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git.saurik.com Git - wxWidgets.git/blob - include/wx/msw/setup0.h
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1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
19 // define this to 0 when building wxBase library
22 #define WXWIN_COMPATIBILITY 0
23 // Compatibility with 1.68 API.
24 // Level 0: no backward compatibility, all new features
25 // Level 1: Some compatibility. In fact
26 // the compatibility code is now very minimal so there
27 // is little advantage to setting it to 1.
29 // ----------------------------------------------------------------------------
31 // ----------------------------------------------------------------------------
33 #define wxUSE_CONFIG 1
34 // Use wxConfig, with CreateConfig in wxApp
35 #define wxUSE_DIALUP_MANAGER 1
36 // Use wxDialUpManager class
37 #define wxUSE_POSTSCRIPT 0
38 // 0 for no PostScript device context
39 #define wxUSE_AFM_FOR_POSTSCRIPT 0
40 // 1 to use font metric files in GetTextExtent
41 #define wxUSE_METAFILE 1
42 // 0 for no Metafile and metafile device context
44 // 0 for no interprocess comms
45 // Note: wxHELP uses IPC under X so these are interdependent!
47 // 0 for no help facility
48 #define wxUSE_RESOURCES 1
49 // 0 for no wxGetResource/wxWriteResource
50 #define wxUSE_CONSTRAINTS 1
51 // 0 for no window layout constraint system
53 #define wxUSE_TIMEDATE 1
54 // 0 for no wxTime/wxDate classes
56 #define wxUSE_CLIPBOARD 1
57 // 0 for no clipboard functions
59 #define wxUSE_SPLINES 1
62 #define wxUSE_DRAG_AND_DROP 1
63 // 0 for no drag and drop
65 #define wxUSE_TOOLBAR 1
66 // Define 1 to use toolbar classes
67 #define wxUSE_BUTTONBAR 1
68 // Define 1 to use buttonbar classes (enhanced toolbar
71 // Define 1 to use Microsoft's gauge (Windows)
72 // or Bull's gauge (Motif) library (both in contrib).
73 #define wxUSE_COMBOBOX 1
74 // Define 1 to use COMBOXBOX control (Windows)
75 // or FWW's ComboBox widget (Motif).
76 #define wxUSE_CHOICE 1
77 // Define 1 to use CHOICE
79 #define wxUSE_RADIOBUTTON 1
80 // Define 1 to use radio button control
81 #define wxUSE_RADIOBTN 1
82 // Unfortunately someone introduced this one, too
83 #define wxUSE_RADIOBOX 1
84 // And this... don't know which one is corect
86 #define wxUSE_SCROLLBAR 1
87 // Define 1 to compile contributed wxScrollBar class
89 #define wxUSE_CHECKBOX 1
90 // Define 1 to compile checkbox
92 #define wxUSE_LISTBOX 1
93 // Define 1 to compile listbox
95 #define wxUSE_SPINBTN 1
96 // Define 1 to compile spin button
98 #define wxUSE_SPINCTRL 1
99 // Define 1 to use wxSpinCtrl class
101 #define wxUSE_STATLINE 1
102 // use wxStaticLine class
104 #define wxUSE_CHECKLISTBOX 1
105 // Define 1 to compile check listbox
107 #define wxUSE_CHOICE 1
108 // Define 1 to compile choice
110 #define wxUSE_CARET 1
111 // Define 1 to use wxCaret class
113 #define wxUSE_SLIDER 1
114 // Define 1 to use wxSlider class
116 #define wxUSE_NEW_GRID 1
117 // Define 1 to use the new wxGrid class
118 // (still under development, define 0 to
119 // use existing wxGrid class)
120 #define wxUSE_XPM_IN_MSW 1
121 // Define 1 to support the XPM package in wxBitmap.
122 #define wxUSE_IMAGE_LOADING_IN_MSW 1
123 // Use dynamic DIB loading/saving code in utils/dib under MSW.
124 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
125 // Use dynamic icon/cursor loading/saving code
127 #define wxUSE_WX_RESOURCES 1
128 // Use .wxr resource mechanism (requires PrologIO library)
130 #define wxUSE_STARTUP_TIPS 1
131 // support for startup tips (wxShowTip &c)
133 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
134 // Set to 0 to disable document/view architecture
135 #define wxUSE_MDI_ARCHITECTURE 1
136 // Set to 0 to disable MDI document/view architecture
137 #define wxUSE_PRINTING_ARCHITECTURE 1
138 // Set to 0 to disable print/preview architecture code
139 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
140 // Set to 0 to disable PostScript print/preview architecture code
141 // under Windows (just use Windows printing).
142 #define wxUSE_DYNAMIC_CLASSES 1
143 // If 1, enables provision of run-time type information.
144 // NOW MANDATORY: don't change.
145 #define wxUSE_MEMORY_TRACING 1
146 // If 1, enables debugging versions of wxObject::new and
147 // wxObject::delete *IF* __WXDEBUG__ is also defined.
148 // WARNING: this code may not work with all architectures, especially
149 // if alignment is an issue.
150 #define wxUSE_DEBUG_CONTEXT 1
151 // If 1, enables wxDebugContext, for
152 // writing error messages to file, etc.
153 // If __WXDEBUG__ is not defined, will still use
154 // normal memory operators.
155 // It's recommended to set this to 1,
156 // since you may well need to output
157 // an error log in a production
158 // version (or non-debugging beta)
159 #define wxUSE_GLOBAL_MEMORY_OPERATORS 1
160 // In debug mode, cause new and delete to be redefined globally.
161 // If this causes problems (e.g. link errors), set this to 0.
163 #define wxUSE_DEBUG_NEW_ALWAYS 1
164 // In debug mode, causes new to be defined to
165 // be WXDEBUG_NEW (see object.h).
166 // If this causes problems (e.g. link errors), set this to 0.
167 // You may need to set this to 0 if using templates (at least
170 #define REMOVE_UNUSED_ARG 1
171 // Set this to 0 if your compiler can't cope
172 // with omission of prototype parameters.
175 // Define 1 to use ODBC classes
177 #define wxODBC_FWD_ONLY_CURSORS 1
178 // Some databases/ODBC drivers only allow forward scrolling cursors.
179 // Unless you specifically want to use backward scrolling
180 // cursors, and you know that all of the databases/ODBC drivers
181 // that you will use these odbc classes with allow backward
182 // scrolling cursors, this setting should remain set to 1
183 // for maximum database/driver compatibilty
186 #define wxUSE_IOSTREAMH 1
188 #define wxUSE_IOSTREAMH 1
190 // VC++ 4.2 and above allows <iostream> and <iostream.h>
191 // but you can't mix them. Set to 1 for <iostream.h>,
194 #define wxUSE_STREAMS 1
195 // If enabled (1), compiles wxWindows streams classes
197 #define wxUSE_STD_IOSTREAM 0
198 // Use standard C++ streams if 1. If 0, use wxWin
199 // streams implementation.
201 #define wxUSE_WXCONFIG 1
202 // if enabled, compiles built-in OS independent wxConfig
203 // class and it's file (any platform) and registry (Win)
204 // based implementations
205 #define wxUSE_THREADS 1
206 // support for multithreaded applications: if
207 // 1, compile in thread classes (thread.h)
208 // and make the library thread safe
210 // Use zlib for compression in streams and PNG code
211 #define wxUSE_LIBPNG 1
212 // Use PNG bitmap/image code
213 #define wxUSE_LIBJPEG 1
214 // Use JPEG bitmap/image code
216 // Use GIF bitmap/image code
218 // Use PNM bitmap/image code
220 // Use PCX bitmap/image code
221 #define wxUSE_SERIAL 0
222 // Use serialization (requires utils/serialize)
223 #define wxUSE_DYNLIB_CLASS 0
224 // Compile in wxLibrary class for run-time
225 // DLL loading and function calling
226 #define wxUSE_TOOLTIPS 1
227 // Define to use wxToolTip class and
228 // wxWindow::SetToolTip() method
229 #define wxUSE_SOCKETS 1
230 // Set to 1 to use socket classes
232 // Set to 1 to use wxHTML sub-library
233 #define wxUSE_FS_ZIP 0
234 #define wxUSE_FS_INET 0 // Set to 1 to enable virtual file systems
236 #define wxUSE_BUSYINFO 0
237 // wxBusyInfo displays window with message
238 // when app is busy. Works in same way as
240 #define wxUSE_ZIPSTREAM 0
241 // input stream for reading from zip archives
248 #define wxUSE_APPLE_IEEE 1
249 // if enabled, the float codec written by Apple
250 // will be used to write, in a portable way,
253 // use wxFile class - required by i18n code, wxConfig and others - recommended
256 // use wxTextFile class: requires wxFile, required by wxConfig
257 #define wxUSE_TEXTFILE 1
259 // i18n support: _() macro, wxLocale class. Requires wxFile
262 // wxLogXXX functions - highly recommended
266 #define wxUSE_VALIDATORS 1
268 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
269 #define wxUSE_ACCEL 1
271 // wxSashWindow class
274 // text entry dialog and wxGetTextFromUser function
275 #define wxUSE_TEXTDLG 1
278 #define wxUSE_TOOLBAR 1
281 #define wxUSE_STATUSBAR 1
283 // progress dialog class for lengthy operations
284 #define wxUSE_PROGRESSDLG 1
286 // wxDirDlg class for getting a directory name from user
287 #define wxUSE_DIRDLG 1
290 * MS Windows/Windows NT
295 // drag-and-drop, clipboard, OLE Automation
297 #if defined(__WIN95__)
298 #define wxUSE_CTL3D 0
300 #define wxUSE_CTL3D 1
301 // Define 1 to use Microsoft CTL3D library.
302 // See note above about using FAFA and CTL3D.
305 #define wxUSE_COMMON_DIALOGS 1
306 // On rare occasions (e.g. using DJGPP) may want
307 // to omit common dialogs
308 // (e.g. file selector, printer dialog).
309 // Switching this off also switches off
310 // the printing architecture and interactive
312 #define wxUSE_ITSY_BITSY 1
313 // Define 1 to use Microsoft's ItsyBitsy
314 // small title bar library, for wxMiniFrame
315 #define wxUSE_BITMAP_MESSAGE 1
316 // Define 1 to use bitmap messages.
317 #define wxUSE_PORTABLE_FONTS_IN_MSW 0
318 // Define 1 to use new portable font scheme in Windows
319 // (used by default under X)
320 #define wxFONT_SIZE_COMPATIBILITY 0
321 // Define 1 for font size to be backward compatible
322 // to 1.63 and earlier. 1.64 and later define point
323 // sizes to be compatible with Windows.
324 #define wxUSE_GENERIC_DIALOGS_IN_MSW 1
325 // Define 1 to use generic dialogs in Windows, even though
326 // they duplicate native common dialog (e.g. wxColourDialog)
327 #define wxUSE_PENWINDOWS 0
328 // Set to 1 to use PenWindows
330 #define wxUSE_OWNER_DRAWN 1
331 // Owner-drawn menus and listboxes
333 #define wxUSE_NATIVE_STATUSBAR 1
334 // Set to 0 to use cross-platform wxStatusBar
335 #define wxUSE_DBWIN32 1
336 // Use Andrew Tucker's OutputDebugString implementation
337 // (required on Win95 only). See utils.cpp.
344 #define wxUSE_TYPEDEFS 0
345 // Use typedefs not classes for wxPoint
346 // and others, to reduce overhead and avoid
347 // MS C7 memory bug. Bounds checker
348 // complains about deallocating
349 // arrays of wxPoints if wxPoint is a class.
351 #if defined(__MINGW32__) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
352 #ifndef wxUSE_NORLANDER_HEADERS
353 # define wxUSE_NORLANDER_HEADERS 1
357 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !defined(wxUSE_NORLANDER_HEADERS))
358 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
359 // to implement UUIDs
360 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
361 #undef wxUSE_DRAG_AND_DROP
362 #define wxUSE_DRAG_AND_DROP 0
365 // Only WIN32 supports wxStatusBar95
366 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
367 #undef wxUSE_NATIVE_STATUSBAR
368 #define wxUSE_NATIVE_STATUSBAR 0
371 // Salford C++ doesn't like some of the memory operator definitions
373 #undef wxUSE_MEMORY_TRACING
374 #define wxUSE_MEMORY_TRACING 0
376 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
377 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
379 #undef wxUSE_DEBUG_NEW_ALWAYS
380 #define wxUSE_DEBUG_NEW_ALWAYS 0
383 #define wxUSE_THREADS 0
386 #define wxUSE_DBWIN32 0
388 #undef wxUSE_OWNER_DRAWN
389 #define wxUSE_OWNER_DRAWN 0
395 #define wxUSE_THREADS 0
398 #define wxUSE_DBWIN32 0
405 // BC++/Win16 can't cope with the amount of data in resource.cpp
406 #if defined(__WIN16__) && defined(__BORLANDC__)
407 #undef wxUSE_WX_RESOURCES
408 #define wxUSE_WX_RESOURCES 0
414 #if defined(__WXMSW__) && defined(__WATCOMC__)
416 #define wxUSE_LIBJPEG 0
419 #if defined(__WXMSW__) && !defined(__WIN32__)
422 #define wxUSE_SOCKETS 0
425 #define wxUSE_THREADS 0
427 #undef wxUSE_TOOLTIPS
428 #define wxUSE_TOOLTIPS 0
430 #undef wxUSE_SPINCTRL
431 #define wxUSE_SPINCTRL 0
434 #define wxUSE_SPINBTN 0
437 #define wxUSE_LIBPNG 0
440 #define wxUSE_LIBJPEG 0