1 ///////////////////////////////////////////////////////////////////////////// 
   2 // Name:       src/common/socket.cpp 
   3 // Purpose:    Socket handler classes 
   4 // Authors:    Guilhem Lavaux, Guillermo Rodriguez Garcia 
   6 // Copyright:  (C) 1999-1997, Guilhem Lavaux 
   7 //             (C) 1999-2000, Guillermo Rodriguez Garcia 
   8 //             (C) 2008 Vadim Zeitlin 
  10 // Licence:    wxWindows licence 
  11 ///////////////////////////////////////////////////////////////////////////// 
  13 // ========================================================================== 
  15 // ========================================================================== 
  17 // For compilers that support precompilation, includes "wx.h". 
  18 #include "wx/wxprec.h" 
  26 #include "wx/socket.h" 
  29     #include "wx/object.h" 
  30     #include "wx/string.h" 
  37     #include "wx/module.h" 
  40 #include "wx/apptrait.h" 
  41 #include "wx/sckaddr.h" 
  42 #include "wx/stopwatch.h" 
  43 #include "wx/thread.h" 
  44 #include "wx/evtloop.h" 
  47 #include "wx/private/fd.h" 
  48 #include "wx/private/socket.h" 
  54 // we use MSG_NOSIGNAL to avoid getting SIGPIPE when sending data to a remote 
  55 // host which closed the connection if it is available, otherwise we rely on 
  56 // SO_NOSIGPIPE existency 
  58 // this should cover all the current Unix systems (Windows never sends any 
  59 // signals anyhow) but if we find one that has neither we should explicitly 
  60 // ignore SIGPIPE for it 
  61 // OpenVMS has neither MSG_NOSIGNAL nor SO_NOSIGPIPE. However the socket sample 
  62 // seems to work. Not sure if problems will show up on OpenVMS using sockets. 
  64     #define wxSOCKET_MSG_NOSIGNAL MSG_NOSIGNAL 
  65 #else // MSG_NOSIGNAL not available (BSD including OS X) 
  66     // next best possibility is to use SO_NOSIGPIPE socket option, this covers 
  67     // BSD systems (including OS X) -- but if we don't have it neither (AIX and 
  68     // old HP-UX do not), we have to fall back to the old way of simply 
  69     // disabling SIGPIPE temporarily, so define a class to do it in a safe way 
  70     #if defined(__UNIX__) && !defined(SO_NOSIGPIPE) 
  71     extern "C" { typedef void (*wxSigHandler_t
)(int); } 
  77             // ctor disables the given signal 
  79                 : m_handler(signal(sig
, SIG_IGN
)), 
  84             // dtor restores the old handler 
  87                 signal(m_sig
, m_handler
); 
  91             const wxSigHandler_t m_handler
; 
  94             wxDECLARE_NO_COPY_CLASS(IgnoreSignal
); 
  96     } // anonymous namespace 
  98     #define wxNEEDS_IGNORE_SIGPIPE 
  99     #endif // Unix without SO_NOSIGPIPE 
 101     #define wxSOCKET_MSG_NOSIGNAL 0 
 104 // DLL options compatibility check: 
 105 #include "wx/build.h" 
 106 WX_CHECK_BUILD_OPTIONS("wxNet") 
 108 // -------------------------------------------------------------------------- 
 109 // macros and constants 
 110 // -------------------------------------------------------------------------- 
 113 wxDEFINE_EVENT(wxEVT_SOCKET
, wxSocketEvent
); 
 116 #define MAX_DISCARD_SIZE (10 * 1024) 
 118 #define wxTRACE_Socket wxT("wxSocket") 
 120 // -------------------------------------------------------------------------- 
 122 // -------------------------------------------------------------------------- 
 124 IMPLEMENT_CLASS(wxSocketBase
, wxObject
) 
 125 IMPLEMENT_CLASS(wxSocketServer
, wxSocketBase
) 
 126 IMPLEMENT_CLASS(wxSocketClient
, wxSocketBase
) 
 127 IMPLEMENT_CLASS(wxDatagramSocket
, wxSocketBase
) 
 128 IMPLEMENT_DYNAMIC_CLASS(wxSocketEvent
, wxEvent
) 
 130 // ---------------------------------------------------------------------------- 
 132 // ---------------------------------------------------------------------------- 
 137 void SetTimeValFromMS(timeval
& tv
, unsigned long ms
) 
 139     tv
.tv_sec  
= (ms 
/ 1000); 
 140     tv
.tv_usec 
= (ms 
% 1000) * 1000; 
 143 } // anonymous namespace 
 145 // -------------------------------------------------------------------------- 
 147 // -------------------------------------------------------------------------- 
 149 class wxSocketState 
: public wxObject
 
 152     wxSocketFlags            m_flags
; 
 153     wxSocketEventFlags       m_eventmask
; 
 158     wxSocketState() : wxObject() {} 
 160     wxDECLARE_NO_COPY_CLASS(wxSocketState
); 
 163 // wxSocketWaitModeChanger: temporarily change the socket flags affecting its 
 165 class wxSocketWaitModeChanger
 
 168     // temporarily set the flags to include the flag value which may be either 
 169     // wxSOCKET_NOWAIT or wxSOCKET_WAITALL 
 170     wxSocketWaitModeChanger(wxSocketBase 
*socket
, int flag
) 
 172           m_oldflags(socket
->GetFlags()) 
 175         wxASSERT_MSG( flag 
== wxSOCKET_WAITALL 
|| flag 
== wxSOCKET_NOWAIT
, 
 178         // preserve wxSOCKET_BLOCK value when switching to wxSOCKET_WAITALL 
 179         // mode but not when switching to wxSOCKET_NOWAIT as the latter is 
 180         // incompatible with wxSOCKET_BLOCK 
 181         if ( flag 
!= wxSOCKET_NOWAIT 
) 
 182             flag 
|= m_oldflags 
& wxSOCKET_BLOCK
; 
 184         socket
->SetFlags(flag
); 
 187     ~wxSocketWaitModeChanger() 
 189         m_socket
->SetFlags(m_oldflags
); 
 193     wxSocketBase 
* const m_socket
; 
 194     const int m_oldflags
; 
 196     wxDECLARE_NO_COPY_CLASS(wxSocketWaitModeChanger
); 
 199 // wxSocketRead/WriteGuard are instantiated before starting reading 
 200 // from/writing to the socket 
 201 class wxSocketReadGuard
 
 204     wxSocketReadGuard(wxSocketBase 
*socket
) 
 207         wxASSERT_MSG( !m_socket
->m_reading
, "read reentrancy?" ); 
 209         m_socket
->m_reading 
= true; 
 214         m_socket
->m_reading 
= false; 
 216         // connection could have been lost while reading, in this case calling 
 217         // ReenableEvents() would assert and is not necessary anyhow 
 218         wxSocketImpl 
* const impl 
= m_socket
->m_impl
; 
 219         if ( impl 
&& impl
->m_fd 
!= INVALID_SOCKET 
) 
 220             impl
->ReenableEvents(wxSOCKET_INPUT_FLAG
); 
 224     wxSocketBase 
* const m_socket
; 
 226     wxDECLARE_NO_COPY_CLASS(wxSocketReadGuard
); 
 229 class wxSocketWriteGuard
 
 232     wxSocketWriteGuard(wxSocketBase 
*socket
) 
 235         wxASSERT_MSG( !m_socket
->m_writing
, "write reentrancy?" ); 
 237         m_socket
->m_writing 
= true; 
 240     ~wxSocketWriteGuard() 
 242         m_socket
->m_writing 
= false; 
 244         wxSocketImpl 
* const impl 
= m_socket
->m_impl
; 
 245         if ( impl 
&& impl
->m_fd 
!= INVALID_SOCKET 
) 
 246             impl
->ReenableEvents(wxSOCKET_OUTPUT_FLAG
); 
 250     wxSocketBase 
* const m_socket
; 
 252     wxDECLARE_NO_COPY_CLASS(wxSocketWriteGuard
); 
 255 // ============================================================================ 
 257 // ============================================================================ 
 259 wxSocketManager 
*wxSocketManager::ms_manager 
= NULL
; 
 262 void wxSocketManager::Set(wxSocketManager 
*manager
) 
 264     wxASSERT_MSG( !ms_manager
, "too late to set manager now" ); 
 266     ms_manager 
= manager
; 
 270 void wxSocketManager::Init() 
 272     wxASSERT_MSG( !ms_manager
, "shouldn't be initialized twice" ); 
 275         Details: Initialize() creates a hidden window as a sink for socket 
 276         events, such as 'read completed'. wxMSW has only one message loop 
 277         for the main thread. If Initialize is called in a secondary thread, 
 278         the socket window will be created for the secondary thread, but 
 279         since there is no message loop on this thread, it will never 
 280         receive events and all socket operations will time out. 
 281         BTW, the main thread must not be stopped using sleep or block 
 282         on a semaphore (a bad idea in any case) or socket operations 
 285         On the Mac side, Initialize() stores a pointer to the CFRunLoop for 
 286         the main thread. Because secondary threads do not have run loops, 
 287         adding event notifications to the "Current" loop would have no 
 288         effect at all, events would never fire. 
 290     wxASSERT_MSG( wxIsMainThread(), 
 291                     "sockets must be initialized from the main thread" ); 
 293     wxAppConsole 
* const app 
= wxAppConsole::GetInstance(); 
 294     wxCHECK_RET( app
, "sockets can't be initialized without wxApp" ); 
 296     ms_manager 
= app
->GetTraits()->GetSocketManager(); 
 299 // ========================================================================== 
 301 // ========================================================================== 
 303 wxSocketImpl::wxSocketImpl(wxSocketBase
& wxsocket
) 
 304     : m_wxsocket(&wxsocket
) 
 306     m_fd              
= INVALID_SOCKET
; 
 307     m_error           
= wxSOCKET_NOERROR
; 
 311     SetTimeout(wxsocket
.GetTimeout() * 1000); 
 313     m_establishing    
= false; 
 317     m_initialRecvBufferSize 
= -1; 
 318     m_initialSendBufferSize 
= -1; 
 321 wxSocketImpl::~wxSocketImpl() 
 323     if ( m_fd 
!= INVALID_SOCKET 
) 
 327 bool wxSocketImpl::PreCreateCheck(const wxSockAddressImpl
& addr
) 
 329     if ( m_fd 
!= INVALID_SOCKET 
) 
 331         m_error 
= wxSOCKET_INVSOCK
; 
 337         m_error 
= wxSOCKET_INVADDR
; 
 344 void wxSocketImpl::PostCreation() 
 346     // FreeBSD variants can't use MSG_NOSIGNAL, and instead use a socket option 
 348     EnableSocketOption(SO_NOSIGPIPE
); 
 352         EnableSocketOption(SO_REUSEADDR
); 
 356         wxASSERT_MSG( !m_stream
, "broadcasting is for datagram sockets only" ); 
 358         EnableSocketOption(SO_BROADCAST
); 
 361     if ( m_initialRecvBufferSize 
>= 0 ) 
 362         SetSocketOption(SO_RCVBUF
, m_initialRecvBufferSize
); 
 363     if ( m_initialSendBufferSize 
>= 0 ) 
 364         SetSocketOption(SO_SNDBUF
, m_initialSendBufferSize
); 
 366     // we always put our sockets in unblocked mode and handle blocking 
 367     // ourselves in DoRead/Write() if wxSOCKET_WAITALL is specified 
 368     UnblockAndRegisterWithEventLoop(); 
 371 wxSocketError 
wxSocketImpl::UpdateLocalAddress() 
 373     if ( !m_local
.IsOk() ) 
 375         // ensure that we have a valid object using the correct family: correct 
 376         // being the same one as our peer uses as we have no other way to 
 378         m_local
.Create(m_peer
.GetFamily()); 
 381     WX_SOCKLEN_T lenAddr 
= m_local
.GetLen(); 
 382     if ( getsockname(m_fd
, m_local
.GetWritableAddr(), &lenAddr
) != 0 ) 
 385         m_error 
= wxSOCKET_IOERR
; 
 389     return wxSOCKET_NOERROR
; 
 392 wxSocketError 
wxSocketImpl::CreateServer() 
 394     if ( !PreCreateCheck(m_local
) ) 
 400     // do create the socket 
 401     m_fd 
= socket(m_local
.GetFamily(), SOCK_STREAM
, 0); 
 403     if ( m_fd 
== INVALID_SOCKET 
) 
 405         m_error 
= wxSOCKET_IOERR
; 
 406         return wxSOCKET_IOERR
; 
 411     // and then bind to and listen on it 
 413     // FIXME: should we test for m_dobind here? 
 414     if ( bind(m_fd
, m_local
.GetAddr(), m_local
.GetLen()) != 0 ) 
 415         m_error 
= wxSOCKET_IOERR
; 
 419         if ( listen(m_fd
, 5) != 0 ) 
 420             m_error 
= wxSOCKET_IOERR
; 
 429     // finally retrieve the address we effectively bound to 
 430     return UpdateLocalAddress(); 
 433 wxSocketError 
wxSocketImpl::CreateClient(bool wait
) 
 435     if ( !PreCreateCheck(m_peer
) ) 
 438     m_fd 
= socket(m_peer
.GetFamily(), SOCK_STREAM
, 0); 
 440     if ( m_fd 
== INVALID_SOCKET 
) 
 442         m_error 
= wxSOCKET_IOERR
; 
 443         return wxSOCKET_IOERR
; 
 448     // If a local address has been set, then bind to it before calling connect 
 449     if ( m_local
.IsOk() ) 
 451         if ( bind(m_fd
, m_local
.GetAddr(), m_local
.GetLen()) != 0 ) 
 454             m_error 
= wxSOCKET_IOERR
; 
 460     int rc 
= connect(m_fd
, m_peer
.GetAddr(), m_peer
.GetLen()); 
 461     if ( rc 
== SOCKET_ERROR 
) 
 463         wxSocketError err 
= GetLastError(); 
 464         if ( err 
== wxSOCKET_WOULDBLOCK 
) 
 466             m_establishing 
= true; 
 468             // block waiting for connection if we should (otherwise just return 
 469             // wxSOCKET_WOULDBLOCK to the caller) 
 472                 err 
= SelectWithTimeout(wxSOCKET_CONNECTION_FLAG
) 
 475                 m_establishing 
= false; 
 483         m_error 
= wxSOCKET_NOERROR
; 
 490 wxSocketError 
wxSocketImpl::CreateUDP() 
 492     if ( !PreCreateCheck(m_local
) ) 
 498     m_fd 
= socket(m_local
.GetFamily(), SOCK_DGRAM
, 0); 
 500     if ( m_fd 
== INVALID_SOCKET 
) 
 502         m_error 
= wxSOCKET_IOERR
; 
 503         return wxSOCKET_IOERR
; 
 510         if ( bind(m_fd
, m_local
.GetAddr(), m_local
.GetLen()) != 0 ) 
 513             m_error 
= wxSOCKET_IOERR
; 
 517         return UpdateLocalAddress(); 
 520     return wxSOCKET_NOERROR
; 
 523 wxSocketImpl 
*wxSocketImpl::Accept(wxSocketBase
& wxsocket
) 
 525     wxSockAddressStorage from
; 
 526     WX_SOCKLEN_T fromlen 
= sizeof(from
); 
 527     const SOCKET fd 
= accept(m_fd
, &from
.addr
, &fromlen
); 
 529     // accepting is similar to reading in the sense that it resets "ready for 
 530     // read" flag on the socket 
 531     ReenableEvents(wxSOCKET_INPUT_FLAG
); 
 533     if ( fd 
== INVALID_SOCKET 
) 
 536     wxSocketManager 
* const manager 
= wxSocketManager::Get(); 
 540     wxSocketImpl 
* const sock 
= manager
->CreateSocket(wxsocket
); 
 545     sock
->m_peer 
= wxSockAddressImpl(from
.addr
, fromlen
); 
 547     sock
->UnblockAndRegisterWithEventLoop(); 
 553 void wxSocketImpl::Close() 
 555     if ( m_fd 
!= INVALID_SOCKET 
) 
 558         m_fd 
= INVALID_SOCKET
; 
 562 void wxSocketImpl::Shutdown() 
 564     if ( m_fd 
!= INVALID_SOCKET 
) 
 566         shutdown(m_fd
, 1 /* SD_SEND */); 
 572  *  Sets the timeout for blocking calls. Time is expressed in 
 575 void wxSocketImpl::SetTimeout(unsigned long millis
) 
 577     SetTimeValFromMS(m_timeout
, millis
); 
 580 void wxSocketImpl::NotifyOnStateChange(wxSocketNotify event
) 
 582     m_wxsocket
->OnRequest(event
); 
 585 /* Address handling */ 
 586 wxSocketError 
wxSocketImpl::SetLocal(const wxSockAddressImpl
& local
) 
 588     /* the socket must be initialized, or it must be a server */ 
 589     if (m_fd 
!= INVALID_SOCKET 
&& !m_server
) 
 591         m_error 
= wxSOCKET_INVSOCK
; 
 592         return wxSOCKET_INVSOCK
; 
 597         m_error 
= wxSOCKET_INVADDR
; 
 598         return wxSOCKET_INVADDR
; 
 603     return wxSOCKET_NOERROR
; 
 606 wxSocketError 
wxSocketImpl::SetPeer(const wxSockAddressImpl
& peer
) 
 610         m_error 
= wxSOCKET_INVADDR
; 
 611         return wxSOCKET_INVADDR
; 
 616     return wxSOCKET_NOERROR
; 
 619 const wxSockAddressImpl
& wxSocketImpl::GetLocal() 
 621     if ( !m_local
.IsOk() ) 
 622         UpdateLocalAddress(); 
 627 // ---------------------------------------------------------------------------- 
 629 // ---------------------------------------------------------------------------- 
 631 // this macro wraps the given expression (normally a syscall) in a loop which 
 632 // ignores any interruptions, i.e. reevaluates it again if it failed and errno 
 635     #define DO_WHILE_EINTR( rc, syscall ) \ 
 639         while ( rc == -1 && errno == EINTR ) 
 641     #define DO_WHILE_EINTR( rc, syscall ) rc = (syscall) 
 644 int wxSocketImpl::RecvStream(void *buffer
, int size
) 
 647     DO_WHILE_EINTR( ret
, recv(m_fd
, static_cast<char *>(buffer
), size
, 0) ); 
 651         // receiving 0 bytes for a TCP socket indicates that the connection was 
 652         // closed by peer so shut down our end as well (for UDP sockets empty 
 653         // datagrams are also possible) 
 654         m_establishing 
= false; 
 655         NotifyOnStateChange(wxSOCKET_LOST
); 
 659         // do not return an error in this case however 
 665 int wxSocketImpl::SendStream(const void *buffer
, int size
) 
 667 #ifdef wxNEEDS_IGNORE_SIGPIPE 
 668     IgnoreSignal 
ignore(SIGPIPE
); 
 672     DO_WHILE_EINTR( ret
, send(m_fd
, static_cast<const char *>(buffer
), size
, 
 673                               wxSOCKET_MSG_NOSIGNAL
) ); 
 678 int wxSocketImpl::RecvDgram(void *buffer
, int size
) 
 680     wxSockAddressStorage from
; 
 681     WX_SOCKLEN_T fromlen 
= sizeof(from
); 
 684     DO_WHILE_EINTR( ret
, recvfrom(m_fd
, static_cast<char *>(buffer
), size
, 
 685                                   0, &from
.addr
, &fromlen
) ); 
 687     if ( ret 
== SOCKET_ERROR 
) 
 690     m_peer 
= wxSockAddressImpl(from
.addr
, fromlen
); 
 691     if ( !m_peer
.IsOk() ) 
 697 int wxSocketImpl::SendDgram(const void *buffer
, int size
) 
 699     if ( !m_peer
.IsOk() ) 
 701         m_error 
= wxSOCKET_INVADDR
; 
 706     DO_WHILE_EINTR( ret
, sendto(m_fd
, static_cast<const char *>(buffer
), size
, 
 707                                 0, m_peer
.GetAddr(), m_peer
.GetLen()) ); 
 712 int wxSocketImpl::Read(void *buffer
, int size
) 
 714     // server sockets can't be used for IO, only to accept new connections 
 715     if ( m_fd 
== INVALID_SOCKET 
|| m_server 
) 
 717         m_error 
= wxSOCKET_INVSOCK
; 
 721     int ret 
= m_stream 
? RecvStream(buffer
, size
) 
 722                        : RecvDgram(buffer
, size
); 
 724     m_error 
= ret 
== SOCKET_ERROR 
? GetLastError() : wxSOCKET_NOERROR
; 
 729 int wxSocketImpl::Write(const void *buffer
, int size
) 
 731     if ( m_fd 
== INVALID_SOCKET 
|| m_server 
) 
 733         m_error 
= wxSOCKET_INVSOCK
; 
 737     int ret 
= m_stream 
? SendStream(buffer
, size
) 
 738                        : SendDgram(buffer
, size
); 
 740     m_error 
= ret 
== SOCKET_ERROR 
? GetLastError() : wxSOCKET_NOERROR
; 
 745 // ========================================================================== 
 747 // ========================================================================== 
 749 // -------------------------------------------------------------------------- 
 750 // Initialization and shutdown 
 751 // -------------------------------------------------------------------------- 
 756 // counts the number of calls to Initialize() minus the number of calls to 
 757 // Shutdown(): we don't really need it any more but it was documented that 
 758 // Shutdown() must be called the same number of times as Initialize() and using 
 759 // a counter helps us to check it 
 760 int gs_socketInitCount 
= 0; 
 762 } // anonymous namespace 
 764 bool wxSocketBase::IsInitialized() 
 766     wxASSERT_MSG( wxIsMainThread(), "unsafe to call from other threads" ); 
 768     return gs_socketInitCount 
!= 0; 
 771 bool wxSocketBase::Initialize() 
 773     wxCHECK_MSG( wxIsMainThread(), false, 
 774                  "must be called from the main thread" ); 
 776     if ( !gs_socketInitCount 
) 
 778         wxSocketManager 
* const manager 
= wxSocketManager::Get(); 
 779         if ( !manager 
|| !manager
->OnInit() ) 
 783     gs_socketInitCount
++; 
 788 void wxSocketBase::Shutdown() 
 790     wxCHECK_RET( wxIsMainThread(), "must be called from the main thread" ); 
 792     wxCHECK_RET( gs_socketInitCount 
> 0, "too many calls to Shutdown()" ); 
 794     if ( !--gs_socketInitCount 
) 
 796         wxSocketManager 
* const manager 
= wxSocketManager::Get(); 
 797         wxCHECK_RET( manager
, "should have a socket manager" ); 
 803 // -------------------------------------------------------------------------- 
 805 // -------------------------------------------------------------------------- 
 807 void wxSocketBase::Init() 
 810     m_type         
= wxSOCKET_UNINIT
; 
 821     m_beingDeleted 
= false; 
 836     // when we create the first socket in the main thread we initialize the 
 837     // OS-dependent socket stuff: notice that this means that the user code 
 838     // needs to call wxSocket::Initialize() itself if the first socket it 
 839     // creates is not created in the main thread 
 840     if ( wxIsMainThread() ) 
 844             wxLogError(_("Cannot initialize sockets")); 
 849 wxSocketBase::wxSocketBase() 
 854 wxSocketBase::wxSocketBase(wxSocketFlags flags
, wxSocketType type
) 
 863 wxSocketBase::~wxSocketBase() 
 865     // Shutdown and close the socket 
 869     // Destroy the implementation object 
 872     // Free the pushback buffer 
 876 bool wxSocketBase::Destroy() 
 878     // Delayed destruction: the socket will be deleted during the next idle 
 879     // loop iteration. This ensures that all pending events have been 
 881     m_beingDeleted 
= true; 
 883     // Shutdown and close the socket 
 886     // Suppress events from now on 
 889     // Schedule this object for deletion instead of destroying it right now if 
 890     // possible as we may have other events pending for it 
 893         wxTheApp
->ScheduleForDestruction(this); 
 897         // in wxBase we might have no app object at all, don't leak memory 
 904 // ---------------------------------------------------------------------------- 
 906 // ---------------------------------------------------------------------------- 
 908 void wxSocketBase::SetError(wxSocketError error
) 
 910     m_impl
->m_error 
= error
; 
 913 wxSocketError 
wxSocketBase::LastError() const 
 915     return m_impl
->GetError(); 
 918 // -------------------------------------------------------------------------- 
 920 // -------------------------------------------------------------------------- 
 922 // The following IO operations update m_lcount: 
 923 // {Read, Write, ReadMsg, WriteMsg, Peek, Unread, Discard} 
 924 bool wxSocketBase::Close() 
 926     // Interrupt pending waits 
 932     m_establishing 
= false; 
 936 void wxSocketBase::ShutdownOutput() 
 942 wxSocketBase
& wxSocketBase::Read(void* buffer
, wxUint32 nbytes
) 
 944     wxSocketReadGuard 
read(this); 
 946     m_lcount 
= DoRead(buffer
, nbytes
); 
 951 wxUint32 
wxSocketBase::DoRead(void* buffer_
, wxUint32 nbytes
) 
 953     wxCHECK_MSG( m_impl
, 0, "socket must be valid" ); 
 955     // We use pointer arithmetic here which doesn't work with void pointers. 
 956     char *buffer 
= static_cast<char *>(buffer_
); 
 957     wxCHECK_MSG( buffer
, 0, "NULL buffer" ); 
 959     // Try the push back buffer first, even before checking whether the socket 
 960     // is valid to allow reading previously pushed back data from an already 
 962     wxUint32 total 
= GetPushback(buffer
, nbytes
, false); 
 968         // our socket is non-blocking so Read() will return immediately if 
 969         // there is nothing to read yet and it's more efficient to try it first 
 970         // before entering DoWait() which is going to start dispatching GUI 
 971         // events and, even more importantly, we must do this under Windows 
 972         // where we're not going to get notifications about socket being ready 
 973         // for reading before we read all the existing data from it 
 974         const int ret 
= !m_impl
->m_stream 
|| m_connected
 
 975                             ? m_impl
->Read(buffer
, nbytes
) 
 979             if ( m_impl
->GetLastError() == wxSOCKET_WOULDBLOCK 
) 
 981                 // if we don't want to wait, just return immediately 
 982                 if ( m_flags 
& wxSOCKET_NOWAIT 
) 
 985                 // otherwise wait until the socket becomes ready for reading or 
 986                 // an error occurs on it 
 987                 if ( !DoWaitWithTimeout(wxSOCKET_INPUT_FLAG
) ) 
 989                     // and exit if the timeout elapsed before it did 
 990                     SetError(wxSOCKET_TIMEDOUT
); 
 999                 SetError(wxSOCKET_IOERR
); 
1003         else if ( ret 
== 0 ) 
1005             // for connection-oriented (e.g. TCP) sockets we can only read 
1006             // 0 bytes if the other end has been closed, and for connectionless 
1007             // ones (UDP) this flag doesn't make sense anyhow so we can set it 
1008             // to true too without doing any harm 
1011             // we're not going to read anything else and so if we haven't read 
1012             // anything (or not everything in wxSOCKET_WAITALL case) already, 
1014             if ( (m_flags 
& wxSOCKET_WAITALL
) || !total 
) 
1015                 SetError(wxSOCKET_IOERR
); 
1021         // if we are happy to read something and not the entire nbytes bytes, 
1023         if ( !(m_flags 
& wxSOCKET_WAITALL
) ) 
1033 wxSocketBase
& wxSocketBase::ReadMsg(void* buffer
, wxUint32 nbytes
) 
1037         unsigned char sig
[4]; 
1038         unsigned char len
[4]; 
1041     wxSocketReadGuard 
read(this); 
1043     wxSocketWaitModeChanger 
changeFlags(this, wxSOCKET_WAITALL
); 
1046     if ( DoRead(&msg
, sizeof(msg
)) == sizeof(msg
) ) 
1048         wxUint32 sig 
= (wxUint32
)msg
.sig
[0]; 
1049         sig 
|= (wxUint32
)(msg
.sig
[1] << 8); 
1050         sig 
|= (wxUint32
)(msg
.sig
[2] << 16); 
1051         sig 
|= (wxUint32
)(msg
.sig
[3] << 24); 
1053         if ( sig 
== 0xfeeddead ) 
1055             wxUint32 len 
= (wxUint32
)msg
.len
[0]; 
1056             len 
|= (wxUint32
)(msg
.len
[1] << 8); 
1057             len 
|= (wxUint32
)(msg
.len
[2] << 16); 
1058             len 
|= (wxUint32
)(msg
.len
[3] << 24); 
1063                 len2 
= len 
- nbytes
; 
1069             // Don't attempt to read if the msg was zero bytes long. 
1070             m_lcount 
= len 
? DoRead(buffer
, len
) : 0; 
1074                 char discard_buffer
[MAX_DISCARD_SIZE
]; 
1077                 // NOTE: discarded bytes don't add to m_lcount. 
1080                     discard_len 
= len2 
> MAX_DISCARD_SIZE
 
1083                     discard_len 
= DoRead(discard_buffer
, (wxUint32
)discard_len
); 
1084                     len2 
-= (wxUint32
)discard_len
; 
1086                 while ((discard_len 
> 0) && len2
); 
1089             if ( !len2 
&& DoRead(&msg
, sizeof(msg
)) == sizeof(msg
) ) 
1091                 sig 
= (wxUint32
)msg
.sig
[0]; 
1092                 sig 
|= (wxUint32
)(msg
.sig
[1] << 8); 
1093                 sig 
|= (wxUint32
)(msg
.sig
[2] << 16); 
1094                 sig 
|= (wxUint32
)(msg
.sig
[3] << 24); 
1096                 if ( sig 
== 0xdeadfeed ) 
1103         SetError(wxSOCKET_IOERR
); 
1108 wxSocketBase
& wxSocketBase::Peek(void* buffer
, wxUint32 nbytes
) 
1110     wxSocketReadGuard 
read(this); 
1112     // Peek() should never block 
1113     wxSocketWaitModeChanger 
changeFlags(this, wxSOCKET_NOWAIT
); 
1115     m_lcount 
= DoRead(buffer
, nbytes
); 
1117     Pushback(buffer
, m_lcount
); 
1122 wxSocketBase
& wxSocketBase::Write(const void *buffer
, wxUint32 nbytes
) 
1124     wxSocketWriteGuard 
write(this); 
1126     m_lcount 
= DoWrite(buffer
, nbytes
); 
1131 // This function is a mirror image of DoRead() except that it doesn't use the 
1132 // push back buffer and doesn't treat 0 return value specially (normally this 
1133 // shouldn't happen at all here), so please see comments there for explanations 
1134 wxUint32 
wxSocketBase::DoWrite(const void *buffer_
, wxUint32 nbytes
) 
1136     wxCHECK_MSG( m_impl
, 0, "socket must be valid" ); 
1138     const char *buffer 
= static_cast<const char *>(buffer_
); 
1139     wxCHECK_MSG( buffer
, 0, "NULL buffer" ); 
1144         if ( m_impl
->m_stream 
&& !m_connected 
) 
1146             if ( (m_flags 
& wxSOCKET_WAITALL
) || !total 
) 
1147                 SetError(wxSOCKET_IOERR
); 
1151         const int ret 
= m_impl
->Write(buffer
, nbytes
); 
1154             if ( m_impl
->GetLastError() == wxSOCKET_WOULDBLOCK 
) 
1156                 if ( m_flags 
& wxSOCKET_NOWAIT 
) 
1159                 if ( !DoWaitWithTimeout(wxSOCKET_OUTPUT_FLAG
) ) 
1161                     SetError(wxSOCKET_TIMEDOUT
); 
1167             else // "real" error 
1169                 SetError(wxSOCKET_IOERR
); 
1176         if ( !(m_flags 
& wxSOCKET_WAITALL
) ) 
1186 wxSocketBase
& wxSocketBase::WriteMsg(const void *buffer
, wxUint32 nbytes
) 
1190         unsigned char sig
[4]; 
1191         unsigned char len
[4]; 
1194     wxSocketWriteGuard 
write(this); 
1196     wxSocketWaitModeChanger 
changeFlags(this, wxSOCKET_WAITALL
); 
1198     msg
.sig
[0] = (unsigned char) 0xad; 
1199     msg
.sig
[1] = (unsigned char) 0xde; 
1200     msg
.sig
[2] = (unsigned char) 0xed; 
1201     msg
.sig
[3] = (unsigned char) 0xfe; 
1203     msg
.len
[0] = (unsigned char) (nbytes 
& 0xff); 
1204     msg
.len
[1] = (unsigned char) ((nbytes 
>> 8) & 0xff); 
1205     msg
.len
[2] = (unsigned char) ((nbytes 
>> 16) & 0xff); 
1206     msg
.len
[3] = (unsigned char) ((nbytes 
>> 24) & 0xff); 
1209     if ( DoWrite(&msg
, sizeof(msg
)) == sizeof(msg
) ) 
1211         m_lcount 
= DoWrite(buffer
, nbytes
); 
1212         if ( m_lcount 
== nbytes 
) 
1214             msg
.sig
[0] = (unsigned char) 0xed; 
1215             msg
.sig
[1] = (unsigned char) 0xfe; 
1216             msg
.sig
[2] = (unsigned char) 0xad; 
1217             msg
.sig
[3] = (unsigned char) 0xde; 
1221             msg
.len
[3] = (char) 0; 
1223             if ( DoWrite(&msg
, sizeof(msg
)) == sizeof(msg
)) 
1229         SetError(wxSOCKET_IOERR
); 
1234 wxSocketBase
& wxSocketBase::Unread(const void *buffer
, wxUint32 nbytes
) 
1237         Pushback(buffer
, nbytes
); 
1239     SetError(wxSOCKET_NOERROR
); 
1245 wxSocketBase
& wxSocketBase::Discard() 
1247     char *buffer 
= new char[MAX_DISCARD_SIZE
]; 
1251     wxSocketReadGuard 
read(this); 
1253     wxSocketWaitModeChanger 
changeFlags(this, wxSOCKET_NOWAIT
); 
1257         ret 
= DoRead(buffer
, MAX_DISCARD_SIZE
); 
1260     while (ret 
== MAX_DISCARD_SIZE
); 
1264     SetError(wxSOCKET_NOERROR
); 
1269 // -------------------------------------------------------------------------- 
1271 // -------------------------------------------------------------------------- 
1274     This function will check for the events specified in the flags parameter, 
1275     and it will return a mask indicating which operations can be performed. 
1277 wxSocketEventFlags 
wxSocketImpl::Select(wxSocketEventFlags flags
, 
1278                                         const timeval 
*timeout
) 
1280     if ( m_fd 
== INVALID_SOCKET 
) 
1281         return (wxSOCKET_LOST_FLAG 
& flags
); 
1287         tv
.tv_sec 
= tv
.tv_usec 
= 0; 
1289     // prepare the FD sets, passing NULL for the one(s) we don't use 
1291         readfds
, *preadfds 
= NULL
, 
1292         writefds
, *pwritefds 
= NULL
, 
1293         exceptfds
;                      // always want to know about errors 
1295     if ( flags 
& wxSOCKET_INPUT_FLAG 
) 
1297         preadfds 
= &readfds
; 
1298         wxFD_ZERO(preadfds
); 
1299         wxFD_SET(m_fd
, preadfds
); 
1302     // when using non-blocking connect() the socket becomes connected 
1303     // (successfully or not) when it becomes writable 
1304     if ( flags 
& (wxSOCKET_OUTPUT_FLAG 
| wxSOCKET_CONNECTION_FLAG
) ) 
1306         pwritefds 
= &writefds
; 
1307         wxFD_ZERO(pwritefds
); 
1308         wxFD_SET(m_fd
, pwritefds
); 
1311     wxFD_ZERO(&exceptfds
); 
1312     wxFD_SET(m_fd
, &exceptfds
); 
1314     const int rc 
= select(m_fd 
+ 1, preadfds
, pwritefds
, &exceptfds
, &tv
); 
1316     // check for errors first 
1317     if ( rc 
== -1 || wxFD_ISSET(m_fd
, &exceptfds
) ) 
1319         m_establishing 
= false; 
1321         return wxSOCKET_LOST_FLAG 
& flags
; 
1327     wxASSERT_MSG( rc 
== 1, "unexpected select() return value" ); 
1329     wxSocketEventFlags detected 
= 0; 
1330     if ( preadfds 
&& wxFD_ISSET(m_fd
, preadfds
) ) 
1331         detected 
|= wxSOCKET_INPUT_FLAG
; 
1333     if ( pwritefds 
&& wxFD_ISSET(m_fd
, pwritefds
) ) 
1335         // check for the case of non-blocking connect() 
1336         if ( m_establishing 
&& !m_server 
) 
1339             SOCKOPTLEN_T len 
= sizeof(error
); 
1340             m_establishing 
= false; 
1341             getsockopt(m_fd
, SOL_SOCKET
, SO_ERROR
, (char*)&error
, &len
); 
1344                 detected 
= wxSOCKET_LOST_FLAG
; 
1346                 detected 
|= wxSOCKET_CONNECTION_FLAG
; 
1348         else // not called to get non-blocking connect() status 
1350             detected 
|= wxSOCKET_OUTPUT_FLAG
; 
1354     return detected 
& flags
; 
1358 wxSocketBase::DoWait(long seconds
, long milliseconds
, wxSocketEventFlags flags
) 
1360     // Use either the provided timeout or the default timeout value associated 
1361     // with this socket. 
1363     // TODO: allow waiting forever, see #9443 
1364     const long timeout 
= seconds 
== -1 ? m_timeout 
* 1000 
1365                                        : seconds 
* 1000 + milliseconds
; 
1367     return DoWait(timeout
, flags
); 
1371 wxSocketBase::DoWait(long timeout
, wxSocketEventFlags flags
) 
1373     wxCHECK_MSG( m_impl
, -1, "can't wait on invalid socket" ); 
1375     // we're never going to become ready in a TCP client if we're not connected 
1376     // any more (OTOH a server can call this to precisely wait for a connection 
1377     // so do wait for it in this case and UDP client is never "connected") 
1378     if ( !m_impl
->IsServer() && 
1379             m_impl
->m_stream 
&& !m_connected 
&& !m_establishing 
) 
1382     // This can be set to true from Interrupt() to exit this function a.s.a.p. 
1383     m_interrupt 
= false; 
1386     const wxMilliClock_t timeEnd 
= wxGetLocalTimeMillis() + timeout
; 
1388     // Get the active event loop which we'll use for the message dispatching 
1389     // when running in the main thread unless this was explicitly disabled by 
1390     // setting wxSOCKET_BLOCK flag 
1391     wxEventLoopBase 
*eventLoop
; 
1392     if ( !(m_flags 
& wxSOCKET_BLOCK
) && wxIsMainThread() ) 
1394         eventLoop 
= wxEventLoop::GetActive(); 
1396     else // in worker thread 
1398         // We never dispatch messages from threads other than the main one. 
1402     // Make sure the events we're interested in are enabled before waiting for 
1403     // them: this is really necessary here as otherwise this could happen: 
1404     //  1. DoRead(wxSOCKET_WAITALL) is called 
1405     //  2. There is nothing to read so DoWait(wxSOCKET_INPUT_FLAG) is called 
1406     //  3. Some, but not all data appears, wxSocketImplUnix::OnReadWaiting() 
1407     //     is called and wxSOCKET_INPUT_FLAG events are disabled in it 
1408     //  4. Because of wxSOCKET_WAITALL we call DoWait() again but the events 
1409     //     are still disabled and we block forever 
1411     // More elegant solution would be nice but for now simply re-enabling the 
1412     // events here will do 
1413     m_impl
->ReenableEvents(flags 
& (wxSOCKET_INPUT_FLAG 
| wxSOCKET_OUTPUT_FLAG
)); 
1416     // Wait until we receive the event we're waiting for or the timeout expires 
1417     // (but note that we always execute the loop at least once, even if timeout 
1418     // is 0 as this is used for polling) 
1420     for ( bool firstTime 
= true; !m_interrupt
; firstTime 
= false ) 
1422         long timeLeft 
= wxMilliClockToLong(timeEnd 
- wxGetLocalTimeMillis()); 
1431         wxSocketEventFlags events
; 
1434             // reset them before starting to wait 
1437             eventLoop
->DispatchTimeout(timeLeft
); 
1439             events 
= m_eventsgot
; 
1441         else // no event loop or waiting in another thread 
1443             // as explained below, we should always check for wxSOCKET_LOST_FLAG 
1445             SetTimeValFromMS(tv
, timeLeft
); 
1446             events 
= m_impl
->Select(flags 
| wxSOCKET_LOST_FLAG
, &tv
); 
1449         // always check for wxSOCKET_LOST_FLAG, even if flags doesn't include 
1450         // it, as continuing to wait for anything else after getting it is 
1452         if ( events 
& wxSOCKET_LOST_FLAG 
) 
1454             m_connected 
= false; 
1455             m_establishing 
= false; 
1460         // otherwise mask out the bits we're not interested in 
1463         // Incoming connection (server) or connection established (client)? 
1464         if ( events 
& wxSOCKET_CONNECTION_FLAG 
) 
1467             m_establishing 
= false; 
1472         // Data available or output buffer ready? 
1473         if ( (events 
& wxSOCKET_INPUT_FLAG
) || (events 
& wxSOCKET_OUTPUT_FLAG
) ) 
1483 bool wxSocketBase::Wait(long seconds
, long milliseconds
) 
1485     return DoWait(seconds
, milliseconds
, 
1486                   wxSOCKET_INPUT_FLAG 
| 
1487                   wxSOCKET_OUTPUT_FLAG 
| 
1488                   wxSOCKET_CONNECTION_FLAG
) != 0; 
1491 bool wxSocketBase::WaitForRead(long seconds
, long milliseconds
) 
1493     // Check pushback buffer before entering DoWait 
1497     // Check if the socket is not already ready for input, if it is, there is 
1498     // no need to start waiting for it (worse, we'll actually never get a 
1499     // notification about the socket becoming ready if it is already under 
1501     if ( m_impl
->Select(wxSOCKET_INPUT_FLAG
) ) 
1504     return DoWait(seconds
, milliseconds
, wxSOCKET_INPUT_FLAG
) != 0; 
1508 bool wxSocketBase::WaitForWrite(long seconds
, long milliseconds
) 
1510     if ( m_impl
->Select(wxSOCKET_OUTPUT_FLAG
) ) 
1513     return DoWait(seconds
, milliseconds
, wxSOCKET_OUTPUT_FLAG
) != 0; 
1516 bool wxSocketBase::WaitForLost(long seconds
, long milliseconds
) 
1518     return DoWait(seconds
, milliseconds
, wxSOCKET_LOST_FLAG
) == -1; 
1521 // -------------------------------------------------------------------------- 
1523 // -------------------------------------------------------------------------- 
1526 // Get local or peer address 
1529 bool wxSocketBase::GetPeer(wxSockAddress
& addr
) const 
1531     wxCHECK_MSG( m_impl
, false, "invalid socket" ); 
1533     const wxSockAddressImpl
& peer 
= m_impl
->GetPeer(); 
1537     addr
.SetAddress(peer
); 
1542 bool wxSocketBase::GetLocal(wxSockAddress
& addr
) const 
1544     wxCHECK_MSG( m_impl
, false, "invalid socket" ); 
1546     const wxSockAddressImpl
& local 
= m_impl
->GetLocal(); 
1547     if ( !local
.IsOk() ) 
1550     addr
.SetAddress(local
); 
1556 // Save and restore socket state 
1559 void wxSocketBase::SaveState() 
1561     wxSocketState 
*state
; 
1563     state 
= new wxSocketState(); 
1565     state
->m_flags      
= m_flags
; 
1566     state
->m_notify     
= m_notify
; 
1567     state
->m_eventmask  
= m_eventmask
; 
1568     state
->m_clientData 
= m_clientData
; 
1570     m_states
.Append(state
); 
1573 void wxSocketBase::RestoreState() 
1575     wxList::compatibility_iterator node
; 
1576     wxSocketState 
*state
; 
1578     node 
= m_states
.GetLast(); 
1582     state 
= (wxSocketState 
*)node
->GetData(); 
1584     m_flags      
= state
->m_flags
; 
1585     m_notify     
= state
->m_notify
; 
1586     m_eventmask  
= state
->m_eventmask
; 
1587     m_clientData 
= state
->m_clientData
; 
1589     m_states
.Erase(node
); 
1594 // Timeout and flags 
1597 void wxSocketBase::SetTimeout(long seconds
) 
1599     m_timeout 
= seconds
; 
1602         m_impl
->SetTimeout(m_timeout 
* 1000); 
1605 void wxSocketBase::SetFlags(wxSocketFlags flags
) 
1607     // Do some sanity checking on the flags used: not all values can be used 
1609     wxASSERT_MSG( !(flags 
& wxSOCKET_NOWAIT
) || 
1610                   !(flags 
& (wxSOCKET_WAITALL 
| wxSOCKET_BLOCK
)), 
1611                   "Using wxSOCKET_WAITALL or wxSOCKET_BLOCK with " 
1612                   "wxSOCKET_NOWAIT doesn't make sense" ); 
1618 // -------------------------------------------------------------------------- 
1620 // -------------------------------------------------------------------------- 
1622 void wxSocketBase::OnRequest(wxSocketNotify notification
) 
1624     wxSocketEventFlags flag 
= 0; 
1625     switch ( notification 
) 
1627         case wxSOCKET_INPUT
: 
1628             flag 
= wxSOCKET_INPUT_FLAG
; 
1631         case wxSOCKET_OUTPUT
: 
1632             flag 
= wxSOCKET_OUTPUT_FLAG
; 
1635         case wxSOCKET_CONNECTION
: 
1636             flag 
= wxSOCKET_CONNECTION_FLAG
; 
1638             // we're now successfully connected 
1640             m_establishing 
= false; 
1642             // error was previously set to wxSOCKET_WOULDBLOCK, but this is not 
1643             // the case any longer 
1644             SetError(wxSOCKET_NOERROR
); 
1648             flag 
= wxSOCKET_LOST_FLAG
; 
1650             // if we lost the connection the socket is now closed and not 
1651             // connected any more 
1652             m_connected 
= false; 
1657             wxFAIL_MSG( "unknown wxSocket notification" ); 
1660     // remember the events which were generated for this socket, we're going to 
1661     // use this in DoWait() 
1662     m_eventsgot 
|= flag
; 
1664     // send the wx event if enabled and we're interested in it 
1665     if ( m_notify 
&& (m_eventmask 
& flag
) && m_handler 
) 
1667         // don't generate the events when we're inside DoWait() called from our 
1668         // own code as we are going to consume the data that has just become 
1669         // available ourselves and the user code won't see it at all 
1670         if ( (notification 
== wxSOCKET_INPUT 
&& m_reading
) || 
1671                 (notification 
== wxSOCKET_OUTPUT 
&& m_writing
) ) 
1676         wxSocketEvent 
event(m_id
); 
1677         event
.m_event      
= notification
; 
1678         event
.m_clientData 
= m_clientData
; 
1679         event
.SetEventObject(this); 
1681         m_handler
->AddPendingEvent(event
); 
1685 void wxSocketBase::Notify(bool notify
) 
1690 void wxSocketBase::SetNotify(wxSocketEventFlags flags
) 
1692     m_eventmask 
= flags
; 
1695 void wxSocketBase::SetEventHandler(wxEvtHandler
& handler
, int id
) 
1697     m_handler 
= &handler
; 
1701 // -------------------------------------------------------------------------- 
1703 // -------------------------------------------------------------------------- 
1705 void wxSocketBase::Pushback(const void *buffer
, wxUint32 size
) 
1709     if (m_unread 
== NULL
) 
1710         m_unread 
= malloc(size
); 
1715         tmp 
= malloc(m_unrd_size 
+ size
); 
1716         memcpy((char *)tmp 
+ size
, m_unread
, m_unrd_size
); 
1722     m_unrd_size 
+= size
; 
1724     memcpy(m_unread
, buffer
, size
); 
1727 wxUint32 
wxSocketBase::GetPushback(void *buffer
, wxUint32 size
, bool peek
) 
1729     wxCHECK_MSG( buffer
, 0, "NULL buffer" ); 
1734     if (size 
> (m_unrd_size
-m_unrd_cur
)) 
1735         size 
= m_unrd_size
-m_unrd_cur
; 
1737     memcpy(buffer
, (char *)m_unread 
+ m_unrd_cur
, size
); 
1742         if (m_unrd_size 
== m_unrd_cur
) 
1755 // ========================================================================== 
1757 // ========================================================================== 
1759 // -------------------------------------------------------------------------- 
1761 // -------------------------------------------------------------------------- 
1763 wxSocketServer::wxSocketServer(const wxSockAddress
& addr
, 
1764                                wxSocketFlags flags
) 
1765               : wxSocketBase(flags
, wxSOCKET_SERVER
) 
1767     wxLogTrace( wxTRACE_Socket
, wxT("Opening wxSocketServer") ); 
1769     wxSocketManager 
* const manager 
= wxSocketManager::Get(); 
1770     m_impl 
= manager 
? manager
->CreateSocket(*this) : NULL
; 
1774         wxLogTrace( wxTRACE_Socket
, wxT("*** Failed to create m_impl") ); 
1778     // Setup the socket as server 
1779     m_impl
->SetLocal(addr
.GetAddress()); 
1781     if (GetFlags() & wxSOCKET_REUSEADDR
) { 
1782         m_impl
->SetReusable(); 
1784     if (GetFlags() & wxSOCKET_BROADCAST
) { 
1785         m_impl
->SetBroadcast(); 
1787     if (GetFlags() & wxSOCKET_NOBIND
) { 
1788         m_impl
->DontDoBind(); 
1791     if (m_impl
->CreateServer() != wxSOCKET_NOERROR
) 
1795         wxLogTrace( wxTRACE_Socket
, wxT("*** CreateServer() failed") ); 
1799     wxLogTrace( wxTRACE_Socket
, wxT("wxSocketServer on fd %d"), m_impl
->m_fd 
); 
1802 // -------------------------------------------------------------------------- 
1804 // -------------------------------------------------------------------------- 
1806 bool wxSocketServer::AcceptWith(wxSocketBase
& sock
, bool wait
) 
1808     if ( !m_impl 
|| (m_impl
->m_fd 
== INVALID_SOCKET
) || !m_impl
->IsServer() ) 
1810         wxFAIL_MSG( "can only be called for a valid server socket" ); 
1812         SetError(wxSOCKET_INVSOCK
); 
1819         // wait until we get a connection 
1820         if ( !m_impl
->SelectWithTimeout(wxSOCKET_INPUT_FLAG
) ) 
1822             SetError(wxSOCKET_TIMEDOUT
); 
1828     sock
.m_impl 
= m_impl
->Accept(sock
); 
1832         SetError(m_impl
->GetLastError()); 
1837     sock
.m_type 
= wxSOCKET_BASE
; 
1838     sock
.m_connected 
= true; 
1843 wxSocketBase 
*wxSocketServer::Accept(bool wait
) 
1845     wxSocketBase
* sock 
= new wxSocketBase(); 
1847     sock
->SetFlags(m_flags
); 
1849     if (!AcceptWith(*sock
, wait
)) 
1858 bool wxSocketServer::WaitForAccept(long seconds
, long milliseconds
) 
1860     return DoWait(seconds
, milliseconds
, wxSOCKET_CONNECTION_FLAG
) == 1; 
1863 bool wxSocketBase::GetOption(int level
, int optname
, void *optval
, int *optlen
) 
1865     wxASSERT_MSG( m_impl
, wxT("Socket not initialised") ); 
1867     SOCKOPTLEN_T lenreal 
= *optlen
; 
1868     if ( getsockopt(m_impl
->m_fd
, level
, optname
, 
1869                     static_cast<char *>(optval
), &lenreal
) != 0 ) 
1878 wxSocketBase::SetOption(int level
, int optname
, const void *optval
, int optlen
) 
1880     wxASSERT_MSG( m_impl
, wxT("Socket not initialised") ); 
1882     return setsockopt(m_impl
->m_fd
, level
, optname
, 
1883                       static_cast<const char *>(optval
), optlen
) == 0; 
1886 bool wxSocketBase::SetLocal(const wxIPV4address
& local
) 
1888     m_localAddress 
= local
; 
1893 // ========================================================================== 
1895 // ========================================================================== 
1897 // -------------------------------------------------------------------------- 
1899 // -------------------------------------------------------------------------- 
1901 wxSocketClient::wxSocketClient(wxSocketFlags flags
) 
1902               : wxSocketBase(flags
, wxSOCKET_CLIENT
) 
1904     m_initialRecvBufferSize 
= 
1905     m_initialSendBufferSize 
= -1; 
1908 // -------------------------------------------------------------------------- 
1910 // -------------------------------------------------------------------------- 
1912 bool wxSocketClient::DoConnect(const wxSockAddress
& remote
, 
1913                                const wxSockAddress
* local
, 
1918         // Shutdown and destroy the old socket 
1923     m_connected 
= false; 
1924     m_establishing 
= false; 
1926     // Create and set up the new one 
1927     wxSocketManager 
* const manager 
= wxSocketManager::Get(); 
1928     m_impl 
= manager 
? manager
->CreateSocket(*this) : NULL
; 
1932     // Reuse makes sense for clients too, if we are trying to rebind to the same port 
1933     if (GetFlags() & wxSOCKET_REUSEADDR
) 
1934         m_impl
->SetReusable(); 
1935     if (GetFlags() & wxSOCKET_BROADCAST
) 
1936         m_impl
->SetBroadcast(); 
1937     if (GetFlags() & wxSOCKET_NOBIND
) 
1938         m_impl
->DontDoBind(); 
1940     // Bind to the local IP address and port, when provided or if one had been 
1942     if ( !local 
&& m_localAddress
.GetAddress().IsOk() ) 
1943         local 
= &m_localAddress
; 
1946         m_impl
->SetLocal(local
->GetAddress()); 
1948     m_impl
->SetInitialSocketBuffers(m_initialRecvBufferSize
, m_initialSendBufferSize
); 
1950     m_impl
->SetPeer(remote
.GetAddress()); 
1952     // Finally do create the socket and connect to the peer 
1953     const wxSocketError err 
= m_impl
->CreateClient(wait
); 
1955     if ( err 
!= wxSOCKET_NOERROR 
) 
1957         if ( err 
== wxSOCKET_WOULDBLOCK 
) 
1959             wxASSERT_MSG( !wait
, "shouldn't get this for blocking connect" ); 
1961             m_establishing 
= true; 
1971 bool wxSocketClient::Connect(const wxSockAddress
& remote
, bool wait
) 
1973     return DoConnect(remote
, NULL
, wait
); 
1976 bool wxSocketClient::Connect(const wxSockAddress
& remote
, 
1977                              const wxSockAddress
& local
, 
1980     return DoConnect(remote
, &local
, wait
); 
1983 bool wxSocketClient::WaitOnConnect(long seconds
, long milliseconds
) 
1987         // this happens if the initial attempt to connect succeeded without 
1992     wxCHECK_MSG( m_establishing 
&& m_impl
, false, 
1993                  "No connection establishment attempt in progress" ); 
1995     // notice that we return true even if DoWait() returned -1, i.e. if an 
1996     // error occurred and connection was lost: this is intentional as we should 
1997     // return false only if timeout expired without anything happening 
1998     return DoWait(seconds
, milliseconds
, wxSOCKET_CONNECTION_FLAG
) != 0; 
2001 // ========================================================================== 
2003 // ========================================================================== 
2005 wxDatagramSocket::wxDatagramSocket( const wxSockAddress
& addr
, 
2006                                     wxSocketFlags flags 
) 
2007                 : wxSocketBase( flags
, wxSOCKET_DATAGRAM 
) 
2009     // Create the socket 
2010     wxSocketManager 
* const manager 
= wxSocketManager::Get(); 
2011     m_impl 
= manager 
? manager
->CreateSocket(*this) : NULL
; 
2016     // Setup the socket as non connection oriented 
2017     m_impl
->SetLocal(addr
.GetAddress()); 
2018     if (flags 
& wxSOCKET_REUSEADDR
) 
2020         m_impl
->SetReusable(); 
2022     if (GetFlags() & wxSOCKET_BROADCAST
) 
2024         m_impl
->SetBroadcast(); 
2026     if (GetFlags() & wxSOCKET_NOBIND
) 
2028         m_impl
->DontDoBind(); 
2031     if ( m_impl
->CreateUDP() != wxSOCKET_NOERROR 
) 
2037     // Initialize all stuff 
2038     m_connected 
= false; 
2039     m_establishing 
= false; 
2042 wxDatagramSocket
& wxDatagramSocket::RecvFrom( wxSockAddress
& addr
, 
2051 wxDatagramSocket
& wxDatagramSocket::SendTo( const wxSockAddress
& addr
, 
2055     wxASSERT_MSG( m_impl
, wxT("Socket not initialised") ); 
2057     m_impl
->SetPeer(addr
.GetAddress()); 
2062 // ========================================================================== 
2064 // ========================================================================== 
2066 class wxSocketModule 
: public wxModule
 
2069     virtual bool OnInit() 
2071         // wxSocketBase will call Initialize() itself only if sockets are 
2072         // really used, don't do it from here 
2076     virtual void OnExit() 
2078         if ( wxSocketBase::IsInitialized() ) 
2079             wxSocketBase::Shutdown(); 
2083     DECLARE_DYNAMIC_CLASS(wxSocketModule
) 
2086 IMPLEMENT_DYNAMIC_CLASS(wxSocketModule
, wxModule
) 
2088 #if defined(wxUSE_SELECT_DISPATCHER) && wxUSE_SELECT_DISPATCHER 
2089 // NOTE: we need to force linking against socketiohandler.cpp otherwise in 
2090 //       static builds of wxWidgets the ManagerSetter::ManagerSetter ctor 
2091 //       contained there wouldn't be ever called 
2092 wxFORCE_LINK_MODULE( socketiohandler 
) 
2095 // same for ManagerSetter in the MSW file 
2097     wxFORCE_LINK_MODULE( mswsocket 
) 
2100 // and for OSXManagerSetter in the OS X one 
2102     wxFORCE_LINK_MODULE( osxsocket 
) 
2105 #endif // wxUSE_SOCKETS