1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/button.cpp
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
29 #include "wx/button.h"
35 #include "wx/bmpbuttn.h"
36 #include "wx/settings.h"
37 #include "wx/dcscreen.h"
38 #include "wx/dcclient.h"
41 #include "wx/stockitem.h"
42 #include "wx/tokenzr.h"
43 #include "wx/msw/private.h"
46 #include "wx/msw/uxtheme.h"
48 // no need to include tmschema.h
50 #define BP_PUSHBUTTON 1
55 #define PBS_DISABLED 4
56 #define PBS_DEFAULTED 5
58 #define TMT_CONTENTMARGINS 3602
60 #endif // wxUSE_UXTHEME
62 #ifndef WM_THEMECHANGED
63 #define WM_THEMECHANGED 0x031A
67 #define ODS_NOACCEL 0x0100
70 #ifndef ODS_NOFOCUSRECT
71 #define ODS_NOFOCUSRECT 0x0200
74 // ----------------------------------------------------------------------------
76 // ----------------------------------------------------------------------------
78 #if wxUSE_EXTENDED_RTTI
80 WX_DEFINE_FLAGS( wxButtonStyle
)
82 wxBEGIN_FLAGS( wxButtonStyle
)
83 // new style border flags, we put them first to
84 // use them for streaming out
85 wxFLAGS_MEMBER(wxBORDER_SIMPLE
)
86 wxFLAGS_MEMBER(wxBORDER_SUNKEN
)
87 wxFLAGS_MEMBER(wxBORDER_DOUBLE
)
88 wxFLAGS_MEMBER(wxBORDER_RAISED
)
89 wxFLAGS_MEMBER(wxBORDER_STATIC
)
90 wxFLAGS_MEMBER(wxBORDER_NONE
)
92 // old style border flags
93 wxFLAGS_MEMBER(wxSIMPLE_BORDER
)
94 wxFLAGS_MEMBER(wxSUNKEN_BORDER
)
95 wxFLAGS_MEMBER(wxDOUBLE_BORDER
)
96 wxFLAGS_MEMBER(wxRAISED_BORDER
)
97 wxFLAGS_MEMBER(wxSTATIC_BORDER
)
98 wxFLAGS_MEMBER(wxBORDER
)
100 // standard window styles
101 wxFLAGS_MEMBER(wxTAB_TRAVERSAL
)
102 wxFLAGS_MEMBER(wxCLIP_CHILDREN
)
103 wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW
)
104 wxFLAGS_MEMBER(wxWANTS_CHARS
)
105 wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE
)
106 wxFLAGS_MEMBER(wxALWAYS_SHOW_SB
)
107 wxFLAGS_MEMBER(wxVSCROLL
)
108 wxFLAGS_MEMBER(wxHSCROLL
)
110 wxFLAGS_MEMBER(wxBU_LEFT
)
111 wxFLAGS_MEMBER(wxBU_RIGHT
)
112 wxFLAGS_MEMBER(wxBU_TOP
)
113 wxFLAGS_MEMBER(wxBU_BOTTOM
)
114 wxFLAGS_MEMBER(wxBU_EXACTFIT
)
115 wxEND_FLAGS( wxButtonStyle
)
117 IMPLEMENT_DYNAMIC_CLASS_XTI(wxButton
, wxControl
,"wx/button.h")
119 wxBEGIN_PROPERTIES_TABLE(wxButton
)
120 wxEVENT_PROPERTY( Click
, wxEVT_COMMAND_BUTTON_CLICKED
, wxCommandEvent
)
122 wxPROPERTY( Font
, wxFont
, SetFont
, GetFont
, EMPTY_MACROVALUE
, 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
123 wxPROPERTY( Label
, wxString
, SetLabel
, GetLabel
, wxString(), 0 /*flags*/ , wxT("Helpstring") , wxT("group") )
125 wxPROPERTY_FLAGS( WindowStyle
, wxButtonStyle
, long , SetWindowStyleFlag
, GetWindowStyleFlag
, EMPTY_MACROVALUE
, 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
127 wxEND_PROPERTIES_TABLE()
129 wxBEGIN_HANDLERS_TABLE(wxButton
)
130 wxEND_HANDLERS_TABLE()
132 wxCONSTRUCTOR_6( wxButton
, wxWindow
* , Parent
, wxWindowID
, Id
, wxString
, Label
, wxPoint
, Position
, wxSize
, Size
, long , WindowStyle
)
136 IMPLEMENT_DYNAMIC_CLASS(wxButton
, wxControl
)
139 // this macro tries to adjust the default button height to a reasonable value
140 // using the char height as the base
141 #define BUTTON_HEIGHT_FROM_CHAR_HEIGHT(cy) (11*EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy)/10)
143 // ============================================================================
145 // ============================================================================
147 // ----------------------------------------------------------------------------
148 // creation/destruction
149 // ----------------------------------------------------------------------------
151 bool wxButton::Create(wxWindow
*parent
,
157 const wxValidator
& validator
,
158 const wxString
& name
)
161 if (label
.empty() && wxIsStockID(id
))
163 // On Windows, some buttons aren't supposed to have
164 // mnemonics, so strip them out.
166 label
= wxGetStockLabel(id
167 #if defined(__WXMSW__) || defined(__WXWINCE__)
175 if ( !CreateControl(parent
, id
, pos
, size
, style
, validator
, name
) )
179 WXDWORD msStyle
= MSWGetStyle(style
, &exstyle
);
182 // if the label contains several lines we must explicitly tell the button
183 // about it or it wouldn't draw it correctly ("\n"s would just appear as
186 // NB: we do it here and not in MSWGetStyle() because we need the label
187 // value and m_label is not set yet when MSWGetStyle() is called;
188 // besides changing BS_MULTILINE during run-time is pointless anyhow
189 if ( label
.find(_T('\n')) != wxString::npos
)
191 msStyle
|= BS_MULTILINE
;
195 return MSWCreateControl(_T("BUTTON"), msStyle
, pos
, size
, label
, exstyle
);
198 wxButton::~wxButton()
202 // ----------------------------------------------------------------------------
204 // ----------------------------------------------------------------------------
206 WXDWORD
wxButton::MSWGetStyle(long style
, WXDWORD
*exstyle
) const
208 // buttons never have an external border, they draw their own one
209 WXDWORD msStyle
= wxControl::MSWGetStyle
211 (style
& ~wxBORDER_MASK
) | wxBORDER_NONE
, exstyle
214 // we must use WS_CLIPSIBLINGS with the buttons or they would draw over
215 // each other in any resizeable dialog which has more than one button in
217 msStyle
|= WS_CLIPSIBLINGS
;
220 // don't use "else if" here: weird as it is, but you may combine wxBU_LEFT
221 // and wxBU_RIGHT to get BS_CENTER!
222 if ( style
& wxBU_LEFT
)
224 if ( style
& wxBU_RIGHT
)
226 if ( style
& wxBU_TOP
)
228 if ( style
& wxBU_BOTTOM
)
229 msStyle
|= BS_BOTTOM
;
232 if ( style
& wxNO_BORDER
)
234 #endif // __WXWINCE__
240 // ----------------------------------------------------------------------------
241 // size management including autosizing
242 // ----------------------------------------------------------------------------
244 wxSize
wxButton::DoGetBestSize() const
246 wxClientDC
dc(wx_const_cast(wxButton
*, this));
247 dc
.SetFont(GetFont());
251 dc
.GetMultiLineTextExtent(wxStripMenuCodes(GetLabel()), &wBtn
, &hBtn
);
253 // add a margin -- the button is wider than just its label
254 wBtn
+= 3*GetCharWidth();
255 hBtn
= BUTTON_HEIGHT_FROM_CHAR_HEIGHT(hBtn
);
257 // all buttons have at least the standard size unless the user explicitly
258 // wants them to be of smaller size and used wxBU_EXACTFIT style when
259 // creating the button
260 if ( !HasFlag(wxBU_EXACTFIT
) )
262 wxSize sz
= GetDefaultSize();
271 wxSize
best(wBtn
, hBtn
);
277 wxSize
wxButtonBase::GetDefaultSize()
279 static wxSize s_sizeBtn
;
281 if ( s_sizeBtn
.x
== 0 )
284 dc
.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT
));
286 // the size of a standard button in the dialog units is 50x14,
287 // translate this to pixels
288 // NB1: the multipliers come from the Windows convention
289 // NB2: the extra +1/+2 were needed to get the size be the same as the
290 // size of the buttons in the standard dialog - I don't know how
291 // this happens, but on my system this size is 75x23 in pixels and
292 // 23*8 isn't even divisible by 14... Would be nice to understand
293 // why these constants are needed though!
294 s_sizeBtn
.x
= (50 * (dc
.GetCharWidth() + 1))/4;
295 s_sizeBtn
.y
= ((14 * dc
.GetCharHeight()) + 2)/8;
301 // ----------------------------------------------------------------------------
302 // default button handling
303 // ----------------------------------------------------------------------------
306 "Everything you ever wanted to know about the default buttons" or "Why do we
307 have to do all this?"
309 In MSW the default button should be activated when the user presses Enter
310 and the current control doesn't process Enter itself somehow. This is
311 handled by ::DefWindowProc() (or maybe ::DefDialogProc()) using DM_SETDEFID
312 Another aspect of "defaultness" is that the default button has different
313 appearance: this is due to BS_DEFPUSHBUTTON style which is completely
314 separate from DM_SETDEFID stuff (!). Also note that BS_DEFPUSHBUTTON should
315 be unset if our parent window is not active so it should be unset whenever
316 we lose activation and set back when we regain it.
318 Final complication is that when a button is active, it should be the default
319 one, i.e. pressing Enter on a button always activates it and not another
322 We handle this by maintaining a permanent and a temporary default items in
323 wxControlContainer (both may be NULL). When a button becomes the current
324 control (i.e. gets focus) it sets itself as the temporary default which
325 ensures that it has the right appearance and that Enter will be redirected
326 to it. When the button loses focus, it unsets the temporary default and so
327 the default item will be the permanent default -- that is the default button
328 if any had been set or none otherwise, which is just what we want.
330 NB: all this is quite complicated by now and the worst is that normally
331 it shouldn't be necessary at all as for the normal Windows programs
332 DefWindowProc() and IsDialogMessage() take care of all this
333 automatically -- however in wxWidgets programs this doesn't work for
334 nested hierarchies (i.e. a notebook inside a notebook) for unknown
335 reason and so we have to reproduce all this code ourselves. It would be
336 very nice if we could avoid doing it.
339 // set this button as the (permanently) default one in its panel
340 void wxButton::SetDefault()
342 wxWindow
*parent
= GetParent();
344 wxCHECK_RET( parent
, _T("button without parent?") );
346 // set this one as the default button both for wxWidgets ...
347 wxWindow
*winOldDefault
= parent
->SetDefaultItem(this);
350 SetDefaultStyle(wxDynamicCast(winOldDefault
, wxButton
), false);
351 SetDefaultStyle(this, true);
354 // set this button as being currently default
355 void wxButton::SetTmpDefault()
357 wxWindow
*parent
= GetParent();
359 wxCHECK_RET( parent
, _T("button without parent?") );
361 wxWindow
*winOldDefault
= parent
->GetDefaultItem();
362 parent
->SetTmpDefaultItem(this);
364 SetDefaultStyle(wxDynamicCast(winOldDefault
, wxButton
), false);
365 SetDefaultStyle(this, true);
368 // unset this button as currently default, it may still stay permanent default
369 void wxButton::UnsetTmpDefault()
371 wxWindow
*parent
= GetParent();
373 wxCHECK_RET( parent
, _T("button without parent?") );
375 parent
->SetTmpDefaultItem(NULL
);
377 wxWindow
*winOldDefault
= parent
->GetDefaultItem();
379 SetDefaultStyle(this, false);
380 SetDefaultStyle(wxDynamicCast(winOldDefault
, wxButton
), true);
385 wxButton::SetDefaultStyle(wxButton
*btn
, bool on
)
387 // we may be called with NULL pointer -- simpler to do the check here than
388 // in the caller which does wxDynamicCast()
392 // first, let DefDlgProc() know about the new default button
395 // we shouldn't set BS_DEFPUSHBUTTON for any button if we don't have
396 // focus at all any more
397 if ( !wxTheApp
->IsActive() )
400 wxWindow
* const parent
= btn
->GetParent();
401 wxCHECK_RET( parent
, _T("button without parent?") );
403 ::SendMessage(GetHwndOf(parent
), DM_SETDEFID
, btn
->GetId(), 0L);
405 // sending DM_SETDEFID also changes the button style to
406 // BS_DEFPUSHBUTTON so there is nothing more to do
409 // then also change the style as needed
410 long style
= ::GetWindowLong(GetHwndOf(btn
), GWL_STYLE
);
411 if ( !(style
& BS_DEFPUSHBUTTON
) == on
)
413 // don't do it with the owner drawn buttons because it will
414 // reset BS_OWNERDRAW style bit too (as BS_OWNERDRAW &
415 // BS_DEFPUSHBUTTON != 0)!
416 if ( (style
& BS_OWNERDRAW
) != BS_OWNERDRAW
)
418 ::SendMessage(GetHwndOf(btn
), BM_SETSTYLE
,
419 on
? style
| BS_DEFPUSHBUTTON
420 : style
& ~BS_DEFPUSHBUTTON
,
425 // redraw the button - it will notice itself that it's
426 // [not] the default one [any longer]
430 //else: already has correct style
433 // ----------------------------------------------------------------------------
435 // ----------------------------------------------------------------------------
437 bool wxButton::SendClickEvent()
439 wxCommandEvent
event(wxEVT_COMMAND_BUTTON_CLICKED
, GetId());
440 event
.SetEventObject(this);
442 return ProcessCommand(event
);
445 void wxButton::Command(wxCommandEvent
& event
)
447 ProcessCommand(event
);
450 // ----------------------------------------------------------------------------
451 // event/message handlers
452 // ----------------------------------------------------------------------------
454 bool wxButton::MSWCommand(WXUINT param
, WXWORD
WXUNUSED(id
))
456 bool processed
= false;
459 // NOTE: Apparently older versions (NT 4?) of the common controls send
460 // BN_DOUBLECLICKED but not a second BN_CLICKED for owner-drawn
461 // buttons, so in order to send two EVT_BUTTON events we should
462 // catch both types. Currently (Feb 2003) up-to-date versions of
463 // win98, win2k and winXP all send two BN_CLICKED messages for
464 // all button types, so we don't catch BN_DOUBLECLICKED anymore
465 // in order to not get 3 EVT_BUTTON events. If this is a problem
466 // then we need to figure out which version of the comctl32 changed
467 // this behaviour and test for it.
469 case 1: // message came from an accelerator
470 case BN_CLICKED
: // normal buttons send this
471 processed
= SendClickEvent();
478 WXLRESULT
wxButton::MSWWindowProc(WXUINT nMsg
, WXWPARAM wParam
, WXLPARAM lParam
)
480 // when we receive focus, we want to temporarily become the default button in
481 // our parent panel so that pressing "Enter" would activate us -- and when
482 // losing it we should restore the previous default button as well
483 if ( nMsg
== WM_SETFOCUS
)
487 // let the default processing take place too
489 else if ( nMsg
== WM_KILLFOCUS
)
493 else if ( nMsg
== WM_LBUTTONDBLCLK
)
495 // emulate a click event to force an owner-drawn button to change its
496 // appearance - without this, it won't do it
497 (void)wxControl::MSWWindowProc(WM_LBUTTONDOWN
, wParam
, lParam
);
499 // and continue with processing the message normally as well
502 else if ( nMsg
== WM_THEMECHANGED
)
504 // need to recalculate the best size here
505 // as the theme size might have changed
506 InvalidateBestSize();
508 else if ( wxUxThemeEngine::GetIfActive() )
510 // we need to Refresh() if mouse has entered or left window
511 // so we can update the hot tracking state
512 // must use m_mouseInWindow here instead of IsMouseInWindow()
513 // since we need to know the first time the mouse enters the window
514 // and IsMouseInWindow() would return true in this case
515 if ( ( nMsg
== WM_MOUSEMOVE
&& !m_mouseInWindow
) ||
516 nMsg
== WM_MOUSELEAVE
)
521 #endif // wxUSE_UXTHEME
523 // let the base class do all real processing
524 return wxControl::MSWWindowProc(nMsg
, wParam
, lParam
);
527 // ----------------------------------------------------------------------------
528 // owner-drawn buttons support
529 // ----------------------------------------------------------------------------
535 static void DrawButtonText(HDC hdc
,
537 const wxString
& text
,
540 COLORREF colOld
= SetTextColor(hdc
, col
);
541 int modeOld
= SetBkMode(hdc
, TRANSPARENT
);
543 if ( text
.find(_T('\n')) != wxString::npos
)
545 // draw multiline label
547 // first we need to compute its bounding rect
549 ::CopyRect(&rc
, pRect
);
550 ::DrawText(hdc
, text
, text
.length(), &rc
, DT_CENTER
| DT_CALCRECT
);
552 // now center this rect inside the entire button area
553 const LONG w
= rc
.right
- rc
.left
;
554 const LONG h
= rc
.bottom
- rc
.top
;
555 rc
.left
= (pRect
->right
- pRect
->left
)/2 - w
/2;
556 rc
.right
= rc
.left
+w
;
557 rc
.top
= (pRect
->bottom
- pRect
->top
)/2 - h
/2;
558 rc
.bottom
= rc
.top
+h
;
560 ::DrawText(hdc
, text
, text
.length(), &rc
, DT_CENTER
);
562 else // single line label
564 // Note: we must have DT_SINGLELINE for DT_VCENTER to work.
565 ::DrawText(hdc
, text
, text
.length(), pRect
,
566 DT_SINGLELINE
| DT_CENTER
| DT_VCENTER
);
569 SetBkMode(hdc
, modeOld
);
570 SetTextColor(hdc
, colOld
);
573 static void DrawRect(HDC hdc
, const RECT
& r
)
575 wxDrawLine(hdc
, r
.left
, r
.top
, r
.right
, r
.top
);
576 wxDrawLine(hdc
, r
.right
, r
.top
, r
.right
, r
.bottom
);
577 wxDrawLine(hdc
, r
.right
, r
.bottom
, r
.left
, r
.bottom
);
578 wxDrawLine(hdc
, r
.left
, r
.bottom
, r
.left
, r
.top
);
581 void wxButton::MakeOwnerDrawn()
583 long style
= GetWindowLong(GetHwnd(), GWL_STYLE
);
584 if ( (style
& BS_OWNERDRAW
) != BS_OWNERDRAW
)
587 style
|= BS_OWNERDRAW
;
588 SetWindowLong(GetHwnd(), GWL_STYLE
, style
);
592 bool wxButton::SetBackgroundColour(const wxColour
&colour
)
594 if ( !wxControl::SetBackgroundColour(colour
) )
607 bool wxButton::SetForegroundColour(const wxColour
&colour
)
609 if ( !wxControl::SetForegroundColour(colour
) )
623 The button frame looks like this normally:
626 WHHHHHHHHHHHHHHHHGB W = white (HILIGHT)
627 WH GB H = light grey (LIGHT)
628 WH GB G = dark grey (SHADOW)
629 WH GB B = black (DKSHADOW)
634 When the button is selected, the button becomes like this (the total button
635 size doesn't change):
646 When the button is pushed (while selected) it is like:
658 static void DrawButtonFrame(HDC hdc
, const RECT
& rectBtn
,
659 bool selected
, bool pushed
)
662 CopyRect(&r
, &rectBtn
);
664 HPEN hpenBlack
= CreatePen(PS_SOLID
, 1, GetSysColor(COLOR_3DDKSHADOW
)),
665 hpenGrey
= CreatePen(PS_SOLID
, 1, GetSysColor(COLOR_3DSHADOW
)),
666 hpenLightGr
= CreatePen(PS_SOLID
, 1, GetSysColor(COLOR_3DLIGHT
)),
667 hpenWhite
= CreatePen(PS_SOLID
, 1, GetSysColor(COLOR_3DHILIGHT
));
669 HPEN hpenOld
= (HPEN
)SelectObject(hdc
, hpenBlack
);
678 (void)SelectObject(hdc
, hpenGrey
);
679 ::InflateRect(&r
, -1, -1);
689 ::InflateRect(&r
, -1, -1);
692 wxDrawLine(hdc
, r
.left
, r
.bottom
, r
.right
, r
.bottom
);
693 wxDrawLine(hdc
, r
.right
, r
.bottom
, r
.right
, r
.top
- 1);
695 (void)SelectObject(hdc
, hpenWhite
);
696 wxDrawLine(hdc
, r
.left
, r
.bottom
- 1, r
.left
, r
.top
);
697 wxDrawLine(hdc
, r
.left
, r
.top
, r
.right
, r
.top
);
699 (void)SelectObject(hdc
, hpenLightGr
);
700 wxDrawLine(hdc
, r
.left
+ 1, r
.bottom
- 2, r
.left
+ 1, r
.top
+ 1);
701 wxDrawLine(hdc
, r
.left
+ 1, r
.top
+ 1, r
.right
- 1, r
.top
+ 1);
703 (void)SelectObject(hdc
, hpenGrey
);
704 wxDrawLine(hdc
, r
.left
+ 1, r
.bottom
- 1, r
.right
- 1, r
.bottom
- 1);
705 wxDrawLine(hdc
, r
.right
- 1, r
.bottom
- 1, r
.right
- 1, r
.top
);
708 (void)SelectObject(hdc
, hpenOld
);
709 DeleteObject(hpenWhite
);
710 DeleteObject(hpenLightGr
);
711 DeleteObject(hpenGrey
);
712 DeleteObject(hpenBlack
);
717 void MSWDrawXPBackground(wxButton
*button
, WXDRAWITEMSTRUCT
*wxdis
)
719 LPDRAWITEMSTRUCT lpDIS
= (LPDRAWITEMSTRUCT
)wxdis
;
720 HDC hdc
= lpDIS
->hDC
;
721 UINT state
= lpDIS
->itemState
;
723 CopyRect(&rectBtn
, &lpDIS
->rcItem
);
725 wxUxThemeHandle
theme(button
, L
"BUTTON");
728 if ( state
& ODS_SELECTED
)
730 iState
= PBS_PRESSED
;
732 else if ( button
->HasCapture() || button
->IsMouseInWindow() )
736 else if ( state
& ODS_FOCUS
)
738 iState
= PBS_DEFAULTED
;
740 else if ( state
& ODS_DISABLED
)
742 iState
= PBS_DISABLED
;
749 // draw parent background if needed
750 if ( wxUxThemeEngine::Get()->IsThemeBackgroundPartiallyTransparent(theme
,
754 wxUxThemeEngine::Get()->DrawThemeParentBackground(GetHwndOf(button
), hdc
, &rectBtn
);
758 wxUxThemeEngine::Get()->DrawThemeBackground(theme
, hdc
, BP_PUSHBUTTON
, iState
,
761 // calculate content area margins
763 wxUxThemeEngine::Get()->GetThemeMargins(theme
, hdc
, BP_PUSHBUTTON
, iState
,
764 TMT_CONTENTMARGINS
, &rectBtn
, &margins
);
766 ::CopyRect(&rectClient
, &rectBtn
);
767 ::InflateRect(&rectClient
, -margins
.cxLeftWidth
, -margins
.cyTopHeight
);
769 // if focused and !nofocus rect
770 if ( (state
& ODS_FOCUS
) && !(state
& ODS_NOFOCUSRECT
) )
772 DrawFocusRect(hdc
, &rectClient
);
775 if ( button
->UseBgCol() )
777 COLORREF colBg
= wxColourToRGB(button
->GetBackgroundColour());
778 HBRUSH hbrushBackground
= ::CreateSolidBrush(colBg
);
780 // don't overwrite the focus rect
781 ::InflateRect(&rectClient
, -1, -1);
782 FillRect(hdc
, &rectClient
, hbrushBackground
);
783 ::DeleteObject(hbrushBackground
);
786 #endif // wxUSE_UXTHEME
788 bool wxButton::MSWOnDraw(WXDRAWITEMSTRUCT
*wxdis
)
790 LPDRAWITEMSTRUCT lpDIS
= (LPDRAWITEMSTRUCT
)wxdis
;
791 HDC hdc
= lpDIS
->hDC
;
792 UINT state
= lpDIS
->itemState
;
794 CopyRect(&rectBtn
, &lpDIS
->rcItem
);
797 if ( wxUxThemeEngine::GetIfActive() )
799 MSWDrawXPBackground(this, wxdis
);
802 #endif // wxUSE_UXTHEME
804 COLORREF colBg
= wxColourToRGB(GetBackgroundColour());
806 // first, draw the background
807 HBRUSH hbrushBackground
= ::CreateSolidBrush(colBg
);
808 FillRect(hdc
, &rectBtn
, hbrushBackground
);
809 ::DeleteObject(hbrushBackground
);
811 // draw the border for the current state
812 bool selected
= (state
& ODS_SELECTED
) != 0;
815 wxPanel
*panel
= wxDynamicCast(GetParent(), wxPanel
);
818 selected
= panel
->GetDefaultItem() == this;
821 bool pushed
= (SendMessage(GetHwnd(), BM_GETSTATE
, 0, 0) & BST_PUSHED
) != 0;
823 DrawButtonFrame(hdc
, rectBtn
, selected
, pushed
);
825 // if focused and !nofocus rect
826 if ( (state
& ODS_FOCUS
) && !(state
& ODS_NOFOCUSRECT
) )
829 CopyRect(&rectFocus
, &rectBtn
);
831 // I don't know where does this constant come from, but this is how
832 // Windows draws them
833 InflateRect(&rectFocus
, -4, -4);
835 DrawFocusRect(hdc
, &rectFocus
);
840 // the label is shifted by 1 pixel to create "pushed" effect
841 OffsetRect(&rectBtn
, 1, 1);
845 COLORREF colFg
= wxColourToRGB(GetForegroundColour());
846 DrawButtonText(hdc
, &rectBtn
,
847 (state
& ODS_NOACCEL
? wxStripMenuCodes(GetLabel())
849 state
& ODS_DISABLED
? GetSysColor(COLOR_GRAYTEXT
)
857 #endif // wxUSE_BUTTON