]> git.saurik.com Git - wxWidgets.git/blob - include/wx/setup_inc.h
9f6cb8cac0101cd4fc9538b4c9df8ba7daa221de
[wxWidgets.git] / include / wx / setup_inc.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/setup_inc.h
3 // Purpose: setup.h settings
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created:
7 // RCS-ID: $Id$
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 // ----------------------------------------------------------------------------
13 // global settings
14 // ----------------------------------------------------------------------------
15
16 // define this to 0 when building wxBase library - this can also be done from
17 // makefile/project file overriding the value here
18 #ifndef wxUSE_GUI
19 #define wxUSE_GUI 1
20 #endif // wxUSE_GUI
21
22 // ----------------------------------------------------------------------------
23 // compatibility settings
24 // ----------------------------------------------------------------------------
25
26 // This setting determines the compatibility with 2.6 API: set it to 0 to
27 // flag all cases of using deprecated functions.
28 //
29 // Default is 1 but please try building your code with 0 as the default will
30 // change to 0 in the next version and the deprecated functions will disappear
31 // in the version after it completely.
32 //
33 // Recommended setting: 0 (please update your code)
34 #define WXWIN_COMPATIBILITY_2_6 0
35
36 // This setting determines the compatibility with 2.8 API: set it to 0 to
37 // flag all cases of using deprecated functions.
38 //
39 // Default is 1 but please try building your code with 0 as the default will
40 // change to 0 in the next version and the deprecated functions will disappear
41 // in the version after it completely.
42 //
43 // Recommended setting: 0 (please update your code)
44 #define WXWIN_COMPATIBILITY_2_8 1
45
46 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
47 // default system font is used for wxWindow::GetCharWidth/Height() instead of
48 // the current font.
49 //
50 // Default is 0
51 //
52 // Recommended setting: 0
53 #define wxDIALOG_UNIT_COMPATIBILITY 0
54
55 // ----------------------------------------------------------------------------
56 // debugging settings
57 // ----------------------------------------------------------------------------
58
59 // wxDEBUG_LEVEL will be defined as 1 in wx/debug.h so normally there is no
60 // need to define it here. You may do it for two reasons: either completely
61 // disable/compile out the asserts in release version (then do it inside #ifdef
62 // NDEBUG) or, on the contrary, enable more asserts, including the usually
63 // disabled ones, in the debug build (then do it inside #ifndef NDEBUG)
64 //
65 // #ifdef NDEBUG
66 // #define wxDEBUG_LEVEL 0
67 // #else
68 // #define wxDEBUG_LEVEL 2
69 // #endif
70
71 // wxHandleFatalExceptions() may be used to catch the program faults at run
72 // time and, instead of terminating the program with a usual GPF message box,
73 // call the user-defined wxApp::OnFatalException() function. If you set
74 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
75 //
76 // This setting is for Win32 only and can only be enabled if your compiler
77 // supports Win32 structured exception handling (currently only VC++ does)
78 //
79 // Default is 1
80 //
81 // Recommended setting: 1 if your compiler supports it.
82 #define wxUSE_ON_FATAL_EXCEPTION 1
83
84 // Set this to 1 to be able to generate a human-readable (unlike
85 // machine-readable minidump created by wxCrashReport::Generate()) stack back
86 // trace when your program crashes using wxStackWalker
87 //
88 // Default is 1 if supported by the compiler.
89 //
90 // Recommended setting: 1, set to 0 if your programs never crash
91 #define wxUSE_STACKWALKER 1
92
93 // Set this to 1 to compile in wxDebugReport class which allows you to create
94 // and optionally upload to your web site a debug report consisting of back
95 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
96 //
97 // Default is 1 if supported by the compiler.
98 //
99 // Recommended setting: 1, it is compiled into a separate library so there
100 // is no overhead if you don't use it
101 #define wxUSE_DEBUGREPORT 1
102
103 // Generic comment about debugging settings: they are very useful if you don't
104 // use any other memory leak detection tools such as Purify/BoundsChecker, but
105 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
106 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
107 // may prefer to use it instead of built in memory debugging code because it is
108 // faster and more fool proof.
109 //
110 // Using VC++ CRT memory debugging is enabled by default in debug build (_DEBUG
111 // is defined) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
112 // and if __NO_VC_CRTDBG__ is not defined.
113
114 // The rest of the options in this section are obsolete and not supported,
115 // enable them at your own risk.
116
117 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
118 // __WXDEBUG__ is not defined, will still use the normal memory operators.
119 //
120 // Default is 0
121 //
122 // Recommended setting: 0
123 #define wxUSE_DEBUG_CONTEXT 0
124
125 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
126 // __WXDEBUG__ is also defined.
127 //
128 // WARNING: this code may not work with all architectures, especially if
129 // alignment is an issue. This switch is currently ignored for mingw / cygwin
130 //
131 // Default is 0
132 //
133 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
134 #define wxUSE_MEMORY_TRACING 0
135
136 // In debug mode, cause new and delete to be redefined globally.
137 // If this causes problems (e.g. link errors which is a common problem
138 // especially if you use another library which also redefines the global new
139 // and delete), set this to 0.
140 // This switch is currently ignored for mingw / cygwin
141 //
142 // Default is 0
143 //
144 // Recommended setting: 0
145 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
146
147 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
148 // this causes problems (e.g. link errors), set this to 0. You may need to set
149 // this to 0 if using templates (at least for VC++). This switch is currently
150 // ignored for mingw / cygwin / CodeWarrior
151 //
152 // Default is 0
153 //
154 // Recommended setting: 0
155 #define wxUSE_DEBUG_NEW_ALWAYS 0
156
157
158 // ----------------------------------------------------------------------------
159 // Unicode support
160 // ----------------------------------------------------------------------------
161
162 // These settings are obsolete: the library is always built in Unicode mode
163 // now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
164 // absolutely necessary -- updating it is strongly recommended as the ANSI mode
165 // will disappear completely in future wxWidgets releases.
166 #ifndef wxUSE_UNICODE
167 #define wxUSE_UNICODE 1
168 #endif
169
170 // wxUSE_WCHAR_T is required by wxWidgets now, don't change.
171 #define wxUSE_WCHAR_T 1
172
173 // ----------------------------------------------------------------------------
174 // global features
175 // ----------------------------------------------------------------------------
176
177 // Compile library in exception-safe mode? If set to 1, the library will try to
178 // behave correctly in presence of exceptions (even though it still will not
179 // use the exceptions itself) and notify the user code about any unhandled
180 // exceptions. If set to 0, propagation of the exceptions through the library
181 // code will lead to undefined behaviour -- but the code itself will be
182 // slightly smaller and faster.
183 //
184 // Note that like wxUSE_THREADS this option is automatically set to 0 if
185 // wxNO_EXCEPTIONS is defined.
186 //
187 // Default is 1
188 //
189 // Recommended setting: depends on whether you intend to use C++ exceptions
190 // in your own code (1 if you do, 0 if you don't)
191 #define wxUSE_EXCEPTIONS 1
192
193 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
194 //
195 // Default is 0
196 //
197 // Recommended setting: 0 (this is still work in progress...)
198 #define wxUSE_EXTENDED_RTTI 0
199
200 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
201 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
202 // and for wxHashMap to be implemented with templates.
203 //
204 // Default is 0
205 //
206 // Recommended setting: YMMV
207 #define wxUSE_STL 0
208
209 // Support for message/error logging. This includes wxLogXXX() functions and
210 // wxLog and derived classes. Don't set this to 0 unless you really know what
211 // you are doing.
212 //
213 // Default is 1
214 //
215 // Recommended setting: 1 (always)
216 #define wxUSE_LOG 1
217
218 // Recommended setting: 1
219 #define wxUSE_LOGWINDOW 1
220
221 // Recommended setting: 1
222 #define wxUSE_LOGGUI 1
223
224 // Recommended setting: 1
225 #define wxUSE_LOG_DIALOG 1
226
227 // Support for command line parsing using wxCmdLineParser class.
228 //
229 // Default is 1
230 //
231 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
232 #define wxUSE_CMDLINE_PARSER 1
233
234 // Support for multithreaded applications: if 1, compile in thread classes
235 // (thread.h) and make the library a bit more thread safe. Although thread
236 // support is quite stable by now, you may still consider recompiling the
237 // library without it if you have no use for it - this will result in a
238 // somewhat smaller and faster operation.
239 //
240 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
241 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
242 // build/msw/config.* file this value will have no effect.
243 //
244 // Default is 1
245 //
246 // Recommended setting: 0 unless you do plan to develop MT applications
247 #define wxUSE_THREADS 1
248
249 // If enabled, compiles wxWidgets streams classes
250 //
251 // wx stream classes are used for image IO, process IO redirection, network
252 // protocols implementation and much more and so disabling this results in a
253 // lot of other functionality being lost.
254 //
255 // Default is 1
256 //
257 // Recommended setting: 1 as setting it to 0 disables many other things
258 #define wxUSE_STREAMS 1
259
260 // This is not a real option but is used as the default value for
261 // wxUSE_STD_IOSTREAM and wxUSE_STD_STRING.
262 //
263 // Currently the Digital Mars and Watcom compilers come without standard C++
264 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
265 // them (e.g. from STLPort).
266 //
267 // VC++ 5.0 does include standard C++ library headers, however they produce
268 // many warnings that can't be turned off when compiled at warning level 4.
269 #if defined(__DMC__) || defined(__WATCOMC__) \
270 || (defined(_MSC_VER) && _MSC_VER < 1200)
271 #define wxUSE_STD_DEFAULT 0
272 #else
273 #define wxUSE_STD_DEFAULT 1
274 #endif
275
276 // Use standard C++ streams if 1 instead of wx streams in some places. If
277 // disabled (default), wx streams are used everywhere and wxWidgets doesn't
278 // depend on the standard streams library.
279 //
280 // Notice that enabling this does not replace wx streams with std streams
281 // everywhere, in a lot of places wx streams are used no matter what.
282 //
283 // Default is 0
284 //
285 // Recommended setting: 1 if you use the standard streams anyhow and so
286 // dependency on the standard streams library is not a
287 // problem
288 #define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT
289
290 // Enable conversion to standard C++ string if 1.
291 //
292 // Default is 1 for most compilers.
293 //
294 // Recommended setting: 1 unless you want to ensure your program doesn't use
295 // the standard C++ library at all.
296 #define wxUSE_STD_STRING wxUSE_STD_DEFAULT
297
298 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
299 // Note that if the system's implementation does not support positional
300 // parameters, setting this to 1 forces the use of the wxWidgets implementation
301 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
302 // many Unix systems but usually doesn't under Windows.
303 //
304 // Positional parameters are very useful when translating a program since using
305 // them in formatting strings allow translators to correctly reorder the
306 // translated sentences.
307 //
308 // Default is 1
309 //
310 // Recommended setting: 1 if you want to support multiple languages
311 #define wxUSE_PRINTF_POS_PARAMS 1
312
313 // ----------------------------------------------------------------------------
314 // non GUI features selection
315 // ----------------------------------------------------------------------------
316
317 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
318 // integer which is implemented in terms of native 64 bit integers if any or
319 // uses emulation otherwise.
320 //
321 // This class is required by wxDateTime and so you should enable it if you want
322 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
323 // integers in which case (almost) all of its functions are inline and it
324 // almost does not take any space, so there should be no reason to switch it
325 // off.
326 //
327 // Recommended setting: 1
328 #define wxUSE_LONGLONG 1
329
330 // Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
331 // storing binary data in wxConfig on most platforms.
332 //
333 // Default is 1.
334 //
335 // Recommended setting: 1 (but can be safely disabled if you don't use it)
336 #define wxUSE_BASE64 1
337
338 // Set this to 1 to be able to use wxEventLoop even in console applications
339 // (i.e. using base library only, without GUI). This is mostly useful for
340 // processing socket events but is also necessary to use timers in console
341 // applications
342 //
343 // Default is 1.
344 //
345 // Recommended setting: 1 (but can be safely disabled if you don't use it)
346 #define wxUSE_CONSOLE_EVENTLOOP 1
347
348 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
349 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
350 //
351 // Default is 1
352 //
353 // Recommended setting: 1 (wxFile is highly recommended as it is required by
354 // i18n code, wxFileConfig and others)
355 #define wxUSE_FILE 1
356 #define wxUSE_FFILE 1
357
358 // Use wxFSVolume class providing access to the configured/active mount points
359 //
360 // Default is 1
361 //
362 // Recommended setting: 1 (but may be safely disabled if you don't use it)
363 #define wxUSE_FSVOLUME 1
364
365 // Use wxStandardPaths class which allows to retrieve some standard locations
366 // in the file system
367 //
368 // Default is 1
369 //
370 // Recommended setting: 1 (may be disabled to save space, but not much)
371 #define wxUSE_STDPATHS 1
372
373 // use wxTextBuffer class: required by wxTextFile
374 #define wxUSE_TEXTBUFFER 1
375
376 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
377 // wxFileConfig
378 #define wxUSE_TEXTFILE 1
379
380 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
381 #define wxUSE_INTL 1
382
383 // Provide wxFoo_l() functions similar to standard foo() functions but taking
384 // an extra locale parameter.
385 //
386 // Notice that this is fully implemented only for the systems providing POSIX
387 // xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary
388 // almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will
389 // only work for the current user locale and "C" locale. You can use
390 // wxHAS_XLOCALE_SUPPORT to test whether the full support is available.
391 //
392 // Default is 1
393 //
394 // Recommended setting: 1 but may be disabled if you are writing programs
395 // running only in C locale anyhow
396 #define wxUSE_XLOCALE 1
397
398 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
399 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
400 // old wxTime and wxDate classes which are still provided for backwards
401 // compatibility (and implemented in terms of wxDateTime).
402 //
403 // Note that this class is relatively new and is still officially in alpha
404 // stage because some features are not yet (fully) implemented. It is already
405 // quite useful though and should only be disabled if you are aiming at
406 // absolutely minimal version of the library.
407 //
408 // Requires: wxUSE_LONGLONG
409 //
410 // Default is 1
411 //
412 // Recommended setting: 1
413 #define wxUSE_DATETIME 1
414
415 // Set wxUSE_TIMER to 1 to compile wxTimer class
416 //
417 // Default is 1
418 //
419 // Recommended setting: 1
420 #define wxUSE_TIMER 1
421
422 // Use wxStopWatch clas.
423 //
424 // Default is 1
425 //
426 // Recommended setting: 1 (needed by wxSocket)
427 #define wxUSE_STOPWATCH 1
428
429 // Set wxUSE_FSWATCHER to 1 if you want to enable wxFileSystemWatcher
430 //
431 // Default is 1
432 //
433 // Recommended setting: 1
434 #define wxUSE_FSWATCHER 1
435
436 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
437 // which allow the application to store its settings in the persistent
438 // storage. Setting this to 1 will also enable on-demand creation of the
439 // global config object in wxApp.
440 //
441 // See also wxUSE_CONFIG_NATIVE below.
442 //
443 // Recommended setting: 1
444 #define wxUSE_CONFIG 1
445
446 // If wxUSE_CONFIG is 1, you may choose to use either the native config
447 // classes under Windows (using .INI files under Win16 and the registry under
448 // Win32) or the portable text file format used by the config classes under
449 // Unix.
450 //
451 // Default is 1 to use native classes. Note that you may still use
452 // wxFileConfig even if you set this to 1 - just the config object created by
453 // default for the applications needs will be a wxRegConfig or wxIniConfig and
454 // not wxFileConfig.
455 //
456 // Recommended setting: 1
457 #define wxUSE_CONFIG_NATIVE 1
458
459 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
460 // to connect/disconnect from the network and be notified whenever the dial-up
461 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
462 //
463 // Default is 1.
464 //
465 // Recommended setting: 1
466 #define wxUSE_DIALUP_MANAGER 1
467
468 // Compile in classes for run-time DLL loading and function calling.
469 // Required by wxUSE_DIALUP_MANAGER.
470 //
471 // This setting is for Win32 only
472 //
473 // Default is 1.
474 //
475 // Recommended setting: 1
476 #define wxUSE_DYNLIB_CLASS 1
477
478 // experimental, don't use for now
479 #define wxUSE_DYNAMIC_LOADER 1
480
481 // Set to 1 to use socket classes
482 #define wxUSE_SOCKETS 1
483
484 // Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS)
485 //
486 // Notice that currently setting this option under Windows will result in
487 // programs which can only run on recent OS versions (with ws2_32.dll
488 // installed) which is why it is disabled by default.
489 //
490 // Default is 1.
491 //
492 // Recommended setting: 1 if you need IPv6 support
493 #define wxUSE_IPV6 0
494
495 // Set to 1 to enable virtual file systems (required by wxHTML)
496 #define wxUSE_FILESYSTEM 1
497
498 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
499 #define wxUSE_FS_ZIP 1
500
501 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
502 #define wxUSE_FS_ARCHIVE 1
503
504 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
505 #define wxUSE_FS_INET 1
506
507 // wxArchive classes for accessing archives such as zip and tar
508 #define wxUSE_ARCHIVE_STREAMS 1
509
510 // Set to 1 to compile wxZipInput/OutputStream classes.
511 #define wxUSE_ZIPSTREAM 1
512
513 // Set to 1 to compile wxTarInput/OutputStream classes.
514 #define wxUSE_TARSTREAM 1
515
516 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
517 // wxUSE_LIBPNG
518 #define wxUSE_ZLIB 1
519
520 // If enabled, the code written by Apple will be used to write, in a portable
521 // way, float on the disk. See extended.c for the license which is different
522 // from wxWidgets one.
523 //
524 // Default is 1.
525 //
526 // Recommended setting: 1 unless you don't like the license terms (unlikely)
527 #define wxUSE_APPLE_IEEE 1
528
529 // Joystick support class
530 #define wxUSE_JOYSTICK 1
531
532 // wxFontEnumerator class
533 #define wxUSE_FONTENUM 1
534
535 // wxFontMapper class
536 #define wxUSE_FONTMAP 1
537
538 // wxMimeTypesManager class
539 #define wxUSE_MIMETYPE 1
540
541 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
542 // or wxURL you need to set this to 1.
543 //
544 // Default is 1.
545 //
546 // Recommended setting: 1
547 #define wxUSE_PROTOCOL 1
548
549 // The settings for the individual URL schemes
550 #define wxUSE_PROTOCOL_FILE 1
551 #define wxUSE_PROTOCOL_FTP 1
552 #define wxUSE_PROTOCOL_HTTP 1
553
554 // Define this to use wxURL class.
555 #define wxUSE_URL 1
556
557 // Define this to use native platform url and protocol support.
558 // Currently valid only for MS-Windows.
559 // Note: if you set this to 1, you can open ftp/http/gopher sites
560 // and obtain a valid input stream for these sites
561 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
562 // Doing so reduces the code size.
563 //
564 // This code is experimental and subject to change.
565 #define wxUSE_URL_NATIVE 0
566
567 // Support for wxVariant class used in several places throughout the library,
568 // notably in wxDataViewCtrl API.
569 //
570 // Default is 1.
571 //
572 // Recommended setting: 1 unless you want to reduce the library size as much as
573 // possible in which case setting this to 0 can gain up to 100KB.
574 #define wxUSE_VARIANT 1
575
576 // Support for wxAny class, the successor for wxVariant.
577 //
578 // Default is 1.
579 //
580 // Recommended setting: 1 unless you want to reduce the library size by a small amount,
581 // or your compiler cannot for some reason cope with complexity of templates used.
582 #define wxUSE_ANY 1
583
584 // Support for regular expression matching via wxRegEx class: enable this to
585 // use POSIX regular expressions in your code. You need to compile regex
586 // library from src/regex to use it under Windows.
587 //
588 // Default is 0
589 //
590 // Recommended setting: 1 if your compiler supports it, if it doesn't please
591 // contribute us a makefile for src/regex for it
592 #define wxUSE_REGEX 1
593
594 // wxSystemOptions class
595 #define wxUSE_SYSTEM_OPTIONS 1
596
597 // wxSound class
598 #define wxUSE_SOUND 1
599
600 // Use wxMediaCtrl
601 //
602 // Default is 1.
603 //
604 // Recommended setting: 1
605 #define wxUSE_MEDIACTRL 1
606
607 // Use wxWidget's XRC XML-based resource system. Recommended.
608 //
609 // Default is 1
610 //
611 // Recommended setting: 1 (requires wxUSE_XML)
612 #define wxUSE_XRC 1
613
614 // XML parsing classes. Note that their API will change in the future, so
615 // using wxXmlDocument and wxXmlNode in your app is not recommended.
616 //
617 // Default is the same as wxUSE_XRC, i.e. 1 by default.
618 //
619 // Recommended setting: 1 (required by XRC)
620 #define wxUSE_XML wxUSE_XRC
621
622 // Use wxWidget's AUI docking system
623 //
624 // Default is 1
625 //
626 // Recommended setting: 1
627 #define wxUSE_AUI 1
628
629 // Use wxWidget's Ribbon classes for interfaces
630 //
631 // Default is 1
632 //
633 // Recommended setting: 1
634 #define wxUSE_RIBBON 1
635
636 // Use wxPropertyGrid.
637 //
638 // Default is 1
639 //
640 // Recommended setting: 1
641 #define wxUSE_PROPGRID 1
642
643 // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
644 //
645 // Default is 1
646 //
647 // Recommended setting: 1
648 #define wxUSE_STC 1
649
650
651 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
652 // 2D drawing API. (Still somewhat experimental)
653 //
654 // Please note that on Windows gdiplus.dll is loaded dynamically which means
655 // that nothing special needs to be done as long as you don't use
656 // wxGraphicsContext at all or only use it on XP and later systems but you
657 // still do need to distribute it yourself for an application using
658 // wxGraphicsContext to be runnable on pre-XP systems.
659 //
660 // Default is 1 except if you're using a non-Microsoft compiler under Windows
661 // as only MSVC7+ is known to ship with gdiplus.h. For other compilers (e.g.
662 // mingw32) you may need to install the headers (and just the headers)
663 // yourself. If you do, change the setting below manually.
664 //
665 // Recommended setting: 1 if supported by the compilation environment
666
667 // notice that we can't use wxCHECK_VISUALC_VERSION() here as this file is
668 // included from wx/platform.h before wxCHECK_VISUALC_VERSION() is defined
669 #ifdef _MSC_VER
670 # if _MSC_VER >= 1310
671 // MSVC7.1+ comes with new enough Platform SDK, enable
672 // wxGraphicsContext support for it
673 # define wxUSE_GRAPHICS_CONTEXT 1
674 # else
675 // MSVC 6 didn't include GDI+ headers so disable by default, enable it
676 // here if you use MSVC 6 with a newer SDK
677 # define wxUSE_GRAPHICS_CONTEXT 0
678 # endif
679 #else
680 // Disable support for other Windows compilers, enable it if your compiler
681 // comes with new enough SDK or you installed the headers manually.
682 //
683 // Notice that this will be set by configure under non-Windows platforms
684 // anyhow so the value there is not important.
685 # define wxUSE_GRAPHICS_CONTEXT 0
686 #endif
687
688 // ----------------------------------------------------------------------------
689 // Individual GUI controls
690 // ----------------------------------------------------------------------------
691
692 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
693 // (without it, wxControl class is not compiled)
694 //
695 // Default is 1
696 //
697 // Recommended setting: 1 (don't change except for very special programs)
698 #define wxUSE_CONTROLS 1
699
700 // wxPopupWindow class is a top level transient window. It is currently used
701 // to implement wxTipWindow
702 //
703 // Default is 1
704 //
705 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
706 #define wxUSE_POPUPWIN 1
707
708 // wxTipWindow allows to implement the custom tooltips, it is used by the
709 // context help classes. Requires wxUSE_POPUPWIN.
710 //
711 // Default is 1
712 //
713 // Recommended setting: 1 (may be set to 0)
714 #define wxUSE_TIPWINDOW 1
715
716 // Each of the settings below corresponds to one wxWidgets control. They are
717 // all switched on by default but may be disabled if you are sure that your
718 // program (including any standard dialogs it can show!) doesn't need them and
719 // if you desperately want to save some space. If you use any of these you must
720 // set wxUSE_CONTROLS as well.
721 //
722 // Default is 1
723 //
724 // Recommended setting: 1
725 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
726 #define wxUSE_BUTTON 1 // wxButton
727 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
728 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
729 #define wxUSE_CHECKBOX 1 // wxCheckBox
730 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
731 #define wxUSE_CHOICE 1 // wxChoice
732 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
733 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
734 #define wxUSE_COMBOBOX 1 // wxComboBox
735 #define wxUSE_COMMANDLINKBUTTON 1 // wxCommandLinkButton
736 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
737 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
738 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
739 #define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
740 #define wxUSE_FILECTRL 1 // wxFileCtrl
741 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
742 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
743 #define wxUSE_GAUGE 1 // wxGauge
744 #define wxUSE_HEADERCTRL 1 // wxHeaderCtrl
745 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
746 #define wxUSE_LISTBOX 1 // wxListBox
747 #define wxUSE_LISTCTRL 1 // wxListCtrl
748 #define wxUSE_RADIOBOX 1 // wxRadioBox
749 #define wxUSE_RADIOBTN 1 // wxRadioButton
750 #define wxUSE_RICHMSGDLG 1 // wxRichMessageDialog
751 #define wxUSE_SCROLLBAR 1 // wxScrollBar
752 #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
753 #define wxUSE_SLIDER 1 // wxSlider
754 #define wxUSE_SPINBTN 1 // wxSpinButton
755 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
756 #define wxUSE_STATBOX 1 // wxStaticBox
757 #define wxUSE_STATLINE 1 // wxStaticLine
758 #define wxUSE_STATTEXT 1 // wxStaticText
759 #define wxUSE_STATBMP 1 // wxStaticBitmap
760 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
761 #define wxUSE_TOGGLEBTN 1 // requires wxButton
762 #define wxUSE_TREECTRL 1 // wxTreeCtrl
763
764 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
765 // below either wxStatusBar95 or a generic wxStatusBar will be used.
766 //
767 // Default is 1
768 //
769 // Recommended setting: 1
770 #define wxUSE_STATUSBAR 1
771
772 // Two status bar implementations are available under Win32: the generic one
773 // or the wrapper around native control. For native look and feel the native
774 // version should be used.
775 //
776 // Default is 1 for the platforms where native status bar is supported.
777 //
778 // Recommended setting: 1 (there is no advantage in using the generic one)
779 #define wxUSE_NATIVE_STATUSBAR 1
780
781 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
782 // classes at all. Otherwise, use the native toolbar class unless
783 // wxUSE_TOOLBAR_NATIVE is 0.
784 //
785 // Default is 1 for all settings.
786 //
787 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
788 #define wxUSE_TOOLBAR 1
789 #define wxUSE_TOOLBAR_NATIVE 1
790
791 // wxNotebook is a control with several "tabs" located on one of its sides. It
792 // may be used to logically organise the data presented to the user instead of
793 // putting everything in one huge dialog. It replaces wxTabControl and related
794 // classes of wxWin 1.6x.
795 //
796 // Default is 1.
797 //
798 // Recommended setting: 1
799 #define wxUSE_NOTEBOOK 1
800
801 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
802 // the tabs
803 //
804 // Default is 1.
805 //
806 // Recommended setting: 1
807 #define wxUSE_LISTBOOK 1
808
809 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
810 // the tabs
811 //
812 // Default is 1.
813 //
814 // Recommended setting: 1
815 #define wxUSE_CHOICEBOOK 1
816
817 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
818 // the tabs
819 //
820 // Default is 1.
821 //
822 // Recommended setting: 1
823 #define wxUSE_TREEBOOK 1
824
825 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
826 // tabs
827 //
828 // Default is 1.
829 //
830 // Recommended setting: 1
831 #define wxUSE_TOOLBOOK 1
832
833 // wxTaskBarIcon is a small notification icon shown in the system toolbar or
834 // dock.
835 //
836 // Default is 1.
837 //
838 // Recommended setting: 1 (but can be set to 0 if you don't need it)
839 #define wxUSE_TASKBARICON 1
840
841 // wxGrid class
842 //
843 // Default is 1, set to 0 to cut down compilation time and binaries size if you
844 // don't use it.
845 //
846 // Recommended setting: 1
847 //
848 #define wxUSE_GRID 1
849
850 // wxMiniFrame class: a frame with narrow title bar
851 //
852 // Default is 1.
853 //
854 // Recommended setting: 1 (it doesn't cost almost anything)
855 #define wxUSE_MINIFRAME 1
856
857 // wxComboCtrl and related classes: combobox with custom popup window and
858 // not necessarily a listbox.
859 //
860 // Default is 1.
861 //
862 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
863 // it used by wxComboBox
864 #define wxUSE_COMBOCTRL 1
865
866 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
867 // items.
868 //
869 // Default is 1.
870 //
871 // Recommended setting: 1 but can be safely set to 0, except where it is
872 // needed as a base class for generic wxBitmapComboBox.
873 #define wxUSE_ODCOMBOBOX 1
874
875 // wxBitmapComboBox is a combobox that can have images in front of text items.
876 //
877 // Default is 1.
878 //
879 // Recommended setting: 1 but can be safely set to 0
880 #define wxUSE_BITMAPCOMBOBOX 1
881
882 // wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items
883 // up and down in it. It is also used as part of wxRearrangeDialog.
884 //
885 // Default is 1.
886 //
887 // Recommended setting: 1 but can be safely set to 0 (currently used only by
888 // wxHeaderCtrl)
889 #define wxUSE_REARRANGECTRL 1
890
891 // ----------------------------------------------------------------------------
892 // Miscellaneous GUI stuff
893 // ----------------------------------------------------------------------------
894
895 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
896 #define wxUSE_ACCEL 1
897
898 // Hotkey support (currently Windows only)
899 #define wxUSE_HOTKEY 1
900
901 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
902 // under Windows).
903 //
904 // Default is 1.
905 //
906 // Recommended setting: 1 (can be safely set to 0, not used by the library)
907 #define wxUSE_CARET 1
908
909 // Use wxDisplay class: it allows enumerating all displays on a system and
910 // their geometries as well as finding the display on which the given point or
911 // window lies.
912 //
913 // Default is 1.
914 //
915 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
916 #define wxUSE_DISPLAY 1
917
918 // Miscellaneous geometry code: needed for Canvas library
919 #define wxUSE_GEOMETRY 1
920
921 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
922 // wxListCtrl.
923 //
924 // Default is 1.
925 //
926 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
927 // enumerated above, then this class is mostly useless too)
928 #define wxUSE_IMAGLIST 1
929
930 // Use wxInfoBar class.
931 //
932 // Default is 1.
933 //
934 // Recommended setting: 1 (but can be disabled without problems as nothing
935 // depends on it)
936 #define wxUSE_INFOBAR 1
937
938 // Use wxMenu, wxMenuBar, wxMenuItem.
939 //
940 // Default is 1.
941 //
942 // Recommended setting: 1 (can't be disabled under MSW)
943 #define wxUSE_MENUS 1
944
945 // Use wxNotificationMessage.
946 //
947 // wxNotificationMessage allows to show non-intrusive messages to the user
948 // using balloons, banners, popups or whatever is the appropriate method for
949 // the current platform.
950 //
951 // Default is 1.
952 //
953 // Recommended setting: 1
954 #define wxUSE_NOTIFICATION_MESSAGE 1
955
956 // Use wxSashWindow class.
957 //
958 // Default is 1.
959 //
960 // Recommended setting: 1
961 #define wxUSE_SASH 1
962
963 // Use wxSplitterWindow class.
964 //
965 // Default is 1.
966 //
967 // Recommended setting: 1
968 #define wxUSE_SPLITTER 1
969
970 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
971 //
972 // Default is 1.
973 //
974 // Recommended setting: 1
975 #define wxUSE_TOOLTIPS 1
976
977 // wxValidator class and related methods
978 #define wxUSE_VALIDATORS 1
979
980 // Use reference counted ID management: this means that wxWidgets will track
981 // the automatically allocated ids (those used when you use wxID_ANY when
982 // creating a window, menu or toolbar item &c) instead of just supposing that
983 // the program never runs out of them. This is mostly useful only under wxMSW
984 // where the total ids range is limited to SHRT_MIN..SHRT_MAX and where
985 // long-running programs can run into problems with ids reuse without this. On
986 // the other platforms, where the ids have the full int range, this shouldn't
987 // be necessary.
988 #ifdef __WXMSW__
989 #define wxUSE_AUTOID_MANAGEMENT 1
990 #else
991 #define wxUSE_AUTOID_MANAGEMENT 0
992 #endif
993
994 // ----------------------------------------------------------------------------
995 // common dialogs
996 // ----------------------------------------------------------------------------
997
998 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
999 // file selector, printer dialog). Switching this off also switches off the
1000 // printing architecture and interactive wxPrinterDC.
1001 //
1002 // Default is 1
1003 //
1004 // Recommended setting: 1 (unless it really doesn't work)
1005 #define wxUSE_COMMON_DIALOGS 1
1006
1007 // wxBusyInfo displays window with message when app is busy. Works in same way
1008 // as wxBusyCursor
1009 #define wxUSE_BUSYINFO 1
1010
1011 // Use single/multiple choice dialogs.
1012 //
1013 // Default is 1
1014 //
1015 // Recommended setting: 1 (used in the library itself)
1016 #define wxUSE_CHOICEDLG 1
1017
1018 // Use colour picker dialog
1019 //
1020 // Default is 1
1021 //
1022 // Recommended setting: 1
1023 #define wxUSE_COLOURDLG 1
1024
1025 // wxDirDlg class for getting a directory name from user
1026 #define wxUSE_DIRDLG 1
1027
1028 // TODO: setting to choose the generic or native one
1029
1030 // Use file open/save dialogs.
1031 //
1032 // Default is 1
1033 //
1034 // Recommended setting: 1 (used in many places in the library itself)
1035 #define wxUSE_FILEDLG 1
1036
1037 // Use find/replace dialogs.
1038 //
1039 // Default is 1
1040 //
1041 // Recommended setting: 1 (but may be safely set to 0)
1042 #define wxUSE_FINDREPLDLG 1
1043
1044 // Use font picker dialog
1045 //
1046 // Default is 1
1047 //
1048 // Recommended setting: 1 (used in the library itself)
1049 #define wxUSE_FONTDLG 1
1050
1051 // Use wxMessageDialog and wxMessageBox.
1052 //
1053 // Default is 1
1054 //
1055 // Recommended setting: 1 (used in the library itself)
1056 #define wxUSE_MSGDLG 1
1057
1058 // progress dialog class for lengthy operations
1059 #define wxUSE_PROGRESSDLG 1
1060
1061 // support for startup tips (wxShowTip &c)
1062 #define wxUSE_STARTUP_TIPS 1
1063
1064 // text entry dialog and wxGetTextFromUser function
1065 #define wxUSE_TEXTDLG 1
1066
1067 // number entry dialog
1068 #define wxUSE_NUMBERDLG 1
1069
1070 // splash screen class
1071 #define wxUSE_SPLASH 1
1072
1073 // wizards
1074 #define wxUSE_WIZARDDLG 1
1075
1076 // Compile in wxAboutBox() function showing the standard "About" dialog.
1077 //
1078 // Default is 1
1079 //
1080 // Recommended setting: 1 but can be set to 0 to save some space if you don't
1081 // use this function
1082 #define wxUSE_ABOUTDLG 1
1083
1084 // wxFileHistory class
1085 //
1086 // Default is 1
1087 //
1088 // Recommended setting: 1
1089 #define wxUSE_FILE_HISTORY 1
1090
1091 // ----------------------------------------------------------------------------
1092 // Metafiles support
1093 // ----------------------------------------------------------------------------
1094
1095 // Windows supports the graphics format known as metafile which is, though not
1096 // portable, is widely used under Windows and so is supported by wxWin (under
1097 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
1098 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
1099 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
1100 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
1101 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
1102 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
1103 // in any metafile related classes at all.
1104 //
1105 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
1106 //
1107 // Recommended setting: default or 0 for everything for portable programs.
1108 #define wxUSE_METAFILE 1
1109 #define wxUSE_ENH_METAFILE 1
1110 #define wxUSE_WIN_METAFILES_ALWAYS 0
1111
1112 // ----------------------------------------------------------------------------
1113 // Big GUI components
1114 // ----------------------------------------------------------------------------
1115
1116 // Set to 0 to disable MDI support.
1117 //
1118 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
1119 //
1120 // Default is 1.
1121 //
1122 // Recommended setting: 1, can be safely set to 0.
1123 #define wxUSE_MDI 1
1124
1125 // Set to 0 to disable document/view architecture
1126 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
1127
1128 // Set to 0 to disable MDI document/view architecture
1129 //
1130 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
1131 #define wxUSE_MDI_ARCHITECTURE 1
1132
1133 // Set to 0 to disable print/preview architecture code
1134 #define wxUSE_PRINTING_ARCHITECTURE 1
1135
1136 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
1137 // much more.
1138 //
1139 // Default is 1.
1140 //
1141 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
1142 // smaller library.
1143 #define wxUSE_HTML 1
1144
1145 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1146 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1147 // set to 1 and, under Windows, also to add opengl32.lib and glu32.lib to the
1148 // list of libraries used to link your application (although this is done
1149 // implicitly for Microsoft Visual C++ users).
1150 //
1151 // Default is 1 unless the compiler is known to ship without the necessary
1152 // headers (Digital Mars) or the platform doesn't support OpenGL (Windows CE).
1153 //
1154 // Recommended setting: 1 if you intend to use OpenGL, can be safely set to 0
1155 // otherwise.
1156 #define wxUSE_GLCANVAS 1
1157
1158 // wxRichTextCtrl allows editing of styled text.
1159 //
1160 // Default is 1.
1161 //
1162 // Recommended setting: 1, set to 0 if you want compile a
1163 // smaller library.
1164 #define wxUSE_RICHTEXT 1
1165
1166 // ----------------------------------------------------------------------------
1167 // Data transfer
1168 // ----------------------------------------------------------------------------
1169
1170 // Use wxClipboard class for clipboard copy/paste.
1171 //
1172 // Default is 1.
1173 //
1174 // Recommended setting: 1
1175 #define wxUSE_CLIPBOARD 1
1176
1177 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1178 // drop
1179 //
1180 // Default is 1.
1181 //
1182 // Recommended setting: 1
1183 #define wxUSE_DATAOBJ 1
1184
1185 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1186 // different from "built in" drag and drop in wxTreeCtrl which is always
1187 // available). Requires wxUSE_DATAOBJ.
1188 //
1189 // Default is 1.
1190 //
1191 // Recommended setting: 1
1192 #define wxUSE_DRAG_AND_DROP 1
1193
1194 // Use wxAccessible for enhanced and customisable accessibility.
1195 // Depends on wxUSE_OLE.
1196 //
1197 // Default is 0.
1198 //
1199 // Recommended setting (at present): 0
1200 #define wxUSE_ACCESSIBILITY 0
1201
1202 // ----------------------------------------------------------------------------
1203 // miscellaneous settings
1204 // ----------------------------------------------------------------------------
1205
1206 // wxSingleInstanceChecker class allows to verify at startup if another program
1207 // instance is running.
1208 //
1209 // Default is 1
1210 //
1211 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1212 // space)
1213 #define wxUSE_SNGLINST_CHECKER 1
1214
1215 #define wxUSE_DRAGIMAGE 1
1216
1217 #define wxUSE_IPC 1
1218 // 0 for no interprocess comms
1219 #define wxUSE_HELP 1
1220 // 0 for no help facility
1221
1222 // Should we use MS HTML help for wxHelpController? If disabled, neither
1223 // wxCHMHelpController nor wxBestHelpController are available.
1224 //
1225 // Default is 1 under MSW, 0 is always used for the other platforms.
1226 //
1227 // Recommended setting: 1, only set to 0 if you have trouble compiling
1228 // wxCHMHelpController (could be a problem with really ancient compilers)
1229 #define wxUSE_MS_HTML_HELP 1
1230
1231
1232 // Use wxHTML-based help controller?
1233 #define wxUSE_WXHTML_HELP 1
1234
1235 #define wxUSE_CONSTRAINTS 1
1236 // 0 for no window layout constraint system
1237
1238 #define wxUSE_SPLINES 1
1239 // 0 for no splines
1240
1241 #define wxUSE_MOUSEWHEEL 1
1242 // Include mouse wheel support
1243
1244 // Compile wxUIActionSimulator class?
1245 //
1246 // This is experimental code subject to change. It's not fully implemented yet.
1247 #define wxUSE_UIACTIONSIMULATOR 0
1248
1249 // ----------------------------------------------------------------------------
1250 // wxDC classes for various output formats
1251 // ----------------------------------------------------------------------------
1252
1253 // Set to 1 for PostScript device context.
1254 #define wxUSE_POSTSCRIPT 0
1255
1256 // Set to 1 to use font metric files in GetTextExtent
1257 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1258
1259 // Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
1260 // to create files in SVG (Scalable Vector Graphics) format.
1261 #define wxUSE_SVG 1
1262
1263 // ----------------------------------------------------------------------------
1264 // other compiler (mis)features
1265 // ----------------------------------------------------------------------------
1266
1267 // Set this to 0 if your compiler can't cope with omission of prototype
1268 // parameters.
1269 //
1270 // Default is 1.
1271 //
1272 // Recommended setting: 1 (should never need to set this to 0)
1273 #define REMOVE_UNUSED_ARG 1
1274
1275 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1276 // them. Set this option to 1 to use <iostream.h>, 0 to use <iostream>.
1277 //
1278 // Note that newer compilers (including VC++ 7.1 and later) don't support
1279 // wxUSE_IOSTREAMH == 1 and so <iostream> will be used anyhow.
1280 //
1281 // Default is 0.
1282 //
1283 // Recommended setting: 0, only set to 1 if you use a really old compiler
1284 #define wxUSE_IOSTREAMH 0
1285
1286 // ----------------------------------------------------------------------------
1287 // image format support
1288 // ----------------------------------------------------------------------------
1289
1290 // wxImage supports many different image formats which can be configured at
1291 // compile-time. BMP is always supported, others are optional and can be safely
1292 // disabled if you don't plan to use images in such format sometimes saving
1293 // substantial amount of code in the final library.
1294 //
1295 // Some formats require an extra library which is included in wxWin sources
1296 // which is mentioned if it is the case.
1297
1298 // Set to 1 for wxImage support (recommended).
1299 #define wxUSE_IMAGE 1
1300
1301 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1302 #define wxUSE_LIBPNG 1
1303
1304 // Set to 1 for JPEG format support (requires libjpeg)
1305 #define wxUSE_LIBJPEG 1
1306
1307 // Set to 1 for TIFF format support (requires libtiff)
1308 #define wxUSE_LIBTIFF 1
1309
1310 // Set to 1 for TGA format support (loading only)
1311 #define wxUSE_TGA 1
1312
1313 // Set to 1 for GIF format support
1314 #define wxUSE_GIF 1
1315
1316 // Set to 1 for PNM format support
1317 #define wxUSE_PNM 1
1318
1319 // Set to 1 for PCX format support
1320 #define wxUSE_PCX 1
1321
1322 // Set to 1 for IFF format support (Amiga format)
1323 #define wxUSE_IFF 0
1324
1325 // Set to 1 for XPM format support
1326 #define wxUSE_XPM 1
1327
1328 // Set to 1 for MS Icons and Cursors format support
1329 #define wxUSE_ICO_CUR 1
1330
1331 // Set to 1 to compile in wxPalette class
1332 #define wxUSE_PALETTE 1
1333
1334 // ----------------------------------------------------------------------------
1335 // wxUniversal-only options
1336 // ----------------------------------------------------------------------------
1337
1338 // Set to 1 to enable compilation of all themes, this is the default
1339 #define wxUSE_ALL_THEMES 1
1340
1341 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1342 // is unset, if it is set these options are not used; notice that metal theme
1343 // uses Win32 one
1344 #define wxUSE_THEME_GTK 0
1345 #define wxUSE_THEME_METAL 0
1346 #define wxUSE_THEME_MONO 0
1347 #define wxUSE_THEME_WIN32 0
1348
1349