1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: interface of wxEvtHandler, wxEventBlocker and many
4 // wxEvent-derived classes
5 // Author: wxWidgets team
7 // Licence: wxWindows license
8 /////////////////////////////////////////////////////////////////////////////
11 The predefined constants for the number of times we propagate event
12 upwards window child-parent chain.
14 enum wxEventPropagation
16 /// don't propagate it at all
17 wxEVENT_PROPAGATE_NONE
= 0,
19 /// propagate it until it is processed
20 wxEVENT_PROPAGATE_MAX
= INT_MAX
24 The different categories for a wxEvent; see wxEvent::GetEventCategory.
26 @note They are used as OR-combinable flags by wxEventLoopBase::YieldFor.
31 This is the category for those events which are generated to update
32 the appearance of the GUI but which (usually) do not comport data
33 processing, i.e. which do not provide input or output data
34 (e.g. size events, scroll events, etc).
35 They are events NOT directly generated by the user's input devices.
37 wxEVT_CATEGORY_UI
= 1,
40 This category groups those events which are generated directly from the
41 user through input devices like mouse and keyboard and usually result in
42 data to be processed from the application
43 (e.g. mouse clicks, key presses, etc).
45 wxEVT_CATEGORY_USER_INPUT
= 2,
47 /// This category is for wxSocketEvent
48 wxEVT_CATEGORY_SOCKET
= 4,
50 /// This category is for wxTimerEvent
51 wxEVT_CATEGORY_TIMER
= 8,
54 This category is for any event used to send notifications from the
55 secondary threads to the main one or in general for notifications among
56 different threads (which may or may not be user-generated).
57 See e.g. wxThreadEvent.
59 wxEVT_CATEGORY_THREAD
= 16,
62 This mask is used in wxEventLoopBase::YieldFor to specify that all event
63 categories should be processed.
66 wxEVT_CATEGORY_UI
|wxEVT_CATEGORY_USER_INPUT
|wxEVT_CATEGORY_SOCKET
| \
67 wxEVT_CATEGORY_TIMER
|wxEVT_CATEGORY_THREAD
73 An event is a structure holding information about an event passed to a
74 callback or member function.
76 wxEvent used to be a multipurpose event object, and is an abstract base class
77 for other event classes (see below).
79 For more information about events, see the @ref overview_events overview.
82 In wxPerl custom event classes should be derived from
83 @c Wx::PlEvent and @c Wx::PlCommandEvent.
89 @see wxCommandEvent, wxMouseEvent
91 class wxEvent
: public wxObject
97 Notice that events are usually created by wxWidgets itself and creating
98 e.g. a wxPaintEvent in your code and sending it to e.g. a wxTextCtrl
99 will not usually affect it at all as native controls have no specific
100 knowledge about wxWidgets events. However you may construct objects of
101 specific types and pass them to wxEvtHandler::ProcessEvent() if you
102 want to create your own custom control and want to process its events
103 in the same manner as the standard ones.
105 Also please notice that the order of parameters in this constructor is
106 different from almost all the derived classes which specify the event
107 type as the first argument.
110 The identifier of the object (window, timer, ...) which generated
113 The unique type of event, e.g. wxEVT_PAINT, wxEVT_SIZE or
114 wxEVT_COMMAND_BUTTON_CLICKED.
116 wxEvent(int id
= 0, wxEventType eventType
= wxEVT_NULL
);
119 Returns a copy of the event.
121 Any event that is posted to the wxWidgets event system for later action
122 (via wxEvtHandler::AddPendingEvent, wxEvtHandler::QueueEvent or wxPostEvent())
123 must implement this method.
125 All wxWidgets events fully implement this method, but any derived events
126 implemented by the user should also implement this method just in case they
127 (or some event derived from them) are ever posted.
129 All wxWidgets events implement a copy constructor, so the easiest way of
130 implementing the Clone function is to implement a copy constructor for
131 a new event (call it MyEvent) and then define the Clone function like this:
134 wxEvent *Clone() const { return new MyEvent(*this); }
137 virtual wxEvent
* Clone() const = 0;
140 Returns the object (usually a window) associated with the event, if any.
142 wxObject
* GetEventObject() const;
145 Returns the identifier of the given event type, such as @c wxEVT_COMMAND_BUTTON_CLICKED.
147 wxEventType
GetEventType() const;
150 Returns a generic category for this event.
151 wxEvent implementation returns @c wxEVT_CATEGORY_UI by default.
153 This function is used to selectively process events in wxEventLoopBase::YieldFor.
155 virtual wxEventCategory
GetEventCategory() const;
158 Returns the identifier associated with this event, such as a button command id.
163 Returns @true if the event handler should be skipped, @false otherwise.
165 bool GetSkipped() const;
168 Gets the timestamp for the event. The timestamp is the time in milliseconds
169 since some fixed moment (not necessarily the standard Unix Epoch, so only
170 differences between the timestamps and not their absolute values usually make sense).
173 wxWidgets returns a non-NULL timestamp only for mouse and key events
174 (see wxMouseEvent and wxKeyEvent).
176 long GetTimestamp() const;
179 Returns @true if the event is or is derived from wxCommandEvent else it returns @false.
181 @note exists only for optimization purposes.
183 bool IsCommandEvent() const;
186 Sets the propagation level to the given value (for example returned from an
187 earlier call to wxEvent::StopPropagation).
189 void ResumePropagation(int propagationLevel
);
192 Sets the originating object.
194 void SetEventObject(wxObject
* object
);
199 void SetEventType(wxEventType type
);
202 Sets the identifier associated with this event, such as a button command id.
207 Sets the timestamp for the event.
209 void SetTimestamp(long timeStamp
= 0);
212 Test if this event should be propagated or not, i.e. if the propagation level
213 is currently greater than 0.
215 bool ShouldPropagate() const;
218 This method can be used inside an event handler to control whether further
219 event handlers bound to this event will be called after the current one returns.
221 Without Skip() (or equivalently if Skip(@false) is used), the event will not
222 be processed any more. If Skip(@true) is called, the event processing system
223 continues searching for a further handler function for this event, even though
224 it has been processed already in the current handler.
226 In general, it is recommended to skip all non-command events to allow the
227 default handling to take place. The command events are, however, normally not
228 skipped as usually a single command such as a button click or menu item
229 selection must only be processed by one handler.
231 void Skip(bool skip
= true);
234 Stop the event from propagating to its parent window.
236 Returns the old propagation level value which may be later passed to
237 ResumePropagation() to allow propagating the event again.
239 int StopPropagation();
243 Indicates how many levels the event can propagate.
245 This member is protected and should typically only be set in the constructors
246 of the derived classes. It may be temporarily changed by StopPropagation()
247 and ResumePropagation() and tested with ShouldPropagate().
249 The initial value is set to either @c wxEVENT_PROPAGATE_NONE (by default)
250 meaning that the event shouldn't be propagated at all or to
251 @c wxEVENT_PROPAGATE_MAX (for command events) meaning that it should be
252 propagated as much as necessary.
254 Any positive number means that the event should be propagated but no more than
255 the given number of times. E.g. the propagation level may be set to 1 to
256 propagate the event to its parent only, but not to its grandparent.
258 int m_propagationLevel
;
262 @class wxEventBlocker
264 This class is a special event handler which allows to discard
265 any event (or a set of event types) directed to a specific window.
270 void MyWindow::DoSomething()
273 // block all events directed to this window while
274 // we do the 1000 FunctionWhichSendsEvents() calls
275 wxEventBlocker blocker(this);
277 for ( int i = 0; i 1000; i++ )
278 FunctionWhichSendsEvents(i);
280 } // ~wxEventBlocker called, old event handler is restored
282 // the event generated by this call will be processed:
283 FunctionWhichSendsEvents(0)
290 @see @ref overview_events_processing, wxEvtHandler
292 class wxEventBlocker
: public wxEvtHandler
296 Constructs the blocker for the given window and for the given event type.
298 If @a type is @c wxEVT_ANY, then all events for that window are blocked.
299 You can call Block() after creation to add other event types to the list
302 Note that the @a win window @b must remain alive until the
303 wxEventBlocker object destruction.
305 wxEventBlocker(wxWindow
* win
, wxEventType type
= -1);
308 Destructor. The blocker will remove itself from the chain of event handlers for
309 the window provided in the constructor, thus restoring normal processing of events.
311 virtual ~wxEventBlocker();
314 Adds to the list of event types which should be blocked the given @a eventType.
316 void Block(wxEventType eventType
);
324 A class that can handle events from the windowing system.
325 wxWindow is (and therefore all window classes are) derived from this class.
327 When events are received, wxEvtHandler invokes the method listed in the
328 event table using itself as the object. When using multiple inheritance
329 <b>it is imperative that the wxEvtHandler(-derived) class is the first
330 class inherited</b> such that the @c this pointer for the overall object
331 will be identical to the @c this pointer of the wxEvtHandler portion.
336 @see @ref overview_events_processing, wxEventBlocker, wxEventLoopBase
338 class wxEvtHandler
: public wxObject
, public wxTrackable
349 If the handler is part of a chain, the destructor will unlink itself
352 virtual ~wxEvtHandler();
356 @name Event queuing and processing
361 Queue event for a later processing.
363 This method is similar to ProcessEvent() but while the latter is
364 synchronous, i.e. the event is processed immediately, before the
365 function returns, this one is asynchronous and returns immediately
366 while the event will be processed at some later time (usually during
367 the next event loop iteration).
369 Another important difference is that this method takes ownership of the
370 @a event parameter, i.e. it will delete it itself. This implies that
371 the event should be allocated on the heap and that the pointer can't be
372 used any more after the function returns (as it can be deleted at any
375 QueueEvent() can be used for inter-thread communication from the worker
376 threads to the main thread, it is safe in the sense that it uses
377 locking internally and avoids the problem mentioned in AddPendingEvent()
378 documentation by ensuring that the @a event object is not used by the
379 calling thread any more. Care should still be taken to avoid that some
380 fields of this object are used by it, notably any wxString members of
381 the event object must not be shallow copies of another wxString object
382 as this would result in them still using the same string buffer behind
383 the scenes. For example:
385 void FunctionInAWorkerThread(const wxString& str)
387 wxCommandEvent* evt = new wxCommandEvent;
389 // NOT evt->SetString(str) as this would be a shallow copy
390 evt->SetString(str.c_str()); // make a deep copy
392 wxTheApp->QueueEvent( evt );
396 Note that you can use wxThreadEvent instead of wxCommandEvent
397 to avoid this problem:
399 void FunctionInAWorkerThread(const wxString& str)
404 // wxThreadEvent::Clone() makes sure that the internal wxString
405 // member is not shared by other wxString instances:
406 wxTheApp->QueueEvent( evt.Clone() );
410 Finally notice that this method automatically wakes up the event loop
411 if it is currently idle by calling ::wxWakeUpIdle() so there is no need
412 to do it manually when using it.
417 A heap-allocated event to be queued, QueueEvent() takes ownership
418 of it. This parameter shouldn't be @c NULL.
420 virtual void QueueEvent(wxEvent
*event
);
423 Post an event to be processed later.
425 This function is similar to QueueEvent() but can't be used to post
426 events from worker threads for the event objects with wxString fields
427 (i.e. in practice most of them) because of an unsafe use of the same
428 wxString object which happens because the wxString field in the
429 original @a event object and its copy made internally by this function
430 share the same string buffer internally. Use QueueEvent() to avoid
433 A copy of @a event is made by the function, so the original can be deleted
434 as soon as function returns (it is common that the original is created
435 on the stack). This requires that the wxEvent::Clone() method be
436 implemented by event so that it can be duplicated and stored until it
440 Event to add to the pending events queue.
442 virtual void AddPendingEvent(const wxEvent
& event
);
445 Processes an event, searching event tables and calling zero or more suitable
446 event handler function(s).
448 Normally, your application would not call this function: it is called in the
449 wxWidgets implementation to dispatch incoming user interface events to the
450 framework (and application).
452 However, you might need to call it if implementing new functionality
453 (such as a new control) where you define new event types, as opposed to
454 allowing the user to override virtual functions.
456 Notice that you don't usually need to override ProcessEvent() to
457 customize the event handling, overriding the specially provided
458 TryBefore() and TryAfter() functions is usually enough. For example,
459 wxMDIParentFrame may override TryBefore() to ensure that the menu
460 events are processed in the active child frame before being processed
461 in the parent frame itself.
463 The normal order of event table searching is as follows:
464 -# wxApp::FilterEvent() is called. If it returns anything but @c -1
465 (default) the processing stops here.
466 -# If the object is disabled (via a call to wxEvtHandler::SetEvtHandlerEnabled)
467 the function skips to step (7).
468 -# TryBefore() is called (this is where wxValidator are taken into
469 account for wxWindow objects). If this returns @true, the function exits.
470 -# Dynamic event table of the handlers bound using Bind<>() is
471 searched. If a handler is found, it is executed and the function
472 returns @true unless the handler used wxEvent::Skip() to indicate
473 that it didn't handle the event in which case the search continues.
474 -# Static events table of the handlers bound using event table
475 macros is searched for this event handler. If this fails, the base
476 class event table table is tried, and so on until no more tables
477 exist or an appropriate function was found. If a handler is found,
478 the same logic as in the previous step applies.
479 -# The search is applied down the entire chain of event handlers (usually the
480 chain has a length of one). This chain can be formed using wxEvtHandler::SetNextHandler():
481 @image html overview_events_chain.png
482 (referring to the image, if @c A->ProcessEvent is called and it doesn't handle
483 the event, @c B->ProcessEvent will be called and so on...).
484 Note that in the case of wxWindow you can build a stack of event handlers
485 (see wxWindow::PushEventHandler() for more info).
486 If any of the handlers of the chain return @true, the function exits.
487 -# TryAfter() is called: for the wxWindow object this may propagate the
488 event to the window parent (recursively). If the event is still not
489 processed, ProcessEvent() on wxTheApp object is called as the last
492 Notice that steps (2)-(6) are performed in ProcessEventHere() which is
493 called by this function.
498 @true if a suitable event handler function was found and executed,
499 and the function did not call wxEvent::Skip.
501 @see SearchEventTable()
503 virtual bool ProcessEvent(wxEvent
& event
);
506 Try to process the event in this event handler.
508 This method is called from ProcessEvent(), please see the detailed
509 description of the event processing logic there.
511 It is @em not virtual and so may not be overridden but it does call
512 virtual TryBefore() which may be overridden.
517 @true if this object itself defines a handler for this event and
518 the handler didn't skip the event.
520 bool ProcessEventHere(wxEvent
& event
);
523 Processes an event by calling ProcessEvent() and handles any exceptions
524 that occur in the process.
525 If an exception is thrown in event handler, wxApp::OnExceptionInMainLoop is called.
530 @return @true if the event was processed, @false if no handler was found
531 or an exception was thrown.
533 @see wxWindow::HandleWindowEvent
535 bool SafelyProcessEvent(wxEvent
& event
);
538 Processes the pending events previously queued using QueueEvent() or
539 AddPendingEvent(); you must call this function only if you are sure
540 there are pending events for this handler, otherwise a @c wxCHECK
543 The real processing still happens in ProcessEvent() which is called by this
546 Note that this function needs a valid application object (see
547 wxAppConsole::GetInstance()) because wxApp holds the list of the event
548 handlers with pending events and this function manipulates that list.
550 void ProcessPendingEvents();
553 Deletes all events queued on this event handler using QueueEvent() or
556 Use with care because the events which are deleted are (obviously) not
557 processed and this may have unwanted consequences (e.g. user actions events
560 void DeletePendingEvents();
563 Searches the event table, executing an event handler function if an appropriate
567 Event table to be searched.
569 Event to be matched against an event table entry.
571 @return @true if a suitable event handler function was found and
572 executed, and the function did not call wxEvent::Skip.
574 @remarks This function looks through the object's event table and tries
575 to find an entry that will match the event.
576 An entry will match if:
577 @li The event type matches, and
578 @li the identifier or identifier range matches, or the event table
579 entry's identifier is zero.
581 If a suitable function is called but calls wxEvent::Skip, this
582 function will fail, and searching will continue.
584 @todo this function in the header is listed as an "implementation only" function;
585 are we sure we want to document it?
589 virtual bool SearchEventTable(wxEventTable
& table
,
596 @name Connecting and disconnecting
601 Connects the given function dynamically with the event handler, id and
604 Notice that Bind() provides a more flexible and safer way to do the
605 same thing as Connect(), please use it in any new code -- while
606 Connect() is not formally deprecated due to its existing widespread
607 usage, it has no advantages compared to Bind().
609 This is an alternative to the use of static event tables. It is more
610 flexible as it allows to connect events generated by some object to an
611 event handler defined in a different object of a different class (which
612 is impossible to do directly with the event tables -- the events can be
613 only handled in another object if they are propagated upwards to it).
614 Do make sure to specify the correct @a eventSink when connecting to an
615 event of a different object.
617 See @ref overview_events_bind for more detailed explanation
618 of this function and the @ref page_samples_event sample for usage
621 This specific overload allows you to connect an event handler to a @e range
623 Do not confuse @e source IDs with event @e types: source IDs identify the
624 event generator objects (typically wxMenuItem or wxWindow objects) while the
625 event @e type identify which type of events should be handled by the
626 given @e function (an event generator object may generate many different
630 The first ID of the identifier range to be associated with the event
633 The last ID of the identifier range to be associated with the event
636 The event type to be associated with this event handler.
638 The event handler function. Note that this function should
639 be explicitly converted to the correct type which can be done using a macro
640 called @c wxFooEventHandler for the handler for any @c wxFooEvent.
642 Data to be associated with the event table entry.
644 Object whose member function should be called. It must be specified
645 when connecting an event generated by one object to a member
646 function of a different object. If it is omitted, @c this is used.
649 In wxPerl this function takes 4 arguments: @a id, @a lastid,
650 @a type, @a method; if @a method is undef, the handler is
656 void Connect(int id
, int lastId
, wxEventType eventType
,
657 wxObjectEventFunction function
,
658 wxObject
* userData
= NULL
,
659 wxEvtHandler
* eventSink
= NULL
);
662 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
663 overload for more info.
665 This overload can be used to attach an event handler to a single source ID:
669 frame->Connect( wxID_EXIT,
670 wxEVT_COMMAND_MENU_SELECTED,
671 wxCommandEventHandler(MyFrame::OnQuit) );
675 Not supported by wxPerl.
678 void Connect(int id
, wxEventType eventType
,
679 wxObjectEventFunction function
,
680 wxObject
* userData
= NULL
,
681 wxEvtHandler
* eventSink
= NULL
);
684 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
685 overload for more info.
687 This overload will connect the given event handler so that regardless of the
688 ID of the event source, the handler will be called.
691 Not supported by wxPerl.
694 void Connect(wxEventType eventType
,
695 wxObjectEventFunction function
,
696 wxObject
* userData
= NULL
,
697 wxEvtHandler
* eventSink
= NULL
);
700 Disconnects the given function dynamically from the event handler, using the
701 specified parameters as search criteria and returning @true if a matching
702 function has been found and removed.
704 This method can only disconnect functions which have been added using the
705 Connect() method. There is no way to disconnect functions connected using
706 the (static) event tables.
709 The event type associated with this event handler.
711 The event handler function.
713 Data associated with the event table entry.
715 Object whose member function should be called.
718 Not supported by wxPerl.
721 bool Disconnect(wxEventType eventType
,
722 wxObjectEventFunction function
,
723 wxObject
* userData
= NULL
,
724 wxEvtHandler
* eventSink
= NULL
);
727 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
728 overload for more info.
730 This overload takes the additional @a id parameter.
733 Not supported by wxPerl.
736 bool Disconnect(int id
= wxID_ANY
,
737 wxEventType eventType
= wxEVT_NULL
,
738 wxObjectEventFunction function
= NULL
,
739 wxObject
* userData
= NULL
,
740 wxEvtHandler
* eventSink
= NULL
);
743 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
744 overload for more info.
746 This overload takes an additional range of source IDs.
749 In wxPerl this function takes 3 arguments: @a id,
753 bool Disconnect(int id
, int lastId
,
754 wxEventType eventType
,
755 wxObjectEventFunction function
= NULL
,
756 wxObject
* userData
= NULL
,
757 wxEvtHandler
* eventSink
= NULL
);
762 @name Binding and Unbinding
767 Binds the given function, functor or method dynamically with the event.
769 This offers basically the same functionality as Connect(), but it is
770 more flexible as it also allows you to use ordinary functions and
771 arbitrary functors as event handlers. It is also less restrictive then
772 Connect() because you can use an arbitrary method as an event handler,
773 where as Connect() requires a wxEvtHandler derived handler.
775 See @ref overview_events_bind for more detailed explanation
776 of this function and the @ref page_samples_event sample for usage
780 The event type to be associated with this event handler.
782 The event handler functor. This can be an ordinary function but also
783 an arbitrary functor like boost::function<>.
785 The first ID of the identifier range to be associated with the event
788 The last ID of the identifier range to be associated with the event
791 Data to be associated with the event table entry.
793 @see @ref overview_cpp_rtti_disabled
797 template <typename EventTag
, typename Functor
>
798 void Bind(const EventTag
& eventType
,
801 int lastId
= wxID_ANY
,
802 wxObject
*userData
= NULL
);
805 See the Bind<>(const EventTag&, Functor, int, int, wxObject*) overload for
808 This overload will bind the given method as the event handler.
811 The event type to be associated with this event handler.
813 The event handler method. This can be an arbitrary method (doesn't need
814 to be from a wxEvtHandler derived class).
816 Object whose method should be called. It must always be specified
817 so it can be checked at compile time whether the given method is an
818 actual member of the given handler.
820 The first ID of the identifier range to be associated with the event
823 The last ID of the identifier range to be associated with the event
826 Data to be associated with the event table entry.
828 @see @ref overview_cpp_rtti_disabled
832 template <typename EventTag
, typename Class
, typename EventArg
, typename EventHandler
>
833 void Bind(const EventTag
&eventType
,
834 void (Class::*method
)(EventArg
&),
835 EventHandler
*handler
,
837 int lastId
= wxID_ANY
,
838 wxObject
*userData
= NULL
);
840 Unbinds the given function, functor or method dynamically from the
841 event handler, using the specified parameters as search criteria and
842 returning @true if a matching function has been found and removed.
844 This method can only unbind functions, functors or methods which have
845 been added using the Bind<>() method. There is no way to unbind
846 functions bound using the (static) event tables.
849 The event type associated with this event handler.
851 The event handler functor. This can be an ordinary function but also
852 an arbitrary functor like boost::function<>.
854 The first ID of the identifier range associated with the event
857 The last ID of the identifier range associated with the event
860 Data associated with the event table entry.
862 @see @ref overview_cpp_rtti_disabled
866 template <typename EventTag
, typename Functor
>
867 bool Unbind(const EventTag
& eventType
,
870 int lastId
= wxID_ANY
,
871 wxObject
*userData
= NULL
);
874 See the Unbind<>(const EventTag&, Functor, int, int, wxObject*)
875 overload for more info.
877 This overload unbinds the given method from the event..
880 The event type associated with this event handler.
882 The event handler method associated with this event.
884 Object whose method was called.
886 The first ID of the identifier range associated with the event
889 The last ID of the identifier range associated with the event
892 Data associated with the event table entry.
894 @see @ref overview_cpp_rtti_disabled
898 template <typename EventTag
, typename Class
, typename EventArg
, typename EventHandler
>
899 bool Unbind(const EventTag
&eventType
,
900 void (Class::*method
)(EventArg
&),
901 EventHandler
*handler
,
903 int lastId
= wxID_ANY
,
904 wxObject
*userData
= NULL
);
907 @name User-supplied data
912 Returns user-supplied client data.
914 @remarks Normally, any extra data the programmer wishes to associate with
915 the object should be made available by deriving a new class with
920 void* GetClientData() const;
923 Returns a pointer to the user-supplied client data object.
925 @see SetClientObject(), wxClientData
927 wxClientData
* GetClientObject() const;
930 Sets user-supplied client data.
933 Data to be associated with the event handler.
935 @remarks Normally, any extra data the programmer wishes to associate
936 with the object should be made available by deriving a new
937 class with new data members. You must not call this method
938 and SetClientObject on the same class - only one of them.
942 void SetClientData(void* data
);
945 Set the client data object. Any previous object will be deleted.
947 @see GetClientObject(), wxClientData
949 void SetClientObject(wxClientData
* data
);
955 @name Event handler chaining
957 wxEvtHandler can be arranged in a double-linked list of handlers
958 which is automatically iterated by ProcessEvent() if needed.
963 Returns @true if the event handler is enabled, @false otherwise.
965 @see SetEvtHandlerEnabled()
967 bool GetEvtHandlerEnabled() const;
970 Returns the pointer to the next handler in the chain.
972 @see SetNextHandler(), GetPreviousHandler(), SetPreviousHandler(),
973 wxWindow::PushEventHandler, wxWindow::PopEventHandler
975 wxEvtHandler
* GetNextHandler() const;
978 Returns the pointer to the previous handler in the chain.
980 @see SetPreviousHandler(), GetNextHandler(), SetNextHandler(),
981 wxWindow::PushEventHandler, wxWindow::PopEventHandler
983 wxEvtHandler
* GetPreviousHandler() const;
986 Enables or disables the event handler.
989 @true if the event handler is to be enabled, @false if it is to be disabled.
991 @remarks You can use this function to avoid having to remove the event
992 handler from the chain, for example when implementing a
993 dialog editor and changing from edit to test mode.
995 @see GetEvtHandlerEnabled()
997 void SetEvtHandlerEnabled(bool enabled
);
1000 Sets the pointer to the next handler.
1003 See ProcessEvent() for more info about how the chains of event handlers
1004 are internally used.
1005 Also remember that wxEvtHandler uses double-linked lists and thus if you
1006 use this function, you should also call SetPreviousHandler() on the
1007 argument passed to this function:
1009 handlerA->SetNextHandler(handlerB);
1010 handlerB->SetPreviousHandler(handlerA);
1014 The event handler to be set as the next handler.
1017 @see @ref overview_events_processing
1019 virtual void SetNextHandler(wxEvtHandler
* handler
);
1022 Sets the pointer to the previous handler.
1023 All remarks about SetNextHandler() apply to this function as well.
1026 The event handler to be set as the previous handler.
1029 @see @ref overview_events_processing
1031 virtual void SetPreviousHandler(wxEvtHandler
* handler
);
1034 Unlinks this event handler from the chain it's part of (if any);
1035 then links the "previous" event handler to the "next" one
1036 (so that the chain won't be interrupted).
1038 E.g. if before calling Unlink() you have the following chain:
1039 @image html evthandler_unlink_before.png
1040 then after calling @c B->Unlink() you'll have:
1041 @image html evthandler_unlink_after.png
1048 Returns @true if the next and the previous handler pointers of this
1049 event handler instance are @NULL.
1053 @see SetPreviousHandler(), SetNextHandler()
1055 bool IsUnlinked() const;
1061 Method called by ProcessEvent() before examining this object event
1064 This method can be overridden to hook into the event processing logic
1065 as early as possible. You should usually call the base class version
1066 when overriding this method, even if wxEvtHandler itself does nothing
1067 here, some derived classes do use this method, e.g. wxWindow implements
1068 support for wxValidator in it.
1072 class MyClass : public BaseClass // inheriting from wxEvtHandler
1076 virtual bool TryBefore(wxEvent& event)
1078 if ( MyPreProcess(event) )
1081 return BaseClass::TryBefore(event);
1086 @see ProcessEvent(), ProcessEventHere()
1088 virtual bool TryBefore(wxEvent
& event
);
1091 Method called by ProcessEvent() as last resort.
1093 This method can be overridden to implement post-processing for the
1094 events which were not processed anywhere else.
1096 The base class version handles forwarding the unprocessed events to
1097 wxApp at wxEvtHandler level and propagating them upwards the window
1098 child-parent chain at wxWindow level and so should usually be called
1099 when overriding this method:
1101 class MyClass : public BaseClass // inheriting from wxEvtHandler
1105 virtual bool TryAfter(wxEvent& event)
1107 if ( BaseClass::TryAfter(event) )
1110 return MyPostProcess(event);
1115 @see ProcessEvent(), ProcessEventHere()
1117 virtual bool TryAfter(wxEvent
& event
);
1122 Flags for categories of keys.
1124 These values are used by wxKeyEvent::IsKeyInCategory(). They may be
1125 combined via the bitwise operators |, &, and ~.
1129 enum wxKeyCategoryFlags
1131 /// arrow keys, on and off numeric keypads
1134 /// page up and page down keys, on and off numeric keypads
1135 WXK_CATEGORY_PAGING
,
1137 /// home and end keys, on and off numeric keypads
1140 /// tab key, on and off numeric keypads
1143 /// backspace and delete keys, on and off numeric keypads
1146 /// union of WXK_CATEGORY_ARROW, WXK_CATEGORY_PAGING, and WXK_CATEGORY_JUMP categories
1147 WXK_CATEGORY_NAVIGATION
1154 This event class contains information about keypress (character) events.
1156 Notice that there are three different kinds of keyboard events in wxWidgets:
1157 key down and up events and char events. The difference between the first two
1158 is clear - the first corresponds to a key press and the second to a key
1159 release - otherwise they are identical. Just note that if the key is
1160 maintained in a pressed state you will typically get a lot of (automatically
1161 generated) down events but only one up so it is wrong to assume that there is
1162 one up event corresponding to each down one.
1164 Both key events provide untranslated key codes while the char event carries
1165 the translated one. The untranslated code for alphanumeric keys is always
1166 an upper case value. For the other keys it is one of @c WXK_XXX values
1167 from the ::wxKeyCode enumeration.
1168 The translated key is, in general, the character the user expects to appear
1169 as the result of the key combination when typing the text into a text entry
1172 A few examples to clarify this (all assume that CAPS LOCK is unpressed
1173 and the standard US keyboard): when the @c 'A' key is pressed, the key down
1174 event key code is equal to @c ASCII A == 65. But the char event key code
1175 is @c ASCII a == 97. On the other hand, if you press both SHIFT and
1176 @c 'A' keys simultaneously , the key code in key down event will still be
1177 just @c 'A' while the char event key code parameter will now be @c 'A'
1180 Although in this simple case it is clear that the correct key code could be
1181 found in the key down event handler by checking the value returned by
1182 wxKeyEvent::ShiftDown(), in general you should use @c EVT_CHAR for this as
1183 for non-alphanumeric keys the translation is keyboard-layout dependent and
1184 can only be done properly by the system itself.
1186 Another kind of translation is done when the control key is pressed: for
1187 example, for CTRL-A key press the key down event still carries the
1188 same key code @c 'a' as usual but the char event will have key code of 1,
1189 the ASCII value of this key combination.
1191 You may discover how the other keys on your system behave interactively by
1192 running the @ref page_samples_text wxWidgets sample and pressing some keys
1193 in any of the text controls shown in it.
1195 @b Tip: be sure to call @c event.Skip() for events that you don't process in
1196 key event function, otherwise menu shortcuts may cease to work under Windows.
1198 @note If a key down (@c EVT_KEY_DOWN) event is caught and the event handler
1199 does not call @c event.Skip() then the corresponding char event
1200 (@c EVT_CHAR) will not happen.
1201 This is by design and enables the programs that handle both types of
1202 events to be a bit simpler.
1204 @note For Windows programmers: The key and char events in wxWidgets are
1205 similar to but slightly different from Windows @c WM_KEYDOWN and
1206 @c WM_CHAR events. In particular, Alt-x combination will generate a
1207 char event in wxWidgets (unless it is used as an accelerator).
1210 @beginEventTable{wxKeyEvent}
1211 @event{EVT_KEY_DOWN(func)}
1212 Process a @c wxEVT_KEY_DOWN event (any key has been pressed).
1213 @event{EVT_KEY_UP(func)}
1214 Process a @c wxEVT_KEY_UP event (any key has been released).
1215 @event{EVT_CHAR(func)}
1216 Process a @c wxEVT_CHAR event.
1219 @see wxKeyboardState
1224 class wxKeyEvent
: public wxEvent
,
1225 public wxKeyboardState
1230 Currently, the only valid event types are @c wxEVT_CHAR and @c wxEVT_CHAR_HOOK.
1232 wxKeyEvent(wxEventType keyEventType
= wxEVT_NULL
);
1235 Returns the virtual key code. ASCII events return normal ASCII values,
1236 while non-ASCII events return values such as @b WXK_LEFT for the left cursor
1237 key. See ::wxKeyCode for a full list of the virtual key codes.
1239 Note that in Unicode build, the returned value is meaningful only if the
1240 user entered a character that can be represented in current locale's default
1241 charset. You can obtain the corresponding Unicode character using GetUnicodeKey().
1243 int GetKeyCode() const;
1246 Returns true if the key is in the given key category.
1249 A bitwise combination of named ::wxKeyCategoryFlags constants.
1253 bool IsKeyInCategory(int category
) const;
1257 Obtains the position (in client coordinates) at which the key was pressed.
1259 wxPoint
GetPosition() const;
1260 void GetPosition(long* x
, long* y
) const;
1264 Returns the raw key code for this event. This is a platform-dependent scan code
1265 which should only be used in advanced applications.
1267 @note Currently the raw key codes are not supported by all ports, use
1268 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
1270 wxUint32
GetRawKeyCode() const;
1273 Returns the low level key flags for this event. The flags are
1274 platform-dependent and should only be used in advanced applications.
1276 @note Currently the raw key flags are not supported by all ports, use
1277 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
1279 wxUint32
GetRawKeyFlags() const;
1282 Returns the Unicode character corresponding to this key event.
1284 This function is only available in Unicode build, i.e. when
1285 @c wxUSE_UNICODE is 1.
1287 wxChar
GetUnicodeKey() const;
1290 Returns the X position (in client coordinates) of the event.
1292 wxCoord
GetX() const;
1295 Returns the Y position (in client coordinates) of the event.
1297 wxCoord
GetY() const;
1303 @class wxJoystickEvent
1305 This event class contains information about joystick events, particularly
1306 events received by windows.
1308 @beginEventTable{wxJoystickEvent}
1309 @event{EVT_JOY_BUTTON_DOWN(func)}
1310 Process a @c wxEVT_JOY_BUTTON_DOWN event.
1311 @event{EVT_JOY_BUTTON_UP(func)}
1312 Process a @c wxEVT_JOY_BUTTON_UP event.
1313 @event{EVT_JOY_MOVE(func)}
1314 Process a @c wxEVT_JOY_MOVE event.
1315 @event{EVT_JOY_ZMOVE(func)}
1316 Process a @c wxEVT_JOY_ZMOVE event.
1317 @event{EVT_JOYSTICK_EVENTS(func)}
1318 Processes all joystick events.
1326 class wxJoystickEvent
: public wxEvent
1332 wxJoystickEvent(wxEventType eventType
= wxEVT_NULL
, int state
= 0,
1333 int joystick
= wxJOYSTICK1
,
1337 Returns @true if the event was a down event from the specified button
1341 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1342 indicate any button down event.
1344 bool ButtonDown(int button
= wxJOY_BUTTON_ANY
) const;
1347 Returns @true if the specified button (or any button) was in a down state.
1350 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1351 indicate any button down event.
1353 bool ButtonIsDown(int button
= wxJOY_BUTTON_ANY
) const;
1356 Returns @true if the event was an up event from the specified button
1360 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1361 indicate any button down event.
1363 bool ButtonUp(int button
= wxJOY_BUTTON_ANY
) const;
1366 Returns the identifier of the button changing state.
1368 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
1370 int GetButtonChange() const;
1373 Returns the down state of the buttons.
1375 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
1377 int GetButtonState() const;
1380 Returns the identifier of the joystick generating the event - one of
1381 wxJOYSTICK1 and wxJOYSTICK2.
1383 int GetJoystick() const;
1386 Returns the x, y position of the joystick event.
1388 wxPoint
GetPosition() const;
1391 Returns the z position of the joystick event.
1393 int GetZPosition() const;
1396 Returns @true if this was a button up or down event
1397 (@e not 'is any button down?').
1399 bool IsButton() const;
1402 Returns @true if this was an x, y move event.
1404 bool IsMove() const;
1407 Returns @true if this was a z move event.
1409 bool IsZMove() const;
1415 @class wxScrollWinEvent
1417 A scroll event holds information about events sent from scrolling windows.
1419 Note that you can use the EVT_SCROLLWIN* macros for intercepting scroll window events
1420 from the receiving window.
1422 @beginEventTable{wxScrollWinEvent}
1423 @event{EVT_SCROLLWIN(func)}
1424 Process all scroll events.
1425 @event{EVT_SCROLLWIN_TOP(func)}
1426 Process wxEVT_SCROLLWIN_TOP scroll-to-top events.
1427 @event{EVT_SCROLLWIN_BOTTOM(func)}
1428 Process wxEVT_SCROLLWIN_BOTTOM scroll-to-bottom events.
1429 @event{EVT_SCROLLWIN_LINEUP(func)}
1430 Process wxEVT_SCROLLWIN_LINEUP line up events.
1431 @event{EVT_SCROLLWIN_LINEDOWN(func)}
1432 Process wxEVT_SCROLLWIN_LINEDOWN line down events.
1433 @event{EVT_SCROLLWIN_PAGEUP(func)}
1434 Process wxEVT_SCROLLWIN_PAGEUP page up events.
1435 @event{EVT_SCROLLWIN_PAGEDOWN(func)}
1436 Process wxEVT_SCROLLWIN_PAGEDOWN page down events.
1437 @event{EVT_SCROLLWIN_THUMBTRACK(func)}
1438 Process wxEVT_SCROLLWIN_THUMBTRACK thumbtrack events
1439 (frequent events sent as the user drags the thumbtrack).
1440 @event{EVT_SCROLLWIN_THUMBRELEASE(func)}
1441 Process wxEVT_SCROLLWIN_THUMBRELEASE thumb release events.
1448 @see wxScrollEvent, @ref overview_events
1450 class wxScrollWinEvent
: public wxEvent
1456 wxScrollWinEvent(wxEventType commandType
= wxEVT_NULL
, int pos
= 0,
1457 int orientation
= 0);
1460 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
1463 @todo wxHORIZONTAL and wxVERTICAL should go in their own enum
1465 int GetOrientation() const;
1468 Returns the position of the scrollbar for the thumb track and release events.
1470 Note that this field can't be used for the other events, you need to query
1471 the window itself for the current position in that case.
1473 int GetPosition() const;
1479 @class wxSysColourChangedEvent
1481 This class is used for system colour change events, which are generated
1482 when the user changes the colour settings using the control panel.
1483 This is only appropriate under Windows.
1486 The default event handler for this event propagates the event to child windows,
1487 since Windows only sends the events to top-level windows.
1488 If intercepting this event for a top-level window, remember to call the base
1489 class handler, or to pass the event on to the window's children explicitly.
1491 @beginEventTable{wxSysColourChangedEvent}
1492 @event{EVT_SYS_COLOUR_CHANGED(func)}
1493 Process a @c wxEVT_SYS_COLOUR_CHANGED event.
1499 @see @ref overview_events
1501 class wxSysColourChangedEvent
: public wxEvent
1507 wxSysColourChangedEvent();
1513 @class wxWindowCreateEvent
1515 This event is sent just after the actual window associated with a wxWindow
1516 object has been created.
1518 Since it is derived from wxCommandEvent, the event propagates up
1519 the window hierarchy.
1521 @beginEventTable{wxWindowCreateEvent}
1522 @event{EVT_WINDOW_CREATE(func)}
1523 Process a @c wxEVT_CREATE event.
1529 @see @ref overview_events, wxWindowDestroyEvent
1531 class wxWindowCreateEvent
: public wxCommandEvent
1537 wxWindowCreateEvent(wxWindow
* win
= NULL
);
1539 /// Retutn the window being created.
1540 wxWindow
*GetWindow() const;
1548 A paint event is sent when a window's contents needs to be repainted.
1550 Please notice that in general it is impossible to change the drawing of a
1551 standard control (such as wxButton) and so you shouldn't attempt to handle
1552 paint events for them as even if it might work on some platforms, this is
1553 inherently not portable and won't work everywhere.
1556 Note that in a paint event handler, the application must always create a
1557 wxPaintDC object, even if you do not use it. Otherwise, under MS Windows,
1558 refreshing for this and other windows will go wrong.
1561 void MyWindow::OnPaint(wxPaintEvent& event)
1568 You can optimize painting by retrieving the rectangles that have been damaged
1569 and only repainting these. The rectangles are in terms of the client area,
1570 and are unscrolled, so you will need to do some calculations using the current
1571 view position to obtain logical, scrolled units.
1572 Here is an example of using the wxRegionIterator class:
1574 // Called when window needs to be repainted.
1575 void MyWindow::OnPaint(wxPaintEvent& event)
1579 // Find Out where the window is scrolled to
1580 int vbX,vbY; // Top left corner of client
1581 GetViewStart(&vbX,&vbY);
1583 int vX,vY,vW,vH; // Dimensions of client area in pixels
1584 wxRegionIterator upd(GetUpdateRegion()); // get the update rect list
1593 // Alternatively we can do this:
1594 // wxRect rect(upd.GetRect());
1596 // Repaint this rectangle
1605 @beginEventTable{wxPaintEvent}
1606 @event{EVT_PAINT(func)}
1607 Process a @c wxEVT_PAINT event.
1613 @see @ref overview_events
1615 class wxPaintEvent
: public wxEvent
1621 wxPaintEvent(int id
= 0);
1627 @class wxMaximizeEvent
1629 An event being sent when a top level window is maximized. Notice that it is
1630 not sent when the window is restored to its original size after it had been
1631 maximized, only a normal wxSizeEvent is generated in this case.
1633 @beginEventTable{wxMaximizeEvent}
1634 @event{EVT_MAXIMIZE(func)}
1635 Process a @c wxEVT_MAXIMIZE event.
1641 @see @ref overview_events, wxTopLevelWindow::Maximize,
1642 wxTopLevelWindow::IsMaximized
1644 class wxMaximizeEvent
: public wxEvent
1648 Constructor. Only used by wxWidgets internally.
1650 wxMaximizeEvent(int id
= 0);
1654 The possibles modes to pass to wxUpdateUIEvent::SetMode().
1658 /** Send UI update events to all windows. */
1659 wxUPDATE_UI_PROCESS_ALL
,
1661 /** Send UI update events to windows that have
1662 the wxWS_EX_PROCESS_UI_UPDATES flag specified. */
1663 wxUPDATE_UI_PROCESS_SPECIFIED
1668 @class wxUpdateUIEvent
1670 This class is used for pseudo-events which are called by wxWidgets
1671 to give an application the chance to update various user interface elements.
1673 Without update UI events, an application has to work hard to check/uncheck,
1674 enable/disable, show/hide, and set the text for elements such as menu items
1675 and toolbar buttons. The code for doing this has to be mixed up with the code
1676 that is invoked when an action is invoked for a menu item or button.
1678 With update UI events, you define an event handler to look at the state of the
1679 application and change UI elements accordingly. wxWidgets will call your member
1680 functions in idle time, so you don't have to worry where to call this code.
1682 In addition to being a clearer and more declarative method, it also means you don't
1683 have to worry whether you're updating a toolbar or menubar identifier. The same
1684 handler can update a menu item and toolbar button, if the identifier is the same.
1685 Instead of directly manipulating the menu or button, you call functions in the event
1686 object, such as wxUpdateUIEvent::Check. wxWidgets will determine whether such a
1687 call has been made, and which UI element to update.
1689 These events will work for popup menus as well as menubars. Just before a menu is
1690 popped up, wxMenu::UpdateUI is called to process any UI events for the window that
1693 If you find that the overhead of UI update processing is affecting your application,
1694 you can do one or both of the following:
1695 @li Call wxUpdateUIEvent::SetMode with a value of wxUPDATE_UI_PROCESS_SPECIFIED,
1696 and set the extra style wxWS_EX_PROCESS_UI_UPDATES for every window that should
1697 receive update events. No other windows will receive update events.
1698 @li Call wxUpdateUIEvent::SetUpdateInterval with a millisecond value to set the delay
1699 between updates. You may need to call wxWindow::UpdateWindowUI at critical points,
1700 for example when a dialog is about to be shown, in case the user sees a slight
1701 delay before windows are updated.
1703 Note that although events are sent in idle time, defining a wxIdleEvent handler
1704 for a window does not affect this because the events are sent from wxWindow::OnInternalIdle
1705 which is always called in idle time.
1707 wxWidgets tries to optimize update events on some platforms.
1708 On Windows and GTK+, events for menubar items are only sent when the menu is about
1709 to be shown, and not in idle time.
1712 @beginEventTable{wxUpdateUIEvent}
1713 @event{EVT_UPDATE_UI(id, func)}
1714 Process a @c wxEVT_UPDATE_UI event for the command with the given id.
1715 @event{EVT_UPDATE_UI_RANGE(id1, id2, func)}
1716 Process a @c wxEVT_UPDATE_UI event for any command with id included in the given range.
1722 @see @ref overview_events
1724 class wxUpdateUIEvent
: public wxCommandEvent
1730 wxUpdateUIEvent(wxWindowID commandId
= 0);
1733 Returns @true if it is appropriate to update (send UI update events to)
1736 This function looks at the mode used (see wxUpdateUIEvent::SetMode),
1737 the wxWS_EX_PROCESS_UI_UPDATES flag in @a window, the time update events
1738 were last sent in idle time, and the update interval, to determine whether
1739 events should be sent to this window now. By default this will always
1740 return @true because the update mode is initially wxUPDATE_UI_PROCESS_ALL
1741 and the interval is set to 0; so update events will be sent as often as
1742 possible. You can reduce the frequency that events are sent by changing the
1743 mode and/or setting an update interval.
1745 @see ResetUpdateTime(), SetUpdateInterval(), SetMode()
1747 static bool CanUpdate(wxWindow
* window
);
1750 Check or uncheck the UI element.
1752 void Check(bool check
);
1755 Enable or disable the UI element.
1757 void Enable(bool enable
);
1760 Returns @true if the UI element should be checked.
1762 bool GetChecked() const;
1765 Returns @true if the UI element should be enabled.
1767 bool GetEnabled() const;
1770 Static function returning a value specifying how wxWidgets will send update
1771 events: to all windows, or only to those which specify that they will process
1776 static wxUpdateUIMode
GetMode();
1779 Returns @true if the application has called Check().
1780 For wxWidgets internal use only.
1782 bool GetSetChecked() const;
1785 Returns @true if the application has called Enable().
1786 For wxWidgets internal use only.
1788 bool GetSetEnabled() const;
1791 Returns @true if the application has called Show().
1792 For wxWidgets internal use only.
1794 bool GetSetShown() const;
1797 Returns @true if the application has called SetText().
1798 For wxWidgets internal use only.
1800 bool GetSetText() const;
1803 Returns @true if the UI element should be shown.
1805 bool GetShown() const;
1808 Returns the text that should be set for the UI element.
1810 wxString
GetText() const;
1813 Returns the current interval between updates in milliseconds.
1814 The value -1 disables updates, 0 updates as frequently as possible.
1816 @see SetUpdateInterval().
1818 static long GetUpdateInterval();
1821 Used internally to reset the last-updated time to the current time.
1823 It is assumed that update events are normally sent in idle time, so this
1824 is called at the end of idle processing.
1826 @see CanUpdate(), SetUpdateInterval(), SetMode()
1828 static void ResetUpdateTime();
1831 Specify how wxWidgets will send update events: to all windows, or only to
1832 those which specify that they will process the events.
1835 this parameter may be one of the ::wxUpdateUIMode enumeration values.
1836 The default mode is wxUPDATE_UI_PROCESS_ALL.
1838 static void SetMode(wxUpdateUIMode mode
);
1841 Sets the text for this UI element.
1843 void SetText(const wxString
& text
);
1846 Sets the interval between updates in milliseconds.
1848 Set to -1 to disable updates, or to 0 to update as frequently as possible.
1851 Use this to reduce the overhead of UI update events if your application
1852 has a lot of windows. If you set the value to -1 or greater than 0,
1853 you may also need to call wxWindow::UpdateWindowUI at appropriate points
1854 in your application, such as when a dialog is about to be shown.
1856 static void SetUpdateInterval(long updateInterval
);
1859 Show or hide the UI element.
1861 void Show(bool show
);
1867 @class wxClipboardTextEvent
1869 This class represents the events generated by a control (typically a
1870 wxTextCtrl but other windows can generate these events as well) when its
1871 content gets copied or cut to, or pasted from the clipboard.
1873 There are three types of corresponding events wxEVT_COMMAND_TEXT_COPY,
1874 wxEVT_COMMAND_TEXT_CUT and wxEVT_COMMAND_TEXT_PASTE.
1876 If any of these events is processed (without being skipped) by an event
1877 handler, the corresponding operation doesn't take place which allows to
1878 prevent the text from being copied from or pasted to a control. It is also
1879 possible to examine the clipboard contents in the PASTE event handler and
1880 transform it in some way before inserting in a control -- for example,
1881 changing its case or removing invalid characters.
1883 Finally notice that a CUT event is always preceded by the COPY event which
1884 makes it possible to only process the latter if it doesn't matter if the
1885 text was copied or cut.
1888 These events are currently only generated by wxTextCtrl under GTK+.
1889 They are generated by all controls under Windows.
1891 @beginEventTable{wxClipboardTextEvent}
1892 @event{EVT_TEXT_COPY(id, func)}
1893 Some or all of the controls content was copied to the clipboard.
1894 @event{EVT_TEXT_CUT(id, func)}
1895 Some or all of the controls content was cut (i.e. copied and
1897 @event{EVT_TEXT_PASTE(id, func)}
1898 Clipboard content was pasted into the control.
1907 class wxClipboardTextEvent
: public wxCommandEvent
1913 wxClipboardTextEvent(wxEventType commandType
= wxEVT_NULL
, int id
= 0);
1921 This event class contains information about the events generated by the mouse:
1922 they include mouse buttons press and release events and mouse move events.
1924 All mouse events involving the buttons use @c wxMOUSE_BTN_LEFT for the
1925 left mouse button, @c wxMOUSE_BTN_MIDDLE for the middle one and
1926 @c wxMOUSE_BTN_RIGHT for the right one. And if the system supports more
1927 buttons, the @c wxMOUSE_BTN_AUX1 and @c wxMOUSE_BTN_AUX2 events
1928 can also be generated. Note that not all mice have even a middle button so a
1929 portable application should avoid relying on the events from it (but the right
1930 button click can be emulated using the left mouse button with the control key
1931 under Mac platforms with a single button mouse).
1933 For the @c wxEVT_ENTER_WINDOW and @c wxEVT_LEAVE_WINDOW events
1934 purposes, the mouse is considered to be inside the window if it is in the
1935 window client area and not inside one of its children. In other words, the
1936 parent window receives @c wxEVT_LEAVE_WINDOW event not only when the
1937 mouse leaves the window entirely but also when it enters one of its children.
1939 The position associated with a mouse event is expressed in the window
1940 coordinates of the window which generated the event, you can use
1941 wxWindow::ClientToScreen() to convert it to screen coordinates and possibly
1942 call wxWindow::ScreenToClient() next to convert it to window coordinates of
1945 @note Note that under Windows CE mouse enter and leave events are not natively
1946 supported by the system but are generated by wxWidgets itself. This has several
1947 drawbacks: the LEAVE_WINDOW event might be received some time after the mouse
1948 left the window and the state variables for it may have changed during this time.
1950 @note Note the difference between methods like wxMouseEvent::LeftDown and
1951 the inherited wxMouseState::LeftIsDown: the former returns @true when
1952 the event corresponds to the left mouse button click while the latter
1953 returns @true if the left mouse button is currently being pressed.
1954 For example, when the user is dragging the mouse you can use
1955 wxMouseEvent::LeftIsDown to test whether the left mouse button is
1956 (still) depressed. Also, by convention, if wxMouseEvent::LeftDown
1957 returns @true, wxMouseEvent::LeftIsDown will also return @true in
1958 wxWidgets whatever the underlying GUI behaviour is (which is
1959 platform-dependent). The same applies, of course, to other mouse
1963 @beginEventTable{wxMouseEvent}
1964 @event{EVT_LEFT_DOWN(func)}
1965 Process a @c wxEVT_LEFT_DOWN event. The handler of this event should normally
1966 call event.Skip() to allow the default processing to take place as otherwise
1967 the window under mouse wouldn't get the focus.
1968 @event{EVT_LEFT_UP(func)}
1969 Process a @c wxEVT_LEFT_UP event.
1970 @event{EVT_LEFT_DCLICK(func)}
1971 Process a @c wxEVT_LEFT_DCLICK event.
1972 @event{EVT_MIDDLE_DOWN(func)}
1973 Process a @c wxEVT_MIDDLE_DOWN event.
1974 @event{EVT_MIDDLE_UP(func)}
1975 Process a @c wxEVT_MIDDLE_UP event.
1976 @event{EVT_MIDDLE_DCLICK(func)}
1977 Process a @c wxEVT_MIDDLE_DCLICK event.
1978 @event{EVT_RIGHT_DOWN(func)}
1979 Process a @c wxEVT_RIGHT_DOWN event.
1980 @event{EVT_RIGHT_UP(func)}
1981 Process a @c wxEVT_RIGHT_UP event.
1982 @event{EVT_RIGHT_DCLICK(func)}
1983 Process a @c wxEVT_RIGHT_DCLICK event.
1984 @event{EVT_MOUSE_AUX1_DOWN(func)}
1985 Process a @c wxEVT_MOUSE_AUX1_DOWN event.
1986 @event{EVT_MOUSE_AUX1_UP(func)}
1987 Process a @c wxEVT_MOUSE_AUX1_UP event.
1988 @event{EVT_MOUSE_AUX1_DCLICK(func)}
1989 Process a @c wxEVT_MOUSE_AUX1_DCLICK event.
1990 @event{EVT_MOUSE_AUX2_DOWN(func)}
1991 Process a @c wxEVT_MOUSE_AUX2_DOWN event.
1992 @event{EVT_MOUSE_AUX2_UP(func)}
1993 Process a @c wxEVT_MOUSE_AUX2_UP event.
1994 @event{EVT_MOUSE_AUX2_DCLICK(func)}
1995 Process a @c wxEVT_MOUSE_AUX2_DCLICK event.
1996 @event{EVT_MOTION(func)}
1997 Process a @c wxEVT_MOTION event.
1998 @event{EVT_ENTER_WINDOW(func)}
1999 Process a @c wxEVT_ENTER_WINDOW event.
2000 @event{EVT_LEAVE_WINDOW(func)}
2001 Process a @c wxEVT_LEAVE_WINDOW event.
2002 @event{EVT_MOUSEWHEEL(func)}
2003 Process a @c wxEVT_MOUSEWHEEL event.
2004 @event{EVT_MOUSE_EVENTS(func)}
2005 Process all mouse events.
2013 class wxMouseEvent
: public wxEvent
,
2018 Constructor. Valid event types are:
2020 @li wxEVT_ENTER_WINDOW
2021 @li wxEVT_LEAVE_WINDOW
2024 @li wxEVT_LEFT_DCLICK
2025 @li wxEVT_MIDDLE_DOWN
2027 @li wxEVT_MIDDLE_DCLICK
2028 @li wxEVT_RIGHT_DOWN
2030 @li wxEVT_RIGHT_DCLICK
2031 @li wxEVT_MOUSE_AUX1_DOWN
2032 @li wxEVT_MOUSE_AUX1_UP
2033 @li wxEVT_MOUSE_AUX1_DCLICK
2034 @li wxEVT_MOUSE_AUX2_DOWN
2035 @li wxEVT_MOUSE_AUX2_UP
2036 @li wxEVT_MOUSE_AUX2_DCLICK
2038 @li wxEVT_MOUSEWHEEL
2040 wxMouseEvent(wxEventType mouseEventType
= wxEVT_NULL
);
2043 Returns @true if the event was a first extra button double click.
2045 bool Aux1DClick() const;
2048 Returns @true if the first extra button mouse button changed to down.
2050 bool Aux1Down() const;
2053 Returns @true if the first extra button mouse button changed to up.
2055 bool Aux1Up() const;
2058 Returns @true if the event was a second extra button double click.
2060 bool Aux2DClick() const;
2063 Returns @true if the second extra button mouse button changed to down.
2065 bool Aux2Down() const;
2068 Returns @true if the second extra button mouse button changed to up.
2070 bool Aux2Up() const;
2073 Returns @true if the event was generated by the specified button.
2075 @see wxMouseState::ButtoinIsDown()
2077 bool Button(wxMouseButton but
) const;
2080 If the argument is omitted, this returns @true if the event was a mouse
2081 double click event. Otherwise the argument specifies which double click event
2082 was generated (see Button() for the possible values).
2084 bool ButtonDClick(wxMouseButton but
= wxMOUSE_BTN_ANY
) const;
2087 If the argument is omitted, this returns @true if the event was a mouse
2088 button down event. Otherwise the argument specifies which button-down event
2089 was generated (see Button() for the possible values).
2091 bool ButtonDown(wxMouseButton but
= wxMOUSE_BTN_ANY
) const;
2094 If the argument is omitted, this returns @true if the event was a mouse
2095 button up event. Otherwise the argument specifies which button-up event
2096 was generated (see Button() for the possible values).
2098 bool ButtonUp(wxMouseButton but
= wxMOUSE_BTN_ANY
) const;
2101 Returns @true if this was a dragging event (motion while a button is depressed).
2105 bool Dragging() const;
2108 Returns @true if the mouse was entering the window.
2112 bool Entering() const;
2115 Returns the mouse button which generated this event or @c wxMOUSE_BTN_NONE
2116 if no button is involved (for mouse move, enter or leave event, for example).
2117 Otherwise @c wxMOUSE_BTN_LEFT is returned for the left button down, up and
2118 double click events, @c wxMOUSE_BTN_MIDDLE and @c wxMOUSE_BTN_RIGHT
2119 for the same events for the middle and the right buttons respectively.
2121 int GetButton() const;
2124 Returns the number of mouse clicks for this event: 1 for a simple click, 2
2125 for a double-click, 3 for a triple-click and so on.
2127 Currently this function is implemented only in wxMac and returns -1 for the
2128 other platforms (you can still distinguish simple clicks from double-clicks as
2129 they generate different kinds of events however).
2133 int GetClickCount() const;
2136 Returns the configured number of lines (or whatever) to be scrolled per
2137 wheel action. Defaults to three.
2139 int GetLinesPerAction() const;
2142 Returns the logical mouse position in pixels (i.e. translated according to the
2143 translation set for the DC, which usually indicates that the window has been
2146 wxPoint
GetLogicalPosition(const wxDC
& dc
) const;
2149 Get wheel delta, normally 120.
2151 This is the threshold for action to be taken, and one such action
2152 (for example, scrolling one increment) should occur for each delta.
2154 int GetWheelDelta() const;
2157 Get wheel rotation, positive or negative indicates direction of rotation.
2159 Current devices all send an event when rotation is at least +/-WheelDelta, but
2160 finer resolution devices can be created in the future.
2162 Because of this you shouldn't assume that one event is equal to 1 line, but you
2163 should be able to either do partial line scrolling or wait until several
2164 events accumulate before scrolling.
2166 int GetWheelRotation() const;
2169 Gets the axis the wheel operation concerns; @c 0 is the Y axis as on
2170 most mouse wheels, @c 1 is the X axis.
2172 Note that only some models of mouse have horizontal wheel axis.
2174 int GetWheelAxis() const;
2177 Returns @true if the event was a mouse button event (not necessarily a button
2178 down event - that may be tested using ButtonDown()).
2180 bool IsButton() const;
2183 Returns @true if the system has been setup to do page scrolling with
2184 the mouse wheel instead of line scrolling.
2186 bool IsPageScroll() const;
2189 Returns @true if the mouse was leaving the window.
2193 bool Leaving() const;
2196 Returns @true if the event was a left double click.
2198 bool LeftDClick() const;
2201 Returns @true if the left mouse button changed to down.
2203 bool LeftDown() const;
2206 Returns @true if the left mouse button changed to up.
2208 bool LeftUp() const;
2211 Returns @true if the Meta key was down at the time of the event.
2213 bool MetaDown() const;
2216 Returns @true if the event was a middle double click.
2218 bool MiddleDClick() const;
2221 Returns @true if the middle mouse button changed to down.
2223 bool MiddleDown() const;
2226 Returns @true if the middle mouse button changed to up.
2228 bool MiddleUp() const;
2231 Returns @true if this was a motion event and no mouse buttons were pressed.
2232 If any mouse button is held pressed, then this method returns @false and
2233 Dragging() returns @true.
2235 bool Moving() const;
2238 Returns @true if the event was a right double click.
2240 bool RightDClick() const;
2243 Returns @true if the right mouse button changed to down.
2245 bool RightDown() const;
2248 Returns @true if the right mouse button changed to up.
2250 bool RightUp() const;
2256 @class wxDropFilesEvent
2258 This class is used for drop files events, that is, when files have been dropped
2259 onto the window. This functionality is currently only available under Windows.
2261 The window must have previously been enabled for dropping by calling
2262 wxWindow::DragAcceptFiles().
2264 Important note: this is a separate implementation to the more general drag and drop
2265 implementation documented in the @ref overview_dnd. It uses the older, Windows
2266 message-based approach of dropping files.
2268 @beginEventTable{wxDropFilesEvent}
2269 @event{EVT_DROP_FILES(func)}
2270 Process a @c wxEVT_DROP_FILES event.
2278 @see @ref overview_events
2280 class wxDropFilesEvent
: public wxEvent
2286 wxDropFilesEvent(wxEventType id
= 0, int noFiles
= 0,
2287 wxString
* files
= NULL
);
2290 Returns an array of filenames.
2292 wxString
* GetFiles() const;
2295 Returns the number of files dropped.
2297 int GetNumberOfFiles() const;
2300 Returns the position at which the files were dropped.
2301 Returns an array of filenames.
2303 wxPoint
GetPosition() const;
2309 @class wxCommandEvent
2311 This event class contains information about command events, which originate
2312 from a variety of simple controls.
2314 Note that wxCommandEvents and wxCommandEvent-derived event classes by default
2315 and unlike other wxEvent-derived classes propagate upward from the source
2316 window (the window which emits the event) up to the first parent which processes
2317 the event. Be sure to read @ref overview_events_propagation.
2319 More complex controls, such as wxTreeCtrl, have separate command event classes.
2321 @beginEventTable{wxCommandEvent}
2322 @event{EVT_COMMAND(id, event, func)}
2323 Process a command, supplying the window identifier, command event identifier,
2324 and member function.
2325 @event{EVT_COMMAND_RANGE(id1, id2, event, func)}
2326 Process a command for a range of window identifiers, supplying the minimum and
2327 maximum window identifiers, command event identifier, and member function.
2328 @event{EVT_BUTTON(id, func)}
2329 Process a @c wxEVT_COMMAND_BUTTON_CLICKED command, which is generated by a wxButton control.
2330 @event{EVT_CHECKBOX(id, func)}
2331 Process a @c wxEVT_COMMAND_CHECKBOX_CLICKED command, which is generated by a wxCheckBox control.
2332 @event{EVT_CHOICE(id, func)}
2333 Process a @c wxEVT_COMMAND_CHOICE_SELECTED command, which is generated by a wxChoice control.
2334 @event{EVT_COMBOBOX(id, func)}
2335 Process a @c wxEVT_COMMAND_COMBOBOX_SELECTED command, which is generated by a wxComboBox control.
2336 @event{EVT_LISTBOX(id, func)}
2337 Process a @c wxEVT_COMMAND_LISTBOX_SELECTED command, which is generated by a wxListBox control.
2338 @event{EVT_LISTBOX_DCLICK(id, func)}
2339 Process a @c wxEVT_COMMAND_LISTBOX_DOUBLECLICKED command, which is generated by a wxListBox control.
2340 @event{EVT_CHECKLISTBOX(id, func)}
2341 Process a @c wxEVT_COMMAND_CHECKLISTBOX_TOGGLED command, which is generated by a wxCheckListBox control.
2342 @event{EVT_MENU(id, func)}
2343 Process a @c wxEVT_COMMAND_MENU_SELECTED command, which is generated by a menu item.
2344 @event{EVT_MENU_RANGE(id1, id2, func)}
2345 Process a @c wxEVT_COMMAND_MENU_RANGE command, which is generated by a range of menu items.
2346 @event{EVT_CONTEXT_MENU(func)}
2347 Process the event generated when the user has requested a popup menu to appear by
2348 pressing a special keyboard key (under Windows) or by right clicking the mouse.
2349 @event{EVT_RADIOBOX(id, func)}
2350 Process a @c wxEVT_COMMAND_RADIOBOX_SELECTED command, which is generated by a wxRadioBox control.
2351 @event{EVT_RADIOBUTTON(id, func)}
2352 Process a @c wxEVT_COMMAND_RADIOBUTTON_SELECTED command, which is generated by a wxRadioButton control.
2353 @event{EVT_SCROLLBAR(id, func)}
2354 Process a @c wxEVT_COMMAND_SCROLLBAR_UPDATED command, which is generated by a wxScrollBar
2355 control. This is provided for compatibility only; more specific scrollbar event macros
2356 should be used instead (see wxScrollEvent).
2357 @event{EVT_SLIDER(id, func)}
2358 Process a @c wxEVT_COMMAND_SLIDER_UPDATED command, which is generated by a wxSlider control.
2359 @event{EVT_TEXT(id, func)}
2360 Process a @c wxEVT_COMMAND_TEXT_UPDATED command, which is generated by a wxTextCtrl control.
2361 @event{EVT_TEXT_ENTER(id, func)}
2362 Process a @c wxEVT_COMMAND_TEXT_ENTER command, which is generated by a wxTextCtrl control.
2363 Note that you must use wxTE_PROCESS_ENTER flag when creating the control if you want it
2364 to generate such events.
2365 @event{EVT_TEXT_MAXLEN(id, func)}
2366 Process a @c wxEVT_COMMAND_TEXT_MAXLEN command, which is generated by a wxTextCtrl control
2367 when the user tries to enter more characters into it than the limit previously set
2368 with SetMaxLength().
2369 @event{EVT_TOGGLEBUTTON(id, func)}
2370 Process a @c wxEVT_COMMAND_TOGGLEBUTTON_CLICKED event.
2371 @event{EVT_TOOL(id, func)}
2372 Process a @c wxEVT_COMMAND_TOOL_CLICKED event (a synonym for @c wxEVT_COMMAND_MENU_SELECTED).
2373 Pass the id of the tool.
2374 @event{EVT_TOOL_RANGE(id1, id2, func)}
2375 Process a @c wxEVT_COMMAND_TOOL_CLICKED event for a range of identifiers. Pass the ids of the tools.
2376 @event{EVT_TOOL_RCLICKED(id, func)}
2377 Process a @c wxEVT_COMMAND_TOOL_RCLICKED event. Pass the id of the tool. (Not available on wxOSX.)
2378 @event{EVT_TOOL_RCLICKED_RANGE(id1, id2, func)}
2379 Process a @c wxEVT_COMMAND_TOOL_RCLICKED event for a range of ids. Pass the ids of the tools. (Not available on wxOSX.)
2380 @event{EVT_TOOL_ENTER(id, func)}
2381 Process a @c wxEVT_COMMAND_TOOL_ENTER event. Pass the id of the toolbar itself.
2382 The value of wxCommandEvent::GetSelection() is the tool id, or -1 if the mouse cursor
2383 has moved off a tool. (Not available on wxOSX.)
2384 @event{EVT_COMMAND_LEFT_CLICK(id, func)}
2385 Process a @c wxEVT_COMMAND_LEFT_CLICK command, which is generated by a control (wxMSW only).
2386 @event{EVT_COMMAND_LEFT_DCLICK(id, func)}
2387 Process a @c wxEVT_COMMAND_LEFT_DCLICK command, which is generated by a control (wxMSW only).
2388 @event{EVT_COMMAND_RIGHT_CLICK(id, func)}
2389 Process a @c wxEVT_COMMAND_RIGHT_CLICK command, which is generated by a control (wxMSW only).
2390 @event{EVT_COMMAND_SET_FOCUS(id, func)}
2391 Process a @c wxEVT_COMMAND_SET_FOCUS command, which is generated by a control (wxMSW only).
2392 @event{EVT_COMMAND_KILL_FOCUS(id, func)}
2393 Process a @c wxEVT_COMMAND_KILL_FOCUS command, which is generated by a control (wxMSW only).
2394 @event{EVT_COMMAND_ENTER(id, func)}
2395 Process a @c wxEVT_COMMAND_ENTER command, which is generated by a control.
2401 class wxCommandEvent
: public wxEvent
2407 wxCommandEvent(wxEventType commandEventType
= wxEVT_NULL
, int id
= 0);
2410 Returns client data pointer for a listbox or choice selection event
2411 (not valid for a deselection).
2413 void* GetClientData() const;
2416 Returns client object pointer for a listbox or choice selection event
2417 (not valid for a deselection).
2419 wxClientData
* GetClientObject() const;
2422 Returns extra information dependant on the event objects type.
2424 If the event comes from a listbox selection, it is a boolean
2425 determining whether the event was a selection (@true) or a
2426 deselection (@false). A listbox deselection only occurs for
2427 multiple-selection boxes, and in this case the index and string values
2428 are indeterminate and the listbox must be examined by the application.
2430 long GetExtraLong() const;
2433 Returns the integer identifier corresponding to a listbox, choice or
2434 radiobox selection (only if the event was a selection, not a deselection),
2435 or a boolean value representing the value of a checkbox.
2440 Returns item index for a listbox or choice selection event (not valid for
2443 int GetSelection() const;
2446 Returns item string for a listbox or choice selection event. If one
2447 or several items have been deselected, returns the index of the first
2448 deselected item. If some items have been selected and others deselected
2449 at the same time, it will return the index of the first selected item.
2451 wxString
GetString() const;
2454 This method can be used with checkbox and menu events: for the checkboxes, the
2455 method returns @true for a selection event and @false for a deselection one.
2456 For the menu events, this method indicates if the menu item just has become
2457 checked or unchecked (and thus only makes sense for checkable menu items).
2459 Notice that this method can not be used with wxCheckListBox currently.
2461 bool IsChecked() const;
2464 For a listbox or similar event, returns @true if it is a selection, @false
2465 if it is a deselection. If some items have been selected and others deselected
2466 at the same time, it will return @true.
2468 bool IsSelection() const;
2471 Sets the client data for this event.
2473 void SetClientData(void* clientData
);
2476 Sets the client object for this event. The client object is not owned by the
2477 event object and the event object will not delete the client object in its destructor.
2479 The client object must be owned and deleted by another object (e.g. a control)
2480 that has longer life time than the event object.
2482 void SetClientObject(wxClientData
* clientObject
);
2485 Sets the @b m_extraLong member.
2487 void SetExtraLong(long extraLong
);
2490 Sets the @b m_commandInt member.
2492 void SetInt(int intCommand
);
2495 Sets the @b m_commandString member.
2497 void SetString(const wxString
& string
);
2503 @class wxActivateEvent
2505 An activate event is sent when a window or application is being activated
2508 @beginEventTable{wxActivateEvent}
2509 @event{EVT_ACTIVATE(func)}
2510 Process a @c wxEVT_ACTIVATE event.
2511 @event{EVT_ACTIVATE_APP(func)}
2512 Process a @c wxEVT_ACTIVATE_APP event.
2513 This event is received by the wxApp-derived instance only.
2514 @event{EVT_HIBERNATE(func)}
2515 Process a hibernate event, supplying the member function. This event applies
2516 to wxApp only, and only on Windows SmartPhone and PocketPC.
2517 It is generated when the system is low on memory; the application should free
2518 up as much memory as possible, and restore full working state when it receives
2519 a wxEVT_ACTIVATE or wxEVT_ACTIVATE_APP event.
2525 @see @ref overview_events, wxApp::IsActive
2527 class wxActivateEvent
: public wxEvent
2533 wxActivateEvent(wxEventType eventType
= wxEVT_NULL
, bool active
= true,
2537 Returns @true if the application or window is being activated, @false otherwise.
2539 bool GetActive() const;
2545 @class wxContextMenuEvent
2547 This class is used for context menu events, sent to give
2548 the application a chance to show a context (popup) menu for a wxWindow.
2550 Note that if wxContextMenuEvent::GetPosition returns wxDefaultPosition, this
2551 means that the event originated from a keyboard context button event, and you
2552 should compute a suitable position yourself, for example by calling wxGetMousePosition().
2554 When a keyboard context menu button is pressed on Windows, a right-click event
2555 with default position is sent first, and if this event is not processed, the
2556 context menu event is sent. So if you process mouse events and you find your
2557 context menu event handler is not being called, you could call wxEvent::Skip()
2558 for mouse right-down events.
2560 @beginEventTable{wxContextMenuEvent}
2561 @event{EVT_CONTEXT_MENU(func)}
2562 A right click (or other context menu command depending on platform) has been detected.
2569 @see wxCommandEvent, @ref overview_events
2571 class wxContextMenuEvent
: public wxCommandEvent
2577 wxContextMenuEvent(wxEventType id
= wxEVT_NULL
, int id
= 0,
2578 const wxPoint
& pos
= wxDefaultPosition
);
2581 Returns the position in screen coordinates at which the menu should be shown.
2582 Use wxWindow::ScreenToClient to convert to client coordinates.
2584 You can also omit a position from wxWindow::PopupMenu in order to use
2585 the current mouse pointer position.
2587 If the event originated from a keyboard event, the value returned from this
2588 function will be wxDefaultPosition.
2590 const wxPoint
& GetPosition() const;
2593 Sets the position at which the menu should be shown.
2595 void SetPosition(const wxPoint
& point
);
2603 An erase event is sent when a window's background needs to be repainted.
2605 On some platforms, such as GTK+, this event is simulated (simply generated just
2606 before the paint event) and may cause flicker. It is therefore recommended that
2607 you set the text background colour explicitly in order to prevent flicker.
2608 The default background colour under GTK+ is grey.
2610 To intercept this event, use the EVT_ERASE_BACKGROUND macro in an event table
2613 You must call wxEraseEvent::GetDC and use the returned device context if it is
2614 non-@NULL. If it is @NULL, create your own temporary wxClientDC object.
2617 Use the device context returned by GetDC to draw on, don't create
2618 a wxPaintDC in the event handler.
2620 @beginEventTable{wxEraseEvent}
2621 @event{EVT_ERASE_BACKGROUND(func)}
2622 Process a @c wxEVT_ERASE_BACKGROUND event.
2628 @see @ref overview_events
2630 class wxEraseEvent
: public wxEvent
2636 wxEraseEvent(int id
= 0, wxDC
* dc
= NULL
);
2639 Returns the device context associated with the erase event to draw on.
2641 wxDC
* GetDC() const;
2649 A focus event is sent when a window's focus changes. The window losing focus
2650 receives a "kill focus" event while the window gaining it gets a "set focus" one.
2652 Notice that the set focus event happens both when the user gives focus to the
2653 window (whether using the mouse or keyboard) and when it is done from the
2654 program itself using wxWindow::SetFocus.
2656 @beginEventTable{wxFocusEvent}
2657 @event{EVT_SET_FOCUS(func)}
2658 Process a @c wxEVT_SET_FOCUS event.
2659 @event{EVT_KILL_FOCUS(func)}
2660 Process a @c wxEVT_KILL_FOCUS event.
2666 @see @ref overview_events
2668 class wxFocusEvent
: public wxEvent
2674 wxFocusEvent(wxEventType eventType
= wxEVT_NULL
, int id
= 0);
2677 Returns the window associated with this event, that is the window which had the
2678 focus before for the @c wxEVT_SET_FOCUS event and the window which is
2679 going to receive focus for the @c wxEVT_KILL_FOCUS one.
2681 Warning: the window pointer may be @NULL!
2683 wxWindow
*GetWindow() const;
2689 @class wxChildFocusEvent
2691 A child focus event is sent to a (parent-)window when one of its child windows
2692 gains focus, so that the window could restore the focus back to its corresponding
2693 child if it loses it now and regains later.
2695 Notice that child window is the direct child of the window receiving event.
2696 Use wxWindow::FindFocus() to retreive the window which is actually getting focus.
2698 @beginEventTable{wxChildFocusEvent}
2699 @event{EVT_CHILD_FOCUS(func)}
2700 Process a @c wxEVT_CHILD_FOCUS event.
2706 @see @ref overview_events
2708 class wxChildFocusEvent
: public wxCommandEvent
2715 The direct child which is (or which contains the window which is) receiving
2718 wxChildFocusEvent(wxWindow
* win
= NULL
);
2721 Returns the direct child which receives the focus, or a (grand-)parent of the
2722 control receiving the focus.
2724 To get the actually focused control use wxWindow::FindFocus.
2726 wxWindow
*GetWindow() const;
2732 @class wxMouseCaptureLostEvent
2734 An mouse capture lost event is sent to a window that obtained mouse capture,
2735 which was subsequently loss due to "external" event, for example when a dialog
2736 box is shown or if another application captures the mouse.
2738 If this happens, this event is sent to all windows that are on capture stack
2739 (i.e. called CaptureMouse, but didn't call ReleaseMouse yet). The event is
2740 not sent if the capture changes because of a call to CaptureMouse or
2743 This event is currently emitted under Windows only.
2745 @beginEventTable{wxMouseCaptureLostEvent}
2746 @event{EVT_MOUSE_CAPTURE_LOST(func)}
2747 Process a @c wxEVT_MOUSE_CAPTURE_LOST event.
2755 @see wxMouseCaptureChangedEvent, @ref overview_events,
2756 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
2758 class wxMouseCaptureLostEvent
: public wxEvent
2764 wxMouseCaptureLostEvent(wxWindowID windowId
= 0);
2770 @class wxNotifyEvent
2772 This class is not used by the event handlers by itself, but is a base class
2773 for other event classes (such as wxBookCtrlEvent).
2775 It (or an object of a derived class) is sent when the controls state is being
2776 changed and allows the program to wxNotifyEvent::Veto() this change if it wants
2777 to prevent it from happening.
2782 @see wxBookCtrlEvent
2784 class wxNotifyEvent
: public wxCommandEvent
2788 Constructor (used internally by wxWidgets only).
2790 wxNotifyEvent(wxEventType eventType
= wxEVT_NULL
, int id
= 0);
2793 This is the opposite of Veto(): it explicitly allows the event to be processed.
2794 For most events it is not necessary to call this method as the events are allowed
2795 anyhow but some are forbidden by default (this will be mentioned in the corresponding
2801 Returns @true if the change is allowed (Veto() hasn't been called) or @false
2802 otherwise (if it was).
2804 bool IsAllowed() const;
2807 Prevents the change announced by this event from happening.
2809 It is in general a good idea to notify the user about the reasons for vetoing
2810 the change because otherwise the applications behaviour (which just refuses to
2811 do what the user wants) might be quite surprising.
2818 @class wxThreadEvent
2820 This class adds some simple functionalities to wxCommandEvent coinceived
2821 for inter-threads communications.
2823 This event is not natively emitted by any control/class: this is just
2824 an helper class for the user.
2825 Its most important feature is the GetEventCategory() implementation which
2826 allows thread events to @b NOT be processed by wxEventLoopBase::YieldFor calls
2827 (unless the @c wxEVT_CATEGORY_THREAD is specified - which is never in wx code).
2830 @category{events,threading}
2832 @see @ref overview_thread, wxEventLoopBase::YieldFor
2834 class wxThreadEvent
: public wxCommandEvent
2840 wxThreadEvent(wxEventType eventType
= wxEVT_COMMAND_THREAD
, int id
= wxID_ANY
);
2843 Clones this event making sure that all internal members which use
2844 COW (only @c m_commandString for now; see @ref overview_refcount)
2845 are unshared (see wxObject::UnShare).
2847 virtual wxEvent
*Clone() const;
2850 Returns @c wxEVT_CATEGORY_THREAD.
2852 This is important to avoid unwanted processing of thread events
2853 when calling wxEventLoopBase::YieldFor().
2855 virtual wxEventCategory
GetEventCategory() const;
2862 A help event is sent when the user has requested context-sensitive help.
2863 This can either be caused by the application requesting context-sensitive help mode
2864 via wxContextHelp, or (on MS Windows) by the system generating a WM_HELP message when
2865 the user pressed F1 or clicked on the query button in a dialog caption.
2867 A help event is sent to the window that the user clicked on, and is propagated
2868 up the window hierarchy until the event is processed or there are no more event
2871 The application should call wxEvent::GetId to check the identity of the
2872 clicked-on window, and then either show some suitable help or call wxEvent::Skip()
2873 if the identifier is unrecognised.
2875 Calling Skip is important because it allows wxWidgets to generate further
2876 events for ancestors of the clicked-on window. Otherwise it would be impossible to
2877 show help for container windows, since processing would stop after the first window
2880 @beginEventTable{wxHelpEvent}
2881 @event{EVT_HELP(id, func)}
2882 Process a @c wxEVT_HELP event.
2883 @event{EVT_HELP_RANGE(id1, id2, func)}
2884 Process a @c wxEVT_HELP event for a range of ids.
2890 @see wxContextHelp, wxDialog, @ref overview_events
2892 class wxHelpEvent
: public wxCommandEvent
2896 Indicates how a wxHelpEvent was generated.
2900 Origin_Unknown
, /**< unrecognized event source. */
2901 Origin_Keyboard
, /**< event generated from F1 key press. */
2903 /** event generated by wxContextHelp or from the [?] button on
2904 the title bar (Windows). */
2911 wxHelpEvent(wxEventType type
= wxEVT_NULL
,
2912 wxWindowID winid
= 0,
2913 const wxPoint
& pt
= wxDefaultPosition
,
2914 wxHelpEvent::Origin origin
= Origin_Unknown
);
2917 Returns the origin of the help event which is one of the ::wxHelpEventOrigin
2920 The application may handle events generated using the keyboard or mouse
2921 differently, e.g. by using wxGetMousePosition() for the mouse events.
2925 wxHelpEvent::Origin
GetOrigin() const;
2928 Returns the left-click position of the mouse, in screen coordinates.
2929 This allows the application to position the help appropriately.
2931 const wxPoint
& GetPosition() const;
2934 Set the help event origin, only used internally by wxWidgets normally.
2938 void SetOrigin(wxHelpEvent::Origin origin
);
2941 Sets the left-click position of the mouse, in screen coordinates.
2943 void SetPosition(const wxPoint
& pt
);
2949 @class wxScrollEvent
2951 A scroll event holds information about events sent from stand-alone
2952 scrollbars (see wxScrollBar) and sliders (see wxSlider).
2954 Note that scrolled windows send the wxScrollWinEvent which does not derive from
2955 wxCommandEvent, but from wxEvent directly - don't confuse these two kinds of
2956 events and use the event table macros mentioned below only for the scrollbar-like
2959 @section scrollevent_diff The difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED
2961 The EVT_SCROLL_THUMBRELEASE event is only emitted when actually dragging the thumb
2962 using the mouse and releasing it (This EVT_SCROLL_THUMBRELEASE event is also followed
2963 by an EVT_SCROLL_CHANGED event).
2965 The EVT_SCROLL_CHANGED event also occurs when using the keyboard to change the thumb
2966 position, and when clicking next to the thumb (In all these cases the EVT_SCROLL_THUMBRELEASE
2967 event does not happen).
2969 In short, the EVT_SCROLL_CHANGED event is triggered when scrolling/ moving has finished
2970 independently of the way it had started. Please see the widgets sample ("Slider" page)
2971 to see the difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED in action.
2974 Note that unless specifying a scroll control identifier, you will need to test for scrollbar
2975 orientation with wxScrollEvent::GetOrientation, since horizontal and vertical scroll events
2976 are processed using the same event handler.
2978 @beginEventTable{wxScrollEvent}
2979 You can use EVT_COMMAND_SCROLL... macros with window IDs for when intercepting
2980 scroll events from controls, or EVT_SCROLL... macros without window IDs for
2981 intercepting scroll events from the receiving window -- except for this, the
2982 macros behave exactly the same.
2983 @event{EVT_SCROLL(func)}
2984 Process all scroll events.
2985 @event{EVT_SCROLL_TOP(func)}
2986 Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
2987 @event{EVT_SCROLL_BOTTOM(func)}
2988 Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
2989 @event{EVT_SCROLL_LINEUP(func)}
2990 Process wxEVT_SCROLL_LINEUP line up events.
2991 @event{EVT_SCROLL_LINEDOWN(func)}
2992 Process wxEVT_SCROLL_LINEDOWN line down events.
2993 @event{EVT_SCROLL_PAGEUP(func)}
2994 Process wxEVT_SCROLL_PAGEUP page up events.
2995 @event{EVT_SCROLL_PAGEDOWN(func)}
2996 Process wxEVT_SCROLL_PAGEDOWN page down events.
2997 @event{EVT_SCROLL_THUMBTRACK(func)}
2998 Process wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent as the
2999 user drags the thumbtrack).
3000 @event{EVT_SCROLL_THUMBRELEASE(func)}
3001 Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
3002 @event{EVT_SCROLL_CHANGED(func)}
3003 Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
3004 @event{EVT_COMMAND_SCROLL(id, func)}
3005 Process all scroll events.
3006 @event{EVT_COMMAND_SCROLL_TOP(id, func)}
3007 Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
3008 @event{EVT_COMMAND_SCROLL_BOTTOM(id, func)}
3009 Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
3010 @event{EVT_COMMAND_SCROLL_LINEUP(id, func)}
3011 Process wxEVT_SCROLL_LINEUP line up events.
3012 @event{EVT_COMMAND_SCROLL_LINEDOWN(id, func)}
3013 Process wxEVT_SCROLL_LINEDOWN line down events.
3014 @event{EVT_COMMAND_SCROLL_PAGEUP(id, func)}
3015 Process wxEVT_SCROLL_PAGEUP page up events.
3016 @event{EVT_COMMAND_SCROLL_PAGEDOWN(id, func)}
3017 Process wxEVT_SCROLL_PAGEDOWN page down events.
3018 @event{EVT_COMMAND_SCROLL_THUMBTRACK(id, func)}
3019 Process wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent
3020 as the user drags the thumbtrack).
3021 @event{EVT_COMMAND_SCROLL_THUMBRELEASE(func)}
3022 Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
3023 @event{EVT_COMMAND_SCROLL_CHANGED(func)}
3024 Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
3030 @see wxScrollBar, wxSlider, wxSpinButton, wxScrollWinEvent, @ref overview_events
3032 class wxScrollEvent
: public wxCommandEvent
3038 wxScrollEvent(wxEventType commandType
= wxEVT_NULL
, int id
= 0, int pos
= 0,
3039 int orientation
= 0);
3042 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
3045 int GetOrientation() const;
3048 Returns the position of the scrollbar.
3050 int GetPosition() const;
3054 See wxIdleEvent::SetMode() for more info.
3058 /** Send idle events to all windows */
3061 /** Send idle events to windows that have the wxWS_EX_PROCESS_IDLE flag specified */
3062 wxIDLE_PROCESS_SPECIFIED
3069 This class is used for idle events, which are generated when the system becomes
3070 idle. Note that, unless you do something specifically, the idle events are not
3071 sent if the system remains idle once it has become it, e.g. only a single idle
3072 event will be generated until something else resulting in more normal events
3073 happens and only then is the next idle event sent again.
3075 If you need to ensure a continuous stream of idle events, you can either use
3076 wxIdleEvent::RequestMore method in your handler or call wxWakeUpIdle() periodically
3077 (for example from a timer event handler), but note that both of these approaches
3078 (and especially the first one) increase the system load and so should be avoided
3081 By default, idle events are sent to all windows (and also wxApp, as usual).
3082 If this is causing a significant overhead in your application, you can call
3083 wxIdleEvent::SetMode with the value wxIDLE_PROCESS_SPECIFIED, and set the
3084 wxWS_EX_PROCESS_IDLE extra window style for every window which should receive
3087 @beginEventTable{wxIdleEvent}
3088 @event{EVT_IDLE(func)}
3089 Process a @c wxEVT_IDLE event.
3095 @see @ref overview_events, wxUpdateUIEvent, wxWindow::OnInternalIdle
3097 class wxIdleEvent
: public wxEvent
3106 Returns @true if it is appropriate to send idle events to this window.
3108 This function looks at the mode used (see wxIdleEvent::SetMode),
3109 and the wxWS_EX_PROCESS_IDLE style in @a window to determine whether idle
3110 events should be sent to this window now.
3112 By default this will always return @true because the update mode is initially
3113 wxIDLE_PROCESS_ALL. You can change the mode to only send idle events to
3114 windows with the wxWS_EX_PROCESS_IDLE extra window style set.
3118 static bool CanSend(wxWindow
* window
);
3121 Static function returning a value specifying how wxWidgets will send idle
3122 events: to all windows, or only to those which specify that they
3123 will process the events.
3127 static wxIdleMode
GetMode();
3130 Returns @true if the OnIdle function processing this event requested more
3135 bool MoreRequested() const;
3138 Tells wxWidgets that more processing is required.
3140 This function can be called by an OnIdle handler for a window or window event
3141 handler to indicate that wxApp::OnIdle should forward the OnIdle event once
3142 more to the application windows.
3144 If no window calls this function during OnIdle, then the application will
3145 remain in a passive event loop (not calling OnIdle) until a new event is
3146 posted to the application by the windowing system.
3148 @see MoreRequested()
3150 void RequestMore(bool needMore
= true);
3153 Static function for specifying how wxWidgets will send idle events: to
3154 all windows, or only to those which specify that they will process the events.
3157 Can be one of the ::wxIdleMode values.
3158 The default is wxIDLE_PROCESS_ALL.
3160 static void SetMode(wxIdleMode mode
);
3166 @class wxInitDialogEvent
3168 A wxInitDialogEvent is sent as a dialog or panel is being initialised.
3169 Handlers for this event can transfer data to the window.
3171 The default handler calls wxWindow::TransferDataToWindow.
3173 @beginEventTable{wxInitDialogEvent}
3174 @event{EVT_INIT_DIALOG(func)}
3175 Process a @c wxEVT_INIT_DIALOG event.
3181 @see @ref overview_events
3183 class wxInitDialogEvent
: public wxEvent
3189 wxInitDialogEvent(int id
= 0);
3195 @class wxWindowDestroyEvent
3197 This event is sent as early as possible during the window destruction
3200 For the top level windows, as early as possible means that this is done by
3201 wxFrame or wxDialog destructor, i.e. after the destructor of the derived
3202 class was executed and so any methods specific to the derived class can't
3203 be called any more from this event handler. If you need to do this, you
3204 must call wxWindow::SendDestroyEvent() from your derived class destructor.
3206 For the child windows, this event is generated just before deleting the
3207 window from wxWindow::Destroy() (which is also called when the parent
3208 window is deleted) or from the window destructor if operator @c delete was
3209 used directly (which is not recommended for this very reason).
3211 It is usually pointless to handle this event in the window itself but it ca
3212 be very useful to receive notifications about the window destruction in the
3213 parent window or in any other object interested in this window.
3218 @see @ref overview_events, wxWindowCreateEvent
3220 class wxWindowDestroyEvent
: public wxCommandEvent
3226 wxWindowDestroyEvent(wxWindow
* win
= NULL
);
3228 /// Retutn the window being destroyed.
3229 wxWindow
*GetWindow() const;
3234 @class wxNavigationKeyEvent
3236 This event class contains information about navigation events,
3237 generated by navigation keys such as tab and page down.
3239 This event is mainly used by wxWidgets implementations.
3240 A wxNavigationKeyEvent handler is automatically provided by wxWidgets
3241 when you make a class into a control container with the macro
3242 WX_DECLARE_CONTROL_CONTAINER.
3244 @beginEventTable{wxNavigationKeyEvent}
3245 @event{EVT_NAVIGATION_KEY(func)}
3246 Process a navigation key event.
3252 @see wxWindow::Navigate, wxWindow::NavigateIn
3254 class wxNavigationKeyEvent
: public wxEvent
3258 Flags which can be used with wxNavigationKeyEvent.
3260 enum wxNavigationKeyEventFlags
3262 IsBackward
= 0x0000,
3268 wxNavigationKeyEvent();
3269 wxNavigationKeyEvent(const wxNavigationKeyEvent
& event
);
3272 Returns the child that has the focus, or @NULL.
3274 wxWindow
* GetCurrentFocus() const;
3277 Returns @true if the navigation was in the forward direction.
3279 bool GetDirection() const;
3282 Returns @true if the navigation event was from a tab key.
3283 This is required for proper navigation over radio buttons.
3285 bool IsFromTab() const;
3288 Returns @true if the navigation event represents a window change
3289 (for example, from Ctrl-Page Down in a notebook).
3291 bool IsWindowChange() const;
3294 Sets the current focus window member.
3296 void SetCurrentFocus(wxWindow
* currentFocus
);
3299 Sets the direction to forward if @a direction is @true, or backward
3302 void SetDirection(bool direction
);
3305 Sets the flags for this event.
3306 The @a flags can be a combination of the ::wxNavigationKeyEventFlags values.
3308 void SetFlags(long flags
);
3311 Marks the navigation event as from a tab key.
3313 void SetFromTab(bool fromTab
);
3316 Marks the event as a window change event.
3318 void SetWindowChange(bool windowChange
);
3324 @class wxMouseCaptureChangedEvent
3326 An mouse capture changed event is sent to a window that loses its
3327 mouse capture. This is called even if wxWindow::ReleaseMouse
3328 was called by the application code. Handling this event allows
3329 an application to cater for unexpected capture releases which
3330 might otherwise confuse mouse handling code.
3334 @beginEventTable{wxMouseCaptureChangedEvent}
3335 @event{EVT_MOUSE_CAPTURE_CHANGED(func)}
3336 Process a @c wxEVT_MOUSE_CAPTURE_CHANGED event.
3342 @see wxMouseCaptureLostEvent, @ref overview_events,
3343 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
3345 class wxMouseCaptureChangedEvent
: public wxEvent
3351 wxMouseCaptureChangedEvent(wxWindowID windowId
= 0,
3352 wxWindow
* gainedCapture
= NULL
);
3355 Returns the window that gained the capture, or @NULL if it was a
3356 non-wxWidgets window.
3358 wxWindow
* GetCapturedWindow() const;
3366 This event class contains information about window and session close events.
3368 The handler function for EVT_CLOSE is called when the user has tried to close a
3369 a frame or dialog box using the window manager (X) or system menu (Windows).
3370 It can also be invoked by the application itself programmatically, for example by
3371 calling the wxWindow::Close function.
3373 You should check whether the application is forcing the deletion of the window
3374 using wxCloseEvent::CanVeto. If this is @false, you @e must destroy the window
3375 using wxWindow::Destroy.
3377 If the return value is @true, it is up to you whether you respond by destroying
3380 If you don't destroy the window, you should call wxCloseEvent::Veto to
3381 let the calling code know that you did not destroy the window.
3382 This allows the wxWindow::Close function to return @true or @false depending
3383 on whether the close instruction was honoured or not.
3385 Example of a wxCloseEvent handler:
3388 void MyFrame::OnClose(wxCloseEvent& event)
3390 if ( event.CanVeto() && m_bFileNotSaved )
3392 if ( wxMessageBox("The file has not been saved... continue closing?",
3394 wxICON_QUESTION | wxYES_NO) != wxYES )
3401 Destroy(); // you may also do: event.Skip();
3402 // since the default event handler does call Destroy(), too
3406 The EVT_END_SESSION event is slightly different as it is sent by the system
3407 when the user session is ending (e.g. because of log out or shutdown) and
3408 so all windows are being forcefully closed. At least under MSW, after the
3409 handler for this event is executed the program is simply killed by the
3410 system. Because of this, the default handler for this event provided by
3411 wxWidgets calls all the usual cleanup code (including wxApp::OnExit()) so
3412 that it could still be executed and exit()s the process itself, without
3413 waiting for being killed. If this behaviour is for some reason undesirable,
3414 make sure that you define a handler for this event in your wxApp-derived
3415 class and do not call @c event.Skip() in it (but be aware that the system
3416 will still kill your application).
3418 @beginEventTable{wxCloseEvent}
3419 @event{EVT_CLOSE(func)}
3420 Process a @c wxEVT_CLOSE_WINDOW command event, supplying the member function.
3421 This event applies to wxFrame and wxDialog classes.
3422 @event{EVT_QUERY_END_SESSION(func)}
3423 Process a @c wxEVT_QUERY_END_SESSION session event, supplying the member function.
3424 This event can be handled in wxApp-derived class only.
3425 @event{EVT_END_SESSION(func)}
3426 Process a @c wxEVT_END_SESSION session event, supplying the member function.
3427 This event can be handled in wxApp-derived class only.
3433 @see wxWindow::Close, @ref overview_windowdeletion
3435 class wxCloseEvent
: public wxEvent
3441 wxCloseEvent(wxEventType commandEventType
= wxEVT_NULL
, int id
= 0);
3444 Returns @true if you can veto a system shutdown or a window close event.
3445 Vetoing a window close event is not possible if the calling code wishes to
3446 force the application to exit, and so this function must be called to check this.
3448 bool CanVeto() const;
3451 Returns @true if the user is just logging off or @false if the system is
3452 shutting down. This method can only be called for end session and query end
3453 session events, it doesn't make sense for close window event.
3455 bool GetLoggingOff() const;
3458 Sets the 'can veto' flag.
3460 void SetCanVeto(bool canVeto
);
3463 Sets the 'logging off' flag.
3465 void SetLoggingOff(bool loggingOff
);
3468 Call this from your event handler to veto a system shutdown or to signal
3469 to the calling application that a window close did not happen.
3471 You can only veto a shutdown if CanVeto() returns @true.
3473 void Veto(bool veto
= true);
3481 This class is used for a variety of menu-related events. Note that
3482 these do not include menu command events, which are
3483 handled using wxCommandEvent objects.
3485 The default handler for @c wxEVT_MENU_HIGHLIGHT displays help
3486 text in the first field of the status bar.
3488 @beginEventTable{wxMenuEvent}
3489 @event{EVT_MENU_OPEN(func)}
3490 A menu is about to be opened. On Windows, this is only sent once for each
3491 navigation of the menubar (up until all menus have closed).
3492 @event{EVT_MENU_CLOSE(func)}
3493 A menu has been just closed.
3494 @event{EVT_MENU_HIGHLIGHT(id, func)}
3495 The menu item with the specified id has been highlighted: used to show
3496 help prompts in the status bar by wxFrame
3497 @event{EVT_MENU_HIGHLIGHT_ALL(func)}
3498 A menu item has been highlighted, i.e. the currently selected menu item has changed.
3504 @see wxCommandEvent, @ref overview_events
3506 class wxMenuEvent
: public wxEvent
3512 wxMenuEvent(wxEventType id
= wxEVT_NULL
, int id
= 0, wxMenu
* menu
= NULL
);
3515 Returns the menu which is being opened or closed. This method should only be
3516 used with the @c OPEN and @c CLOSE events and even for them the
3517 returned pointer may be @NULL in some ports.
3519 wxMenu
* GetMenu() const;
3522 Returns the menu identifier associated with the event.
3523 This method should be only used with the @c HIGHLIGHT events.
3525 int GetMenuId() const;
3528 Returns @true if the menu which is being opened or closed is a popup menu,
3529 @false if it is a normal one.
3531 This method should only be used with the @c OPEN and @c CLOSE events.
3533 bool IsPopup() const;
3539 An event being sent when the window is shown or hidden.
3541 Currently only wxMSW, wxGTK and wxOS2 generate such events.
3543 @onlyfor{wxmsw,wxgtk,wxos2}
3545 @beginEventTable{wxShowEvent}
3546 @event{EVT_SHOW(func)}
3547 Process a @c wxEVT_SHOW event.
3553 @see @ref overview_events, wxWindow::Show,
3557 class wxShowEvent
: public wxEvent
3563 wxShowEvent(int winid
= 0, bool show
= false);
3566 Set whether the windows was shown or hidden.
3568 void SetShow(bool show
);
3571 Return @true if the window has been shown, @false if it has been
3574 bool IsShown() const;
3577 @deprecated This function is deprecated in favour of IsShown().
3579 bool GetShow() const;
3585 @class wxIconizeEvent
3587 An event being sent when the frame is iconized (minimized) or restored.
3589 Currently only wxMSW and wxGTK generate such events.
3591 @onlyfor{wxmsw,wxgtk}
3593 @beginEventTable{wxIconizeEvent}
3594 @event{EVT_ICONIZE(func)}
3595 Process a @c wxEVT_ICONIZE event.
3601 @see @ref overview_events, wxTopLevelWindow::Iconize,
3602 wxTopLevelWindow::IsIconized
3604 class wxIconizeEvent
: public wxEvent
3610 wxIconizeEvent(int id
= 0, bool iconized
= true);
3613 Returns @true if the frame has been iconized, @false if it has been
3616 bool IsIconized() const;
3619 @deprecated This function is deprecated in favour of IsIconized().
3621 bool Iconized() const;
3629 A move event holds information about wxTopLevelWindow move change events.
3631 @beginEventTable{wxMoveEvent}
3632 @event{EVT_MOVE(func)}
3633 Process a @c wxEVT_MOVE event, which is generated when a window is moved.
3634 @event{EVT_MOVE_START(func)}
3635 Process a @c wxEVT_MOVE_START event, which is generated when the user starts
3636 to move or size a window. wxMSW only.
3637 @event{EVT_MOVE_END(func)}
3638 Process a @c wxEVT_MOVE_END event, which is generated when the user stops
3639 moving or sizing a window. wxMSW only.
3645 @see wxPoint, @ref overview_events
3647 class wxMoveEvent
: public wxEvent
3653 wxMoveEvent(const wxPoint
& pt
, int id
= 0);
3656 Returns the position of the window generating the move change event.
3658 wxPoint
GetPosition() const;
3665 A size event holds information about size change events of wxWindow.
3667 The EVT_SIZE handler function will be called when the window has been resized.
3669 You may wish to use this for frames to resize their child windows as appropriate.
3671 Note that the size passed is of the whole window: call wxWindow::GetClientSize()
3672 for the area which may be used by the application.
3674 When a window is resized, usually only a small part of the window is damaged
3675 and you may only need to repaint that area. However, if your drawing depends on the
3676 size of the window, you may need to clear the DC explicitly and repaint the whole window.
3677 In which case, you may need to call wxWindow::Refresh to invalidate the entire window.
3679 @beginEventTable{wxSizeEvent}
3680 @event{EVT_SIZE(func)}
3681 Process a @c wxEVT_SIZE event.
3687 @see wxSize, @ref overview_events
3689 class wxSizeEvent
: public wxEvent
3695 wxSizeEvent(const wxSize
& sz
, int id
= 0);
3698 Returns the entire size of the window generating the size change event.
3700 This is the new total size of the window, i.e. the same size as would
3701 be returned by wxWindow::GetSize() if it were called now. Use
3702 wxWindow::GetClientSize() if you catch this event in a top level window
3703 such as wxFrame to find the size available for the window contents.
3705 wxSize
GetSize() const;
3711 @class wxSetCursorEvent
3713 A wxSetCursorEvent is generated from wxWindow when the mouse cursor is about
3714 to be set as a result of mouse motion.
3716 This event gives the application the chance to perform specific mouse cursor
3717 processing based on the current position of the mouse within the window.
3718 Use wxSetCursorEvent::SetCursor to specify the cursor you want to be displayed.
3720 @beginEventTable{wxSetCursorEvent}
3721 @event{EVT_SET_CURSOR(func)}
3722 Process a @c wxEVT_SET_CURSOR event.
3728 @see ::wxSetCursor, wxWindow::wxSetCursor
3730 class wxSetCursorEvent
: public wxEvent
3734 Constructor, used by the library itself internally to initialize the event
3737 wxSetCursorEvent(wxCoord x
= 0, wxCoord y
= 0);
3740 Returns a reference to the cursor specified by this event.
3742 const wxCursor
& GetCursor() const;
3745 Returns the X coordinate of the mouse in client coordinates.
3747 wxCoord
GetX() const;
3750 Returns the Y coordinate of the mouse in client coordinates.
3752 wxCoord
GetY() const;
3755 Returns @true if the cursor specified by this event is a valid cursor.
3757 @remarks You cannot specify wxNullCursor with this event, as it is not
3758 considered a valid cursor.
3760 bool HasCursor() const;
3763 Sets the cursor associated with this event.
3765 void SetCursor(const wxCursor
& cursor
);
3770 // ============================================================================
3771 // Global functions/macros
3772 // ============================================================================
3774 /** @addtogroup group_funcmacro_events */
3778 A value uniquely identifying the type of the event.
3780 The values of this type should only be created using wxNewEventType().
3782 See the macro DEFINE_EVENT_TYPE() for more info.
3784 @see @ref overview_events_introduction
3786 typedef int wxEventType
;
3789 A special event type usually used to indicate that some wxEvent has yet
3792 wxEventType wxEVT_NULL
;
3795 Initializes a new event type using wxNewEventType().
3797 @deprecated Use wxDEFINE_EVENT() instead
3799 #define DEFINE_EVENT_TYPE(name) const wxEventType name = wxNewEventType();
3802 Generates a new unique event type.
3804 Usually this function is only used by wxDEFINE_EVENT() and not called
3807 wxEventType
wxNewEventType();
3810 Define a new event type associated with the specified event class.
3812 This macro defines a new unique event type @a name associated with the
3817 wxDEFINE_EVENT(MY_COMMAND_EVENT, wxCommandEvent);
3819 class MyCustomEvent : public wxEvent { ... };
3820 wxDEFINE_EVENT(MY_CUSTOM_EVENT, MyCustomEvent);
3823 @see wxDECLARE_EVENT(), @ref overview_events_custom
3825 #define wxDEFINE_EVENT(name, cls) \
3826 const wxEventTypeTag< cls > name(wxNewEventType())
3829 Declares a custom event type.
3831 This macro declares a variable called @a name which must be defined
3832 elsewhere using wxDEFINE_EVENT().
3834 The class @a cls must be the wxEvent-derived class associated with the
3835 events of this type and its full declaration must be visible from the point
3836 of use of this macro.
3840 wxDECLARE_EVENT(MY_COMMAND_EVENT, wxCommandEvent);
3842 class MyCustomEvent : public wxEvent { ... };
3843 wxDECLARE_EVENT(MY_CUSTOM_EVENT, MyCustomEvent);
3846 #define wxDECLARE_EVENT(name, cls) \
3847 wxDECLARE_EXPORTED_EVENT(wxEMPTY_PARAMETER_VALUE, name, cls)
3850 Variant of wxDECLARE_EVENT() used for event types defined inside a shared
3853 This is mostly used by wxWidgets internally, e.g.
3855 wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEvent)
3858 #define wxDECLARE_EXPORTED_EVENT( expdecl, name, cls ) \
3859 extern const expdecl wxEventTypeTag< cls > name;
3862 Helper macro for definition of custom event table macros.
3864 This macro must only be used if wxEVENTS_COMPATIBILITY_2_8 is 1, otherwise
3865 it is better and more clear to just use the address of the function
3866 directly as this is all this macro does in this case. However it needs to
3867 explicitly cast @a func to @a functype, which is the type of wxEvtHandler
3868 member function taking the custom event argument when
3869 wxEVENTS_COMPATIBILITY_2_8 is 0.
3871 See wx__DECLARE_EVT0 for an example of use.
3873 @see @ref overview_events_custom_ownclass
3875 #define wxEVENT_HANDLER_CAST(functype, func) (&func)
3878 This macro is used to define event table macros for handling custom
3883 class MyEvent : public wxEvent { ... };
3885 // note that this is not necessary unless using old compilers: for the
3886 // reasonably new ones just use &func instead of MyEventHandler(func)
3887 typedef void (wxEvtHandler::*MyEventFunction)(MyEvent&);
3888 #define MyEventHandler(func) wxEVENT_HANDLER_CAST(MyEventFunction, func)
3890 wxDEFINE_EVENT(MY_EVENT_TYPE, MyEvent);
3892 #define EVT_MY(id, func) \
3893 wx__DECLARE_EVT1(MY_EVENT_TYPE, id, MyEventHandler(func))
3897 BEGIN_EVENT_TABLE(MyFrame, wxFrame)
3898 EVT_MY(wxID_ANY, MyFrame::OnMyEvent)
3903 The event type to handle.
3905 The identifier of events to handle.
3907 The event handler method.
3909 #define wx__DECLARE_EVT1(evt, id, fn) \
3910 wx__DECLARE_EVT2(evt, id, wxID_ANY, fn)
3913 Generalized version of the wx__DECLARE_EVT1() macro taking a range of
3914 IDs instead of a single one.
3915 Argument @a id1 is the first identifier of the range, @a id2 is the
3916 second identifier of the range.
3918 #define wx__DECLARE_EVT2(evt, id1, id2, fn) \
3919 DECLARE_EVENT_TABLE_ENTRY(evt, id1, id2, fn, NULL),
3922 Simplified version of the wx__DECLARE_EVT1() macro, to be used when the
3923 event type must be handled regardless of the ID associated with the
3924 specific event instances.
3926 #define wx__DECLARE_EVT0(evt, fn) \
3927 wx__DECLARE_EVT1(evt, wxID_ANY, fn)
3931 Use this macro inside a class declaration to declare a @e static event table
3934 In the implementation file you'll need to use the BEGIN_EVENT_TABLE()
3935 and the END_EVENT_TABLE() macros, plus some additional @c EVT_xxx macro
3938 @see @ref overview_events_eventtables
3940 #define DECLARE_EVENT_TABLE()
3943 Use this macro in a source file to start listing @e static event handlers
3944 for a specific class.
3946 Use END_EVENT_TABLE() to terminate the event-declaration block.
3948 @see @ref overview_events_eventtables
3950 #define BEGIN_EVENT_TABLE(theClass, baseClass)
3953 Use this macro in a source file to end listing @e static event handlers
3954 for a specific class.
3956 Use BEGIN_EVENT_TABLE() to start the event-declaration block.
3958 @see @ref overview_events_eventtables
3960 #define END_EVENT_TABLE()
3963 In a GUI application, this function posts @a event to the specified @e dest
3964 object using wxEvtHandler::AddPendingEvent().
3966 Otherwise, it dispatches @a event immediately using
3967 wxEvtHandler::ProcessEvent(). See the respective documentation for details
3968 (and caveats). Because of limitation of wxEvtHandler::AddPendingEvent()
3969 this function is not thread-safe for event objects having wxString fields,
3970 use wxQueueEvent() instead.
3974 void wxPostEvent(wxEvtHandler
* dest
, const wxEvent
& event
);
3977 Queue an event for processing on the given object.
3979 This is a wrapper around wxEvtHandler::QueueEvent(), see its documentation
3985 The object to queue the event on, can't be @c NULL.
3987 The heap-allocated and non-@c NULL event to queue, the function takes
3990 void wxQueueEvent(wxEvtHandler
* dest
, wxEvent
*event
);