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git.saurik.com Git - wxWidgets.git/blob - src/regex/regguts.h
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2 * Internal interface definitions, etc., for the reg package
4 * Copyright (c) 1998, 1999 Henry Spencer. All rights reserved.
6 * Development of this software was funded, in part, by Cray Research Inc.,
7 * UUNET Communications Services Inc., Sun Microsystems Inc., and Scriptics
8 * Corporation, none of whom are responsible for the results. The author
11 * Redistribution and use in source and binary forms -- with or without
12 * modification -- are permitted for any purpose, provided that
13 * redistributions in source form retain this entire copyright notice and
14 * indicate the origin and nature of any modifications.
16 * I'd appreciate being given credit for this package in the documentation
17 * of software which uses it, but that is not a requirement.
19 * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
20 * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
21 * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
22 * HENRY SPENCER BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
23 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
24 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
25 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
26 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
27 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
28 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34 * Environmental customization. It should not (I hope) be necessary to
35 * alter the file you are now reading -- regcustom.h should handle it all,
36 * given care here and elsewhere.
38 #include "regcustom.h"
41 * Things that regcustom.h might override.
44 /* standard header files (NULL is a reasonable indicator for them) */
56 # define NDEBUG /* no assertions */
63 #define VOID void /* for function return values */
66 #define DISCARD VOID /* for throwing values away */
69 #define PVOID VOID * /* generic pointer */
72 #define VS(x) ((PVOID)(x)) /* cast something to generic ptr */
75 #define NOPARMS VOID /* for empty parm lists */
80 #define CONST const /* for old compilers, might be empty */
83 /* function-pointer declarator */
86 #define FUNCPTR(name, args) (*name)args
88 #define FUNCPTR(name, args) (*name)()
92 /* memory allocation */
94 #define MALLOC(n) malloc(n)
97 #define REALLOC(p, n) realloc(VS(p), n)
100 #define FREE(p) free(VS(p))
103 /* want size of a char in bits, and max value in bounded quantifiers */
107 #ifndef _POSIX2_RE_DUP_MAX
108 #define _POSIX2_RE_DUP_MAX 255 /* normally from <limits.h> */
120 #define DUPMAX _POSIX2_RE_DUP_MAX
121 #define INFINITY (DUPMAX+1)
123 #define REMAGIC 0xfed7 /* magic number for main struct */
128 * debugging facilities
131 /* FDEBUG does finite-state tracing */
132 #define FDEBUG(arglist) { if (v->eflags®_FTRACE) printf arglist; }
133 /* MDEBUG does higher-level tracing */
134 #define MDEBUG(arglist) { if (v->eflags®_MTRACE) printf arglist; }
136 #define FDEBUG(arglist) {}
137 #define MDEBUG(arglist) {}
143 * bitmap manipulation
145 #define UBITS (CHAR_BIT * sizeof(unsigned))
146 #define BSET(uv, sn) ((uv)[(sn)/UBITS] |= (unsigned)1 << ((sn)%UBITS))
147 #define ISBSET(uv, sn) ((uv)[(sn)/UBITS] & ((unsigned)1 << ((sn)%UBITS)))
152 * We dissect a chr into byts for colormap table indexing. Here we define
153 * a byt, which will be the same as a byte on most machines... The exact
154 * size of a byt is not critical, but about 8 bits is good, and extraction
155 * of 8-bit chunks is sometimes especially fast.
158 #define BYTBITS 8 /* bits in a byt */
160 #define BYTTAB (1<<BYTBITS) /* size of table with one entry per byt value */
161 #define BYTMASK (BYTTAB-1) /* bit mask for byt */
162 #define NBYTS ((CHRBITS+BYTBITS-1)/BYTBITS)
163 /* the definition of GETCOLOR(), below, assumes NBYTS <= 4 */
168 * As soon as possible, we map chrs into equivalence classes -- "colors" --
169 * which are of much more manageable number.
171 typedef short color
; /* colors of characters */
172 typedef int pcolor
; /* what color promotes to */
173 #define COLORLESS (-1) /* impossible color */
174 #define WHITE 0 /* default color, parent of all others */
179 * A colormap is a tree -- more precisely, a DAG -- indexed at each level
180 * by a byt of the chr, to map the chr to a color efficiently. Because
181 * lower sections of the tree can be shared, it can exploit the usual
182 * sparseness of such a mapping table. The tree is always NBYTS levels
183 * deep (in the past it was shallower during construction but was "filled"
184 * to full depth at the end of that); areas that are unaltered as yet point
185 * to "fill blocks" which are entirely WHITE in color.
188 /* the tree itself */
190 color ccolor
[BYTTAB
];
193 union tree
*pptr
[BYTTAB
];
196 struct colors colors
;
199 #define tcolor colors.ccolor
200 #define tptr ptrs.pptr
202 /* internal per-color structure for the color machinery */
204 uchr nchrs
; /* number of chars of this color */
205 color sub
; /* open subcolor (if any); free chain ptr */
206 # define NOSUB COLORLESS
207 struct arc
*arcs
; /* color chain */
209 # define FREECOL 01 /* currently free */
210 # define PSEUDO 02 /* pseudocolor, no real chars */
211 # define UNUSEDCOLOR(cd) ((cd)->flags&FREECOL)
212 union tree
*block
; /* block of solid color, if any */
215 /* the color map itself */
218 # define CMMAGIC 0x876
219 struct vars
*v
; /* for compile error reporting */
220 size_t ncds
; /* number of colordescs */
221 size_t max
; /* highest in use */
222 color free
; /* beginning of free chain (if non-0) */
223 struct colordesc
*cd
;
224 # define CDEND(cm) (&(cm)->cd[(cm)->max + 1])
225 # define NINLINECDS ((size_t)10)
226 struct colordesc cdspace
[NINLINECDS
];
227 union tree tree
[NBYTS
]; /* tree top, plus fill blocks */
230 /* optimization magic to do fast chr->color mapping */
231 #define B0(c) ((c) & BYTMASK)
232 #define B1(c) (((c)>>BYTBITS) & BYTMASK)
233 #define B2(c) (((c)>>(2*BYTBITS)) & BYTMASK)
234 #define B3(c) (((c)>>(3*BYTBITS)) & BYTMASK)
236 #define GETCOLOR(cm, c) ((cm)->tree->tcolor[B0(c)])
238 /* beware, for NBYTS>1, GETCOLOR() is unsafe -- 2nd arg used repeatedly */
240 #define GETCOLOR(cm, c) ((cm)->tree->tptr[B1(c)]->tcolor[B0(c)])
243 #define GETCOLOR(cm, c) ((cm)->tree->tptr[B3(c)]->tptr[B2(c)]->tptr[B1(c)]->tcolor[B0(c)])
249 * Interface definitions for locale-interface functions in locale.c.
250 * Multi-character collating elements (MCCEs) cause most of the trouble.
253 int nchrs
; /* number of chrs */
254 int chrspace
; /* number of chrs possible */
255 chr
*chrs
; /* pointer to vector of chrs */
256 int nranges
; /* number of ranges (chr pairs) */
257 int rangespace
; /* number of chrs possible */
258 chr
*ranges
; /* pointer to vector of chr pairs */
259 int nmcces
; /* number of MCCEs */
260 int mccespace
; /* number of MCCEs possible */
261 int nmccechrs
; /* number of chrs used for MCCEs */
262 chr
*mcces
[1]; /* pointers to 0-terminated MCCEs */
263 /* and both batches of chrs are on the end */
266 /* caution: this value cannot be changed easily */
267 #define MAXMCCE 2 /* length of longest MCCE */
272 * definitions for NFA internal representation
274 * Having a "from" pointer within each arc may seem redundant, but it
275 * saves a lot of hassle.
281 # define ARCFREE '\0'
283 struct state
*from
; /* where it's from (and contained within) */
284 struct state
*to
; /* where it's to */
285 struct arc
*outchain
; /* *from's outs chain or free chain */
286 # define freechain outchain
287 struct arc
*inchain
; /* *to's ins chain */
288 struct arc
*colorchain
; /* color's arc chain */
291 struct arcbatch
{ /* for bulk allocation of arcs */
292 struct arcbatch
*next
;
294 struct arc a
[ABSIZE
];
299 # define FREESTATE (-1)
300 char flag
; /* marks special states */
301 int nins
; /* number of inarcs */
302 struct arc
*ins
; /* chain of inarcs */
303 int nouts
; /* number of outarcs */
304 struct arc
*outs
; /* chain of outarcs */
305 struct arc
*free
; /* chain of free arcs */
306 struct state
*tmp
; /* temporary for traversal algorithms */
307 struct state
*next
; /* chain for traversing all */
308 struct state
*prev
; /* back chain */
309 struct arcbatch oas
; /* first arcbatch, avoid malloc in easy case */
310 int noas
; /* number of arcs used in first arcbatch */
314 struct state
*pre
; /* pre-initial state */
315 struct state
*init
; /* initial state */
316 struct state
*final
; /* final state */
317 struct state
*post
; /* post-final state */
318 int nstates
; /* for numbering states */
319 struct state
*states
; /* state-chain header */
320 struct state
*slast
; /* tail of the chain */
321 struct state
*free
; /* free list */
322 struct colormap
*cm
; /* the color map */
323 color bos
[2]; /* colors, if any, assigned to BOS and BOL */
324 color eos
[2]; /* colors, if any, assigned to EOS and EOL */
325 struct vars
*v
; /* simplifies compile error reporting */
326 struct nfa
*parent
; /* parent NFA, if any */
332 * definitions for compacted NFA
335 color co
; /* COLORLESS is list terminator */
336 int to
; /* state number */
340 int nstates
; /* number of states */
341 int ncolors
; /* number of colors */
343 # define HASLACONS 01 /* uses lookahead constraints */
344 int pre
; /* setup state number */
345 int post
; /* teardown state number */
346 color bos
[2]; /* colors, if any, assigned to BOS and BOL */
347 color eos
[2]; /* colors, if any, assigned to EOS and EOL */
348 struct carc
**states
; /* vector of pointers to outarc lists */
349 struct carc
*arcs
; /* the area for the lists */
351 #define ZAPCNFA(cnfa) ((cnfa).nstates = 0)
352 #define NULLCNFA(cnfa) ((cnfa).nstates == 0)
360 char op
; /* '|', '.' (concat), 'b' (backref), '(', '=' */
362 # define LONGER 01 /* prefers longer match */
363 # define SHORTER 02 /* prefers shorter match */
364 # define MIXED 04 /* mixed preference below */
365 # define CAP 010 /* capturing parens below */
366 # define BACKR 020 /* back reference below */
367 # define INUSE 0100 /* in use in final tree */
368 # define LOCAL 03 /* bits which may not propagate up */
369 # define LMIX(f) ((f)<<2) /* LONGER -> MIXED */
370 # define SMIX(f) ((f)<<1) /* SHORTER -> MIXED */
371 # define UP(f) (((f)&~LOCAL) | (LMIX(f) & SMIX(f) & MIXED))
372 # define MESSY(f) ((f)&(MIXED|CAP|BACKR))
373 # define PREF(f) ((f)&LOCAL)
374 # define PREF2(f1, f2) ((PREF(f1) != 0) ? PREF(f1) : PREF(f2))
375 # define COMBINE(f1, f2) (UP((f1)|(f2)) | PREF2(f1, f2))
376 short retry
; /* index into retry memory */
377 int subno
; /* subexpression number (for 'b' and '(') */
378 short min
; /* min repetitions, for backref only */
379 short max
; /* max repetitions, for backref only */
380 struct subre
*left
; /* left child, if any (also freelist chain) */
381 struct subre
*right
; /* right child, if any */
382 struct state
*begin
; /* outarcs from here... */
383 struct state
*end
; /* ...ending in inarcs here */
384 struct cnfa cnfa
; /* compacted NFA, if any */
385 struct subre
*chain
; /* for bookkeeping and error cleanup */
391 * table of function pointers for generic manipulation functions
392 * A regex_t's re_fns points to one of these.
395 VOID
FUNCPTR(free
, (regex_t
*));
401 * the insides of a regex_t, hidden behind a void *
405 # define GUTSMAGIC 0xfed9
406 int cflags
; /* copy of compile flags */
407 long info
; /* copy of re_info */
408 size_t nsub
; /* copy of re_nsub */
410 struct cnfa search
; /* for fast preliminary search */
412 struct colormap cmap
;
413 int FUNCPTR(compare
, (CONST chr
*, CONST chr
*, size_t));
414 struct subre
*lacons
; /* lookahead-constraint vector */
415 int nlacons
; /* size of lacons */