1 # Microsoft Developer Studio Project File - Name="flVC" - Package Owner=<4>
 
   2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
 
   5 # TARGTYPE "Win32 (x86) Static Library" 0x0104
 
   8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
 
   9 !MESSAGE use the Export Makefile command and run
 
  11 !MESSAGE NMAKE /f "flVC.mak".
 
  13 !MESSAGE You can specify a configuration when running NMAKE
 
  14 !MESSAGE by defining the macro CFG on the command line. For example:
 
  16 !MESSAGE NMAKE /f "flVC.mak" CFG="flVC - Win32 Debug"
 
  18 !MESSAGE Possible choices for configuration are:
 
  20 !MESSAGE "flVC - Win32 Release" (based on "Win32 (x86) Static Library")
 
  21 !MESSAGE "flVC - Win32 Debug" (based on "Win32 (x86) Static Library")
 
  25 # PROP AllowPerConfigDependencies 0
 
  26 # PROP Scc_ProjName ""
 
  27 # PROP Scc_LocalPath ""
 
  31 !IF  "$(CFG)" == "flVC - Win32 Release"
 
  34 # PROP BASE Use_Debug_Libraries 0
 
  35 # PROP BASE Output_Dir "Release"
 
  36 # PROP BASE Intermediate_Dir "Release"
 
  37 # PROP BASE Target_Dir ""
 
  39 # PROP Use_Debug_Libraries 0
 
  40 # PROP Output_Dir "Release"
 
  41 # PROP Intermediate_Dir "Release"
 
  43 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
 
  44 # ADD CPP /nologo /MD /W3 /GX /O1 /Ob2 /I "../../../include" /I "../../include" /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__HACK_MY_MSDEV40__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c
 
  46 # ADD BASE RSC /l 0x809
 
  49 # ADD BASE BSC32 /nologo
 
  52 # ADD BASE LIB32 /nologo
 
  53 # ADD LIB32 /nologo /out:"..\..\..\lib\fl.lib"
 
  55 !ELSEIF  "$(CFG)" == "flVC - Win32 Debug"
 
  58 # PROP BASE Use_Debug_Libraries 1
 
  59 # PROP BASE Output_Dir "Debug"
 
  60 # PROP BASE Intermediate_Dir "Debug"
 
  61 # PROP BASE Target_Dir ""
 
  63 # PROP Use_Debug_Libraries 1
 
  64 # PROP Output_Dir "Debug"
 
  65 # PROP Intermediate_Dir "Debug"
 
  67 # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
 
  68 # ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../../include" /I "../../include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D DEBUG=1 /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c
 
  70 # ADD BASE RSC /l 0x809
 
  73 # ADD BASE BSC32 /nologo
 
  76 # ADD BASE LIB32 /nologo
 
  77 # ADD LIB32 /nologo /out:"..\..\..\lib\fld.lib"
 
  83 # Name "flVC - Win32 Release"
 
  84 # Name "flVC - Win32 Debug"
 
  85 # Begin Group "Headers"
 
  87 # PROP Default_Filter ""
 
  90 SOURCE=..\..\include\wx\fl\antiflickpl.h
 
  94 SOURCE=..\..\include\wx\fl\bardragpl.h
 
  98 SOURCE=..\..\include\wx\fl\barhintspl.h
 
 102 SOURCE=..\..\include\wx\fl\cbcustom.h
 
 106 SOURCE=..\..\include\wx\fl\controlbar.h
 
 110 SOURCE=..\..\include\wx\fl\dynbarhnd.h
 
 114 SOURCE=..\..\include\wx\fl\dyntbar.h
 
 118 SOURCE=..\..\include\wx\fl\dyntbarhnd.h
 
 122 SOURCE=..\..\include\wx\fl\frmview.h
 
 126 SOURCE=..\..\include\wx\fl\garbagec.h
 
 130 SOURCE=..\..\include\wx\fl\gcupdatesmgr.h
 
 134 SOURCE=..\..\include\wx\fl\hintanimpl.h
 
 138 SOURCE=..\..\include\wx\fl\newbmpbtn.h
 
 142 SOURCE=..\..\include\wx\fl\panedrawpl.h
 
 146 SOURCE=..\..\include\wx\fl\rowdragpl.h
 
 150 SOURCE=..\..\include\wx\fl\rowlayoutpl.h
 
 154 SOURCE=..\..\include\wx\fl\toolwnd.h
 
 158 SOURCE=..\..\include\wx\fl\updatesmgr.h
 
 163 SOURCE=.\antiflickpl.cpp
 
 167 SOURCE=.\bardragpl.cpp
 
 171 SOURCE=.\barhintspl.cpp
 
 175 SOURCE=.\cbcustom.cpp
 
 179 SOURCE=.\controlbar.cpp
 
 187 SOURCE=.\dyntbarhnd.cpp
 
 195 SOURCE=.\garbagec.cpp
 
 199 SOURCE=.\gcupdatesmgr.cpp
 
 203 SOURCE=.\hintanimpl.cpp
 
 207 SOURCE=.\newbmpbtn.cpp
 
 211 SOURCE=.\panedrawpl.cpp
 
 215 SOURCE=.\rowdragpl.cpp
 
 219 SOURCE=.\rowlayoutpl.cpp
 
 227 SOURCE=.\updatesmgr.cpp