 // Set wxUSE_TIMER to 1 to compile wxTimer class
423 // Recommended setting: 1
424 #define wxUSE_TIMER 1
426 // Use wxStopWatch clas.
430 // Recommended setting: 1 (needed by wxSocket)
431 #define wxUSE_STOPWATCH 1
433 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
434 // which allow the application to store its settings in the persistent
435 // storage. Setting this to 1 will also enable on-demand creation of the
436 // global config object in wxApp.
438 // See also wxUSE_CONFIG_NATIVE below.
440 // Recommended setting: 1
441 #define wxUSE_CONFIG 1
443 // If wxUSE_CONFIG is 1, you may choose to use either the native config
444 // classes under Windows (using .INI files under Win16 and the registry under
445 // Win32) or the portable text file format used by the config classes under
448 // Default is 1 to use native classes. Note that you may still use
449 // wxFileConfig even if you set this to 1 - just the config object created by
450 // default for the applications needs will be a wxRegConfig or wxIniConfig and
453 // Recommended setting: 1
454 #define wxUSE_CONFIG_NATIVE 1
456 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
457 // to connect/disconnect from the network and be notified whenever the dial-up
458 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
462 // Recommended setting: 1
463 #define wxUSE_DIALUP_MANAGER 1
465 // Compile in classes for run-time DLL loading and function calling.
466 // Required by wxUSE_DIALUP_MANAGER.
468 // This setting is for Win32 only
472 // Recommended setting: 1
473 #define wxUSE_DYNLIB_CLASS 1
475 // experimental, don't use for now
476 #define wxUSE_DYNAMIC_LOADER 1
478 // Set to 1 to use socket classes
479 #define wxUSE_SOCKETS 1
481 // Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS)
483 // Notice that currently setting this option under Windows will result in
484 // programs which can only run on recent OS versions (with ws2_32.dll
485 // installed) which is why it is disabled by default.
489 // Recommended setting: 1 if you need IPv6 support
492 // Set to 1 to enable virtual file systems (required by wxHTML)
493 #define wxUSE_FILESYSTEM 1
495 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
496 #define wxUSE_FS_ZIP 1
498 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
499 #define wxUSE_FS_ARCHIVE 1
501 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
502 #define wxUSE_FS_INET 1
504 // wxArchive classes for accessing archives such as zip and tar
505 #define wxUSE_ARCHIVE_STREAMS 1
507 // Set to 1 to compile wxZipInput/OutputStream classes.
508 #define wxUSE_ZIPSTREAM 1
510 // Set to 1 to compile wxTarInput/OutputStream classes.
511 #define wxUSE_TARSTREAM 1
513 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
517 // If enabled, the code written by Apple will be used to write, in a portable
518 // way, float on the disk. See extended.c for the license which is different
519 // from wxWidgets one.
523 // Recommended setting: 1 unless you don't like the license terms (unlikely)
524 #define wxUSE_APPLE_IEEE 1
526 // Joystick support class
527 #define wxUSE_JOYSTICK 1
529 // wxFontEnumerator class
530 #define wxUSE_FONTENUM 1
532 // wxFontMapper class
533 #define wxUSE_FONTMAP 1
535 // wxMimeTypesManager class
536 #define wxUSE_MIMETYPE 1
538 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
539 // or wxURL you need to set this to 1.
543 // Recommended setting: 1
544 #define wxUSE_PROTOCOL 1
546 // The settings for the individual URL schemes
547 #define wxUSE_PROTOCOL_FILE 1
548 #define wxUSE_PROTOCOL_FTP 1
549 #define wxUSE_PROTOCOL_HTTP 1
551 // Define this to use wxURL class.
554 // Define this to use native platform url and protocol support.
555 // Currently valid only for MS-Windows.
556 // Note: if you set this to 1, you can open ftp/http/gopher sites
557 // and obtain a valid input stream for these sites
558 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
559 // Doing so reduces the code size.
561 // This code is experimental and subject to change.
562 #define wxUSE_URL_NATIVE 0
564 // Support for wxVariant class used in several places throughout the library,
565 // notably in wxDataViewCtrl API.
569 // Recommended setting: 1 unless you want to reduce the library size as much as
570 // possible in which case setting this to 0 can gain up to 100KB.
571 #define wxUSE_VARIANT 1
573 // Support for regular expression matching via wxRegEx class: enable this to
574 // use POSIX regular expressions in your code. You need to compile regex
575 // library from src/regex to use it under Windows.
579 // Recommended setting: 1 if your compiler supports it, if it doesn't please
580 // contribute us a makefile for src/regex for it
581 #define wxUSE_REGEX 1
583 // wxSystemOptions class
584 #define wxUSE_SYSTEM_OPTIONS 1
587 #define wxUSE_SOUND 1
593 // Recommended setting: 1
594 #define wxUSE_MEDIACTRL 1
596 // Use wxWidget's XRC XML-based resource system. Recommended.
600 // Recommended setting: 1 (requires wxUSE_XML)
603 // XML parsing classes. Note that their API will change in the future, so
604 // using wxXmlDocument and wxXmlNode in your app is not recommended.
606 // Default is the same as wxUSE_XRC, i.e. 1 by default.
608 // Recommended setting: 1 (required by XRC)
609 #define wxUSE_XML wxUSE_XRC
611 // Use wxWidget's AUI docking system
615 // Recommended setting: 1
618 // Use wxPropertyGrid.
622 // Recommended setting: 1
623 #define wxUSE_PROPGRID 1
625 // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
629 // Recommended setting: 1
633 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
634 // 2D drawing API. (Still somewhat experimental)
636 // Please note that on Windows you will need to link with gdiplus.lib (use
637 // USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your
638 // application if you want it to be runnable on pre-XP systems.
642 // Recommended setting: 1
643 #ifndef wxUSE_GRAPHICS_CONTEXT
644 #define wxUSE_GRAPHICS_CONTEXT 0
647 // ----------------------------------------------------------------------------
648 // Individual GUI controls
649 // ----------------------------------------------------------------------------
651 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
652 // (without it, wxControl class is not compiled)
656 // Recommended setting: 1 (don't change except for very special programs)
657 #define wxUSE_CONTROLS 1
659 // wxPopupWindow class is a top level transient window. It is currently used
660 // to implement wxTipWindow
664 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
665 #define wxUSE_POPUPWIN 1
667 // wxTipWindow allows to implement the custom tooltips, it is used by the
668 // context help classes. Requires wxUSE_POPUPWIN.
672 // Recommended setting: 1 (may be set to 0)
673 #define wxUSE_TIPWINDOW 1
675 // Each of the settings below corresponds to one wxWidgets control. They are
676 // all switched on by default but may be disabled if you are sure that your
677 // program (including any standard dialogs it can show!) doesn't need them and
678 // if you desperately want to save some space. If you use any of these you must
679 // set wxUSE_CONTROLS as well.
683 // Recommended setting: 1
684 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
685 #define wxUSE_BUTTON 1 // wxButton
686 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
687 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
688 #define wxUSE_CHECKBOX 1 // wxCheckBox
689 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
690 #define wxUSE_CHOICE 1 // wxChoice
691 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
692 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
693 #define wxUSE_COMBOBOX 1 // wxComboBox
694 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
695 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
696 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
697 #define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
698 #define wxUSE_FILECTRL 1 // wxFileCtrl
699 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
700 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
701 #define wxUSE_GAUGE 1 // wxGauge
702 #define wxUSE_HEADERCTRL 1 // wxHeaderCtrl
703 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
704 #define wxUSE_LISTBOX 1 // wxListBox
705 #define wxUSE_LISTCTRL 1 // wxListCtrl
706 #define wxUSE_RADIOBOX 1 // wxRadioBox
707 #define wxUSE_RADIOBTN 1 // wxRadioButton
708 #define wxUSE_SCROLLBAR 1 // wxScrollBar
709 #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
710 #define wxUSE_SLIDER 1 // wxSlider
711 #define wxUSE_SPINBTN 1 // wxSpinButton
712 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
713 #define wxUSE_STATBOX 1 // wxStaticBox
714 #define wxUSE_STATLINE 1 // wxStaticLine
715 #define wxUSE_STATTEXT 1 // wxStaticText
716 #define wxUSE_STATBMP 1 // wxStaticBitmap
717 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
718 #define wxUSE_TOGGLEBTN 1 // requires wxButton
719 #define wxUSE_TREECTRL 1 // wxTreeCtrl
721 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
722 // below either wxStatusBar95 or a generic wxStatusBar will be used.
726 // Recommended setting: 1
727 #define wxUSE_STATUSBAR 1
729 // Two status bar implementations are available under Win32: the generic one
730 // or the wrapper around native control. For native look and feel the native
731 // version should be used.
733 // Default is 1 for the platforms where native status bar is supported.
735 // Recommended setting: 1 (there is no advantage in using the generic one)
736 #define wxUSE_NATIVE_STATUSBAR 1
738 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
739 // classes at all. Otherwise, use the native toolbar class unless
740 // wxUSE_TOOLBAR_NATIVE is 0.
742 // Default is 1 for all settings.
744 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
745 #define wxUSE_TOOLBAR 1
746 #define wxUSE_TOOLBAR_NATIVE 1
748 // wxNotebook is a control with several "tabs" located on one of its sides. It
749 // may be used to logically organise the data presented to the user instead of
750 // putting everything in one huge dialog. It replaces wxTabControl and related
751 // classes of wxWin 1.6x.
755 // Recommended setting: 1
756 #define wxUSE_NOTEBOOK 1
758 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
763 // Recommended setting: 1
764 #define wxUSE_LISTBOOK 1
766 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
771 // Recommended setting: 1
772 #define wxUSE_CHOICEBOOK 1
774 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
779 // Recommended setting: 1
780 #define wxUSE_TREEBOOK 1
782 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
787 // Recommended setting: 1
788 #define wxUSE_TOOLBOOK 1
790 // wxTaskBarIcon is a small notification icon shown in the system toolbar or
795 // Recommended setting: 1 (but can be set to 0 if you don't need it)
796 #define wxUSE_TASKBARICON 1
800 // Default is 1, set to 0 to cut down compilation time and binaries size if you
803 // Recommended setting: 1
807 // wxMiniFrame class: a frame with narrow title bar
811 // Recommended setting: 1 (it doesn't cost almost anything)
812 #define wxUSE_MINIFRAME 1
814 // wxComboCtrl and related classes: combobox with custom popup window and
815 // not necessarily a listbox.
819 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
820 // it used by wxComboBox
821 #define wxUSE_COMBOCTRL 1
823 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
828 // Recommended setting: 1 but can be safely set to 0, except where it is
829 // needed as a base class for generic wxBitmapComboBox.
830 #define wxUSE_ODCOMBOBOX 1
832 // wxBitmapComboBox is a combobox that can have images in front of text items.
836 // Recommended setting: 1 but can be safely set to 0
837 #define wxUSE_BITMAPCOMBOBOX 1
839 // wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items
840 // up and down in it. It is also used as part of wxRearrangeDialog.
844 // Recommended setting: 1 but can be safely set to 0 (currently used only by
846 #define wxUSE_REARRANGECTRL 1
848 // ----------------------------------------------------------------------------
849 // Miscellaneous GUI stuff
850 // ----------------------------------------------------------------------------
852 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
853 #define wxUSE_ACCEL 1
855 // Hotkey support (currently Windows only)
856 #define wxUSE_HOTKEY 1
858 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
863 // Recommended setting: 1 (can be safely set to 0, not used by the library)
864 #define wxUSE_CARET 1
866 // Use wxDisplay class: it allows enumerating all displays on a system and
867 // their geometries as well as finding the display on which the given point or
872 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
873 #define wxUSE_DISPLAY 1
875 // Miscellaneous geometry code: needed for Canvas library
876 #define wxUSE_GEOMETRY 1
878 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
883 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
884 // enumerated above, then this class is mostly useless too)
885 #define wxUSE_IMAGLIST 1
887 // Use wxMenu, wxMenuBar, wxMenuItem.
891 // Recommended setting: 1 (can't be disabled under MSW)
892 #define wxUSE_MENUS 1
894 // Use wxNotificationMessage.
896 // wxNotificationMessage allows to show non-intrusive messages to the user
897 // using balloons, banners, popups or whatever is the appropriate method for
898 // the current platform.
902 // Recommended setting: 1
903 #define wxUSE_NOTIFICATION_MESSAGE 1
905 // Use wxSashWindow class.
909 // Recommended setting: 1
912 // Use wxSplitterWindow class.
916 // Recommended setting: 1
917 #define wxUSE_SPLITTER 1
919 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
923 // Recommended setting: 1
924 #define wxUSE_TOOLTIPS 1
926 // wxValidator class and related methods
927 #define wxUSE_VALIDATORS 1
929 // Use reference counted ID management: this means that wxWidgets will track
930 // the automatically allocated ids (those used when you use wxID_ANY when
931 // creating a window, menu or toolbar item &c) instead of just supposing that
932 // the program never runs out of them. This is mostly useful only under wxMSW
933 // where the total ids range is limited to SHRT_MIN..SHRT_MAX and where
934 // long-running programs can run into problems with ids reuse without this. On
935 // the other platforms, where the ids have the full int range, this shouldn't
938 #define wxUSE_AUTOID_MANAGEMENT 1
940 #define wxUSE_AUTOID_MANAGEMENT 0
943 // ----------------------------------------------------------------------------
945 // ----------------------------------------------------------------------------
947 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
948 // file selector, printer dialog). Switching this off also switches off the
949 // printing architecture and interactive wxPrinterDC.
953 // Recommended setting: 1 (unless it really doesn't work)
954 #define wxUSE_COMMON_DIALOGS 1
956 // wxBusyInfo displays window with message when app is busy. Works in same way
958 #define wxUSE_BUSYINFO 1
960 // Use single/multiple choice dialogs.
964 // Recommended setting: 1 (used in the library itself)
965 #define wxUSE_CHOICEDLG 1
967 // Use colour picker dialog
971 // Recommended setting: 1
972 #define wxUSE_COLOURDLG 1
974 // wxDirDlg class for getting a directory name from user
975 #define wxUSE_DIRDLG 1
977 // TODO: setting to choose the generic or native one
979 // Use file open/save dialogs.
983 // Recommended setting: 1 (used in many places in the library itself)
984 #define wxUSE_FILEDLG 1
986 // Use find/replace dialogs.
990 // Recommended setting: 1 (but may be safely set to 0)
991 #define wxUSE_FINDREPLDLG 1
993 // Use font picker dialog
997 // Recommended setting: 1 (used in the library itself)
998 #define wxUSE_FONTDLG 1
1000 // Use wxMessageDialog and wxMessageBox.
1004 // Recommended setting: 1 (used in the library itself)
1005 #define wxUSE_MSGDLG 1
1007 // progress dialog class for lengthy operations
1008 #define wxUSE_PROGRESSDLG 1
1010 // support for startup tips (wxShowTip &c)
1011 #define wxUSE_STARTUP_TIPS 1
1013 // text entry dialog and wxGetTextFromUser function
1014 #define wxUSE_TEXTDLG 1
1016 // number entry dialog
1017 #define wxUSE_NUMBERDLG 1
1019 // splash screen class
1020 #define wxUSE_SPLASH 1
1023 #define wxUSE_WIZARDDLG 1
1025 // Compile in wxAboutBox() function showing the standard "About" dialog.
1029 // Recommended setting: 1 but can be set to 0 to save some space if you don't
1030 // use this function
1031 #define wxUSE_ABOUTDLG 1
1033 // ----------------------------------------------------------------------------
1034 // Metafiles support
1035 // ----------------------------------------------------------------------------
1037 // Windows supports the graphics format known as metafile which is, though not
1038 // portable, is widely used under Windows and so is supported by wxWin (under
1039 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
1040 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
1041 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
1042 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
1043 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
1044 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
1045 // in any metafile related classes at all.
1047 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
1049 // Recommended setting: default or 0 for everything for portable programs.
1050 #define wxUSE_METAFILE 1
1051 #define wxUSE_ENH_METAFILE 1
1052 #define wxUSE_WIN_METAFILES_ALWAYS 0
1054 // ----------------------------------------------------------------------------
1055 // Big GUI components
1056 // ----------------------------------------------------------------------------
1058 // Set to 0 to disable MDI support.
1060 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
1064 // Recommended setting: 1, can be safely set to 0.
1067 // Set to 0 to disable document/view architecture
1068 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
1070 // Set to 0 to disable MDI document/view architecture
1072 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
1073 #define wxUSE_MDI_ARCHITECTURE 1
1075 // Set to 0 to disable print/preview architecture code
1076 #define wxUSE_PRINTING_ARCHITECTURE 1
1078 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
1083 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
1085 #define wxUSE_HTML 1
1087 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1088 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1089 // set to 1 and, under Windows, also to add opengl32.lib and glu32.lib to the
1090 // list of libraries used to link your application (although this is done
1091 // implicitly for Microsoft Visual C++ users).
1093 // Default is 1 unless the compiler is known to ship without the necessary
1094 // headers (Digital Mars) or the platform doesn't support OpenGL (Windows CE).
1096 // Recommended setting: 1 if you intend to use OpenGL, can be safely set to 0
1098 #define wxUSE_GLCANVAS 1
1100 // wxRichTextCtrl allows editing of styled text.
1104 // Recommended setting: 1, set to 0 if you want compile a
1106 #define wxUSE_RICHTEXT 1
1108 // ----------------------------------------------------------------------------
1110 // ----------------------------------------------------------------------------
1112 // Use wxClipboard class for clipboard copy/paste.
1116 // Recommended setting: 1
1117 #define wxUSE_CLIPBOARD 1
1119 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1124 // Recommended setting: 1
1125 #define wxUSE_DATAOBJ 1
1127 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1128 // different from "built in" drag and drop in wxTreeCtrl which is always
1129 // available). Requires wxUSE_DATAOBJ.
1133 // Recommended setting: 1
1134 #define wxUSE_DRAG_AND_DROP 1
1136 // Use wxAccessible for enhanced and customisable accessibility.
1137 // Depends on wxUSE_OLE.
1141 // Recommended setting (at present): 0
1142 #define wxUSE_ACCESSIBILITY 0
1144 // ----------------------------------------------------------------------------
1145 // miscellaneous settings
1146 // ----------------------------------------------------------------------------
1148 // wxSingleInstanceChecker class allows to verify at startup if another program
1149 // instance is running.
1153 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1155 #define wxUSE_SNGLINST_CHECKER 1
1157 #define wxUSE_DRAGIMAGE 1
1160 // 0 for no interprocess comms
1161 #define wxUSE_HELP 1
1162 // 0 for no help facility
1164 // Should we use MS HTML help for wxHelpController? If disabled, neither
1165 // wxCHMHelpController nor wxBestHelpController are available.
1167 // Default is 1 under MSW, 0 is always used for the other platforms.
1169 // Recommended setting: 1, only set to 0 if you have trouble compiling
1170 // wxCHMHelpController (could be a problem with really ancient compilers)
1171 #define wxUSE_MS_HTML_HELP 1
1174 // Use wxHTML-based help controller?
1175 #define wxUSE_WXHTML_HELP 1
1177 #define wxUSE_CONSTRAINTS 1
1178 // 0 for no window layout constraint system
1180 #define wxUSE_SPLINES 1
1183 #define wxUSE_MOUSEWHEEL 1
1184 // Include mouse wheel support
1186 // ----------------------------------------------------------------------------
1187 // wxDC classes for various output formats
1188 // ----------------------------------------------------------------------------
1190 // Set to 1 for PostScript device context.
1191 #define wxUSE_POSTSCRIPT 0
1193 // Set to 1 to use font metric files in GetTextExtent
1194 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1196 // Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
1197 // to create files in SVG (Scalable Vector Graphics) format.
1200 // ----------------------------------------------------------------------------
1201 // other compiler (mis)features
1202 // ----------------------------------------------------------------------------
1204 // Set this to 0 if your compiler can't cope with omission of prototype
1209 // Recommended setting: 1 (should never need to set this to 0)
1210 #define REMOVE_UNUSED_ARG 1
1212 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1213 // them. Set this option to 1 to use <iostream.h>, 0 to use <iostream>.
1215 // Note that newer compilers (including VC++ 7.1 and later) don't support
1216 // wxUSE_IOSTREAMH == 1 and so <iostream> will be used anyhow.
1220 // Recommended setting: 0, only set to 1 if you use a really old compiler
1221 #define wxUSE_IOSTREAMH 0
1223 // ----------------------------------------------------------------------------
1224 // image format support
1225 // ----------------------------------------------------------------------------
1227 // wxImage supports many different image formats which can be configured at
1228 // compile-time. BMP is always supported, others are optional and can be safely
1229 // disabled if you don't plan to use images in such format sometimes saving
1230 // substantial amount of code in the final library.
1232 // Some formats require an extra library which is included in wxWin sources
1233 // which is mentioned if it is the case.
1235 // Set to 1 for wxImage support (recommended).
1236 #define wxUSE_IMAGE 1
1238 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1239 #define wxUSE_LIBPNG 1
1241 // Set to 1 for JPEG format support (requires libjpeg)
1242 #define wxUSE_LIBJPEG 1
1244 // Set to 1 for TIFF format support (requires libtiff)
1245 #define wxUSE_LIBTIFF 1
1247 // Set to 1 for TGA format support (loading only)
1250 // Set to 1 for GIF format support
1253 // Set to 1 for PNM format support
1256 // Set to 1 for PCX format support
1259 // Set to 1 for IFF format support (Amiga format)
1262 // Set to 1 for XPM format support
1265 // Set to 1 for MS Icons and Cursors format support
1266 #define wxUSE_ICO_CUR 1
1268 // Set to 1 to compile in wxPalette class
1269 #define wxUSE_PALETTE 1
1271 // ----------------------------------------------------------------------------
1272 // wxUniversal-only options
1273 // ----------------------------------------------------------------------------
1275 // Set to 1 to enable compilation of all themes, this is the default
1276 #define wxUSE_ALL_THEMES 1
1278 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1279 // is unset, if it is set these options are not used; notice that metal theme
1281 #define wxUSE_THEME_GTK 0
1282 #define wxUSE_THEME_METAL 0
1283 #define wxUSE_THEME_MONO 0
1284 #define wxUSE_THEME_WIN32 0
1287 /* --- end common options --- */
1290 * Unix-specific options
1292 #define wxUSE_SELECT_DISPATCHER 1
1293 #define wxUSE_EPOLL_DISPATCHER 0
1295 #define wxUSE_UNICODE_UTF8 0
1296 #define wxUSE_UTF8_LOCALE_ONLY 0
1298 #endif // _WX_SETUP_H_