1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/button.cpp
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
29 #include "wx/button.h"
35 #include "wx/bmpbuttn.h"
36 #include "wx/settings.h"
37 #include "wx/dcscreen.h"
38 #include "wx/dcclient.h"
39 #include "wx/toplevel.h"
42 #include "wx/imaglist.h"
43 #include "wx/stockitem.h"
44 #include "wx/msw/private.h"
45 #include "wx/msw/private/button.h"
46 #include "wx/msw/private/dc.h"
48 using namespace wxMSWImpl
;
51 #include "wx/msw/uxtheme.h"
53 // no need to include tmschema.h
55 #define BP_PUSHBUTTON 1
60 #define PBS_DISABLED 4
61 #define PBS_DEFAULTED 5
63 #define TMT_CONTENTMARGINS 3602
66 // provide the necessary declarations ourselves if they're missing from
68 #ifndef BCM_SETIMAGELIST
69 #define BCM_SETIMAGELIST 0x1602
70 #define BCM_SETTEXTMARGIN 0x1604
74 BUTTON_IMAGELIST_ALIGN_LEFT
,
75 BUTTON_IMAGELIST_ALIGN_RIGHT
,
76 BUTTON_IMAGELIST_ALIGN_TOP
,
77 BUTTON_IMAGELIST_ALIGN_BOTTOM
80 struct BUTTON_IMAGELIST
87 #endif // wxUSE_UXTHEME
89 #ifndef WM_THEMECHANGED
90 #define WM_THEMECHANGED 0x031A
94 #define ODS_NOACCEL 0x0100
97 #ifndef ODS_NOFOCUSRECT
98 #define ODS_NOFOCUSRECT 0x0200
101 #ifndef DT_HIDEPREFIX
102 #define DT_HIDEPREFIX 0x00100000
105 // ----------------------------------------------------------------------------
107 // ----------------------------------------------------------------------------
109 // we use different data classes for owner drawn buttons and for themed XP ones
111 class wxButtonImageData
114 wxButtonImageData() { }
115 virtual ~wxButtonImageData() { }
117 virtual wxBitmap
GetBitmap(wxButton::State which
) const = 0;
118 virtual void SetBitmap(const wxBitmap
& bitmap
, wxButton::State which
) = 0;
120 virtual wxSize
GetBitmapMargins() const = 0;
121 virtual void SetBitmapMargins(wxCoord x
, wxCoord y
) = 0;
123 virtual wxDirection
GetBitmapPosition() const = 0;
124 virtual void SetBitmapPosition(wxDirection dir
) = 0;
127 wxDECLARE_NO_COPY_CLASS(wxButtonImageData
);
133 // the gap between button edge and the interior area used by Windows for the
135 const int OD_BUTTON_MARGIN
= 4;
137 class wxODButtonImageData
: public wxButtonImageData
140 wxODButtonImageData(wxButton
*btn
, const wxBitmap
& bitmap
)
142 SetBitmap(bitmap
, wxButton::State_Normal
);
146 // we use margins when we have both bitmap and text, but when we have
147 // only the bitmap it should take up the entire button area
148 if ( btn
->ShowsLabel() )
150 m_margin
.x
= btn
->GetCharWidth();
151 m_margin
.y
= btn
->GetCharHeight() / 2;
155 virtual wxBitmap
GetBitmap(wxButton::State which
) const
157 return m_bitmaps
[which
];
160 virtual void SetBitmap(const wxBitmap
& bitmap
, wxButton::State which
)
162 m_bitmaps
[which
] = bitmap
;
165 virtual wxSize
GetBitmapMargins() const
170 virtual void SetBitmapMargins(wxCoord x
, wxCoord y
)
172 m_margin
= wxSize(x
, y
);
175 virtual wxDirection
GetBitmapPosition() const
180 virtual void SetBitmapPosition(wxDirection dir
)
186 // just store the values passed to us to be able to retrieve them later
187 // from the drawing code
188 wxBitmap m_bitmaps
[wxButton::State_Max
];
192 wxDECLARE_NO_COPY_CLASS(wxODButtonImageData
);
197 // somehow the margin is one pixel greater than the value returned by
198 // GetThemeMargins() call
199 const int XP_BUTTON_EXTRA_MARGIN
= 1;
201 class wxXPButtonImageData
: public wxButtonImageData
204 // we must be constructed with the size of our images as we need to create
206 wxXPButtonImageData(wxButton
*btn
, const wxBitmap
& bitmap
)
207 : m_iml(bitmap
.GetWidth(), bitmap
.GetHeight(), true /* use mask */,
208 wxButton::State_Max
),
209 m_hwndBtn(GetHwndOf(btn
))
211 // initialize all bitmaps to normal state
212 for ( int n
= 0; n
< wxButton::State_Max
; n
++ )
217 m_data
.himl
= GetHimagelistOf(&m_iml
);
219 // use default margins
221 m_data
.margin
.right
= btn
->GetCharWidth();
223 m_data
.margin
.bottom
= btn
->GetCharHeight() / 2;
225 // and default alignment
226 m_data
.uAlign
= BUTTON_IMAGELIST_ALIGN_LEFT
;
231 virtual wxBitmap
GetBitmap(wxButton::State which
) const
233 return m_iml
.GetBitmap(which
);
236 virtual void SetBitmap(const wxBitmap
& bitmap
, wxButton::State which
)
238 m_iml
.Replace(which
, bitmap
);
243 virtual wxSize
GetBitmapMargins() const
245 return wxSize(m_data
.margin
.left
, m_data
.margin
.top
);
248 virtual void SetBitmapMargins(wxCoord x
, wxCoord y
)
250 RECT
& margin
= m_data
.margin
;
256 if ( !::SendMessage(m_hwndBtn
, BCM_SETTEXTMARGIN
, 0, (LPARAM
)&margin
) )
258 wxLogDebug("SendMessage(BCM_SETTEXTMARGIN) failed");
262 virtual wxDirection
GetBitmapPosition() const
264 switch ( m_data
.uAlign
)
267 wxFAIL_MSG( "invalid image alignment" );
270 case BUTTON_IMAGELIST_ALIGN_LEFT
:
273 case BUTTON_IMAGELIST_ALIGN_RIGHT
:
276 case BUTTON_IMAGELIST_ALIGN_TOP
:
279 case BUTTON_IMAGELIST_ALIGN_BOTTOM
:
284 virtual void SetBitmapPosition(wxDirection dir
)
290 wxFAIL_MSG( "invalid direction" );
294 alignNew
= BUTTON_IMAGELIST_ALIGN_LEFT
;
298 alignNew
= BUTTON_IMAGELIST_ALIGN_RIGHT
;
302 alignNew
= BUTTON_IMAGELIST_ALIGN_TOP
;
306 alignNew
= BUTTON_IMAGELIST_ALIGN_BOTTOM
;
310 if ( alignNew
!= m_data
.uAlign
)
312 m_data
.uAlign
= alignNew
;
318 void UpdateImageInfo()
320 if ( !::SendMessage(m_hwndBtn
, BCM_SETIMAGELIST
, 0, (LPARAM
)&m_data
) )
322 wxLogDebug("SendMessage(BCM_SETIMAGELIST) failed");
326 // we store image list separately to be able to use convenient wxImageList
327 // methods instead of working with raw HIMAGELIST
330 // store the rest of the data in BCM_SETIMAGELIST-friendly form
331 BUTTON_IMAGELIST m_data
;
333 // the button we're associated with
334 const HWND m_hwndBtn
;
337 wxDECLARE_NO_COPY_CLASS(wxXPButtonImageData
);
340 #endif // wxUSE_UXTHEME
342 } // anonymous namespace
344 // ----------------------------------------------------------------------------
346 // ----------------------------------------------------------------------------
348 #if wxUSE_EXTENDED_RTTI
350 WX_DEFINE_FLAGS( wxButtonStyle
)
352 wxBEGIN_FLAGS( wxButtonStyle
)
353 // new style border flags, we put them first to
354 // use them for streaming out
355 wxFLAGS_MEMBER(wxBORDER_SIMPLE
)
356 wxFLAGS_MEMBER(wxBORDER_SUNKEN
)
357 wxFLAGS_MEMBER(wxBORDER_DOUBLE
)
358 wxFLAGS_MEMBER(wxBORDER_RAISED
)
359 wxFLAGS_MEMBER(wxBORDER_STATIC
)
360 wxFLAGS_MEMBER(wxBORDER_NONE
)
362 // old style border flags
363 wxFLAGS_MEMBER(wxSIMPLE_BORDER
)
364 wxFLAGS_MEMBER(wxSUNKEN_BORDER
)
365 wxFLAGS_MEMBER(wxDOUBLE_BORDER
)
366 wxFLAGS_MEMBER(wxRAISED_BORDER
)
367 wxFLAGS_MEMBER(wxSTATIC_BORDER
)
368 wxFLAGS_MEMBER(wxBORDER
)
370 // standard window styles
371 wxFLAGS_MEMBER(wxTAB_TRAVERSAL
)
372 wxFLAGS_MEMBER(wxCLIP_CHILDREN
)
373 wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW
)
374 wxFLAGS_MEMBER(wxWANTS_CHARS
)
375 wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE
)
376 wxFLAGS_MEMBER(wxALWAYS_SHOW_SB
)
377 wxFLAGS_MEMBER(wxVSCROLL
)
378 wxFLAGS_MEMBER(wxHSCROLL
)
380 wxFLAGS_MEMBER(wxBU_LEFT
)
381 wxFLAGS_MEMBER(wxBU_RIGHT
)
382 wxFLAGS_MEMBER(wxBU_TOP
)
383 wxFLAGS_MEMBER(wxBU_BOTTOM
)
384 wxFLAGS_MEMBER(wxBU_EXACTFIT
)
385 wxEND_FLAGS( wxButtonStyle
)
387 IMPLEMENT_DYNAMIC_CLASS_XTI(wxButton
, wxControl
,"wx/button.h")
389 wxBEGIN_PROPERTIES_TABLE(wxButton
)
390 wxEVENT_PROPERTY( Click
, wxEVT_COMMAND_BUTTON_CLICKED
, wxCommandEvent
)
392 wxPROPERTY( Font
, wxFont
, SetFont
, GetFont
, EMPTY_MACROVALUE
, 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
393 wxPROPERTY( Label
, wxString
, SetLabel
, GetLabel
, wxString(), 0 /*flags*/ , wxT("Helpstring") , wxT("group") )
395 wxPROPERTY_FLAGS( WindowStyle
, wxButtonStyle
, long , SetWindowStyleFlag
, GetWindowStyleFlag
, EMPTY_MACROVALUE
, 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
397 wxEND_PROPERTIES_TABLE()
399 wxBEGIN_HANDLERS_TABLE(wxButton
)
400 wxEND_HANDLERS_TABLE()
402 wxCONSTRUCTOR_6( wxButton
, wxWindow
* , Parent
, wxWindowID
, Id
, wxString
, Label
, wxPoint
, Position
, wxSize
, Size
, long , WindowStyle
)
406 IMPLEMENT_DYNAMIC_CLASS(wxButton
, wxControl
)
409 // ============================================================================
411 // ============================================================================
413 // ----------------------------------------------------------------------------
414 // helper functions from wx/msw/private/button.h
415 // ----------------------------------------------------------------------------
417 void wxMSWButton::UpdateMultilineStyle(HWND hwnd
, const wxString
& label
)
419 // update BS_MULTILINE style depending on the new label (resetting it
420 // doesn't seem to do anything very useful but it shouldn't hurt and we do
421 // have to set it whenever the label becomes multi line as otherwise it
422 // wouldn't be shown correctly as we don't use BS_MULTILINE when creating
423 // the control unless it already has new lines in its label)
424 long styleOld
= ::GetWindowLong(hwnd
, GWL_STYLE
),
426 if ( label
.find(wxT('\n')) != wxString::npos
)
427 styleNew
= styleOld
| BS_MULTILINE
;
429 styleNew
= styleOld
& ~BS_MULTILINE
;
431 if ( styleNew
!= styleOld
)
432 ::SetWindowLong(hwnd
, GWL_STYLE
, styleNew
);
435 wxSize
wxMSWButton::GetFittingSize(wxWindow
*win
, const wxSize
& sizeLabel
)
437 // FIXME: this is pure guesswork, need to retrieve the real button margins
438 wxSize sizeBtn
= sizeLabel
;
440 sizeBtn
.x
+= 3*win
->GetCharWidth();
441 sizeBtn
.y
= 11*EDIT_HEIGHT_FROM_CHAR_HEIGHT(sizeLabel
.y
)/10;
446 wxSize
wxMSWButton::ComputeBestSize(wxControl
*btn
)
451 dc
.GetMultiLineTextExtent(btn
->GetLabelText(), &sizeBtn
.x
, &sizeBtn
.y
);
453 sizeBtn
= GetFittingSize(btn
, sizeBtn
);
455 // all buttons have at least the standard size unless the user explicitly
456 // wants them to be of smaller size and used wxBU_EXACTFIT style when
457 // creating the button
458 if ( !btn
->HasFlag(wxBU_EXACTFIT
) )
460 // The size of a standard button in the dialog units is 50x14, use it.
461 // Note that we intentionally don't use GetDefaultSize() here, because
462 // it's inexact -- dialog units depend on this dialog's font.
463 wxSize sizeDef
= btn
->ConvertDialogToPixels(wxSize(50, 14));
464 if ( sizeBtn
.x
< sizeDef
.x
)
465 sizeBtn
.x
= sizeDef
.x
;
466 if ( sizeBtn
.y
< sizeDef
.y
)
467 sizeBtn
.y
= sizeDef
.y
;
470 btn
->CacheBestSize(sizeBtn
);
475 // ----------------------------------------------------------------------------
476 // creation/destruction
477 // ----------------------------------------------------------------------------
479 bool wxButton::Create(wxWindow
*parent
,
485 const wxValidator
& validator
,
486 const wxString
& name
)
489 if (label
.empty() && wxIsStockID(id
))
491 // On Windows, some buttons aren't supposed to have mnemonics
492 label
= wxGetStockLabel
495 id
== wxID_OK
|| id
== wxID_CANCEL
|| id
== wxID_CLOSE
497 : wxSTOCK_WITH_MNEMONIC
501 if ( !CreateControl(parent
, id
, pos
, size
, style
, validator
, name
) )
505 WXDWORD msStyle
= MSWGetStyle(style
, &exstyle
);
507 // if the label contains several lines we must explicitly tell the button
508 // about it or it wouldn't draw it correctly ("\n"s would just appear as
511 // NB: we do it here and not in MSWGetStyle() because we need the label
512 // value and the label is not set yet when MSWGetStyle() is called
513 msStyle
|= wxMSWButton::GetMultilineStyle(label
);
515 return MSWCreateControl(wxT("BUTTON"), msStyle
, pos
, size
, label
, exstyle
);
518 wxButton::~wxButton()
520 wxTopLevelWindow
*tlw
= wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow
);
521 if ( tlw
&& tlw
->GetTmpDefaultItem() == this )
529 // ----------------------------------------------------------------------------
531 // ----------------------------------------------------------------------------
533 WXDWORD
wxButton::MSWGetStyle(long style
, WXDWORD
*exstyle
) const
535 // buttons never have an external border, they draw their own one
536 WXDWORD msStyle
= wxControl::MSWGetStyle
538 (style
& ~wxBORDER_MASK
) | wxBORDER_NONE
, exstyle
541 // we must use WS_CLIPSIBLINGS with the buttons or they would draw over
542 // each other in any resizeable dialog which has more than one button in
544 msStyle
|= WS_CLIPSIBLINGS
;
546 // don't use "else if" here: weird as it is, but you may combine wxBU_LEFT
547 // and wxBU_RIGHT to get BS_CENTER!
548 if ( style
& wxBU_LEFT
)
550 if ( style
& wxBU_RIGHT
)
552 if ( style
& wxBU_TOP
)
554 if ( style
& wxBU_BOTTOM
)
555 msStyle
|= BS_BOTTOM
;
558 if ( style
& wxNO_BORDER
)
560 #endif // __WXWINCE__
565 void wxButton::SetLabel(const wxString
& label
)
567 wxMSWButton::UpdateMultilineStyle(GetHwnd(), label
);
569 wxButtonBase::SetLabel(label
);
572 // ----------------------------------------------------------------------------
573 // size management including autosizing
574 // ----------------------------------------------------------------------------
576 wxSize
wxButton::DoGetBestSize() const
580 // account for the text part if we have it or if we don't have any image at
581 // all (buttons initially created with empty label should still have a non
583 if ( ShowsLabel() || !m_imageData
)
585 size
= wxMSWButton::ComputeBestSize(const_cast<wxButton
*>(this));
590 // account for the bitmap size
591 const wxSize sizeBmp
= m_imageData
->GetBitmap(State_Normal
).GetSize();
592 const wxDirection dirBmp
= m_imageData
->GetBitmapPosition();
593 if ( dirBmp
== wxLEFT
|| dirBmp
== wxRIGHT
)
596 if ( sizeBmp
.y
> size
.y
)
599 else // bitmap on top/below the text
602 if ( sizeBmp
.x
> size
.x
)
606 // account for the user-specified margins
607 size
+= 2*m_imageData
->GetBitmapMargins();
609 // and also for the margins we always add internally (unless we have no
610 // border at all in which case the button has exactly the same size as
611 // bitmap and so no margins should be used)
612 if ( !HasFlag(wxBORDER_NONE
) )
617 if ( wxUxThemeEngine::GetIfActive() )
619 wxUxThemeHandle
theme(const_cast<wxButton
*>(this), L
"BUTTON");
622 wxUxThemeEngine::Get()->GetThemeMargins(theme
, NULL
,
629 // XP doesn't draw themed buttons correctly when the client
630 // area is smaller than 8x8 - enforce this minimum size for
632 size
.IncTo(wxSize(8, 8));
634 marginH
= margins
.cxLeftWidth
+ margins
.cxRightWidth
635 + 2*XP_BUTTON_EXTRA_MARGIN
;
636 marginV
= margins
.cyTopHeight
+ margins
.cyBottomHeight
637 + 2*XP_BUTTON_EXTRA_MARGIN
;
640 #endif // wxUSE_UXTHEME
643 marginV
= OD_BUTTON_MARGIN
;
646 size
.IncBy(marginH
, marginV
);
656 wxSize
wxButtonBase::GetDefaultSize()
658 static wxSize s_sizeBtn
;
660 if ( s_sizeBtn
.x
== 0 )
663 dc
.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT
));
665 // the size of a standard button in the dialog units is 50x14,
666 // translate this to pixels
667 // NB1: the multipliers come from the Windows convention
668 // NB2: the extra +1/+2 were needed to get the size be the same as the
669 // size of the buttons in the standard dialog - I don't know how
670 // this happens, but on my system this size is 75x23 in pixels and
671 // 23*8 isn't even divisible by 14... Would be nice to understand
672 // why these constants are needed though!
673 s_sizeBtn
.x
= (50 * (dc
.GetCharWidth() + 1))/4;
674 s_sizeBtn
.y
= ((14 * dc
.GetCharHeight()) + 2)/8;
680 // ----------------------------------------------------------------------------
681 // default button handling
682 // ----------------------------------------------------------------------------
685 The comment below and all this code is probably due to not using WM_NEXTDLGCTL
686 message when changing focus (but just SetFocus() which is not enough), see
687 http://blogs.msdn.com/oldnewthing/archive/2004/08/02/205624.aspx for the
690 TODO: Do use WM_NEXTDLGCTL and get rid of all this code.
693 "Everything you ever wanted to know about the default buttons" or "Why do we
694 have to do all this?"
696 In MSW the default button should be activated when the user presses Enter
697 and the current control doesn't process Enter itself somehow. This is
698 handled by ::DefWindowProc() (or maybe ::DefDialogProc()) using DM_SETDEFID
699 Another aspect of "defaultness" is that the default button has different
700 appearance: this is due to BS_DEFPUSHBUTTON style which is completely
701 separate from DM_SETDEFID stuff (!). Also note that BS_DEFPUSHBUTTON should
702 be unset if our parent window is not active so it should be unset whenever
703 we lose activation and set back when we regain it.
705 Final complication is that when a button is active, it should be the default
706 one, i.e. pressing Enter on a button always activates it and not another
709 We handle this by maintaining a permanent and a temporary default items in
710 wxControlContainer (both may be NULL). When a button becomes the current
711 control (i.e. gets focus) it sets itself as the temporary default which
712 ensures that it has the right appearance and that Enter will be redirected
713 to it. When the button loses focus, it unsets the temporary default and so
714 the default item will be the permanent default -- that is the default button
715 if any had been set or none otherwise, which is just what we want.
717 NB: all this is quite complicated by now and the worst is that normally
718 it shouldn't be necessary at all as for the normal Windows programs
719 DefWindowProc() and IsDialogMessage() take care of all this
720 automatically -- however in wxWidgets programs this doesn't work for
721 nested hierarchies (i.e. a notebook inside a notebook) for unknown
722 reason and so we have to reproduce all this code ourselves. It would be
723 very nice if we could avoid doing it.
726 // set this button as the (permanently) default one in its panel
727 wxWindow
*wxButton::SetDefault()
729 // set this one as the default button both for wxWidgets ...
730 wxWindow
*winOldDefault
= wxButtonBase::SetDefault();
733 SetDefaultStyle(wxDynamicCast(winOldDefault
, wxButton
), false);
734 SetDefaultStyle(this, true);
736 return winOldDefault
;
739 // return the top level parent window if it's not being deleted yet, otherwise
741 static wxTopLevelWindow
*GetTLWParentIfNotBeingDeleted(wxWindow
*win
)
745 // IsTopLevel() will return false for a wxTLW being deleted, so we also
746 // need the parent test for this case
747 wxWindow
* const parent
= win
->GetParent();
748 if ( !parent
|| win
->IsTopLevel() )
750 if ( win
->IsBeingDeleted() )
759 wxASSERT_MSG( win
, wxT("button without top level parent?") );
761 wxTopLevelWindow
* const tlw
= wxDynamicCast(win
, wxTopLevelWindow
);
762 wxASSERT_MSG( tlw
, wxT("logic error in GetTLWParentIfNotBeingDeleted()") );
767 // set this button as being currently default
768 void wxButton::SetTmpDefault()
770 wxTopLevelWindow
* const tlw
= GetTLWParentIfNotBeingDeleted(GetParent());
774 wxWindow
*winOldDefault
= tlw
->GetDefaultItem();
775 tlw
->SetTmpDefaultItem(this);
777 SetDefaultStyle(wxDynamicCast(winOldDefault
, wxButton
), false);
778 SetDefaultStyle(this, true);
781 // unset this button as currently default, it may still stay permanent default
782 void wxButton::UnsetTmpDefault()
784 wxTopLevelWindow
* const tlw
= GetTLWParentIfNotBeingDeleted(GetParent());
788 tlw
->SetTmpDefaultItem(NULL
);
790 wxWindow
*winOldDefault
= tlw
->GetDefaultItem();
792 SetDefaultStyle(this, false);
793 SetDefaultStyle(wxDynamicCast(winOldDefault
, wxButton
), true);
798 wxButton::SetDefaultStyle(wxButton
*btn
, bool on
)
800 // we may be called with NULL pointer -- simpler to do the check here than
801 // in the caller which does wxDynamicCast()
805 // first, let DefDlgProc() know about the new default button
808 // we shouldn't set BS_DEFPUSHBUTTON for any button if we don't have
809 // focus at all any more
810 if ( !wxTheApp
->IsActive() )
813 wxWindow
* const tlw
= wxGetTopLevelParent(btn
);
814 wxCHECK_RET( tlw
, wxT("button without top level window?") );
816 ::SendMessage(GetHwndOf(tlw
), DM_SETDEFID
, btn
->GetId(), 0L);
818 // sending DM_SETDEFID also changes the button style to
819 // BS_DEFPUSHBUTTON so there is nothing more to do
822 // then also change the style as needed
823 long style
= ::GetWindowLong(GetHwndOf(btn
), GWL_STYLE
);
824 if ( !(style
& BS_DEFPUSHBUTTON
) == on
)
826 // don't do it with the owner drawn buttons because it will
827 // reset BS_OWNERDRAW style bit too (as BS_OWNERDRAW &
828 // BS_DEFPUSHBUTTON != 0)!
829 if ( (style
& BS_OWNERDRAW
) != BS_OWNERDRAW
)
831 ::SendMessage(GetHwndOf(btn
), BM_SETSTYLE
,
832 on
? style
| BS_DEFPUSHBUTTON
833 : style
& ~BS_DEFPUSHBUTTON
,
838 // redraw the button - it will notice itself that it's
839 // [not] the default one [any longer]
843 //else: already has correct style
846 // ----------------------------------------------------------------------------
848 // ----------------------------------------------------------------------------
850 bool wxButton::SendClickEvent()
852 wxCommandEvent
event(wxEVT_COMMAND_BUTTON_CLICKED
, GetId());
853 event
.SetEventObject(this);
855 return ProcessCommand(event
);
858 void wxButton::Command(wxCommandEvent
& event
)
860 ProcessCommand(event
);
863 // ----------------------------------------------------------------------------
864 // event/message handlers
865 // ----------------------------------------------------------------------------
867 bool wxButton::MSWCommand(WXUINT param
, WXWORD
WXUNUSED(id
))
869 bool processed
= false;
872 // NOTE: Apparently older versions (NT 4?) of the common controls send
873 // BN_DOUBLECLICKED but not a second BN_CLICKED for owner-drawn
874 // buttons, so in order to send two EVT_BUTTON events we should
875 // catch both types. Currently (Feb 2003) up-to-date versions of
876 // win98, win2k and winXP all send two BN_CLICKED messages for
877 // all button types, so we don't catch BN_DOUBLECLICKED anymore
878 // in order to not get 3 EVT_BUTTON events. If this is a problem
879 // then we need to figure out which version of the comctl32 changed
880 // this behaviour and test for it.
882 case 1: // message came from an accelerator
883 case BN_CLICKED
: // normal buttons send this
884 processed
= SendClickEvent();
891 WXLRESULT
wxButton::MSWWindowProc(WXUINT nMsg
, WXWPARAM wParam
, WXLPARAM lParam
)
893 // when we receive focus, we want to temporarily become the default button in
894 // our parent panel so that pressing "Enter" would activate us -- and when
895 // losing it we should restore the previous default button as well
896 if ( nMsg
== WM_SETFOCUS
)
900 // let the default processing take place too
902 else if ( nMsg
== WM_KILLFOCUS
)
906 else if ( nMsg
== WM_LBUTTONDBLCLK
)
908 // emulate a click event to force an owner-drawn button to change its
909 // appearance - without this, it won't do it
910 (void)wxControl::MSWWindowProc(WM_LBUTTONDOWN
, wParam
, lParam
);
912 // and continue with processing the message normally as well
915 else if ( nMsg
== WM_THEMECHANGED
)
917 // need to recalculate the best size here
918 // as the theme size might have changed
919 InvalidateBestSize();
921 #endif // wxUSE_UXTHEME
922 // must use m_mouseInWindow here instead of IsMouseInWindow()
923 // since we need to know the first time the mouse enters the window
924 // and IsMouseInWindow() would return true in this case
925 else if ( (nMsg
== WM_MOUSEMOVE
&& !m_mouseInWindow
) ||
926 nMsg
== WM_MOUSELEAVE
)
932 wxUxThemeEngine::GetIfActive() ||
933 #endif // wxUSE_UXTHEME
934 m_imageData
&& m_imageData
->GetBitmap(State_Current
).IsOk()
942 // let the base class do all real processing
943 return wxControl::MSWWindowProc(nMsg
, wParam
, lParam
);
946 // ----------------------------------------------------------------------------
948 // ----------------------------------------------------------------------------
950 wxBitmap
wxButton::DoGetBitmap(State which
) const
952 return m_imageData
? m_imageData
->GetBitmap(which
) : wxBitmap();
955 void wxButton::DoSetBitmap(const wxBitmap
& bitmap
, State which
)
957 // allocate the image data when the first bitmap is set
961 // using image list doesn't work correctly if we don't have any label
962 // (even if we use BUTTON_IMAGELIST_ALIGN_CENTER alignment and
963 // BS_BITMAP style), at least under Windows 2003 so use owner drawn
964 // strategy for bitmap-only buttons
965 if ( ShowsLabel() && wxUxThemeEngine::GetIfActive() )
967 m_imageData
= new wxXPButtonImageData(this, bitmap
);
970 #endif // wxUSE_UXTHEME
972 m_imageData
= new wxODButtonImageData(this, bitmap
);
978 m_imageData
->SetBitmap(bitmap
, which
);
981 // it should be enough to only invalidate the best size when the normal
982 // bitmap changes as all bitmaps assigned to the button should be of the
984 if ( which
== State_Normal
)
985 InvalidateBestSize();
990 wxSize
wxButton::DoGetBitmapMargins() const
992 return m_imageData
? m_imageData
->GetBitmapMargins() : wxSize(0, 0);
995 void wxButton::DoSetBitmapMargins(wxCoord x
, wxCoord y
)
997 wxCHECK_RET( m_imageData
, "SetBitmap() must be called first" );
999 m_imageData
->SetBitmapMargins(x
, y
);
1002 void wxButton::DoSetBitmapPosition(wxDirection dir
)
1004 wxCHECK_RET( m_imageData
, "SetBitmap() must be called first" );
1006 m_imageData
->SetBitmapPosition(dir
);
1009 // ----------------------------------------------------------------------------
1010 // owner-drawn buttons support
1011 // ----------------------------------------------------------------------------
1017 // return the button state using both the ODS_XXX flags specified in state
1018 // parameter and the current button state
1019 wxButton::State
GetButtonState(wxButton
*btn
, UINT state
)
1021 if ( state
& ODS_DISABLED
)
1022 return wxButton::State_Disabled
;
1024 if ( state
& ODS_SELECTED
)
1025 return wxButton::State_Pressed
;
1027 if ( btn
->HasCapture() || btn
->IsMouseInWindow() )
1028 return wxButton::State_Current
;
1030 if ( state
& ODS_FOCUS
)
1031 return wxButton::State_Focused
;
1033 return wxButton::State_Normal
;
1036 void DrawButtonText(HDC hdc
,
1038 const wxString
& text
,
1042 wxTextColoursChanger
changeFg(hdc
, col
, CLR_INVALID
);
1043 wxBkModeChanger
changeBkMode(hdc
, wxBRUSHSTYLE_TRANSPARENT
);
1045 // center text horizontally in any case
1048 if ( text
.find(wxT('\n')) != wxString::npos
)
1050 // draw multiline label
1052 // first we need to compute its bounding rect
1054 ::CopyRect(&rc
, pRect
);
1055 ::DrawText(hdc
, text
.wx_str(), text
.length(), &rc
,
1056 DT_CENTER
| DT_CALCRECT
);
1058 // now center this rect inside the entire button area
1059 const LONG w
= rc
.right
- rc
.left
;
1060 const LONG h
= rc
.bottom
- rc
.top
;
1061 rc
.left
= (pRect
->right
- pRect
->left
)/2 - w
/2;
1062 rc
.right
= rc
.left
+w
;
1063 rc
.top
= (pRect
->bottom
- pRect
->top
)/2 - h
/2;
1064 rc
.bottom
= rc
.top
+h
;
1066 ::DrawText(hdc
, text
.wx_str(), text
.length(), &rc
, flags
);
1068 else // single line label
1070 // centre text vertically too (notice that we must have DT_SINGLELINE
1071 // for DT_VCENTER to work)
1072 ::DrawText(hdc
, text
.wx_str(), text
.length(), pRect
,
1073 flags
| DT_SINGLELINE
| DT_VCENTER
);
1077 void DrawRect(HDC hdc
, const RECT
& r
)
1079 wxDrawLine(hdc
, r
.left
, r
.top
, r
.right
, r
.top
);
1080 wxDrawLine(hdc
, r
.right
, r
.top
, r
.right
, r
.bottom
);
1081 wxDrawLine(hdc
, r
.right
, r
.bottom
, r
.left
, r
.bottom
);
1082 wxDrawLine(hdc
, r
.left
, r
.bottom
, r
.left
, r
.top
);
1086 The button frame looks like this normally:
1089 WHHHHHHHHHHHHHHHHGB W = white (HILIGHT)
1090 WH GB H = light grey (LIGHT)
1091 WH GB G = dark grey (SHADOW)
1092 WH GB B = black (DKSHADOW)
1097 When the button is selected, the button becomes like this (the total button
1098 size doesn't change):
1109 When the button is pushed (while selected) it is like:
1120 void DrawButtonFrame(HDC hdc
, RECT
& rectBtn
,
1121 bool selected
, bool pushed
)
1124 CopyRect(&r
, &rectBtn
);
1126 AutoHPEN
hpenBlack(GetSysColor(COLOR_3DDKSHADOW
)),
1127 hpenGrey(GetSysColor(COLOR_3DSHADOW
)),
1128 hpenLightGr(GetSysColor(COLOR_3DLIGHT
)),
1129 hpenWhite(GetSysColor(COLOR_3DHILIGHT
));
1131 SelectInHDC
selectPen(hdc
, hpenBlack
);
1140 (void)SelectObject(hdc
, hpenGrey
);
1141 ::InflateRect(&r
, -1, -1);
1151 ::InflateRect(&r
, -1, -1);
1154 wxDrawLine(hdc
, r
.left
, r
.bottom
, r
.right
, r
.bottom
);
1155 wxDrawLine(hdc
, r
.right
, r
.bottom
, r
.right
, r
.top
- 1);
1157 (void)SelectObject(hdc
, hpenWhite
);
1158 wxDrawLine(hdc
, r
.left
, r
.bottom
- 1, r
.left
, r
.top
);
1159 wxDrawLine(hdc
, r
.left
, r
.top
, r
.right
, r
.top
);
1161 (void)SelectObject(hdc
, hpenLightGr
);
1162 wxDrawLine(hdc
, r
.left
+ 1, r
.bottom
- 2, r
.left
+ 1, r
.top
+ 1);
1163 wxDrawLine(hdc
, r
.left
+ 1, r
.top
+ 1, r
.right
- 1, r
.top
+ 1);
1165 (void)SelectObject(hdc
, hpenGrey
);
1166 wxDrawLine(hdc
, r
.left
+ 1, r
.bottom
- 1, r
.right
- 1, r
.bottom
- 1);
1167 wxDrawLine(hdc
, r
.right
- 1, r
.bottom
- 1, r
.right
- 1, r
.top
);
1170 InflateRect(&rectBtn
, -OD_BUTTON_MARGIN
, -OD_BUTTON_MARGIN
);
1174 void DrawXPBackground(wxButton
*button
, HDC hdc
, RECT
& rectBtn
, UINT state
)
1176 wxUxThemeHandle
theme(button
, L
"BUTTON");
1178 // this array is indexed by wxButton::State values and so must be kept in
1180 static const int uxStates
[] =
1182 PBS_NORMAL
, PBS_HOT
, PBS_PRESSED
, PBS_DISABLED
, PBS_DEFAULTED
1185 int iState
= uxStates
[GetButtonState(button
, state
)];
1187 wxUxThemeEngine
* const engine
= wxUxThemeEngine::Get();
1189 // draw parent background if needed
1190 if ( engine
->IsThemeBackgroundPartiallyTransparent
1197 engine
->DrawThemeParentBackground(GetHwndOf(button
), hdc
, &rectBtn
);
1201 engine
->DrawThemeBackground(theme
, hdc
, BP_PUSHBUTTON
, iState
,
1204 // calculate content area margins
1206 engine
->GetThemeMargins(theme
, hdc
, BP_PUSHBUTTON
, iState
,
1207 TMT_CONTENTMARGINS
, &rectBtn
, &margins
);
1208 ::InflateRect(&rectBtn
, -margins
.cxLeftWidth
, -margins
.cyTopHeight
);
1209 ::InflateRect(&rectBtn
, -XP_BUTTON_EXTRA_MARGIN
, -XP_BUTTON_EXTRA_MARGIN
);
1211 if ( button
->UseBgCol() )
1213 COLORREF colBg
= wxColourToRGB(button
->GetBackgroundColour());
1214 AutoHBRUSH
hbrushBackground(colBg
);
1216 // don't overwrite the focus rect
1218 ::CopyRect(&rectClient
, &rectBtn
);
1219 ::InflateRect(&rectClient
, -1, -1);
1220 FillRect(hdc
, &rectClient
, hbrushBackground
);
1223 #endif // wxUSE_UXTHEME
1225 } // anonymous namespace
1227 // ----------------------------------------------------------------------------
1228 // owner drawn buttons support
1229 // ----------------------------------------------------------------------------
1231 void wxButton::MakeOwnerDrawn()
1233 long style
= GetWindowLong(GetHwnd(), GWL_STYLE
);
1234 if ( (style
& BS_OWNERDRAW
) != BS_OWNERDRAW
)
1237 style
|= BS_OWNERDRAW
;
1238 SetWindowLong(GetHwnd(), GWL_STYLE
, style
);
1242 bool wxButton::SetBackgroundColour(const wxColour
&colour
)
1244 if ( !wxControl::SetBackgroundColour(colour
) )
1257 bool wxButton::SetForegroundColour(const wxColour
&colour
)
1259 if ( !wxControl::SetForegroundColour(colour
) )
1272 bool wxButton::MSWOnDraw(WXDRAWITEMSTRUCT
*wxdis
)
1274 LPDRAWITEMSTRUCT lpDIS
= (LPDRAWITEMSTRUCT
)wxdis
;
1275 HDC hdc
= lpDIS
->hDC
;
1277 UINT state
= lpDIS
->itemState
;
1278 bool pushed
= (SendMessage(GetHwnd(), BM_GETSTATE
, 0, 0) & BST_PUSHED
) != 0;
1281 CopyRect(&rectBtn
, &lpDIS
->rcItem
);
1283 // draw the button background
1284 if ( !HasFlag(wxBORDER_NONE
) )
1287 if ( wxUxThemeEngine::GetIfActive() )
1289 DrawXPBackground(this, hdc
, rectBtn
, state
);
1292 #endif // wxUSE_UXTHEME
1294 COLORREF colBg
= wxColourToRGB(GetBackgroundColour());
1296 // first, draw the background
1297 AutoHBRUSH
hbrushBackground(colBg
);
1298 FillRect(hdc
, &rectBtn
, hbrushBackground
);
1300 // draw the border for the current state
1301 bool selected
= (state
& ODS_SELECTED
) != 0;
1305 tlw
= wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow
);
1308 selected
= tlw
->GetDefaultItem() == this;
1312 DrawButtonFrame(hdc
, rectBtn
, selected
, pushed
);
1315 // draw the focus rectangle if we need it
1316 if ( (state
& ODS_FOCUS
) && !(state
& ODS_NOFOCUSRECT
) )
1318 DrawFocusRect(hdc
, &rectBtn
);
1321 if ( !wxUxThemeEngine::GetIfActive() )
1322 #endif // wxUSE_UXTHEME
1326 // the label is shifted by 1 pixel to create "pushed" effect
1327 OffsetRect(&rectBtn
, 1, 1);
1334 // draw the image, if any
1337 wxBitmap bmp
= m_imageData
->GetBitmap(GetButtonState(this, state
));
1339 bmp
= m_imageData
->GetBitmap(State_Normal
);
1341 const wxSize sizeBmp
= bmp
.GetSize();
1342 const wxSize margin
= m_imageData
->GetBitmapMargins();
1343 const wxSize
sizeBmpWithMargins(sizeBmp
+ 2*margin
);
1344 wxRect
rectButton(wxRectFromRECT(rectBtn
));
1346 // for simplicity, we start with centred rectangle and then move it to
1347 // the appropriate edge
1348 wxRect rectBitmap
= wxRect(sizeBmp
).CentreIn(rectButton
);
1349 switch ( m_imageData
->GetBitmapPosition() )
1352 wxFAIL_MSG( "invalid direction" );
1356 rectBitmap
.x
= rectButton
.x
+ margin
.x
;
1357 rectButton
.x
+= sizeBmpWithMargins
.x
;
1358 rectButton
.width
-= sizeBmpWithMargins
.x
;
1362 rectBitmap
.x
= rectButton
.GetRight() - sizeBmp
.x
- margin
.x
;
1363 rectButton
.width
-= sizeBmpWithMargins
.x
;
1367 rectBitmap
.y
= rectButton
.y
+ margin
.y
;
1368 rectButton
.y
+= sizeBmpWithMargins
.y
;
1369 rectButton
.height
-= sizeBmpWithMargins
.y
;
1373 rectBitmap
.y
= rectButton
.GetBottom() - sizeBmp
.y
- margin
.y
;
1374 rectButton
.height
-= sizeBmpWithMargins
.y
;
1378 wxDCTemp
dst((WXHDC
)hdc
);
1379 dst
.DrawBitmap(bmp
, rectBitmap
.GetPosition(), true);
1381 wxCopyRectToRECT(rectButton
, rectBtn
);
1385 // finally draw the label
1388 COLORREF colFg
= state
& ODS_DISABLED
1389 ? ::GetSysColor(COLOR_GRAYTEXT
)
1390 : wxColourToRGB(GetForegroundColour());
1392 // notice that DT_HIDEPREFIX doesn't work on old (pre-Windows 2000)
1393 // systems but by happy coincidence ODS_NOACCEL is not used under them
1394 // neither so DT_HIDEPREFIX should never be used there
1395 DrawButtonText(hdc
, &rectBtn
, GetLabel(), colFg
,
1396 state
& ODS_NOACCEL
? DT_HIDEPREFIX
: 0);
1402 #endif // wxUSE_BUTTON