]> git.saurik.com Git - wxWidgets.git/blob - docs/latex/wx/ttoolbar.tex
ba3d90f1d04702610ec8531d141f7f44b40961a6
[wxWidgets.git] / docs / latex / wx / ttoolbar.tex
1 \section{Toolbar overview}\label{wxtoolbaroverview}
2
3 Classes: \helpref{wxToolBar}{wxtoolbar}
4
5 The toolbar family of classes allows an application to use toolbars
6 in a variety of configurations and styles.
7
8 The toolbar is a popular user interface component and contains a set of bitmap
9 buttons or toggles. A toolbar gives faster access to an application's facilities than
10 menus, which have to be popped up and selected rather laboriously.
11
12 Instead of supplying one toolbar class with a number
13 of different implementations depending on platform, wxWindows separates
14 out the classes. This is because there are a number of different toolbar
15 styles that you may wish to use simultaneously, and also, future
16 toolbar implementations will emerge (for example, using the
17 new-style Windows `coolbar' as seen in Microsoft applications) which
18 cannot all be shoe-horned into the one class.
19
20 For each platform, the symbol {\bf wxToolBar} is defined to be one of the
21 specific toolbar classes.
22
23 The following is a summary of the toolbar classes and their differences.
24
25 \begin{itemize}\itemsep=0pt
26 \item {\bf wxToolBarBase.} This is a base class with pure virtual functions,
27 and should not be used directly.
28 \item {\bf wxToolBarSimple.} A simple toolbar class written entirely with generic wxWindows
29 functionality. A simply 3D effect for buttons is possible, but it is not consistent
30 with the Windows look and feel. This toolbar can scroll, and you can have arbitrary
31 numbers of rows and columns.
32 \item {\bf wxToolBarMSW.} This class implements an old-style Windows toolbar, only on
33 Windows. There are small, three-dimensional buttons, which do not (currently) reflect
34 the current Windows colour settings: the buttons are grey. This is the default wxToolBar
35 on 16-bit windows.
36 \item {\bf wxToolBar95.} Uses the native Windows 95 toolbar class. It dynamically adjusts its
37 background and button colours according to user colour settings.
38 CreateTools must be called after the tools have been added.
39 No absolute positioning is supported but you can specify the number
40 of rows, and add tool separators with {\bf AddSeparator}.
41 Tooltips are supported. {\bf OnRightClick} is not supported. This is the default wxToolBar
42 on Windows 95, Windows NT 4 and above.
43 \end{itemize}
44
45 A toolbar might appear as a single row of images under
46 the menubar, or it might be in a separate frame layout in several rows
47 and columns. The class handles the layout of the images, unless explicit
48 positioning is requested.
49
50 A tool is a bitmap which can either be a button (there is no `state',
51 it just generates an event when clicked) or it can be a toggle. If a
52 toggle, a second bitmap can be provided to depict the `on' state; if
53 the second bitmap is omitted, either the inverse of the first bitmap
54 will be used (for monochrome displays) or a thick border is drawn
55 around the bitmap (for colour displays where inverting will not have
56 the desired result).
57
58 The Windows-specific toolbar classes expect 16-colour bitmaps that are 16 pixels wide and 15 pixels
59 high. If you want to use a different size, call {\bf SetToolBitmapSize}\rtfsp
60 as the demo shows, before adding tools to the button bar. Don't supply more than
61 one bitmap for each tool, because the toolbar generates all three images (normal,
62 depressed and checked) from the single bitmap you give it.
63
64 To intercept
65
66 \subsection{Using the toolbar library}
67
68 Include {\tt "wx/toolbar.h"}, or if using a class directly, one of:
69
70 \begin{itemize}\itemsep=0pt
71 \item {\tt "wx/msw/tbarmsw.h} for wxToolBarMSW
72 \item {\tt "wx/msw/tbar95.h} for wxToolBar95
73 \item {\tt "wx/tbarsmpl.h} for wxToolBarSimple
74 \end{itemize}
75
76 Example of toolbar use are given in the sample program ``toolbar''. The
77 source is given below.
78
79 {\small
80 \begin{verbatim}
81 /////////////////////////////////////////////////////////////////////////////
82 // Name: test.cpp
83 // Purpose: wxToolBar sample
84 // Author: Julian Smart
85 // Modified by:
86 // Created: 04/01/98
87 // RCS-ID: $Id$
88 // Copyright: (c) Julian Smart
89 // Licence: wxWindows licence
90 /////////////////////////////////////////////////////////////////////////////
91
92 // For compilers that support precompilation, includes "wx/wx.h".
93 #include "wx/wxprec.h"
94
95 #ifdef __BORLANDC__
96 #pragma hdrstop
97 #endif
98
99 #ifndef WX_PRECOMP
100 #include "wx/wx.h"
101 #endif
102
103 #include "wx/toolbar.h"
104 #include "test.h"
105
106 IMPLEMENT_APP(MyApp)
107
108 #ifdef __X__
109 // TODO: include XBM or XPM icons for X apps
110 #endif
111
112 // The `main program' equivalent, creating the windows and returning the
113 // main frame
114 bool MyApp::OnInit(void)
115 {
116 // Create the main frame window
117 MyFrame* frame = new MyFrame(NULL, -1, "wxToolBar Sample",
118 wxPoint(100, 100), wxSize(450, 300));
119
120 // Give it a status line
121 frame->CreateStatusBar();
122
123 // Give it an icon
124 #ifdef __WXMSW__
125 frame->SetIcon(wxIcon("mondrian"));
126 #endif
127 #ifdef __X__
128 frame->SetIcon(wxIcon("mondrian.xbm"));
129 #endif
130
131 // Make a menubar
132 wxMenu *fileMenu = new wxMenu;
133 fileMenu->Append(wxID_EXIT, "E&xit");
134
135 wxMenu *helpMenu = new wxMenu;
136 helpMenu->Append(wxID_HELP, "&About");
137
138 wxMenuBar* menuBar = new wxMenuBar;
139
140 menuBar->Append(fileMenu, "&File");
141 menuBar->Append(helpMenu, "&Help");
142
143 // Associate the menu bar with the frame
144 frame->SetMenuBar(menuBar);
145
146 // Create the toolbar
147 frame->CreateToolBar(wxNO_BORDER|wxHORIZONTAL|wxTB_FLAT, ID_TOOLBAR);
148
149 InitToolbar(frame->GetToolBar());
150
151 // Force a resize. This should probably be replaced by a call to a wxFrame
152 // function that lays out default decorations and the remaining content window.
153 frame->OnSize(wxSizeEvent(wxSize(-1, -1), frame->GetId()));
154 frame->Show(TRUE);
155
156 frame->SetStatusText("Hello, wxWindows");
157
158 SetTopWindow(frame);
159
160 return TRUE;
161 }
162
163 bool MyApp::InitToolbar(wxToolBar* toolBar)
164 {
165 toolBar->SetMargins(5, 5);
166
167 // Set up toolbar
168 wxBitmap* toolBarBitmaps[8];
169
170 #ifdef __WXMSW__
171 toolBarBitmaps[0] = new wxBitmap("icon1");
172 toolBarBitmaps[1] = new wxBitmap("icon2");
173 toolBarBitmaps[2] = new wxBitmap("icon3");
174 toolBarBitmaps[3] = new wxBitmap("icon4");
175 toolBarBitmaps[4] = new wxBitmap("icon5");
176 toolBarBitmaps[5] = new wxBitmap("icon6");
177 toolBarBitmaps[6] = new wxBitmap("icon7");
178 toolBarBitmaps[7] = new wxBitmap("icon8");
179 #endif
180 #ifdef __X__
181 // TODO
182 toolBarBitmaps[0] = new wxBitmap(...);
183 toolBarBitmaps[1] = new wxBitmap(...);
184 toolBarBitmaps[2] = new wxBitmap(...);
185 toolBarBitmaps[3] = new wxBitmap(...);
186 toolBarBitmaps[4] = new wxBitmap(...);
187 toolBarBitmaps[5] = new wxBitmap(...);
188 toolBarBitmaps[6] = new wxBitmap(...);
189 toolBarBitmaps[7] = new wxBitmap(...);
190 #endif
191
192 #ifdef __WXMSW__
193 int width = 24;
194 #else
195 int width = 16;
196 #endif
197 int offX = 5;
198 int currentX = 5;
199
200 toolBar->AddTool(wxID_NEW, *(toolBarBitmaps[0]), wxNullBitmap, FALSE, (float)currentX, -1, NULL, "New file");
201 currentX += width + 5;
202 toolBar->AddTool(wxID_OPEN, *(toolBarBitmaps[1]), wxNullBitmap, FALSE, (float)currentX, -1, NULL, "Open file");
203 currentX += width + 5;
204 toolBar->AddTool(wxID_SAVE, *(toolBarBitmaps[2]), wxNullBitmap, FALSE, (float)currentX, -1, NULL, "Save file");
205 currentX += width + 5;
206 toolBar->AddSeparator();
207 toolBar->AddTool(wxID_COPY, *(toolBarBitmaps[3]), wxNullBitmap, FALSE, (float)currentX, -1, NULL, "Copy");
208 currentX += width + 5;
209 toolBar->AddTool(wxID_CUT, *(toolBarBitmaps[4]), wxNullBitmap, FALSE, (float)currentX, -1, NULL, "Cut");
210 currentX += width + 5;
211 toolBar->AddTool(wxID_PASTE, *(toolBarBitmaps[5]), wxNullBitmap, FALSE, (float)currentX, -1, NULL, "Paste");
212 currentX += width + 5;
213 toolBar->AddSeparator();
214 toolBar->AddTool(wxID_PRINT, *(toolBarBitmaps[6]), wxNullBitmap, FALSE, (float)currentX, -1, NULL, "Print");
215 currentX += width + 5;
216 toolBar->AddSeparator();
217 toolBar->AddTool(wxID_HELP, *(toolBarBitmaps[7]), wxNullBitmap, FALSE, currentX, -1, NULL, "Help");
218
219 toolBar->Realize();
220
221 // Can delete the bitmaps since they're reference counted
222 int i;
223 for (i = 0; i < 8; i++)
224 delete toolBarBitmaps[i];
225
226 return TRUE;
227 }
228
229 // wxID_HELP will be processed for the 'About' menu and the toolbar help button.
230
231 BEGIN_EVENT_TABLE(MyFrame, wxFrame)
232 EVT_MENU(wxID_EXIT, MyFrame::OnQuit)
233 EVT_MENU(wxID_HELP, MyFrame::OnAbout)
234 EVT_CLOSE(MyFrame::OnCloseWindow)
235 EVT_TOOL_RANGE(wxID_OPEN, wxID_PASTE, MyFrame::OnToolLeftClick)
236 EVT_TOOL_ENTER(ID_TOOLBAR, MyFrame::OnToolEnter)
237 END_EVENT_TABLE()
238
239 // Define my frame constructor
240 MyFrame::MyFrame(wxFrame* parent, wxWindowID id, const wxString& title, const wxPoint& pos,
241 const wxSize& size, long style):
242 wxFrame(parent, id, title, pos, size, style)
243 {
244 m_textWindow = new wxTextCtrl(this, -1, "", wxPoint(0, 0), wxSize(-1, -1), wxTE_MULTILINE);
245 }
246
247 void MyFrame::OnQuit(wxCommandEvent& event)
248 {
249 Close(TRUE);
250 }
251
252 void MyFrame::OnAbout(wxCommandEvent& event)
253 {
254 (void)wxMessageBox("wxWindows wxToolBar demo\n", "About wxToolBar");
255 }
256
257 // Define the behaviour for the frame closing
258 // - must delete all frames except for the main one.
259 void MyFrame::OnCloseWindow(wxCloseEvent& event)
260 {
261 Destroy();
262 }
263
264 void MyFrame::OnToolLeftClick(wxCommandEvent& event)
265 {
266 wxString str;
267 str.Printf("Clicked on tool %d", event.GetId());
268 SetStatusText(str);
269 }
270
271 void MyFrame::OnToolEnter(wxCommandEvent& event)
272 {
273 if (event.GetSelection() > -1)
274 {
275 wxString str;
276 str.Printf("This is tool number %d", event.GetSelection());
277 SetStatusText(str);
278 }
279 else
280 SetStatusText("");
281 }
282 \end{verbatim}
283 }
284