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1 /*-*- c++ -*-********************************************************
2 * wxllist: wxLayoutList, a layout engine for text and graphics *
3 * *
4 * (C) 1998-2000 by Karsten Ballüder (Ballueder@gmx.net) *
5 * *
6 * $Id$
7 *******************************************************************/
8
9 /*
10
11 Some docs:
12
13 Layout() recalculates the objects, sizes, etc.
14 Draw() just draws them with the current settings, without
15 re-layout()ing them again
16
17 Each line has its own wxLayoutStyleInfo structure which gets updated
18 from within Layout(). Thanks to this, we don't need to re-layout all
19 lines if we want to draw one, but can just use its styleinfo to set
20 the right font.
21
22 */
23
24 #ifdef __GNUG__
25 # pragma implementation "wxllist.h"
26 #endif
27
28 #include "wx/wxprec.h"
29
30 #ifdef __BORLANDC__
31 # pragma hdrstop
32 #endif
33
34 #include "Mpch.h"
35
36 #ifdef M_BASEDIR
37 # include "Mcommon.h"
38 # include "gui/wxllist.h"
39 # include "gui/wxlparser.h"
40 # define SHOW_SELECTIONS 1
41 #else
42 # include "wxllist.h"
43 # include "wxlparser.h"
44 # define SHOW_SELECTIONS 1
45 #endif
46
47 #ifndef USE_PCH
48 #if wxUSE_IOSTREAMH
49 #include <iostream.h>
50 #else
51 #include <iostream>
52 #endif
53
54 # include "wx/dc.h"
55 # include "wx/dcps.h"
56 # include "wx/print.h"
57 # include "wx/log.h"
58 # include "wx/filefn.h"
59 #endif
60
61 #ifdef WXLAYOUT_USE_CARET
62 # include "wx/caret.h"
63 #endif // WXLAYOUT_USE_CARET
64
65 #include <ctype.h>
66
67
68 /// This should never really get created
69 #define WXLLIST_TEMPFILE "__wxllist.tmp"
70
71 #ifdef WXLAYOUT_DEBUG
72
73 # define TypeString(t) g_aTypeStrings[t]
74 # define WXLO_DEBUG(x) wxLogDebug x
75
76 static const wxChar *g_aTypeStrings[] =
77 {
78 _T("invalid"), _T("text"), _T("cmd"), _T("icon")
79 };
80 wxString
81 wxLayoutObject::DebugDump() const
82 {
83 wxString str;
84 str.Printf(wxT("%s"), g_aTypeStrings[GetType()]);
85 return str;
86 }
87 #else
88 # define TypeString(t) ""
89 # define WXLO_DEBUG(x)
90 #endif
91
92
93 // FIXME under MSW, this constant is needed to make the thing properly redraw
94 // itself - I don't know where the size calculation error is and I can't
95 // waste time looking for it right now. Search for occurences of
96 // MSW_CORRECTION to find all the places where I did it.
97 #ifdef __WXMSW__
98 static const int MSW_CORRECTION = 10;
99 #else
100 static const int MSW_CORRECTION = 0;
101 #endif
102
103 /// Cursors smaller than this disappear in XOR drawing mode
104 #define WXLO_MINIMUM_CURSOR_WIDTH 4
105
106 /// Use this character to estimate a cursor size when none is available.
107 #define WXLO_CURSORCHAR "E"
108 /** @name Helper functions */
109 //@{
110 /// allows me to compare to wxPoints
111 bool operator <=(wxPoint const &p1, wxPoint const &p2)
112 {
113 return p1.y < p2.y || (p1.y == p2.y && p1.x <= p2.x);
114 }
115
116 /*
117 The following STAY HERE until we have a working wxGTK again!!!
118 */
119 #ifndef wxWANTS_CHARS
120 /// allows me to compare to wxPoints
121 bool operator ==(wxPoint const &p1, wxPoint const &p2)
122 {
123 return p1.x == p2.x && p1.y == p2.y;
124 }
125
126 /// allows me to compare to wxPoints
127 bool operator !=(wxPoint const &p1, wxPoint const &p2)
128 {
129 return p1.x != p2.x || p1.y != p2.y;
130 }
131
132 wxPoint & operator += (wxPoint &p1, wxPoint const &p2)
133 {
134 p1.x += p2.x;
135 p1.y += p2.y;
136 return p1;
137 }
138 #endif // old wxGTK
139
140 /// allows me to compare to wxPoints
141 bool operator>(wxPoint const &p1, wxPoint const &p2)
142 {
143 return !(p1 <= p2);
144 }
145
146 /// grows a wxRect so that it includes the given point
147
148 static
149 void GrowRect(wxRect &r, CoordType x, CoordType y)
150 {
151 if(r.x > x)
152 r.x = x;
153 else if(r.x + r.width < x)
154 r.width = x - r.x;
155
156 if(r.y > y)
157 r.y = y;
158 else if(r.y + r.height < y)
159 r.height = y - r.y;
160 }
161
162 #if 0
163 // unused
164 /// returns true if the point is in the rectangle
165 static
166 bool Contains(const wxRect &r, const wxPoint &p)
167 {
168 return r.x <= p.x && r.y <= p.y && (r.x+r.width) >= p.x && (r.y + r.height) >= p.y;
169 }
170 #endif
171
172
173 //@}
174
175
176 static
177 void ReadString(wxString &to, wxString &from)
178 {
179 to = wxT("");
180 const wxChar *cptr = from.c_str();
181 while(*cptr && *cptr != wxT('\n'))
182 {
183 to += cptr;
184 cptr++;
185 }
186
187 if(*cptr) cptr++;
188
189 from = cptr;
190 }
191
192 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
193
194 wxLayoutObject
195
196 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
197
198 /* static */
199 wxLayoutObject *
200 wxLayoutObject::Read(wxString &istr)
201 {
202 wxString tmp;
203 ReadString(tmp, istr);
204 long l = WXLO_TYPE_INVALID;
205 tmp.ToLong(&l);
206 int type = (int) l;
207
208 switch(type)
209 {
210 case WXLO_TYPE_TEXT:
211 return wxLayoutObjectText::Read(istr);
212 case WXLO_TYPE_CMD:
213 return wxLayoutObjectCmd::Read(istr);
214 case WXLO_TYPE_ICON:
215 return wxLayoutObjectIcon::Read(istr);
216 }
217
218 return NULL;
219 }
220
221 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
222
223 wxLayoutObjectText
224
225 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
226
227 wxLayoutObjectText::wxLayoutObjectText(const wxString &txt)
228 {
229 m_Text = txt;
230 m_Width = 0;
231 m_Height = 0;
232 m_Top = 0;
233 m_Bottom = 0;
234 }
235
236 wxLayoutObject *
237 wxLayoutObjectText::Copy()
238 {
239 wxLayoutObjectText *obj = new wxLayoutObjectText(m_Text);
240 obj->m_Width = m_Width;
241 obj->m_Height = m_Height;
242 obj->m_Top = m_Top;
243 obj->m_Bottom = m_Bottom;
244 obj->SetUserData(m_UserData);
245 return obj;
246 }
247
248
249 void
250 wxLayoutObjectText::Write(wxString &ostr)
251 {
252 ostr << (int) WXLO_TYPE_TEXT << '\n'
253 << m_Text << '\n';
254 }
255 /* static */
256 wxLayoutObjectText *
257 wxLayoutObjectText::Read(wxString &istr)
258 {
259 wxString text;
260 ReadString(text, istr);
261
262 return new wxLayoutObjectText(text);
263 }
264
265 wxPoint
266 wxLayoutObjectText::GetSize(CoordType *top, CoordType *bottom) const
267 {
268
269 *top = m_Top; *bottom = m_Bottom;
270 return wxPoint(m_Width, m_Height);
271 }
272
273 void
274 wxLayoutObjectText::Draw(wxDC &dc, wxPoint const &coords,
275 wxLayoutList *wxllist,
276 CoordType begin, CoordType end)
277 {
278 if( end <= 0 )
279 {
280 // draw the whole object normally
281 dc.DrawText(m_Text, coords.x, coords.y-m_Top);
282 }
283 else
284 {
285 // highlight the bit between begin and len
286 CoordType
287 xpos = coords.x,
288 ypos = coords.y-m_Top;
289 long width, height, descent;
290
291 if(begin < 0) begin = 0;
292 if( end > (signed)m_Text.Length() )
293 end = m_Text.Length();
294
295 wxString str = m_Text.Mid(0, begin);
296 dc.DrawText(str, xpos, ypos);
297 dc.GetTextExtent(str, &width, &height, &descent);
298 xpos += width;
299 wxllist->StartHighlighting(dc);
300 str = m_Text.Mid(begin, end-begin);
301 dc.DrawText(str, xpos, ypos);
302 dc.GetTextExtent(str, &width, &height, &descent);
303 xpos += width;
304 wxllist->EndHighlighting(dc);
305 str = m_Text.Mid(end, m_Text.Length()-end);
306 dc.DrawText(str, xpos, ypos);
307 }
308 }
309
310 CoordType
311 wxLayoutObjectText::GetOffsetScreen(wxDC &dc, CoordType xpos) const
312 {
313 CoordType
314 offs = 1,
315 maxlen = m_Text.Length();
316 long
317 width = 0,
318 height, descent = 0l;
319
320 if(xpos == 0) return 0; // easy
321
322 while(width < xpos && offs < maxlen)
323 {
324 dc.GetTextExtent(m_Text.substr(0,offs),
325 &width, &height, &descent);
326 offs++;
327 }
328 /* We have to substract 1 to compensate for the offs++, and another
329 one because we don't want to position the cursor behind the
330 object what we clicked on, but before - otherwise it looks
331 funny. */
332 return (xpos > 2) ? offs-2 : 0;
333 }
334
335 void
336 wxLayoutObjectText::Layout(wxDC &dc, class wxLayoutList *WXUNUSED(llist))
337 {
338 long descent = 0l;
339
340 // now this is done in wxLayoutLine::Layout(), but this code might be
341 // reenabled later - in principle, it's more efficient
342 #if 0
343 CoordType widthOld = m_Width,
344 heightOld = m_Height;
345 #endif // 0
346
347 #ifdef __WXDEBUG__
348 CoordType a,b,c,d,e,f;
349 dc.GetTextExtent(_T("test "), &a, &b, &c);
350 dc.GetTextExtent(_T("test"), &d, &e, &f);
351 wxASSERT(a != d);
352 wxASSERT(b == e);
353 wxASSERT(c == f);
354 dc.GetTextExtent(_T(" "), &d, &e, &f);
355 wxASSERT(a > 0);
356 #endif
357 dc.GetTextExtent(m_Text, &m_Width, &m_Height, &descent);
358
359 #if 0
360 if ( widthOld != m_Width || heightOld != m_Height )
361 {
362 // as the text length changed, it must be refreshed
363 wxLayoutLine *line = GetLine();
364
365 wxCHECK_RET( line, "wxLayoutObjectText can't refresh itself" );
366
367 // as our size changed, we need to repaint the part which was appended
368 wxPoint position(line->GetPosition());
369
370 // this is not the most efficient way (we repaint the whole line), but
371 // it's not too slow and is *simple*
372 if ( widthOld < m_Width )
373 widthOld = m_Width;
374 if ( heightOld < m_Height )
375 heightOld = m_Height;
376
377 llist->SetUpdateRect(position.x + widthOld + MSW_CORRECTION,
378 position.y + heightOld + MSW_CORRECTION);
379 }
380 #endif // 0
381
382 m_Bottom = descent;
383 m_Top = m_Height - m_Bottom;
384 }
385
386
387 #ifdef WXLAYOUT_DEBUG
388 wxString
389 wxLayoutObjectText::DebugDump() const
390 {
391 wxString str;
392 str = wxLayoutObject::DebugDump();
393 wxString str2;
394 str2.Printf(wxT(" `%s`"), m_Text.c_str());
395 return str+str2;
396 }
397 #endif
398
399 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
400
401 wxLayoutObjectIcon
402
403 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
404
405 wxLayoutObjectIcon::wxLayoutObjectIcon(wxBitmap const &icon)
406 {
407 if ( !icon.Ok() )
408 {
409 wxFAIL_MSG(wxT("invalid icon"));
410
411 m_Icon = NULL;
412
413 return;
414 }
415
416 #ifdef __WXMSW__
417 // FIXME ugly, ugly, ugly - but the only way to avoid slicing
418 m_Icon = icon.GetHBITMAP() ? new wxBitmap(icon)
419 : new wxBitmap(wxBitmap((const wxBitmap &)icon));
420 #else // !MSW
421 m_Icon = new wxBitmap(icon);
422 #endif // MSW/!MSW
423 }
424
425
426 void
427 wxLayoutObjectIcon::Write(wxString &ostr)
428 {
429 /* Exports icon through a temporary file. */
430
431 wxString file = wxGetTempFileName(_T("wxloexport"));
432
433 ostr << (int) WXLO_TYPE_ICON << '\n'
434 << file << '\n';
435 m_Icon->SaveFile(file, WXLO_BITMAP_FORMAT);
436 }
437 /* static */
438 wxLayoutObjectIcon *
439 wxLayoutObjectIcon::Read(wxString &istr)
440 {
441 wxString file;
442 ReadString(file, istr);
443
444 if(! wxFileExists(file))
445 return NULL;
446 wxLayoutObjectIcon *obj = new wxLayoutObjectIcon;
447
448 if(!obj->m_Icon->LoadFile(file, WXLO_BITMAP_FORMAT))
449 {
450 delete obj;
451 return NULL;
452 }
453
454 return obj;
455 }
456
457 wxLayoutObject *
458 wxLayoutObjectIcon::Copy()
459 {
460 wxLayoutObjectIcon *obj = new wxLayoutObjectIcon(new
461 wxBitmap(*m_Icon));
462 obj->SetUserData(m_UserData);
463 return obj;
464 }
465
466 wxLayoutObjectIcon::wxLayoutObjectIcon(wxBitmap *icon)
467 {
468 m_Icon = icon;
469 if(! m_Icon)
470 m_Icon = new wxBitmap;
471 }
472
473 void
474 wxLayoutObjectIcon::Draw(wxDC &dc, wxPoint const &coords,
475 wxLayoutList *WXUNUSED(wxllist),
476 CoordType WXUNUSED(begin), CoordType WXUNUSED(len) )
477 {
478 dc.DrawBitmap(*m_Icon, coords.x, coords.y-m_Icon->GetHeight(),
479 (m_Icon->GetMask() == NULL) ? false : true);
480 }
481
482 void
483 wxLayoutObjectIcon::Layout(wxDC & /* dc */, class wxLayoutList * )
484 {
485 }
486
487 wxPoint
488 wxLayoutObjectIcon::GetSize(CoordType *top, CoordType *bottom) const
489 {
490 *top = m_Icon->GetHeight();
491 *bottom = 0;
492 return wxPoint(m_Icon->GetWidth(), m_Icon->GetHeight());
493 }
494
495
496
497 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
498
499 wxLayoutObjectCmd
500
501 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
502
503
504 wxLayoutStyleInfo::wxLayoutStyleInfo(int ifamily,
505 int isize,
506 int istyle,
507 int iweight,
508 int iul,
509 wxColour *fg,
510 wxColour *bg)
511 {
512 family = ifamily;
513 size = isize;
514 style = istyle;
515 weight = iweight;
516 underline = iul != 0;
517
518 m_fg_valid = fg != 0;
519 m_bg_valid = bg != 0;
520 m_fg = m_fg_valid ? *fg : *wxBLACK;
521 m_bg = m_bg_valid ? *bg : *wxWHITE;
522 }
523
524 #define COPY_SI_(what) if(right.what != -1) what = right.what;
525
526 wxLayoutStyleInfo &
527 wxLayoutStyleInfo::operator=(const wxLayoutStyleInfo &right)
528 {
529 COPY_SI_(family);
530 COPY_SI_(style);
531 COPY_SI_(size);
532 COPY_SI_(weight);
533 COPY_SI_(underline);
534 if(right.m_fg_valid) m_fg = right.m_fg;
535 if(right.m_bg_valid) m_bg = right.m_bg;
536 return *this;
537 }
538
539 wxLayoutObjectCmd::wxLayoutObjectCmd(int family, int size, int style, int
540 weight, int underline,
541 wxColour *fg, wxColour *bg)
542
543 {
544 m_StyleInfo = new wxLayoutStyleInfo(family, size,style,weight,underline,fg,bg);
545 }
546
547 wxLayoutObjectCmd::wxLayoutObjectCmd(const wxLayoutStyleInfo &si)
548
549 {
550 m_StyleInfo = new wxLayoutStyleInfo;
551 *m_StyleInfo = si;
552 }
553
554 wxLayoutObject *
555 wxLayoutObjectCmd::Copy()
556 {
557 wxLayoutObjectCmd *obj = new wxLayoutObjectCmd(
558 m_StyleInfo->family,
559 m_StyleInfo->size,
560 m_StyleInfo->style,
561 m_StyleInfo->weight,
562 m_StyleInfo->underline,
563 m_StyleInfo->m_fg_valid ?
564 &m_StyleInfo->m_fg : NULL,
565 m_StyleInfo->m_bg_valid ?
566 &m_StyleInfo->m_bg : NULL);
567 obj->SetUserData(m_UserData);
568 return obj;
569 }
570
571 void
572 wxLayoutObjectCmd::Write(wxString &ostr)
573 {
574 ostr << (int) WXLO_TYPE_CMD << '\n'
575 << (int) m_StyleInfo->family << '\n'
576 << (int) m_StyleInfo->size << '\n'
577 << (int) m_StyleInfo->style << '\n'
578 << (int) m_StyleInfo->weight << '\n'
579 << (int) m_StyleInfo->underline << '\n'
580 << (int) m_StyleInfo->m_fg_valid << '\n'
581 << (int) m_StyleInfo->m_bg_valid << '\n';
582 if(m_StyleInfo->m_fg_valid)
583 {
584 ostr << (int) m_StyleInfo->m_fg.Red() << '\n'
585 << (int) m_StyleInfo->m_fg.Green() << '\n'
586 << (int) m_StyleInfo->m_fg.Blue() << '\n';
587 }
588 if(m_StyleInfo->m_bg_valid)
589 {
590 ostr << (int) m_StyleInfo->m_bg.Red() << '\n'
591 << (int) m_StyleInfo->m_bg.Green() << '\n'
592 << (int) m_StyleInfo->m_bg.Blue() << '\n';
593 }
594 }
595 /* static */
596 wxLayoutObjectCmd *
597 wxLayoutObjectCmd::Read(wxString &istr)
598 {
599 wxLayoutObjectCmd *obj = new wxLayoutObjectCmd;
600
601 long l = 0;
602 wxString tmp;
603 ReadString(tmp, istr);
604 tmp.ToLong(&l);
605 obj->m_StyleInfo->family = (int) l;
606
607
608 ReadString(tmp, istr);
609 tmp.ToLong(&l);
610 obj->m_StyleInfo->size = (int) l;
611
612 ReadString(tmp, istr);
613 tmp.ToLong(&l);
614 obj->m_StyleInfo->style = (int) l;
615
616 ReadString(tmp, istr);
617 tmp.ToLong(&l);
618 obj->m_StyleInfo->weight = (int) l;
619
620 ReadString(tmp, istr);
621 tmp.ToLong(&l);
622 obj->m_StyleInfo->underline = (int) l;
623
624 ReadString(tmp, istr);
625 tmp.ToLong(&l);
626 obj->m_StyleInfo->m_fg_valid = (int) l;
627
628 ReadString(tmp, istr);
629 tmp.ToLong(&l);
630 obj->m_StyleInfo->m_bg_valid = (int) l;
631
632 if(obj->m_StyleInfo->m_fg_valid)
633 {
634 int red, green, blue;
635 ReadString(tmp, istr);
636 tmp.ToLong(&l);
637 red = (int) l;
638
639 ReadString(tmp, istr);
640 tmp.ToLong(&l);
641 green = (int) l;
642
643 ReadString(tmp, istr);
644 tmp.ToLong(&l);
645 blue = (int) l;
646
647 obj->m_StyleInfo->m_fg = wxColour(red, green, blue);
648 }
649
650 if(obj->m_StyleInfo->m_bg_valid)
651 {
652 int red, green, blue;
653 ReadString(tmp, istr);
654 tmp.ToLong(&l);
655 red = (int) l;
656
657 ReadString(tmp, istr);
658 tmp.ToLong(&l);
659 green = (int) l;
660
661 ReadString(tmp, istr);
662 tmp.ToLong(&l);
663 blue = (int) l;
664
665 obj->m_StyleInfo->m_bg = wxColour(red, green, blue);
666 }
667
668 return obj;
669 }
670
671
672 wxLayoutObjectCmd::~wxLayoutObjectCmd()
673 {
674 delete m_StyleInfo;
675 }
676
677 wxLayoutStyleInfo *
678 wxLayoutObjectCmd::GetStyle() const
679 {
680 return m_StyleInfo;
681 }
682
683 void
684 wxLayoutObjectCmd::Draw(wxDC &dc, wxPoint const & WXUNUSED(coords),
685 wxLayoutList *wxllist,
686 CoordType WXUNUSED(begin), CoordType WXUNUSED(len))
687 {
688 wxASSERT(m_StyleInfo);
689 wxllist->ApplyStyle(*m_StyleInfo, dc);
690 }
691
692 void
693 wxLayoutObjectCmd::Layout(wxDC &dc, class wxLayoutList * llist)
694 {
695 // this get called, so that recalculation uses right font sizes
696 Draw(dc, wxPoint(0,0), llist);
697 }
698
699
700 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
701
702 The wxLayoutLine object
703
704 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
705
706 wxLayoutLine::wxLayoutLine(wxLayoutLine *prev, wxLayoutList *llist)
707 {
708 m_Width = m_Height = 0;
709 m_Length = 0;
710
711 m_updateLeft = -1;
712 m_Previous = prev;
713 m_Next = NULL;
714 MarkDirty(0);
715
716 m_LineNumber = 0;
717 RecalculatePosition(llist);
718
719 MarkDirty();
720 if(m_Previous)
721 {
722 m_LineNumber = m_Previous->GetLineNumber() + 1;
723 m_Next = m_Previous->GetNextLine();
724 m_Previous->m_Next = this;
725 }
726
727 if(m_Next)
728 {
729 m_Next->m_Previous = this;
730 m_Next->ReNumber();
731 }
732
733 m_StyleInfo = llist->GetDefaultStyleInfo();
734
735 llist->IncNumLines();
736 }
737
738 wxLayoutLine::~wxLayoutLine()
739 {
740 // kbList cleans itself
741 }
742
743 wxPoint
744 wxLayoutLine::RecalculatePosition(wxLayoutList *llist)
745 {
746 wxASSERT(m_Previous || GetLineNumber() == 0);
747
748 wxPoint posOld(m_Position);
749
750 if(m_Previous)
751 {
752 m_Position = m_Previous->GetPosition();
753 m_Position.y += m_Previous->GetHeight();
754 }
755 else
756 m_Position = wxPoint(0,0);
757
758 if ( m_Position != posOld )
759 {
760 // the whole line moved and must be repainted
761 llist->SetUpdateRect(m_Position);
762 llist->SetUpdateRect(m_Position.x + GetWidth() + MSW_CORRECTION,
763 m_Position.y + GetHeight() + MSW_CORRECTION);
764 llist->SetUpdateRect(posOld);
765 llist->SetUpdateRect(posOld.x + GetWidth() + MSW_CORRECTION,
766 posOld.y + GetHeight() + MSW_CORRECTION);
767 }
768
769 return m_Position;
770 }
771
772
773 wxLayoutObjectList::iterator
774 wxLayoutLine::FindObject(CoordType xpos, CoordType *offset) const
775 {
776 wxASSERT(xpos >= 0);
777 wxASSERT(offset);
778 wxLayoutObjectList::iterator
779 i,
780 found = NULLIT;
781 CoordType x = 0, len;
782
783 /* We search through the objects. As we don't like returning the
784 object that the cursor is behind, we just remember such an
785 object in "found" so we can return it if there is really no
786 further object following it. */
787 for(i = m_ObjectList.begin(); i != NULLIT; i++)
788 {
789 len = (**i).GetLength();
790 if( x <= xpos && xpos <= x + len )
791 {
792 *offset = xpos-x;
793 if(xpos == x + len) // is there another object behind?
794 found = i;
795 else // we are really inside this object
796 return i;
797 }
798 x += (**i).GetLength();
799 }
800 return found; // ==NULL if really none found
801 }
802
803 wxLayoutObjectList::iterator
804 wxLayoutLine::FindObjectScreen(wxDC &dc, wxLayoutList *llist,
805 CoordType xpos, CoordType *cxpos,
806 bool *found) const
807 {
808 wxASSERT(cxpos);
809
810 llist->ApplyStyle(GetStyleInfo(), dc);
811
812 wxLayoutObjectList::iterator i;
813 CoordType x = 0, cx = 0, width;
814
815 for(i = m_ObjectList.begin(); i != NULLIT; i++)
816 {
817 wxLayoutObject *obj = *i;
818 if ( obj->GetType() == WXLO_TYPE_CMD )
819 {
820 // this will set the correct font for the objects which follow
821 obj->Layout(dc, llist);
822 }
823
824 width = obj->GetWidth();
825 if( x <= xpos && xpos <= x + width )
826 {
827 *cxpos = cx + obj->GetOffsetScreen(dc, xpos-x);
828
829 if ( found )
830 *found = true;
831 return i;
832 }
833
834 x += obj->GetWidth();
835 cx += obj->GetLength();
836 }
837
838 // behind last object:
839 *cxpos = cx;
840
841 if (found)
842 *found = false;
843 return m_ObjectList.tail();
844 }
845
846 /** Finds text in this line.
847 @param needle the text to find
848 @param xpos the position where to start the search
849 @return the cursoor coord where it was found or -1
850 */
851 CoordType
852 wxLayoutLine::FindText(const wxString &needle, CoordType xpos) const
853 {
854 int cpos = 0;
855 wxString const *text;
856
857 for(wxLOiterator i = m_ObjectList.begin(); i != m_ObjectList.end(); i++)
858 {
859 if(cpos >= xpos) // search from here!
860 {
861 if((**i).GetType() == WXLO_TYPE_TEXT)
862 {
863 text = & ((wxLayoutObjectText*)(*i))->GetText();
864 int relpos = text->Find(needle);
865 if(relpos >= cpos-xpos) // -1 if not found
866 {
867 return cpos+relpos;
868 }
869 }
870 cpos += (**i).GetLength();
871 }
872 }
873 return -1; // not found
874 }
875
876 bool
877 wxLayoutLine::Insert(CoordType xpos, wxLayoutObject *obj)
878 {
879 wxASSERT(xpos >= 0);
880 wxASSERT(obj != NULL);
881
882 MarkDirty(xpos);
883
884 CoordType offset;
885 wxLOiterator i = FindObject(xpos, &offset);
886 if(i == NULLIT)
887 {
888 if(xpos == 0 ) // aha, empty line!
889 {
890 m_ObjectList.push_back(obj);
891 m_Length += obj->GetLength();
892 return true;
893 }
894 else
895 return false;
896 }
897
898 CoordType len = (**i).GetLength();
899 if(offset == 0 /*&& i != m_ObjectList.begin()*/) // why?
900 { // insert before this object
901 m_ObjectList.insert(i,obj);
902 m_Length += obj->GetLength();
903 return true;
904 }
905 if(offset == len )
906 {
907 if( i == m_ObjectList.tail()) // last object?
908 m_ObjectList.push_back(obj);
909 else
910 { // insert after current object
911 i++;
912 m_ObjectList.insert(i,obj);
913 }
914 m_Length += obj->GetLength();
915 return true;
916 }
917 /* Otherwise we need to split the current object.
918 Fortunately this can only be a text object. */
919 wxASSERT((**i).GetType() == WXLO_TYPE_TEXT);
920 wxString left, right;
921 wxLayoutObjectText *tobj = (wxLayoutObjectText *) *i;
922 left = tobj->GetText().substr(0,offset);
923 right = tobj->GetText().substr(offset,len-offset);
924 // current text object gets set to right half
925 tobj->GetText() = right; // set new text
926 // before it we insert the new object
927 m_ObjectList.insert(i,obj);
928 m_Length += obj->GetLength();
929 // and before that we insert the left half
930 m_ObjectList.insert(i,new wxLayoutObjectText(left));
931 return true;
932 }
933
934 bool
935 wxLayoutLine::Insert(CoordType xpos, const wxString& text)
936 {
937 wxASSERT(xpos >= 0);
938
939 MarkDirty(xpos);
940
941 CoordType offset;
942 wxLOiterator i = FindObject(xpos, &offset);
943 if(i != NULLIT && (**i).GetType() == WXLO_TYPE_TEXT)
944 {
945 wxLayoutObjectText *tobj = (wxLayoutObjectText *) *i;
946 tobj->GetText().insert(offset, text);
947 m_Length += text.Length();
948 }
949 else
950 {
951 if ( !Insert(xpos, new wxLayoutObjectText(text)) )
952 return false;
953 }
954
955 return true;
956 }
957
958 CoordType
959 wxLayoutLine::Delete(CoordType xpos, CoordType npos)
960 {
961 CoordType offset, len;
962
963 wxASSERT(xpos >= 0);
964 wxASSERT(npos >= 0);
965 MarkDirty(xpos);
966 wxLOiterator i = FindObject(xpos, &offset);
967 while(npos > 0)
968 {
969 if(i == NULLIT) return npos;
970 // now delete from that object:
971 if((**i).GetType() != WXLO_TYPE_TEXT)
972 {
973 if(offset != 0) // at end of line after a non-text object
974 return npos;
975 // always len == 1:
976 len = (**i).GetLength();
977 m_Length -= len;
978 npos -= len;
979 m_ObjectList.erase(i);
980 }
981 else
982 {
983 // tidy up: remove empty text objects
984 if((**i).GetLength() == 0)
985 {
986 m_ObjectList.erase(i);
987 continue;
988 }
989 // Text object:
990 CoordType max = (**i).GetLength() - offset;
991 if(npos < max) max = npos;
992 if(max == 0)
993 {
994 if(xpos == GetLength())
995 return npos;
996 else
997 { // at the end of an object
998 // move to begin of next object:
999 i++; offset = 0;
1000 continue; // start over
1001 }
1002 }
1003 npos -= max;
1004 m_Length -= max;
1005 if(offset == 0 && max == (**i).GetLength())
1006 m_ObjectList.erase(i); // remove the whole object
1007 else
1008 ((wxLayoutObjectText *)(*i))->GetText().Remove(offset,max);
1009 }
1010 }
1011
1012 return npos;
1013 }
1014
1015 bool
1016 wxLayoutLine::DeleteWord(CoordType xpos)
1017 {
1018 wxASSERT(xpos >= 0);
1019 CoordType offset;
1020 MarkDirty(xpos);
1021
1022 wxLOiterator i = FindObject(xpos, &offset);
1023
1024 for(;;)
1025 {
1026 if(i == NULLIT) return false;
1027 if((**i).GetType() != WXLO_TYPE_TEXT)
1028 {
1029 // This should only happen when at end of line, behind a non-text
1030 // object:
1031 if(offset == (**i).GetLength()) return false;
1032 m_Length -= (**i).GetLength(); // -1
1033 m_ObjectList.erase(i);
1034 return true; // we are done
1035 }
1036 else
1037 { // text object:
1038 if(offset == (**i).GetLength()) // at end of object
1039 {
1040 i++; offset = 0;
1041 continue;
1042 }
1043
1044 wxLayoutObjectText *tobj = (wxLayoutObjectText *)*i;
1045 size_t count = 0;
1046 wxString str = tobj->GetText();
1047 str = str.substr(offset,str.Length()-offset);
1048 // Find out how many positions we need to delete:
1049 // 1. eat leading space
1050 while(isspace(str.c_str()[count])) count++;
1051 // 2. eat the word itself:
1052 while(isalnum(str.c_str()[count])) count++;
1053 // now delete it:
1054 wxASSERT(count+offset <= (size_t) (**i).GetLength());
1055 ((wxLayoutObjectText *)*i)->GetText().erase(offset,count);
1056 m_Length -= count;
1057
1058 return true;
1059 }
1060 }
1061
1062 #if 0
1063 wxFAIL_MSG(wxT("unreachable"));
1064 #endif
1065 }
1066
1067 wxLayoutLine *
1068 wxLayoutLine::DeleteLine(bool update, wxLayoutList *llist)
1069 {
1070 // maintain linked list integrity
1071 if(m_Next)
1072 m_Next->m_Previous = m_Previous;
1073 if(m_Previous)
1074 m_Previous->m_Next = m_Next;
1075
1076 // get the line numbers right again
1077 if ( update && m_Next)
1078 m_Next->ReNumber();
1079
1080 MarkDirty();
1081
1082 // we can't use m_Next after "delete this", so we must save this pointer
1083 // first
1084 wxLayoutLine *next = m_Next;
1085 delete this;
1086
1087 llist->DecNumLines();
1088
1089 return next;
1090 }
1091
1092 void
1093 wxLayoutLine::Draw(wxDC &dc,
1094 wxLayoutList *llist,
1095 const wxPoint & offset) const
1096 {
1097 wxLayoutObjectList::iterator i;
1098 wxPoint pos = offset;
1099 pos = pos + GetPosition();
1100
1101 pos.y += m_BaseLine;
1102
1103 CoordType xpos = 0; // cursorpos, lenght of line
1104
1105 CoordType from, to;
1106
1107 int highlight = llist->IsSelected(this, &from, &to);
1108 // WXLO_DEBUG(("highlight=%d", highlight ));
1109 if(highlight == 1) // we need to draw the whole line inverted!
1110 llist->StartHighlighting(dc);
1111 else
1112 llist->EndHighlighting(dc);
1113
1114 for(i = m_ObjectList.begin(); i != NULLIT; i++)
1115 {
1116 if(highlight == -1) // partially highlight line
1117 {
1118 // parts of the line need highlighting
1119
1120 // Next line commented, code has no effect
1121 // xpos+(**i).GetLength();
1122 (**i).Draw(dc, pos, llist, from-xpos, to-xpos);
1123 }
1124 else
1125 (**i).Draw(dc, pos, llist);
1126 pos.x += (**i).GetWidth();
1127 xpos += (**i).GetLength();
1128 }
1129 }
1130
1131 /*
1132 This function does all the recalculation, that is, it should only be
1133 called from within wxLayoutList::Layout(), as it uses the current
1134 list's styleinfo and updates it.
1135 */
1136 void
1137 wxLayoutLine::Layout(wxDC &dc,
1138 wxLayoutList *llist,
1139 wxPoint *cursorPos,
1140 wxPoint *cursorSize,
1141 wxLayoutStyleInfo *cursorStyle,
1142 int cx,
1143 bool WXUNUSED(suppressSIupdate))
1144 {
1145 wxLayoutObjectList::iterator i;
1146
1147 // when a line becomes dirty, we redraw it from the place where it was
1148 // changed till the end of line (because the following wxLayoutObjects are
1149 // moved when the preceding one changes) - calculate the update rectangle.
1150 CoordType updateTop = m_Position.y,
1151 updateLeft = -1,
1152 updateWidth = m_Width,
1153 updateHeight = m_Height;
1154
1155 CoordType
1156 topHeight = 0,
1157 bottomHeight = 0; // above and below baseline
1158 CoordType
1159 objTopHeight, objBottomHeight; // above and below baseline
1160 CoordType
1161 len, count = 0;
1162
1163 CoordType heightOld = m_Height;
1164
1165 m_Height = 0;
1166 m_Width = 0;
1167 m_BaseLine = 0;
1168
1169 bool cursorFound = false;
1170
1171 RecalculatePosition(llist);
1172
1173 if(cursorPos)
1174 {
1175 *cursorPos = m_Position;
1176 if(cursorSize) *cursorSize = wxPoint(0,0);
1177 }
1178
1179 m_StyleInfo = llist->GetStyleInfo(); // save current style
1180 for(i = m_ObjectList.begin(); i != NULLIT; i++)
1181 {
1182 wxLayoutObject *obj = *i;
1183 obj->Layout(dc, llist);
1184 wxPoint sizeObj = obj->GetSize(&objTopHeight, &objBottomHeight);
1185
1186 if(cursorPos && ! cursorFound)
1187 {
1188 // we need to check whether the text cursor is here
1189 len = obj->GetLength();
1190 if(count <= cx && count+len > cx)
1191 {
1192 if(obj->GetType() == WXLO_TYPE_TEXT)
1193 {
1194 len = cx - count; // pos in object
1195 CoordType width, height, descent;
1196 dc.GetTextExtent((*(wxLayoutObjectText*)*i).GetText().substr(0,len),
1197 &width, &height, &descent);
1198 cursorPos->x += width;
1199 cursorPos->y = m_Position.y;
1200 wxString str;
1201 if(len < obj->GetLength())
1202 str = (*(wxLayoutObjectText*)*i).GetText().substr(len,1);
1203 else
1204 str = _T(WXLO_CURSORCHAR);
1205 dc.GetTextExtent(str, &width, &height, &descent);
1206
1207 if(cursorStyle) // set style info
1208 *cursorStyle = llist->GetStyleInfo();
1209 if ( cursorSize )
1210 {
1211 // Just in case some joker inserted an empty string object:
1212 if(width == 0)
1213 width = WXLO_MINIMUM_CURSOR_WIDTH;
1214 if(height == 0)
1215 height = sizeObj.y;
1216 cursorSize->x = width;
1217 cursorSize->y = height;
1218 }
1219
1220 cursorFound = true; // no more checks
1221 }
1222 else
1223 {
1224 // on some other object
1225 CoordType top, bottom; // unused
1226 if(cursorSize)
1227 *cursorSize = obj->GetSize(&top,&bottom);
1228 cursorPos->y = m_Position.y;
1229 cursorFound = true; // no more checks
1230 }
1231 }
1232 else
1233 {
1234 count += len;
1235 cursorPos->x += obj->GetWidth();
1236 }
1237 } // cursor finding
1238
1239 m_Width += sizeObj.x;
1240 if(sizeObj.y > m_Height)
1241 {
1242 m_Height = sizeObj.y;
1243 }
1244
1245 if(objTopHeight > topHeight)
1246 topHeight = objTopHeight;
1247 if(objBottomHeight > bottomHeight)
1248 bottomHeight = objBottomHeight;
1249 }
1250
1251 if ( IsDirty() )
1252 {
1253 if ( updateHeight < m_Height )
1254 updateHeight = m_Height;
1255 if ( updateWidth < m_Width )
1256 updateWidth = m_Width;
1257
1258 // update all line if we don't know where to start from
1259 if ( updateLeft == -1 )
1260 updateLeft = 0;
1261
1262 llist->SetUpdateRect(updateLeft, updateTop);
1263 llist->SetUpdateRect(updateLeft + updateWidth + MSW_CORRECTION,
1264 updateTop + updateHeight + MSW_CORRECTION);
1265 }
1266
1267 if(topHeight + bottomHeight > m_Height)
1268 {
1269 m_Height = topHeight+bottomHeight;
1270 }
1271
1272 m_BaseLine = topHeight;
1273
1274 if(m_Height == 0)
1275 {
1276 CoordType width, height, descent;
1277 dc.GetTextExtent(_T(WXLO_CURSORCHAR), &width, &height, &descent);
1278 m_Height = height;
1279 m_BaseLine = m_Height - descent;
1280 }
1281
1282 // tell next line about coordinate change
1283 if(m_Next && m_Height != heightOld)
1284 {
1285 m_Next->MarkDirty();
1286 }
1287
1288 // We need to check whether we found a valid cursor size:
1289 if(cursorPos && cursorSize)
1290 {
1291 // this might be the case if the cursor is at the end of the
1292 // line or on a command object:
1293 if(cursorSize->x < WXLO_MINIMUM_CURSOR_WIDTH)
1294 {
1295 CoordType width, height, descent;
1296 dc.GetTextExtent(_T(WXLO_CURSORCHAR), &width, &height, &descent);
1297 cursorSize->x = width;
1298 cursorSize->y = height;
1299 }
1300 if(m_BaseLine >= cursorSize->y) // the normal case anyway
1301 cursorPos->y += m_BaseLine-cursorSize->y;
1302 }
1303 MarkClean();
1304 }
1305
1306
1307 wxLayoutLine *
1308 wxLayoutLine::Break(CoordType xpos, wxLayoutList *llist)
1309 {
1310 wxASSERT(xpos >= 0);
1311
1312 MarkDirty(xpos);
1313
1314 CoordType offset;
1315 wxLOiterator i = FindObject(xpos, &offset);
1316 if(i == NULLIT)
1317 // must be at the end of the line then
1318 return new wxLayoutLine(this, llist);
1319 // split this line:
1320
1321 wxLayoutLine *newLine = new wxLayoutLine(this, llist);
1322 // split object at i:
1323 if((**i).GetType() == WXLO_TYPE_TEXT
1324 && offset != 0
1325 && offset != (**i).GetLength() )
1326 {
1327 wxString left, right;
1328 wxLayoutObjectText *tobj = (wxLayoutObjectText *) *i;
1329 left = tobj->GetText().substr(0,offset);
1330 right = tobj->GetText().substr(offset,tobj->GetLength()-offset);
1331 // current text object gets set to left half
1332 tobj->GetText() = left; // set new text
1333 newLine->Append(new wxLayoutObjectText(right));
1334 m_Length -= right.Length();
1335 i++; // don't move this object to the new list
1336 }
1337 else
1338 {
1339 if(offset > 0)
1340 i++; // move objects from here to new list
1341 }
1342
1343 while(i != m_ObjectList.end())
1344 {
1345 wxLayoutObject *obj = *i;
1346 newLine->Append(obj);
1347 m_Length -= obj->GetLength();
1348
1349 m_ObjectList.remove(i); // remove without deleting it
1350 }
1351 if(m_Next)
1352 m_Next->MarkDirty();
1353 return newLine;
1354 }
1355
1356 bool
1357 wxLayoutLine::Wrap(CoordType wrapmargin, wxLayoutList *llist)
1358 {
1359 if(GetLength() < wrapmargin)
1360 return false; // nothing to do
1361
1362 // find the object which covers the wrapmargin:
1363 CoordType offset;
1364 wxLOiterator i = FindObject(wrapmargin, &offset);
1365 wxCHECK_MSG( i != NULLIT, false,
1366 wxT("Cannot find object covering wrapmargin."));
1367
1368 // from this object on, the rest of the line must be copied to the
1369 // next one:
1370 wxLOiterator copyObject = NULLIT;
1371 // if we split a text-object, we must pre-pend some text to the
1372 // next line later on, remember it here:
1373 wxString prependText = _T("");
1374 // we might need to adjust the cursor position later, so remember it
1375 size_t xpos = llist->GetCursorPos().x;
1376 // by how much did we shorten the current line:
1377 size_t shorter = 0;
1378 // remember cursor location of object
1379 size_t objectCursorPos = 0;
1380
1381 size_t breakpos = offset;
1382
1383 if( (**i).GetType() != WXLO_TYPE_TEXT )
1384 {
1385 // break before a non-text object
1386 copyObject = i;
1387 }
1388 else
1389 {
1390 bool foundSpace = false;
1391 do
1392 {
1393 // while(i != NULLIT && (**i).GetType() != WXLO_TYPE_TEXT)
1394 // i--;
1395 // try to find a suitable place to split the object:
1396 wxLayoutObjectText *tobj = (wxLayoutObjectText *)*i;
1397 if((**i).GetType() == WXLO_TYPE_TEXT
1398 && tobj->GetText().Length() >= breakpos)
1399 {
1400 do
1401 {
1402 foundSpace = isspace(tobj->GetText()[breakpos]) != 0;
1403 if ( foundSpace )
1404 break;
1405 }
1406 while ( breakpos-- > 0 );
1407 }
1408 else
1409 {
1410 breakpos = 0;
1411 }
1412
1413 if(! foundSpace) // breakpos == 0!
1414 {
1415 if(i == m_ObjectList.begin())
1416 return false; // could not break line
1417 else
1418 {
1419 i--;
1420 while(i != m_ObjectList.begin()
1421 && (**i).GetType() != WXLO_TYPE_TEXT )
1422 {
1423 i--;
1424 }
1425 breakpos = (**i).GetLength();
1426 }
1427 }
1428 }while(! foundSpace);
1429 // before we actually break the object, we need to know at which
1430 // cursorposition it starts, so we can restore the cursor if needed:
1431 if( this == llist->GetCursorLine() && xpos >= breakpos )
1432 {
1433 for(wxLOiterator j = m_ObjectList.begin();
1434 j != NULLIT && j != i; j++)
1435 objectCursorPos += (**j).GetLength();
1436 }
1437 // now we know where to break it:
1438 wxLayoutObjectText *tobj = (wxLayoutObjectText *)*i;
1439 shorter = tobj->GetLength() - breakpos;
1440 // remember text to copy from this object
1441 prependText = tobj->GetText().Mid(breakpos+1);
1442 tobj->SetText(tobj->GetText().Left(breakpos));
1443 // copy every following object:
1444 copyObject = i; copyObject ++;
1445 }
1446
1447 // make sure there is an empty m_Next line:
1448 (void) new wxLayoutLine(this, llist);
1449 wxASSERT(m_Next);
1450 // We need to move this and all following objects to the next
1451 // line. Starting from the end of line, to keep the order right.
1452 if(copyObject != NULLIT)
1453 {
1454 wxLOiterator j;
1455 for(j = m_ObjectList.tail(); j != copyObject; j--)
1456 m_Next->Prepend(*j);
1457 m_Next->Prepend(*copyObject);
1458 // and now remove them from this list:
1459 while( copyObject != m_ObjectList.end() )
1460 {
1461 shorter += (**copyObject).GetLength();
1462 m_ObjectList.remove(copyObject); // remove without deleting it
1463 }
1464 }
1465 m_Length -= shorter;
1466
1467 if(prependText.Length() > 0)
1468 m_Next->Insert(0, prependText);
1469
1470 // do we need to adjust the cursor position?
1471 if( this == llist->GetCursorLine() && xpos >= breakpos)
1472 {
1473 xpos = objectCursorPos + (xpos - objectCursorPos - breakpos -
1474 ((xpos > breakpos) ? 1 : 0 ));
1475 #if 0
1476 // this assert is useless when xpos has unsigned type
1477 wxASSERT(xpos >= 0);
1478 #endif
1479 llist->MoveCursorTo( wxPoint( xpos, m_Next->GetLineNumber()) );
1480 }
1481 return true; // we wrapped the line
1482 }
1483
1484 void
1485 wxLayoutLine::ReNumber()
1486 {
1487 CoordType lineNo = m_Previous ? m_Previous->m_LineNumber+1 : 0;
1488 m_LineNumber = lineNo++;
1489
1490 for(wxLayoutLine *next = GetNextLine();
1491 next; next = next->GetNextLine())
1492 next->m_LineNumber = lineNo++;
1493 }
1494
1495 void
1496 wxLayoutLine::MergeNextLine(wxLayoutList *llist)
1497 {
1498 wxCHECK_RET( GetNextLine(),
1499 wxT("wxLayout internal error: no next line to merge"));
1500 wxLayoutObjectList &list = GetNextLine()->m_ObjectList;
1501 wxLOiterator i;
1502
1503 MarkDirty(GetWidth());
1504
1505 wxLayoutObject *last = NULL;
1506 for(i = list.begin(); i != list.end();)
1507 {
1508 wxLayoutObject *current = *i;
1509
1510 // merge text objects together for efficiency
1511 if ( last && last->GetType() == WXLO_TYPE_TEXT &&
1512 current->GetType() == WXLO_TYPE_TEXT )
1513 {
1514 wxLayoutObjectText *textObj = (wxLayoutObjectText *)last;
1515 wxString text(textObj->GetText());
1516 text += ((wxLayoutObjectText *)current)->GetText();
1517 textObj->SetText(text);
1518
1519 list.erase(i); // remove and delete it
1520 }
1521 else
1522 {
1523 // just append the object "as was"
1524 Append(current);
1525
1526 list.remove(i); // remove without deleting it
1527 }
1528 }
1529 wxASSERT(list.empty());
1530
1531 wxLayoutLine *oldnext = GetNextLine();
1532 wxLayoutLine *nextLine = oldnext->GetNextLine();
1533 SetNext(nextLine);
1534 if ( nextLine )
1535 {
1536 nextLine->ReNumber();
1537 }
1538 else
1539 {
1540 // this is now done in Delete(), but if this function is ever called
1541 // from elsewhere, we might have to move refresh code back here (in
1542 // order not to duplicate it)
1543 #if 0
1544 wxPoint pos(oldnext->GetPosition());
1545 llist->SetUpdateRect(pos);
1546 llist->SetUpdateRect(pos.x + oldnext->GetWidth() + MSW_CORRECTION,
1547 pos.y + oldnext->GetHeight() + MSW_CORRECTION);
1548 #endif // 0
1549 }
1550
1551 llist->DecNumLines();
1552
1553 delete oldnext;
1554 }
1555
1556 CoordType
1557 wxLayoutLine::GetWrapPosition(CoordType column)
1558 {
1559 CoordType offset;
1560 wxLOiterator i = FindObject(column, &offset);
1561 if(i == NULLIT) return -1; // cannot wrap
1562
1563 // go backwards through the list and look for space in text objects
1564 do
1565 {
1566 if((**i).GetType() == WXLO_TYPE_TEXT)
1567 {
1568 do
1569 {
1570 if(isspace(((wxLayoutObjectText*)*i)->GetText().c_str()[(size_t)offset]))
1571 return column;
1572 else
1573 {
1574 offset--;
1575 column--;
1576 }
1577 }while(offset != -1);
1578 i--; // move on to previous object
1579 }
1580 else
1581 {
1582 column -= (**i).GetLength();
1583 i--;
1584 }
1585 if( i != NULLIT)
1586 offset = (**i).GetLength();
1587 }while(i != NULLIT);
1588 /* If we reached the begin of the list and have more than one
1589 object, that one is longer than the margin, so break behind
1590 it. */
1591 CoordType pos = 0;
1592 i = m_ObjectList.begin();
1593 while(i != NULLIT && (**i).GetType() != WXLO_TYPE_TEXT)
1594 {
1595 pos += (**i).GetLength();
1596 i++;
1597 }
1598 if(i == NULLIT) return -1; //why should this happen?
1599
1600 // now we are behind the one long text object and need to find the
1601 // first space in it
1602 for(offset = 0; offset < (**i).GetLength(); offset++)
1603 if( isspace(((wxLayoutObjectText*)*i)->GetText().c_str()[(size_t)offset]))
1604 {
1605 return pos+offset;
1606 }
1607 pos += (**i).GetLength();
1608 return pos;
1609 }
1610
1611
1612 #ifdef WXLAYOUT_DEBUG
1613 void
1614 wxLayoutLine::Debug() const
1615 {
1616 wxPoint pos = GetPosition();
1617 WXLO_DEBUG((wxT("Line %ld, Pos (%ld,%ld), Height %ld, BL %ld, Font: %d"),
1618 (long int) GetLineNumber(),
1619 (long int) pos.x, (long int) pos.y,
1620 (long int) GetHeight(),
1621 (long int) m_BaseLine,
1622 (int) m_StyleInfo.family));
1623 if(m_ObjectList.begin() != NULLIT)
1624 {
1625 WXLO_DEBUG(((**m_ObjectList.begin()).DebugDump().c_str()));
1626 }
1627
1628 }
1629 #endif
1630
1631 void
1632 wxLayoutLine::Copy(wxLayoutList *llist,
1633 CoordType from,
1634 CoordType to)
1635 {
1636 CoordType firstOffset, lastOffset;
1637
1638 if(to == -1) to = GetLength();
1639 if(from == to) return;
1640
1641 wxLOiterator first = FindObject(from, &firstOffset);
1642 wxLOiterator last = FindObject(to, &lastOffset);
1643
1644 // Common special case: only one object
1645 if( first != NULLIT && last != NULLIT && *first == *last )
1646 {
1647 if( (**first).GetType() == WXLO_TYPE_TEXT )
1648 {
1649 llist->Insert(new wxLayoutObjectText(
1650 ((wxLayoutObjectText
1651 *)*first)->GetText().substr(firstOffset,
1652 lastOffset-firstOffset))
1653 );
1654 return;
1655 }
1656 else // what can we do?
1657 {
1658 if(lastOffset > firstOffset) // i.e. +1 :-)
1659 llist->Insert( (**first).Copy() );
1660 return;
1661 }
1662 }
1663
1664 // If we reach here, we can safely copy the whole first object from
1665 // the firstOffset position on:
1666 if((**first).GetType() == WXLO_TYPE_TEXT && firstOffset != 0)
1667 {
1668 llist->Insert(new wxLayoutObjectText(
1669 ((wxLayoutObjectText *)*first)->GetText().substr(firstOffset))
1670 );
1671 }
1672 else if(firstOffset == 0)
1673 llist->Insert( (**first).Copy() );
1674 // else nothing to copy :-(
1675
1676 // Now we copy all objects before the last one:
1677 wxLOiterator i = first; i++;
1678 for( ; i != last; i++)
1679 llist->Insert( (**i).Copy() );
1680
1681 // And now the last object:
1682 if(lastOffset != 0)
1683 {
1684 if( (**last).GetType() == WXLO_TYPE_TEXT )
1685 {
1686 llist->Insert(new wxLayoutObjectText(
1687 ((wxLayoutObjectText *)*last)->GetText().substr(0,lastOffset))
1688 );
1689 }
1690 else
1691 llist->Insert( (**last).Copy() );
1692 }
1693 }
1694
1695
1696 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
1697
1698 The wxLayoutList object
1699
1700 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
1701
1702 wxLayoutList::wxLayoutList()
1703 {
1704 #ifdef WXLAYOUT_USE_CARET
1705 m_caret = NULL;
1706 #endif // WXLAYOUT_USE_CARET
1707
1708 m_numLines = 0;
1709 m_FirstLine = NULL;
1710 SetAutoFormatting(true);
1711 ForceTotalLayout(true); // for the first time, do all
1712 InvalidateUpdateRect();
1713 Clear();
1714 }
1715
1716 wxLayoutList::~wxLayoutList()
1717 {
1718 SetAutoFormatting(false);
1719 InternalClear();
1720 Empty();
1721 m_FirstLine->DeleteLine(false, this);
1722
1723 wxASSERT_MSG( m_numLines == 0, wxT("line count calculation broken"));
1724 }
1725
1726 void
1727 wxLayoutList::Empty()
1728 {
1729 while(m_FirstLine)
1730 m_FirstLine = m_FirstLine->DeleteLine(false, this);
1731
1732 m_CursorPos = wxPoint(0,0);
1733 m_CursorScreenPos = wxPoint(0,0);
1734 m_CursorSize = wxPoint(0,0);
1735 m_movedCursor = true;
1736 m_FirstLine = new wxLayoutLine(NULL, this); // empty first line
1737 m_CursorLine = m_FirstLine;
1738 InvalidateUpdateRect();
1739 }
1740
1741
1742 void
1743 wxLayoutList::InternalClear()
1744 {
1745 m_Selection.m_selecting = false;
1746 m_Selection.m_valid = false;
1747
1748 m_DefaultStyleInfo.family = wxSWISS;
1749 m_DefaultStyleInfo.size = WXLO_DEFAULTFONTSIZE;
1750 m_DefaultStyleInfo.style = wxNORMAL;
1751 m_DefaultStyleInfo.weight = wxNORMAL;
1752 m_DefaultStyleInfo.underline = 0;
1753 m_DefaultStyleInfo.m_fg_valid = true;
1754 m_DefaultStyleInfo.m_fg = *wxBLACK;
1755 m_DefaultStyleInfo.m_bg_valid = true;
1756 m_DefaultStyleInfo.m_bg = *wxWHITE;
1757
1758 m_CurrentStyleInfo = m_DefaultStyleInfo;
1759 m_CursorStyleInfo = m_DefaultStyleInfo;
1760 }
1761
1762 void
1763 wxLayoutList::Read(wxString &istr)
1764 {
1765 /* In order to handle input of formatted string "nicely", we need
1766 to restore our current font settings after the string. So first
1767 of all, we create a StyleInfo structure with our current
1768 settings. */
1769 wxLayoutStyleInfo current_si = GetStyleInfo();
1770
1771 while(istr.Length())
1772 {
1773 // check for a linebreak:
1774 wxString tmp;
1775 tmp = istr.BeforeFirst('\n');
1776 long l = WXLO_TYPE_INVALID;
1777 tmp.ToLong(&l);
1778 int type = (int) l;
1779
1780 if(type == WXLO_TYPE_LINEBREAK)
1781 {
1782 LineBreak();
1783 istr = istr.AfterFirst('\n');
1784 }
1785 else
1786 {
1787 wxLayoutObject *obj = wxLayoutObject::Read(istr);
1788 if(obj)
1789 Insert(obj);
1790 }
1791 }
1792 /* Now we use the current_si to restore our last font settings: */
1793 Insert(new wxLayoutObjectCmd(current_si));
1794 }
1795
1796
1797 void
1798 wxLayoutList::SetFont(int family, int size, int style, int weight,
1799 int underline, wxColour *fg,
1800 wxColour *bg)
1801 {
1802 if(family != -1) m_CurrentStyleInfo.family = family;
1803 if(size != -1) m_CurrentStyleInfo.size = size;
1804 if(style != -1) m_CurrentStyleInfo.style = style;
1805 if(weight != -1) m_CurrentStyleInfo.weight = weight;
1806 if(underline != -1) m_CurrentStyleInfo.underline = underline != 0;
1807 if(fg) m_CurrentStyleInfo.m_fg = *fg;
1808 if(bg) m_CurrentStyleInfo.m_bg = *bg;
1809 Insert(
1810 new wxLayoutObjectCmd(
1811 m_CurrentStyleInfo.family,
1812 m_CurrentStyleInfo.size,
1813 m_CurrentStyleInfo.style,
1814 m_CurrentStyleInfo.weight,
1815 m_CurrentStyleInfo.underline,
1816 fg, bg));
1817 }
1818
1819 void
1820 wxLayoutList::SetFont(int family, int size, int style, int weight,
1821 int underline, wxChar const *fg, wxChar const *bg)
1822
1823 {
1824 wxColour cfg = wxTheColourDatabase->Find((fg)?fg:wxT("BLACK"));
1825 wxColour cbg = wxTheColourDatabase->Find((bg)?bg:wxT("WHITE"));
1826
1827 SetFont(family,size,style,weight,underline,&cfg,&cbg);
1828 }
1829
1830 void
1831 wxLayoutList::Clear(int family, int size, int style, int weight,
1832 int underline, wxColour *fg, wxColour *bg)
1833 {
1834 InternalClear();
1835 m_DefaultStyleInfo = wxLayoutStyleInfo(family, size, style, weight,
1836 underline, fg, bg);
1837 m_CurrentStyleInfo = m_DefaultStyleInfo;
1838
1839 // Empty() should be called after we set m_DefaultStyleInfo because
1840 // otherwise the style info for the first line (created in Empty()) would be
1841 // incorrect
1842 Empty();
1843 }
1844
1845 wxPoint
1846 wxLayoutList::FindText(const wxString &needle, const wxPoint &cpos) const
1847 {
1848 int xpos;
1849
1850 wxLayoutLine *line;
1851 for(line = m_FirstLine;
1852 line;
1853 line = line->GetNextLine())
1854 {
1855 if(line->GetLineNumber() >= cpos.y)
1856 {
1857 xpos = line->FindText(needle,
1858 (line->GetLineNumber() == cpos.y) ?
1859 cpos.x : 0);
1860 if(xpos != -1)
1861 return wxPoint(xpos, line->GetLineNumber());
1862 }
1863 }
1864 return wxPoint(-1,-1);
1865 }
1866
1867
1868 bool
1869 wxLayoutList::MoveCursorTo(wxPoint const &p)
1870 {
1871 AddCursorPosToUpdateRect();
1872
1873 wxPoint cursorPosOld = m_CursorPos;
1874
1875 wxLayoutLine *line = m_FirstLine;
1876 while(line && line->GetLineNumber() != p.y)
1877 line = line->GetNextLine();
1878 if(line && line->GetLineNumber() == p.y) // found it
1879 {
1880 m_CursorPos.y = p.y;
1881 m_CursorLine = line;
1882 CoordType len = line->GetLength();
1883 if(len >= p.x)
1884 {
1885 m_CursorPos.x = p.x;
1886 }
1887 else
1888 {
1889 m_CursorPos.x = len;
1890 }
1891 }
1892
1893 m_movedCursor = m_CursorPos != cursorPosOld;
1894
1895 return m_CursorPos == p;
1896 }
1897
1898 bool
1899 wxLayoutList::MoveCursorVertically(int n)
1900 {
1901 AddCursorPosToUpdateRect();
1902
1903 wxPoint cursorPosOld = m_CursorPos;
1904
1905 bool rc;
1906 if(n < 0) // move up
1907 {
1908 if(m_CursorLine == m_FirstLine) return false;
1909 while(n < 0 && m_CursorLine)
1910 {
1911 m_CursorLine = m_CursorLine->GetPreviousLine();
1912 m_CursorPos.y--;
1913 n++;
1914 }
1915 if(! m_CursorLine)
1916 {
1917 m_CursorLine = m_FirstLine;
1918 m_CursorPos.y = 0;
1919 rc = false;
1920 }
1921 else
1922 {
1923 if(m_CursorPos.x > m_CursorLine->GetLength())
1924 m_CursorPos.x = m_CursorLine->GetLength();
1925 rc = true;
1926 }
1927 }
1928 else // move down
1929 {
1930 wxLayoutLine *last = m_CursorLine;
1931 if(! m_CursorLine->GetNextLine()) return false;
1932 while(n > 0 && m_CursorLine)
1933 {
1934 n--;
1935 m_CursorPos.y ++;
1936 last = m_CursorLine;
1937 m_CursorLine = m_CursorLine->GetNextLine();
1938 }
1939 if(! m_CursorLine)
1940 {
1941 m_CursorLine = last;
1942 m_CursorPos.y --;
1943 rc = false;
1944 }
1945 else
1946 {
1947 if(m_CursorPos.x > m_CursorLine->GetLength())
1948 m_CursorPos.x = m_CursorLine->GetLength();
1949 rc = true;
1950 }
1951 }
1952
1953 m_movedCursor = m_CursorPos != cursorPosOld;
1954
1955 return rc;
1956 }
1957
1958 bool
1959 wxLayoutList::MoveCursorHorizontally(int n)
1960 {
1961 AddCursorPosToUpdateRect();
1962
1963 wxPoint cursorPosOld = m_CursorPos;
1964
1965 int move;
1966 while(n < 0)
1967 {
1968 if(m_CursorPos.x == 0) // at begin of line
1969 {
1970 if(! MoveCursorVertically(-1))
1971 break;
1972 MoveCursorToEndOfLine();
1973 n++;
1974 continue;
1975 }
1976 move = -n;
1977 if(move > m_CursorPos.x) move = m_CursorPos.x;
1978 m_CursorPos.x -= move; n += move;
1979 }
1980
1981 while(n > 0)
1982 {
1983 int len = m_CursorLine->GetLength();
1984 if(m_CursorPos.x == len) // at end of line
1985 {
1986 if(! MoveCursorVertically(1))
1987 break;
1988 MoveCursorToBeginOfLine();
1989 n--;
1990 continue;
1991 }
1992 move = n;
1993 if( move >= len-m_CursorPos.x) move = len-m_CursorPos.x;
1994 m_CursorPos.x += move;
1995 n -= move;
1996 }
1997
1998 m_movedCursor = m_CursorPos != cursorPosOld;
1999
2000 return n == 0;
2001 }
2002
2003 bool
2004 wxLayoutList::MoveCursorWord(int n, bool untilNext)
2005 {
2006 wxCHECK_MSG( m_CursorLine, false, wxT("no current line") );
2007 wxCHECK_MSG( n == -1 || n == +1, false, wxT("not implemented yet") );
2008
2009 CoordType moveDistance = 0;
2010 CoordType offset;
2011 wxLayoutLine *lineCur = m_CursorLine;
2012 for ( wxLOiterator i = lineCur->FindObject(m_CursorPos.x, &offset);
2013 n != 0;
2014 n > 0 ? i++ : i-- )
2015 {
2016 if ( i == NULLIT )
2017 {
2018 if ( n > 0 )
2019 {
2020 // moving forward, pass to the first object of the next line
2021 moveDistance++;
2022 lineCur = lineCur->GetNextLine();
2023 if ( lineCur )
2024 i = lineCur->GetFirstObject();
2025 }
2026 else
2027 {
2028 // moving backwards, pass to the last object of the prev line
2029 moveDistance--;
2030 lineCur = lineCur->GetPreviousLine();
2031 if ( lineCur )
2032 i = lineCur->GetLastObject();
2033 }
2034
2035 if ( i == NULLIT )
2036 {
2037 // moved to the end/beginning of text
2038 return false;
2039 }
2040
2041 offset = -1;
2042 }
2043
2044 wxLayoutObject *obj = *i;
2045
2046 if ( offset == -1 )
2047 {
2048 // calculate offset: we are either at the very beginning or the very
2049 // end of the object, so it isn't very difficult (the only time when
2050 // offset is != -1 is for the very first iteration when its value is
2051 // returned by FindObject)
2052 if ( n > 0 )
2053 offset = 0;
2054 else
2055 offset = obj->GetLength();
2056 }
2057
2058 if( obj->GetType() != WXLO_TYPE_TEXT )
2059 {
2060 // any visible non text objects count as one word
2061 if ( obj->IsVisibleObject() )
2062 {
2063 n > 0 ? n-- : n++;
2064
2065 moveDistance += obj->GetLength();
2066 }
2067 }
2068 else // text object
2069 {
2070 wxLayoutObjectText *tobj = (wxLayoutObjectText *)obj;
2071
2072 bool canAdvance = true;
2073
2074 if ( offset == tobj->GetLength() )
2075 {
2076 // at end of object
2077 if ( n > 0 )
2078 {
2079 // can't move further in this text object
2080 canAdvance = false;
2081
2082 // still should move over the object border
2083 moveDistance++;
2084 n--;
2085 }
2086 else if ( offset > 0 )
2087 {
2088 // offset is off by 1, make it a valid index
2089 offset--;
2090 }
2091 }
2092
2093 if ( canAdvance )
2094 {
2095 const wxString& text = tobj->GetText();
2096 const wxChar *start = text.c_str();
2097 const wxChar *end = start + text.length();
2098 const wxChar *p = start + offset;
2099
2100 if ( n < 0 )
2101 {
2102 if ( offset > 0 )
2103 p--;
2104 }
2105
2106 // to the beginning/end of the next/prev word
2107 while ( p >= start && p < end && isspace(*p) )
2108 {
2109 n > 0 ? p++ : p--;
2110 }
2111
2112 // go to the end/beginning of the word (in a broad sense...)
2113 while ( p >= start && p < end && !isspace(*p) )
2114 {
2115 n > 0 ? p++ : p--;
2116 }
2117
2118 if ( n > 0 )
2119 {
2120 if ( untilNext )
2121 {
2122 // now advance to the beginning of the next word
2123 while ( isspace(*p) && p < end )
2124 p++;
2125 }
2126 }
2127 else // backwards
2128 {
2129 // in these 2 cases we took 1 char too much
2130 if ( (p < start) || isspace(*p) )
2131 {
2132 p++;
2133 }
2134 }
2135
2136 CoordType moveDelta = p - start - offset;
2137 if ( (n < 0) && (offset == tobj->GetLength() - 1) )
2138 {
2139 // because we substracted 1 from offset in this case above, now
2140 // compensate for it
2141 moveDelta--;
2142 }
2143
2144 if ( moveDelta != 0 )
2145 {
2146 moveDistance += moveDelta;
2147
2148 n > 0 ? n-- : n++;
2149 }
2150 }
2151 }
2152
2153 // except for the first iteration, offset is calculated in the beginning
2154 // of the loop
2155 offset = -1;
2156 }
2157
2158 MoveCursorHorizontally(moveDistance);
2159
2160 return true;
2161 }
2162
2163 bool
2164 wxLayoutList::Insert(wxString const &text)
2165 {
2166 wxASSERT(m_CursorLine);
2167 wxASSERT_MSG( text.Find(wxT('\n')) == wxNOT_FOUND,
2168 wxT("use wxLayoutImportText!") );
2169
2170 if ( !text )
2171 return true;
2172
2173 AddCursorPosToUpdateRect();
2174
2175 wxASSERT(m_CursorLine->GetLength() >= m_CursorPos.x);
2176
2177 if ( !m_CursorLine->Insert(m_CursorPos.x, text) )
2178 return false;
2179 m_CursorPos.x += text.Length();
2180
2181 m_movedCursor = true;
2182
2183 if(m_AutoFormat)
2184 m_CursorLine->MarkDirty();
2185
2186 return true;
2187 }
2188
2189 bool
2190 wxLayoutList::Insert(wxLayoutObject *obj)
2191 {
2192 wxASSERT(m_CursorLine);
2193
2194 if(! m_CursorLine)
2195 m_CursorLine = GetFirstLine();
2196
2197 AddCursorPosToUpdateRect();
2198
2199 m_CursorLine->Insert(m_CursorPos.x, obj);
2200 m_CursorPos.x += obj->GetLength();
2201 m_movedCursor = true;
2202
2203 if(m_AutoFormat)
2204 m_CursorLine->MarkDirty();
2205
2206 return true;
2207 }
2208
2209 bool
2210 wxLayoutList::Insert(wxLayoutList *llist)
2211 {
2212 wxASSERT(llist);
2213 bool rc = true;
2214
2215 for(wxLayoutLine *line = llist->GetFirstLine();
2216 line;
2217 line = line->GetNextLine()
2218 )
2219 {
2220 for(wxLOiterator i = line->GetFirstObject();
2221 i != NULLIT;
2222 i++)
2223 rc |= Insert(*i);
2224 LineBreak();
2225 }
2226 return rc;
2227 }
2228
2229 bool
2230 wxLayoutList::LineBreak()
2231 {
2232 wxASSERT(m_CursorLine);
2233
2234 AddCursorPosToUpdateRect();
2235
2236 wxPoint position(m_CursorLine->GetPosition());
2237
2238 CoordType
2239 width = m_CursorLine->GetWidth(),
2240 height = m_CursorLine->GetHeight();
2241
2242 m_CursorLine = m_CursorLine->Break(m_CursorPos.x, this);
2243 if(m_CursorLine->GetPreviousLine() == NULL)
2244 m_FirstLine = m_CursorLine;
2245 m_CursorPos.y++;
2246 m_CursorPos.x = 0;
2247
2248 // The following code will produce a height which is guaranteed to
2249 // be too high: old lineheight + the height of both new lines.
2250 // We can probably drop the old line height and start with height =
2251 // 0. FIXME
2252 wxLayoutLine *prev = m_CursorLine->GetPreviousLine();
2253 if(prev)
2254 height += prev->GetHeight();
2255 height += m_CursorLine->GetHeight();
2256
2257 m_movedCursor = true;
2258
2259 SetUpdateRect(position);
2260 SetUpdateRect(position.x + width + MSW_CORRECTION,
2261 position.y + height + MSW_CORRECTION);
2262
2263 return true;
2264 }
2265
2266 bool
2267 wxLayoutList::WrapLine(CoordType column)
2268 {
2269 return m_CursorLine->Wrap(column, this);
2270 }
2271
2272 bool
2273 wxLayoutList::WrapAll(CoordType column)
2274 {
2275 wxLayoutLine *line = m_FirstLine;
2276 if(! line)
2277 return false;
2278 bool rc = true;
2279 while(line && rc)
2280 {
2281 rc &= line->Wrap(column, this);
2282 line = line->GetNextLine();
2283 }
2284 return rc;
2285 }
2286
2287 bool
2288 wxLayoutList::Delete(CoordType npos)
2289 {
2290 wxCHECK_MSG(m_CursorLine, false, wxT("can't delete in non existing line"));
2291
2292 if ( npos == 0 )
2293 return true;
2294
2295 AddCursorPosToUpdateRect();
2296
2297 // were other lines appended to this one (this is important to know because
2298 // this means that our width _increased_ as the result of deletion)
2299 bool wasMerged = false;
2300
2301 // the size of the region to update
2302 CoordType totalHeight = m_CursorLine->GetHeight(),
2303 totalWidth = m_CursorLine->GetWidth();
2304
2305 CoordType left;
2306 do
2307 {
2308 left = m_CursorLine->Delete(m_CursorPos.x, npos);
2309
2310 if( left > 0 )
2311 {
2312 // More to delete, continue on next line.
2313
2314 // First, check if line is empty:
2315 if(m_CursorLine->GetLength() == 0)
2316 {
2317 // in this case, updating could probably be optimised
2318 #ifdef WXLO_DEBUG
2319 wxASSERT(DeleteLines(1) == 0);
2320 #else
2321 DeleteLines(1);
2322 #endif
2323
2324 left--;
2325 }
2326 else
2327 {
2328 // Need to join next line
2329 if(! m_CursorLine->GetNextLine())
2330 break; // cannot
2331 else
2332 {
2333 wasMerged = true;
2334 wxLayoutLine *next = m_CursorLine->GetNextLine();
2335 if ( next )
2336 {
2337 totalHeight += next->GetHeight();
2338 totalWidth += next->GetWidth();
2339
2340 m_CursorLine->MergeNextLine(this);
2341 left--;
2342 }
2343 else
2344 {
2345 wxFAIL_MSG(wxT("can't delete all this"));
2346
2347 return false;
2348 }
2349 }
2350 }
2351 }
2352 }
2353 while ( left> 0 );
2354
2355 // we need to update the whole tail of the line and the lines which
2356 // disappeared
2357 if ( wasMerged )
2358 {
2359 wxPoint position(m_CursorLine->GetPosition());
2360 SetUpdateRect(position);
2361 SetUpdateRect(position.x + totalWidth + MSW_CORRECTION,
2362 position.y + totalHeight + MSW_CORRECTION);
2363 }
2364
2365 return left == 0;
2366 }
2367
2368 int
2369 wxLayoutList::DeleteLines(int n)
2370 {
2371 wxASSERT(m_CursorLine);
2372 wxLayoutLine *line;
2373
2374 AddCursorPosToUpdateRect();
2375
2376 while(n > 0)
2377 {
2378 if(!m_CursorLine->GetNextLine())
2379 { // we cannot delete this line, but we can clear it
2380 MoveCursorToBeginOfLine();
2381 DeleteToEndOfLine();
2382 if(m_AutoFormat)
2383 m_CursorLine->MarkDirty();
2384 return n-1;
2385 }
2386 //else:
2387 line = m_CursorLine;
2388 m_CursorLine = m_CursorLine->DeleteLine(true, this);
2389 n--;
2390 if(line == m_FirstLine) m_FirstLine = m_CursorLine;
2391 wxASSERT(m_FirstLine);
2392 wxASSERT(m_CursorLine);
2393 }
2394 if(m_AutoFormat)
2395 m_CursorLine->MarkDirty();
2396 return n;
2397 }
2398
2399 void
2400 wxLayoutList::Recalculate(wxDC &dc, CoordType bottom)
2401 {
2402 if(! m_AutoFormat)
2403 return;
2404 wxLayoutLine *line = m_FirstLine;
2405
2406 // first, make sure everything is calculated - this might not be
2407 // needed, optimise it later
2408 ApplyStyle(m_DefaultStyleInfo, dc);
2409 while(line)
2410 {
2411 line->RecalculatePosition(this); // so we don't need to do it all the time
2412 // little condition to speed up redrawing:
2413 if(bottom != -1 && line->GetPosition().y > bottom) break;
2414 line = line->GetNextLine();
2415 }
2416 }
2417
2418 wxPoint
2419 wxLayoutList::GetCursorScreenPos() const
2420 {
2421 return m_CursorScreenPos;
2422 }
2423
2424 /*
2425 Is called before each Draw(). Now, it will re-layout all lines which
2426 have changed.
2427 */
2428 void
2429 wxLayoutList::Layout(wxDC &dc, CoordType bottom, bool forceAll,
2430 wxPoint *cpos, wxPoint *csize)
2431 {
2432 // first, make sure everything is calculated - this might not be
2433 // needed, optimise it later
2434 ApplyStyle(m_DefaultStyleInfo, dc);
2435
2436
2437 if(m_ReLayoutAll)
2438 {
2439 forceAll = true;
2440 bottom = -1;
2441 }
2442
2443 ForceTotalLayout(false);
2444
2445
2446 // If one line was dirty, we need to re-calculate all
2447 // following lines, too.
2448 bool wasDirty = forceAll;
2449 // we need to layout until we reach at least the cursor line,
2450 // otherwise we won't be able to scroll to it
2451 bool cursorReached = false;
2452 wxLayoutLine *line = m_FirstLine;
2453 while(line)
2454 {
2455 if(! wasDirty)
2456 ApplyStyle(line->GetStyleInfo(), dc);
2457 if(
2458 // if any previous line was dirty, we need to layout all
2459 // following lines:
2460 wasDirty
2461 // go on until we find the cursorline
2462 || ! cursorReached
2463 // layout dirty lines:
2464 || line->IsDirty()
2465 // always layout the cursor line toupdate the cursor
2466 // position and size:
2467 || line == m_CursorLine
2468 // or if it's the line we are asked to look for:
2469 || (cpos && line->GetLineNumber() == cpos->y)
2470 // layout at least the desired region:
2471 || (bottom == -1 )
2472 || (line->GetPosition().y <= bottom)
2473 )
2474 {
2475 if(line->IsDirty())
2476 wasDirty = true;
2477
2478 // The following Layout() calls will update our
2479 // m_CurrentStyleInfo if needed.
2480 if(line == m_CursorLine)
2481 {
2482 line->Layout(dc, this,
2483 (wxPoint *)&m_CursorScreenPos,
2484 (wxPoint *)&m_CursorSize,
2485 &m_CursorStyleInfo,
2486 m_CursorPos.x);
2487 // we cannot layout the line twice, so copy the coords:
2488 if(cpos && line ->GetLineNumber() == cpos->y)
2489 {
2490 *cpos = m_CursorScreenPos;
2491 if ( csize )
2492 *csize = m_CursorSize;
2493 }
2494
2495 cursorReached = true;
2496 }
2497 else
2498 {
2499 if(cpos && line->GetLineNumber() == cpos->y)
2500 {
2501 line->Layout(dc, this,
2502 cpos,
2503 csize, NULL, cpos->x);
2504 cursorReached = true;
2505 }
2506 else
2507 line->Layout(dc, this);
2508 }
2509 }
2510
2511 line = line->GetNextLine();
2512 }
2513
2514 #ifndef WXLAYOUT_USE_CARET
2515 // can only be 0 if we are on the first line and have no next line
2516 wxASSERT(m_CursorSize.x != 0 || (m_CursorLine &&
2517 m_CursorLine->GetNextLine() == NULL &&
2518 m_CursorLine == m_FirstLine));
2519 #endif // WXLAYOUT_USE_CARET
2520
2521 AddCursorPosToUpdateRect();
2522 }
2523
2524 wxPoint
2525 wxLayoutList::GetScreenPos(wxDC &dc, const wxPoint &cpos, wxPoint *csize)
2526 {
2527 wxPoint pos = cpos;
2528 Layout(dc, -1, false, &pos, csize);
2529 return pos;
2530 }
2531
2532 void
2533 wxLayoutList::Draw(wxDC &dc,
2534 wxPoint const &offset,
2535 CoordType top,
2536 CoordType bottom,
2537 bool clipStrictly)
2538 {
2539 wxLayoutLine *line = m_FirstLine;
2540
2541 if ( m_Selection.m_discarded )
2542 {
2543 // calculate them if we don't have them already
2544 if ( !m_Selection.HasValidScreenCoords() )
2545 {
2546 m_Selection.m_ScreenA = GetScreenPos(dc, m_Selection.m_CursorA);
2547 m_Selection.m_ScreenB = GetScreenPos(dc, m_Selection.m_CursorB);
2548 }
2549
2550 // invalidate the area which was previousle selected - and which is not
2551 // selected any more
2552 SetUpdateRect(m_Selection.m_ScreenA);
2553 SetUpdateRect(m_Selection.m_ScreenB);
2554
2555 m_Selection.m_discarded = false;
2556 }
2557
2558 /* This call to Layout() will re-calculate and update all lines
2559 marked as dirty.
2560 */
2561 Layout(dc, bottom);
2562
2563 ApplyStyle(m_DefaultStyleInfo, dc);
2564 wxBrush brush(m_CurrentStyleInfo.m_bg, wxSOLID);
2565 dc.SetBrush(brush);
2566 dc.SetBackgroundMode(wxTRANSPARENT);
2567
2568 while(line)
2569 {
2570 // only draw if between top and bottom:
2571 if((top == -1 ||
2572 line->GetPosition().y + line->GetHeight() > top))
2573 {
2574 ApplyStyle(line->GetStyleInfo(), dc);
2575 // little condition to speed up redrawing:
2576 if( bottom != -1
2577 && line->GetPosition().y
2578 +(clipStrictly ? line->GetHeight() : 0) >= bottom)
2579 break;
2580
2581 line->Draw(dc, this, offset);
2582 }
2583
2584 line = line->GetNextLine();
2585 }
2586
2587 InvalidateUpdateRect();
2588
2589 WXLO_DEBUG((wxT("Selection is %s : %d,%d/%d,%d"),
2590 m_Selection.m_valid ? wxT("valid") : wxT("invalid"),
2591 m_Selection.m_CursorA.x, m_Selection.m_CursorA.y,
2592 m_Selection.m_CursorB.x, m_Selection.m_CursorB.y));
2593 }
2594
2595 wxLayoutObject *
2596 wxLayoutList::FindObjectScreen(wxDC &dc, wxPoint const pos,
2597 wxPoint *cursorPos, bool *found)
2598 {
2599 // First, find the right line:
2600 wxLayoutLine
2601 *line = m_FirstLine,
2602 *lastline = m_FirstLine;
2603 wxPoint p;
2604
2605 ApplyStyle(m_DefaultStyleInfo, dc);
2606 while(line)
2607 {
2608 p = line->GetPosition();
2609 if(p.y <= pos.y && p.y+line->GetHeight() >= pos.y)
2610 break;
2611 lastline = line;
2612 line = line->GetNextLine();
2613 }
2614
2615 bool didFind = line != NULL;
2616
2617 if ( !line )
2618 {
2619 // use the last line:
2620 line = lastline;
2621 }
2622
2623 if ( cursorPos )
2624 cursorPos->y = line->GetLineNumber();
2625
2626 bool foundinline = true;
2627 long cx = 0;
2628
2629 // Now, find the object in the line:
2630 wxLOiterator i;
2631
2632 if (cursorPos)
2633 {
2634 i = line->FindObjectScreen(dc, this,
2635 pos.x,
2636 &cx,
2637 &foundinline);
2638 cursorPos->x = cx;
2639 }
2640 else
2641 i = line->FindObjectScreen(dc, this,
2642 pos.x,
2643 NULL,
2644 &foundinline);
2645
2646 if ( found )
2647 *found = didFind && foundinline;
2648
2649 return (i == NULLIT) ? NULL : *i;
2650
2651 }
2652
2653 wxPoint
2654 wxLayoutList::GetSize() const
2655 {
2656 wxLayoutLine
2657 *line = m_FirstLine,
2658 *last = line;
2659 if(! line)
2660 return wxPoint(0,0);
2661
2662 wxPoint maxPoint(0,0);
2663
2664 // find last line:
2665 while(line)
2666 {
2667 if(line->GetWidth() > maxPoint.x)
2668 maxPoint.x = line->GetWidth();
2669 last = line;
2670 line = line->GetNextLine();
2671 }
2672
2673 maxPoint.y = last->GetPosition().y + last->GetHeight();
2674
2675 // if the line was just added, its height would be 0 and we can't call
2676 // Layout() from here because we don't have a dc and we might be not drawing
2677 // at all, besides... So take the cursor height by default (taking 0 is bad
2678 // because then the scrollbars won't be resized and the new line won't be
2679 // shown at all)
2680 if ( last->IsDirty() )
2681 {
2682 if ( last->GetHeight() == 0 )
2683 maxPoint.y += m_CursorSize.y;
2684 if ( last->GetWidth() == 0 && maxPoint.x < m_CursorSize.x )
2685 maxPoint.x = m_CursorSize.x;
2686 }
2687
2688 return maxPoint;
2689 }
2690
2691
2692 void
2693 wxLayoutList::DrawCursor(wxDC &
2694 #ifdef WXLAYOUT_USE_CARET
2695 WXUNUSED(dc)
2696 #else
2697 dc
2698 #endif
2699 , bool
2700 #ifdef WXLAYOUT_USE_CARET
2701 WXUNUSED(active)
2702 #else
2703 active
2704 #endif
2705 , wxPoint const &translate)
2706 {
2707 if ( m_movedCursor )
2708 m_movedCursor = false;
2709
2710 wxPoint coords(m_CursorScreenPos);
2711 coords += translate;
2712
2713 #ifdef WXLAYOUT_DEBUG
2714 WXLO_DEBUG((wxT("Drawing cursor (%ld,%ld) at %ld,%ld, size %ld,%ld, line: %ld, len %ld"),
2715 (long)m_CursorPos.x, (long)m_CursorPos.y,
2716 (long)coords.x, (long)coords.y,
2717 (long)m_CursorSize.x, (long)m_CursorSize.y,
2718 (long)m_CursorLine->GetLineNumber(),
2719 (long)m_CursorLine->GetLength()));
2720
2721 wxLogStatus(wxT("Cursor is at (%d, %d)"), m_CursorPos.x, m_CursorPos.y);
2722 #endif
2723
2724 #ifdef WXLAYOUT_USE_CARET
2725 m_caret->Move(coords);
2726 #else // !WXLAYOUT_USE_CARET
2727
2728 wxASSERT(m_CursorSize.x >= WXLO_MINIMUM_CURSOR_WIDTH);
2729 dc.SetBrush(*wxWHITE_BRUSH);
2730 //FIXME: wxGTK XOR is borken at the moment!!!dc.SetLogicalFunction(wxXOR);
2731 dc.SetPen(wxPen(*wxBLACK,1,wxSOLID));
2732 if(active)
2733 {
2734 dc.SetLogicalFunction(wxXOR);
2735 dc.DrawRectangle(coords.x, coords.y,
2736 m_CursorSize.x, m_CursorSize.y);
2737 SetUpdateRect(coords.x, coords.y);
2738 SetUpdateRect(coords.x+m_CursorSize.x,
2739 coords.y+m_CursorSize.y);
2740 }
2741 else
2742 {
2743 dc.SetLogicalFunction(wxCOPY);
2744 dc.DrawLine(coords.x, coords.y+m_CursorSize.y-1,
2745 coords.x, coords.y);
2746 SetUpdateRect(coords.x, coords.y+m_CursorSize.y-1);
2747 SetUpdateRect(coords.x, coords.y);
2748 }
2749
2750 dc.SetLogicalFunction(wxCOPY);
2751 //dc.SetBrush(wxNullBrush);
2752 #endif // WXLAYOUT_USE_CARET/!WXLAYOUT_USE_CARET
2753 }
2754
2755 void
2756 wxLayoutList::SetUpdateRect(CoordType x, CoordType y)
2757 {
2758 if(m_UpdateRectValid)
2759 {
2760 GrowRect(m_UpdateRect, x, y);
2761 }
2762 else
2763 {
2764 m_UpdateRect.x = x;
2765 m_UpdateRect.y = y;
2766 m_UpdateRect.width = 4; // large enough to avoid surprises from
2767 m_UpdateRect.height = 4;// wxGTK :-)
2768 m_UpdateRectValid = true;
2769 }
2770 }
2771
2772 void
2773 wxLayoutList::StartSelection(const wxPoint& cposOrig, const wxPoint& spos)
2774 {
2775 wxPoint cpos(cposOrig);
2776 if ( cpos.x == -1 )
2777 cpos = m_CursorPos;
2778
2779 WXLO_DEBUG((wxT("Starting selection at %d/%d"), cpos.x, cpos.y));
2780
2781 m_Selection.m_CursorA = cpos;
2782 m_Selection.m_CursorB = cpos;
2783 m_Selection.m_ScreenA = spos;
2784 m_Selection.m_ScreenB = spos;
2785 m_Selection.m_selecting = true;
2786 m_Selection.m_valid = false;
2787 }
2788
2789 void
2790 wxLayoutList::ContinueSelection(const wxPoint& cposOrig, const wxPoint& spos)
2791 {
2792 wxPoint cpos(cposOrig);
2793 if(cpos.x == -1)
2794 cpos = m_CursorPos;
2795
2796 wxASSERT(m_Selection.m_selecting == true);
2797 wxASSERT(m_Selection.m_valid == false);
2798 WXLO_DEBUG((wxT("Continuing selection at %d/%d"), cpos.x, cpos.y));
2799
2800 m_Selection.m_ScreenB = spos;
2801 m_Selection.m_CursorB = cpos;
2802 }
2803
2804 void
2805 wxLayoutList::EndSelection(const wxPoint& cposOrig, const wxPoint& spos)
2806 {
2807 wxPoint cpos(cposOrig);
2808
2809 if(cpos.x == -1) cpos = m_CursorPos;
2810
2811 ContinueSelection(cpos, spos);
2812
2813 WXLO_DEBUG((wxT("Ending selection at %d/%d"), cpos.x, cpos.y));
2814
2815 // we always want m_CursorA <= m_CursorB!
2816 if( m_Selection.m_CursorA > m_Selection.m_CursorB )
2817 {
2818 // exchange the start/end points
2819 wxPoint help = m_Selection.m_CursorB;
2820 m_Selection.m_CursorB = m_Selection.m_CursorA;
2821 m_Selection.m_CursorA = help;
2822
2823 help = m_Selection.m_ScreenB;
2824 m_Selection.m_ScreenB = m_Selection.m_ScreenA;
2825 m_Selection.m_ScreenA = help;
2826 }
2827
2828 m_Selection.m_selecting = false;
2829 m_Selection.m_valid = true;
2830 /// In case we just clicked somewhere, the selection will have zero
2831 /// size, so we discard it immediately.
2832 if(m_Selection.m_CursorA == m_Selection.m_CursorB)
2833 {
2834 DiscardSelection();
2835 }
2836 }
2837
2838 void
2839 wxLayoutList::DiscardSelection()
2840 {
2841 if ( !HasSelection() )
2842 return;
2843
2844 m_Selection.m_valid =
2845 m_Selection.m_selecting = false;
2846 m_Selection.m_discarded = true;
2847 }
2848
2849 bool
2850 wxLayoutList::IsSelecting() const
2851 {
2852 return m_Selection.m_selecting;
2853 }
2854
2855 bool
2856 wxLayoutList::IsSelected(const wxPoint &cursor) const
2857 {
2858 if ( !HasSelection() )
2859 return false;
2860
2861 return (
2862 (m_Selection.m_CursorA <= cursor
2863 && cursor <= m_Selection.m_CursorB)
2864 || (m_Selection.m_CursorB <= cursor
2865 && cursor <= m_Selection.m_CursorA)
2866 );
2867 }
2868
2869
2870 /** Tests whether this layout line is selected and needs
2871 highlighting.
2872 @param line to test for
2873 @return 0 = not selected, 1 = fully selected, -1 = partially
2874 selected
2875 */
2876 int
2877 wxLayoutList::IsSelected(const wxLayoutLine *line, CoordType *from,
2878 CoordType *to)
2879 {
2880 wxASSERT(line); wxASSERT(to); wxASSERT(from);
2881
2882 if(! m_Selection.m_valid && ! m_Selection.m_selecting)
2883 return 0;
2884
2885 CoordType y = line->GetLineNumber();
2886 if ( (m_Selection.m_CursorA.y < y && m_Selection.m_CursorB.y > y)
2887 || (m_Selection.m_CursorB.y < y && m_Selection.m_CursorA.y > y) )
2888 {
2889 return 1;
2890 }
2891 else if (m_Selection.m_CursorA.y == y)
2892 {
2893 *from = m_Selection.m_CursorA.x;
2894 if(m_Selection.m_CursorB.y == y)
2895 {
2896 *to = m_Selection.m_CursorB.x;
2897 }
2898 else
2899 {
2900 if(m_Selection.m_CursorB > m_Selection.m_CursorA)
2901 *to = line->GetLength();
2902 else
2903 *to = 0;
2904 }
2905
2906 if(*to < *from)
2907 {
2908 CoordType help = *to;
2909 *to = *from;
2910 *from = help;
2911 }
2912
2913 return -1;
2914 }
2915 else if (m_Selection.m_CursorB.y == y)
2916 {
2917 *to = m_Selection.m_CursorB.x;
2918 if (m_Selection.m_CursorA.y == y)
2919 {
2920 *from = m_Selection.m_CursorA.x;
2921 }
2922 else
2923 {
2924 if(m_Selection.m_CursorB > m_Selection.m_CursorA)
2925 *from = 0;
2926 else
2927 *from = line->GetLength();
2928 }
2929
2930 if(*to < *from)
2931 {
2932 CoordType help = *to;
2933 *to = *from;
2934 *from = help;
2935 }
2936 return -1;
2937 }
2938 else
2939 {
2940 return 0;
2941 }
2942 }
2943
2944 void
2945 wxLayoutList::DeleteSelection()
2946 {
2947 if (! m_Selection.m_valid)
2948 return;
2949
2950 m_Selection.m_valid = false;
2951
2952 // Only delete part of the current line?
2953 if (m_Selection.m_CursorA.y == m_Selection.m_CursorB.y)
2954 {
2955 MoveCursorTo(m_Selection.m_CursorA);
2956 Delete(m_Selection.m_CursorB.x - m_Selection.m_CursorA.x);
2957 return;
2958 }
2959
2960 // We now know that the two lines are different:
2961
2962 wxLayoutLine
2963 * firstLine = GetLine(m_Selection.m_CursorA.y),
2964 * lastLine = GetLine(m_Selection.m_CursorB.y);
2965
2966 // be a bit paranoid:
2967 if(! firstLine || ! lastLine)
2968 return;
2969
2970 // First, delete what's left of this line:
2971 MoveCursorTo(m_Selection.m_CursorA);
2972 DeleteToEndOfLine();
2973
2974 wxLayoutLine *prevLine = firstLine->GetPreviousLine(),
2975 *nextLine = firstLine->GetNextLine();
2976
2977 while(nextLine && nextLine != lastLine)
2978 {
2979 nextLine = nextLine->DeleteLine(false, this);
2980 }
2981
2982 // Now nextLine = lastLine;
2983 Delete(1); // This joins firstLine and nextLine
2984 Delete(m_Selection.m_CursorB.x); // This deletes the first x positions
2985
2986 // Recalculate the line positions and numbers but notice that firstLine
2987 // might not exist any more - it could be deleted by Delete(1) above
2988 wxLayoutLine *firstLine2 = prevLine ? prevLine->GetNextLine() : m_FirstLine;
2989 firstLine2->MarkDirty();
2990 }
2991
2992 /// Starts highlighting the selection
2993 void
2994 wxLayoutList::StartHighlighting(wxDC &dc)
2995 {
2996 #if SHOW_SELECTIONS
2997 dc.SetTextForeground(m_CurrentStyleInfo.m_bg);
2998 dc.SetTextBackground(m_CurrentStyleInfo.m_fg);
2999 dc.SetBackgroundMode(wxSOLID);
3000 #endif
3001 }
3002
3003 /// Ends highlighting the selection
3004 void
3005 wxLayoutList::EndHighlighting(wxDC &dc)
3006 {
3007 #if SHOW_SELECTIONS
3008 dc.SetTextForeground(m_CurrentStyleInfo.m_fg);
3009 dc.SetTextBackground(m_CurrentStyleInfo.m_bg);
3010 dc.SetBackgroundMode(wxTRANSPARENT);
3011 #endif
3012 }
3013
3014
3015 wxLayoutLine *
3016 wxLayoutList::GetLine(CoordType index) const
3017 {
3018 wxASSERT_MSG( (0 <= index) && (index < (CoordType)m_numLines),
3019 wxT("invalid index") );
3020
3021 wxLayoutLine *line;
3022 CoordType n = index;
3023 #ifdef DEBUG
3024 CoordType lineNo = 0;
3025 #endif
3026
3027 for ( line = m_FirstLine; line && n-- > 0; line = line->GetNextLine() )
3028 {
3029 #ifdef DEBUG
3030 wxASSERT(line->GetLineNumber() == lineNo );
3031 lineNo++;
3032 #endif
3033 }
3034
3035 if ( line )
3036 {
3037 // should be the right one
3038 wxASSERT( line->GetLineNumber() == index );
3039 }
3040
3041 return line;
3042 }
3043
3044
3045 wxLayoutList *
3046 wxLayoutList::Copy(const wxPoint &from,
3047 const wxPoint &to)
3048 {
3049 wxLayoutLine
3050 * firstLine,
3051 * lastLine;
3052
3053 for(firstLine = m_FirstLine;
3054 firstLine && firstLine->GetLineNumber() < from.y;
3055 firstLine=firstLine->GetNextLine())
3056 ;
3057
3058 if(!firstLine || firstLine->GetLineNumber() != from.y)
3059 return NULL;
3060
3061 for(lastLine = m_FirstLine;
3062 lastLine && lastLine->GetLineNumber() < to.y;
3063 lastLine=lastLine->GetNextLine())
3064 ;
3065
3066 if(!lastLine || lastLine->GetLineNumber() != to.y)
3067 return NULL;
3068
3069 if(to <= from)
3070 {
3071 wxLayoutLine *tmp = firstLine;
3072 firstLine = lastLine;
3073 lastLine = tmp;
3074 }
3075
3076 wxLayoutList *llist = new wxLayoutList();
3077
3078 if(firstLine == lastLine)
3079 {
3080 firstLine->Copy(llist, from.x, to.x);
3081 }
3082 else
3083 {
3084 // Extract objects from first line
3085 firstLine->Copy(llist, from.x);
3086 llist->LineBreak();
3087 // Extract all lines between
3088 for ( wxLayoutLine *line = firstLine->GetNextLine();
3089 line != lastLine;
3090 line = line->GetNextLine() )
3091 {
3092 line->Copy(llist);
3093 llist->LineBreak();
3094 }
3095
3096 // Extract objects from last line
3097 lastLine->Copy(llist, 0, to.x);
3098 }
3099
3100 return llist;
3101 }
3102
3103 wxLayoutList *
3104 wxLayoutList::GetSelection(wxLayoutDataObject *wxlo, bool invalidate)
3105 {
3106 if(! m_Selection.m_valid)
3107 {
3108 if(m_Selection.m_selecting)
3109 EndSelection();
3110 else
3111 return NULL;
3112 }
3113
3114 if(invalidate) m_Selection.m_valid = false;
3115
3116 wxLayoutList *llist = Copy( m_Selection.m_CursorA,
3117 m_Selection.m_CursorB );
3118
3119 if(llist && wxlo) // export as data object, too
3120 {
3121 wxString string;
3122
3123 wxLayoutExportObject *exp;
3124 wxLayoutExportStatus status(llist);
3125 while((exp = wxLayoutExport( &status, WXLO_EXPORT_AS_OBJECTS)) != NULL)
3126 {
3127 if(exp->type == WXLO_EXPORT_EMPTYLINE)
3128 string << (int) WXLO_TYPE_LINEBREAK << '\n';
3129 else
3130 exp->content.object->Write(string);
3131 delete exp;
3132 }
3133
3134 wxlo->SetLayoutData(string);
3135 }
3136
3137 return llist;
3138 }
3139
3140
3141
3142 #define COPY_SI(what) if(si.what != -1) { m_CurrentStyleInfo.what = si.what; fontChanged = true; }
3143
3144 void
3145 wxLayoutList::ApplyStyle(wxLayoutStyleInfo const &si, wxDC &dc)
3146 {
3147 bool fontChanged = false;
3148 COPY_SI(family);
3149 COPY_SI(size);
3150 COPY_SI(style);
3151 COPY_SI(weight);
3152 COPY_SI(underline);
3153 if(fontChanged)
3154 dc.SetFont( m_FontCache.GetFont(m_CurrentStyleInfo) );
3155
3156 if(si.m_fg_valid)
3157 {
3158 m_CurrentStyleInfo.m_fg = si.m_fg;
3159 m_CurrentStyleInfo.m_fg_valid = true;
3160 dc.SetTextForeground(m_CurrentStyleInfo.m_fg);
3161 }
3162
3163 if(si.m_bg_valid)
3164 {
3165 m_CurrentStyleInfo.m_bg = si.m_bg;
3166 m_CurrentStyleInfo.m_bg_valid = true;
3167 dc.SetTextBackground(m_CurrentStyleInfo.m_bg);
3168 }
3169 }
3170
3171
3172 #ifdef WXLAYOUT_DEBUG
3173
3174 void
3175 wxLayoutList::Debug()
3176 {
3177 WXLO_DEBUG((wxT("Cursor is in line %d, screen pos = (%d, %d)"),
3178 (int)m_CursorLine->GetLineNumber(),
3179 m_CursorScreenPos.x, m_CursorScreenPos.y));
3180
3181 wxLayoutLine *line;
3182 for(line = m_FirstLine; line; line = line->GetNextLine())
3183 {
3184 line->Debug();
3185 }
3186 }
3187
3188 #endif
3189
3190
3191 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
3192
3193 wxLayoutPrintout
3194
3195 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
3196
3197 wxLayoutPrintout::wxLayoutPrintout(wxLayoutList *llist,
3198 wxString const & title)
3199 :wxPrintout(title)
3200 {
3201 m_llist = llist;
3202 m_title = title;
3203 // remove any highlighting which could interfere with printing:
3204 m_llist->StartSelection();
3205 m_llist->EndSelection();
3206 // force a full layout of the list:
3207 m_llist->ForceTotalLayout();
3208 // layout is called in ScaleDC() when we have a DC
3209 }
3210
3211 wxLayoutPrintout::~wxLayoutPrintout()
3212 {
3213 }
3214
3215 float
3216 wxLayoutPrintout::ScaleDC(wxDC *dc)
3217 {
3218 // The following bit is taken from the printing sample, let's see
3219 // whether it works for us.
3220
3221 /* You might use THIS code to set the printer DC to ROUGHLY reflect
3222 * the screen text size. This page also draws lines of actual length 5cm
3223 * on the page.
3224 */
3225
3226 // Get the logical pixels per inch of screen and printer
3227 int ppiScreenX, ppiScreenY;
3228 GetPPIScreen(&ppiScreenX, &ppiScreenY);
3229 int ppiPrinterX, ppiPrinterY;
3230 GetPPIPrinter(&ppiPrinterX, &ppiPrinterY);
3231
3232 if(ppiScreenX == 0) // not yet set, need to guess
3233 {
3234 ppiScreenX = 100;
3235 ppiScreenY = 100;
3236 }
3237 wxUnusedVar(ppiScreenY);
3238
3239 if(ppiPrinterX == 0) // not yet set, need to guess
3240 {
3241 ppiPrinterX = 72;
3242 ppiPrinterY = 72;
3243 }
3244 wxUnusedVar(ppiPrinterY);
3245
3246 // This scales the DC so that the printout roughly represents the
3247 // the screen scaling. The text point size _should_ be the right size
3248 // but in fact is too small for some reason. This is a detail that will
3249 // need to be addressed at some point but can be fudged for the
3250 // moment.
3251 float scale = (float)((float)ppiPrinterX/(float)ppiScreenX);
3252
3253 // Now we have to check in case our real page size is reduced
3254 // (e.g. because we're drawing to a print preview memory DC)
3255 int pageWidth, pageHeight;
3256 int w, h;
3257 dc->GetSize(&w, &h);
3258 GetPageSizePixels(&pageWidth, &pageHeight);
3259 wxUnusedVar(pageHeight);
3260 if(pageWidth != 0) // doesn't work always
3261 {
3262 // If printer pageWidth == current DC width, then this doesn't
3263 // change. But w might be the preview bitmap width, so scale down.
3264 scale = scale * (float)(w/(float)pageWidth);
3265 }
3266
3267 dc->SetUserScale(scale, scale);
3268 return scale;
3269 }
3270
3271 bool wxLayoutPrintout::OnPrintPage(int page)
3272 {
3273 wxDC *dc = GetDC();
3274
3275 ScaleDC(dc);
3276
3277 if (dc)
3278 {
3279 int top, bottom;
3280 top = (page - 1)*m_PrintoutHeight;
3281 bottom = top + m_PrintoutHeight;
3282
3283 WXLO_DEBUG((wxT("OnPrintPage(%d) printing from %d to %d"), page, top,
3284 bottom));
3285
3286 // SetDeviceOrigin() doesn't work here, so we need to manually
3287 // translate all coordinates.
3288 wxPoint translate(m_Offset.x,m_Offset.y-top);
3289 m_llist->Draw(*dc, translate, top, bottom, true /* clip strictly */);
3290 return true;
3291 }
3292 else
3293 {
3294 return false;
3295 }
3296 }
3297
3298 void wxLayoutPrintout::GetPageInfo(int *minPage, int *maxPage, int *selPageFrom, int *selPageTo)
3299 {
3300 /* We allocate a temporary wxDC for printing, so that we can
3301 determine the correct paper size and scaling. We don't actually
3302 print anything on it. */
3303 #if defined(__WXMSW__)
3304 wxPrinterDC *psdc = new wxPrinterDC(wxEmptyString,wxEmptyString,_T(WXLLIST_TEMPFILE),false);
3305 #else
3306 wxPostScriptDC *psdc = new wxPostScriptDC(WXLLIST_TEMPFILE,false);
3307 #endif
3308
3309 psdc->StartDoc(m_title);
3310 // before we draw anything, me must make sure the list is properly
3311 // laid out
3312 m_llist->Layout(*psdc);
3313
3314 float scale = ScaleDC(psdc);
3315
3316 psdc->GetSize(&m_PageWidth, &m_PageHeight);
3317
3318 // This sets a left/top origin of 15% and 5%:
3319 m_Offset = wxPoint((15*m_PageWidth)/100, (5*m_PageHeight)/100);
3320
3321 // This is the length of the printable area.
3322 m_PrintoutHeight = m_PageHeight - 2*m_Offset.y;
3323 m_PrintoutHeight = (int)( m_PrintoutHeight / scale); // we want to use the real paper height
3324
3325 m_NumOfPages = 1 +
3326 (int)( m_llist->GetSize().y / (float)(m_PrintoutHeight));
3327
3328 *minPage = 1;
3329 *maxPage = m_NumOfPages;
3330
3331 *selPageFrom = 1;
3332 *selPageTo = m_NumOfPages;
3333 psdc->EndDoc();
3334 delete psdc;
3335 wxRemoveFile(_T(WXLLIST_TEMPFILE));
3336 }
3337
3338 bool wxLayoutPrintout::HasPage(int pageNum)
3339 {
3340 return pageNum <= m_NumOfPages;
3341 }
3342
3343 /*
3344 Stupid wxWindows doesn't draw proper ellipses, so we comment this
3345 out. It's a waste of paper anyway.
3346 */
3347 #if 0
3348 void
3349 wxLayoutPrintout::DrawHeader(wxDC &dc,
3350 wxPoint topleft, wxPoint bottomright,
3351 int pageno)
3352 {
3353 // make backups of all essential parameters
3354 const wxBrush& brush = dc.GetBrush();
3355 const wxPen& pen = dc.GetPen();
3356 const wxFont& font = dc.GetFont();
3357
3358 dc.SetBrush(*wxWHITE_BRUSH);
3359 dc.SetPen(wxPen(*wxBLACK,0,wxSOLID));
3360 dc.DrawRoundedRectangle(topleft.x,
3361 topleft.y,bottomright.x-topleft.x,
3362 bottomright.y-topleft.y);
3363 dc.SetBrush(*wxBLACK_BRUSH);
3364 wxFont myfont = wxFont((WXLO_DEFAULTFONTSIZE*12)/10,
3365 wxSWISS,wxNORMAL,wxBOLD,false,"Helvetica");
3366 dc.SetFont(myfont);
3367
3368 wxString page;
3369 page = "9999/9999 "; // many pages...
3370 long w,h;
3371 dc.GetTextExtent(page,&w,&h);
3372 page.Printf("%d/%d", pageno, (int) m_NumOfPages);
3373 dc.DrawText(page,bottomright.x-w,topleft.y+h/2);
3374 dc.GetTextExtent("XXXX", &w,&h);
3375 dc.DrawText(m_title, topleft.x+w,topleft.y+h/2);
3376
3377 // restore settings
3378 dc.SetPen(pen);
3379 dc.SetBrush(brush);
3380 dc.SetFont(font);
3381 }
3382 #endif
3383
3384
3385 wxFont &
3386 wxFontCache::GetFont(int family, int size, int style, int weight,
3387 bool underline)
3388 {
3389 for(wxFCEList::iterator i = m_FontList.begin();
3390 i != m_FontList.end(); i++)
3391 if( (**i).Matches(family, size, style, weight, underline) )
3392 return (**i).GetFont();
3393 // not found:
3394 wxFontCacheEntry *fce = new wxFontCacheEntry(family, size, style,
3395 weight, underline);
3396 m_FontList.push_back(fce);
3397 return fce->GetFont();
3398 }
3399