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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/window.h
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
14
15 // ----------------------------------------------------------------------------
16 // headers which we must include here
17 // ----------------------------------------------------------------------------
18
19 #include "wx/event.h" // the base class
20
21 #include "wx/list.h" // defines wxWindowList
22
23 #include "wx/cursor.h" // we have member variables of these classes
24 #include "wx/font.h" // so we can't do without them
25 #include "wx/colour.h"
26 #include "wx/region.h"
27 #include "wx/utils.h"
28 #include "wx/intl.h"
29
30 #include "wx/validate.h" // for wxDefaultValidator (always include it)
31
32 #if wxUSE_PALETTE
33 #include "wx/palette.h"
34 #endif // wxUSE_PALETTE
35
36 #if wxUSE_ACCEL
37 #include "wx/accel.h"
38 #endif // wxUSE_ACCEL
39
40 #if wxUSE_ACCESSIBILITY
41 #include "wx/access.h"
42 #endif
43
44 // when building wxUniv/Foo we don't want the code for native menu use to be
45 // compiled in - it should only be used when building real wxFoo
46 #ifdef __WXUNIVERSAL__
47 #define wxUSE_MENUS_NATIVE 0
48 #else // !__WXUNIVERSAL__
49 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
50 #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
51
52
53 // Define this macro if the corresponding operating system handles the state
54 // of children windows automatically when the parent is enabled/disabled.
55 // Otherwise wx itself must ensure that when the parent is disabled its
56 // children are disabled too, and their initial state is restored when the
57 // parent is enabled back.
58 #if defined(__WXMSW__) || defined(__WXPM__)
59 // must do everything ourselves
60 #undef wxHAS_NATIVE_ENABLED_MANAGEMENT
61 #else
62 #define wxHAS_NATIVE_ENABLED_MANAGEMENT
63 #endif
64
65 // ----------------------------------------------------------------------------
66 // forward declarations
67 // ----------------------------------------------------------------------------
68
69 class WXDLLEXPORT wxCaret;
70 class WXDLLEXPORT wxControl;
71 class WXDLLEXPORT wxCursor;
72 class WXDLLEXPORT wxDC;
73 class WXDLLEXPORT wxDropTarget;
74 class WXDLLEXPORT wxItemResource;
75 class WXDLLEXPORT wxLayoutConstraints;
76 class WXDLLEXPORT wxResourceTable;
77 class WXDLLEXPORT wxSizer;
78 class WXDLLEXPORT wxToolTip;
79 class WXDLLEXPORT wxWindowBase;
80 class WXDLLEXPORT wxWindow;
81 class WXDLLEXPORT wxScrollHelper;
82
83 #if wxUSE_ACCESSIBILITY
84 class WXDLLEXPORT wxAccessible;
85 #endif
86
87 // ----------------------------------------------------------------------------
88 // helper stuff used by wxWindow
89 // ----------------------------------------------------------------------------
90
91 // struct containing all the visual attributes of a control
92 struct WXDLLEXPORT wxVisualAttributes
93 {
94 // the font used for control label/text inside it
95 wxFont font;
96
97 // the foreground colour
98 wxColour colFg;
99
100 // the background colour, may be wxNullColour if the controls background
101 // colour is not solid
102 wxColour colBg;
103 };
104
105 // different window variants, on platforms like eg mac uses different
106 // rendering sizes
107 enum wxWindowVariant
108 {
109 wxWINDOW_VARIANT_NORMAL, // Normal size
110 wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal)
111 wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal)
112 wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal)
113 wxWINDOW_VARIANT_MAX
114 };
115
116 #if wxUSE_SYSTEM_OPTIONS
117 #define wxWINDOW_DEFAULT_VARIANT wxT("window-default-variant")
118 #endif
119
120 // ----------------------------------------------------------------------------
121 // (pseudo)template list classes
122 // ----------------------------------------------------------------------------
123
124 WX_DECLARE_LIST_3(wxWindow, wxWindowBase, wxWindowList, wxWindowListNode, class WXDLLEXPORT);
125
126 // ----------------------------------------------------------------------------
127 // global variables
128 // ----------------------------------------------------------------------------
129
130 extern WXDLLEXPORT_DATA(wxWindowList) wxTopLevelWindows;
131 extern WXDLLIMPEXP_DATA_CORE(wxList) wxPendingDelete;
132
133 // ----------------------------------------------------------------------------
134 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
135 // interface of this class.
136 //
137 // Event handler: windows have themselves as their event handlers by default,
138 // but their event handlers could be set to another object entirely. This
139 // separation can reduce the amount of derivation required, and allow
140 // alteration of a window's functionality (e.g. by a resource editor that
141 // temporarily switches event handlers).
142 // ----------------------------------------------------------------------------
143
144 class WXDLLEXPORT wxWindowBase : public wxEvtHandler
145 {
146 public:
147 // creating the window
148 // -------------------
149
150 // default ctor, initializes everything which can be initialized before
151 // Create()
152 wxWindowBase() ;
153
154 // pseudo ctor (can't be virtual, called from ctor)
155 bool CreateBase(wxWindowBase *parent,
156 wxWindowID winid,
157 const wxPoint& pos = wxDefaultPosition,
158 const wxSize& size = wxDefaultSize,
159 long style = 0,
160 const wxValidator& validator = wxDefaultValidator,
161 const wxString& name = wxPanelNameStr);
162
163 virtual ~wxWindowBase();
164
165 // deleting the window
166 // -------------------
167
168 // ask the window to close itself, return true if the event handler
169 // honoured our request
170 bool Close( bool force = false );
171
172 // the following functions delete the C++ objects (the window itself
173 // or its children) as well as the GUI windows and normally should
174 // never be used directly
175
176 // delete window unconditionally (dangerous!), returns true if ok
177 virtual bool Destroy();
178 // delete all children of this window, returns true if ok
179 bool DestroyChildren();
180
181 // is the window being deleted?
182 bool IsBeingDeleted() const { return m_isBeingDeleted; }
183
184 // window attributes
185 // -----------------
186
187 // label is just the same as the title (but for, e.g., buttons it
188 // makes more sense to speak about labels), title access
189 // is available from wxTLW classes only (frames, dialogs)
190 virtual void SetLabel(const wxString& label) = 0;
191 virtual wxString GetLabel() const = 0;
192
193 // the window name is used for ressource setting in X, it is not the
194 // same as the window title/label
195 virtual void SetName( const wxString &name ) { m_windowName = name; }
196 virtual wxString GetName() const { return m_windowName; }
197
198 // sets the window variant, calls internally DoSetVariant if variant
199 // has changed
200 void SetWindowVariant(wxWindowVariant variant);
201 wxWindowVariant GetWindowVariant() const { return m_windowVariant; }
202
203
204 // window id uniquely identifies the window among its siblings unless
205 // it is wxID_ANY which means "don't care"
206 void SetId( wxWindowID winid ) { m_windowId = winid; }
207 wxWindowID GetId() const { return m_windowId; }
208
209 // get or change the layout direction (LTR or RTL) for this window,
210 // wxLayout_Default is returned if layout direction is not supported
211 virtual wxLayoutDirection GetLayoutDirection() const
212 { return wxLayout_Default; }
213 virtual void SetLayoutDirection(wxLayoutDirection WXUNUSED(dir))
214 { }
215
216 // mirror coordinates for RTL layout if this window uses it and if the
217 // mirroring is not done automatically like Win32
218 virtual wxCoord AdjustForLayoutDirection(wxCoord x,
219 wxCoord width,
220 wxCoord widthTotal) const;
221
222 // generate a control id for the controls which were not given one by
223 // user
224 static int NewControlId() { return --ms_lastControlId; }
225 // get the id of the control following the one with the given
226 // (autogenerated) id
227 static int NextControlId(int winid) { return winid - 1; }
228 // get the id of the control preceding the one with the given
229 // (autogenerated) id
230 static int PrevControlId(int winid) { return winid + 1; }
231
232 // moving/resizing
233 // ---------------
234
235 // set the window size and/or position
236 void SetSize( int x, int y, int width, int height,
237 int sizeFlags = wxSIZE_AUTO )
238 { DoSetSize(x, y, width, height, sizeFlags); }
239
240 void SetSize( int width, int height )
241 { DoSetSize( wxDefaultCoord, wxDefaultCoord, width, height, wxSIZE_USE_EXISTING ); }
242
243 void SetSize( const wxSize& size )
244 { SetSize( size.x, size.y); }
245
246 void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
247 { DoSetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); }
248
249 void Move(int x, int y, int flags = wxSIZE_USE_EXISTING)
250 { DoSetSize(x, y, wxDefaultCoord, wxDefaultCoord, flags); }
251
252 void Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING)
253 { Move(pt.x, pt.y, flags); }
254
255 void SetPosition(const wxPoint& pt) { Move(pt); }
256
257 // Z-order
258 virtual void Raise() = 0;
259 virtual void Lower() = 0;
260
261 // client size is the size of area available for subwindows
262 void SetClientSize( int width, int height )
263 { DoSetClientSize(width, height); }
264
265 void SetClientSize( const wxSize& size )
266 { DoSetClientSize(size.x, size.y); }
267
268 void SetClientSize(const wxRect& rect)
269 { SetClientSize( rect.width, rect.height ); }
270
271 // get the window position (pointers may be NULL): notice that it is in
272 // client coordinates for child windows and screen coordinates for the
273 // top level ones, use GetScreenPosition() if you need screen
274 // coordinates for all kinds of windows
275 void GetPosition( int *x, int *y ) const { DoGetPosition(x, y); }
276 wxPoint GetPosition() const
277 {
278 int x, y;
279 DoGetPosition(&x, &y);
280
281 return wxPoint(x, y);
282 }
283
284 // get the window position in screen coordinates
285 void GetScreenPosition(int *x, int *y) const { DoGetScreenPosition(x, y); }
286 wxPoint GetScreenPosition() const
287 {
288 int x, y;
289 DoGetScreenPosition(&x, &y);
290
291 return wxPoint(x, y);
292 }
293
294 // get the window size (pointers may be NULL)
295 void GetSize( int *w, int *h ) const { DoGetSize(w, h); }
296 wxSize GetSize() const
297 {
298 int w, h;
299 DoGetSize(& w, & h);
300 return wxSize(w, h);
301 }
302
303 void GetClientSize( int *w, int *h ) const { DoGetClientSize(w, h); }
304 wxSize GetClientSize() const
305 {
306 int w, h;
307 DoGetClientSize(&w, &h);
308
309 return wxSize(w, h);
310 }
311
312 // get the position and size at once
313 wxRect GetRect() const
314 {
315 int x, y, w, h;
316 GetPosition(&x, &y);
317 GetSize(&w, &h);
318
319 return wxRect(x, y, w, h);
320 }
321
322 wxRect GetScreenRect() const
323 {
324 int x, y, w, h;
325 GetScreenPosition(&x, &y);
326 GetSize(&w, &h);
327
328 return wxRect(x, y, w, h);
329 }
330
331 // get the origin of the client area of the window relative to the
332 // window top left corner (the client area may be shifted because of
333 // the borders, scrollbars, other decorations...)
334 virtual wxPoint GetClientAreaOrigin() const;
335
336 // get the client rectangle in window (i.e. client) coordinates
337 wxRect GetClientRect() const
338 {
339 return wxRect(GetClientAreaOrigin(), GetClientSize());
340 }
341
342 // get the size best suited for the window (in fact, minimal
343 // acceptable size using which it will still look "nice" in
344 // most situations)
345 wxSize GetBestSize() const
346 {
347 if (m_bestSizeCache.IsFullySpecified())
348 return m_bestSizeCache;
349 return DoGetBestSize();
350 }
351 void GetBestSize(int *w, int *h) const
352 {
353 wxSize s = GetBestSize();
354 if ( w )
355 *w = s.x;
356 if ( h )
357 *h = s.y;
358 }
359
360 void SetScrollHelper( wxScrollHelper *sh ) { m_scrollHelper = sh; }
361 wxScrollHelper *GetScrollHelper() { return m_scrollHelper; }
362
363 // reset the cached best size value so it will be recalculated the
364 // next time it is needed.
365 void InvalidateBestSize();
366 void CacheBestSize(const wxSize& size) const
367 { wxConstCast(this, wxWindowBase)->m_bestSizeCache = size; }
368
369
370 // This function will merge the window's best size into the window's
371 // minimum size, giving priority to the min size components, and
372 // returns the results.
373 wxSize GetEffectiveMinSize() const;
374 wxDEPRECATED( wxSize GetBestFittingSize() const ); // replaced by GetEffectiveMinSize
375 wxDEPRECATED( wxSize GetAdjustedMinSize() const ); // replaced by GetEffectiveMinSize
376
377 // A 'Smart' SetSize that will fill in default size values with 'best'
378 // size. Sets the minsize to what was passed in.
379 void SetInitialSize(const wxSize& size=wxDefaultSize);
380 wxDEPRECATED( void SetBestFittingSize(const wxSize& size=wxDefaultSize) ); // replaced by SetInitialSize
381
382
383 // the generic centre function - centers the window on parent by`
384 // default or on screen if it doesn't have parent or
385 // wxCENTER_ON_SCREEN flag is given
386 void Centre(int dir = wxBOTH) { DoCentre(dir); }
387 void Center(int dir = wxBOTH) { DoCentre(dir); }
388
389 // centre with respect to the the parent window
390 void CentreOnParent(int dir = wxBOTH) { DoCentre(dir); }
391 void CenterOnParent(int dir = wxBOTH) { CentreOnParent(dir); }
392
393 // set window size to wrap around its children
394 virtual void Fit();
395
396 // set virtual size to satisfy children
397 virtual void FitInside();
398
399
400 // SetSizeHints is actually for setting the size hints
401 // for the wxTLW for a Window Manager - hence the name -
402 // and it is therefore overridden in wxTLW to do that.
403 // In wxWindow(Base), it has (unfortunately) been abused
404 // to mean the same as SetMinSize() and SetMaxSize().
405
406 virtual void SetSizeHints( int minW, int minH,
407 int maxW = wxDefaultCoord, int maxH = wxDefaultCoord,
408 int incW = wxDefaultCoord, int incH = wxDefaultCoord )
409 { DoSetSizeHints(minW, minH, maxW, maxH, incW, incH); }
410
411 void SetSizeHints( const wxSize& minSize,
412 const wxSize& maxSize=wxDefaultSize,
413 const wxSize& incSize=wxDefaultSize)
414 { DoSetSizeHints(minSize.x, minSize.y, maxSize.x, maxSize.y, incSize.x, incSize.y); }
415
416 virtual void DoSetSizeHints( int minW, int minH,
417 int maxW, int maxH,
418 int incW, int incH );
419
420 // Methods for setting virtual size hints
421 // FIXME: What are virtual size hints?
422
423 virtual void SetVirtualSizeHints( int minW, int minH,
424 int maxW = wxDefaultCoord, int maxH = wxDefaultCoord );
425 void SetVirtualSizeHints( const wxSize& minSize,
426 const wxSize& maxSize=wxDefaultSize)
427 {
428 SetVirtualSizeHints(minSize.x, minSize.y, maxSize.x, maxSize.y);
429 }
430
431
432 // Call these to override what GetBestSize() returns. This
433 // method is only virtual because it is overriden in wxTLW
434 // as a different API for SetSizeHints().
435 virtual void SetMinSize(const wxSize& minSize) { m_minWidth = minSize.x; m_minHeight = minSize.y; }
436 virtual void SetMaxSize(const wxSize& maxSize) { m_maxWidth = maxSize.x; m_maxHeight = maxSize.y; }
437
438 // Override these methods to impose restrictions on min/max size.
439 // The easier way is to call SetMinSize() and SetMaxSize() which
440 // will have the same effect. Doing both is non-sense.
441 virtual wxSize GetMinSize() const { return wxSize(m_minWidth, m_minHeight); }
442 virtual wxSize GetMaxSize() const { return wxSize(m_maxWidth, m_maxHeight); }
443
444 // Get the min and max values one by one
445 int GetMinWidth() const { return GetMinSize().x; }
446 int GetMinHeight() const { return GetMinSize().y; }
447 int GetMaxWidth() const { return GetMaxSize().x; }
448 int GetMaxHeight() const { return GetMaxSize().y; }
449
450
451 // Methods for accessing the virtual size of a window. For most
452 // windows this is just the client area of the window, but for
453 // some like scrolled windows it is more or less independent of
454 // the screen window size. You may override the DoXXXVirtual
455 // methods below for classes where that is is the case.
456
457 void SetVirtualSize( const wxSize &size ) { DoSetVirtualSize( size.x, size.y ); }
458 void SetVirtualSize( int x, int y ) { DoSetVirtualSize( x, y ); }
459
460 wxSize GetVirtualSize() const { return DoGetVirtualSize(); }
461 void GetVirtualSize( int *x, int *y ) const
462 {
463 wxSize s( DoGetVirtualSize() );
464
465 if( x )
466 *x = s.GetWidth();
467 if( y )
468 *y = s.GetHeight();
469 }
470
471 // Override these methods for windows that have a virtual size
472 // independent of their client size. eg. the virtual area of a
473 // wxScrolledWindow.
474
475 virtual void DoSetVirtualSize( int x, int y );
476 virtual wxSize DoGetVirtualSize() const;
477
478 // Return the largest of ClientSize and BestSize (as determined
479 // by a sizer, interior children, or other means)
480
481 virtual wxSize GetBestVirtualSize() const
482 {
483 wxSize client( GetClientSize() );
484 wxSize best( GetBestSize() );
485
486 return wxSize( wxMax( client.x, best.x ), wxMax( client.y, best.y ) );
487 }
488
489 // return the size of the left/right and top/bottom borders in x and y
490 // components of the result respectively
491 virtual wxSize GetWindowBorderSize() const;
492
493
494 // window state
495 // ------------
496
497 // returns true if window was shown/hidden, false if the nothing was
498 // done (window was already shown/hidden)
499 virtual bool Show( bool show = true );
500 bool Hide() { return Show(false); }
501
502 // returns true if window was enabled/disabled, false if nothing done
503 virtual bool Enable( bool enable = true );
504 bool Disable() { return Enable(false); }
505
506 virtual bool IsShown() const { return m_isShown; }
507 // returns true if the window is really enabled and false otherwise,
508 // whether because it had been explicitly disabled itself or because
509 // its parent is currently disabled -- then this method returns false
510 // whatever is the intrinsic state of this window, use IsThisEnabled(0
511 // to retrieve it. In other words, this relation always holds:
512 //
513 // IsEnabled() == IsThisEnabled() && parent.IsEnabled()
514 //
515 bool IsEnabled() const;
516
517 // returns the internal window state independently of the parent(s)
518 // state, i.e. the state in which the window would be if all its
519 // parents were enabled (use IsEnabled() above to get the effective
520 // window state)
521 bool IsThisEnabled() const { return m_isEnabled; }
522
523 // returns true if the window is visible, i.e. IsShown() returns true
524 // if called on it and all its parents up to the first TLW
525 virtual bool IsShownOnScreen() const;
526
527 // get/set window style (setting style won't update the window and so
528 // is only useful for internal usage)
529 virtual void SetWindowStyleFlag( long style ) { m_windowStyle = style; }
530 virtual long GetWindowStyleFlag() const { return m_windowStyle; }
531
532 // just some (somewhat shorter) synonims
533 void SetWindowStyle( long style ) { SetWindowStyleFlag(style); }
534 long GetWindowStyle() const { return GetWindowStyleFlag(); }
535
536 // check if the flag is set
537 bool HasFlag(int flag) const { return (m_windowStyle & flag) != 0; }
538 virtual bool IsRetained() const { return HasFlag(wxRETAINED); }
539
540 // turn the flag on if it had been turned off before and vice versa,
541 // return true if the flag is currently turned on
542 bool ToggleWindowStyle(int flag);
543
544 // extra style: the less often used style bits which can't be set with
545 // SetWindowStyleFlag()
546 virtual void SetExtraStyle(long exStyle) { m_exStyle = exStyle; }
547 long GetExtraStyle() const { return m_exStyle; }
548
549 // make the window modal (all other windows unresponsive)
550 virtual void MakeModal(bool modal = true);
551
552
553 // (primitive) theming support
554 // ---------------------------
555
556 virtual void SetThemeEnabled(bool enableTheme) { m_themeEnabled = enableTheme; }
557 virtual bool GetThemeEnabled() const { return m_themeEnabled; }
558
559
560 // focus and keyboard handling
561 // ---------------------------
562
563 // set focus to this window
564 virtual void SetFocus() = 0;
565
566 // set focus to this window as the result of a keyboard action
567 virtual void SetFocusFromKbd() { SetFocus(); }
568
569 // return the window which currently has the focus or NULL
570 static wxWindow *FindFocus();
571
572 static wxWindow *DoFindFocus() /* = 0: implement in derived classes */;
573
574 // can this window have focus?
575 virtual bool AcceptsFocus() const { return IsShown() && IsEnabled(); }
576
577 // can this window be given focus by keyboard navigation? if not, the
578 // only way to give it focus (provided it accepts it at all) is to
579 // click it
580 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
581
582 // navigates in the specified direction by sending a wxNavigationKeyEvent
583 virtual bool Navigate(int flags = wxNavigationKeyEvent::IsForward);
584
585 // move this window just before/after the specified one in tab order
586 // (the other window must be our sibling!)
587 void MoveBeforeInTabOrder(wxWindow *win)
588 { DoMoveInTabOrder(win, MoveBefore); }
589 void MoveAfterInTabOrder(wxWindow *win)
590 { DoMoveInTabOrder(win, MoveAfter); }
591
592
593 // parent/children relations
594 // -------------------------
595
596 // get the list of children
597 const wxWindowList& GetChildren() const { return m_children; }
598 wxWindowList& GetChildren() { return m_children; }
599
600 // needed just for extended runtime
601 const wxWindowList& GetWindowChildren() const { return GetChildren() ; }
602
603 // get the parent or the parent of the parent
604 wxWindow *GetParent() const { return m_parent; }
605 inline wxWindow *GetGrandParent() const;
606
607 // is this window a top level one?
608 virtual bool IsTopLevel() const;
609
610 // it doesn't really change parent, use Reparent() instead
611 void SetParent( wxWindowBase *parent ) { m_parent = (wxWindow *)parent; }
612 // change the real parent of this window, return true if the parent
613 // was changed, false otherwise (error or newParent == oldParent)
614 virtual bool Reparent( wxWindowBase *newParent );
615
616 // implementation mostly
617 virtual void AddChild( wxWindowBase *child );
618 virtual void RemoveChild( wxWindowBase *child );
619
620 // looking for windows
621 // -------------------
622
623 // find window among the descendants of this one either by id or by
624 // name (return NULL if not found)
625 wxWindow *FindWindow(long winid) const;
626 wxWindow *FindWindow(const wxString& name) const;
627
628 // Find a window among any window (all return NULL if not found)
629 static wxWindow *FindWindowById( long winid, const wxWindow *parent = NULL );
630 static wxWindow *FindWindowByName( const wxString& name,
631 const wxWindow *parent = NULL );
632 static wxWindow *FindWindowByLabel( const wxString& label,
633 const wxWindow *parent = NULL );
634
635 // event handler stuff
636 // -------------------
637
638 // get the current event handler
639 wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
640
641 // replace the event handler (allows to completely subclass the
642 // window)
643 void SetEventHandler( wxEvtHandler *handler ) { m_eventHandler = handler; }
644
645 // push/pop event handler: allows to chain a custom event handler to
646 // alreasy existing ones
647 void PushEventHandler( wxEvtHandler *handler );
648 wxEvtHandler *PopEventHandler( bool deleteHandler = false );
649
650 // find the given handler in the event handler chain and remove (but
651 // not delete) it from the event handler chain, return true if it was
652 // found and false otherwise (this also results in an assert failure so
653 // this function should only be called when the handler is supposed to
654 // be there)
655 bool RemoveEventHandler(wxEvtHandler *handler);
656
657 // validators
658 // ----------
659
660 #if wxUSE_VALIDATORS
661 // a window may have an associated validator which is used to control
662 // user input
663 virtual void SetValidator( const wxValidator &validator );
664 virtual wxValidator *GetValidator() { return m_windowValidator; }
665 #endif // wxUSE_VALIDATORS
666
667
668 // dialog oriented functions
669 // -------------------------
670
671 // validate the correctness of input, return true if ok
672 virtual bool Validate();
673
674 // transfer data between internal and GUI representations
675 virtual bool TransferDataToWindow();
676 virtual bool TransferDataFromWindow();
677
678 virtual void InitDialog();
679
680 #if wxUSE_ACCEL
681 // accelerators
682 // ------------
683 virtual void SetAcceleratorTable( const wxAcceleratorTable& accel )
684 { m_acceleratorTable = accel; }
685 wxAcceleratorTable *GetAcceleratorTable()
686 { return &m_acceleratorTable; }
687
688 #endif // wxUSE_ACCEL
689
690 #if wxUSE_HOTKEY
691 // hot keys (system wide accelerators)
692 // -----------------------------------
693
694 virtual bool RegisterHotKey(int hotkeyId, int modifiers, int keycode);
695 virtual bool UnregisterHotKey(int hotkeyId);
696 #endif // wxUSE_HOTKEY
697
698
699 // dialog units translations
700 // -------------------------
701
702 wxPoint ConvertPixelsToDialog( const wxPoint& pt );
703 wxPoint ConvertDialogToPixels( const wxPoint& pt );
704 wxSize ConvertPixelsToDialog( const wxSize& sz )
705 {
706 wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y)));
707
708 return wxSize(pt.x, pt.y);
709 }
710
711 wxSize ConvertDialogToPixels( const wxSize& sz )
712 {
713 wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y)));
714
715 return wxSize(pt.x, pt.y);
716 }
717
718 // mouse functions
719 // ---------------
720
721 // move the mouse to the specified position
722 virtual void WarpPointer(int x, int y) = 0;
723
724 // start or end mouse capture, these functions maintain the stack of
725 // windows having captured the mouse and after calling ReleaseMouse()
726 // the mouse is not released but returns to the window which had had
727 // captured it previously (if any)
728 void CaptureMouse();
729 void ReleaseMouse();
730
731 // get the window which currently captures the mouse or NULL
732 static wxWindow *GetCapture();
733
734 // does this window have the capture?
735 virtual bool HasCapture() const
736 { return (wxWindow *)this == GetCapture(); }
737
738 // painting the window
739 // -------------------
740
741 // mark the specified rectangle (or the whole window) as "dirty" so it
742 // will be repainted
743 virtual void Refresh( bool eraseBackground = true,
744 const wxRect *rect = (const wxRect *) NULL ) = 0;
745
746 // a less awkward wrapper for Refresh
747 void RefreshRect(const wxRect& rect, bool eraseBackground = true)
748 {
749 Refresh(eraseBackground, &rect);
750 }
751
752 // repaint all invalid areas of the window immediately
753 virtual void Update() { }
754
755 // clear the window background
756 virtual void ClearBackground();
757
758 // freeze the window: don't redraw it until it is thawed
759 virtual void Freeze() { }
760
761 // thaw the window: redraw it after it had been frozen
762 virtual void Thaw() { }
763
764 // return true if window had been frozen and not unthawed yet
765 virtual bool IsFrozen() const { return false; }
766
767 // adjust DC for drawing on this window
768 virtual void PrepareDC( wxDC & WXUNUSED(dc) ) { }
769
770 // return true if the window contents is double buffered by the system
771 virtual bool IsDoubleBuffered() const { return false; }
772
773 // the update region of the window contains the areas which must be
774 // repainted by the program
775 const wxRegion& GetUpdateRegion() const { return m_updateRegion; }
776 wxRegion& GetUpdateRegion() { return m_updateRegion; }
777
778 // get the update rectangleregion bounding box in client coords
779 wxRect GetUpdateClientRect() const;
780
781 // these functions verify whether the given point/rectangle belongs to
782 // (or at least intersects with) the update region
783 virtual bool DoIsExposed( int x, int y ) const;
784 virtual bool DoIsExposed( int x, int y, int w, int h ) const;
785
786 bool IsExposed( int x, int y ) const
787 { return DoIsExposed(x, y); }
788 bool IsExposed( int x, int y, int w, int h ) const
789 { return DoIsExposed(x, y, w, h); }
790 bool IsExposed( const wxPoint& pt ) const
791 { return DoIsExposed(pt.x, pt.y); }
792 bool IsExposed( const wxRect& rect ) const
793 { return DoIsExposed(rect.x, rect.y, rect.width, rect.height); }
794
795 // colours, fonts and cursors
796 // --------------------------
797
798 // get the default attributes for the controls of this class: we
799 // provide a virtual function which can be used to query the default
800 // attributes of an existing control and a static function which can
801 // be used even when no existing object of the given class is
802 // available, but which won't return any styles specific to this
803 // particular control, of course (e.g. "Ok" button might have
804 // different -- bold for example -- font)
805 virtual wxVisualAttributes GetDefaultAttributes() const
806 {
807 return GetClassDefaultAttributes(GetWindowVariant());
808 }
809
810 static wxVisualAttributes
811 GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
812
813 // set/retrieve the window colours (system defaults are used by
814 // default): SetXXX() functions return true if colour was changed,
815 // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
816 // value to prevent it from being inherited by our children
817 virtual bool SetBackgroundColour(const wxColour& colour);
818 void SetOwnBackgroundColour(const wxColour& colour)
819 {
820 if ( SetBackgroundColour(colour) )
821 m_inheritBgCol = false;
822 }
823 wxColour GetBackgroundColour() const;
824 bool InheritsBackgroundColour() const
825 {
826 return m_inheritBgCol;
827 }
828 bool UseBgCol() const
829 {
830 return m_hasBgCol;
831 }
832
833 virtual bool SetForegroundColour(const wxColour& colour);
834 void SetOwnForegroundColour(const wxColour& colour)
835 {
836 if ( SetForegroundColour(colour) )
837 m_inheritFgCol = false;
838 }
839 wxColour GetForegroundColour() const;
840
841 // Set/get the background style.
842 // Pass one of wxBG_STYLE_SYSTEM, wxBG_STYLE_COLOUR, wxBG_STYLE_CUSTOM
843 virtual bool SetBackgroundStyle(wxBackgroundStyle style) { m_backgroundStyle = style; return true; }
844 virtual wxBackgroundStyle GetBackgroundStyle() const { return m_backgroundStyle; }
845
846 // returns true if the control has "transparent" areas such as a
847 // wxStaticText and wxCheckBox and the background should be adapted
848 // from a parent window
849 virtual bool HasTransparentBackground() { return false; }
850
851 // set/retrieve the font for the window (SetFont() returns true if the
852 // font really changed)
853 virtual bool SetFont(const wxFont& font) = 0;
854 void SetOwnFont(const wxFont& font)
855 {
856 if ( SetFont(font) )
857 m_inheritFont = false;
858 }
859 wxFont GetFont() const;
860
861 // set/retrieve the cursor for this window (SetCursor() returns true
862 // if the cursor was really changed)
863 virtual bool SetCursor( const wxCursor &cursor );
864 const wxCursor& GetCursor() const { return m_cursor; }
865
866 #if wxUSE_CARET
867 // associate a caret with the window
868 void SetCaret(wxCaret *caret);
869 // get the current caret (may be NULL)
870 wxCaret *GetCaret() const { return m_caret; }
871 #endif // wxUSE_CARET
872
873 // get the (average) character size for the current font
874 virtual int GetCharHeight() const = 0;
875 virtual int GetCharWidth() const = 0;
876
877 // get the width/height/... of the text using current or specified
878 // font
879 virtual void GetTextExtent(const wxString& string,
880 int *x, int *y,
881 int *descent = (int *) NULL,
882 int *externalLeading = (int *) NULL,
883 const wxFont *theFont = (const wxFont *) NULL)
884 const = 0;
885
886 wxSize GetTextExtent(const wxString& string) const
887 {
888 wxCoord w, h;
889 GetTextExtent(string, &w, &h);
890 return wxSize(w, h);
891 }
892
893 // client <-> screen coords
894 // ------------------------
895
896 // translate to/from screen/client coordinates (pointers may be NULL)
897 void ClientToScreen( int *x, int *y ) const
898 { DoClientToScreen(x, y); }
899 void ScreenToClient( int *x, int *y ) const
900 { DoScreenToClient(x, y); }
901
902 // wxPoint interface to do the same thing
903 wxPoint ClientToScreen(const wxPoint& pt) const
904 {
905 int x = pt.x, y = pt.y;
906 DoClientToScreen(&x, &y);
907
908 return wxPoint(x, y);
909 }
910
911 wxPoint ScreenToClient(const wxPoint& pt) const
912 {
913 int x = pt.x, y = pt.y;
914 DoScreenToClient(&x, &y);
915
916 return wxPoint(x, y);
917 }
918
919 // test where the given (in client coords) point lies
920 wxHitTest HitTest(wxCoord x, wxCoord y) const
921 { return DoHitTest(x, y); }
922
923 wxHitTest HitTest(const wxPoint& pt) const
924 { return DoHitTest(pt.x, pt.y); }
925
926 // misc
927 // ----
928
929 // get the window border style from the given flags: this is different from
930 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
931 // translate wxBORDER_DEFAULT to something reasonable
932 wxBorder GetBorder(long flags) const;
933
934 // get border for the flags of this window
935 wxBorder GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
936
937 // send wxUpdateUIEvents to this window, and children if recurse is true
938 virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
939
940 // do the window-specific processing after processing the update event
941 virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
942
943 #if wxUSE_MENUS
944 bool PopupMenu(wxMenu *menu, const wxPoint& pos = wxDefaultPosition)
945 { return DoPopupMenu(menu, pos.x, pos.y); }
946 bool PopupMenu(wxMenu *menu, int x, int y)
947 { return DoPopupMenu(menu, x, y); }
948 #endif // wxUSE_MENUS
949
950 // override this method to return true for controls having multiple pages
951 virtual bool HasMultiplePages() const { return false; }
952
953
954 // scrollbars
955 // ----------
956
957 // does the window have the scrollbar for this orientation?
958 bool HasScrollbar(int orient) const
959 {
960 return (m_windowStyle &
961 (orient == wxHORIZONTAL ? wxHSCROLL : wxVSCROLL)) != 0;
962 }
963
964 // configure the window scrollbars
965 virtual void SetScrollbar( int orient,
966 int pos,
967 int thumbvisible,
968 int range,
969 bool refresh = true ) = 0;
970 virtual void SetScrollPos( int orient, int pos, bool refresh = true ) = 0;
971 virtual int GetScrollPos( int orient ) const = 0;
972 virtual int GetScrollThumb( int orient ) const = 0;
973 virtual int GetScrollRange( int orient ) const = 0;
974
975 // scroll window to the specified position
976 virtual void ScrollWindow( int dx, int dy,
977 const wxRect* rect = (wxRect *) NULL ) = 0;
978
979 // scrolls window by line/page: note that not all controls support this
980 //
981 // return true if the position changed, false otherwise
982 virtual bool ScrollLines(int WXUNUSED(lines)) { return false; }
983 virtual bool ScrollPages(int WXUNUSED(pages)) { return false; }
984
985 // convenient wrappers for ScrollLines/Pages
986 bool LineUp() { return ScrollLines(-1); }
987 bool LineDown() { return ScrollLines(1); }
988 bool PageUp() { return ScrollPages(-1); }
989 bool PageDown() { return ScrollPages(1); }
990
991 // context-sensitive help
992 // ----------------------
993
994 // these are the convenience functions wrapping wxHelpProvider methods
995
996 #if wxUSE_HELP
997 // associate this help text with this window
998 void SetHelpText(const wxString& text);
999 // associate this help text with all windows with the same id as this
1000 // one
1001 void SetHelpTextForId(const wxString& text);
1002 // get the help string associated with the given position in this window
1003 //
1004 // notice that pt may be invalid if event origin is keyboard or unknown
1005 // and this method should return the global window help text then
1006 virtual wxString GetHelpTextAtPoint(const wxPoint& pt,
1007 wxHelpEvent::Origin origin) const;
1008 // returns the position-independent help text
1009 wxString GetHelpText() const
1010 {
1011 return GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Unknown);
1012 }
1013
1014 #else // !wxUSE_HELP
1015 // silently ignore SetHelpText() calls
1016 void SetHelpText(const wxString& WXUNUSED(text)) { }
1017 void SetHelpTextForId(const wxString& WXUNUSED(text)) { }
1018 #endif // wxUSE_HELP
1019
1020 // tooltips
1021 // --------
1022
1023 #if wxUSE_TOOLTIPS
1024 // the easiest way to set a tooltip for a window is to use this method
1025 void SetToolTip( const wxString &tip );
1026 // attach a tooltip to the window
1027 void SetToolTip( wxToolTip *tip ) { DoSetToolTip(tip); }
1028 // get the associated tooltip or NULL if none
1029 wxToolTip* GetToolTip() const { return m_tooltip; }
1030 wxString GetToolTipText() const ;
1031 #else
1032 // make it much easier to compile apps in an environment
1033 // that doesn't support tooltips, such as PocketPC
1034 inline void SetToolTip( const wxString & WXUNUSED(tip) ) {}
1035 #endif // wxUSE_TOOLTIPS
1036
1037 // drag and drop
1038 // -------------
1039 #if wxUSE_DRAG_AND_DROP
1040 // set/retrieve the drop target associated with this window (may be
1041 // NULL; it's owned by the window and will be deleted by it)
1042 virtual void SetDropTarget( wxDropTarget *dropTarget ) = 0;
1043 virtual wxDropTarget *GetDropTarget() const { return m_dropTarget; }
1044 #endif // wxUSE_DRAG_AND_DROP
1045
1046 // constraints and sizers
1047 // ----------------------
1048 #if wxUSE_CONSTRAINTS
1049 // set the constraints for this window or retrieve them (may be NULL)
1050 void SetConstraints( wxLayoutConstraints *constraints );
1051 wxLayoutConstraints *GetConstraints() const { return m_constraints; }
1052
1053 // implementation only
1054 void UnsetConstraints(wxLayoutConstraints *c);
1055 wxWindowList *GetConstraintsInvolvedIn() const
1056 { return m_constraintsInvolvedIn; }
1057 void AddConstraintReference(wxWindowBase *otherWin);
1058 void RemoveConstraintReference(wxWindowBase *otherWin);
1059 void DeleteRelatedConstraints();
1060 void ResetConstraints();
1061
1062 // these methods may be overridden for special layout algorithms
1063 virtual void SetConstraintSizes(bool recurse = true);
1064 virtual bool LayoutPhase1(int *noChanges);
1065 virtual bool LayoutPhase2(int *noChanges);
1066 virtual bool DoPhase(int phase);
1067
1068 // these methods are virtual but normally won't be overridden
1069 virtual void SetSizeConstraint(int x, int y, int w, int h);
1070 virtual void MoveConstraint(int x, int y);
1071 virtual void GetSizeConstraint(int *w, int *h) const ;
1072 virtual void GetClientSizeConstraint(int *w, int *h) const ;
1073 virtual void GetPositionConstraint(int *x, int *y) const ;
1074
1075 #endif // wxUSE_CONSTRAINTS
1076
1077 // when using constraints or sizers, it makes sense to update
1078 // children positions automatically whenever the window is resized
1079 // - this is done if autoLayout is on
1080 void SetAutoLayout( bool autoLayout ) { m_autoLayout = autoLayout; }
1081 bool GetAutoLayout() const { return m_autoLayout; }
1082
1083 // lay out the window and its children
1084 virtual bool Layout();
1085
1086 // sizers
1087 void SetSizer(wxSizer *sizer, bool deleteOld = true );
1088 void SetSizerAndFit( wxSizer *sizer, bool deleteOld = true );
1089
1090 wxSizer *GetSizer() const { return m_windowSizer; }
1091
1092 // Track if this window is a member of a sizer
1093 void SetContainingSizer(wxSizer* sizer);
1094 wxSizer *GetContainingSizer() const { return m_containingSizer; }
1095
1096 // accessibility
1097 // ----------------------
1098 #if wxUSE_ACCESSIBILITY
1099 // Override to create a specific accessible object.
1100 virtual wxAccessible* CreateAccessible();
1101
1102 // Sets the accessible object.
1103 void SetAccessible(wxAccessible* accessible) ;
1104
1105 // Returns the accessible object.
1106 wxAccessible* GetAccessible() { return m_accessible; };
1107
1108 // Returns the accessible object, creating if necessary.
1109 wxAccessible* GetOrCreateAccessible() ;
1110 #endif
1111
1112
1113 // Set window transparency if the platform supports it
1114 virtual bool SetTransparent(wxByte WXUNUSED(alpha)) { return false; }
1115 virtual bool CanSetTransparent() { return false; }
1116
1117
1118 // implementation
1119 // --------------
1120
1121 // event handlers
1122 void OnSysColourChanged( wxSysColourChangedEvent& event );
1123 void OnInitDialog( wxInitDialogEvent &event );
1124 void OnMiddleClick( wxMouseEvent& event );
1125 #if wxUSE_HELP
1126 void OnHelp(wxHelpEvent& event);
1127 #endif // wxUSE_HELP
1128
1129 // virtual function for implementing internal idle
1130 // behaviour
1131 virtual void OnInternalIdle() {}
1132
1133 // call internal idle recursively
1134 // void ProcessInternalIdle() ;
1135
1136 // get the handle of the window for the underlying window system: this
1137 // is only used for wxWin itself or for user code which wants to call
1138 // platform-specific APIs
1139 virtual WXWidget GetHandle() const = 0;
1140 // associate the window with a new native handle
1141 virtual void AssociateHandle(WXWidget WXUNUSED(handle)) { }
1142 // dissociate the current native handle from the window
1143 virtual void DissociateHandle() { }
1144
1145 #if wxUSE_PALETTE
1146 // Store the palette used by DCs in wxWindow so that the dcs can share
1147 // a palette. And we can respond to palette messages.
1148 wxPalette GetPalette() const { return m_palette; }
1149
1150 // When palette is changed tell the DC to set the system palette to the
1151 // new one.
1152 void SetPalette(const wxPalette& pal);
1153
1154 // return true if we have a specific palette
1155 bool HasCustomPalette() const { return m_hasCustomPalette; }
1156
1157 // return the first parent window with a custom palette or NULL
1158 wxWindow *GetAncestorWithCustomPalette() const;
1159 #endif // wxUSE_PALETTE
1160
1161 // inherit the parents visual attributes if they had been explicitly set
1162 // by the user (i.e. we don't inherit default attributes) and if we don't
1163 // have our own explicitly set
1164 virtual void InheritAttributes();
1165
1166 // returns false from here if this window doesn't want to inherit the
1167 // parents colours even if InheritAttributes() would normally do it
1168 //
1169 // this just provides a simple way to customize InheritAttributes()
1170 // behaviour in the most common case
1171 virtual bool ShouldInheritColours() const { return false; }
1172
1173 // returns true if the window can be positioned outside of parent's client
1174 // area (normal windows can't, but e.g. menubar or statusbar can):
1175 virtual bool CanBeOutsideClientArea() const { return false; }
1176
1177 protected:
1178 // event handling specific to wxWindow
1179 virtual bool TryValidator(wxEvent& event);
1180 virtual bool TryParent(wxEvent& event);
1181
1182 // common part of MoveBefore/AfterInTabOrder()
1183 enum MoveKind
1184 {
1185 MoveBefore, // insert before the given window
1186 MoveAfter // insert after the given window
1187 };
1188 virtual void DoMoveInTabOrder(wxWindow *win, MoveKind move);
1189
1190 #if wxUSE_CONSTRAINTS
1191 // satisfy the constraints for the windows but don't set the window sizes
1192 void SatisfyConstraints();
1193 #endif // wxUSE_CONSTRAINTS
1194
1195 // Send the wxWindowDestroyEvent
1196 void SendDestroyEvent();
1197
1198 // returns the main window of composite control; this is the window
1199 // that FindFocus returns if the focus is in one of composite control's
1200 // windows
1201 virtual wxWindow *GetMainWindowOfCompositeControl()
1202 { return (wxWindow*)this; }
1203
1204 // this method should be implemented to use operating system specific code
1205 // to really enable/disable the widget, it will only be called when we
1206 // really need to enable/disable window and so no additional checks on the
1207 // widgets state are necessary
1208 virtual void DoEnable(bool WXUNUSED(enable)) { }
1209
1210 // called when the on-screen widget state changes and provides an
1211 // an opportunity for the widget to update its visual state (colours,
1212 // fonts, anything else) as necessary
1213 virtual void OnEnabled(bool WXUNUSED(enabled)) { }
1214
1215
1216 // the window id - a number which uniquely identifies a window among
1217 // its siblings unless it is wxID_ANY
1218 wxWindowID m_windowId;
1219
1220 // the parent window of this window (or NULL) and the list of the children
1221 // of this window
1222 wxWindow *m_parent;
1223 wxWindowList m_children;
1224
1225 // the minimal allowed size for the window (no minimal size if variable(s)
1226 // contain(s) wxDefaultCoord)
1227 int m_minWidth,
1228 m_minHeight,
1229 m_maxWidth,
1230 m_maxHeight;
1231
1232 // event handler for this window: usually is just 'this' but may be
1233 // changed with SetEventHandler()
1234 wxEvtHandler *m_eventHandler;
1235
1236 #if wxUSE_VALIDATORS
1237 // associated validator or NULL if none
1238 wxValidator *m_windowValidator;
1239 #endif // wxUSE_VALIDATORS
1240
1241 #if wxUSE_DRAG_AND_DROP
1242 wxDropTarget *m_dropTarget;
1243 #endif // wxUSE_DRAG_AND_DROP
1244
1245 // visual window attributes
1246 wxCursor m_cursor;
1247 wxFont m_font; // see m_hasFont
1248 wxColour m_backgroundColour, // m_hasBgCol
1249 m_foregroundColour; // m_hasFgCol
1250
1251 #if wxUSE_CARET
1252 wxCaret *m_caret;
1253 #endif // wxUSE_CARET
1254
1255 // the region which should be repainted in response to paint event
1256 wxRegion m_updateRegion;
1257
1258 #if wxUSE_ACCEL
1259 // the accelerator table for the window which translates key strokes into
1260 // command events
1261 wxAcceleratorTable m_acceleratorTable;
1262 #endif // wxUSE_ACCEL
1263
1264 // the tooltip for this window (may be NULL)
1265 #if wxUSE_TOOLTIPS
1266 wxToolTip *m_tooltip;
1267 #endif // wxUSE_TOOLTIPS
1268
1269 // constraints and sizers
1270 #if wxUSE_CONSTRAINTS
1271 // the constraints for this window or NULL
1272 wxLayoutConstraints *m_constraints;
1273
1274 // constraints this window is involved in
1275 wxWindowList *m_constraintsInvolvedIn;
1276 #endif // wxUSE_CONSTRAINTS
1277
1278 // this window's sizer
1279 wxSizer *m_windowSizer;
1280
1281 // The sizer this window is a member of, if any
1282 wxSizer *m_containingSizer;
1283
1284 // Layout() window automatically when its size changes?
1285 bool m_autoLayout:1;
1286
1287 // window state
1288 bool m_isShown:1;
1289 bool m_isEnabled:1;
1290 bool m_isBeingDeleted:1;
1291
1292 // was the window colours/font explicitly changed by user?
1293 bool m_hasBgCol:1;
1294 bool m_hasFgCol:1;
1295 bool m_hasFont:1;
1296
1297 // and should it be inherited by children?
1298 bool m_inheritBgCol:1;
1299 bool m_inheritFgCol:1;
1300 bool m_inheritFont:1;
1301
1302 // window attributes
1303 long m_windowStyle,
1304 m_exStyle;
1305 wxString m_windowName;
1306 bool m_themeEnabled;
1307 wxBackgroundStyle m_backgroundStyle;
1308 #if wxUSE_PALETTE
1309 wxPalette m_palette;
1310 bool m_hasCustomPalette;
1311 #endif // wxUSE_PALETTE
1312
1313 #if wxUSE_ACCESSIBILITY
1314 wxAccessible* m_accessible;
1315 #endif
1316
1317 // Virtual size (scrolling)
1318 wxSize m_virtualSize;
1319
1320 wxScrollHelper *m_scrollHelper;
1321
1322 int m_minVirtualWidth; // VirtualSizeHints
1323 int m_minVirtualHeight;
1324 int m_maxVirtualWidth;
1325 int m_maxVirtualHeight;
1326
1327 wxWindowVariant m_windowVariant ;
1328
1329 // override this to change the default (i.e. used when no style is
1330 // specified) border for the window class
1331 virtual wxBorder GetDefaultBorder() const;
1332
1333 // Get the default size for the new window if no explicit size given. TLWs
1334 // have their own default size so this is just for non top-level windows.
1335 static int WidthDefault(int w) { return w == wxDefaultCoord ? 20 : w; }
1336 static int HeightDefault(int h) { return h == wxDefaultCoord ? 20 : h; }
1337
1338
1339 // Used to save the results of DoGetBestSize so it doesn't need to be
1340 // recalculated each time the value is needed.
1341 wxSize m_bestSizeCache;
1342
1343 wxDEPRECATED( void SetBestSize(const wxSize& size) ); // use SetInitialSize
1344 wxDEPRECATED( virtual void SetInitialBestSize(const wxSize& size) ); // use SetInitialSize
1345
1346
1347
1348 // more pure virtual functions
1349 // ---------------------------
1350
1351 // NB: we must have DoSomething() function when Something() is an overloaded
1352 // method: indeed, we can't just have "virtual Something()" in case when
1353 // the function is overloaded because then we'd have to make virtual all
1354 // the variants (otherwise only the virtual function may be called on a
1355 // pointer to derived class according to C++ rules) which is, in
1356 // general, absolutely not needed. So instead we implement all
1357 // overloaded Something()s in terms of DoSomething() which will be the
1358 // only one to be virtual.
1359
1360 // coordinates translation
1361 virtual void DoClientToScreen( int *x, int *y ) const = 0;
1362 virtual void DoScreenToClient( int *x, int *y ) const = 0;
1363
1364 virtual wxHitTest DoHitTest(wxCoord x, wxCoord y) const;
1365
1366 // capture/release the mouse, used by Capture/ReleaseMouse()
1367 virtual void DoCaptureMouse() = 0;
1368 virtual void DoReleaseMouse() = 0;
1369
1370 // retrieve the position/size of the window
1371 virtual void DoGetPosition(int *x, int *y) const = 0;
1372 virtual void DoGetScreenPosition(int *x, int *y) const;
1373 virtual void DoGetSize(int *width, int *height) const = 0;
1374 virtual void DoGetClientSize(int *width, int *height) const = 0;
1375
1376 // get the size which best suits the window: for a control, it would be
1377 // the minimal size which doesn't truncate the control, for a panel - the
1378 // same size as it would have after a call to Fit()
1379 virtual wxSize DoGetBestSize() const;
1380
1381 // called from DoGetBestSize() to convert best virtual size (returned by
1382 // the window sizer) to the best size for the window itself; this is
1383 // overridden at wxScrolledWindow level to clump down virtual size to real
1384 virtual wxSize GetWindowSizeForVirtualSize(const wxSize& size) const
1385 {
1386 return size;
1387 }
1388
1389 // this is the virtual function to be overriden in any derived class which
1390 // wants to change how SetSize() or Move() works - it is called by all
1391 // versions of these functions in the base class
1392 virtual void DoSetSize(int x, int y,
1393 int width, int height,
1394 int sizeFlags = wxSIZE_AUTO) = 0;
1395
1396 // same as DoSetSize() for the client size
1397 virtual void DoSetClientSize(int width, int height) = 0;
1398
1399 // move the window to the specified location and resize it: this is called
1400 // from both DoSetSize() and DoSetClientSize() and would usually just
1401 // reposition this window except for composite controls which will want to
1402 // arrange themselves inside the given rectangle
1403 //
1404 // Important note: the coordinates passed to this method are in parent's
1405 // *window* coordinates and not parent's client coordinates (as the values
1406 // passed to DoSetSize and returned by DoGetPosition are)!
1407 virtual void DoMoveWindow(int x, int y, int width, int height) = 0;
1408
1409 // centre the window in the specified direction on parent, note that
1410 // wxCENTRE_ON_SCREEN shouldn't be specified here, it only makes sense for
1411 // TLWs
1412 virtual void DoCentre(int dir);
1413
1414 #if wxUSE_TOOLTIPS
1415 virtual void DoSetToolTip( wxToolTip *tip );
1416 #endif // wxUSE_TOOLTIPS
1417
1418 #if wxUSE_MENUS
1419 virtual bool DoPopupMenu(wxMenu *menu, int x, int y) = 0;
1420 #endif // wxUSE_MENUS
1421
1422 // Makes an adjustment to the window position to make it relative to the
1423 // parents client area, e.g. if the parent is a frame with a toolbar, its
1424 // (0, 0) is just below the toolbar
1425 virtual void AdjustForParentClientOrigin(int& x, int& y,
1426 int sizeFlags = 0) const;
1427
1428 // implements the window variants
1429 virtual void DoSetWindowVariant( wxWindowVariant variant ) ;
1430
1431 // Must be called when mouse capture is lost to send
1432 // wxMouseCaptureLostEvent to windows on capture stack.
1433 static void NotifyCaptureLost();
1434
1435 private:
1436 // recursively call our own and our children OnEnabled() when the
1437 // enabled/disabled status changed because a parent window had been
1438 // enabled/disabled
1439 void NotifyWindowOnEnableChange(bool enabled);
1440
1441
1442 // contains the last id generated by NewControlId
1443 static int ms_lastControlId;
1444
1445 // the stack of windows which have captured the mouse
1446 static struct WXDLLEXPORT wxWindowNext *ms_winCaptureNext;
1447 // the window that currently has mouse capture
1448 static wxWindow *ms_winCaptureCurrent;
1449 // indicates if execution is inside CaptureMouse/ReleaseMouse
1450 static bool ms_winCaptureChanging;
1451
1452 DECLARE_ABSTRACT_CLASS(wxWindowBase)
1453 DECLARE_NO_COPY_CLASS(wxWindowBase)
1454 DECLARE_EVENT_TABLE()
1455 };
1456
1457
1458
1459 // Inlines for some deprecated methods
1460 inline wxSize wxWindowBase::GetBestFittingSize() const
1461 {
1462 return GetEffectiveMinSize();
1463 }
1464
1465 inline void wxWindowBase::SetBestFittingSize(const wxSize& size)
1466 {
1467 SetInitialSize(size);
1468 }
1469
1470 inline void wxWindowBase::SetBestSize(const wxSize& size)
1471 {
1472 SetInitialSize(size);
1473 }
1474
1475 inline void wxWindowBase::SetInitialBestSize(const wxSize& size)
1476 {
1477 SetInitialSize(size);
1478 }
1479
1480
1481 // ----------------------------------------------------------------------------
1482 // now include the declaration of wxWindow class
1483 // ----------------------------------------------------------------------------
1484
1485 // include the declaration of the platform-specific class
1486 #if defined(__WXPALMOS__)
1487 #ifdef __WXUNIVERSAL__
1488 #define wxWindowNative wxWindowPalm
1489 #else // !wxUniv
1490 #define wxWindowPalm wxWindow
1491 #endif // wxUniv/!wxUniv
1492 #include "wx/palmos/window.h"
1493 #elif defined(__WXMSW__)
1494 #ifdef __WXUNIVERSAL__
1495 #define wxWindowNative wxWindowMSW
1496 #else // !wxUniv
1497 #define wxWindowMSW wxWindow
1498 #endif // wxUniv/!wxUniv
1499 #include "wx/msw/window.h"
1500 #elif defined(__WXMOTIF__)
1501 #include "wx/motif/window.h"
1502 #elif defined(__WXGTK20__)
1503 #ifdef __WXUNIVERSAL__
1504 #define wxWindowNative wxWindowGTK
1505 #else // !wxUniv
1506 #define wxWindowGTK wxWindow
1507 #endif // wxUniv
1508 #include "wx/gtk/window.h"
1509 #elif defined(__WXGTK__)
1510 #ifdef __WXUNIVERSAL__
1511 #define wxWindowNative wxWindowGTK
1512 #else // !wxUniv
1513 #define wxWindowGTK wxWindow
1514 #endif // wxUniv
1515 #include "wx/gtk1/window.h"
1516 #elif defined(__WXX11__)
1517 #ifdef __WXUNIVERSAL__
1518 #define wxWindowNative wxWindowX11
1519 #else // !wxUniv
1520 #define wxWindowX11 wxWindow
1521 #endif // wxUniv
1522 #include "wx/x11/window.h"
1523 #elif defined(__WXMGL__)
1524 #define wxWindowNative wxWindowMGL
1525 #include "wx/mgl/window.h"
1526 #elif defined(__WXDFB__)
1527 #define wxWindowNative wxWindowDFB
1528 #include "wx/dfb/window.h"
1529 #elif defined(__WXMAC__)
1530 #ifdef __WXUNIVERSAL__
1531 #define wxWindowNative wxWindowMac
1532 #else // !wxUniv
1533 #define wxWindowMac wxWindow
1534 #endif // wxUniv
1535 #include "wx/mac/window.h"
1536 #elif defined(__WXCOCOA__)
1537 #ifdef __WXUNIVERSAL__
1538 #define wxWindowNative wxWindowCocoa
1539 #else // !wxUniv
1540 #define wxWindowCocoa wxWindow
1541 #endif // wxUniv
1542 #include "wx/cocoa/window.h"
1543 #elif defined(__WXPM__)
1544 #ifdef __WXUNIVERSAL__
1545 #define wxWindowNative wxWindowOS2
1546 #else // !wxUniv
1547 #define wxWindowOS2 wxWindow
1548 #endif // wxUniv/!wxUniv
1549 #include "wx/os2/window.h"
1550 #endif
1551
1552 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1553 // for the native ports we already have defined it above
1554 #if defined(__WXUNIVERSAL__)
1555 #ifndef wxWindowNative
1556 #error "wxWindowNative must be defined above!"
1557 #endif
1558
1559 #include "wx/univ/window.h"
1560 #endif // wxUniv
1561
1562 // ----------------------------------------------------------------------------
1563 // inline functions which couldn't be declared in the class body because of
1564 // forward dependencies
1565 // ----------------------------------------------------------------------------
1566
1567 inline wxWindow *wxWindowBase::GetGrandParent() const
1568 {
1569 return m_parent ? m_parent->GetParent() : (wxWindow *)NULL;
1570 }
1571
1572 // ----------------------------------------------------------------------------
1573 // global functions
1574 // ----------------------------------------------------------------------------
1575
1576 // Find the wxWindow at the current mouse position, also returning the mouse
1577 // position.
1578 extern WXDLLEXPORT wxWindow* wxFindWindowAtPointer(wxPoint& pt);
1579
1580 // Get the current mouse position.
1581 extern WXDLLEXPORT wxPoint wxGetMousePosition();
1582
1583 // get the currently active window of this application or NULL
1584 extern WXDLLEXPORT wxWindow *wxGetActiveWindow();
1585
1586 // get the (first) top level parent window
1587 WXDLLEXPORT wxWindow* wxGetTopLevelParent(wxWindow *win);
1588
1589 #if WXWIN_COMPATIBILITY_2_6
1590 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1591 wxDEPRECATED( int NewControlId() );
1592 inline int NewControlId() { return wxWindowBase::NewControlId(); }
1593 #endif // WXWIN_COMPATIBILITY_2_6
1594
1595 #if wxUSE_ACCESSIBILITY
1596 // ----------------------------------------------------------------------------
1597 // accessible object for windows
1598 // ----------------------------------------------------------------------------
1599
1600 class WXDLLEXPORT wxWindowAccessible: public wxAccessible
1601 {
1602 public:
1603 wxWindowAccessible(wxWindow* win): wxAccessible(win) { if (win) win->SetAccessible(this); }
1604 virtual ~wxWindowAccessible() {}
1605
1606 // Overridables
1607
1608 // Can return either a child object, or an integer
1609 // representing the child element, starting from 1.
1610 virtual wxAccStatus HitTest(const wxPoint& pt, int* childId, wxAccessible** childObject);
1611
1612 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1613 virtual wxAccStatus GetLocation(wxRect& rect, int elementId);
1614
1615 // Navigates from fromId to toId/toObject.
1616 virtual wxAccStatus Navigate(wxNavDir navDir, int fromId,
1617 int* toId, wxAccessible** toObject);
1618
1619 // Gets the name of the specified object.
1620 virtual wxAccStatus GetName(int childId, wxString* name);
1621
1622 // Gets the number of children.
1623 virtual wxAccStatus GetChildCount(int* childCount);
1624
1625 // Gets the specified child (starting from 1).
1626 // If *child is NULL and return value is wxACC_OK,
1627 // this means that the child is a simple element and
1628 // not an accessible object.
1629 virtual wxAccStatus GetChild(int childId, wxAccessible** child);
1630
1631 // Gets the parent, or NULL.
1632 virtual wxAccStatus GetParent(wxAccessible** parent);
1633
1634 // Performs the default action. childId is 0 (the action for this object)
1635 // or > 0 (the action for a child).
1636 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1637 // window (e.g. an edit control).
1638 virtual wxAccStatus DoDefaultAction(int childId);
1639
1640 // Gets the default action for this object (0) or > 0 (the action for a child).
1641 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1642 // string if there is no action.
1643 // The retrieved string describes the action that is performed on an object,
1644 // not what the object does as a result. For example, a toolbar button that prints
1645 // a document has a default action of "Press" rather than "Prints the current document."
1646 virtual wxAccStatus GetDefaultAction(int childId, wxString* actionName);
1647
1648 // Returns the description for this object or a child.
1649 virtual wxAccStatus GetDescription(int childId, wxString* description);
1650
1651 // Returns help text for this object or a child, similar to tooltip text.
1652 virtual wxAccStatus GetHelpText(int childId, wxString* helpText);
1653
1654 // Returns the keyboard shortcut for this object or child.
1655 // Return e.g. ALT+K
1656 virtual wxAccStatus GetKeyboardShortcut(int childId, wxString* shortcut);
1657
1658 // Returns a role constant.
1659 virtual wxAccStatus GetRole(int childId, wxAccRole* role);
1660
1661 // Returns a state constant.
1662 virtual wxAccStatus GetState(int childId, long* state);
1663
1664 // Returns a localized string representing the value for the object
1665 // or child.
1666 virtual wxAccStatus GetValue(int childId, wxString* strValue);
1667
1668 // Selects the object or child.
1669 virtual wxAccStatus Select(int childId, wxAccSelectionFlags selectFlags);
1670
1671 // Gets the window with the keyboard focus.
1672 // If childId is 0 and child is NULL, no object in
1673 // this subhierarchy has the focus.
1674 // If this object has the focus, child should be 'this'.
1675 virtual wxAccStatus GetFocus(int* childId, wxAccessible** child);
1676
1677 #if wxUSE_VARIANT
1678 // Gets a variant representing the selected children
1679 // of this object.
1680 // Acceptable values:
1681 // - a null variant (IsNull() returns true)
1682 // - a list variant (GetType() == wxT("list")
1683 // - an integer representing the selected child element,
1684 // or 0 if this object is selected (GetType() == wxT("long")
1685 // - a "void*" pointer to a wxAccessible child object
1686 virtual wxAccStatus GetSelections(wxVariant* selections);
1687 #endif // wxUSE_VARIANT
1688 };
1689
1690 #endif // wxUSE_ACCESSIBILITY
1691
1692
1693 #endif // _WX_WINDOW_H_BASE_